diff options
Diffstat (limited to 'src/control')
-rw-r--r-- | src/control/PathFind.cpp | 10 | ||||
-rw-r--r-- | src/control/Population.h | 3 | ||||
-rw-r--r-- | src/control/Replay.cpp | 38 | ||||
-rw-r--r-- | src/control/Script.cpp | 6 |
4 files changed, 29 insertions, 28 deletions
diff --git a/src/control/PathFind.cpp b/src/control/PathFind.cpp index e9b33395..87ce4476 100644 --- a/src/control/PathFind.cpp +++ b/src/control/PathFind.cpp @@ -207,8 +207,8 @@ CPathFind::PreparePathData(void) numExtern++; if(InfoForTileCars[k].numLeftLanes + InfoForTileCars[k].numRightLanes > numLanes) numLanes = InfoForTileCars[k].numLeftLanes + InfoForTileCars[k].numRightLanes; - maxX = max(maxX, Abs(InfoForTileCars[k].x)); - maxY = max(maxY, Abs(InfoForTileCars[k].y)); + maxX = Max(maxX, Abs(InfoForTileCars[k].x)); + maxY = Max(maxY, Abs(InfoForTileCars[k].y)); }else if(InfoForTileCars[k].type == NodeTypeIntern) numIntern++; } @@ -392,7 +392,7 @@ CPathFind::PreparePathDataForType(uint8 type, CTempNode *tempnodes, CPathInfoFor if(Abs(dx) < nearestDist){ dy = tempnodes[k].pos.y - CoorsXFormed.y; if(Abs(dy) < nearestDist){ - nearestDist = max(Abs(dx), Abs(dy)); + nearestDist = Max(Abs(dx), Abs(dy)); nearestId = k; } } @@ -501,13 +501,13 @@ CPathFind::PreparePathDataForType(uint8 type, CTempNode *tempnodes, CPathInfoFor // Find i inside path segment iseg = 0; - for(j = max(oldNumPathNodes, i-12); j < i; j++) + for(j = Max(oldNumPathNodes, i-12); j < i; j++) if(m_pathNodes[j].objectIndex == m_pathNodes[i].objectIndex) iseg++; istart = 12*m_mapObjects[m_pathNodes[i].objectIndex]->m_modelIndex; // Add links to other internal nodes - for(j = max(oldNumPathNodes, i-12); j < min(m_numPathNodes, i+12); j++){ + for(j = Max(oldNumPathNodes, i-12); j < Min(m_numPathNodes, i+12); j++){ if(m_pathNodes[i].objectIndex != m_pathNodes[j].objectIndex || i == j) continue; // N.B.: in every path segment, the externals have to be at the end diff --git a/src/control/Population.h b/src/control/Population.h index 7e4b40d8..3582ccef 100644 --- a/src/control/Population.h +++ b/src/control/Population.h @@ -1,8 +1,9 @@ #pragma once +#include "Game.h" + class CPed; class CVehicle; -enum eLevelName; struct PedGroup { diff --git a/src/control/Replay.cpp b/src/control/Replay.cpp index 12636d32..207845b9 100644 --- a/src/control/Replay.cpp +++ b/src/control/Replay.cpp @@ -366,8 +366,8 @@ void CReplay::StorePedAnimation(CPed *ped, CStoredAnimationState *state) CAnimBlendAssociation* main = RpAnimBlendClumpGetMainAssociation((RpClump*)ped->m_rwObject, &second, &blend_amount); if (main){ state->animId = main->animId; - state->time = 255.0f / 4.0f * max(0.0f, min(4.0f, main->currentTime)); - state->speed = 255.0f / 3.0f * max(0.0f, min(3.0f, main->speed)); + state->time = 255.0f / 4.0f * Max(0.0f, Min(4.0f, main->currentTime)); + state->speed = 255.0f / 3.0f * Max(0.0f, Min(3.0f, main->speed)); }else{ state->animId = 3; state->time = 0; @@ -375,9 +375,9 @@ void CReplay::StorePedAnimation(CPed *ped, CStoredAnimationState *state) } if (second) { state->secAnimId = second->animId; - state->secTime = 255.0f / 4.0f * max(0.0f, min(4.0f, second->currentTime)); - state->secSpeed = 255.0f / 3.0f * max(0.0f, min(3.0f, second->speed)); - state->blendAmount = 255.0f / 2.0f * max(0.0f, min(2.0f, blend_amount)); + state->secTime = 255.0f / 4.0f * Max(0.0f, Min(4.0f, second->currentTime)); + state->secSpeed = 255.0f / 3.0f * Max(0.0f, Min(3.0f, second->speed)); + state->blendAmount = 255.0f / 2.0f * Max(0.0f, Min(2.0f, blend_amount)); }else{ state->secAnimId = 0; state->secTime = 0; @@ -387,9 +387,9 @@ void CReplay::StorePedAnimation(CPed *ped, CStoredAnimationState *state) CAnimBlendAssociation* partial = RpAnimBlendClumpGetMainPartialAssociation((RpClump*)ped->m_rwObject); if (partial) { state->partAnimId = partial->animId; - state->partAnimTime = 255.0f / 4.0f * max(0.0f, min(4.0f, partial->currentTime)); - state->partAnimSpeed = 255.0f / 3.0f * max(0.0f, min(3.0f, partial->speed)); - state->partBlendAmount = 255.0f / 2.0f * max(0.0f, min(2.0f, partial->blendAmount)); + state->partAnimTime = 255.0f / 4.0f * Max(0.0f, Min(4.0f, partial->currentTime)); + state->partAnimSpeed = 255.0f / 3.0f * Max(0.0f, Min(3.0f, partial->speed)); + state->partBlendAmount = 255.0f / 2.0f * Max(0.0f, Min(2.0f, partial->blendAmount)); }else{ state->partAnimId = 0; state->partAnimTime = 0; @@ -408,9 +408,9 @@ void CReplay::StoreDetailedPedAnimation(CPed *ped, CStoredDetailedAnimationState CAnimBlendAssociation* assoc = RpAnimBlendClumpGetMainAssociation_N((RpClump*)ped->m_rwObject, i); if (assoc){ state->aAnimId[i] = assoc->animId; - state->aCurTime[i] = 255.0f / 4.0f * max(0.0f, min(4.0f, assoc->currentTime)); - state->aSpeed[i] = 255.0f / 3.0f * max(0.0f, min(3.0f, assoc->speed)); - state->aBlendAmount[i] = 255.0f / 2.0f * max(0.0f, min(2.0f, assoc->blendAmount)); + state->aCurTime[i] = 255.0f / 4.0f * Max(0.0f, Min(4.0f, assoc->currentTime)); + state->aSpeed[i] = 255.0f / 3.0f * Max(0.0f, Min(3.0f, assoc->speed)); + state->aBlendAmount[i] = 255.0f / 2.0f * Max(0.0f, Min(2.0f, assoc->blendAmount)); state->aFlags[i] = assoc->flags; if (assoc->callbackType == CAnimBlendAssociation::CB_FINISH || assoc->callbackType == CAnimBlendAssociation::CB_DELETE) { state->aFunctionCallbackID[i] = FindCBFunctionID(assoc->callback); @@ -431,9 +431,9 @@ void CReplay::StoreDetailedPedAnimation(CPed *ped, CStoredDetailedAnimationState CAnimBlendAssociation* assoc = RpAnimBlendClumpGetMainPartialAssociation_N((RpClump*)ped->m_rwObject, i); if (assoc) { state->aAnimId2[i] = assoc->animId; - state->aCurTime2[i] = 255.0f / 4.0f * max(0.0f, min(4.0f, assoc->currentTime)); - state->aSpeed2[i] = 255.0f / 3.0f * max(0.0f, min(3.0f, assoc->speed)); - state->aBlendAmount2[i] = 255.0f / 2.0f * max(0.0f, min(2.0f, assoc->blendAmount)); + state->aCurTime2[i] = 255.0f / 4.0f * Max(0.0f, Min(4.0f, assoc->currentTime)); + state->aSpeed2[i] = 255.0f / 3.0f * Max(0.0f, Min(3.0f, assoc->speed)); + state->aBlendAmount2[i] = 255.0f / 2.0f * Max(0.0f, Min(2.0f, assoc->blendAmount)); state->aFlags2[i] = assoc->flags; if (assoc->callbackType == CAnimBlendAssociation::CB_FINISH || assoc->callbackType == CAnimBlendAssociation::CB_DELETE) { state->aFunctionCallbackID2[i] = FindCBFunctionID(assoc->callback); @@ -625,9 +625,9 @@ void CReplay::StoreCarUpdate(CVehicle *vehicle, int id) vp->health = vehicle->m_fHealth / 4.0f; /* Not anticipated that health can be > 1000. */ vp->acceleration = vehicle->m_fGasPedal * 100.0f; vp->panels = vehicle->IsCar() ? ((CAutomobile*)vehicle)->Damage.m_panelStatus : 0; - vp->velocityX = 8000.0f * max(-4.0f, min(4.0f, vehicle->GetMoveSpeed().x)); /* 8000!? */ - vp->velocityY = 8000.0f * max(-4.0f, min(4.0f, vehicle->GetMoveSpeed().y)); - vp->velocityZ = 8000.0f * max(-4.0f, min(4.0f, vehicle->GetMoveSpeed().z)); + vp->velocityX = 8000.0f * Max(-4.0f, Min(4.0f, vehicle->GetMoveSpeed().x)); /* 8000!? */ + vp->velocityY = 8000.0f * Max(-4.0f, Min(4.0f, vehicle->GetMoveSpeed().y)); + vp->velocityZ = 8000.0f * Max(-4.0f, Min(4.0f, vehicle->GetMoveSpeed().z)); vp->mi = vehicle->GetModelIndex(); vp->primary_color = vehicle->m_currentColour1; vp->secondary_color = vehicle->m_currentColour2; @@ -1501,9 +1501,9 @@ void CReplay::ProcessLookAroundCam(void) --FramesActiveLookAroundCam; fBetaAngleLookAroundCam += x_moved; if (CPad::NewMouseControllerState.LMB && CPad::NewMouseControllerState.RMB) - fDistanceLookAroundCam = max(3.0f, min(15.0f, fDistanceLookAroundCam + 2.0f * y_moved)); + fDistanceLookAroundCam = Max(3.0f, Min(15.0f, fDistanceLookAroundCam + 2.0f * y_moved)); else - fAlphaAngleLookAroundCam = max(0.1f, min(1.5f, fAlphaAngleLookAroundCam + y_moved)); + fAlphaAngleLookAroundCam = Max(0.1f, Min(1.5f, fAlphaAngleLookAroundCam + y_moved)); CVector camera_pt( fDistanceLookAroundCam * Sin(fBetaAngleLookAroundCam) * Cos(fAlphaAngleLookAroundCam), fDistanceLookAroundCam * Cos(fBetaAngleLookAroundCam) * Cos(fAlphaAngleLookAroundCam), diff --git a/src/control/Script.cpp b/src/control/Script.cpp index c81cd050..7e87fc6e 100644 --- a/src/control/Script.cpp +++ b/src/control/Script.cpp @@ -1987,7 +1987,7 @@ int8 CRunningScript::ProcessCommandsFrom100To199(int32 command) car->AutoPilot.m_nCarMission = MISSION_GOTOCOORDS; car->m_status = STATUS_PHYSICS; car->bEngineOn = true; - car->AutoPilot.m_nCruiseSpeed = max(car->AutoPilot.m_nCruiseSpeed, 6); + car->AutoPilot.m_nCruiseSpeed = Max(car->AutoPilot.m_nCruiseSpeed, 6); car->AutoPilot.m_nTimeToStartMission = CTimer::GetTimeInMilliseconds(); return 0; } @@ -1999,7 +1999,7 @@ int8 CRunningScript::ProcessCommandsFrom100To199(int32 command) CCarCtrl::JoinCarWithRoadSystem(car); car->AutoPilot.m_nCarMission = MISSION_CRUISE; car->bEngineOn = true; - car->AutoPilot.m_nCruiseSpeed = max(car->AutoPilot.m_nCruiseSpeed, 6); + car->AutoPilot.m_nCruiseSpeed = Max(car->AutoPilot.m_nCruiseSpeed, 6); car->AutoPilot.m_nTimeToStartMission = CTimer::GetTimeInMilliseconds(); return 0; } @@ -2083,7 +2083,7 @@ int8 CRunningScript::ProcessCommandsFrom100To199(int32 command) CollectParameters(&m_nIp, 2); CVehicle* car = CPools::GetVehiclePool()->GetAt(ScriptParams[0]); assert(car); - car->AutoPilot.m_nCruiseSpeed = min(*(float*)&ScriptParams[1], 60.0f * car->pHandling->Transmission.fUnkMaxVelocity); + car->AutoPilot.m_nCruiseSpeed = Min(*(float*)&ScriptParams[1], 60.0f * car->pHandling->Transmission.fUnkMaxVelocity); return 0; } case COMMAND_SET_CAR_DRIVING_STYLE: |