diff options
Diffstat (limited to 'src/core/Cam.cpp')
-rw-r--r-- | src/core/Cam.cpp | 22 |
1 files changed, 5 insertions, 17 deletions
diff --git a/src/core/Cam.cpp b/src/core/Cam.cpp index 6c79604c..afa153f9 100644 --- a/src/core/Cam.cpp +++ b/src/core/Cam.cpp @@ -280,12 +280,12 @@ CCam::Process(void) if(DirectionWasLooking != LOOKING_BEHIND) TheCamera.m_bJust_Switched = true; DirectionWasLooking = LOOKING_BEHIND; - }else if(CPad::GetPad(0)->GetLookLeft()){ + }else if(!((CVehicle*)CamTargetEntity)->IsRealHeli() && CPad::GetPad(0)->GetLookLeft()){ LookLeft(); if(DirectionWasLooking != LOOKING_LEFT) TheCamera.m_bJust_Switched = true; DirectionWasLooking = LOOKING_LEFT; - }else if(CPad::GetPad(0)->GetLookRight()){ + }else if(!((CVehicle*)CamTargetEntity)->IsRealHeli() && CPad::GetPad(0)->GetLookRight()){ LookRight(); if(DirectionWasLooking != LOOKING_RIGHT) TheCamera.m_bJust_Switched = true; @@ -1627,20 +1627,6 @@ CCam::Process_FollowPedWithMouse(const CVector &CameraTarget, float TargetOrient entity = nil; } - if(CamTargetEntity->m_rwObject){ - // what's going on here? - if(RpAnimBlendClumpGetAssociation(CamTargetEntity->GetClump(), ANIM_WEAPON_PUMP) || - RpAnimBlendClumpGetAssociation(CamTargetEntity->GetClump(), ANIM_WEAPON_THROW) || - RpAnimBlendClumpGetAssociation(CamTargetEntity->GetClump(), ANIM_WEAPON_THROWU) || - RpAnimBlendClumpGetAssociation(CamTargetEntity->GetClump(), ANIM_WEAPON_START_THROW)){ - CPed *player = FindPlayerPed(); - float PlayerDist = (Source - player->GetPosition()).Magnitude(); - if(PlayerDist < 2.75f) - Near = PlayerDist/2.75f * DEFAULT_NEAR - 0.3f; - RwCameraSetNearClipPlane(Scene.camera, Max(Near, 0.1f)); - } - } - TheCamera.m_bCamDirectlyInFront = false; TheCamera.m_bCamDirectlyBehind = false; @@ -4539,6 +4525,8 @@ CCam::Process_FollowPed_Rotation(const CVector &CameraTarget, float TargetOrient Rotating = false; } + if(TheCamera.m_bUseTransitionBeta) + Beta = CGeneral::GetATanOfXY(-Cos(m_fTransitionBeta), -Sin(m_fTransitionBeta)); if(TheCamera.m_bUseTransitionBeta) Beta = CGeneral::GetATanOfXY(-Cos(m_fTransitionBeta), -Sin(m_fTransitionBeta)); @@ -4908,7 +4896,7 @@ CCam::Process_FollowCar_SA(const CVector& CameraTarget, float TargetOrientation, bool correctAlpha = true; // if (SA checks if we aren't in work car, why?) { - if (!isCar || car->GetModelIndex() != MI_YARDIE) { + if (!isCar || car->GetModelIndex() != MI_VOODOO) { correctAlpha = false; } else { |