diff options
Diffstat (limited to 'src/core/ControllerConfig.cpp')
-rw-r--r-- | src/core/ControllerConfig.cpp | 2478 |
1 files changed, 2450 insertions, 28 deletions
diff --git a/src/core/ControllerConfig.cpp b/src/core/ControllerConfig.cpp index 6eef4d3d..d32b8283 100644 --- a/src/core/ControllerConfig.cpp +++ b/src/core/ControllerConfig.cpp @@ -1,51 +1,93 @@ - #define DIRECTINPUT_VERSION 0x0800 - #include <dinput.h> +#define DIRECTINPUT_VERSION 0x0800 +#include <dinput.h> #include "common.h" #include "patcher.h" #include "ControllerConfig.h" #include "Pad.h" #include "FileMgr.h" +#include "Text.h" +#include "Font.h" +#include "Messages.h" +#include "Frontend.h" +#include "Ped.h" +#include "PlayerPed.h" +#include "Vehicle.h" +#include "World.h" +#include "ModelIndices.h" +#include "Camera.h" +#include "win.h" CControllerConfigManager &ControlsManager = *(CControllerConfigManager*)0x8F43A4; -WRAPPER void CControllerConfigManager::UpdateJoyButtonState(int padnumber) { EAXJMP(0x58F5B0); } -WRAPPER void CControllerConfigManager::UpdateJoyInConfigMenus_ButtonDown(int button, int padnumber) { EAXJMP(0x58C5E0); } -WRAPPER void CControllerConfigManager::AffectControllerStateOn_ButtonDown(int button, eControllerType type) { EAXJMP(0x58C730); } -WRAPPER void CControllerConfigManager::UpdateJoyInConfigMenus_ButtonUp(int button, int padnumber) { EAXJMP(0x58CE80); } -WRAPPER void CControllerConfigManager::AffectControllerStateOn_ButtonUp(int button, int padnumber) { EAXJMP(0x58CFD0); } -WRAPPER void CControllerConfigManager::MakeControllerActionsBlank() { EAXJMP(0x58B7A0); } -WRAPPER void CControllerConfigManager::InitDefaultControlConfiguration() { EAXJMP(0x58B930); } -WRAPPER void CControllerConfigManager::InitDefaultControlConfigMouse(CMouseControllerState const &mousestate) { EAXJMP(0x58BD00); } -WRAPPER int32 CControllerConfigManager::GetJoyButtonJustDown() { EAXJMP(0x58B7D0); } -WRAPPER void CControllerConfigManager::InitDefaultControlConfigJoyPad(unsigned int buttons) { EAXJMP(0x58BD90); } -WRAPPER void CControllerConfigManager::ClearSimButtonPressCheckers() { EAXJMP(0x58D220); } -WRAPPER void CControllerConfigManager::AffectPadFromKeyBoard() { EAXJMP(0x58D0C0); } -WRAPPER void CControllerConfigManager::AffectPadFromMouse() { EAXJMP(0x58D1A0); } -WRAPPER void CControllerConfigManager::ClearSettingsAssociatedWithAction(int, int) { EAXJMP(0x58EB40); } -WRAPPER void CControllerConfigManager::GetWideStringOfCommandKeys(uint16, wchar*, uint16) { EAXJMP(0x58F460); } +CControllerConfigManager::CControllerConfigManager() +{ + m_bFirstCapture = false; + m_bMouseAssociated = false; + + MakeControllerActionsBlank(); + InitDefaultControlConfiguration(); + InitialiseControllerActionNameArray(); +} + +void CControllerConfigManager::MakeControllerActionsBlank() +{ + for (int32 i = 0; i < MAX_CONTROLLERTYPES; i++) + { + for (int32 j = 0; j < MAX_CONTROLLERACTIONS; j++) + { + ClearSettingsAssociatedWithAction((e_ControllerAction)j, (eControllerType)i); + } + } +} + +int32 CControllerConfigManager::GetJoyButtonJustDown() +{ +#ifdef __DINPUT_INCLUDED__ + for (int32 i = 0; i < JOY_BUTTONS; i++) + { + if (m_NewState.rgbButtons[i] & 0x80 && !(m_OldState.rgbButtons[i] & 0x80)) + return i + 1; + } +#endif + return 0; +} + +void CControllerConfigManager::SaveSettings(int32 file) +{ + if (file) + { + for (int32 i = 0; i < MAX_CONTROLLERTYPES; i++) + { + for (int32 j = 0; j < MAX_CONTROLLERACTIONS; j++) + { + CFileMgr::Write(file, (char *)&ControlsManager.m_aSettings[j][i], sizeof(tControllerConfigBind)); + } + } + } +} void CControllerConfigManager::LoadSettings(int32 file) { bool bValid = true; - - if ( file ) + + if (file) { char buff[29]; CFileMgr::Read(file, buff, sizeof(buff)); - - if ( !strncmp(buff, "THIS FILE IS NOT VALID YET", sizeof(buff) - 3) ) + + if (!strcmp(buff, "THIS FILE IS NOT VALID YET")) bValid = false; else CFileMgr::Seek(file, 0, 0); } - - if ( bValid ) + + if (bValid) { ControlsManager.MakeControllerActionsBlank(); - - for ( int i = 0; i < 4; i++ ) + + for (int32 i = 0; i < MAX_CONTROLLERTYPES; i++) { - for ( int j = 0; j < 41; j++ ) + for (int32 j = 0; j < MAX_CONTROLLERACTIONS; j++) { CFileMgr::Read(file, (char *)&ControlsManager.m_aSettings[j][i], sizeof(tControllerConfigBind)); } @@ -53,7 +95,2387 @@ void CControllerConfigManager::LoadSettings(int32 file) } } -WRAPPER void CControllerConfigManager::SaveSettings(int32 file) +void CControllerConfigManager::InitDefaultControlConfiguration() +{ + SetControllerKeyAssociatedWithAction (VEHICLE_LOOKLEFT, rsPADEND, KEYBOARD); + SetControllerKeyAssociatedWithAction (VEHICLE_LOOKLEFT, 'Q', OPTIONAL_EXTRA); + + SetControllerKeyAssociatedWithAction (VEHICLE_LOOKRIGHT, rsPADDOWN, KEYBOARD); + SetControllerKeyAssociatedWithAction (VEHICLE_LOOKRIGHT, 'E', OPTIONAL_EXTRA); + + if ( _dwOperatingSystemVersion != OS_WIN98 ) + { + SetControllerKeyAssociatedWithAction(VEHICLE_HORN, rsLSHIFT, OPTIONAL_EXTRA); + SetControllerKeyAssociatedWithAction(VEHICLE_HORN, rsRSHIFT, KEYBOARD); + } + else + SetControllerKeyAssociatedWithAction(VEHICLE_HORN, rsSHIFT, OPTIONAL_EXTRA); + + SetControllerKeyAssociatedWithAction (VEHICLE_HANDBRAKE, rsRCTRL, KEYBOARD); + SetControllerKeyAssociatedWithAction (VEHICLE_HANDBRAKE, ' ', OPTIONAL_EXTRA); + + SetControllerKeyAssociatedWithAction (VEHICLE_ENTER_EXIT, rsENTER, KEYBOARD); + SetControllerKeyAssociatedWithAction (VEHICLE_ENTER_EXIT, 'F', OPTIONAL_EXTRA); + + SetControllerKeyAssociatedWithAction (VEHICLE_ACCELERATE, rsUP, KEYBOARD); + SetControllerKeyAssociatedWithAction (VEHICLE_ACCELERATE, 'W', OPTIONAL_EXTRA); + + SetControllerKeyAssociatedWithAction (VEHICLE_CHANGE_RADIO_STATION, rsINS, KEYBOARD); + SetControllerKeyAssociatedWithAction (VEHICLE_CHANGE_RADIO_STATION, 'R', OPTIONAL_EXTRA); + + SetControllerKeyAssociatedWithAction (VEHICLE_BRAKE, rsDOWN, KEYBOARD); + SetControllerKeyAssociatedWithAction (VEHICLE_BRAKE, 'S', OPTIONAL_EXTRA); + + SetControllerKeyAssociatedWithAction (TOGGLE_SUBMISSIONS, rsPLUS, KEYBOARD); + SetControllerKeyAssociatedWithAction (TOGGLE_SUBMISSIONS, rsCAPSLK, OPTIONAL_EXTRA); + + SetControllerKeyAssociatedWithAction (GO_LEFT, rsLEFT, KEYBOARD); + SetControllerKeyAssociatedWithAction (GO_LEFT, 'A', OPTIONAL_EXTRA); + + SetControllerKeyAssociatedWithAction (GO_RIGHT, rsRIGHT, KEYBOARD); + SetControllerKeyAssociatedWithAction (GO_RIGHT, 'D', OPTIONAL_EXTRA); + + SetControllerKeyAssociatedWithAction (GO_FORWARD, rsUP, KEYBOARD); + SetControllerKeyAssociatedWithAction (GO_FORWARD, 'W', OPTIONAL_EXTRA); + + SetControllerKeyAssociatedWithAction (GO_BACK, rsDOWN, KEYBOARD); + SetControllerKeyAssociatedWithAction (GO_BACK, 'S', OPTIONAL_EXTRA); + + SetControllerKeyAssociatedWithAction (PED_LOOKBEHIND, rsPADEND, KEYBOARD); + SetControllerKeyAssociatedWithAction (PED_LOOKBEHIND, rsCAPSLK, OPTIONAL_EXTRA); + + SetControllerKeyAssociatedWithAction (PED_FIREWEAPON, rsPADINS, KEYBOARD); + SetControllerKeyAssociatedWithAction (PED_FIREWEAPON, rsLCTRL, OPTIONAL_EXTRA); + + SetControllerKeyAssociatedWithAction (PED_CYCLE_WEAPON_LEFT, rsPADDEL, KEYBOARD); + + SetControllerKeyAssociatedWithAction (PED_CYCLE_WEAPON_RIGHT, rsPADENTER, OPTIONAL_EXTRA); // BUG: must be KEYBOARD ? + + SetControllerKeyAssociatedWithAction (PED_LOCK_TARGET, rsDEL, KEYBOARD); + + SetControllerKeyAssociatedWithAction (PED_JUMPING, rsRCTRL, KEYBOARD); + SetControllerKeyAssociatedWithAction (PED_JUMPING, ' ', OPTIONAL_EXTRA); + + if ( _dwOperatingSystemVersion != OS_WIN98 ) + { + SetControllerKeyAssociatedWithAction(PED_SPRINT, rsLSHIFT, OPTIONAL_EXTRA); +#ifndef FIX_BUGS + SetControllerKeyAssociatedWithAction(PED_SPRINT, rsRSHIFT, OPTIONAL_EXTRA); // BUG: must be KEYBOARD +#else + SetControllerKeyAssociatedWithAction(PED_SPRINT, rsRSHIFT, KEYBOARD); // BUG: must be KEYBOARD ? +#endif + } + else + SetControllerKeyAssociatedWithAction(PED_SPRINT, rsSHIFT, OPTIONAL_EXTRA); + + SetControllerKeyAssociatedWithAction (PED_CYCLE_TARGET_LEFT, '[', KEYBOARD); + + SetControllerKeyAssociatedWithAction (PED_CYCLE_TARGET_RIGHT, ']', OPTIONAL_EXTRA); // BUG: must be KEYBOARD ? + + SetControllerKeyAssociatedWithAction (PED_CENTER_CAMERA_BEHIND_PLAYER, '#', KEYBOARD); + + SetControllerKeyAssociatedWithAction (PED_SNIPER_ZOOM_IN, rsPGUP, KEYBOARD); + SetControllerKeyAssociatedWithAction (PED_SNIPER_ZOOM_IN, 'Z', OPTIONAL_EXTRA); + + SetControllerKeyAssociatedWithAction (PED_SNIPER_ZOOM_OUT, rsPGDN, KEYBOARD); + SetControllerKeyAssociatedWithAction (PED_SNIPER_ZOOM_OUT, 'X', OPTIONAL_EXTRA); + + SetControllerKeyAssociatedWithAction (PED_1RST_PERSON_LOOK_LEFT, rsPADLEFT, KEYBOARD); + + SetControllerKeyAssociatedWithAction (PED_1RST_PERSON_LOOK_RIGHT, rsPADRIGHT, KEYBOARD); + + SetControllerKeyAssociatedWithAction (PED_1RST_PERSON_LOOK_UP, rsPADUP, KEYBOARD); + + SetControllerKeyAssociatedWithAction (PED_1RST_PERSON_LOOK_DOWN, rsPAD5, KEYBOARD); + + SetControllerKeyAssociatedWithAction (VEHICLE_TURRETLEFT, rsPADLEFT, KEYBOARD); + + SetControllerKeyAssociatedWithAction (VEHICLE_TURRETRIGHT, rsPAD5, KEYBOARD); + + SetControllerKeyAssociatedWithAction (VEHICLE_TURRETUP, rsPADPGUP, KEYBOARD); + + SetControllerKeyAssociatedWithAction (VEHICLE_TURRETDOWN, rsPADRIGHT, KEYBOARD); + + SetControllerKeyAssociatedWithAction (CAMERA_CHANGE_VIEW_ALL_SITUATIONS, rsHOME, KEYBOARD); + SetControllerKeyAssociatedWithAction (CAMERA_CHANGE_VIEW_ALL_SITUATIONS, 'C', OPTIONAL_EXTRA); + + for (int32 i = 0; i < MAX_SIMS; i++) + { + m_aSimCheckers[i][KEYBOARD] = false; + m_aSimCheckers[i][OPTIONAL_EXTRA] = false; + m_aSimCheckers[i][MOUSE] = false; + m_aSimCheckers[i][JOYSTICK] = false; + } +} + +void CControllerConfigManager::InitDefaultControlConfigMouse(CMouseControllerState const &availableButtons) { - EAXJMP(0x58B800); + if (availableButtons.LMB) + { + m_bMouseAssociated = true; + SetMouseButtonAssociatedWithAction(PED_FIREWEAPON, 1); + } + + if (availableButtons.RMB) + { + SetMouseButtonAssociatedWithAction(PED_LOCK_TARGET, 3); + + SetMouseButtonAssociatedWithAction(VEHICLE_HANDBRAKE, 3); + } + + if (availableButtons.MMB) + { + SetMouseButtonAssociatedWithAction(VEHICLE_LOOKBEHIND, 2); + + SetMouseButtonAssociatedWithAction(PED_LOOKBEHIND, 2); + } + + if (availableButtons.WHEELUP || availableButtons.WHEELDN) + { + SetMouseButtonAssociatedWithAction(PED_CYCLE_WEAPON_LEFT, 4); + + SetMouseButtonAssociatedWithAction(PED_CYCLE_WEAPON_RIGHT, 5); + + SetMouseButtonAssociatedWithAction(VEHICLE_CHANGE_RADIO_STATION, 4); + } } + +void CControllerConfigManager::InitDefaultControlConfigJoyPad(uint32 buttons) +{ + m_bFirstCapture = true; + + uint32 btn = buttons; + if (buttons > 16) + btn = 16; + + if ( AllValidWinJoys.m_aJoys[JOYSTICK1].m_nVendorID == 0x3427 + && AllValidWinJoys.m_aJoys[JOYSTICK1].m_nProductID == 0x1190) + { + //GIC USB Joystick, PS2 Gamepad ? + + switch (btn) + { + case 16: + SetControllerKeyAssociatedWithAction(GO_LEFT, 16, JOYSTICK); + case 15: + SetControllerKeyAssociatedWithAction(GO_BACK, 15, JOYSTICK); + case 14: + SetControllerKeyAssociatedWithAction(GO_RIGHT, 14, JOYSTICK); + case 13: + SetControllerKeyAssociatedWithAction(GO_FORWARD, 13, JOYSTICK); + case 12: + case 11: + SetControllerKeyAssociatedWithAction(PED_LOOKBEHIND, 11, JOYSTICK); + SetControllerKeyAssociatedWithAction(TOGGLE_SUBMISSIONS, 11, JOYSTICK); + case 10: + SetControllerKeyAssociatedWithAction(VEHICLE_HORN, 10, JOYSTICK); + case 9: + SetControllerKeyAssociatedWithAction(CAMERA_CHANGE_VIEW_ALL_SITUATIONS, 9, JOYSTICK); + case 8: + SetControllerKeyAssociatedWithAction(VEHICLE_HANDBRAKE, 8, JOYSTICK); + SetControllerKeyAssociatedWithAction(PED_LOCK_TARGET, 8, JOYSTICK); + case 7: + SetControllerKeyAssociatedWithAction(PED_CENTER_CAMERA_BEHIND_PLAYER, 7, JOYSTICK); + SetControllerKeyAssociatedWithAction(VEHICLE_CHANGE_RADIO_STATION, 7, JOYSTICK); + case 6: + SetControllerKeyAssociatedWithAction(PED_CYCLE_WEAPON_RIGHT, 6, JOYSTICK); + SetControllerKeyAssociatedWithAction(VEHICLE_LOOKRIGHT, 6, JOYSTICK); + case 5: + SetControllerKeyAssociatedWithAction(PED_CYCLE_WEAPON_LEFT, 5, JOYSTICK); + SetControllerKeyAssociatedWithAction(VEHICLE_LOOKLEFT, 5, JOYSTICK); + /*******************************************************************************************/ + case 4: + SetControllerKeyAssociatedWithAction(VEHICLE_BRAKE, 4, JOYSTICK); + SetControllerKeyAssociatedWithAction(PED_JUMPING, 4, JOYSTICK); + SetControllerKeyAssociatedWithAction(PED_SNIPER_ZOOM_IN, 4, JOYSTICK); + case 3: + SetControllerKeyAssociatedWithAction(VEHICLE_ACCELERATE, 3, JOYSTICK); + SetControllerKeyAssociatedWithAction(PED_SPRINT, 3, JOYSTICK); + SetControllerKeyAssociatedWithAction(PED_SNIPER_ZOOM_OUT, 3, JOYSTICK); + case 2: + SetControllerKeyAssociatedWithAction(PED_FIREWEAPON, 2, JOYSTICK); + case 1: + SetControllerKeyAssociatedWithAction(VEHICLE_ENTER_EXIT, 1, JOYSTICK); + /*******************************************************************************************/ + } + } + else + { + switch (btn) + { + case 16: + SetControllerKeyAssociatedWithAction(GO_LEFT, 16, JOYSTICK); + case 15: + SetControllerKeyAssociatedWithAction(GO_BACK, 15, JOYSTICK); + case 14: + SetControllerKeyAssociatedWithAction(GO_RIGHT, 14, JOYSTICK); + case 13: + SetControllerKeyAssociatedWithAction(GO_FORWARD, 13, JOYSTICK); + case 12: + case 11: + SetControllerKeyAssociatedWithAction(PED_LOOKBEHIND, 11, JOYSTICK); + SetControllerKeyAssociatedWithAction(TOGGLE_SUBMISSIONS, 11, JOYSTICK); + case 10: + SetControllerKeyAssociatedWithAction(VEHICLE_HORN, 10, JOYSTICK); + case 9: + SetControllerKeyAssociatedWithAction(CAMERA_CHANGE_VIEW_ALL_SITUATIONS, 9, JOYSTICK); + case 8: + SetControllerKeyAssociatedWithAction(VEHICLE_HANDBRAKE, 8, JOYSTICK); + SetControllerKeyAssociatedWithAction(PED_LOCK_TARGET, 8, JOYSTICK); + case 7: + SetControllerKeyAssociatedWithAction(PED_CENTER_CAMERA_BEHIND_PLAYER, 7, JOYSTICK); + SetControllerKeyAssociatedWithAction(VEHICLE_CHANGE_RADIO_STATION, 7, JOYSTICK); + case 6: + SetControllerKeyAssociatedWithAction(PED_CYCLE_WEAPON_RIGHT, 6, JOYSTICK); + SetControllerKeyAssociatedWithAction(VEHICLE_LOOKRIGHT, 6, JOYSTICK); + case 5: + SetControllerKeyAssociatedWithAction(PED_CYCLE_WEAPON_LEFT, 5, JOYSTICK); + SetControllerKeyAssociatedWithAction(VEHICLE_LOOKLEFT, 5, JOYSTICK); + /*******************************************************************************************/ + case 4: + SetControllerKeyAssociatedWithAction(VEHICLE_ENTER_EXIT, 4, JOYSTICK); + case 3: + SetControllerKeyAssociatedWithAction(VEHICLE_BRAKE, 3, JOYSTICK); + SetControllerKeyAssociatedWithAction(PED_JUMPING, 3, JOYSTICK); + SetControllerKeyAssociatedWithAction(PED_SNIPER_ZOOM_IN, 3, JOYSTICK); + case 2: + SetControllerKeyAssociatedWithAction(VEHICLE_ACCELERATE, 2, JOYSTICK); + SetControllerKeyAssociatedWithAction(PED_SPRINT, 2, JOYSTICK); + SetControllerKeyAssociatedWithAction(PED_SNIPER_ZOOM_OUT, 2, JOYSTICK); + case 1: + SetControllerKeyAssociatedWithAction(PED_FIREWEAPON, 1, JOYSTICK); + /*******************************************************************************************/ + } + } +} + +void CControllerConfigManager::InitialiseControllerActionNameArray() +{ + wchar buff[40+2]; + + AsciiToUnicode("PED_LOOKBEHIND", buff); + CMessages::WideStringCopy(m_aActionNames[PED_LOOKBEHIND], buff, sizeof(m_aActionNames[PED_LOOKBEHIND])); + + AsciiToUnicode("PED_CYCLE_WEAPON_LEFT", buff); + CMessages::WideStringCopy(m_aActionNames[PED_CYCLE_WEAPON_LEFT], buff, sizeof(m_aActionNames[PED_CYCLE_WEAPON_LEFT])); + + AsciiToUnicode("PED_CYCLE_WEAPON_RIGHT", buff); + CMessages::WideStringCopy(m_aActionNames[PED_CYCLE_WEAPON_RIGHT], buff, sizeof(m_aActionNames[PED_CYCLE_WEAPON_RIGHT])); + + AsciiToUnicode("PED_LOCK_TARGET", buff); + CMessages::WideStringCopy(m_aActionNames[PED_LOCK_TARGET], buff, sizeof(m_aActionNames[PED_LOCK_TARGET])); + + AsciiToUnicode("PED_JUMPING", buff); + CMessages::WideStringCopy(m_aActionNames[PED_JUMPING], buff, sizeof(m_aActionNames[PED_JUMPING])); + + AsciiToUnicode("PED_SPRINT", buff); + CMessages::WideStringCopy(m_aActionNames[PED_SPRINT], buff, sizeof(m_aActionNames[PED_SPRINT])); + + AsciiToUnicode("PED_CYCLE_TARGET_LEFT", buff); + CMessages::WideStringCopy(m_aActionNames[PED_CYCLE_TARGET_LEFT], buff, sizeof(m_aActionNames[PED_CYCLE_TARGET_LEFT])); + + AsciiToUnicode("PED_CYCLE_TARGET_RIGHT", buff); + CMessages::WideStringCopy(m_aActionNames[PED_CYCLE_TARGET_RIGHT], buff, sizeof(m_aActionNames[PED_CYCLE_TARGET_RIGHT])); + + AsciiToUnicode("PED_CENTER_CAMERA_BEHIND_PLAYER", buff); + CMessages::WideStringCopy(m_aActionNames[PED_CENTER_CAMERA_BEHIND_PLAYER], buff, sizeof(m_aActionNames[PED_CENTER_CAMERA_BEHIND_PLAYER])); + + AsciiToUnicode("VEHICLE_LOOKBEHIND", buff); + CMessages::WideStringCopy(m_aActionNames[VEHICLE_LOOKBEHIND], buff, sizeof(m_aActionNames[VEHICLE_LOOKBEHIND])); + + AsciiToUnicode("VEHICLE_LOOKLEFT", buff); + CMessages::WideStringCopy(m_aActionNames[VEHICLE_LOOKLEFT], buff, sizeof(m_aActionNames[VEHICLE_LOOKLEFT])); + + AsciiToUnicode("VEHICLE_LOOKRIGHT", buff); + CMessages::WideStringCopy(m_aActionNames[VEHICLE_LOOKRIGHT], buff, sizeof(m_aActionNames[VEHICLE_LOOKRIGHT])); + + AsciiToUnicode("VEHICLE_HORN", buff); + CMessages::WideStringCopy(m_aActionNames[VEHICLE_HORN], buff, sizeof(m_aActionNames[VEHICLE_HORN])); + + AsciiToUnicode("VEHICLE_HANDBRAKE", buff); + CMessages::WideStringCopy(m_aActionNames[VEHICLE_HANDBRAKE], buff, sizeof(m_aActionNames[VEHICLE_HANDBRAKE])); + + AsciiToUnicode("VEHICLE_ACCELERATE", buff); + CMessages::WideStringCopy(m_aActionNames[VEHICLE_ACCELERATE], buff, sizeof(m_aActionNames[VEHICLE_ACCELERATE])); + + AsciiToUnicode("VEHICLE_BRAKE", buff); + CMessages::WideStringCopy(m_aActionNames[VEHICLE_BRAKE], buff, sizeof(m_aActionNames[VEHICLE_BRAKE])); + + AsciiToUnicode("VEHICLE_CHANGE_RADIO_STATION", buff); + CMessages::WideStringCopy(m_aActionNames[VEHICLE_CHANGE_RADIO_STATION], buff, sizeof(m_aActionNames[VEHICLE_CHANGE_RADIO_STATION])); + + AsciiToUnicode("TOGGLE_SUBMISSIONS", buff); + CMessages::WideStringCopy(m_aActionNames[TOGGLE_SUBMISSIONS], buff, sizeof(m_aActionNames[TOGGLE_SUBMISSIONS])); + + AsciiToUnicode("PED_SNIPER_ZOOM_IN", buff); + CMessages::WideStringCopy(m_aActionNames[PED_SNIPER_ZOOM_IN], buff, sizeof(m_aActionNames[PED_SNIPER_ZOOM_IN])); + + AsciiToUnicode("PED_SNIPER_ZOOM_OUT", buff); + CMessages::WideStringCopy(m_aActionNames[PED_SNIPER_ZOOM_OUT], buff, sizeof(m_aActionNames[PED_SNIPER_ZOOM_OUT])); + + AsciiToUnicode("PED_1RST_PERSON_LOOK_LEFT", buff); + CMessages::WideStringCopy(m_aActionNames[PED_1RST_PERSON_LOOK_LEFT], buff, sizeof(m_aActionNames[PED_1RST_PERSON_LOOK_LEFT])); + + AsciiToUnicode("PED_1RST_PERSON_LOOK_RIGHT", buff); + CMessages::WideStringCopy(m_aActionNames[PED_1RST_PERSON_LOOK_RIGHT], buff, sizeof(m_aActionNames[PED_1RST_PERSON_LOOK_RIGHT])); + + AsciiToUnicode("PED_1RST_PERSON_LOOK_UP", buff); + CMessages::WideStringCopy(m_aActionNames[PED_1RST_PERSON_LOOK_UP], buff, sizeof(m_aActionNames[PED_1RST_PERSON_LOOK_UP])); + + AsciiToUnicode("PED_1RST_PERSON_LOOK_DOWN", buff); + CMessages::WideStringCopy(m_aActionNames[PED_1RST_PERSON_LOOK_DOWN], buff, sizeof(m_aActionNames[PED_1RST_PERSON_LOOK_DOWN])); + + AsciiToUnicode("SHOW_MOUSE_POINTER_TOGGLE", buff); + CMessages::WideStringCopy(m_aActionNames[SHOW_MOUSE_POINTER_TOGGLE], buff, sizeof(m_aActionNames[SHOW_MOUSE_POINTER_TOGGLE])); + + AsciiToUnicode("CAMERA_CHANGE_VIEW_ALL_SITUATIONS", buff); + CMessages::WideStringCopy(m_aActionNames[CAMERA_CHANGE_VIEW_ALL_SITUATIONS], buff, sizeof(m_aActionNames[CAMERA_CHANGE_VIEW_ALL_SITUATIONS])); + + AsciiToUnicode("PED_FIREWEAPON", buff); + CMessages::WideStringCopy(m_aActionNames[PED_FIREWEAPON], buff, sizeof(m_aActionNames[PED_FIREWEAPON])); + + AsciiToUnicode("VEHICLE_ENTER_EXIT", buff); + CMessages::WideStringCopy(m_aActionNames[VEHICLE_ENTER_EXIT], buff, sizeof(m_aActionNames[VEHICLE_ENTER_EXIT])); + + AsciiToUnicode("GO_LEFT", buff); + CMessages::WideStringCopy(m_aActionNames[GO_LEFT], buff, sizeof(m_aActionNames[GO_LEFT])); + + AsciiToUnicode("GO_RIGHT", buff); + CMessages::WideStringCopy(m_aActionNames[GO_RIGHT], buff, sizeof(m_aActionNames[GO_RIGHT])); + + AsciiToUnicode("GO_FORWARD", buff); + CMessages::WideStringCopy(m_aActionNames[GO_FORWARD], buff, sizeof(m_aActionNames[GO_FORWARD])); + + AsciiToUnicode("GO_BACK", buff); + CMessages::WideStringCopy(m_aActionNames[GO_BACK], buff, sizeof(m_aActionNames[GO_BACK])); + + AsciiToUnicode("NETWORK_TALK", buff); + CMessages::WideStringCopy(m_aActionNames[NETWORK_TALK], buff, sizeof(m_aActionNames[NETWORK_TALK])); + + AsciiToUnicode("TOGGLE_DPAD", buff); + CMessages::WideStringCopy(m_aActionNames[TOGGLE_DPAD], buff, sizeof(m_aActionNames[TOGGLE_DPAD])); + + AsciiToUnicode("SWITCH_DEBUG_CAM_ON", buff); + CMessages::WideStringCopy(m_aActionNames[SWITCH_DEBUG_CAM_ON], buff, sizeof(m_aActionNames[SWITCH_DEBUG_CAM_ON])); + + AsciiToUnicode("TAKE_SCREEN_SHOT", buff); + CMessages::WideStringCopy(m_aActionNames[TAKE_SCREEN_SHOT], buff, sizeof(m_aActionNames[TAKE_SCREEN_SHOT])); +} + +void CControllerConfigManager::UpdateJoyInConfigMenus_ButtonDown(int32 button, int32 padnumber) +{ + if (button != 0) + { + CPad *pad = CPad::GetPad(padnumber); + if (pad != NULL) + { + switch (button) + { + case 16: + pad->PCTempJoyState.DPadLeft = 255; + break; + case 15: + pad->PCTempJoyState.DPadDown = 255; + break; + case 14: + pad->PCTempJoyState.DPadRight = 255; + break; + case 13: + pad->PCTempJoyState.DPadUp = 255; + break; + case 11: + pad->PCTempJoyState.RightShock = 255; + break; + case 10: + pad->PCTempJoyState.LeftShock = 255; + break; + case 9: + pad->PCTempJoyState.Select = 255; + break; + case 8: + pad->PCTempJoyState.RightShoulder1 = 255; + break; + case 7: + pad->PCTempJoyState.LeftShoulder1 = 255; + break; + case 6: + pad->PCTempJoyState.RightShoulder2 = 255; + break; + case 5: + pad->PCTempJoyState.LeftShoulder2 = 255; + break; + } + + if ( AllValidWinJoys.m_aJoys[JOYSTICK1].m_nVendorID == 0x3427 + && AllValidWinJoys.m_aJoys[JOYSTICK1].m_nProductID == 0x1190) + { + //GIC USB Joystick, PS2 Gamepad ? + + switch (button) + { + case 4: + pad->PCTempJoyState.Square = 255; + break; + case 3: + pad->PCTempJoyState.Cross = 255; + break; + case 2: + pad->PCTempJoyState.Circle = 255; + break; + case 1: + pad->PCTempJoyState.Triangle = 255; + break; + } + } + else + { + switch (button) + { + case 4: + pad->PCTempJoyState.Triangle = 255; + break; + case 3: + pad->PCTempJoyState.Square = 255; + break; + case 2: + pad->PCTempJoyState.Cross = 255; + break; + case 1: + pad->PCTempJoyState.Circle = 255; + break; + } + } + } + } +} + +void CControllerConfigManager::AffectControllerStateOn_ButtonDown(int32 button, eControllerType type) +{ + bool process = true; + + if ((type == KEYBOARD || type == OPTIONAL_EXTRA) && button == rsNULL) + process = false; + if (type == JOYSTICK && button == 0) + process = false; + if (type == MOUSE && button == 0) + process = false; + + if (process) + { + CPad *pad = CPad::GetPad(PAD1); + + bool firstPerson = false; + bool playerDriving = false; + + if (FindPlayerVehicle() != NULL) + { + CPlayerPed *plr = FindPlayerPed(); + if (plr != NULL) + { + if (plr->m_nPedState == PED_DRIVING) + playerDriving = true; + } + } + + int16 mode = TheCamera.Cams[TheCamera.ActiveCam].Mode; + if ( mode == CCam::MODE_1STPERSON + || mode == CCam::MODE_SNIPER + || mode == CCam::MODE_ROCKETLAUNCHER + || mode == CCam::MODE_M16_1STPERSON) + { + firstPerson = true; + } + + CControllerState *state; + + switch (type) + { + case KEYBOARD: + case OPTIONAL_EXTRA: + state = &CPad::GetPad(PAD1)->PCTempKeyState; + break; + case JOYSTICK: + state = &CPad::GetPad(PAD1)->PCTempJoyState; + break; + case MOUSE: + state = &CPad::GetPad(PAD1)->PCTempMouseState; + break; + } + + if (pad != NULL) + { + if (playerDriving) + { + AffectControllerStateOn_ButtonDown_Driving(button, type, *state); + AffectControllerStateOn_ButtonDown_VehicleAndThirdPersonOnly(button, type, *state); + } + else + { + AffectControllerStateOn_ButtonDown_FirstAndThirdPersonOnly(button, type, *state); + if (firstPerson) + AffectControllerStateOn_ButtonDown_FirstPersonOnly(button, type, *state); + else + { + AffectControllerStateOn_ButtonDown_ThirdPersonOnly(button, type, *state); + AffectControllerStateOn_ButtonDown_VehicleAndThirdPersonOnly(button, type, *state); + } + } + + AffectControllerStateOn_ButtonDown_AllStates(button, type, *state); + } + } +} + +void CControllerConfigManager::AffectControllerStateOn_ButtonDown_Driving(int32 button, eControllerType type, CControllerState &state) +{ + if (button == GetControllerKeyAssociatedWithAction(VEHICLE_LOOKBEHIND, type)) + { + state.LeftShoulder2 = 255; + state.RightShoulder2 = 255; + } + + if (button == GetControllerKeyAssociatedWithAction(VEHICLE_LOOKLEFT, type)) + state.LeftShoulder2 = 255; + if (button == GetControllerKeyAssociatedWithAction(VEHICLE_LOOKRIGHT, type)) + state.RightShoulder2 = 255; + if (button == GetControllerKeyAssociatedWithAction(VEHICLE_HORN, type)) + state.LeftShock = 255; + if (button == GetControllerKeyAssociatedWithAction(VEHICLE_HANDBRAKE, type)) + state.RightShoulder1 = 255; + if (button == GetControllerKeyAssociatedWithAction(VEHICLE_ACCELERATE, type)) + state.Cross = 255; + if (button == GetControllerKeyAssociatedWithAction(VEHICLE_CHANGE_RADIO_STATION, type)) + state.LeftShoulder1 = 255; + if (button == GetControllerKeyAssociatedWithAction(VEHICLE_BRAKE, type)) + state.Square = 255; + if (button == GetControllerKeyAssociatedWithAction(TOGGLE_SUBMISSIONS, type)) + state.RightShock = 255; + + if (button == GetControllerKeyAssociatedWithAction(VEHICLE_TURRETLEFT, type)) + { + if (state.RightStickX == 128 || m_aSimCheckers[SIM_X2][type]) + { + state.RightStickX = 0; + m_aSimCheckers[SIM_X2][type] = true; + } + else + { + state.RightStickX = -128; + } + } + + if (button == GetControllerKeyAssociatedWithAction(VEHICLE_TURRETRIGHT, type)) + { + if (state.RightStickX == -128 || m_aSimCheckers[SIM_X2][type]) + { + state.RightStickX = 0; + m_aSimCheckers[SIM_X2][type] = true; + } + else + state.RightStickX = 128; + } + + bool isDodo = false; + if (FindPlayerVehicle() && (FindPlayerVehicle()->IsVehicle() && FindPlayerVehicle()->GetModelIndex() == MI_DODO)) + { + isDodo = true; + } + + + if (button == GetControllerKeyAssociatedWithAction(VEHICLE_TURRETUP, type)) + { + if (isDodo == true) + { + if (state.LeftStickY == -128 || m_aSimCheckers[SIM_Y1][type]) // BUG: should be SIM_Y2. SIM_Y1 it's DPAD + { + state.LeftStickY = 0; + m_aSimCheckers[SIM_Y2][type] = true; + } + else + state.LeftStickY = 128; + } + + else if (state.RightStickY == -128 || m_aSimCheckers[SIM_Y2][type]) + { + state.RightStickY = 0; + m_aSimCheckers[SIM_Y2][type] = true; + } + else + { + state.RightStickY = 128; + } + } + + if (button == GetControllerKeyAssociatedWithAction(VEHICLE_TURRETDOWN, type)) + { + if (isDodo == true) + { + if (state.LeftStickY == 128 || m_aSimCheckers[SIM_Y1][type]) // BUG: should be SIM_Y2. SIM_Y1 it's DPAD + { + state.LeftStickY = 0; + m_aSimCheckers[SIM_Y2][type] = true; + } + else + state.LeftStickY = -128; + } + + else if (state.RightStickY == 128 || m_aSimCheckers[SIM_Y2][type]) + { + state.RightStickY = 0; + m_aSimCheckers[SIM_Y2][type] = true; + } + else + state.RightStickY = -128; + } +} + +void CControllerConfigManager::AffectControllerStateOn_ButtonDown_FirstPersonOnly(int32 button, eControllerType type, CControllerState &state) +{ + if (button == GetControllerKeyAssociatedWithAction(PED_SNIPER_ZOOM_IN, type)) + state.Square = 255; + if (button == GetControllerKeyAssociatedWithAction(PED_SNIPER_ZOOM_OUT, type)) + state.Cross = 255; +} + +void CControllerConfigManager::AffectControllerStateOn_ButtonDown_ThirdPersonOnly(int32 button, eControllerType type, CControllerState &state) +{ + if (button == GetControllerKeyAssociatedWithAction(PED_LOOKBEHIND, type)) + state.RightShock = 255; + if (button == GetControllerKeyAssociatedWithAction(PED_JUMPING, type)) + state.Square = 255; + if (button == GetControllerKeyAssociatedWithAction(PED_CYCLE_WEAPON_LEFT, type)) + state.LeftShoulder2 = 255; + if (button == GetControllerKeyAssociatedWithAction(PED_CYCLE_WEAPON_RIGHT, type)) + state.RightShoulder2 = 255; + if (button == GetControllerKeyAssociatedWithAction(PED_SPRINT, type)) + state.Cross = 255; + + if (CMenuManager::m_ControlMethod == CONTROL_CLASSIC) + { + if (button == GetControllerKeyAssociatedWithAction(PED_CYCLE_TARGET_LEFT, type)) + state.LeftShoulder2 = 255; + if (button == GetControllerKeyAssociatedWithAction(PED_CYCLE_TARGET_RIGHT, type)) + state.RightShoulder2 = 255; + if (button == GetControllerKeyAssociatedWithAction(PED_CENTER_CAMERA_BEHIND_PLAYER, type)) + state.LeftShoulder1 = 255; + } +} + +void CControllerConfigManager::AffectControllerStateOn_ButtonDown_FirstAndThirdPersonOnly(int32 button, eControllerType type, CControllerState &state) +{ + CPad *pad = CPad::GetPad(PAD1); + + if (button == GetControllerKeyAssociatedWithAction(PED_LOCK_TARGET, type)) + state.RightShoulder1 = 255; + + if (button == GetControllerKeyAssociatedWithAction(GO_FORWARD, type)) + { + if (state.DPadDown || m_aSimCheckers[SIM_Y1][type]) + { + m_aSimCheckers[SIM_Y1][type] = true; + state.DPadDown = 0; + state.DPadUp = 0; + } + else + state.DPadUp = 255; + } + + if (button == GetControllerKeyAssociatedWithAction(GO_BACK, type)) + { + if (state.DPadUp || m_aSimCheckers[SIM_Y1][type]) + { + m_aSimCheckers[SIM_Y1][type] = true; + state.DPadDown = 0; + state.DPadUp = 0; + } + else + state.DPadDown = 255; + } + + if (button == GetControllerKeyAssociatedWithAction(PED_1RST_PERSON_LOOK_LEFT, type)) + { + if (state.RightStickX == 128 || m_aSimCheckers[SIM_X2][type]) + { + state.RightStickX = 0; + m_aSimCheckers[SIM_X2][type] = true; + } + else + { + state.RightStickX = -128; + } + } + + if (button == GetControllerKeyAssociatedWithAction(PED_1RST_PERSON_LOOK_RIGHT, type)) + { + if (state.RightStickX == -128 || m_aSimCheckers[SIM_X2][type]) + { + state.RightStickX = 0; + m_aSimCheckers[SIM_X2][type] = true; + } + else + state.RightStickX = 128; + } + + if (CMenuManager::m_ControlMethod == CONTROL_CLASSIC) + { + if (button == GetControllerKeyAssociatedWithAction(PED_1RST_PERSON_LOOK_UP, type)) + { + if (state.RightStickY == -128 || m_aSimCheckers[SIM_Y2][type]) + { + state.RightStickY = 0; + m_aSimCheckers[SIM_Y2][type] = true; + } + else + state.RightStickY = 128; + } + + if (button == GetControllerKeyAssociatedWithAction(PED_1RST_PERSON_LOOK_DOWN, type)) + { + if (state.RightStickY == 128 || m_aSimCheckers[SIM_Y2][type]) + { + state.RightStickY = 0; + m_aSimCheckers[SIM_Y2][type] = true; + } + else + state.RightStickY = -128; + } + } +} + +void CControllerConfigManager::AffectControllerStateOn_ButtonDown_AllStates(int32 button, eControllerType type, CControllerState &state) +{ + if (button == GetControllerKeyAssociatedWithAction(CAMERA_CHANGE_VIEW_ALL_SITUATIONS, type)) + state.Select = 255; + if (button == GetControllerKeyAssociatedWithAction(PED_FIREWEAPON, type)) + state.Circle = 255; + + if (button == GetControllerKeyAssociatedWithAction(GO_LEFT, type)) + { + if (state.DPadRight || m_aSimCheckers[SIM_X1][type]) + { + m_aSimCheckers[SIM_X1][type] = true; + state.DPadLeft = 0; + state.DPadRight = 0; + } + else + state.DPadLeft = 255; + } + + if (button == GetControllerKeyAssociatedWithAction(GO_RIGHT, type)) + { + if (state.DPadLeft || m_aSimCheckers[SIM_X1][type]) + { + m_aSimCheckers[SIM_X1][type] = true; + state.DPadLeft = 0; + state.DPadRight = 0; + } + else + state.DPadRight = 255; + } + + if (button == GetControllerKeyAssociatedWithAction(NETWORK_TALK, type)) + state.NetworkTalk = 255; +} + +void CControllerConfigManager::AffectControllerStateOn_ButtonDown_VehicleAndThirdPersonOnly(int32 button, eControllerType type, CControllerState &state) +{ + if (button == GetControllerKeyAssociatedWithAction(VEHICLE_ENTER_EXIT, type)) + state.Triangle = 255; +} + +void CControllerConfigManager::UpdateJoyInConfigMenus_ButtonUp(int32 button, int32 padnumber) +{ + if (button!=0) + { + CPad *pad = CPad::GetPad(padnumber); + + if (pad != NULL) + { + switch (button) + { + case 16: + pad->PCTempJoyState.DPadLeft = 0; + break; + case 15: + pad->PCTempJoyState.DPadDown = 0; + break; + case 14: + pad->PCTempJoyState.DPadRight = 0; + break; + case 13: + pad->PCTempJoyState.DPadUp = 0; + break; + case 11: + pad->PCTempJoyState.RightShock = 0; + break; + case 10: + pad->PCTempJoyState.LeftShock = 0; + break; + case 9: + pad->PCTempJoyState.Select = 0; + break; + case 8: + pad->PCTempJoyState.RightShoulder1 = 0; + break; + case 7: + pad->PCTempJoyState.LeftShoulder1 = 0; + break; + case 6: + pad->PCTempJoyState.RightShoulder2 = 0; + break; + case 5: + pad->PCTempJoyState.LeftShoulder2 = 0; + break; + } + + if ( AllValidWinJoys.m_aJoys[JOYSTICK1].m_nVendorID == 0x3427 + && AllValidWinJoys.m_aJoys[JOYSTICK1].m_nProductID == 0x1190) + { + //GIC USB Joystick, PS2 Gamepad ? + + switch (button) + { + case 4: + pad->PCTempJoyState.Square = 0; + break; + case 3: + pad->PCTempJoyState.Cross = 0; + break; + case 2: + pad->PCTempJoyState.Circle = 0; + break; + case 1: + pad->PCTempJoyState.Triangle = 0; + break; + } + } + else + { + switch (button) + { + case 4: + pad->PCTempJoyState.Triangle = 0; + break; + case 3: + pad->PCTempJoyState.Square = 0; + break; + case 2: + pad->PCTempJoyState.Cross = 0; + break; + case 1: + pad->PCTempJoyState.Circle = 0; + break; + } + } + } + } +} + +void CControllerConfigManager::AffectControllerStateOn_ButtonUp(int32 button, eControllerType type) +{ + bool process = true; + + if ((type == KEYBOARD || type == OPTIONAL_EXTRA) && button == rsNULL) + process = false; + if (type == JOYSTICK && button == 0) + process = false; + if (type == MOUSE && button == 0) + process = false; + + CControllerState *state; + + switch (type) + { + case KEYBOARD: + case OPTIONAL_EXTRA: + state = &CPad::GetPad(PAD1)->PCTempKeyState; + break; + case MOUSE: + state = &CPad::GetPad(PAD1)->PCTempMouseState; + break; + case JOYSTICK: + state = &CPad::GetPad(PAD1)->PCTempJoyState; + break; + + } + + if (process) + { + CPad *pad = CPad::GetPad(PAD1); + + if (pad != NULL) + { + if (FrontEndMenuManager.GetIsMenuActive()) + AffectControllerStateOn_ButtonUp_All_Player_States(button, type, *state); + } + } +} + +void CControllerConfigManager::AffectControllerStateOn_ButtonUp_All_Player_States(int32 button, eControllerType type, CControllerState &state) +{ + if (button == GetControllerKeyAssociatedWithAction(NETWORK_TALK, type)) + state.NetworkTalk = 0; +} + +void CControllerConfigManager::AffectPadFromKeyBoard() +{ + RsKeyCodes kc; + _InputTranslateShiftKeyUpDown(&kc); + + bool processdown = false; + if (!CPad::m_bMapPadOneToPadTwo && !FrontEndMenuManager.GetIsMenuActive()) + processdown = true; + + for (int32 i = 0; i < MAX_CONTROLLERACTIONS; i++) + { + int32 key = GetControllerKeyAssociatedWithAction((e_ControllerAction)i, KEYBOARD); + if (GetIsKeyboardKeyDown((RsKeyCodes)key) && processdown) + AffectControllerStateOn_ButtonDown(key, KEYBOARD); + + int32 extrakey = GetControllerKeyAssociatedWithAction((e_ControllerAction)i, OPTIONAL_EXTRA); + if (GetIsKeyboardKeyDown((RsKeyCodes)extrakey) && processdown) + AffectControllerStateOn_ButtonDown(extrakey, OPTIONAL_EXTRA); + + if (!GetIsKeyboardKeyDown((RsKeyCodes)key)) + AffectControllerStateOn_ButtonUp(key, KEYBOARD); + else if ( !GetIsKeyboardKeyDown((RsKeyCodes)extrakey)) + AffectControllerStateOn_ButtonUp(key, OPTIONAL_EXTRA); + } +} + +void CControllerConfigManager::AffectPadFromMouse() +{ + bool processdown = false; + if (!CPad::m_bMapPadOneToPadTwo && !FrontEndMenuManager.GetIsMenuActive()) + processdown = true; + + for (int32 i = 0; i < MAX_CONTROLLERACTIONS; i++) + { + int32 button = GetControllerKeyAssociatedWithAction((e_ControllerAction)i, MOUSE); + if (GetIsMouseButtonDown((RsKeyCodes)button) && processdown) + AffectControllerStateOn_ButtonDown(button, MOUSE); + if (GetIsMouseButtonUp((RsKeyCodes)button)) + AffectControllerStateOn_ButtonUp(button, MOUSE); + } +} + +void CControllerConfigManager::ClearSimButtonPressCheckers() +{ + for (int32 i = 0; i < MAX_SIMS; i++) + { + m_aSimCheckers[i][KEYBOARD] = false; + m_aSimCheckers[i][OPTIONAL_EXTRA] = false; + m_aSimCheckers[i][MOUSE] = false; + m_aSimCheckers[i][JOYSTICK] = false; + } +} + +bool CControllerConfigManager::GetIsKeyboardKeyDown(RsKeyCodes keycode) +{ + if (keycode < 255) + { + if (CPad::GetPad(PAD1)->GetChar(keycode)) + return true; + } + + for (int32 i = 0; i < 12; i++) + { + if (i + rsF1 == keycode) + { + if (CPad::GetPad(PAD1)->GetF(i)) + return true; + } + } + + switch (keycode) + { + case rsESC: + if (CPad::GetPad(PAD1)->GetEscape()) + return true; + break; + case rsINS: + if (CPad::GetPad(PAD1)->GetInsert()) + return true; + break; + case