diff options
Diffstat (limited to 'src/control')
-rw-r--r-- | src/control/CarAI.cpp | 1 | ||||
-rw-r--r-- | src/control/CarCtrl.cpp | 1 | ||||
-rw-r--r-- | src/control/Garages.cpp | 7 | ||||
-rw-r--r-- | src/control/Pickups.cpp | 2 | ||||
-rw-r--r-- | src/control/SceneEdit.cpp | 4 | ||||
-rw-r--r-- | src/control/Script.cpp | 2 |
6 files changed, 15 insertions, 2 deletions
diff --git a/src/control/CarAI.cpp b/src/control/CarAI.cpp index 3e22ee77..b3fc85ae 100644 --- a/src/control/CarAI.cpp +++ b/src/control/CarAI.cpp @@ -431,6 +431,7 @@ void CCarAI::UpdateCarAI(CVehicle* pVehicle) } } break; + default: break; } } if (pVehicle->pDriver && pVehicle->pDriver->m_objective == OBJECTIVE_KILL_CHAR_ANY_MEANS){ diff --git a/src/control/CarCtrl.cpp b/src/control/CarCtrl.cpp index fcd1e83f..d6ccc8bb 100644 --- a/src/control/CarCtrl.cpp +++ b/src/control/CarCtrl.cpp @@ -2307,6 +2307,7 @@ void CCarCtrl::SteerAICarWithPhysicsFollowPath(CVehicle* pVehicle, float* pSwerv *pBrake = 0.0f; *pHandbrake = false; return; + default: break; } } pCurrentLink = &ThePaths.m_carPathLinks[pVehicle->AutoPilot.m_nCurrentPathNodeInfo]; diff --git a/src/control/Garages.cpp b/src/control/Garages.cpp index d8fd3ec0..5fc44974 100644 --- a/src/control/Garages.cpp +++ b/src/control/Garages.cpp @@ -517,6 +517,7 @@ void CGarage::Update() case GARAGE_BOMBSHOP1: DMAudio.PlayFrontEndSound(SOUND_GARAGE_BOMB1_SET, 1); break; case GARAGE_BOMBSHOP2: DMAudio.PlayFrontEndSound(SOUND_GARAGE_BOMB2_SET, 1); break; case GARAGE_BOMBSHOP3: DMAudio.PlayFrontEndSound(SOUND_GARAGE_BOMB3_SET, 1); break; + default: break; } m_eGarageState = GS_OPENING; if (!CGarages::BombsAreFree) @@ -561,6 +562,7 @@ void CGarage::Update() case GARAGE_BOMBSHOP3: CHud::SetHelpMessage(TheText.Get("GA_8"), false); // Use the detonator to activate the bomb. break; + default: break; } CPad::GetPad(0)->SetEnablePlayerControls(PLAYERCONTROL_GARAGE); FindPlayerPed()->m_pWanted->m_bIgnoredByCops = false; @@ -1065,6 +1067,7 @@ void CGarage::Update() case GARAGE_HIDEOUT_ONE: StoreAndRemoveCarsForThisHideout(CGarages::aCarsInSafeHouse1, MAX_STORED_CARS_IN_INDUSTRIAL); break; case GARAGE_HIDEOUT_TWO: StoreAndRemoveCarsForThisHideout(CGarages::aCarsInSafeHouse2, MAX_STORED_CARS_IN_COMMERCIAL); break; case GARAGE_HIDEOUT_THREE: StoreAndRemoveCarsForThisHideout(CGarages::aCarsInSafeHouse3, MAX_STORED_CARS_IN_SUBURBAN); break; + default: break; } } UpdateDoorsHeight(); @@ -1093,6 +1096,7 @@ void CGarage::Update() case GARAGE_HIDEOUT_ONE: bCreatedAllCars = RestoreCarsForThisHideout(CGarages::aCarsInSafeHouse1); break; case GARAGE_HIDEOUT_TWO: bCreatedAllCars = RestoreCarsForThisHideout(CGarages::aCarsInSafeHouse2); break; case GARAGE_HIDEOUT_THREE: bCreatedAllCars = RestoreCarsForThisHideout(CGarages::aCarsInSafeHouse3); break; + default: break; } if (bCreatedAllCars) m_eGarageState = GS_OPENING; @@ -2151,6 +2155,7 @@ int32 CGarages::CountCarsInHideoutGarage(eGarageType type) case GARAGE_HIDEOUT_THREE: total += (aCarsInSafeHouse3[i].HasCar()); break; + default: break; } } return total; @@ -2165,6 +2170,7 @@ int32 CGarages::FindMaxNumStoredCarsForGarage(eGarageType type) return LIMIT_CARS_IN_COMMERCIAL; case GARAGE_HIDEOUT_THREE: return LIMIT_CARS_IN_SUBURBAN; + default: break; } return 0; } @@ -2180,6 +2186,7 @@ bool CGarages::IsPointWithinHideOutGarage(Const CVector& point) point.y > aGarages[i].m_fY1 && point.y < aGarages[i].m_fY2 && point.z > aGarages[i].m_fZ1 && point.z < aGarages[i].m_fZ2) return true; + default: break; } } return false; diff --git a/src/control/Pickups.cpp b/src/control/Pickups.cpp index 569af776..32bffa17 100644 --- a/src/control/Pickups.cpp +++ b/src/control/Pickups.cpp @@ -356,6 +356,7 @@ CPickup::Update(CPlayerPed *player, CVehicle *vehicle, int playerId) return true; } break; + default: break; } } if (!m_bRemoved && (m_eType == PICKUP_ONCE_TIMEOUT || m_eType == PICKUP_MONEY) && CTimer::GetTimeInMilliseconds() > m_nTimer) @@ -576,6 +577,7 @@ CPickups::ModelForWeapon(eWeaponType weaponType) case WEAPONTYPE_FLAMETHROWER: return MI_FLAMETHROWER; case WEAPONTYPE_MOLOTOV: return MI_MOLOTOV; case WEAPONTYPE_GRENADE: return MI_GRENADE; + default: break; } return 0; } diff --git a/src/control/SceneEdit.cpp b/src/control/SceneEdit.cpp index 6aa64a3c..be8c5519 100644 --- a/src/control/SceneEdit.cpp +++ b/src/control/SceneEdit.cpp @@ -303,7 +303,7 @@ void CSceneEdit::Draw(void) nCommandDrawn -= (MOVIE_TOTAL_COMMANDS - 1); if (nCommandDrawn <= MOVIE_DO_NOTHING) nCommandDrawn += (MOVIE_TOTAL_COMMANDS - 1); - sprintf(str, pCommandStrings[nCommandDrawn]); + sprintf(str, "%s", pCommandStrings[nCommandDrawn]); AsciiToUnicode(str, wstr); CFont::SetColor(CRGBA(0, 0, 0, 0)); CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(COMMAND_NAME_X_RIGHT - SHADOW_OFFSET), SCREEN_SCALE_Y(COMMAND_NAME_Y + SHADOW_OFFSET + i * COMMAND_NAME_HEIGHT), wstr); @@ -1095,4 +1095,4 @@ bool CSceneEdit::SelectWeapon(void) return false; } return false; -}
\ No newline at end of file +} diff --git a/src/control/Script.cpp b/src/control/Script.cpp index 30793f55..13000847 100644 --- a/src/control/Script.cpp +++ b/src/control/Script.cpp @@ -11305,6 +11305,7 @@ INITSAVEBUF case ENTITY_TYPE_DUMMY: type = 4; handle = CPools::GetDummyPool()->GetJustIndex((CDummy*)pEntity) + 1; + default: break; } } WriteSaveBuf(buf, type); @@ -11462,6 +11463,7 @@ void CTheScripts::ClearSpaceForMissionEntity(const CVector& pos, CEntity* pEntit printf("Deleted a ped where a mission entity should be\n"); break; } + default: break; } } } |