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-rw-r--r--src/control/Script6.cpp648
1 files changed, 553 insertions, 95 deletions
diff --git a/src/control/Script6.cpp b/src/control/Script6.cpp
index 0a2248f8..8af32f57 100644
--- a/src/control/Script6.cpp
+++ b/src/control/Script6.cpp
@@ -32,17 +32,58 @@
#include "Weather.h"
#include "Zones.h"
#include "main.h"
+#include "GameLogic.h"
+#include "Sprite.h"
+#include "CarAI.h"
+#include "Pickups.h"
+#include "Fluff.h"
-// NB: on PS2 this file did not exist; ProcessCommands1000To1099 was in Script5.cpp and ProcessCommands1100To1199 was only added on PC
-// however to avoid redundant copies of code, Script6.cpp is used with PS2 defines
+#ifdef USE_DEBUG_SCRIPT_LOADER
+extern const char* scriptfile;
+#endif
+
+bool CRunningScript::ThisIsAValidRandomCop(uint32 mi, int cop, int swat, int fbi, int army, int miami)
+{
+ switch (mi)
+ {
+ case MI_COP: if (cop) return true; break;
+ case MI_SWAT: if (swat) return true; break;
+ case MI_FBI: if (fbi) return true; break;
+ case MI_ARMY: if (army) return true; break;
+ default: if (mi >= MI_VICE1 && mi <= MI_VICE8 && miami) return true; break;
+ }
+ return false;
+}
+
+bool CRunningScript::ThisIsAValidRandomPed(uint32 pedtype, int civ, int gang, int criminal)
+{
+ switch (pedtype) {
+ case PEDTYPE_CIVMALE:
+ case PEDTYPE_CIVFEMALE:
+ return civ;
+ case PEDTYPE_GANG1:
+ case PEDTYPE_GANG2:
+ case PEDTYPE_GANG3:
+ case PEDTYPE_GANG4:
+ case PEDTYPE_GANG5:
+ case PEDTYPE_GANG6:
+ case PEDTYPE_GANG7:
+ case PEDTYPE_GANG8:
+ case PEDTYPE_GANG9:
+ return gang;
+ case PEDTYPE_CRIMINAL:
+ case PEDTYPE_PROSTITUTE:
+ return criminal;
+ default:
+ return false;
+ }
+}
int8 CRunningScript::ProcessCommands1000To1099(int32 command)
{
-#if GTA_VERSION <= GTA3_PS2_160
- char tmp[48];
-#endif
switch (command) {
//case COMMAND_FLASH_RADAR_BLIP:
+ /*
case COMMAND_IS_CHAR_IN_CONTROL:
{
CollectParameters(&m_nIp, 1);
@@ -50,6 +91,7 @@ int8 CRunningScript::ProcessCommands1000To1099(int32 command)
UpdateCompareFlag(pPed->IsPedInControl());
return 0;
}
+ */
case COMMAND_SET_GENERATE_CARS_AROUND_CAMERA:
CollectParameters(&m_nIp, 1);
CCarCtrl::bCarsGeneratedAroundCamera = (ScriptParams[0] != 0);
@@ -57,9 +99,11 @@ int8 CRunningScript::ProcessCommands1000To1099(int32 command)
case COMMAND_CLEAR_SMALL_PRINTS:
CMessages::ClearSmallMessagesOnly();
return 0;
+ /*
case COMMAND_HAS_MILITARY_CRANE_COLLECTED_ALL_CARS:
UpdateCompareFlag(CCranes::HaveAllCarsBeenCollectedByMilitaryCrane());
return 0;
+ */
case COMMAND_SET_UPSIDEDOWN_CAR_NOT_DAMAGED:
{
CollectParameters(&m_nIp, 2);
@@ -81,10 +125,6 @@ int8 CRunningScript::ProcessCommands1000To1099(int32 command)
case COMMAND_MAKE_PLAYER_SAFE_FOR_CUTSCENE:
{
CollectParameters(&m_nIp, 1);
-#ifdef MISSION_REPLAY
- AllowMissionReplay = MISSION_RETRY_STAGE_NORMAL;
- SaveGameForPause(SAVE_TYPE_QUICKSAVE_FOR_MISSION_REPLAY);
-#endif
CPlayerInfo* pPlayerInfo = &CWorld::Players[ScriptParams[0]];
CPad::GetPad(ScriptParams[0])->SetDisablePlayerControls(PLAYERCONTROL_CUTSCENE);
pPlayerInfo->MakePlayerSafe(true);
@@ -129,6 +169,7 @@ int8 CRunningScript::ProcessCommands1000To1099(int32 command)
return 0;
}
//case COMMAND_MAKE_PLAYER_UNSAFE:
+ /*
case COMMAND_LOAD_COLLISION:
{
CollectParameters(&m_nIp, 1);
@@ -149,9 +190,10 @@ int8 CRunningScript::ProcessCommands1000To1099(int32 command)
return 0;
}
case COMMAND_GET_BODY_CAST_HEALTH:
- ScriptParams[0] = CObject::nBodyCastHealth;
- StoreParameters(&m_nIp, 1);
+ // ScriptParams[0] = CObject::nBodyCastHealth;
+ // StoreParameters(&m_nIp, 1);
return 0;
+ */
case COMMAND_SET_CHARS_CHATTING:
{
CollectParameters(&m_nIp, 3);
@@ -163,6 +205,7 @@ int8 CRunningScript::ProcessCommands1000To1099(int32 command)
return 0;
}
//case COMMAND_MAKE_PLAYER_SAFE:
+ /*
case COMMAND_SET_CAR_STAYS_IN_CURRENT_LEVEL:
{
CollectParameters(&m_nIp, 2);
@@ -185,22 +228,34 @@ int8 CRunningScript::ProcessCommands1000To1099(int32 command)
pPed->m_nZoneLevel = LEVEL_GENERIC;
return 0;
}
- case COMMAND_REGISTER_4X4_ONE_TIME:
- CollectParameters(&m_nIp, 1);
- CStats::Register4x4OneTime(ScriptParams[0]);
- return 0;
- case COMMAND_REGISTER_4X4_TWO_TIME:
- CollectParameters(&m_nIp, 1);
- CStats::Register4x4TwoTime(ScriptParams[0]);
+ */
+ case COMMAND_SET_DRUNK_INPUT_DELAY:
+ {
+ CollectParameters(&m_nIp, 2);
+ assert(ScriptParams[1] < CPad::DRUNK_STEERING_BUFFER_SIZE);
+ CPad::GetPad(ScriptParams[0])->SetDrunkInputDelay(ScriptParams[1]);
return 0;
- case COMMAND_REGISTER_4X4_THREE_TIME:
- CollectParameters(&m_nIp, 1);
- CStats::Register4x4ThreeTime(ScriptParams[0]);
+ }
+ case COMMAND_SET_CHAR_MONEY:
+ {
+ CollectParameters(&m_nIp, 2);
+ CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
+ script_assert(pPed);
+ pPed->m_nPedMoney = ScriptParams[1];
+ pPed->bMoneyHasBeenGivenByScript = true;
return 0;
- case COMMAND_REGISTER_4X4_MAYHEM_TIME:
- CollectParameters(&m_nIp, 1);