rsDEL: + if (CPad::GetPad(PAD1)->GetDelete()) + return true; + break; + case rsHOME: + if (CPad::GetPad(PAD1)->GetHome()) + return true; + break; + case rsEND: + if (CPad::GetPad(PAD1)->GetEnd()) + return true; + break; + case rsPGUP: + if (CPad::GetPad(PAD1)->GetPageUp()) + return true; + break; + case rsPGDN: + if (CPad::GetPad(PAD1)->GetPageDown()) + return true; + break; + case rsUP: + if (CPad::GetPad(PAD1)->GetUp()) + return true; + break; + case rsDOWN: + if (CPad::GetPad(PAD1)->GetDown()) + return true; + break; + case rsLEFT: + if (CPad::GetPad(PAD1)->GetLeft()) + return true; + break; + case rsRIGHT: + if (CPad::GetPad(PAD1)->GetRight()) + return true; + break; + case rsSCROLL: + if (CPad::GetPad(PAD1)->GetScrollLock()) + return true; + break; + case rsPAUSE: + if (CPad::GetPad(PAD1)->GetPause()) + return true; + break; + case rsNUMLOCK: + if (CPad::GetPad(PAD1)->GetNumLock()) + return true; + break; + case rsDIVIDE: + if (CPad::GetPad(PAD1)->GetDivide()) + return true; + break; + case rsTIMES: + if (CPad::GetPad(PAD1)->GetTimes()) + return true; + break; + case rsMINUS: + if (CPad::GetPad(PAD1)->GetMinus()) + return true; + break; + case rsPLUS: + if (CPad::GetPad(PAD1)->GetPlus()) + return true; + break; + case rsPADENTER: + if (CPad::GetPad(PAD1)->GetPadEnter()) + return true; + break; + case rsPADDEL: + if (CPad::GetPad(PAD1)->GetPadDel()) + return true; + break; + case rsPADEND: + if (CPad::GetPad(PAD1)->GetPad1()) + return true; + break; + case rsPADDOWN: + if (CPad::GetPad(PAD1)->GetPad2()) + return true; + break; + case rsPADPGDN: + if (CPad::GetPad(PAD1)->GetPad3()) + return true; + break; + case rsPADLEFT: + if (CPad::GetPad(PAD1)->GetPad4()) + return true; + break; + case rsPAD5: + if (CPad::GetPad(PAD1)->GetPad5()) + return true; + break; + case rsPADRIGHT: + if (CPad::GetPad(PAD1)->GetPad6()) + return true; + break; + case rsPADHOME: + if (CPad::GetPad(PAD1)->GetPad7()) + return true; + break; + case rsPADUP: + if (CPad::GetPad(PAD1)->GetPad8()) + return true; + break; + case rsPADPGUP: + if (CPad::GetPad(PAD1)->GetPad9()) + return true; + break; + case rsPADINS: + if (CPad::GetPad(PAD1)->GetPad0()) + return true; + break; + case rsBACKSP: + if (CPad::GetPad(PAD1)->GetBackspace()) + return true; + break; + case rsTAB: + if (CPad::GetPad(PAD1)->GetTab()) + return true; + break; + case rsCAPSLK: + if (CPad::GetPad(PAD1)->GetCapsLock()) + return true; + break; + case rsENTER: + if (CPad::GetPad(PAD1)->GetEnter()) + return true; + break; + case rsLSHIFT: + if (CPad::GetPad(PAD1)->GetLeftShift()) + return true; + break; + case rsSHIFT: + if (CPad::GetPad(PAD1)->GetShift()) + return true; + break; + case rsRSHIFT: + if (CPad::GetPad(PAD1)->GetRightShift()) + return true; + break; + case rsLCTRL: + if (CPad::GetPad(PAD1)->GetLeftCtrl()) + return true; + break; + case rsRCTRL: + if (CPad::GetPad(PAD1)->GetRightCtrl()) + return true; + break; + case rsLALT: + if (CPad::GetPad(PAD1)->GetLeftAlt()) + return true; + break; + case rsRALT: + if (CPad::GetPad(PAD1)->GetRightAlt()) + return true; + break; + case rsLWIN: + if (CPad::GetPad(PAD1)->GetLeftWin()) + return true; + break; + case rsRWIN: + if (CPad::GetPad(PAD1)->GetRightWin()) + return true; + break; + case rsAPPS: + if (CPad::GetPad(PAD1)->GetApps()) + return true; + break; + } + + return false; +} + +bool CControllerConfigManager::GetIsKeyboardKeyJustDown(RsKeyCodes keycode) +{ + if (keycode < 255) + { + if (CPad::GetPad(PAD1)->GetCharJustDown(keycode)) + return true; + } + + for (int32 i = 0; i < 12; i++) + { + if (i + rsF1 == keycode) + { + if (CPad::GetPad(PAD1)->GetFJustDown(i)) + return true; + } + } + + switch (keycode) + { + case rsESC: + if (CPad::GetPad(PAD1)->GetEscapeJustDown()) + return true; + break; + case rsINS: + if (CPad::GetPad(PAD1)->GetInsertJustDown()) + return true; + break; + case rsDEL: + if (CPad::GetPad(PAD1)->GetDeleteJustDown()) + return true; + break; + case rsHOME: + if (CPad::GetPad(PAD1)->GetHomeJustDown()) + return true; + break; + case rsEND: + if (CPad::GetPad(PAD1)->GetEndJustDown()) + return true; + break; + case rsPGUP: + if (CPad::GetPad(PAD1)->GetPageUpJustDown()) + return true; + break; + case rsPGDN: + if (CPad::GetPad(PAD1)->GetPageDownJustDown()) + return true; + break; + case rsUP: + if (CPad::GetPad(PAD1)->GetUpJustDown()) + return true; + break; + case rsDOWN: + if (CPad::GetPad(PAD1)->GetDownJustDown()) + return true; + break; + case rsLEFT: + if (CPad::GetPad(PAD1)->GetLeftJustDown()) + return true; + break; + case rsRIGHT: + if (CPad::GetPad(PAD1)->GetRightJustDown()) + return true; + break; + case rsSCROLL: + if (CPad::GetPad(PAD1)->GetScrollLockJustDown()) + return true; + break; + case rsPAUSE: + if (CPad::GetPad(PAD1)->GetPauseJustDown()) + return true; + break; + case rsNUMLOCK: + if (CPad::GetPad(PAD1)->GetNumLockJustDown()) + return true; + break; + case rsDIVIDE: + if (CPad::GetPad(PAD1)->GetDivideJustDown()) + return true; + break; + case rsTIMES: + if (CPad::GetPad(PAD1)->GetTimesJustDown()) + return true; + break; + case rsMINUS: + if (CPad::GetPad(PAD1)->GetMinusJustDown()) + return true; + break; + case rsPLUS: + if (CPad::GetPad(PAD1)->GetPlusJustDown()) + return true; + break; + case rsPADENTER: + if (CPad::GetPad(PAD1)->GetPadEnterJustDown()) + return true; + break; + case rsPADDEL: + if (CPad::GetPad(PAD1)->GetPadDelJustDown()) + return true; + break; + case rsPADEND: + if (CPad::GetPad(PAD1)->GetPad1JustDown()) + return true; + break; + case rsPADDOWN: + if (CPad::GetPad(PAD1)->GetPad2JustDown()) + return true; + break; + case rsPADPGDN: + if (CPad::GetPad(PAD1)->GetPad3JustDown()) + return true; + break; + case rsPADLEFT: + if (CPad::GetPad(PAD1)->GetPad4JustDown()) + return true; + break; + case rsPAD5: + if (CPad::GetPad(PAD1)->GetPad5JustDown()) + return true; + break; + case rsPADRIGHT: + if (CPad::GetPad(PAD1)->GetPad6JustDown()) + return true; + break; + case rsPADHOME: + if (CPad::GetPad(PAD1)->GetPad7JustDown()) + return true; + break; + case rsPADUP: + if (CPad::GetPad(PAD1)->GetPad8JustDown()) + return true; + break; + case rsPADPGUP: + if (CPad::GetPad(PAD1)->GetPad9JustDown()) + return true; + break; + case rsPADINS: + if (CPad::GetPad(PAD1)->GetPad0JustDown()) + return true; + break; + case rsBACKSP: + if (CPad::GetPad(PAD1)->GetBackspaceJustDown()) + return true; + break; + case rsTAB: + if (CPad::GetPad(PAD1)->GetTabJustDown()) + return true; + break; + case rsCAPSLK: + if (CPad::GetPad(PAD1)->GetCapsLockJustDown()) + return true; + break; + case rsENTER: + if (CPad::GetPad(PAD1)->GetEnterJustDown()) + return true; + break; + case rsLSHIFT: + if (CPad::GetPad(PAD1)->GetLeftShiftJustDown()) + return true; + break; + case rsSHIFT: + if (CPad::GetPad(PAD1)->GetShiftJustDown()) + return true; + break; + case rsRSHIFT: + if (CPad::GetPad(PAD1)->GetRightShiftJustDown()) + return true; + break; + case rsLCTRL: + if (CPad::GetPad(PAD1)->GetLeftCtrlJustDown()) + return true; + break; + case rsRCTRL: + if (CPad::GetPad(PAD1)->GetRightCtrlJustDown()) + return true; + break; + case rsLALT: + if (CPad::GetPad(PAD1)->GetLeftAltJustDown()) + return true; + break; + case rsRALT: + if (CPad::GetPad(PAD1)->GetRightAltJustDown()) + return true; + break; + case rsLWIN: + if (CPad::GetPad(PAD1)->GetLeftWinJustDown()) + return true; + break; + case rsRWIN: + if (CPad::GetPad(PAD1)->GetRightWinJustDown()) + return true; + break; + case rsAPPS: + if (CPad::GetPad(PAD1)->GetAppsJustDown()) + return true; + break; + } + + return false; +} + +bool CControllerConfigManager::GetIsMouseButtonDown(RsKeyCodes keycode) +{ + switch (keycode) + { + case rsMOUSELEFTBUTTON: + if (CPad::GetPad(PAD1)->GetLeftMouse()) + return true; + break; + case rsMOUSMIDDLEBUTTON: + if (CPad::GetPad(PAD1)->GetMiddleMouse()) + return true; + break; + case rsMOUSERIGHTBUTTON: + if (CPad::GetPad(PAD1)->GetRightMouse()) + return true; + break; + case rsMOUSEWHEELUPBUTTON: + if (CPad::GetPad(PAD1)->GetMouseWheelUp()) + return true; + break; + case rsMOUSEWHEELDOWNBUTTON: + if (CPad::GetPad(PAD1)->GetMouseWheelDown()) + return true; + break; + case rsMOUSEX1BUTTON: + if (CPad::GetPad(PAD1)->GetMouseX1()) + return true; + break; + case rsMOUSEX2BUTTON: + if (CPad::GetPad(PAD1)->GetMouseX2()) + return true; + break; + } + + return false; +} + +bool CControllerConfigManager::GetIsMouseButtonUp(RsKeyCodes keycode) +{ + if (keycode > rsMOUSEX2BUTTON) + { + switch (keycode) + { + case rsMOUSELEFTBUTTON: + if (CPad::GetPad(PAD1)->GetLeftMouseUp()) + return true; + break; + case rsMOUSMIDDLEBUTTON: + if (CPad::GetPad(PAD1)->GetMiddleMouseUp()) + return true; + break; + case rsMOUSERIGHTBUTTON: + if (CPad::GetPad(PAD1)->GetRightMouseUp()) + return true; + break; + case rsMOUSEWHEELUPBUTTON: + if (CPad::GetPad(PAD1)->GetMouseWheelUpUp()) + return true; + break; + case rsMOUSEWHEELDOWNBUTTON: + if (CPad::GetPad(PAD1)->GetMouseWheelDownUp()) + return true; + break; + case rsMOUSEX1BUTTON: + if (CPad::GetPad(PAD1)->GetMouseX1Up()) + return true; + break; + case rsMOUSEX2BUTTON: + if (CPad::GetPad(PAD1)->GetMouseX2Up()) + return true; + break; + } + } + + return false; +} + +void