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-rw-r--r--src/core/EventList.cpp31
1 files changed, 24 insertions, 7 deletions
diff --git a/src/core/EventList.cpp b/src/core/EventList.cpp
index 8d69ba78..b22ddcb2 100644
--- a/src/core/EventList.cpp
+++ b/src/core/EventList.cpp
@@ -10,6 +10,8 @@
#include "main.h"
#include "Accident.h"
+// --MIAMI: file done
+
int32 CEventList::ms_nFirstFreeSlotIndex;
CEvent gaEvent[NUMEVENTS];
@@ -57,6 +59,7 @@ CEventList::Update(void)
}
}
+// ok
void
CEventList::RegisterEvent(eEventType type, eEventEntity entityType, CEntity *ent, CPed *criminal, int32 timeout)
{
@@ -75,8 +78,6 @@ CEventList::RegisterEvent(eEventType type, eEventEntity entityType, CEntity *ent
switch(entityType){
case EVENT_ENTITY_PED:
ref = CPools::GetPedRef((CPed*)ent);
- if(ent->GetModelIndex() >= MI_GANG01 && ent->GetModelIndex() <= MI_CRIMINAL02)
- copsDontCare = true;
break;
case EVENT_ENTITY_VEHICLE:
ref = CPools::GetVehicleRef((CVehicle*)ent);
@@ -198,7 +199,7 @@ CEventList::FindClosestEvent(eEventType type, CVector posn, int32 *event)
}
void
-CEventList::ReportCrimeForEvent(eEventType type, int32 crimeId, bool copsDontCare)
+CEventList::ReportCrimeForEvent(eEventType type, size_t crimeId, bool copsDontCare)
{
eCrimeType crime;
switch(type){
@@ -211,27 +212,43 @@ CEventList::ReportCrimeForEvent(eEventType type, int32 crimeId, bool copsDontCar
case EVENT_HIT_AND_RUN_COP: crime = CRIME_RUNOVER_COP; break;
case EVENT_SHOOT_PED: crime = CRIME_SHOOT_PED; break;
case EVENT_SHOOT_COP: crime = CRIME_SHOOT_COP; break;
+ case EVENT_EXPLOSION: crime = CRIME_EXPLOSION; break;
case EVENT_PED_SET_ON_FIRE: crime = CRIME_PED_BURNED; break;
case EVENT_COP_SET_ON_FIRE: crime = CRIME_COP_BURNED; break;
case EVENT_CAR_SET_ON_FIRE: crime = CRIME_VEHICLE_BURNED; break;
+ case EVENT_ASSAULT_NASTYWEAPON: crime = CRIME_HIT_PED_NASTYWEAPON; break;
+ case EVENT_ASSAULT_NASTYWEAPON_POLICE: crime = CRIME_HIT_COP_NASTYWEAPON; break;
default: crime = CRIME_NONE; break;
}
+ if (crime == CRIME_HIT_PED && IsPedPointerValid((CPed*)crimeId) && FindPlayerPed()->m_pWanted->m_nWantedLevel == 0 && ((CPed*)crimeId)->bBeingChasedByPolice) {
+ if (!((CPed*)crimeId)->DyingOrDead()) {
+ CMessages::AddBigMessage(TheText.Get("GOODBOY"), 5000, 0);
+ CWorld::Players[CWorld::PlayerInFocus].m_nMoney += 50;
+ }
+ return;
+ }
+
if(crime == CRIME_NONE)
return;
+#ifdef FIX_BUGS
+ CVector playerPedCoors = FindPlayerCoors();
+#else
CVector playerPedCoors = FindPlayerPed()->GetPosition();
+#endif
CVector playerCoors = FindPlayerCoors();
- if(CWanted::WorkOutPolicePresence(playerCoors, 14.0f) != 0){
- FindPlayerPed()->m_pWanted->RegisterCrime_Immediately(crime, playerPedCoors, crimeId, copsDontCare);
+ if(CWanted::WorkOutPolicePresence(playerCoors, 14.0f) != 0 ||
+ CGame::germanGame && (crime == CRIME_SHOOT_PED || crime == CRIME_SHOOT_COP || crime == CRIME_COP_BURNED || crime == CRIME_VEHICLE_BURNED)){
+ FindPlayerPed()->m_pWanted->RegisterCrime_Immediately(crime, playerPedCoors, (uint32)crimeId, copsDontCare);
FindPlayerPed()->m_pWanted->SetWantedLevelNoDrop(1);
}else
- FindPlayerPed()->m_pWanted->RegisterCrime(crime, playerPedCoors, crimeId, copsDontCare);
+ FindPlayerPed()->m_pWanted->RegisterCrime(crime, playerPedCoors, (uint32)crimeId, copsDontCare);
if(type == EVENT_ASSAULT_POLICE)
FindPlayerPed()->SetWantedLevelNoDrop(1);
- if(type == EVENT_SHOOT_COP)
+ if(type == EVENT_SHOOT_COP || type == EVENT_ASSAULT_NASTYWEAPON_POLICE)
FindPlayerPed()->SetWantedLevelNoDrop(2);
}