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-rw-r--r--src/core/MenuScreensCustom.cpp96
1 files changed, 80 insertions, 16 deletions
diff --git a/src/core/MenuScreensCustom.cpp b/src/core/MenuScreensCustom.cpp
index 770e8ec1..cdfb3c85 100644
--- a/src/core/MenuScreensCustom.cpp
+++ b/src/core/MenuScreensCustom.cpp
@@ -1,4 +1,13 @@
#include "common.h"
+#if defined DETECT_JOYSTICK_MENU && defined XINPUT
+#include <windows.h>
+#include <xinput.h>
+#if !defined(PSAPI_VERSION) || (PSAPI_VERSION > 1)
+#pragma comment( lib, "Xinput9_1_0.lib" )
+#else
+#pragma comment( lib, "Xinput.lib" )
+#endif
+#endif
#include "platform.h"
#include "crossplatform.h"
#include "Renderer.h"
@@ -69,11 +78,17 @@
#endif
#ifdef INVERT_LOOK_FOR_PAD
- #define INVERT_PAD_SELECTOR MENUACTION_CFO_SELECT, "FEC_ILU", { new CCFOSelect((int8*)&CPad::bInvertLook4Pad, "Controller", "InvertPad", off_on, 2, false) }, 150, 0, MENUALIGN_LEFT,
+ #define INVERT_PAD_SELECTOR MENUACTION_CFO_SELECT, "FEC_ILU", { new CCFOSelect((int8*)&CPad::bInvertLook4Pad, "Controller", "InvertPad", off_on, 2, false) }, 0, 0, MENUALIGN_LEFT,
#else
#define INVERT_PAD_SELECTOR
#endif
+#ifdef GAMEPAD_MENU
+ #define SELECT_CONTROLLER_TYPE MENUACTION_CFO_SELECT, "FEC_TYP", { new CCFOSelect((int8*)&FrontEndMenuManager.m_PrefsControllerType, "Controller", "Type", controllerTypes, ARRAY_SIZE(controllerTypes), false, ControllerTypeAfterChange) }, 0, 0, MENUALIGN_LEFT,
+#else
+ #define SELECT_CONTROLLER_TYPE
+#endif
+
const char *filterNames[] = { "FEM_NON", "FEM_SIM", "FEM_NRM", "FEM_MOB" };
const char *off_on[] = { "FEM_OFF", "FEM_ON" };
@@ -277,11 +292,13 @@ void ScreenModeAfterChange(int8 before, int8 after)
#endif
-#ifdef DONT_TRUST_RECOGNIZED_JOYSTICKS
+#ifdef DETECT_JOYSTICK_MENU
wchar selectedJoystickUnicode[128];
int cachedButtonNum = -1;
wchar* DetectJoystickDraw(bool* disabled, bool userHovering) {
+
+#if defined RW_GL3 && !defined LIBRW_SDL2
int numButtons;
int found = -1;
const char *joyname;
@@ -312,6 +329,37 @@ wchar* DetectJoystickDraw(bool* disabled, bool userHovering) {
}
}
if (PSGLOBAL(joy1id) == -1)
+#elif defined XINPUT
+ int found = -1;
+ XINPUT_STATE xstate;
+ memset(&xstate, 0, sizeof(XINPUT_STATE));
+ if (userHovering) {
+ for (int i = 0; i <= 3; i++) {
+ if (XInputGetState(i, &xstate) == ERROR_SUCCESS) {
+ if (xstate.Gamepad.bLeftTrigger || xstate.Gamepad.bRightTrigger) {
+ found = i;
+ break;
+ }
+ for (int j = XINPUT_GAMEPAD_DPAD_UP; j != XINPUT_GAMEPAD_Y << 1; j = (j << 1)) {
+ if (xstate.Gamepad.wButtons & j) {
+ found = i;
+ break;
+ }
+ }
+ if (found != -1)
+ break;
+ }
+ }
+ if (found != -1 && CPad::XInputJoy1 != found) {
+ // We should never leave pads -1, so we can process them when they're connected and kinda support hotplug.
