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Diffstat (limited to '')
-rw-r--r-- | src/core/Frontend.cpp | 21 |
1 files changed, 21 insertions, 0 deletions
diff --git a/src/core/Frontend.cpp b/src/core/Frontend.cpp index 5c861cf5..d4c251c3 100644 --- a/src/core/Frontend.cpp +++ b/src/core/Frontend.cpp @@ -3470,6 +3470,24 @@ CMenuManager::ProcessButtonPresses(void) bool assumeIncrease = false; #endif +#ifdef USE_DEBUG_SCRIPT_LOADER + if (m_nCurrScreen == MENUPAGE_START_MENU || m_nCurrScreen == MENUPAGE_NEW_GAME || m_nCurrScreen == MENUPAGE_NEW_GAME_RELOAD) { +#ifdef RW_GL3 + if (glfwGetKey(PSGLOBAL(window), GLFW_KEY_R) == GLFW_PRESS) { + scriptToLoad = 1; + DoSettingsBeforeStartingAGame(); + return; + } +#elif defined _WIN32 + if (GetAsyncKeyState('R') & 0x8000) { + scriptToLoad = 1; + DoSettingsBeforeStartingAGame(); + return; + } +#endif + } +#endif + if (!m_bShowMouse && (m_nMouseOldPosX != m_nMousePosX || m_nMouseOldPosY != m_nMousePosY)) { m_bShowMouse = true; } @@ -4894,6 +4912,9 @@ CMenuManager::ProcessFileActions() } if (m_nCurrScreen == MENUPAGE_LOADING_IN_PROGRESS) { if (CheckSlotDataValid(m_nCurrSaveSlot)) { +#ifdef USE_DEBUG_SCRIPT_LOADER + scriptToLoad = 0; +#endif DoSettingsBeforeStartingAGame(); m_bWantToLoad = true; } |