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-rw-r--r--src/control/CarAI.cpp4
-rw-r--r--src/control/Phones.cpp89
-rw-r--r--src/control/Phones.h7
-rw-r--r--src/control/Script.cpp5
4 files changed, 89 insertions, 16 deletions
diff --git a/src/control/CarAI.cpp b/src/control/CarAI.cpp
index b3fc85ae..41dcaa59 100644
--- a/src/control/CarAI.cpp
+++ b/src/control/CarAI.cpp
@@ -381,7 +381,7 @@ void CCarAI::UpdateCarAI(CVehicle* pVehicle)
if (flatSpeed < SQR(0.018f) && CTimer::GetTimeInMilliseconds() - pVehicle->AutoPilot.m_nAntiReverseTimer > 2000){
pVehicle->AutoPilot.m_nTempAction = TEMPACT_REVERSE;
if (pVehicle->AutoPilot.m_nCarMission != MISSION_NONE &&
- pVehicle->AutoPilot.m_nCarMission != MISSION_CRUISE || pVehicle->VehicleCreatedBy == RANDOM_VEHICLE)
+ pVehicle->AutoPilot.m_nCarMission != MISSION_CRUISE || pVehicle->VehicleCreatedBy == MISSION_VEHICLE)
pVehicle->AutoPilot.m_nTimeTempAction = CTimer::GetTimeInMilliseconds() + 1500;
else
pVehicle->AutoPilot.m_nTimeTempAction = CTimer::GetTimeInMilliseconds() + 750;
@@ -406,7 +406,7 @@ void CCarAI::UpdateCarAI(CVehicle* pVehicle)
pVehicle->AutoPilot.m_nTimeTempAction = CTimer::GetTimeInMilliseconds() + 400;
}
}
- if (pVehicle->GetUp().z < 0.7f){
+ if (pVehicle->GetUp().z < -0.7f){
pVehicle->AutoPilot.m_nTempAction = TEMPACT_WAIT;
pVehicle->AutoPilot.m_nTimeTempAction = CTimer::GetTimeInMilliseconds() + 1000;
}
diff --git a/src/control/Phones.cpp b/src/control/Phones.cpp
index b89641f9..14e9dc45 100644
--- a/src/control/Phones.cpp
+++ b/src/control/Phones.cpp
@@ -34,15 +34,14 @@ CPed *CPhoneInfo::pCallBackPed; // ped who picking up the phone (reset after pic
after 60 seconds of last phone pick-up.
*/
-#ifdef TOGGLEABLE_BETA_FEATURES
+#ifdef PEDS_REPORT_CRIMES_ON_PHONE
CPed* crimeReporters[NUMPHONES] = {};
bool
isPhoneAvailable(int m_phoneId)
{
- return gPhoneInfo.m_aPhones[m_phoneId].m_nState == PHONE_STATE_FREE &&
- (crimeReporters[m_phoneId] == nil || !crimeReporters[m_phoneId]->IsPointerValid() || !crimeReporters[m_phoneId]->bRunningToPhone || crimeReporters[m_phoneId]->m_objective > OBJECTIVE_IDLE ||
+ return crimeReporters[m_phoneId] == nil || !crimeReporters[m_phoneId]->IsPointerValid() || crimeReporters[m_phoneId]->m_objective > OBJECTIVE_IDLE ||
crimeReporters[m_phoneId]->m_nLastPedState != PED_SEEK_POS &&
- (crimeReporters[m_phoneId]->m_nPedState != PED_MAKE_CALL && crimeReporters[m_phoneId]->m_nPedState != PED_FACE_PHONE && crimeReporters[m_phoneId]->m_nPedState != PED_SEEK_POS));
+ (crimeReporters[m_phoneId]->m_nPedState != PED_MAKE_CALL && crimeReporters[m_phoneId]->m_nPedState != PED_FACE_PHONE && crimeReporters[m_phoneId]->m_nPedState != PED_SEEK_POS);
