diff options
Diffstat (limited to 'src/control/Script9.cpp')
-rw-r--r-- | src/control/Script9.cpp | 775 |
1 files changed, 775 insertions, 0 deletions
diff --git a/src/control/Script9.cpp b/src/control/Script9.cpp new file mode 100644 index 00000000..5793ca50 --- /dev/null +++ b/src/control/Script9.cpp @@ -0,0 +1,775 @@ +#include "common.h" + +#include "Script.h" +#include "ScriptCommands.h" + +#include "Bridge.h" +#include "CarCtrl.h" +#include "Camera.h" +#include "CutsceneMgr.h" +#include "Ferry.h" +#include "Garages.h" +#include "GameLogic.h" +#include "Hud.h" +#include "Messages.h" +#include "Object.h" +#include "Pad.h" +#include "Ped.h" +#include "Pools.h" +#include "Remote.h" +#include "SpecialFX.h" +#include "Stats.h" +#include "Vehicle.h" +#include "World.h" + +// LCS: file done except TODOs (also check commented out strings) + +int8 CRunningScript::ProcessCommands1500To1599(int32 command) +{ + switch (command) { + case COMMAND_DISABLE_FERRY_PATH: + { + CollectParameters(&m_nIp, 1); + CFerry::DissableFerryPath(GET_INTEGER_PARAM(0)); + return 0; + } + case COMMAND_ENABLE_FERRY_PATH: + { + CollectParameters(&m_nIp, 1); + CFerry::EnableFerryPath(GET_INTEGER_PARAM(0)); + return 0; + } + case COMMAND_GET_CLOSEST_DOCKED_FERRY: + { + CollectParameters(&m_nIp, 2); + CFerry* pFerry = CFerry::GetClosestFerry(GET_FLOAT_PARAM(0), GET_FLOAT_PARAM(1)); + int id = -1; + if (pFerry && pFerry->IsDocked()) + id = pFerry->m_nFerryId; + SET_INTEGER_PARAM(0, id); + StoreParameters(&m_nIp, 1); + return 0; + } + case COMMAND_OPEN_FERRY_DOOR: + { + CollectParameters(&m_nIp, 1); + CFerry* pFerry = CFerry::GetFerry(GET_INTEGER_PARAM(0)); + script_assert(pFerry); + pFerry->OpenDoor(); + return 0; + } + case COMMAND_CLOSE_FERRY_DOOR: + { + CollectParameters(&m_nIp, 1); + CFerry* pFerry = CFerry::GetFerry(GET_INTEGER_PARAM(0)); + script_assert(pFerry); + pFerry->CloseDoor(); + return 0; + } + case COMMAND_IS_FERRY_DOOR_OPEN: + { + CollectParameters(&m_nIp, 1); + CFerry* pFerry = CFerry::GetFerry(GET_INTEGER_PARAM(0)); + script_assert(pFerry); + UpdateCompareFlag(pFerry->IsDoorOpen()); + return 0; + } + case COMMAND_IS_FERRY_DOOR_CLOSED: + { + CollectParameters(&m_nIp, 1); + CFerry* pFerry = CFerry::GetFerry(GET_INTEGER_PARAM(0)); + script_assert(pFerry); + UpdateCompareFlag(pFerry->IsDoorClosed()); + return 0; + } + case COMMAND_SKIP_FERRY_TO_NEXT_DOCK: + { + CollectParameters(&m_nIp, 1); + CFerry* pFerry = CFerry::GetFerry(GET_INTEGER_PARAM(0)); + script_assert(pFerry); + pFerry->SkipFerryToNextDock(); + return 0; + } + case COMMAND_SET_CHAR_DROPS_WEAPONS_ON_DEATH: + { + CollectParameters(&m_nIp, 2); + CPed* pPed = CPools::GetPedPool()->GetAt(GET_INTEGER_PARAM(0)); + script_assert(pPed); + pPed->bDropsWeaponsOnDeath = (GET_INTEGER_PARAM(1) != 0); + return 0; + } + case COMMAND_IS_CHAR_CROUCHING: + { + CollectParameters(&m_nIp, 1); + CPed* pPed = CPools::GetPedPool()->GetAt(GET_INTEGER_PARAM(0)); + script_assert(pPed); + UpdateCompareFlag(pPed->bIsDucking); + return 0; + } + case COMMAND_GET_FERRY_BOARDING_SPACE: + { + CollectParameters(&m_nIp, 4); + CFerry* pFerry = CFerry::GetFerry(GET_INTEGER_PARAM(0)); + script_assert(pFerry); + CVector space = pFerry->GetBoardingSpace((CFerry::eSpaceUse)GET_INTEGER_PARAM(1), (CFerry::eSpaceStyle)GET_INTEGER_PARAM(2), GET_INTEGER_PARAM(3)); + SET_FLOAT_PARAM(0, space.x); + SET_FLOAT_PARAM(1, space.y); + StoreParameters(&m_nIp, 2); + return 0; + } + case COMMAND_GET_FERRY_HEADING: + { + CollectParameters(&m_nIp, 1); + CFerry* pFerry = CFerry::GetFerry(GET_INTEGER_PARAM(0)); + script_assert(pFerry); + float fHeading = Atan2(-pFerry->GetForward().x, pFerry->GetForward().y); + SET_FLOAT_PARAM(0, fHeading); + StoreParameters(&m_nIp, 1); + return 0; + } + case COMMAND_SET_FERRIES_DISABLED: + { + CollectParameters(&m_nIp, 2); + CFerry::SetFerriesDisabled(GET_INTEGER_PARAM(1)); + return 0; + } + case COMMAND_COMPLETE_FERRY_DOOR_MOVEMENT: + { + CollectParameters(&m_nIp, 1); + CFerry* pFerry = CFerry::GetFerry(GET_INTEGER_PARAM(0)); + script_assert(pFerry); + pFerry->CompleteDorrMovement(); + return 0; + } + case COMMAND_OVERRIDE_CAR_REMOTE_CONTROL: + { + CollectParameters(&m_nIp, 2); + CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(GET_INTEGER_PARAM(0)); + script_assert(pVehicle); + pVehicle->SetStatus(STATUS_PLAYER_REMOTE); + CVehicle::bDisableRemoteDetonation = true; + CWorld::Players[CWorld::PlayerInFocus].m_pRemoteVehicle = pVehicle; + pVehicle->RegisterReference((CEntity**)&CWorld::Players[CWorld::PlayerInFocus].m_pRemoteVehicle); + if (pVehicle->GetVehicleAppearance() == VEHICLE_APPEARANCE_HELI || pVehicle->GetVehicleAppearance() == VEHICLE_APPEARANCE_PLANE) { + TheCamera.TakeControl(pVehicle, CCam::MODE_CAM_ON_A_STRING, GET_INTEGER_PARAM(1) ? INTERPOLATION : JUMP_CUT, CAMCONTROL_SCRIPT); + TheCamera.SetZoomValueCamStringScript(0); + } + else { + TheCamera.TakeControl(pVehicle, CCam::MODE_1STPERSON, GET_INTEGER_PARAM(1) ? INTERPOLATION : JUMP_CUT, CAMCONTROL_SCRIPT); + script_assert(pVehicle->IsCar()); + ((CAutomobile*)pVehicle)->Damage.m_bSmashedDoorDoesntClose = true; + } + if (m_bIsMissionScript) + CTheScripts::MissionCleanUp.RemoveEntityFromList(GET_INTEGER_PARAM(0), CLEANUP_CAR); + if (FindPlayerVehicle()) + FindPlayerVehicle()->bCanBeDamaged = false; + return 0; + } + case COMMAND_CANCEL_REMOTE_MODE: + { + if (FindPlayerVehicle()) + FindPlayerVehicle()->bCanBeDamaged = true; + CRemote::TakeRemoteControlledCarFromPlayer(false); + CWorld::Players[CWorld::PlayerInFocus].field_D6 = false; + CWorld::Players[CWorld::PlayerInFocus].m_pRemoteVehicle = nil; + TheCamera.Restore(); + return 0; + } + case COMMAND_REGISTER_CAR_SOLD: + // CStats::CarsSold++; + return 0; + case COMMAND_ADD_MONEY_MADE_WITH_CAR_SALES: + CollectParameters(&m_nIp, 1); + // CStats::MoneyMadeWithCarSales += GET_INTEGER_PARAM(0); + return 0; + case COMMAND_SET_BRIDGE_STATE: + { + CollectParameters(&m_nIp, 1); +#ifdef GTA_BRIDGE + /* + * 0 = locked + * 1 = unlocked + * 2 = operational + */ + switch (GET_INTEGER_PARAM(0)) { + case 0: CBridge::ForceBridgeState(STATE_BRIDGE_LOCKED); break; + case 1: CBridge::ForceBridgeState(STATE_BRIDGE_ALWAYS_UNLOCKED); break; + case 2: + if (CBridge::State == STATE_LIFT_PART_IS_DOWN || CBridge::State == STATE_BRIDGE_ALWAYS_UNLOCKED) + CBridge::ForceBridgeState(STATE_LIFT_PART_ABOUT_TO_MOVE_UP); + else + CBridge::ForceBridgeState(STATE_LIFT_PART_MOVING_DOWN); + break; + default: script_assert(false); + } +#endif + return 0; + } + case COMMAND_SET_OBJECT_TURN_SPEED: + { + CollectParameters(&m_nIp, 4); + CObject* pObject = CPools::GetObjectPool()->GetAt(GET_INTEGER_PARAM(0)); + script_assert(pObject); + CVector vSpeed = GET_VECTOR_PARAM(1) / GAME_SPEED_TO_METERS_PER_SECOND; + pObject->SetTurnSpeed(vSpeed.x, vSpeed.y, vSpeed.z); + return 0; + } + case COMMAND_SET_OBJECT_MASS: + { + CollectParameters(&m_nIp, 4); + CObject* pObject = CPools::GetObjectPool()->GetAt(GET_INTEGER_PARAM(0)); + script_assert(pObject); + pObject->m_fMass = GET_FLOAT_PARAM(1); + pObject->m_fTurnMass = GET_FLOAT_PARAM(2); + pObject->m_fAirResistance = GET_FLOAT_PARAM(3); + if (pObject->m_fMass < 99998.0f) { + pObject->bInfiniteMass = false; + pObject->m_phy_flagA08 = false; + pObject->bAffectedByGravity = true; + } + else { + pObject->bInfiniteMass = true; + pObject->m_phy_flagA08 = true; + pObject->bAffectedByGravity = false; + } + return 0; + } + case COMMAND_HAS_CUTSCENE_LOADED: + UpdateCompareFlag(CCutsceneMgr::ms_cutsceneLoadStatus == CUTSCENE_LOADED); + return 0; + case COMMAND_SET_UNIQUE_JUMPS_FOUND: + CollectParameters(&m_nIp, 1); + CStats::NumberOfUniqueJumpsFound = GET_INTEGER_PARAM(0); + return 0; + case COMMAND_SET_HIDDEN_PACKAGES_COLLECTED: + CollectParameters(&m_nIp, 1); + CWorld::Players[CWorld::PlayerInFocus].m_nCollectedPackages = GET_INTEGER_PARAM(0); + return 0; + case COMMAND_REGISTER_BIKE_SOLD: + // CStats::BikesSold++; + return 0; + case COMMAND_ADD_MONEY_MADE_WITH_BIKE_SALES: + CollectParameters(&m_nIp, 1); + // CStats::MoneyMadeWithBikeSales += GET_INTEGER_PARAM(0); + return 0; + case COMMAND_REGISTER_PACKAGE_SMUGGLED: + // CStats::PackagesSmuggled++; + return 0; + case COMMAND_REGISTER_SMUGGLER_WASTED: + // CStats::SmugglersWasted++; + return 0; + case COMMAND_REGISTER_FASTEST_SMUGGLING_TIME: + CollectParameters(&m_nIp, 1); + // CStats::RegisterFastestSmugglingTime(GET_INTEGER_PARAM(0)); + return 0; + case COMMAND_SET_CHAR_DIVE_FROM_CAR: + { + CollectParameters(&m_nIp, 2); + CPed* pPed = CPools::GetPedPool()->GetAt(GET_INTEGER_PARAM(0)); + CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(GET_INTEGER_PARAM(1)); + script_assert(pPed); + pPed->bRespondsToThreats = true; + pPed->SetEvasiveDive(pVehicle, 1); + return 0; + } + case COMMAND_WRECK_CAR: + { + CollectParameters(&m_nIp, 1); + CAutomobile* pVehicle = (CAutomobile*)CPools::GetVehiclePool()->GetAt(GET_INTEGER_PARAM(0)); + script_assert(pVehicle); + script_assert(pVehicle->IsCar()); + pVehicle->m_fHealth = 0.0f; + pVehicle->SetStatus(STATUS_WRECKED); + pVehicle->bRenderScorched = true; + pVehicle->Damage.FuckCarCompletely(); + if (pVehicle->GetModelIndex() != MI_RCBANDIT) { + pVehicle->SetBumperDamage(CAR_BUMP_FRONT, VEHBUMPER_FRONT); + pVehicle->SetBumperDamage(CAR_BUMP_REAR, VEHBUMPER_REAR); + pVehicle->SetDoorDamage(CAR_BONNET, DOOR_BONNET); + pVehicle->SetDoorDamage(CAR_BOOT, DOOR_BOOT); + pVehicle->SetDoorDamage(CAR_DOOR_LF, DOOR_FRONT_LEFT); + pVehicle->SetDoorDamage(CAR_DOOR_RF, DOOR_FRONT_RIGHT); + pVehicle->SetDoorDamage(CAR_DOOR_LR, DOOR_REAR_LEFT); + pVehicle->SetDoorDamage(CAR_DOOR_RR, DOOR_REAR_RIGHT); + } + pVehicle->m_bombType = CARBOMB_NONE; + pVehicle->bEngineOn = false; + pVehicle->bLightsOn = false; + pVehicle->m_fHealth = 0.0f; + pVehicle->m_nBombTimer = 0; + pVehicle->m_bSirenOrAlarm = false; + return 0; + } + case COMMAND_ADD_MONEY_MADE_IN_COACH: + CollectParameters(&m_nIp, 