- CStats::Register4x4MayhemTime(ScriptParams[0]);
+ }
+ //case COMMAND_INCREASE_CHAR_MONEY:
+ case COMMAND_GET_OFFSET_FROM_OBJECT_IN_WORLD_COORDS:
+ {
+ CollectParameters(&m_nIp, 4);
+ CObject* pObject = CPools::GetObjectPool()->GetAt(ScriptParams[0]);
+ script_assert(pObject);
+ CVector result = Multiply3x3(pObject->GetMatrix(), *(CVector*)&ScriptParams[1]) + pObject->GetPosition();
+ *(CVector*)&ScriptParams[0] = result;
+ StoreParameters(&m_nIp, 3);
return 0;
+ }
case COMMAND_REGISTER_LIFE_SAVED:
CStats::AnotherLifeSavedWithAmbulance();
return 0;
@@ -218,25 +273,35 @@ int8 CRunningScript::ProcessCommands1000To1099(int32 command)
CollectParameters(&m_nIp, 1);
gPhoneInfo.m_aPhones[ScriptParams[0]].m_nState = PHONE_STATE_9;
return 0;
+ /*
case COMMAND_REGISTER_LONGEST_DODO_FLIGHT:
CollectParameters(&m_nIp, 1);
CStats::RegisterLongestFlightInDodo(ScriptParams[0]);
return 0;
- case COMMAND_REGISTER_DEFUSE_BOMB_TIME:
- CollectParameters(&m_nIp, 1);
- CStats::RegisterTimeTakenDefuseMission(ScriptParams[0]);
+ */
+ case COMMAND_GET_OFFSET_FROM_CAR_IN_WORLD_COORDS:
+ {
+ CollectParameters(&m_nIp, 4);
+ CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
+ script_assert(pVehicle);
+ CVector result = Multiply3x3(pVehicle->GetMatrix(), *(CVector*)&ScriptParams[1]) + pVehicle->GetPosition();
+ *(CVector*)&ScriptParams[0] = result;
+ StoreParameters(&m_nIp, 3);
return 0;
+ }
case COMMAND_SET_TOTAL_NUMBER_OF_KILL_FRENZIES:
CollectParameters(&m_nIp, 1);
CStats::SetTotalNumberKillFrenzies(ScriptParams[0]);
return 0;
case COMMAND_BLOW_UP_RC_BUGGY:
- CWorld::Players[CWorld::PlayerInFocus].BlowUpRCBuggy();
+ CWorld::Players[CWorld::PlayerInFocus].BlowUpRCBuggy(true);
return 0;
+ /*
case COMMAND_REMOVE_CAR_FROM_CHASE:
CollectParameters(&m_nIp, 1);
CRecordDataForChase::RemoveCarFromChase(ScriptParams[0]);
return 0;
+ */
case COMMAND_IS_FRENCH_GAME:
UpdateCompareFlag(CGame::frenchGame);
return 0;
@@ -244,8 +309,10 @@ int8 CRunningScript::ProcessCommands1000To1099(int32 command)
UpdateCompareFlag(CGame::germanGame);
return 0;
case COMMAND_CLEAR_MISSION_AUDIO:
- DMAudio.ClearMissionAudio();
+ CollectParameters(&m_nIp, 1);
+ DMAudio.ClearMissionAudio(ScriptParams[0] - 1);
return 0;
+ /*
case COMMAND_SET_FADE_IN_AFTER_NEXT_ARREST:
CollectParameters(&m_nIp, 1);
CRestart::bFadeInAfterNextArrest = !!ScriptParams[0];
@@ -258,6 +325,7 @@ int8 CRunningScript::ProcessCommands1000To1099(int32 command)
CollectParameters(&m_nIp, 2);
CGangs::SetGangPedModelOverride(ScriptParams[0], ScriptParams[1]);
return 0;
+ */
case COMMAND_SET_CHAR_USE_PEDNODE_SEEK:
{
CollectParameters(&m_nIp, 2);
@@ -268,6 +336,7 @@ int8 CRunningScript::ProcessCommands1000To1099(int32 command)
pPed->bUsePedNodeSeek = !!ScriptParams[1];
return 0;
}
+ /*
case COMMAND_SWITCH_VEHICLE_WEAPONS:
{
CollectParameters(&m_nIp, 2);
@@ -280,10 +349,12 @@ int8 CRunningScript::ProcessCommands1000To1099(int32 command)
CollectParameters(&m_nIp, 2);
CWorld::Players[ScriptParams[0]].m_bGetOutOfJailFree = !!ScriptParams[1];
return 0;
+ */
case COMMAND_SET_FREE_HEALTH_CARE:
CollectParameters(&m_nIp, 2);
CWorld::Players[ScriptParams[0]].m_bGetOutOfHospitalFree = !!ScriptParams[1];
return 0;
+ /*
case COMMAND_IS_CAR_DOOR_CLOSED:
{
CollectParameters(&m_nIp, 2);
@@ -292,15 +363,33 @@ int8 CRunningScript::ProcessCommands1000To1099(int32 command)
UpdateCompareFlag(!pVehicle->IsDoorMissing((eDoors)ScriptParams[1]) && pVehicle->IsDoorClosed((eDoors)ScriptParams[1]));
return 0;
}
+ */
case COMMAND_LOAD_AND_LAUNCH_MISSION:
return 0;
case COMMAND_LOAD_AND_LAUNCH_MISSION_INTERNAL:
{
+#ifdef USE_MISSION_REPLAY_OVERRIDE_FOR_NON_MOBILE_SCRIPT
+ uint32 oldIp = m_nIp;
+#endif
CollectParameters(&m_nIp, 1);
+
+ if (CTheScripts::NumberOfExclusiveMissionScripts > 0 && ScriptParams[0] <= UINT16_MAX - 2)
+ return 0;
#ifdef MISSION_REPLAY
missionRetryScriptIndex = ScriptParams[0];
- if (missionRetryScriptIndex == 19)
- CStats::LastMissionPassedName[0] = '\0';
+#ifdef USE_MISSION_REPLAY_OVERRIDE_FOR_NON_MOBILE_SCRIPT
+ if (!UsingMobileScript && CTheScripts::MissionSupportsMissionReplay(missionRetryScriptIndex)){
+ if (!AlreadySavedGame) {
+ m_nIp = oldIp - 2;
+ SaveGameForPause(SAVE_TYPE_QUICKSAVE_FOR_SCRIPT);
+ AlreadySavedGame = true;
+ return 0;
+ }
+ else {
+ AlreadySavedGame = false;
+ }
+ }
+#endif
#endif
CTimer::Suspend();
int offset = CTheScripts::MultiScriptArray[ScriptParams[0]];
@@ -318,6 +407,7 @@ int8 CRunningScript::ProcessCommands1000To1099(int32 command)
pMissionScript->m_bIsMissionScript = true;
pMissionScript->m_bMissionFlag = true;
CTheScripts::bAlreadyRunningAMissionScript = true;
+ CGameLogic::ClearShortCut();
return 0;
}
case COMMAND_SET_OBJECT_DRAW_LAST:
@@ -333,14 +423,15 @@ int8 CRunningScript::ProcessCommands1000To1099(int32 command)
CollectParameters(&m_nIp, 2);
CPlayerPed* pPed = CWorld::Players[ScriptParams[0]].m_pPed;
script_assert(pPed);