CControllerConfigManager::DeleteMatchingCommonControls(e_ControllerAction action, int32 key, eControllerType type) +{ + if (!GetIsKeyBlank(key, type)) + { + if (key == GetControllerKeyAssociatedWithAction(CAMERA_CHANGE_VIEW_ALL_SITUATIONS,type)) + ClearSettingsAssociatedWithAction(CAMERA_CHANGE_VIEW_ALL_SITUATIONS, type); + if (key == GetControllerKeyAssociatedWithAction(PED_FIREWEAPON, type)) + ClearSettingsAssociatedWithAction(PED_FIREWEAPON, type); + if (key == GetControllerKeyAssociatedWithAction(GO_LEFT, type)) + ClearSettingsAssociatedWithAction(GO_LEFT, type); + if (key == GetControllerKeyAssociatedWithAction(GO_RIGHT, type)) + ClearSettingsAssociatedWithAction(GO_RIGHT, type); + if (key == GetControllerKeyAssociatedWithAction(NETWORK_TALK, type)) + ClearSettingsAssociatedWithAction(NETWORK_TALK, type); + if (key == GetControllerKeyAssociatedWithAction(SWITCH_DEBUG_CAM_ON, type)) + ClearSettingsAssociatedWithAction(SWITCH_DEBUG_CAM_ON, type); + if (key == GetControllerKeyAssociatedWithAction(TOGGLE_DPAD, type)) + ClearSettingsAssociatedWithAction(TOGGLE_DPAD, type); + if (key == GetControllerKeyAssociatedWithAction(TAKE_SCREEN_SHOT, type)) + ClearSettingsAssociatedWithAction(TAKE_SCREEN_SHOT, type); + if (key == GetControllerKeyAssociatedWithAction(SHOW_MOUSE_POINTER_TOGGLE, type)) + ClearSettingsAssociatedWithAction(SHOW_MOUSE_POINTER_TOGGLE, type); + } +} + +void CControllerConfigManager::DeleteMatching3rdPersonControls(e_ControllerAction action, int32 key, eControllerType type) +{ + if (!GetIsKeyBlank(key, type)) + { + if (key == GetControllerKeyAssociatedWithAction(PED_LOOKBEHIND, type)) + ClearSettingsAssociatedWithAction(PED_LOOKBEHIND, type); + if (key == GetControllerKeyAssociatedWithAction(PED_CYCLE_WEAPON_LEFT, type)) + ClearSettingsAssociatedWithAction(PED_CYCLE_WEAPON_LEFT, type); + if (key == GetControllerKeyAssociatedWithAction(PED_CYCLE_WEAPON_RIGHT, type)) + ClearSettingsAssociatedWithAction(PED_CYCLE_WEAPON_RIGHT, type); + if (key == GetControllerKeyAssociatedWithAction(PED_JUMPING, type)) + ClearSettingsAssociatedWithAction(PED_JUMPING, type); + if (key == GetControllerKeyAssociatedWithAction(PED_SPRINT, type)) + ClearSettingsAssociatedWithAction(PED_SPRINT, type); + + if (CMenuManager::m_ControlMethod == CONTROL_CLASSIC) + { + if (key == GetControllerKeyAssociatedWithAction(PED_CYCLE_TARGET_LEFT, type)) + ClearSettingsAssociatedWithAction(PED_CYCLE_TARGET_LEFT, type); + if (key == GetControllerKeyAssociatedWithAction(PED_CYCLE_TARGET_RIGHT, type)) + ClearSettingsAssociatedWithAction(PED_CYCLE_TARGET_RIGHT, type); + if (key == GetControllerKeyAssociatedWithAction(PED_CENTER_CAMERA_BEHIND_PLAYER, type)) + ClearSettingsAssociatedWithAction(PED_CENTER_CAMERA_BEHIND_PLAYER, type); + } + } +} + +void CControllerConfigManager::DeleteMatching1rst3rdPersonControls(e_ControllerAction action, int32 key, eControllerType type) +{ + if (!GetIsKeyBlank(key, type)) + { + if (key == GetControllerKeyAssociatedWithAction(PED_LOCK_TARGET, type)) + ClearSettingsAssociatedWithAction(PED_LOCK_TARGET, type); + if (key == GetControllerKeyAssociatedWithAction(GO_FORWARD, type)) + ClearSettingsAssociatedWithAction(GO_FORWARD, type); + if (key == GetControllerKeyAssociatedWithAction(GO_BACK, type)) + ClearSettingsAssociatedWithAction(GO_BACK, type); + + if (CMenuManager::m_ControlMethod == CONTROL_CLASSIC) + { + if (key == GetControllerKeyAssociatedWithAction(PED_1RST_PERSON_LOOK_LEFT, type)) + ClearSettingsAssociatedWithAction(PED_1RST_PERSON_LOOK_LEFT, type); + if (key == GetControllerKeyAssociatedWithAction(PED_1RST_PERSON_LOOK_RIGHT, type)) + ClearSettingsAssociatedWithAction(PED_1RST_PERSON_LOOK_RIGHT, type); + if (key == GetControllerKeyAssociatedWithAction(PED_1RST_PERSON_LOOK_DOWN, type)) + ClearSettingsAssociatedWithAction(PED_1RST_PERSON_LOOK_DOWN, type); + if (key == GetControllerKeyAssociatedWithAction(PED_1RST_PERSON_LOOK_UP, type)) + ClearSettingsAssociatedWithAction(PED_1RST_PERSON_LOOK_UP, type); + } + } +} + +void CControllerConfigManager::DeleteMatchingVehicleControls(e_ControllerAction action, int32 key, eControllerType type) +{ + if (!GetIsKeyBlank(key, type)) + { + if (key == GetControllerKeyAssociatedWithAction(VEHICLE_LOOKBEHIND, type)) + ClearSettingsAssociatedWithAction(VEHICLE_LOOKBEHIND, type); + if (key == GetControllerKeyAssociatedWithAction(VEHICLE_LOOKLEFT, type)) + ClearSettingsAssociatedWithAction(VEHICLE_LOOKLEFT, type); + if (key == GetControllerKeyAssociatedWithAction(VEHICLE_LOOKRIGHT, type)) + ClearSettingsAssociatedWithAction(VEHICLE_LOOKRIGHT, type); + if (key == GetControllerKeyAssociatedWithAction(VEHICLE_LOOKBEHIND, type)) // note: dublicate + ClearSettingsAssociatedWithAction(VEHICLE_LOOKBEHIND, type); + if (key == GetControllerKeyAssociatedWithAction(VEHICLE_HORN, type)) + ClearSettingsAssociatedWithAction(VEHICLE_HORN, type); + if (key == GetControllerKeyAssociatedWithAction(VEHICLE_HANDBRAKE, type)) + ClearSettingsAssociatedWithAction(VEHICLE_HANDBRAKE, type); + if (key == GetControllerKeyAssociatedWithAction(VEHICLE_ACCELERATE, type)) + ClearSettingsAssociatedWithAction(VEHICLE_ACCELERATE, type); + if (key == GetControllerKeyAssociatedWithAction(VEHICLE_BRAKE, type)) + ClearSettingsAssociatedWithAction(VEHICLE_BRAKE, type); + if (key == GetControllerKeyAssociatedWithAction(VEHICLE_CHANGE_RADIO_STATION, type)) + ClearSettingsAssociatedWithAction(VEHICLE_CHANGE_RADIO_STATION, type); + if (key == GetControllerKeyAssociatedWithAction(TOGGLE_SUBMISSIONS, type)) + ClearSettingsAssociatedWithAction(TOGGLE_SUBMISSIONS, type); + if (key == GetControllerKeyAssociatedWithAction(VEHICLE_TURRETLEFT, type)) + ClearSettingsAssociatedWithAction(VEHICLE_TURRETLEFT, type); + if (key == GetControllerKeyAssociatedWithAction(VEHICLE_TURRETRIGHT, type)) + ClearSettingsAssociatedWithAction(VEHICLE_TURRETRIGHT, type); + if (key == GetControllerKeyAssociatedWithAction(VEHICLE_TURRETUP, type)) + ClearSettingsAssociatedWithAction(VEHICLE_TURRETUP, type); + if (key == GetControllerKeyAssociatedWithAction(VEHICLE_TURRETDOWN, type)) + ClearSettingsAssociatedWithAction(VEHICLE_TURRETDOWN, type); + } +} + +void CControllerConfigManager::DeleteMatchingVehicle_3rdPersonControls(e_ControllerAction action, int32 key, eControllerType type) +{ + if (!GetIsKeyBlank(key, type)) + { + if (key == GetControllerKeyAssociatedWithAction(VEHICLE_ENTER_EXIT, type)) + ClearSettingsAssociatedWithAction(VEHICLE_ENTER_EXIT, type); + } +} + +void CControllerConfigManager::DeleteMatching1rstPersonControls(e_ControllerAction action, int32 key, eControllerType type) +{ + if (!GetIsKeyBlank(key, type)) + { + if (key == GetControllerKeyAssociatedWithAction(PED_SNIPER_ZOOM_IN, type)) + ClearSettingsAssociatedWithAction(PED_SNIPER_ZOOM_IN, type); + if (key == GetControllerKeyAssociatedWithAction(PED_SNIPER_ZOOM_OUT, type)) + ClearSettingsAssociatedWithAction(PED_SNIPER_ZOOM_OUT, type); + } +} + +void CControllerConfigManager::DeleteMatchingActionInitiators(e_ControllerAction action, int32 key, eControllerType type) +{ + if (!GetIsKeyBlank(key, type)) + { + switch (GetActionType(action)) + { + case ACTIONTYPE_1RSTPERSON: + DeleteMatchingCommonControls (action, key, type); + DeleteMatching1rstPersonControls (action, key, type); + DeleteMatching1rst3rdPersonControls (action, key, type); + break; + case ACTIONTYPE_3RDPERSON: + DeleteMatching3rdPersonControls (action, key, type); + DeleteMatchingCommonControls (action, key, type); + DeleteMatchingVehicle_3rdPersonControls(action, key, type); + DeleteMatching1rst3rdPersonControls (action, key, type); + break; + case ACTIONTYPE_VEHICLE: + DeleteMatchingVehicleControls (action, key, type); + DeleteMatchingCommonControls (action, key, type); + DeleteMatchingVehicle_3rdPersonControls(action, key, type); + break; + case ACTIONTYPE_VEHICLE_3RDPERSON: + DeleteMatching3rdPersonControls (action, key, type); + DeleteMatchingVehicleControls (action, key, type); + DeleteMatchingCommonControls (action, key, type); + DeleteMatching1rst3rdPersonControls (action, key, type); + break; + case ACTIONTYPE_1RST3RDPERSON: + DeleteMatching1rstPersonControls (action, key, type); + DeleteMatching3rdPersonControls (action, key, type); + DeleteMatchingCommonControls (action, key, type); + DeleteMatchingVehicle_3rdPersonControls(action, key, type); + DeleteMatching1rst3rdPersonControls (action, key, type); + break; + case ACTIONTYPE_COMMON: + DeleteMatching1rstPersonControls (action, key, type); + DeleteMatching3rdPersonControls (action, key, type); + DeleteMatchingVehicleControls (action, key, type); + DeleteMatchingVehicle_3rdPersonControls(action, key, type); + DeleteMatchingCommonControls (action, key, type); + DeleteMatching1rst3rdPersonControls (action, key, type); + break; + } + } +} + +bool CControllerConfigManager::GetIsKeyBlank(int32 key, eControllerType type) +{ + if (type > JOYSTICK) + return true; + + switch (type) + { + case KEYBOARD: + case OPTIONAL_EXTRA: + if (key != rsNULL) + return false; + break; + + case JOYSTICK: + if (key != 0) + return false; + break; + + case MOUSE: + if (key != 0) + return false; + break; + } + + return true; +} + +e_ControllerActionType CControllerConfigManager::GetActionType(e_ControllerAction