1); + // CStats::MoneyMadeInCoach += GET_INTEGER_PARAM(0); + return 0; + case COMMAND_ADD_MONEY_MADE_COLLECTING_TRASH: + CollectParameters(&m_nIp, 1); + // CStats::MoneyMadeCollectingTrash += GET_INTEGER_PARAM(0); + return 0; + case COMMAND_REGISTER_HITMAN_KILLED: + // CStats::HitmenKilled++; + return 0; + case COMMAND_REGISTER_GUARDIAN_ANGEL_MISSION_PASSED: + // CStats::GaurdianAngelMissionsPassed++; + return 0; + case COMMAND_REGISTER_HIGHEST_GUARDIAN_ANGEL_JUSTICE_DISHED: + CollectParameters(&m_nIp, 1); + // CStats::RegisterHighestGaurdianAngelJusticeDished(GET_INTEGER_PARAM(0)); + return 0; + case COMMAND_REGISTER_BEST_BANDIT_LAP_TIME: + CollectParameters(&m_nIp, 2); + // CStats::RegisterBestBanditLapTime(GET_INTEGER_PARAM(0), GET_INTEGER_PARAM(1)); + return 0; + case COMMAND_REGISTER_BEST_BANDIT_POSITION: + CollectParameters(&m_nIp, 2); + // CStats::RegisterBestBanditPosition(GET_INTEGER_PARAM(0), GET_INTEGER_PARAM(1)); + return 0; + case COMMAND_REGISTER_MOST_TIME_LEFT_TRAIN_RACE: + CollectParameters(&m_nIp, 1); + // CStats::RegisterMostTimeLeftTrainRace(GET_INTEGER_PARAM(0)); + return 0; + case COMMAND_REGISTER_HIGHEST_TRAIN_CASH_EARNED: + CollectParameters(&m_nIp, 1); + // CStats::RegisterHighestTrainCashEarned(GET_INTEGER_PARAM(0)); + return 0; + case COMMAND_REGISTER_FASTEST_HELI_RACE_TIME: + // CStats::RegisterFastestHeliRaceTime(GET_INTEGER_PARAM(0)); + CollectParameters(&m_nIp, 1); + return 0; + case COMMAND_REGISTER_BEST_HELI_RACE_POSITION: + // CStats::RegisterBestHeliRacePosition(GET_INTEGER_PARAM(0)); + CollectParameters(&m_nIp, 1); + return 0; + case COMMAND_REGISTER_OUTFIT_CHANGE: + // CStats::NumberOutfitChanges++; + return 0; + case COMMAND_REGISTER_STREET_RACE_FASTEST_TIME: + // CStats::RegisterStreetRaceFastestTime(GET_INTEGER_PARAM(0), GET_INTEGER_PARAM(1)); + CollectParameters(&m_nIp, 2); + return 0; + case COMMAND_REGISTER_STREET_RACE_FASTEST_LAP: + CollectParameters(&m_nIp, 2); + // CStats::RegisterStreetRaceFastestLap(GET_INTEGER_PARAM(0), GET_INTEGER_PARAM(1)); + return 0; + case COMMAND_REGISTER_STREET_RACE_BEST_POSITION: + CollectParameters(&m_nIp, 2); + // CStats::RegisterStreetRaceBestPosition(GET_INTEGER_PARAM(0), GET_INTEGER_PARAM(1)); + return 0; + case COMMAND_HAS_OBJECT_BEEN_DAMAGED_BY_WEAPON: + { + CollectParameters(&m_nIp, 2); + CObject* pObject = CPools::GetObjectPool()->GetAt(GET_INTEGER_PARAM(0)); + bool result = false; + if (!pObject) { + printf("HAS_OBJECT_BEEN_DAMAGED_BY_WEAPON - Object doesn\'t exist\n"); + } + else { + if (GET_INTEGER_PARAM(1) == WEAPONTYPE_ANYMELEE || GET_INTEGER_PARAM(1) == WEAPONTYPE_ANYWEAPON) + result = CheckDamagedWeaponType(pObject->m_nLastWeaponToDamage, GET_INTEGER_PARAM(1)); + else + result = GET_INTEGER_PARAM(1) == pObject->m_nLastWeaponToDamage; + } + UpdateCompareFlag(result); + return 0; + } + case COMMAND_CLEAR_OBJECT_LAST_WEAPON_DAMAGE: + { + CollectParameters(&m_nIp, 1); + CObject* pObject = CPools::GetObjectPool()->GetAt(GET_INTEGER_PARAM(0)); + if (!pObject) + printf("CLEAR_OBJECT_LAST_WEAPON_DAMAGE - pObject doesn\'t exist"); + else + pObject->m_nLastWeaponToDamage = -1; + return 0; + } + case COMMAND_SET_CAR_TURN_SPEED: + { + CollectParameters(&m_nIp, 4); + CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(GET_INTEGER_PARAM(0)); + script_assert(pVehicle); + CVector