- CWeapon* pWeaponSlot = &pPed->m_weapons[ScriptParams[1]];
- if (pWeaponSlot->m_eWeaponType == (eWeaponType)ScriptParams[1])
- ScriptParams[0] = pWeaponSlot->m_nAmmoTotal;
- else
- ScriptParams[0] = 0;
+ ScriptParams[0] = 0;
+ for (int i = 0; i < TOTAL_WEAPON_SLOTS; i++) {
+ if (pPed->GetWeapon(i).m_eWeaponType == (eWeaponType)ScriptParams[1])
+ ScriptParams[0] = pPed->GetWeapon(i).m_nAmmoTotal;
+ }
StoreParameters(&m_nIp, 1);
return 0;
}
+ /*
case COMMAND_GET_AMMO_IN_CHAR_WEAPON:
{
CollectParameters(&m_nIp, 2);
@@ -385,6 +476,7 @@ int8 CRunningScript::ProcessCommands1000To1099(int32 command)
}
return 0;
}
+ */
case COMMAND_SET_NEAR_CLIP:
CollectParameters(&m_nIp, 1);
TheCamera.SetNearClipScript(*(float*)&ScriptParams[0]);
@@ -393,6 +485,7 @@ int8 CRunningScript::ProcessCommands1000To1099(int32 command)
CollectParameters(&m_nIp, 2);
DMAudio.SetRadioChannel(ScriptParams[0], ScriptParams[1]);
return 0;
+ /*
case COMMAND_OVERRIDE_HOSPITAL_LEVEL:
CollectParameters(&m_nIp, 1);
CRestart::OverrideHospitalLevel = ScriptParams[0];
@@ -413,6 +506,7 @@ int8 CRunningScript::ProcessCommands1000To1099(int32 command)
UpdateCompareFlag(CGarages::IsThisCarWithinGarageArea(ScriptParams[0], pVehicle));
return 0;
}
+ */
case COMMAND_SET_CAR_TRACTION:
{
CollectParameters(&m_nIp, 2);
@@ -422,7 +516,6 @@ int8 CRunningScript::ProcessCommands1000To1099(int32 command)
if (pVehicle->m_vehType == VEHICLE_TYPE_CAR)
((CAutomobile*)pVehicle)->m_fTraction = fTraction;
else
- // this is certainly not a boat, trane, heli or plane field
((CBike*)pVehicle)->m_fTraction = fTraction;
return 0;
}
@@ -442,6 +535,7 @@ int8 CRunningScript::ProcessCommands1000To1099(int32 command)
StoreParameters(&m_nIp, 1);
return 0;
}
+ /*
case COMMAND_MARK_ROADS_BETWEEN_LEVELS:
{
CollectParameters(&m_nIp, 6);
@@ -490,6 +584,7 @@ int8 CRunningScript::ProcessCommands1000To1099(int32 command)
ThePaths.PedMarkRoadsBetweenLevelsInArea(infX, supX, infY, supY, infZ, supZ);
return 0;
}
+ */
case COMMAND_SET_CAR_AVOID_LEVEL_TRANSITIONS:
{
CollectParameters(&m_nIp, 2);
@@ -498,6 +593,7 @@ int8 CRunningScript::ProcessCommands1000To1099(int32 command)
pVehicle->AutoPilot.m_bStayInCurrentLevel = !!ScriptParams[1];
return 0;
}
+ /*
case COMMAND_SET_CHAR_AVOID_LEVEL_TRANSITIONS:
{
CollectParameters(&m_nIp, 2);
@@ -510,6 +606,7 @@ int8 CRunningScript::ProcessCommands1000To1099(int32 command)
CollectParameters(&m_nIp, 2);
UpdateCompareFlag(CPedType::IsThreat(ScriptParams[0], ScriptParams[1]));
return 0;
+ */
case COMMAND_CLEAR_AREA_OF_CHARS:
{
CollectParameters(&m_nIp, 6);
@@ -536,7 +633,7 @@ int8 CRunningScript::ProcessCommands1000To1099(int32 command)
}
case COMMAND_SET_TOTAL_NUMBER_OF_MISSIONS:
CollectParameters(&m_nIp, 1);
- CStats::SetTotalNumberMissions(ScriptParams[0]);
+ CStats::SetTotalNumberMissions(CGame::germanGame ? ScriptParams[0] - 2 : ScriptParams[0]);
return 0;
case COMMAND_CONVERT_METRES_TO_FEET_INT:
CollectParameters(&m_nIp, 1);
@@ -560,6 +657,7 @@ int8 CRunningScript::ProcessCommands1000To1099(int32 command)
UpdateCompareFlag(ScriptParams[1] < pVehicle->m_nNumMaxPassengers && pVehicle->pPassengers[ScriptParams[1]] == nil);
return 0;
}
+ /*
case COMMAND_GET_CHAR_IN_CAR_PASSENGER_SEAT:
{
CollectParameters(&m_nIp, 2);
@@ -571,6 +669,7 @@ int8 CRunningScript::ProcessCommands1000To1099(int32 command)
StoreParameters(&m_nIp, 1);
return 0;
}
+ */
case COMMAND_SET_CHAR_IS_CHRIS_CRIMINAL:
{
CollectParameters(&m_nIp, 2);
@@ -593,6 +692,7 @@ int8 CRunningScript::ProcessCommands1000To1099(int32 command)
CParticle::AddParticle((tParticleType)ScriptParams[0], *(CVector*)&ScriptParams[1],
*(CVector*)&ScriptParams[4], nil, *(float*)&ScriptParams[7], 0, 0, 0, 0);
return 0;
+ /*
case COMMAND_SET_CHAR_IGNORE_LEVEL_TRANSITIONS:
{
CollectParameters(&m_nIp, 2);
@@ -625,10 +725,12 @@ int8 CRunningScript::ProcessCommands1000To1099(int32 command)
CSpecialParticleStuff::UpdateBoatFoamAnimation(&pObject->GetMatrix());
return 0;
}
+ */
case COMMAND_SET_MUSIC_DOES_FADE:
CollectParameters(&m_nIp, 1);
TheCamera.m_bIgnoreFadingStuffForMusic = (ScriptParams[0] == 0);
return 0;
+ /*
case COMMAND_SET_INTRO_IS_PLAYING:
CollectParameters(&m_nIp, 1);
if (ScriptParams[0]) {
@@ -643,6 +745,7 @@ int8 CRunningScript::ProcessCommands1000To1099(int32 command)
CStreaming::LoadAllRequestedModels(false);
}
return 0;
+ */
case COMMAND_SET_PLAYER_HOOKER:
{
CollectParameters(&m_nIp, 2);
@@ -655,6 +758,7 @@ int8 CRunningScript::ProcessCommands1000To1099(int32 command)
CPed* pHooker = CPools::GetPedPool()->GetAt(ScriptParams[1]);
script_assert(pHooker);
pPlayerInfo->m_pHooker = (CCivilianPed*)pHooker;
+ pPlayerInfo->m_nSexFrequency = 1000;
pPlayerInfo->m_nNextSexFrequencyUpdateTime = CTimer::GetTimeInMilliseconds() + 1000;
pPlayerInfo->m_nNextSexMoneyUpdateTime = CTimer::GetTimeInMilliseconds() + 3000;
}
@@ -682,8 +786,7 @@ int8 CRunningScript::ProcessCommands1000To1099(int32 command)
