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-rw-r--r--src/control/Darkel.cpp4
-rw-r--r--src/control/Garages.cpp2
-rw-r--r--src/control/Pickups.cpp2
3 files changed, 4 insertions, 4 deletions
diff --git a/src/control/Darkel.cpp b/src/control/Darkel.cpp
index e44cdda9..1356638f 100644
--- a/src/control/Darkel.cpp
+++ b/src/control/Darkel.cpp
@@ -73,7 +73,7 @@ CDarkel::DrawMessages()
{
CFont::SetJustifyOff();
CFont::SetBackgroundOff();
- CFont::SetCentreSize(SCREEN_SCALE_FROM_RIGHT(30.0f));
+ CFont::SetCentreSize(SCREEN_SCALE_X(610.0f));
CFont::SetCentreOn();
CFont::SetPropOn();
uint32 timePassedSinceStart = CTimer::GetTimeInMilliseconds() - TimeOfFrenzyStart;
@@ -127,7 +127,7 @@ CDarkel::DrawMessages()
uint32 timePassedSinceStart = CTimer::GetTimeInMilliseconds() - TimeOfFrenzyStart;
if (CTimer::GetTimeInMilliseconds() - TimeOfFrenzyStart < 5000) {
CFont::SetBackgroundOff();
- CFont::SetCentreSize(SCREEN_SCALE_FROM_RIGHT(20.0f));
+ CFont::SetCentreSize(SCREEN_SCALE_X(620.0f));
CFont::SetCentreOn();
CFont::SetScale(SCREEN_SCALE_X(1.5f), SCREEN_SCALE_Y(1.5f));
CFont::SetJustifyOff();
diff --git a/src/control/Garages.cpp b/src/control/Garages.cpp
index 44a961c9..b27b3c20 100644
--- a/src/control/Garages.cpp
+++ b/src/control/Garages.cpp
@@ -1341,7 +1341,7 @@ void CGarages::PrintMessages()
CFont::SetPropOn();
CFont::SetJustifyOff();
CFont::SetBackgroundOff();
- CFont::SetCentreSize(SCREEN_SCALE_FROM_RIGHT(50.0f));
+ CFont::SetCentreSize(SCREEN_SCALE_X(590.0f));
CFont::SetCentreOn();
CFont::SetFontStyle(FONT_LOCALE(FONT_STANDARD));
CFont::SetColor(CRGBA(0, 0, 0, 255));
diff --git a/src/control/Pickups.cpp b/src/control/Pickups.cpp
index 3d76fe5b..7e7ef321 100644
--- a/src/control/Pickups.cpp
+++ b/src/control/Pickups.cpp
@@ -369,7 +369,7 @@ CPickup::Update(CPlayerPed *player, CVehicle *vehicle, int playerId)
if (weaponType < WEAPONTYPE_TOTALWEAPONS && CDarkel::FrenzyOnGoing()) {
isPickupTouched = false;
m_bWasControlMessageShown = false;
- } else if (weaponType != WEAPONTYPE_UNARMED) {
+ } else if (weaponType < WEAPONTYPE_TOTALWEAPONS && weaponType != WEAPONTYPE_UNARMED) {
uint32 slot = CWeaponInfo::GetWeaponInfo(weaponType)->m_nWeaponSlot;
eWeaponType plrWeaponSlot = FindPlayerPed()->GetWeapon(slot).m_eWeaponType;
if (plrWeaponSlot != weaponType) {