vSpeed = GET_VECTOR_PARAM(1) / GAME_SPEED_TO_METERS_PER_SECOND; + pVehicle->SetTurnSpeed(vSpeed.x, vSpeed.y, vSpeed.z); + return 0; + } + case COMMAND_SET_CAR_MOVE_SPEED: + { + CollectParameters(&m_nIp, 4); + CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(GET_INTEGER_PARAM(0)); + script_assert(pVehicle); + CVector vSpeed = GET_VECTOR_PARAM(1) / GAME_SPEED_TO_METERS_PER_SECOND; + pVehicle->SetMoveSpeed(vSpeed); + return 0; + } + case COMMAND_SET_OBJECT_PROOFS: + { + CollectParameters(&m_nIp, 6); + CObject* pObject = CPools::GetObjectPool()->GetAt(GET_INTEGER_PARAM(0)); + script_assert(pObject); + pObject->bBulletProof = (GET_INTEGER_PARAM(1) != 0); + pObject->bFireProof = (GET_INTEGER_PARAM(2) != 0); + pObject->bExplosionProof = (GET_INTEGER_PARAM(3) != 0); + pObject->bCollisionProof = (GET_INTEGER_PARAM(4) != 0); + pObject->bMeleeProof = (GET_INTEGER_PARAM(5) != 0); + return 0; + } + case COMMAND_GET_CAMERA_PED_ZOOM_INDICATOR: + if (TheCamera.Cams[TheCamera.ActiveCam].Mode == CCam::MODE_FOLLOWPED) + SET_INTEGER_PARAM(0, TheCamera.PedZoomIndicator); + else + SET_INTEGER_PARAM(0, -1); + StoreParameters(&m_nIp, 1); + return 0; + case COMMAND_SET_CAMERA_PED_ZOOM_INDICATOR: + CollectParameters(&m_nIp, 1); + if (TheCamera.Cams[TheCamera.ActiveCam].Mode == CCam::MODE_FOLLOWPED) + TheCamera.PedZoomIndicator = GET_INTEGER_PARAM(0); + return 0; + case COMMAND_GET_CAR_ORIENTATION: + { + CollectParameters(&m_nIp, 1); + CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(GET_INTEGER_PARAM(0)); + script_assert(pVehicle); + SET_FLOAT_PARAM(1, LimitAngleOnCircle(RADTODEG(Asin(pVehicle->GetForward().z)))); + SET_FLOAT_PARAM(2, LimitAngleOnCircle(RADTODEG(Atan2(-pVehicle->GetForward().x, pVehicle->GetForward().y)))); + SET_FLOAT_PARAM(0, LimitAngleOnCircle(RADTODEG(Atan2(-pVehicle->GetRight().z, pVehicle->GetUp().z)))); + StoreParameters(&m_nIp, 3); + return 0; + } + case COMMAND_SET_CAR_ORIENTATION: + { + CollectParameters(&m_nIp, 4); + CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(GET_INTEGER_PARAM(0)); + script_assert(pVehicle); + pVehicle->SetOrientation(DEGTORAD(GET_FLOAT_PARAM(2)), DEGTORAD(GET_FLOAT_PARAM(1)), DEGTORAD(GET_FLOAT_PARAM(3))); + return 0; + } + case COMMAND_IS_DEBUG_MENU_ON: + // on PS2 it's something actual - TODO + UpdateCompareFlag(false); + return 0; + case COMMAND_OPEN_VAN_BACK_DOORS: + { + CollectParameters(&m_nIp, 1); + CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(GET_INTEGER_PARAM(0)); + assert(pVehicle); + pVehicle->ProcessOpenDoor(CAR_DOOR_RR, ANIM_STD_VAN_OPEN_DOOR_REAR_RHS, 1.0f); + pVehicle->ProcessOpenDoor(CAR_DOOR_LR, ANIM_STD_VAN_OPEN_DOOR_REAR_LHS, 1.0f); + return 0; + } + case COMMAND_GET_CHAR_THREAT_CHAR: + { + CollectParameters(&m_nIp, 1); + CPed* pPed = CPools::GetPedPool()->GetAt(GET_INTEGER_PARAM(0)); + script_assert(pPed); + SET_INTEGER_PARAM(0, 0); + CEntity* pThreat = pPed->m_threatEntity; + if (pThreat && pThreat->IsPed()) + SET_INTEGER_PARAM(0, CPools::GetPedPool()->GetIndex((CPed*)pThreat)); + StoreParameters(&m_nIp, 1); + return 0; + } + case COMMAND_FREEZE_PED_ZOOM_SWITCH: + CollectParameters(&m_nIp, 1); + TheCamera.m_bFreezePedZoomSwitch = GET_INTEGER_PARAM(0); + return 0; + case COMMAND_SET_OBJECT_RENDERED_DAMAGED: + { + CollectParameters(&m_nIp, 