CPlayerPed* pPed = CWorld::Players[ScriptParams[0]].m_pPed;
script_assert(pPed);
CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[1]);
- script_assert(pVehicle);
- UpdateCompareFlag(pPed->GetPedState() == PED_DRIVING && pPed->m_pMyVehicle == pVehicle);
+ UpdateCompareFlag(pPed->GetPedState() == PED_DRIVING && pPed->m_objective != OBJECTIVE_LEAVE_CAR && pPed->m_pMyVehicle == pVehicle);
return 0;
}
case COMMAND_IS_PLAYER_SITTING_IN_ANY_CAR:
@@ -691,24 +794,27 @@ int8 CRunningScript::ProcessCommands1000To1099(int32 command)
CollectParameters(&m_nIp, 1);
CPlayerPed* pPed = CWorld::Players[ScriptParams[0]].m_pPed;
script_assert(pPed);
- UpdateCompareFlag(pPed->GetPedState() == PED_DRIVING);
+ UpdateCompareFlag(pPed->GetPedState() == PED_DRIVING && pPed->m_objective != OBJECTIVE_LEAVE_CAR);
return 0;
}
+ /*
case COMMAND_SET_SCRIPT_FIRE_AUDIO:
CollectParameters(&m_nIp, 2);
gFireManager.SetScriptFireAudio(ScriptParams[0], !!ScriptParams[1]);
return 0;
+ */
case COMMAND_ARE_ANY_CAR_CHEATS_ACTIVATED:
- UpdateCompareFlag(CVehicle::bAllDodosCheat || CVehicle::bCheat3);
+ UpdateCompareFlag(CVehicle::bAllDodosCheat || CVehicle::bCheat3 || CVehicle::bHoverCheat || CVehicle::bCheat8 || CVehicle::bCheat9);
return 0;
case COMMAND_SET_CHAR_SUFFERS_CRITICAL_HITS:
{
CollectParameters(&m_nIp, 2);
CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
script_assert(pPed);
- pPed->bNoCriticalHits = (ScriptParams[0] == 0);
+ pPed->bNoCriticalHits = (ScriptParams[1] == 0);
return 0;
}
+ /*
case COMMAND_IS_PLAYER_LIFTING_A_PHONE:
{
CollectParameters(&m_nIp, 1);
@@ -717,6 +823,7 @@ int8 CRunningScript::ProcessCommands1000To1099(int32 command)
UpdateCompareFlag(pPed->GetPedState() == PED_MAKE_CALL);
return 0;
}
+ */
case COMMAND_IS_CHAR_SITTING_IN_CAR:
{
CollectParameters(&m_nIp, 2);
@@ -724,7 +831,7 @@ int8 CRunningScript::ProcessCommands1000To1099(int32 command)
script_assert(pPed);
CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[1]);
script_assert(pVehicle);
- UpdateCompareFlag(pPed->GetPedState() == PED_DRIVING && pPed->m_pMyVehicle == pVehicle);
+ UpdateCompareFlag(pPed->GetPedState() == PED_DRIVING && pPed->m_objective != OBJECTIVE_LEAVE_CAR && pPed->m_pMyVehicle == pVehicle);
return 0;
}
case COMMAND_IS_CHAR_SITTING_IN_ANY_CAR:
@@ -732,7 +839,7 @@ int8 CRunningScript::ProcessCommands1000To1099(int32 command)
CollectParameters(&m_nIp, 1);
CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
script_assert(pPed);
- UpdateCompareFlag(pPed->GetPedState() == PED_DRIVING);
+ UpdateCompareFlag(pPed->GetPedState() == PED_DRIVING && pPed->m_objective != OBJECTIVE_LEAVE_CAR);
return 0;
}
case COMMAND_IS_PLAYER_ON_FOOT:
@@ -753,7 +860,6 @@ int8 CRunningScript::ProcessCommands1000To1099(int32 command)
pPed->m_objective != OBJECTIVE_ENTER_CAR_AS_DRIVER);
return 0;
}
-#if GTA_VERSION > GTA3_PS2_160
default:
script_assert(0);
}
@@ -764,7 +870,7 @@ int8 CRunningScript::ProcessCommands1100To1199(int32 command)
{
char tmp[48];
switch (command) {
-#endif
+ /*
case COMMAND_LOAD_COLLISION_WITH_SCREEN:
CollectParameters(&m_nIp, 1);
CTimer::Stop();
@@ -800,6 +906,7 @@ int8 CRunningScript::ProcessCommands1100To1199(int32 command)
}
CTimer::Update();
return 0;
+ */
case COMMAND_LOAD_SPLASH_SCREEN:
CTheScripts::ReadTextLabelFromScript(&m_nIp, tmp);
for (int i = 0; i < KEY_LENGTH_IN_SCRIPT; i++)
@@ -807,6 +914,7 @@ int8 CRunningScript::ProcessCommands1100To1199(int32 command)
m_nIp += 8;
LoadSplash(tmp);
return 0;
+ /*
case COMMAND_SET_CAR_IGNORE_LEVEL_TRANSITIONS:
{
CollectParameters(&m_nIp, 2);
@@ -828,6 +936,7 @@ int8 CRunningScript::ProcessCommands1100To1199(int32 command)
pCar->bMoreResistantToDamage = ScriptParams[1];
return 0;
}
+ */
case COMMAND_SET_JAMES_CAR_ON_PATH_TO_PLAYER:
{
CollectParameters(&m_nIp, 1);
@@ -839,14 +948,14 @@ int8 CRunningScript::ProcessCommands1100To1199(int32 command)
case COMMAND_LOAD_END_OF_GAME_TUNE:
DMAudio.ChangeMusicMode(MUSICMODE_CUTSCENE);
printf("Start preload end of game audio\n");
- DMAudio.PreloadCutSceneMusic(STREAMED_SOUND_GAME_COMPLETED);
+ DMAudio.PreloadCutSceneMusic(STREAMED_SOUND_CUTSCENE_FINALE);
printf("End preload end of game audio\n");
return 0;
+ /*
case COMMAND_ENABLE_PLAYER_CONTROL_CAMERA:
CPad::GetPad(0)->SetEnablePlayerControls(PLAYERCONTROL_CAMERA);
return 0;
-#if GTA_VERSION > GTA3_PS2_160
- // These are "beta" VC commands (with bugs)
+ */
case COMMAND_SET_OBJECT_ROTATION:
{
CollectParameters(&m_nIp, 4);
@@ -866,6 +975,7 @@ int8 CRunningScript::ProcessCommands1100To1199(int32 command)
*(CVector*)&ScriptParams[0] = TheCamera.Cams[2].Source;
StoreParameters(&m_nIp, 3);
return 0;
+ /*
case COMMAND_GET_DEBUG_CAMERA_FRONT_VECTOR:
*(CVector*)&ScriptParams[0] = TheCamera.Cams[2].Front;
StoreParameters(&m_nIp, 3);
@@ -879,6 +989,7 @@ int8 CRunningScript::ProcessCommands1100To1199(int32 command)
UpdateCompareFlag(pTarget && pTarget->IsPed());
return 0;
}
+ */