action) +{ + switch (action) + { + case CAMERA_CHANGE_VIEW_ALL_SITUATIONS: + case PED_FIREWEAPON: + case GO_LEFT: + case GO_RIGHT: + case NETWORK_TALK: + case SWITCH_DEBUG_CAM_ON: + case TOGGLE_DPAD: + case TAKE_SCREEN_SHOT: + case SHOW_MOUSE_POINTER_TOGGLE: + return ACTIONTYPE_COMMON; + break; + + case PED_LOOKBEHIND: + case PED_CYCLE_WEAPON_LEFT: + case PED_CYCLE_WEAPON_RIGHT: + case PED_JUMPING: + case PED_SPRINT: + case PED_CYCLE_TARGET_LEFT: + case PED_CYCLE_TARGET_RIGHT: + case PED_CENTER_CAMERA_BEHIND_PLAYER: + return ACTIONTYPE_3RDPERSON; + break; + + case VEHICLE_LOOKBEHIND: + case VEHICLE_LOOKLEFT: + case VEHICLE_LOOKRIGHT: + case VEHICLE_HORN: + case VEHICLE_HANDBRAKE: + case VEHICLE_ACCELERATE: + case VEHICLE_BRAKE: + case VEHICLE_CHANGE_RADIO_STATION: + case TOGGLE_SUBMISSIONS: + case VEHICLE_TURRETLEFT: + case VEHICLE_TURRETRIGHT: + case VEHICLE_TURRETUP: + case VEHICLE_TURRETDOWN: + return ACTIONTYPE_VEHICLE; + break; + + case VEHICLE_ENTER_EXIT: + return ACTIONTYPE_VEHICLE_3RDPERSON; + break; + + case PED_LOCK_TARGET: + case GO_FORWARD: + case GO_BACK: + case PED_1RST_PERSON_LOOK_LEFT: + case PED_1RST_PERSON_LOOK_RIGHT: + case PED_1RST_PERSON_LOOK_DOWN: + case PED_1RST_PERSON_LOOK_UP: + return ACTIONTYPE_1RST3RDPERSON; + break; + + case PED_SNIPER_ZOOM_IN: + case PED_SNIPER_ZOOM_OUT: + return ACTIONTYPE_1RSTPERSON; + break; + } + + return ACTIONTYPE_NONE; +} + +void CControllerConfigManager::ClearSettingsAssociatedWithAction(e_ControllerAction action, eControllerType type) +{ + if (type <= JOYSTICK) + { + switch (type) + { + case KEYBOARD: + m_aSettings[action][type].m_Key = rsNULL; + m_aSettings[action][type].m_ContSetOrder = SETORDER_NONE; + break; + case OPTIONAL_EXTRA: + m_aSettings[action][type].m_Key = rsNULL; + m_aSettings[action][type].m_ContSetOrder = SETORDER_NONE; + break; + case MOUSE: + m_aSettings[action][type].m_Key = 0; + m_aSettings[action][type].m_ContSetOrder = SETORDER_NONE; + break; + case JOYSTICK: + m_aSettings[action][type].m_Key = 0; + m_aSettings[action][type].m_ContSetOrder = SETORDER_NONE; + break; + } + } + + ResetSettingOrder(action); +} + +wchar *CControllerConfigManager::GetControllerSettingTextWithOrderNumber(e_ControllerAction action, eContSetOrder setorder) +{ + for (int i = 0; i < MAX_CONTROLLERTYPES; i++) + { + if (m_aSettings[action][i].m_ContSetOrder == setorder) + { + switch (i) + { + case KEYBOARD: + case OPTIONAL_EXTRA: + return GetControllerSettingTextKeyBoard(action, (eControllerType)i); + case MOUSE: + return GetControllerSettingTextMouse (action); + case JOYSTICK: + return GetControllerSettingTextJoystick(action); + } + } + } + + return NULL; +} + +wchar *CControllerConfigManager::GetControllerSettingTextKeyBoard(e_ControllerAction action, eControllerType type) +{ + static wchar ActionText[50]; + static wchar NewStringWithNumber[30]; + + for (int32 i = 0; i < ARRAYSIZE(ActionText); i++) + ActionText[i] = '\0'; + + if (GetControllerKeyAssociatedWithAction(action, type) != rsNULL) + { + if ( GetControllerKeyAssociatedWithAction(action, type) >= 0 + && GetControllerKeyAssociatedWithAction(action, type) <= 255) + { + char c = GetControllerKeyAssociatedWithAction(action, type); + if (c == ' ') + return TheText.Get("FEC_SPC"); // "SPC" + else + { + ActionText[0] = CFont::character_code(c); + if (ActionText[0] == '\0') + ActionText[0] = CFont::character_code('#'); + ActionText[1] = '\0'; + return ActionText; + } + } + else + { + switch (GetControllerKeyAssociatedWithAction(action, type)) + { + case rsF1: + case rsF2: + case rsF3: + case rsF4: + case rsF5: + case rsF6: + case rsF7: + case rsF8: + case rsF9: + case rsF10: + case rsF11: + case rsF12: + { + CMessages::InsertNumberInString(TheText.Get("FEC_FNC"), // "F~1~" + GetControllerKeyAssociatedWithAction(action, type) - rsESC, + -1, -1, -1, -1, -1, + NewStringWithNumber); + return NewStringWithNumber; + break; + } + + case rsINS: + { + return TheText.Get("FEC_IRT"); // "INS" + break; + } + + case rsDEL: + { + return TheText.Get("FEC_DLL"); // "DEL" + break; + } + + case rsHOME: + { + return TheText.Get("FEC_HME"); // "HOME" + break; + } + + case rsEND: + { + return TheText.Get("FEC_END"); // "END" + break; + } + + case rsPGUP: + { + return TheText.Get("FEC_PGU"); // "PGUP" + break; + } + + case rsPGDN: + { + return TheText.Get("FEC_PGD"); // "PGDN" + break; + } + + case rsUP: + { + return TheText.Get("FEC_UPA"); // "UP" + break; + } + + case rsDOWN: + { + return TheText.Get("FEC_DWA"); // "DOWN" + break; + } + + case rsLEFT: + { + return TheText.Get("FEC_LFA"); // "LEFT" + break; + } + + case rsRIGHT: + { + return TheText.Get("FEC_RFA"); // "RIGHT" + break; + } + + case rsDIVIDE: + { + return TheText.Get("FEC_FWS"); // "NUM /" + break; + } + + case rsTIMES: + { + return TheText.Get("FEC_STR"); // "NUM STAR" + break; + } + + case rsPLUS: + { + return TheText.Get("FEC_PLS"); // "NUM +" + break; + } + + case rsMINUS: + { + return TheText.Get("FEC_MIN"); // "NUM -" + break; + } + + case rsPADDEL: + { + return TheText.Get("FEC_DOT"); // "NUM ." + break; + } + + case rsPADEND: + { + CMessages::InsertNumberInString(TheText.Get("FEC_NMN"), // "NUM~1~" + 1, -1, -1, -1, -1, -1, NewStringWithNumber); + return NewStringWithNumber; + break; + } + + case rsPADDOWN: + { + CMessages::InsertNumberInString(TheText.Get("FEC_NMN"), // "NUM~1~" + 2, -1, -1, -1, -1, -1, + NewStringWithNumber); + return NewStringWithNumber; + break; + } + + case rsPADPGDN: + { + CMessages::InsertNumberInString(TheText.Get("FEC_NMN"), // "NUM~1~" + 3, -1, -1, -1, -1, -1, + NewStringWithNumber); + return NewStringWithNumber; + break; + } + + case rsPADLEFT: + { + CMessages::InsertNumberInString(TheText.Get("FEC_NMN"), // "NUM~1~" + 4, -1, -1, -1, -1, -1, + NewStringWithNumber); + return NewStringWithNumber; + break; + } + + case rsPAD5: + { + CMessages::InsertNumberInString(TheText.Get("FEC_NMN"), // "NUM~1~" + 5, -1, -1, -1, -1, -1, + NewStringWithNumber); + return NewStringWithNumber; + break; + } + + case rsNUMLOCK: + { + return TheText.Get("FEC_NLK"); // "NUMLOCK" + break; + } + + case rsPADRIGHT: + { + CMessages::InsertNumberInString(TheText.Get("FEC_NMN"), // "NUM~1~" + 6, -1, -1, -1, -1, -1, + NewStringWithNumber); + return NewStringWithNumber; + break; + } + + case rsPADHOME: + { + CMessages::InsertNumberInString(TheText.Get("FEC_NMN"), // "NUM~1~" + 7, -1, -1, -1, -1, -1, + NewStringWithNumber); + return NewStringWithNumber; + break; + } + + case rsPADUP: + { + CMessages::InsertNumberInString(TheText.Get("FEC_NMN"), // "NUM~1~" + 8, -1, -1, -1, -1, -1, + NewStringWithNumber); + return NewStringWithNumber; + break; + } + + case rsPADPGUP: + { + CMessages::InsertNumberInString(TheText.Get("FEC_NMN"), // "NUM~1~" + 9, -1, -1, -1, -1, -1, + NewStringWithNumber); + return NewStringWithNumber; + break; + } + + case rsPADINS: + { + CMessages::InsertNumberInString(TheText.Get("FEC_NMN"), // "NUM~1~" + 0, -1, -1, -1, -1, -1, + NewStringWithNumber); + return NewStringWithNumber; + break; + } + + case rsPADENTER: + { + return TheText.Get("FEC_ETR"); // "ENT" + break; + } + + case rsSCROLL: + { + return TheText.Get("FEC_SLK"); // "SCROLL LOCK" + break; + } + + case rsPAUSE: + { + return TheText.Get("FEC_PSB"); // "BREAK" + break; + } + + case rsBACKSP: + { + return TheText.Get("FEC_BSP"); // "BSPACE" + break; + } + + case rsTAB: + { + return TheText.Get("FEC_TAB"); // "TAB" + break; + } + + case rsCAPSLK: + { + return TheText.Get("FEC_CLK"); // "CAPSLOCK" + break; + } + + case rsENTER: + { + return TheText.Get("FEC_RTN"); // "RET" + break; + } + + case rsLSHIFT: + { + return TheText.Get("FEC_LSF"); // "LSHIFT" + break; + } + + case rsRSHIFT: + { + return TheText.Get("FEC_RSF"); // "RSHIFT" + break; + } + + case rsLCTRL: + { + return TheText.Get("FEC_LCT"); // "LCTRL" + break; + } + + case rsRCTRL: + { + return TheText.Get("FEC_RCT"); // "RCTRL" + break; + } + + case rsLALT: + { + return TheText.Get("FEC_LAL"); // "LALT" + break; + } + + case rsRALT: + { + return TheText.Get("FEC_RAL"); // "RALT" + break; + } + + case rsLWIN: + { + return TheText.Get("FEC_LWD"); // "LWIN" + break; + } + + case rsRWIN: + { + return TheText.Get("FEC_RWD"); // "RWIN" + break; + } + + case rsAPPS: + { + return TheText.Get("FEC_WRC"); // "WINCLICK" + break; + } + + case rsSHIFT: + { + return TheText.Get("FEC_SFT"); // "SHIFT" + break; + } + } + } + } + + return NULL; +} + +wchar *CControllerConfigManager::GetControllerSettingTextMouse(e_ControllerAction action) +{ + switch (m_aSettings[action][MOUSE].m_Key) + { + case 1: + return TheText.Get("FEC_MSL"); // LMB + break; + case 2: + return TheText.Get("FEC_MSM"); // MMB + break; + case 3: + return TheText.Get("FEC_MSR"); // RMB + break; + case 4: + return TheText.Get("FEC_MWF"); // WHEEL UP + break; + case 5: + return TheText.Get("FEC_MWB"); // WHEEL DN + break; + case 6: + return TheText.Get("FEC_MXO"); // MXB1 + break; + case 7: + return TheText.Get("FEC_MXT"); // MXB2 + break; + } + + return NULL; +} + +wchar *CControllerConfigManager::GetControllerSettingTextJoystick(e_ControllerAction action) +{ + if (m_aSettings[action][JOYSTICK].m_Key == 0) + return NULL; + + static wchar