diff options
Diffstat (limited to '')
-rw-r--r-- | src/control/AutoPilot.cpp | 66 | ||||
-rw-r--r-- | src/control/Garages.cpp | 98 | ||||
-rw-r--r-- | src/control/Garages.h | 2 | ||||
-rw-r--r-- | src/control/Phones.cpp | 33 | ||||
-rw-r--r-- | src/control/Pickups.cpp | 58 | ||||
-rw-r--r-- | src/control/Script5.cpp | 38 |
6 files changed, 231 insertions, 64 deletions
diff --git a/src/control/AutoPilot.cpp b/src/control/AutoPilot.cpp index db72548f..d7c17a68 100644 --- a/src/control/AutoPilot.cpp +++ b/src/control/AutoPilot.cpp @@ -50,45 +50,45 @@ void CAutoPilot::RemoveOnePathNode() #ifdef COMPATIBLE_SAVES void CAutoPilot::Save(uint8*& buf) { - WriteSaveBuf<int32>(buf, m_nCurrentRouteNode); - WriteSaveBuf<int32>(buf, m_nNextRouteNode); - WriteSaveBuf<int32>(buf, m_nPrevRouteNode); - WriteSaveBuf<int32>(buf, m_nTimeEnteredCurve); - WriteSaveBuf<int32>(buf, m_nTimeToSpendOnCurrentCurve); - WriteSaveBuf<uint32>(buf, m_nCurrentPathNodeInfo); - WriteSaveBuf<uint32>(buf, m_nNextPathNodeInfo); - WriteSaveBuf<uint32>(buf, m_nPreviousPathNodeInfo); - WriteSaveBuf<uint32>(buf, m_nAntiReverseTimer); - WriteSaveBuf<uint32>(buf, m_nTimeToStartMission); - WriteSaveBuf<int8>(buf, m_nPreviousDirection); - WriteSaveBuf<int8>(buf, m_nCurrentDirection); - WriteSaveBuf<int8>(buf, m_nNextDirection); - WriteSaveBuf<int8>(buf, m_nCurrentLane); - WriteSaveBuf<int8>(buf, m_nNextLane); - WriteSaveBuf<uint8>(buf, m_nDrivingStyle); - WriteSaveBuf<uint8>(buf, m_nCarMission); - WriteSaveBuf<uint8>(buf, m_nTempAction); - WriteSaveBuf<uint32>(buf, m_nTimeTempAction); - WriteSaveBuf<float>(buf, m_fMaxTrafficSpeed); - WriteSaveBuf<uint8>(buf, m_nCruiseSpeed); - WriteSaveBuf<uint8>(buf, m_nCruiseSpeedMultiplierType); - SkipSaveBuf(buf, 2); - WriteSaveBuf<float>(buf, m_fCruiseSpeedMultiplier); + WriteSaveBuf(buf, m_nCurrentRouteNode); + WriteSaveBuf(buf, m_nNextRouteNode); + WriteSaveBuf(buf, m_nPrevRouteNode); + WriteSaveBuf(buf, m_nTimeEnteredCurve); + WriteSaveBuf(buf, m_nTimeToSpendOnCurrentCurve); + WriteSaveBuf(buf, m_nCurrentPathNodeInfo); + WriteSaveBuf(buf, m_nNextPathNodeInfo); + WriteSaveBuf(buf, m_nPreviousPathNodeInfo); + WriteSaveBuf(buf, m_nAntiReverseTimer); + WriteSaveBuf(buf, m_nTimeToStartMission); + WriteSaveBuf(buf, m_nPreviousDirection); + WriteSaveBuf(buf, m_nCurrentDirection); + WriteSaveBuf(buf, m_nNextDirection); + WriteSaveBuf(buf, m_nCurrentLane); + WriteSaveBuf(buf, m_nNextLane); + WriteSaveBuf(buf, m_nDrivingStyle); + WriteSaveBuf(buf, m_nCarMission); + WriteSaveBuf(buf, m_nTempAction); + WriteSaveBuf(buf, m_nTimeTempAction); + WriteSaveBuf(buf, m_fMaxTrafficSpeed); + WriteSaveBuf(buf, m_nCruiseSpeed); + WriteSaveBuf(buf, m_nCruiseSpeedMultiplierType); + ZeroSaveBuf(buf, 