+ CPad::XInputJoy2 = (CPad::XInputJoy1 == -1 ? (found + 1) % 4 : CPad::XInputJoy1);
+ CPad::XInputJoy1 = found;
+ cachedButtonNum = 0; // fake too, because xinput bypass CControllerConfig
+ }
+ }
+ sprintf(gSelectedJoystickName, "%d", CPad::XInputJoy1); // fake, on xinput we only store gamepad ids(thanks MS) so this is a temp variable to be used below
+ if (CPad::XInputJoy1 == -1)
+#endif
AsciiToUnicode("Not found", selectedJoystickUnicode);
else
AsciiToUnicode(gSelectedJoystickName, selectedJoystickUnicode);
@@ -332,6 +380,14 @@ void DetectJoystickGoBack() {
}
#endif
+#ifdef GAMEPAD_MENU
+const char* controllerTypes[] = { "FEC_DS2", "FEC_DS3", "FEC_DS4", "FEC_360", "FEC_ONE" };
+void ControllerTypeAfterChange(int8 before, int8 after)
+{
+ FrontEndMenuManager.LoadController(after);
+}
+#endif
+
CMenuScreenCustom aScreens[] = {
// MENUPAGE_STATS = 0
{ "FEH_STA", MENUPAGE_NONE, nil, nil,
@@ -567,11 +623,13 @@ CMenuScreenCustom aScreens[] = {
#else
MENUACTION_KEYBOARDCTRLS,"FEC_RED", {nil, SAVESLOT_NONE, MENUPAGE_KEYBOARD_CONTROLS}, 320, 150, MENUALIGN_CENTER,
#endif
-#ifdef DONT_TRUST_RECOGNIZED_JOYSTICKS
+#ifdef GAMEPAD_MENU
+ MENUACTION_CHANGEMENU, "FET_AGS", {nil, SAVESLOT_NONE, MENUPAGE_CONTROLLER_SETTINGS}, 0, 0, MENUALIGN_CENTER,
+#endif
+#ifdef DETECT_JOYSTICK_MENU
MENUACTION_CHANGEMENU, "FEC_JOD", {nil, SAVESLOT_NONE, MENUPAGE_DETECT_JOYSTICK}, 0, 0, MENUALIGN_CENTER,
#endif
MENUACTION_CHANGEMENU, "FEC_MOU", {nil, SAVESLOT_NONE, MENUPAGE_MOUSE_CONTROLS}, 0, 0, MENUALIGN_CENTER,
- INVERT_PAD_SELECTOR
MENUACTION_RESTOREDEF, "FET_DEF", {nil, SAVESLOT_NONE, MENUPAGE_CONTROLLER_PC}, 320, 0, MENUALIGN_CENTER,
MENUACTION_GOBACK, "FEDS_TB", {nil, SAVESLOT_NONE, 0}, 320, 0, MENUALIGN_CENTER,
},
@@ -582,7 +640,7 @@ CMenuScreenCustom aScreens[] = {
MENUACTION_LOADRADIO, "FEO_AUD", {nil, SAVESLOT_NONE, MENUPAGE_SOUND_SETTINGS}, 0, 0, MENUALIGN_CENTER,
MENUACTION_CHANGEMENU, "FEO_DIS", {nil, SAVESLOT_NONE, MENUPAGE_DISPLAY_SETTINGS}, 0, 0, MENUALIGN_CENTER,
#ifdef GRAPHICS_MENU_OPTIONS
- MENUACTION_CHANGEMENU, "FET_GRA", {nil, SAVESLOT_NONE, MENUPAGE_GRAPHICS_SETTINGS}, 0, 0, MENUALIGN_CENTER,
+ MENUACTION_CHANGEMENU, "FET_GFX", {nil, SAVESLOT_NONE, MENUPAGE_GRAPHICS_SETTINGS}, 0, 0, MENUALIGN_CENTER,
#endif
MENUACTION_CHANGEMENU, "FEO_LAN", {nil, SAVESLOT_NONE, MENUPAGE_LANGUAGE_SETTINGS}, 0, 0, MENUALIGN_CENTER,
MENUACTION_PLAYERSETUP, "FET_PS", {nil, SAVESLOT_NONE, MENUPAGE_SKIN_SELECT}, 0, 0, MENUALIGN_CENTER,
@@ -611,8 +669,12 @@ CMenuScreenCustom aScreens[] = {
{ "FEC_MOU", MENUPAGE_CONTROLLER_PC, nil, nil,
MENUACTION_MOUSESENS, "FEC_MSH", {nil, SAVESLOT_NONE, MENUPAGE_MOUSE_CONTROLS}, 40, 170, MENUALIGN_LEFT,