NewStringWithNumber[30]; + + CMessages::InsertNumberInString(TheText.Get("FEC_JBO"), // JOY ~1~ + m_aSettings[action][JOYSTICK].m_Key, -1, -1, -1, -1, -1, + NewStringWithNumber); + + return NewStringWithNumber; +} + +int32 CControllerConfigManager::GetNumOfSettingsForAction(e_ControllerAction action) +{ + int32 num = 0; + + if (m_aSettings[action][KEYBOARD].m_Key != rsNULL) num++; + if (m_aSettings[action][OPTIONAL_EXTRA].m_Key != rsNULL) num++; + if (m_aSettings[action][MOUSE].m_Key != 0) num++; + if (m_aSettings[action][JOYSTICK].m_Key != 0) num++; + + return num; +} + +void CControllerConfigManager::GetWideStringOfCommandKeys(uint16 action, wchar *text, uint16 leight) +{ + int32 nums = GetNumOfSettingsForAction((e_ControllerAction)action); + + int32 sets = 0; + + for (int32 i = SETORDER_1; i < MAX_SETORDERS; i++) + { + wchar *textorder = ControlsManager.GetControllerSettingTextWithOrderNumber((e_ControllerAction)action, (eContSetOrder)i); + if (textorder != NULL) + { + uint16 len = CMessages::GetWideStringLength(text); + CMessages::WideStringCopy(&text[len], textorder, leight - len); + + if (++sets < nums) + { + if (sets == nums - 1) + { + // if last - text += ' or '; + uint16 pos1 = CMessages::GetWideStringLength(text); + text[pos1] = ' '; + + CMessages::WideStringCopy(&text[pos1 + 1], + TheText.Get("FEC_ORR"), // "or" + leight - (pos1 + 1)); + + uint16 pos2 = CMessages::GetWideStringLength(text); + text[pos2 + 0] = ' '; + text[pos2 + 1] = '\0'; + } + else + { + // text += ', '; + uint16 pos1 = CMessages::GetWideStringLength(text); + text[pos1 + 0] = ','; + text[pos1 + 1] = ' '; + text[pos1 + 2] = '\0'; + + uint16 pos2 = CMessages::GetWideStringLength(text); + } + } + } + } +} + +int32 CControllerConfigManager::GetControllerKeyAssociatedWithAction(e_ControllerAction action, eControllerType type) +{ + return m_aSettings[action][type].m_Key; +} + +void CControllerConfigManager::UpdateJoyButtonState(int32 padnumber) +{ + for (int32 i = 0; i < MAX_BUTTONS; i++) + m_aButtonStates[i] = false; + + for (int32 i = 0; i < MAX_BUTTONS; i++) + { + if (m_NewState.rgbButtons[i] & 0x80) + m_aButtonStates[i] = true; + else + m_aButtonStates[i] = false; + } +} + +bool CControllerConfigManager::GetIsActionAButtonCombo(e_ControllerAction action) +{ + switch (action) + { + case VEHICLE_LOOKBEHIND: + case PED_CYCLE_TARGET_LEFT: + case PED_CYCLE_TARGET_RIGHT: + return true; + break; + } + + return false; +} + +wchar *CControllerConfigManager::GetButtonComboText(e_ControllerAction action) +{ + switch (action) + { + case PED_CYCLE_TARGET_LEFT: + return TheText.Get("FEC_PTL"); // Use LockTarget with Weapon Switch Left. + break; + + case PED_CYCLE_TARGET_RIGHT: + return TheText.Get("FEC_PTR"); // Use LockTarget with Weapon Switch Right. + break; + + case VEHICLE_LOOKBEHIND: + return TheText.Get("FEC_LBC"); // Use Look Left With Look Right. + break; + } + + return NULL; +} + +void CControllerConfigManager::SetControllerKeyAssociatedWithAction(e_ControllerAction action, int32 key, eControllerType type) +{ + ResetSettingOrder(action); + + m_aSettings[action][type].m_Key = key; + m_aSettings[action][type].m_ContSetOrder = GetNumOfSettingsForAction(action) + 1; +} + +int32 CControllerConfigManager::GetMouseButtonAssociatedWithAction(e_ControllerAction action) +{ + return m_aSettings[action][MOUSE].m_Key; +} + +void CControllerConfigManager::SetMouseButtonAssociatedWithAction(e_ControllerAction action, int32 button) +{ + m_aSettings[action][MOUSE].m_Key = button; + m_aSettings[action][MOUSE].m_ContSetOrder = GetNumOfSettingsForAction(action) + 1; +} + +void CControllerConfigManager::ResetSettingOrder(e_ControllerAction action) +{ + int32 conttype = KEYBOARD; + + for (int32 i = SETORDER_1; i < MAX_SETORDERS; i++) + { + bool isexist = false; + for (int32 j = 0; j < MAX_CONTROLLERTYPES; j++) + { + if (m_aSettings[action][j].m_ContSetOrder == i) + isexist = true; + } + + bool init = false; + + if (isexist) + { + for (int32 k = 0; k < MAX_CONTROLLERTYPES; k++) + { + int32 setorder = m_aSettings[action][k].m_ContSetOrder; + if (setorder > i && setorder != KEYBOARD) + { + if (init) + { + if (setorder < m_aSettings[action][conttype].m_ContSetOrder) + conttype = k; + } + else + { + init = true; + conttype = k; + } + } + } + + if (init) + m_aSettings[action][conttype].m_ContSetOrder = i; + } + } +} + + +STARTPATCHES + InjectHook(0x58B7A0, &CControllerConfigManager::MakeControllerActionsBlank, PATCH_JUMP); + InjectHook(0x58B7D0, &CControllerConfigManager::GetJoyButtonJustDown, PATCH_JUMP); + InjectHook(0x58B800, &CControllerConfigManager::SaveSettings, PATCH_JUMP); + InjectHook(0x58B870, &CControllerConfigManager::LoadSettings, PATCH_JUMP); + InjectHook(0x58B930, &CControllerConfigManager::InitDefaultControlConfiguration, PATCH_JUMP); + InjectHook(0x58BD00, &CControllerConfigManager::InitDefaultControlConfigMouse, PATCH_JUMP); + InjectHook(0x58BD90, &CControllerConfigManager::InitDefaultControlConfigJoyPad, PATCH_JUMP); + InjectHook(0x58C060, &CControllerConfigManager::InitialiseControllerActionNameArray, PATCH_JUMP); + InjectHook(0x58C5E0, &CControllerConfigManager::UpdateJoyInConfigMenus_ButtonDown, PATCH_JUMP); + InjectHook(0x58C730, &CControllerConfigManager::AffectControllerStateOn_ButtonDown, PATCH_JUMP); + InjectHook(0x58C880, &CControllerConfigManager::AffectControllerStateOn_ButtonDown_Driving, PATCH_JUMP); + InjectHook(0x58CAD0, &CControllerConfigManager::AffectControllerStateOn_ButtonDown_FirstPersonOnly, PATCH_JUMP); + InjectHook(0x58CB10, &CControllerConfigManager::AffectControllerStateOn_ButtonDown_ThirdPersonOnly, PATCH_JUMP); + InjectHook(0x58CBD0, &CControllerConfigManager::AffectControllerStateOn_ButtonDown_FirstAndThirdPersonOnly, PATCH_JUMP); + InjectHook(0x58CD70, &CControllerConfigManager::AffectControllerStateOn_ButtonDown_AllStates, PATCH_JUMP); + InjectHook(0x58CE50, &CControllerConfigManager::AffectControllerStateOn_ButtonDown_VehicleAndThirdPersonOnly, PATCH_JUMP); + InjectHook(0x58CE80, &CControllerConfigManager::UpdateJoyInConfigMenus_ButtonUp, PATCH_JUMP); + InjectHook(0x58CFD0, &CControllerConfigManager::AffectControllerStateOn_ButtonUp, PATCH_JUMP); + InjectHook(0x58D090, &CControllerConfigManager::AffectControllerStateOn_ButtonUp_All_Player_States, PATCH_JUMP); + InjectHook(0x58D0C0, &CControllerConfigManager::AffectPadFromKeyBoard, PATCH_JUMP); + InjectHook(0x58D1A0, &CControllerConfigManager::AffectPadFromMouse, PATCH_JUMP); + InjectHook(0x58D220, &CControllerConfigManager::ClearSimButtonPressCheckers, PATCH_JUMP); + InjectHook(0x58D2A0, &CControllerConfigManager::GetIsKeyboardKeyDown, PATCH_JUMP); + InjectHook(0x58D8A0, &CControllerConfigManager::GetIsKeyboardKeyJustDown, PATCH_JUMP); + InjectHook(0x58E280, &CControllerConfigManager::GetIsMouseButtonDown, PATCH_JUMP); + InjectHook(0x58E360, &CControllerConfigManager::GetIsMouseButtonUp, PATCH_JUMP); + InjectHook(0x58E440, &CControllerConfigManager::DeleteMatchingCommonControls, PATCH_JUMP); + InjectHook(0x58E540, &CControllerConfigManager::DeleteMatching3rdPersonControls, PATCH_JUMP); + InjectHook(0x58E630, &CControllerConfigManager::DeleteMatching1rst3rdPersonControls, PATCH_JUMP); + InjectHook(0x58E710, &CControllerConfigManager::DeleteMatchingVehicleControls, PATCH_JUMP); + InjectHook(0x58E890, &CControllerConfigManager::DeleteMatchingVehicle_3rdPersonControls, PATCH_JUMP); + InjectHook(0x58E8D0, &CControllerConfigManager::DeleteMatching1rstPersonControls, PATCH_JUMP); + InjectHook(0x58E920, &CControllerConfigManager::DeleteMatchingActionInitiators, PATCH_JUMP); + InjectHook(0x58EA70, &CControllerConfigManager::GetIsKeyBlank, PATCH_JUMP); + InjectHook(0x58EAD0, &CControllerConfigManager::GetActionType, PATCH_JUMP); + InjectHook(0x58EB40, &CControllerConfigManager::ClearSettingsAssociatedWithAction, PATCH_JUMP); + InjectHook(0x58EBF0, &CControllerConfigManager::GetControllerSettingTextWithOrderNumber, PATCH_JUMP); + InjectHook(0x58EC50, &CControllerConfigManager::GetControllerSettingTextKeyBoard, PATCH_JUMP); + InjectHook(0x58F320, &CControllerConfigManager::GetControllerSettingTextMouse, PATCH_JUMP); + InjectHook(0x58F3D0, &CControllerConfigManager::GetControllerSettingTextJoystick, PATCH_JUMP); + InjectHook(0x58F420, &CControllerConfigManager::GetNumOfSettingsForAction, PATCH_JUMP); + InjectHook(0x58F460, &CControllerConfigManager::GetWideStringOfCommandKeys, PATCH_JUMP); + InjectHook(0x58F590, &CControllerConfigManager::GetControllerKeyAssociatedWithAction, PATCH_JUMP); + InjectHook(0x58F5B0, &CControllerConfigManager::UpdateJoyButtonState, PATCH_JUMP); + InjectHook(0x58F660, &CControllerConfigManager::GetIsActionAButtonCombo, PATCH_JUMP); + InjectHook(0x58F690, &CControllerConfigManager::GetButtonComboText, PATCH_JUMP); + InjectHook(0x58F700, &CControllerConfigManager::SetControllerKeyAssociatedWithAction, PATCH_JUMP); + InjectHook(0x58F740, &CControllerConfigManager::GetMouseButtonAssociatedWithAction, PATCH_JUMP); + InjectHook(0x58F760, &CControllerConfigManager::SetMouseButtonAssociatedWithAction, PATCH_JUMP); + InjectHook(0x58F790, &CControllerConfigManager::ResetSettingOrder, PATCH_JUMP); +ENDPATCHES
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