2); + WriteSaveBuf(buf, m_fCruiseSpeedMultiplier); uint8 flags = 0; if (m_bSlowedDownBecauseOfCars) flags |= BIT(0); if (m_bSlowedDownBecauseOfPeds) flags |= BIT(1); if (m_bStayInCurrentLevel) flags |= BIT(2); if (m_bStayInFastLane) flags |= BIT(3); if (m_bIgnorePathfinding) flags |= BIT(4); - WriteSaveBuf<uint8>(buf, flags); - WriteSaveBuf<uint8>(buf, m_nSwitchDistance); - SkipSaveBuf(buf, 2); - WriteSaveBuf<float>(buf, m_vecDestinationCoors.x); - WriteSaveBuf<float>(buf, m_vecDestinationCoors.y); - WriteSaveBuf<float>(buf, m_vecDestinationCoors.z); - SkipSaveBuf(buf, 32); - WriteSaveBuf<int16>(buf, m_nPathFindNodesCount); - SkipSaveBuf(buf, 6); + WriteSaveBuf(buf, flags); + WriteSaveBuf(buf, m_nSwitchDistance); + ZeroSaveBuf(buf, 2); + WriteSaveBuf(buf, m_vecDestinationCoors.x); + WriteSaveBuf(buf, m_vecDestinationCoors.y); + WriteSaveBuf(buf, m_vecDestinationCoors.z); + ZeroSaveBuf(buf, 32); + WriteSaveBuf(buf, m_nPathFindNodesCount); + ZeroSaveBuf(buf, 6); } void CAutoPilot::Load(uint8*& buf) diff --git a/src/control/Garages.cpp b/src/control/Garages.cpp index 73d0781c..cbf17be9 100644 --- a/src/control/Garages.cpp +++ b/src/control/Garages.cpp @@ -29,13 +29,6 @@ #include "VarConsole.h" #include "SaveBuf.h" -#define CRUSHER_GARAGE_X1 (1135.5f) -#define CRUSHER_GARAGE_Y1 (57.0f) -#define CRUSHER_GARAGE_Z1 (-1.0f) -#define CRUSHER_GARAGE_X2 (1149.5f) -#define CRUSHER_GARAGE_Y2 (63.7f) -#define CRUSHER_GARAGE_Z2 (3.5f) - #define ROTATED_DOOR_OPEN_SPEED (0.015f) #define ROTATED_DOOR_CLOSE_SPEED (0.02f) #define DEFAULT_DOOR_OPEN_SPEED (0.035f) @@ -2640,8 +2633,53 @@ void CGarages::Save(uint8 * buf, uint32 * size) WriteSaveBuf(buf, aCarsInSafeHouses[j][i]); } } - for (int i = 0; i < NUM_GARAGES; i++) + for (int i = 0; i < NUM_GARAGES; i++) { +#ifdef COMPATIBLE_SAVES + WriteSaveBuf(buf, aGarages[i].m_eGarageType); + WriteSaveBuf(buf, aGarages[i].m_eGarageState); + WriteSaveBuf(buf, aGarages[i].m_nMaxStoredCars); + WriteSaveBuf(buf, aGarages[i].field_2); + WriteSaveBuf(buf, aGarages[i].m_bClosingWithoutTargetCar); + WriteSaveBuf(buf, aGarages[i].m_bDeactivated); + WriteSaveBuf(buf, aGarages[i].m_bResprayHappened); + ZeroSaveBuf(buf, 1); + WriteSaveBuf(buf, aGarages[i].m_nTargetModelIndex); + ZeroSaveBuf(buf, 4 + 