}
#endif
@@ -162,13 +161,14 @@ CPhoneInfo::FindNearestFreePhone(CVector *pos)
int nearestPhoneId = -1;
float nearestPhoneDist = 60.0f;
- for (int phoneId = 0; phoneId < m_nMax; phoneId++) {
+ for (int phoneId = 0; phoneId < m_nMax; phoneId++) {
- if (gPhoneInfo.m_aPhones[phoneId].m_nState == PHONE_STATE_FREE
-#ifdef TOGGLEABLE_BETA_FEATURES
- && isPhoneAvailable(phoneId)
+#ifdef PEDS_REPORT_CRIMES_ON_PHONE
+ if (isPhoneAvailable(phoneId))
+#else
+ if (gPhoneInfo.m_aPhones[phoneId].m_nState == PHONE_STATE_FREE)
#endif
- ) {
+ {
float phoneDist = (m_aPhones[phoneId].m_vecPos - *pos).Magnitude2D();
if (phoneDist < nearestPhoneDist) {
@@ -213,8 +213,42 @@ void
CPhoneInfo::Load(uint8 *buf, uint32 size)
{
INITSAVEBUF
- m_nMax = ReadSaveBuf<int32>(buf);
- m_nScriptPhonesMax = ReadSaveBuf<int32>(buf);
+ int max = ReadSaveBuf<int32>(buf);
+ int scriptPhonesMax = ReadSaveBuf<int32>(buf);
+
+#ifdef PEDS_REPORT_CRIMES_ON_PHONE
+ m_nMax = Min(NUMPHONES, max);
+ m_nScriptPhonesMax = 0;
+
+ bool ignoreOtherPhones = false;
+
+ // We can do it without touching saves. We'll only load script phones, others are already loaded in Initialise
+ for (int i = 0; i < 50; i++) {
+ CPhone phoneToLoad = ReadSaveBuf<CPhone>(buf);
+
+ if (ignoreOtherPhones)
+ continue;
+
+ if (i < scriptPhonesMax) {
+ if (i >= m_nMax) {
+ assert(0 && "Number of phones used by script exceeds the NUMPHONES or the stored phones in save file. Ignoring some phones");
+ ignoreOtherPhones = true;
+ continue;
+ }
+ SwapPhone(phoneToLoad.m_vecPos.x, phoneToLoad.m_vecPos.y, i);
+
+ m_aPhones[i] = phoneToLoad;
+ // It's saved as building pool index in save file, convert it to true entity
+ if (m_aPhones[i].m_pEntity) {
+ m_aPhones[i].m_pEntity = CPools::GetBuildingPool()->GetSlot((uintptr)m_aPhones[i].m_pEntity - 1);
+ }
+ } else
+ ignoreOtherPhones = true;
+ }
+#else
+ m_nMax = max;
+ m_nScriptPhonesMax = scriptPhonesMax;
+
for (int i = 0; i < NUMPHONES; i++) {
m_aPhones[i] = ReadSaveBuf<CPhone>(buf);
// It's saved as building pool index in save file, convert it to true entity
@@ -222,6 +256,7 @@ INITSAVEBUF
m_aPhones[i].m_pEntity = CPools::GetBuildingPool()->GetSlot((uintptr)m_aPhones[i].m_pEntity - 1);
}
}
+#endif
VALIDATESAVEBUF(size)
}
@@ -259,6 +294,31 @@ CPhoneInfo::SetPhoneMessage_Repeatedly(int phoneId, wchar *msg1, wchar *msg2, wc
}
}
+#ifdef PEDS_REPORT_CRIMES_ON_PHONE
+void
+CPhoneInfo::SwapPhone(float xPos, float yPos, int into)
+{
+ // "into" should be in 0 - m_nScriptPhonesMax range
+ int nearestPhoneId = -1;
+ CVector pos(xPos, yPos, 0.0f);
+ float nearestPhoneDist = 1.0f;
+