MENUACTION_INVVERT, "FEC_IVV", {nil, SAVESLOT_NONE, MENUPAGE_MOUSE_CONTROLS}, 0, 0, MENUALIGN_LEFT,
+#ifndef GAMEPAD_MENU
+ INVERT_PAD_SELECTOR
+#endif
MENUACTION_MOUSESTEER, "FET_MST", {nil, SAVESLOT_NONE, MENUPAGE_MOUSE_CONTROLS}, 0, 0, MENUALIGN_LEFT,
- MENUACTION_GOBACK, "FEDS_TB", {nil, SAVESLOT_NONE, 0}, 320, 260, MENUALIGN_CENTER,
+ MENUACTION_GOBACK, "FEDS_TB", {nil, SAVESLOT_NONE, 0}, 320, 0, MENUALIGN_CENTER,
+ //MENUACTION_GOBACK, "FEDS_TB", {nil, SAVESLOT_NONE, 0}, 320, 260, MENUALIGN_CENTER, // original y
},
// MENUPAGE_PAUSE_MENU = 32
@@ -629,15 +691,17 @@ CMenuScreenCustom aScreens[] = {
// MENUPAGE_NONE = 33
{ "", 0, nil, nil, },
-
+#ifdef GAMEPAD_MENU
+ { "FET_AGS", MENUPAGE_CONTROLLER_PC, new CCustomScreenLayout({40, 78, 25, true, true}), nil,
+ MENUACTION_CTRLCONFIG, "FEC_CCF", { nil, SAVESLOT_NONE, MENUPAGE_CONTROLLER_SETTINGS }, 40, 76, MENUALIGN_LEFT,
+ MENUACTION_CTRLDISPLAY, "FEC_CDP", { nil, SAVESLOT_NONE, MENUPAGE_CONTROLLER_SETTINGS }, 0, 0, MENUALIGN_LEFT,
+ INVERT_PAD_SELECTOR
+ MENUACTION_CTRLVIBRATION, "FEC_VIB", { nil, SAVESLOT_NONE, MENUPAGE_CONTROLLER_SETTINGS }, 0, 0, MENUALIGN_LEFT,
+ SELECT_CONTROLLER_TYPE
+ MENUACTION_GOBACK, "FEDS_TB", { nil, SAVESLOT_NONE, MENUPAGE_NONE }, 0, 0, MENUALIGN_LEFT,
+ },
+#endif
#ifdef LEGACY_MENU_OPTIONS
- // MENUPAGE_CONTROLLER_SETTINGS = 4
- { "FET_CON", MENUPAGE_OPTIONS, nil, nil,
- MENUACTION_CTRLCONFIG, "FEC_CCF", {nil, SAVESLOT_NONE, MENUPAGE_CONTROLLER_SETTINGS}, 0, 0, 0,
- MENUACTION_CTRLVIBRATION, "FEC_VIB", {nil, SAVESLOT_NONE, MENUPAGE_CONTROLLER_SETTINGS}, 0, 0, 0,
- MENUACTION_GOBACK, "FEDS_TB", {nil, SAVESLOT_NONE, MENUPAGE_NONE}, 0, 0, 0,
- },
-
// MENUPAGE_DEBUG_MENU = 18
{ "FED_DBG", MENUPAGE_NONE, nil, nil,
MENUACTION_RELOADIDE, "FED_RID", {nil, SAVESLOT_NONE, MENUPAGE_NONE}, 0, 0, 0,
@@ -692,7 +756,7 @@ CMenuScreenCustom aScreens[] = {
#ifdef GRAPHICS_MENU_OPTIONS
// MENUPAGE_GRAPHICS_SETTINGS
- { "FET_GRA", MENUPAGE_OPTIONS, new CCustomScreenLayout({40, 78, 25, true, true}), GraphicsGoBack,
+ { "FET_GFX", MENUPAGE_OPTIONS, new CCustomScreenLayout({40, 78, 25, true, true}), GraphicsGoBack,
MENUACTION_SCREENRES, "FED_RES", { nil, SAVESLOT_NONE, MENUPAGE_GRAPHICS_SETTINGS }, 0, 0, MENUALIGN_LEFT,
MENUACTION_WIDESCREEN, "FED_WIS", { nil, SAVESLOT_NONE, MENUPAGE_GRAPHICS_SETTINGS }, 0, 0, MENUALIGN_LEFT,
@@ -715,7 +779,7 @@ CMenuScreenCustom aScreens[] = {
},
#endif
-#ifdef DONT_TRUST_RECOGNIZED_JOYSTICKS
+#ifdef DETECT_JOYSTICK_MENU
// MENUPAGE_DETECT_JOYSTICK
{ "FEC_JOD", MENUPAGE_CONTROLLER_PC, new CCustomScreenLayout({0, 0, 0, false, false, 30}), DetectJoystickGoBack,
MENUACTION_LABEL, "FEC_JPR", { nil, SAVESLOT_NONE, MENUPAGE_NONE }, 0, 0, 0,