4); + WriteSaveBuf(buf, aGarages[i].m_bDoor1PoolIndex); + WriteSaveBuf(buf, aGarages[i].m_bDoor2PoolIndex); + WriteSaveBuf(buf, aGarages[i].m_bDoor1IsDummy); + WriteSaveBuf(buf, aGarages[i].m_bDoor2IsDummy); + WriteSaveBuf(buf, aGarages[i].m_bRecreateDoorOnNextRefresh); + WriteSaveBuf(buf, aGarages[i].m_bRotatedDoor); + WriteSaveBuf(buf, aGarages[i].m_bCameraFollowsPlayer); + ZeroSaveBuf(buf, 1); + WriteSaveBuf(buf, aGarages[i].m_vecCorner1); + WriteSaveBuf(buf, aGarages[i].m_fInfZ); + WriteSaveBuf(buf, aGarages[i].m_vDir1); + WriteSaveBuf(buf, aGarages[i].m_vDir2); + WriteSaveBuf(buf, aGarages[i].m_fSupZ); + WriteSaveBuf(buf, aGarages[i].m_fDir1Len); + WriteSaveBuf(buf, aGarages[i].m_fDir2Len); + WriteSaveBuf(buf, aGarages[i].m_fInfX); + WriteSaveBuf(buf, aGarages[i].m_fSupX); + WriteSaveBuf(buf, aGarages[i].m_fInfY); + WriteSaveBuf(buf, aGarages[i].m_fSupY); + WriteSaveBuf(buf, aGarages[i].m_fDoorPos); + WriteSaveBuf(buf, aGarages[i].m_fDoorHeight); + WriteSaveBuf(buf, aGarages[i].m_fDoor1X); + WriteSaveBuf(buf, aGarages[i].m_fDoor1Y); + WriteSaveBuf(buf, aGarages[i].m_fDoor2X); + WriteSaveBuf(buf, aGarages[i].m_fDoor2Y); + WriteSaveBuf(buf, aGarages[i].m_fDoor1Z); + WriteSaveBuf(buf, aGarages[i].m_fDoor2Z); + WriteSaveBuf(buf, aGarages[i].m_nTimeToStartAction); + WriteSaveBuf(buf, aGarages[i].m_bCollectedCarsState); + ZeroSaveBuf(buf, 3 + 4); + ZeroSaveBuf(buf, sizeof(aGarages[i].m_sStoredCar)); +#else WriteSaveBuf(buf, aGarages[i]); +#endif + } //VALIDATESAVEBUF(*size); } @@ -2669,7 +2707,51 @@ void CGarages::Load(uint8* buf, uint32 size) } } for (int i = 0; i < NUM_GARAGES; i++) { +#ifdef COMPATIBLE_SAVES + ReadSaveBuf(&aGarages[i].m_eGarageType, buf); + ReadSaveBuf(&aGarages[i].m_eGarageState, buf); + ReadSaveBuf(&aGarages[i].m_nMaxStoredCars, buf); + ReadSaveBuf(&aGarages[i].field_2, buf); + ReadSaveBuf(&aGarages[i].m_bClosingWithoutTargetCar, buf); + ReadSaveBuf(&aGarages[i].m_bDeactivated, buf); + ReadSaveBuf(&aGarages[i].m_bResprayHappened, buf); + SkipSaveBuf(buf, 1); + ReadSaveBuf(&aGarages[i].m_nTargetModelIndex, buf); + SkipSaveBuf(buf, 4 + 4); + ReadSaveBuf(&aGarages[i].m_bDoor1PoolIndex, buf); + ReadSaveBuf(&aGarages[i].m_bDoor2PoolIndex, buf); + ReadSaveBuf(&aGarages[i].m_bDoor1IsDummy, buf); + ReadSaveBuf(&aGarages[i].m_bDoor2IsDummy, buf); + ReadSaveBuf(&aGarages[i].m_bRecreateDoorOnNextRefresh, buf); + ReadSaveBuf(&aGarages[i].m_bRotatedDoor, buf); + ReadSaveBuf(&aGarages[i].m_bCameraFollowsPlayer, buf); + SkipSaveBuf(buf, 