1); + CObject* pObject = CPools::GetObjectPool()->GetAt(GET_INTEGER_PARAM(0)); + script_assert(pObject); + pObject->bRenderDamaged = true; + return 0; + } + case COMMAND_GET_RANDOM_CAR_IN_AREA_NO_SAVE: + { + CollectParameters(&m_nIp, 5); + int handle = -1; + uint32 i = CPools::GetVehiclePool()->GetSize(); + float infX = GET_FLOAT_PARAM(0); + float infY = GET_FLOAT_PARAM(1); + float supX = GET_FLOAT_PARAM(2); + float supY = GET_FLOAT_PARAM(3); + while (i-- && handle == -1) { + CVehicle* pVehicle = CPools::GetVehiclePool()->GetSlot(i); + if (!pVehicle) + continue; + if (pVehicle->GetVehicleAppearance() != VEHICLE_APPEARANCE_CAR && pVehicle->GetVehicleAppearance() != VEHICLE_APPEARANCE_BIKE) + continue; +#ifdef FIX_BUGS + if (pVehicle->m_fHealth <= 0.0f) +#else + if (pVehicle->m_fHealth == 0.0f) +#endif + continue; + if (pVehicle->GetModelIndex() != GET_INTEGER_PARAM(4) && GET_INTEGER_PARAM(4) >= 0) + continue; + if (pVehicle->VehicleCreatedBy != RANDOM_VEHICLE) + continue; + if (!pVehicle->IsWithinArea(infX, infY, supX, supY)) + continue; + handle = CPools::GetVehiclePool()->GetIndex(pVehicle); + } + SET_INTEGER_PARAM(0, handle); + StoreParameters(&m_nIp, 1); + return 0; + } + case COMMAND_IS_PLAYER_MADE_SAFE: + { + UpdateCompareFlag(CPad::GetPad(0)->IsPlayerControlsDisabledBy(PLAYERCONTROL_PLAYERINFO)); + return 0; + } + case COMMAND_PRINT_IF_FREE: + { + wchar* text = CTheScripts::GetTextByKeyFromScript(&m_nIp); + CollectParameters(&m_nIp, 2); + //CMessages::AddMessageIfFree(text, GET_INTEGER_PARAM(0), GET_INTEGER_PARAM(1)); TODO + return 0; + } + case COMMAND_IS_E3_BUILD: + UpdateCompareFlag(false); + return 0; + case COMMAND_DECLARE_FORT_STAUNTON_DESTROYED_FLAG: + CTheScripts::FSDestroyedFlag = (uint8*)GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL) - CTheScripts::ScriptSpace; + return 0; + case COMMAND_CLEAR_BIG_MESSAGES: + //CMessages::ClearBigMessagesOnly(); TODO + //CHud::ClearBigMessagesExcept(2, 2); TODO + CGarages::MessageEndTime = CGarages::MessageStartTime; + return 0; + case COMMAND_CLEAR_AREA_OF_OBJECTS: + { + CollectParameters(&m_nIp, 6); + uint32 i = CPools::GetObjectPool()->GetSize(); + float infX = GET_FLOAT_PARAM(0); + float infY = GET_FLOAT_PARAM(1); + float infZ = GET_FLOAT_PARAM(2); + float supX = GET_FLOAT_PARAM(3); + float supY = GET_FLOAT_PARAM(4); + float supZ = GET_FLOAT_PARAM(5); + while (i--) { + CObject* pObject = CPools::GetObjectPool()->GetSlot(i); + if (pObject && pObject->CanBeDeleted() && pObject->IsWithinArea(infX, infY, infZ, supX, supY, supZ)) { + pObject->DeleteRwObject(); + CWorld::Remove(pObject); + delete pObject; + } + } + i = CPools::GetDummyPool()->GetSize(); + while (i--) { + CDummy* pDummy = CPools::GetDummyPool()->GetSlot(i); + if (pDummy && pDummy->IsObject() && pDummy->IsWithinArea(infX, infY, infZ, supX, supY, supZ)) { + pDummy->DeleteRwObject(); + CWorld::Remove(pDummy); + delete pDummy; + } + } + return 0; + } + case COMMAND_LOAD_NON_STANDARD_PED_ANIM: + CollectParameters(&m_nIp, 1); + CPed::LoadNonStandardPedAnim((eWaitState)GET_INTEGER_PARAM(0)); + return 0; + case COMMAND_UNLOAD_NON_STANDARD_PED_ANIM: + CollectParameters(&m_nIp, 1); + CPed::UnloadNonStandardPedAnim((eWaitState)GET_INTEGER_PARAM(0)); + return 0; + case COMMAND_1566: + CollectParameters(&m_nIp, 1); + return 