case COMMAND_IS_PLAYER_TARGETTING_CHAR:
{
CollectParameters(&m_nIp, 2);
@@ -887,9 +998,38 @@ int8 CRunningScript::ProcessCommands1100To1199(int32 command)
CPed* pTestedPed = CPools::GetPedPool()->GetAt(ScriptParams[1]);
script_assert(pTestedPed);
CEntity* pTarget = pPed->m_pPointGunAt;
- UpdateCompareFlag(pTarget && pTarget->IsPed() && pTarget == pTestedPed);
+ bool bTargetting = pTarget && pTarget->IsPed() && pTarget == pTestedPed;
+ // PC shit
+ static int nCounter = 0;
+ nCounter = Max(0, nCounter - 1);
+ if (!pPed->GetWeapon()->IsTypeMelee() && !bTargetting) {
+ if ((pTestedPed->GetPosition() - TheCamera.GetPosition()).Magnitude() < 10.0f) {
+ CVector vTestedPos(pTestedPed->GetPosition().x, pTestedPed->GetPosition().y, pTestedPed->GetPosition().z + 0.4);
+ CVector vScreenPos;
+ float w, h;
+ if (CSprite::CalcScreenCoors(vTestedPos, &vScreenPos, &w, &h, false)) {
+ CVector2D vCrosshairPosition(CCamera::m_f3rdPersonCHairMultX * RsGlobal.maximumWidth, CCamera::m_f3rdPersonCHairMultY * RsGlobal.maximumHeight);
+ float fScreenDistance = ((CVector2D)vScreenPos - vCrosshairPosition).Magnitude();
+ if (SCREEN_STRETCH_X(0.45f) > fScreenDistance / w) {
+ CColPoint point;
+ CEntity* entity;
+ if (!CWorld::ProcessLineOfSight(TheCamera.GetPosition() + 2.0f * TheCamera.GetForward(),
+ vTestedPos, point, entity, true, true, true, true, true, false) ||
+ entity == pTestedPed) {
+ nCounter += 2;
+ if (nCounter > 20) {
+ bTargetting = true;
+ nCounter = 20;
+ }
+ }
+ }
+ }
+ }
+ }
+ UpdateCompareFlag(bTargetting);
return 0;
}
+ /*
case COMMAND_IS_PLAYER_TARGETTING_OBJECT:
{
CollectParameters(&m_nIp, 2);
@@ -901,6 +1041,7 @@ int8 CRunningScript::ProcessCommands1100To1199(int32 command)
UpdateCompareFlag(pTarget && pTarget->IsObject() && pTarget == pTestedObject);
return 0;
}
+ */
case COMMAND_TERMINATE_ALL_SCRIPTS_WITH_THIS_NAME:
{
CTheScripts::ReadTextLabelFromScript(&m_nIp, tmp);
@@ -942,9 +1083,14 @@ int8 CRunningScript::ProcessCommands1100To1199(int32 command)
}
case COMMAND_FAIL_CURRENT_MISSION:
CTheScripts::FailCurrentMission = 2;
+#ifdef MISSION_REPLAY
+ MissionSkipLevel = 0;
+#endif
return 0;
case COMMAND_GET_CLOSEST_OBJECT_OF_TYPE:
{
+ return 0;
+/*
CollectParameters(&m_nIp, 5);
CVector pos = *(CVector*)&ScriptParams[0];
if (pos.z <= MAP_Z_LOW_LIMIT)
@@ -988,7 +1134,9 @@ int8 CRunningScript::ProcessCommands1100To1199(int32 command)
}
StoreParameters(&m_nIp, 1);
return 0;
+*/
}
+ /*
case COMMAND_PLACE_OBJECT_RELATIVE_TO_OBJECT:
{
CollectParameters(&m_nIp, 5);
@@ -1000,28 +1148,20 @@ int8 CRunningScript::ProcessCommands1100To1199(int32 command)
CPhysical::PlacePhysicalRelativeToOtherPhysical(pTarget, pObject, offset);
return 0;
}
+ */
case COMMAND_SET_ALL_OCCUPANTS_OF_CAR_LEAVE_CAR:
{
CollectParameters(&m_nIp, 1);
CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
script_assert(pVehicle);
- if (pVehicle->pDriver) {
- pVehicle->pDriver->bScriptObjectiveCompleted = false;
- pVehicle->pDriver->SetObjective(OBJECTIVE_LEAVE_CAR, pVehicle);
- }
- for (int i = 0; i < ARRAY_SIZE(pVehicle->pPassengers); i++)
- {
- if (pVehicle->pPassengers[i]) {
- pVehicle->pPassengers[i]->bScriptObjectiveCompleted = false;
- pVehicle->pPassengers[i]->SetObjective(OBJECTIVE_LEAVE_CAR, pVehicle);
- }
- }
+ CCarAI::TellOccupantsToLeaveCar(pVehicle);
return 0;
}
case COMMAND_SET_INTERPOLATION_PARAMETERS:
CollectParameters(&m_nIp, 2);
- TheCamera.SetParametersForScriptInterpolation(*(float*)&ScriptParams[0], 50.0f - *(float*)&ScriptParams[0], ScriptParams[1]);
+ TheCamera.SetParametersForScriptInterpolation(*(float*)&ScriptParams[0], 100.0f - *(float*)&ScriptParams[0], ScriptParams[1]);
return 0;
+ /*
case COMMAND_GET_CLOSEST_CAR_NODE_WITH_HEADING_TOWARDS_POINT:
{
CollectParameters(&m_nIp, 5);
@@ -1052,16 +1192,27 @@ int8 CRunningScript::ProcessCommands1100To1199(int32 command)
StoreParameters(&m_nIp, 4);
return 0;
}
+ */
case COMMAND_GET_DEBUG_CAMERA_POINT_AT:
*(CVector*)&ScriptParams[0] = TheCamera.Cams[2].Source + TheCamera.Cams[2].Front;
StoreParameters(&m_nIp, 3);
return 0;
case COMMAND_ATTACH_CHAR_TO_CAR:
- // empty implementation
+ {
+ CollectParameters(&m_nIp, 8);
+ CPed *pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
+ CVehicle *pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[1]);
+ pPed->AttachPedToEntity(pVehicle, *(CVector*)&ScriptParams[2], ScriptParams[5], DEGTORAD(*(float*)&ScriptParams[6]), (eWeaponType)ScriptParams[7]);
return 0;
+ }
case COMMAND_DETACH_CHAR_FROM_CAR:
- // empty implementation
+ {
+ CollectParameters(&m_nIp, 1);
+ CPed *pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
+ if (pPed && pPed->m_attachedTo)
+ pPed->DettachPedFromEntity();
return 0;
+ }
case COMMAND_SET_CAR_CHANGE_LANE: // for some reason changed in SA
{
CollectParameters(&m_nIp, 2);
@@ -1074,20 +1225,25 @@ int8 CRunningScript::ProcessCommands1100To1199(int32 command)
{
CollectParameters(&m_nIp, 1);
CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
- script_assert(pPed);
- pPed->m_lastWepDam = -1;
+ if (pPed)
+ pPed->m_lastWepDam = -1;
+ else
+ debug("CLEAR_CHAR_LAST_WEAPON_DAMAGE - Character doesn't exist\n");
return 0;
}
case COMMAND_CLEAR_CAR_LAST_WEAPON_DAMAGE:
{
CollectParameters(&m_nIp, 1);
CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
- pVehicle->m_nLastWeaponDamage = -1;
+ if (pVehicle)
+ pVehicle->m_nLastWeaponDamage = -1;
+ else
+ debug("CLEAR_CAR_LAST_WEAPON_DAMAGE - Vehicle doesn't exist\n");
return 0;
}
case COMMAND_GET_RANDOM_COP_IN_AREA:
{
- CollectParameters(&m_nIp, 4);
+ CollectParameters(&m_nIp, 9);
int ped_handle = -1;
CVector pos = FindPlayerCoors();
float x1 = *(float*)&ScriptParams[0];
@@ -1103,9 +1259,11 @@ int8 CRunningScript::ProcessCommands1100To1199(int32 command)
continue;
if (pPed->m_nPedType != PEDTYPE_COP)
continue;
+ if (!ThisIsAValidRandomCop(pPed->GetModelIndex(), ScriptParams[4], ScriptParams[5], ScriptParams[6], ScriptParams[7], ScriptParams[8]))
+ continue;
if (pPed->CharCreatedBy != RANDOM_CHAR)
continue;
- if (!pPed->IsPedInControl() && pPed->GetPedState() != PED_DRIVING)
+ if (!pPed->IsPedInControl() && pPed->GetPedState() != PED_DRIVING && pPed->GetPedState() != PED_ABSEIL)
continue;
if (pPed->bRemoveFromWorld)
continue;
@@ -1115,9 +1273,9 @@ int8 CRunningScript::ProcessCommands1100To1199(int32 command)
continue;
if (!pPed->IsWithinArea(x1, y1, x2, y2))
continue;
- if (pos.z - PED_FIND_Z_OFFSET > pPed->GetPosition().z)
+ if (pos.z - COP_PED_FIND_Z_OFFSET > pPed->GetPosition().z)
continue;
- if (pos.z + PED_FIND_Z_OFFSET < pPed->GetPosition().z)
+ if (pos.z + COP_PED_FIND_Z_OFFSET < pPed->GetPosition().z)
continue;
ped_handle = CPools::GetPedPool()->GetIndex(pPed);
CTheScripts::LastRandomPedId = ped_handle;
@@ -1131,14 +1289,15 @@ int8 CRunningScript::ProcessCommands1100To1199(int32 command)
StoreParameters(&m_nIp, 1);
return 0;
}
+ /*
case COMMAND_GET_RANDOM_COP_IN_ZONE:
{
char zone[KEY_LENGTH_IN_SCRIPT];
strncpy(zone, (const char*)&CTheScripts::ScriptSpace[m_nIp], KEY_LENGTH_IN_SCRIPT);
- int nZone = CTheZones::FindZoneByLabelAndReturnIndex(zone);
+ int nZone = CTheZones::FindZoneByLabelAndReturnIndex(zone, ZONE_DEFAULT);
if (nZone != -1)
m_nIp += KEY_LENGTH_IN_SCRIPT;
- CZone* pZone = CTheZones::GetZone(nZone);
+ CZone* pZone = CTheZones::GetNavigationZone(nZone);
int ped_handle = -1;
CVector pos = FindPlayerCoors();
int i = CPools::GetPedPool()->GetSize();
@@ -1162,9 +1321,9 @@ int8 CRunningScript::ProcessCommands1100To1199(int32 command)
continue;
if (!CTheZones::PointLiesWithinZone(&pPed->GetPosition(), pZone))
continue;
- if (pos.z - PED_FIND_Z_OFFSET > pPed->GetPosition().z)
+ if (pos.z - COP_PED_FIND_Z_OFFSET > pPed->GetPosition().z)
continue;
- if (pos.z + PED_FIND_Z_OFFSET < pPed->GetPosition().z)
+ if (pos.z + COP_PED_FIND_Z_OFFSET < pPed->GetPosition().z)
continue;
ped_handle = CPools::GetPedPool()->GetIndex(pPed);
CTheScripts::LastRandomPedId = ped_handle;
@@ -1178,6 +1337,7 @@ int8 CRunningScript::ProcessCommands1100To1199(int32 command)
StoreParameters(&m_nIp, 1);
return 0;
}
+ */
case COMMAND_SET_CHAR_OBJ_FLEE_CAR:
{
CollectParameters(&m_nIp, 2);
@@ -1234,7 +1394,7 @@ int8 CRunningScript::ProcessCommands1100To1199(int32 command)
CollectParameters(&m_nIp, 1);
CPed* pPed = CWorld::Players[ScriptParams[0]].m_pPed;
script_assert(pPed);
- ScriptParams[0] = pPed->m_weapons[pPed->m_currentWeapon].m_eWeaponType;
+ ScriptParams[0] = pPed->GetWeapon()->m_eWeaponType;
StoreParameters(&m_nIp, 1);
return 0;
}
@@ -1243,7 +1403,7 @@ int8 CRunningScript::ProcessCommands1100To1199(int32 command)
CollectParameters(&m_nIp, 1);
CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
script_assert(pPed);
- ScriptParams[0] = pPed->m_weapons[pPed->m_currentWeapon].m_eWeaponType;
+ ScriptParams[0] = pPed->GetWeapon()->m_eWeaponType;
StoreParameters(&m_nIp, 1);
return 0;
}
@@ -1255,15 +1415,16 @@ int8 CRunningScript::ProcessCommands1100To1199(int32 command)
case COMMAND_LOCATE_CHAR_IN_CAR_OBJECT_3D:
LocateCharObjectCommand(command, &m_nIp);
return 0;
- case COMMAND_SET_CAR_HANDBRAKE_TURN_LEFT: // this will be changed in final VC version to a more general SET_TEMP_ACTION
+ case COMMAND_SET_CAR_TEMP_ACTION:
{
- CollectParameters(&m_nIp, 2);
+ CollectParameters(&m_nIp, 3);
CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
script_assert(pVehicle);
- pVehicle->AutoPilot.m_nTempAction = TEMPACT_HANDBRAKETURNLEFT;
- pVehicle->AutoPilot.m_nTimeTempAction = CTimer::GetTimeInMilliseconds() + ScriptParams[1];
+ pVehicle->AutoPilot.m_nTempAction = (uint8)ScriptParams[1];
+ pVehicle->AutoPilot.m_nTimeTempAction = CTimer::GetTimeInMilliseconds() + ScriptParams[2];
return 0;
}
+ /*
case COMMAND_SET_CAR_HANDBRAKE_TURN_RIGHT:
{
CollectParameters(&m_nIp, 2);
@@ -1282,18 +1443,21 @@ int8 CRunningScript::ProcessCommands1100To1199(int32 command)