1); + ReadSaveBuf(&aGarages[i].m_vecCorner1, buf); + ReadSaveBuf(&aGarages[i].m_fInfZ, buf); + ReadSaveBuf(&aGarages[i].m_vDir1, buf); + ReadSaveBuf(&aGarages[i].m_vDir2, buf); + ReadSaveBuf(&aGarages[i].m_fSupZ, buf); + ReadSaveBuf(&aGarages[i].m_fDir1Len, buf); + ReadSaveBuf(&aGarages[i].m_fDir2Len, buf); + ReadSaveBuf(&aGarages[i].m_fInfX, buf); + ReadSaveBuf(&aGarages[i].m_fSupX, buf); + ReadSaveBuf(&aGarages[i].m_fInfY, buf); + ReadSaveBuf(&aGarages[i].m_fSupY, buf); + ReadSaveBuf(&aGarages[i].m_fDoorPos, buf); + ReadSaveBuf(&aGarages[i].m_fDoorHeight, buf); + ReadSaveBuf(&aGarages[i].m_fDoor1X, buf); + ReadSaveBuf(&aGarages[i].m_fDoor1Y, buf); + ReadSaveBuf(&aGarages[i].m_fDoor2X, buf); + ReadSaveBuf(&aGarages[i].m_fDoor2Y, buf); + ReadSaveBuf(&aGarages[i].m_fDoor1Z, buf); + ReadSaveBuf(&aGarages[i].m_fDoor2Z, buf); + ReadSaveBuf(&aGarages[i].m_nTimeToStartAction, buf); + ReadSaveBuf(&aGarages[i].m_bCollectedCarsState, buf); + SkipSaveBuf(buf, 3 + 4); + SkipSaveBuf(buf, sizeof(aGarages[i].m_sStoredCar)); +#else ReadSaveBuf(&aGarages[i], buf); +#endif aGarages[i].m_pDoor1 = nil; aGarages[i].m_pDoor2 = nil; aGarages[i].m_pTarget = nil; diff --git a/src/control/Garages.h b/src/control/Garages.h index 2ab74606..5230b657 100644 --- a/src/control/Garages.h +++ b/src/control/Garages.h @@ -115,7 +115,7 @@ public: bool m_bClosingWithoutTargetCar; bool m_bDeactivated; bool m_bResprayHappened; - int m_nTargetModelIndex; + int32 m_nTargetModelIndex; CEntity *m_pDoor1; CEntity *m_pDoor2; uint8 m_bDoor1PoolIndex; diff --git a/src/control/Phones.cpp b/src/control/Phones.cpp index a962052f..41f9d766 100644 --- a/src/control/Phones.cpp +++ b/src/control/Phones.cpp @@ -18,6 +18,12 @@ #include "Replay.h" #endif +#ifdef COMPATIBLE_SAVES +#define PHONEINFO_SAVE_SIZE 0xA30 +#else +#define PHONEINFO_SAVE_SIZE sizeof(CPhoneInfo) +#endif + CPhoneInfo gPhoneInfo; bool CPhoneInfo::bDisplayingPhoneMessage; // is phone picked up @@ -201,11 +207,24 @@ INITSAVEBUF ReadSaveBuf(&m_nMax, buf); ReadSaveBuf(&m_nScriptPhonesMax, buf); for (int i = 0; i < NUMPHONES; i++) { +#ifdef COMPATIBLE_SAVES + ReadSaveBuf(&m_aPhones[i].m_vecPos, buf); + SkipSaveBuf(buf, 6 * 4); + ReadSaveBuf(&m_aPhones[i].m_repeatedMessagePickupStart, buf); + int32 tmp; + ReadSaveBuf(&tmp, buf); + // It's saved as building pool index in save file, convert it to true entity + m_aPhones[i].m_pEntity = tmp != 0 ? CPools::GetBuildingPool()->GetSlot(tmp - 1) : nil; + ReadSaveBuf(&m_aPhones[i].m_nState, buf); + ReadSaveBuf(&m_aPhones[i].m_visibleToCam, buf); + SkipSaveBuf(buf, 