0; + case COMMAND_BUILD_WORLD_GEOMETRY: + CollectParameters(&m_nIp, 1); + if (/*gBuildWorldGeom*/ false) { + //base::cWorldGeom::GetInstance()->Build(GET_INTEGER_PARAM(0)); + UpdateCompareFlag(true); + } + else { + UpdateCompareFlag(false); + } + return 0; + case COMMAND_STORE_BUILDING_SWAP: + CollectParameters(&m_nIp, 4); + // base::cWorldGeom::GetInstance()->StoreBuildingSwap(GET_INTEGER_PARAM(0), GET_INTEGER_PARAM(1), GET_INTEGER_PARAM(2), GET_INTEGER_PARAM(3) != 0); + return 0; + case COMMAND_IS_MULTIPLAYER_ACTIVE: + UpdateCompareFlag(false); // TODO? + return 0; + case COMMAND_GET_MULTIPLAYER_MODE: + SET_INTEGER_PARAM(0, 0); // TODO + StoreParameters(&m_nIp, 1); + return 0; + case COMMAND_MULTIPLAYER_SCRIPT_DONE: + //gbStartingScriptsFromLua = false; TODO? + return 0; + case COMMAND_IS_MULTIPLAYER_SERVER: + UpdateCompareFlag(false); // TODO? + return 0; + case COMMAND_IS_MULTIPLAYER_TEAM_GAME: + UpdateCompareFlag(false); // TODO? + return 0; + case COMMAND_GET_MULTIPLAYER_TEAM_ID: + SET_INTEGER_PARAM(0, 0); // TODO + StoreParameters(&m_nIp, 1); + return 0; + case COMMAND_DOES_SHORTCUT_TAXI_EXIST: + UpdateCompareFlag(CGameLogic::pShortCutTaxi != nil); + return 0; + case COMMAND_SET_ONSCREEN_TIMER_COLOUR: + CollectParameters(&m_nIp, 4); + // gbColour = CRGBA(GET_INTEGER_PARAM(0), GET_INTEGER_PARAM(1), GET_INTEGER_PARAM(2), GET_INTEGER_PARAM(3)); + return 0; + case COMMAND_SET_ONSCREEN_TIMER_BACKGROUND_COLOUR: + CollectParameters(&m_nIp, 4); + // gbColour2 = CRGBA(GET_INTEGER_PARAM(0), GET_INTEGER_PARAM(1), GET_INTEGER_PARAM(2), GET_INTEGER_PARAM(3)); + return 0; + case COMMAND_REMOVE_CAR_BOOT: + { + CollectParameters(&m_nIp, 1); + CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(GET_INTEGER_PARAM(0)); + script_assert(pVehicle); + script_assert(pVehicle->IsCar()); + CAutomobile* pAutomobile = (CAutomobile*)pVehicle; + pAutomobile->Damage.SetDoorStatus(DOOR_BOOT, DOOR_STATUS_MISSING); + pAutomobile->SetDoorDamage(CAR_BOOT, DOOR_BOOT, true); + return 0; + } + case COMMAND_ADD_POINT_3D_MARKER: + { + uint32 ip = m_nIp; + uint32 id = (uint32)(uintptr)GetPointerToScriptVariable(&ip, 0); + static CVector vPreviousLocation; + CollectParameters(&m_nIp, 7); + CVector pos = GET_VECTOR_PARAM(0); + if (pos.z <= MAP_Z_LOW_LIMIT) + pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y); + if (vPreviousLocation != pos) { + //C3dMarkers::CopyMarker(id, id - 1, 1, 1); + } + // TODO: 5 is not a valid type + //C3dMarkers::PlaceMarker(id, 5, pos, GET_FLOAT_PARAM(3) * 0.7f, GET_INTEGER_PARAM(4), GET_INTEGER_PARAM(5), GET_INTEGER_PARAM(6), 255, 128, 0.0f, 1); // TODO: 0, 100.0f, 1, 0 + vPreviousLocation = pos; + return 0; + } + case COMMAND_GET_VECTOR_FROM_MULTIPLAYER: + SET_VECTOR_PARAM(0, gVectorSetInLua); + StoreParameters(&m_nIp, 3); + return 0; + case COMMAND_PRINT_HELP_ALWAYS: + { + // CHud::mAlwaysAllowHelpText = true; // TODO + wchar* text = CTheScripts::GetTextByKeyFromScript(&m_nIp); + CHud::SetHelpMessage(text, false); // + false, true + return 0; + } + case COMMAND_PRINT_HELP_FOREVER_ALWAYS: + { + // CHud::mAlwaysAllowHelpText = true; // TODO + wchar* text = CTheScripts::GetTextByKeyFromScript(&m_nIp); + CHud::SetHelpMessage(text, false, true); // + true + return 0; + } + case COMMAND_SWITCH_FERRY_COLLISION: + CollectParameters(&m_nIp, 