pVehicle->AutoPilot.m_nTimeTempAction = CTimer::GetTimeInMilliseconds() + ScriptParams[1];
return 0;
}
+ */
case COMMAND_IS_CHAR_ON_ANY_BIKE:
{
CollectParameters(&m_nIp, 1);
CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
script_assert(pPed);
- UpdateCompareFlag(pPed->bInVehicle&& pPed->m_pMyVehicle->m_vehType == VEHICLE_TYPE_BIKE);
+ UpdateCompareFlag(pPed->bInVehicle&& pPed->m_pMyVehicle->GetVehicleAppearance() == VEHICLE_APPEARANCE_BIKE);
return 0;
}
+ /*
case COMMAND_LOCATE_SNIPER_BULLET_2D:
case COMMAND_LOCATE_SNIPER_BULLET_3D:
LocateSniperBulletCommand(command, &m_nIp);
return 0;
+ */
case COMMAND_GET_NUMBER_OF_SEATS_IN_MODEL:
CollectParameters(&m_nIp, 1);
ScriptParams[0] = CVehicleModelInfo::GetMaximumNumberOfPassengersFromNumberOfDoors(ScriptParams[0]) + 1;
@@ -1304,9 +1468,10 @@ int8 CRunningScript::ProcessCommands1100To1199(int32 command)
CollectParameters(&m_nIp, 1);
CPed* pPed = CWorld::Players[ScriptParams[0]].m_pPed;
script_assert(pPed);
- UpdateCompareFlag(pPed->bInVehicle && pPed->m_pMyVehicle->m_vehType == VEHICLE_TYPE_BIKE);
+ UpdateCompareFlag(pPed->bInVehicle && pPed->m_pMyVehicle->GetVehicleAppearance() == VEHICLE_APPEARANCE_BIKE);
return 0;
}
+ /*
case COMMAND_IS_CHAR_LYING_DOWN:
{
CollectParameters(&m_nIp, 1);
@@ -1315,6 +1480,7 @@ int8 CRunningScript::ProcessCommands1100To1199(int32 command)
UpdateCompareFlag(pPed->bFallenDown);
return 0;
}
+ */
case COMMAND_CAN_CHAR_SEE_DEAD_CHAR:
{
CollectParameters(&m_nIp, 2);
@@ -1332,23 +1498,315 @@ int8 CRunningScript::ProcessCommands1100To1199(int32 command)
}
case COMMAND_SET_ENTER_CAR_RANGE_MULTIPLIER:
CollectParameters(&m_nIp, 1);
-#ifdef FIX_BUGS
CPed::nEnterCarRangeMultiplier = *(float*)&ScriptParams[0];
-#else
- CPed::nEnterCarRangeMultiplier = (float)ScriptParams[0];
-#endif
return 0;
-#endif
-#if GTA_VERSION < GTA3_PC_11
case COMMAND_SET_THREAT_REACTION_RANGE_MULTIPLIER:
CollectParameters(&m_nIp, 1);
-#ifdef FIX_BUGS
CPed::nThreatReactionRangeMultiplier = *(float*)&ScriptParams[0];
-#else
- CPed::nThreatReactionRangeMultiplier = (float)ScriptParams[0];
-#endif
return 0;
-#endif
+ case COMMAND_SET_CHAR_CEASE_ATTACK_TIMER:
+ {
+ CollectParameters(&m_nIp, 2);
+ CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
+ script_assert(pPed);
+ pPed->m_ceaseAttackTimer = ScriptParams[1];
+ return 0;
+ }
+ case COMMAND_GET_REMOTE_CONTROLLED_CAR:
+ {
+ CollectParameters(&m_nIp, 1);
+ CVehicle* pVehicle = CWorld::Players[ScriptParams[0]].m_pRemoteVehicle;
+ if (pVehicle)
+ ScriptParams[0] = CPools::GetVehiclePool()->GetIndex(pVehicle);
+ else
+ ScriptParams[0] = -1;
+ StoreParameters(&m_nIp, 1);
+ return 0;
+ }
+ case COMMAND_IS_PC_VERSION:
+ UpdateCompareFlag(true);
+ return 0;
+ //case COMMAND_REPLAY:
+ //case COMMAND_IS_REPLAY_PLAYING:
+ case COMMAND_IS_MODEL_AVAILABLE:
+ CollectParameters(&m_nIp, 1);
+ UpdateCompareFlag(CModelInfo::GetModelInfo(ScriptParams[0]) != nil);
+ return 0;
+ case COMMAND_SHUT_CHAR_UP:
+ CollectParameters(&m_nIp, 2);
+ DMAudio.SetPedTalkingStatus(CPools::GetPedPool()->GetAt(ScriptParams[0]), ScriptParams[1] == 0);
+ return 0;
+ case COMMAND_SET_ENABLE_RC_DETONATE:
+ CollectParameters(&m_nIp, 1);
+ CVehicle::bDisableRemoteDetonation = !ScriptParams[0];
+ return 0;
+ case COMMAND_SET_CAR_RANDOM_ROUTE_SEED:
+ {
+ CollectParameters(&m_nIp, 2);
+ CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
+ script_assert(pVehicle);
+ pVehicle->m_nRouteSeed = ScriptParams[1];
+ return 0;
+ }
+ case COMMAND_IS_ANY_PICKUP_AT_COORDS:
+ {
+ CollectParameters(&m_nIp, 3);
+ CVector pos = *(CVector*)&ScriptParams[0];
+ CRunningScript::UpdateCompareFlag(CPickups::TestForPickupsInBubble(pos, 0.5f));
+ return 0;
+ }
+ case COMMAND_GET_FIRST_PICKUP_COORDS:
+ case COMMAND_GET_NEXT_PICKUP_COORDS:
+ case COMMAND_REMOVE_ALL_CHAR_WEAPONS:
+ {
+ CollectParameters(&m_nIp, 1);
+ CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
+ script_assert(pPed);
+ pPed->ClearWeapons();
+ return 0;
+ }
+ case COMMAND_HAS_PLAYER_GOT_WEAPON:
+ {
+ CollectParameters(&m_nIp, 2);
+ CPed* pPed = CWorld::Players[ScriptParams[0]].m_pPed;
+ script_assert(pPed);
+ bool bFound = false;
+ for (int i = 0; i < TOTAL_WEAPON_SLOTS; i++) {
+ if (pPed->GetWeapon(i).m_eWeaponType == ScriptParams[1]) {
+ bFound = true;
+ break;
+ }
+ }
+ UpdateCompareFlag(bFound);
+ return 0;
+ }
+ //case COMMAND_HAS_CHAR_GOT_WEAPON:
+ //case COMMAND_IS_PLAYER_FACING_CHAR:
+ case COMMAND_SET_TANK_DETONATE_CARS:
+ {
+ CollectParameters(&m_nIp, 2);
+ CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
+ script_assert(pVehicle && pVehicle->m_vehType == VEHICLE_TYPE_CAR);
+ ((CAutomobile*)pVehicle)->bTankDetonateCars = ScriptParams[1];
+ return 0;
+ }
+ case COMMAND_GET_POSITION_OF_ANALOGUE_STICKS:
+ {
+ CollectParameters(&m_nIp, 1);
+ CPad* pPad = CPad::GetPad(ScriptParams[0]);
+ ScriptParams[0] = pPad->NewState.LeftStickX;
+ ScriptParams[1] = pPad->NewState.LeftStickY;