3); +#else ReadSaveBuf(&m_aPhones[i], buf); // It's saved as building pool index in save file, convert it to true entity if (m_aPhones[i].m_pEntity) { m_aPhones[i].m_pEntity = CPools::GetBuildingPool()->GetSlot((uintptr)m_aPhones[i].m_pEntity - 1); } +#endif } VALIDATESAVEBUF(size) } @@ -299,17 +318,29 @@ CPhoneInfo::Initialise(void) void CPhoneInfo::Save(uint8 *buf, uint32 *size) { - *size = sizeof(CPhoneInfo); + *size = PHONEINFO_SAVE_SIZE; INITSAVEBUF WriteSaveBuf(buf, m_nMax); WriteSaveBuf(buf, m_nScriptPhonesMax); for(int phoneId = 0; phoneId < NUMPHONES; phoneId++) { +#ifdef COMPATIBLE_SAVES + WriteSaveBuf(buf, m_aPhones[phoneId].m_vecPos); + ZeroSaveBuf(buf, 6 * 4); + WriteSaveBuf(buf, m_aPhones[phoneId].m_repeatedMessagePickupStart); + // Convert entity pointer to building pool index while saving + int32 tmp = m_aPhones[phoneId].m_pEntity ? CPools::GetBuildingPool()->GetJustIndex_NoFreeAssert((CBuilding*)m_aPhones[phoneId].m_pEntity) + 1 : 0; + WriteSaveBuf(buf, tmp); + WriteSaveBuf(buf, m_aPhones[phoneId].m_nState); + WriteSaveBuf(buf, m_aPhones[phoneId].m_visibleToCam); + ZeroSaveBuf(buf, 3); +#else CPhone* phone = WriteSaveBuf(buf, m_aPhones[phoneId]); // Convert entity pointer to building pool index while saving if (phone->m_pEntity) { phone->m_pEntity = (CEntity*) (CPools::GetBuildingPool()->GetJustIndex_NoFreeAssert((CBuilding*)phone->m_pEntity) + 1); } +#endif } VALIDATESAVEBUF(*size) } diff --git a/src/control/Pickups.cpp b/src/control/Pickups.cpp index b0b0952f..9233a172 100644 --- a/src/control/Pickups.cpp +++ b/src/control/Pickups.cpp @@ -35,6 +35,12 @@ #include "Streaming.h" #include "SaveBuf.h" +#ifdef COMPATIBLE_SAVES +#define PICKUPS_SAVE_SIZE 0x4440 +#else +#define PICKUPS_SAVE_SIZE sizeof(aPickUps) +#endif + CPickup CPickups::aPickUps[NUMPICKUPS]; int16 CPickups::NumMessages; int32 CPickups::aPickUpsCollected[NUMCOLLECTEDPICKUPS]; @@ -1442,6 +1448,31 @@ CPickups::Load(uint8 *buf, uint32 size) INITSAVEBUF for (int32 i = 0; i < NUMPICKUPS; i++) { +#ifdef COMPATIBLE_SAVES + ReadSaveBuf(&aPickUps[i].m_vecPos, buf); + ReadSaveBuf(&aPickUps[i].m_fRevenue, buf); + int32 tmp_pObject; + ReadSaveBuf(&tmp_pObject, buf); + int32 tmp_pExtraObject; + ReadSaveBuf(&tmp_pExtraObject, buf); + ReadSaveBuf(&aPickUps[i].m_nQuantity, buf); + ReadSaveBuf(&aPickUps[i].m_nTimer, buf); + ReadSaveBuf(&aPickUps[i].m_nMoneySpeed, buf); + ReadSaveBuf(&aPickUps[i].m_eModelIndex, buf); + ReadSaveBuf(&aPickUps[i].m_nIndex, buf); + memcpy(aPickUps[i].m_sTextKey, buf, sizeof(aPickUps[i].m_sTextKey)); + SkipSaveBuf(buf, sizeof(aPickUps[i].m_sTextKey)); + ReadSaveBuf(&aPickUps[i].m_eType, buf); + ReadSaveBuf(&aPickUps[i].m_bRemoved, buf); + uint8 flags; + ReadSaveBuf(&flags, buf); + aPickUps[i].m_bWasAmmoCollected = !!