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-rw-r--r--src/core/Game.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/core/Game.h b/src/core/Game.h
index 49a3e67c..67d83c00 100644
--- a/src/core/Game.h
+++ b/src/core/Game.h
@@ -2,7 +2,7 @@
enum eLevelName {
LEVEL_IGNORE = -1, // beware, this is only used in CPhysical's m_nZoneLevel
- LEVEL_NONE = 0,
+ LEVEL_GENERIC = 0,
LEVEL_BEACH,
LEVEL_MAINLAND
};