1); + CFerry::SwitchFerryCollision(GET_INTEGER_PARAM(0)); + return 0; + case COMMAND_SET_CHAR_MAX_HEALTH: + { + CollectParameters(&m_nIp, 2); + CPed* pPed = CPools::GetPedPool()->GetAt(GET_INTEGER_PARAM(0)); + script_assert(pPed); + pPed->m_fHealth = GET_INTEGER_PARAM(1); + pPed->m_fMaxHealth = GET_INTEGER_PARAM(1); + return 0; + } + case COMMAND_SET_CHAR_SHOOT_TIMER: + { + CollectParameters(&m_nIp, 2); + CPed* pPed = CPools::GetPedPool()->GetAt(GET_INTEGER_PARAM(0)); + script_assert(pPed); + pPed->m_nScriptShootTimer = GET_INTEGER_PARAM(1); + return 0; + } + case COMMAND_SET_CHAR_ATTACK_TIMER: + { + CollectParameters(&m_nIp, 2); + CPed* pPed = CPools::GetPedPool()->GetAt(GET_INTEGER_PARAM(0)); + script_assert(pPed); + pPed->m_nScriptAttackTimer = GET_INTEGER_PARAM(1); + return 0; + } + case COMMAND_SET_HELI_ROTOR_BLADES_FULLSPEED: + { + CollectParameters(&m_nIp, 1); + CAutomobile* pHeli = (CAutomobile*)CPools::GetVehiclePool()->GetAt(GET_INTEGER_PARAM(0)); + script_assert(pHeli); + if (pHeli->GetVehicleAppearance() == VEHICLE_APPEARANCE_HELI) + pHeli->m_aWheelSpeed[1] = 0.22f; + return 0; + } + case COMMAND_SET_CRUSHER_REWARD_MULTIPLIER: + { + CollectParameters(&m_nIp, 1); + // CGarages::CrusherRewardMultiplier = GET_INTEGER_PARAM(0); + return 0; + } + case COMMAND_SWAP_BUILDINGS: + { + CollectParameters(&m_nIp, 2); + // base::cWorldStream::Instance()->SwapBuilding(GET_INTEGER_PARAM(0), GET_INTEGER_PARAM(1)); + return 0; + } + case COMMAND_STREAM_BUILDING_SWAPS: + { + // UpdateCompareFlag(base::cWorldStream::Instance()->StreamBuildingSwaps()); + UpdateCompareFlag(true); + return 0; + } + case COMMAND_IS_WORLD_STREAMING_COMPLETE: + { + // UpdateCompareFlag(base::cWorldStream::Instance()->IsStreamingComplet()); + UpdateCompareFlag(true); + return 0; + } + case COMMAND_SWAP_TO_STREAMED_SECTOR: + { + // base::cWorldStream::Instance()->SwapToStreamedSector(); + return 0; + } + case COMMAND_SET_CHAR_ATTACKS_PLAYER_WITH_COPS: + { + CollectParameters(&m_nIp, 2); + CPed* pPed = CPools::GetPedPool()->GetAt(GET_INTEGER_PARAM(0)); + script_assert(pPed); + pPed->bAttacksPlayerWithCops = (GET_INTEGER_PARAM(1) != 0); + return 0; + } + case COMMAND_REGISTER_FACE_PLANT_DISTANCE: + CollectParameters(&m_nIp, 1); + //CStats::LongestFacePlantDist = Max(CStats::LongestFacePlantDist, GET_FLOAT_PARAM(0)); + return 0; + case COMMAND_REGISTER_MAX_SECONDS_ON_CARNAGE_LEFT: + CollectParameters(&m_nIp, 1); + //CStats::MaxSecondsOnCarnageLeft = Max(CStats::MaxSecondsOnCarnageLeft, GET_INTEGER_PARAM(0)); + return 0; + case COMMAND_REGISTER_MAX_KILLS_ON_RC_TRIAD: + CollectParameters(&m_nIp, 1); + //CStats::MaxKillsOnRcTriad = Max(CStats::MaxKillsOnRcTriad, GET_INTEGER_PARAM(0)); + return 0; + case COMMAND_REGISTER_HIGHEST_LEVEL_SLASH_TV: + CollectParameters(&m_nIp, 1); + //CStats::HighestLevelSlashTv = Max(CStats::HighestLevelSlashTv, GET_INTEGER_PARAM(0)); + return 0; + case COMMAND_ADD_MONEY_MADE_WITH_SLASH_TV: + CollectParameters(&m_nIp, 1); + //CStats::MoneyMadeWithSlashTv += GET_INTEGER_PARAM(0); + return 0; + case COMMAND_ADD_TOTAL_KILLS_ON_SLASH_TV: + CollectParameters(&m_nIp, 1); + //CStats::TotalKillsOnSlashTV += GET_INTEGER_PARAM(0); + return 0; + default: + script_assert(0); + } + return -1; +}
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