(flags & BIT(0)); + aPickUps[i].m_bWasControlMessageShown = !!(flags & BIT(1)); + SkipSaveBuf(buf, 3); + + aPickUps[i].m_pObject = aPickUps[i].m_eType != PICKUP_NONE && tmp_pObject != 0 ? CPools::GetObjectPool()->GetSlot(tmp_pObject - 1) : nil; + aPickUps[i].m_pExtraObject = aPickUps[i].m_eType != PICKUP_NONE && tmp_pExtraObject != 0 ? CPools::GetObjectPool()->GetSlot(tmp_pExtraObject - 1) : nil; +#else ReadSaveBuf(&aPickUps[i], buf); if (aPickUps[i].m_eType != PICKUP_NONE) { @@ -1450,7 +1481,7 @@ INITSAVEBUF if (aPickUps[i].m_pExtraObject != nil) aPickUps[i].m_pExtraObject = CPools::GetObjectPool()->GetSlot((uintptr)aPickUps[i].m_pExtraObject - 1); } - +#endif } ReadSaveBuf(&CollectedPickUpIndex, buf); @@ -1466,12 +1497,34 @@ VALIDATESAVEBUF(size) void CPickups::Save(uint8 *buf, uint32 *size) { - *size = sizeof(aPickUps); + *size = PICKUPS_SAVE_SIZE; *size += sizeof(uint16) + sizeof(uint16) + sizeof(aPickUpsCollected); INITSAVEBUF for (int32 i = 0; i < NUMPICKUPS; i++) { +#ifdef COMPATIBLE_SAVES + WriteSaveBuf(buf, aPickUps[i].m_vecPos); + WriteSaveBuf(buf, aPickUps[i].m_fRevenue); + int32 tmp = aPickUps[i].m_eType != PICKUP_NONE && aPickUps[i].m_pObject != nil ? CPools::GetObjectPool()->GetJustIndex_NoFreeAssert(aPickUps[i].m_pObject) + 1 : 0; + WriteSaveBuf(buf, tmp); + tmp = aPickUps[i].m_eType != PICKUP_NONE && aPickUps[i].m_pExtraObject != nil ? CPools::GetObjectPool()->GetJustIndex_NoFreeAssert(aPickUps[i].m_pExtraObject) + 1 : 0; + WriteSaveBuf(buf, tmp); + WriteSaveBuf(buf, aPickUps[i].m_nQuantity); + WriteSaveBuf(buf, aPickUps[i].m_nTimer); + WriteSaveBuf(buf, aPickUps[i].m_nMoneySpeed); + WriteSaveBuf(buf, aPickUps[i].m_eModelIndex); + WriteSaveBuf(buf, aPickUps[i].m_nIndex); + memcpy(buf, aPickUps[i].m_sTextKey, sizeof(aPickUps[i].m_sTextKey)); + SkipSaveBuf(buf, sizeof(aPickUps[i].m_sTextKey)); + WriteSaveBuf(buf, aPickUps[i].m_eType); + WriteSaveBuf(buf, aPickUps[i].m_bRemoved); + uint8 flags = 0; + if (aPickUps[i].m_bWasAmmoCollected) flags |= BIT(0); + if (aPickUps[i].m_bWasControlMessageShown) flags |= BIT(1); + WriteSaveBuf(buf, flags); + ZeroSaveBuf(buf, 3); +#else CPickup *buf_pickup = WriteSaveBuf(buf, aPickUps[i]); if (buf_pickup->m_eType != PICKUP_NONE) { if (buf_pickup->m_pObject != nil) @@ -1479,6 +1532,7 @@ INITSAVEBUF if (buf_pickup->m_pExtraObject != nil) buf_pickup->m_pExtraObject = (CObject*)(CPools::GetObjectPool()->GetJustIndex_NoFreeAssert(buf_pickup->m_pExtraObject) + 1); } +#endif } WriteSaveBuf(buf, CollectedPickUpIndex); diff --git a/src/control/Script5.cpp b/src/control/Script5.cpp index 88054f3f..f6036b50 100644 --- a/src/control/Script5.cpp +++ b/src/control/Script5.cpp @@ -2314,35 +2314,35 @@ VALIDATESAVEBUF(size) void CRunningScript::Save(uint8*& buf) { #ifdef COMPATIBLE_SAVES - SkipSaveBuf(buf, 8); + ZeroSaveBuf(buf, 8); WriteSaveBuf<int32>(buf, m_nId); for (int i = 0; i < 8; i++) - WriteSaveBuf<char>(buf, m_abScriptName[i]); - WriteSaveBuf<uint32>(buf, m_nIp); + WriteSaveBuf(buf, m_abScriptName[i]); + WriteSaveBuf(buf, m_nIp); #ifdef CHECK_STRUCT_SIZES static_assert(MAX_STACK_DEPTH == 6, "Compatibility loss: MAX_STACK_DEPTH != 6"); #endif for (int i = 0; i < MAX_STACK_DEPTH; i++) - WriteSaveBuf<uint32>(buf, m_anStack[i]); - WriteSaveBuf<uint16>(buf, m_nStackPointer); - SkipSaveBuf(buf, 2); + WriteSaveBuf(buf, m_anStack[i]); + WriteSaveBuf(buf, m_nStackPointer); + ZeroSaveBuf(buf, 2); #ifdef CHECK_STRUCT_SIZES static_assert(NUM_LOCAL_VARS + 8 + NUM_TIMERS == 106, "Compatibility loss: NUM_LOCAL_VARS + NUM_TIMERS != 106"); #endif for (int i = 0; i < NUM_LOCAL_VARS + 8 + NUM_TIMERS; i++) - WriteSaveBuf<int32>(buf, m_anLocalVariables[i]); - WriteSaveBuf<int32>(buf, m_nLocalsPointer); - WriteSaveBuf<bool>(buf, m_bIsActive); - WriteSaveBuf<bool>(buf, m_bCondResult); - WriteSaveBuf<bool>(buf, m_bIsMissionScript); - WriteSaveBuf<bool>(buf, m_bSkipWakeTime); - WriteSaveBuf<uint32>(buf, m_nWakeTime); - WriteSaveBuf<uint16>(buf, m_nAndOrState); - WriteSaveBuf<bool>(buf, m_bNotFlag); - WriteSaveBuf<bool>(buf, m_bDeatharrestEnabled); - WriteSaveBuf<bool>(buf, m_bDeatharrestExecuted); - WriteSaveBuf<bool>(buf, m_bMissionFlag); - SkipSaveBuf(buf, 2); + WriteSaveBuf(buf, m_anLocalVariables[i]); + WriteSaveBuf(buf, m_nLocalsPointer); + WriteSaveBuf(buf, m_bIsActive); + WriteSaveBuf(buf, m_bCondResult); + WriteSaveBuf(buf, m_bIsMissionScript); + WriteSaveBuf(buf, m_bSkipWakeTime); + WriteSaveBuf(buf, m_nWakeTime); + WriteSaveBuf(buf, m_nAndOrState); + WriteSaveBuf(buf, m_bNotFlag); + WriteSaveBuf(buf, m_bDeatharrestEnabled); + WriteSaveBuf(buf, m_bDeatharrestExecuted); + WriteSaveBuf(buf, m_bMissionFlag); + ZeroSaveBuf(buf, 2); #else WriteSaveBuf(buf, *this); #endif |