+ for (int phoneId = m_nScriptPhonesMax; phoneId < m_nMax; phoneId++) {
+ float phoneDistance = (m_aPhones[phoneId].m_vecPos - pos).Magnitude2D();
+ if (phoneDistance < nearestPhoneDist) {
+ nearestPhoneDist = phoneDistance;
+ nearestPhoneId = phoneId;
+ }
+ }
+ m_aPhones[nearestPhoneId].m_nState = PHONE_STATE_MESSAGE_REMOVED;
+
+ CPhone oldPhone = m_aPhones[into];
+ m_aPhones[into] = m_aPhones[nearestPhoneId];
+ m_aPhones[nearestPhoneId] = oldPhone;
+ m_nScriptPhonesMax++;
+}
+#endif
+
int
CPhoneInfo::GrabPhone(float xPos, float yPos)
{
@@ -300,6 +360,7 @@ CPhoneInfo::Initialise(void)
CBuilding *building = pool->GetSlot(i);
if (building) {
if (building->GetModelIndex() == MI_PHONEBOOTH1) {
+ assert(m_nMax < ARRAY_SIZE(m_aPhones) && "NUMPHONES should be increased");
CPhone *maxPhone = &m_aPhones[m_nMax];
maxPhone->m_nState = PHONE_STATE_FREE;
maxPhone->m_vecPos = building->GetPosition();
@@ -317,7 +378,11 @@ CPhoneInfo::Save(uint8 *buf, uint32 *size)
INITSAVEBUF
WriteSaveBuf(buf, m_nMax);
WriteSaveBuf(buf, m_nScriptPhonesMax);
- for(int phoneId = 0; phoneId < NUMPHONES; phoneId++) {
+#ifdef PEDS_REPORT_CRIMES_ON_PHONE
+ for (int phoneId = 0; phoneId < 50; phoneId++) { // We can do it without touching saves
+#else
+ for (int phoneId = 0; phoneId < NUMPHONES; phoneId++) {
+#endif
CPhone* phone = WriteSaveBuf(buf, m_aPhones[phoneId]);
// Convert entity pointer to building pool index while saving
diff --git a/src/control/Phones.h b/src/control/Phones.h
index 14d47ed1..02c9a928 100644
--- a/src/control/Phones.h
+++ b/src/control/Phones.h
@@ -61,6 +61,9 @@ public:
void Initialise(void);
void Shutdown(void);
void Update(void);
+#ifdef PEDS_REPORT_CRIMES_ON_PHONE
+ void SwapPhone(float xPos, float yPos, int into);
+#endif
};
extern CPhoneInfo gPhoneInfo;
@@ -68,7 +71,7 @@ extern CPhoneInfo gPhoneInfo;
void PhonePutDownCB(CAnimBlendAssociation *assoc, void *arg);
void PhonePickUpCB(CAnimBlendAssociation *assoc, void *arg);
-#ifdef TOGGLEABLE_BETA_FEATURES
+#ifdef PEDS_REPORT_CRIMES_ON_PHONE
extern CPed *crimeReporters[NUMPHONES];
bool isPhoneAvailable(int);
-#endif \ No newline at end of file
+#endif
diff --git a/src/control/Script.cpp b/src/control/Script.cpp
index 40bbd0cf..7354df22 100644
--- a/src/control/Script.cpp
+++ b/src/control/Script.cpp
@@ -3297,7 +3297,12 @@ int8 CRunningScript::ProcessCommands100To199(int32 command)
ped->ClearAll();
int8 path = ScriptParams[1];
if (ScriptParams[1] < 0 || ScriptParams[1] > 7)
+ // Max number GetRandomNumberInRange returns is max-1
+#ifdef FIX_BUGS
+ path = CGeneral::GetRandomNumberInRange(0, 8);
+#else
path = CGeneral::GetRandomNumberInRange(0, 7);
+#endif
ped->SetWanderPath(path);
return 0;
}