+ ScriptParams[2] = pPad->NewState.RightStickX;
+ ScriptParams[3] = pPad->NewState.RightStickY;
+ StoreParameters(&m_nIp, 4);
+ return 0;
+ }
+ case COMMAND_IS_CAR_ON_FIRE:
+ {
+ CollectParameters(&m_nIp, 1);
+ CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
+ script_assert(pVehicle);
+ bool bOnFire = false;
+ if (pVehicle->m_pCarFire)
+ bOnFire = true;
+ if (pVehicle->m_vehType == VEHICLE_TYPE_CAR && ((CAutomobile*)pVehicle)->Damage.GetEngineStatus() >= ENGINE_STATUS_ON_FIRE)
+ bOnFire = true;
+ if (pVehicle->m_fHealth < 250.0f)
+ bOnFire = true;
+ UpdateCompareFlag(bOnFire);
+ return 0;
+ }
+ case COMMAND_IS_CAR_TYRE_BURST:
+ {
+ CollectParameters(&m_nIp, 2);
+ CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
+ script_assert(pVehicle);
+ bool bIsBurst = false;
+ CBike* pBike = (CBike*)pVehicle;
+ if (pVehicle->IsBike()) {
+ if (ScriptParams[1] == 4) {
+ for (int i = 0; i < 2; i++) {
+ if (pBike->m_wheelStatus[i] == WHEEL_STATUS_BURST)
+ bIsBurst = true;
+ }
+ }
+ else {
+ if (ScriptParams[1] == 2)
+ ScriptParams[1] = 0;
+ if (ScriptParams[1] == 3)
+ ScriptParams[1] = 1;
+ bIsBurst = pBike->m_wheelStatus[ScriptParams[1]] == WHEEL_STATUS_BURST;
+ }
+ }
+ else {
+ CAutomobile* pCar = (CAutomobile*)pVehicle;
+ if (ScriptParams[1] == 4) {
+ for (int i = 0; i < 4; i++) {
+ if (pCar->Damage.GetWheelStatus(i) == WHEEL_STATUS_BURST)
+ bIsBurst = true;
+ }
+ }
+ else
+ bIsBurst = pCar->Damage.GetWheelStatus(ScriptParams[1] == WHEEL_STATUS_BURST);
+ }
+ UpdateCompareFlag(bIsBurst);
+ return 0;
+ }
+ //case COMMAND_SET_CAR_DRIVE_STRAIGHT_AHEAD:
+ //case COMMAND_SET_CAR_WAIT:
+ //case COMMAND_IS_PLAYER_STANDING_ON_A_VEHICLE:
+ //case COMMAND_IS_PLAYER_FOOT_DOWN:
+ //case COMMAND_IS_CHAR_FOOT_DOWN:
+ case COMMAND_INITIALISE_OBJECT_PATH: {
+ CollectParameters(&m_nIp, 2);
+ int32 counter = 0;
+ while (counter < 3 && CScriptPaths::aArray[counter].m_state != SCRIPT_PATH_DISABLED) {
+ counter++;
+ }
+ CScriptPaths::aArray[counter].InitialiseOne(ScriptParams[0], *(float*)&ScriptParams[1]);
+ ScriptParams[0] = counter;
+ StoreParameters(&m_nIp, 1);
+ return 0;
+ }
+ case COMMAND_START_OBJECT_ON_PATH:
+ {
+ CollectParameters(&m_nIp, 2);
+ CObject *pObj = CPools::GetObjectPool()->GetAt(ScriptParams[0]);
+ assert(pObj);
+ CScriptPaths::aArray[ScriptParams[1]].SetObjectToControl(pObj);
+ return 0;
+ }
+ case COMMAND_SET_OBJECT_PATH_SPEED:
+ {
+ CollectParameters(&m_nIp, 2);
+ CScriptPaths::aArray[ScriptParams[0]].m_fSpeed = *(float*)&ScriptParams[1];
+ return 0;
+ }
+ case COMMAND_SET_OBJECT_PATH_POSITION:
+ {
+ CollectParameters(&m_nIp, 2);
+ CScriptPaths::aArray[ScriptParams[0]].m_fPosition = *(float*)&ScriptParams[1];
+ return 0;
+ }
+ //case COMMAND_GET_OBJECT_DISTANCE_ALONG_PATH:
+ case COMMAND_CLEAR_OBJECT_PATH:
+ {
+ CollectParameters(&m_nIp, 1);
+ CScriptPaths::aArray[ScriptParams[0]].Clear();
+ return 0;
+ }
+ case COMMAND_HELI_GOTO_COORDS:
+ {
+ CollectParameters(&m_nIp, 5);
+ CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
+ script_assert(pVehicle && pVehicle->GetVehicleAppearance() == VEHICLE_APPEARANCE_HELI);
+ ((CAutomobile*)pVehicle)->TellHeliToGoToCoors(*(float*)&ScriptParams[1], *(float*)&ScriptParams[2], *(float*)&ScriptParams[3], ScriptParams[4]);
+ return 0;
+ }
+ case COMMAND_IS_INT_VAR_EQUAL_TO_CONSTANT:
+ {
+ int32* ptr = GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL);
+ CollectParameters(&m_nIp, 1);
+ UpdateCompareFlag(*ptr == ScriptParams[0]);
+ return 0;
+ }
+ case COMMAND_IS_INT_LVAR_EQUAL_TO_CONSTANT:
+ {
+ int32* ptr = GetPointerToScriptVariable(&m_nIp, VAR_LOCAL);
+ CollectParameters(&m_nIp, 1);
+ UpdateCompareFlag(*ptr == ScriptParams[0]);
+ return 0;
+ }
+ case COMMAND_GET_DEAD_CHAR_PICKUP_COORDS:
+ {
+ CollectParameters(&m_nIp, 1);
+ CPed *pTarget = CPools::GetPedPool()->GetAt(ScriptParams[0]);
+ CVector pos;
+ pTarget->CreateDeadPedPickupCoors(&pos.x, &pos.y, &pos.z);
+ *(CVector*)&ScriptParams[0] = pos;
+ StoreParameters(&m_nIp, 3);
+ return 0;
+ }
+ case COMMAND_CREATE_PROTECTION_PICKUP:
+ {
+ CollectParameters(&m_nIp, 5);
+ CVector pos = *(CVector*)&ScriptParams[0];
+ if (pos.z <= MAP_Z_LOW_LIMIT)
+ pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y) + PICKUP_PLACEMENT_OFFSET;
+ CPickups::GetActualPickupIndex(CollectNextParameterWithoutIncreasingPC(m_nIp));
+ ScriptParams[0] = CPickups::GenerateNewOne(pos, MI_PICKUP_REVENUE, PICKUP_ASSET_REVENUE, ScriptParams[3], ScriptParams[4]);
+ StoreParameters(&m_nIp, 1);
+ return 0;
+ }
+ case COMMAND_IS_CHAR_IN_ANY_BOAT:
+ {
+ CollectParameters(&m_nIp, 1);
+ CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
+ script_assert(pPed);
+ UpdateCompareFlag(pPed->bInVehicle && pPed->m_pMyVehicle->GetVehicleAppearance() == VEHICLE_APPEARANCE_BOAT);
+ return 0;
+ }
+ case COMMAND_IS_PLAYER_IN_ANY_BOAT:
+ {
+ CollectParameters(&m_nIp, 1);
+ CPed* pPed = CWorld::Players[ScriptParams[0]].m_pPed;
+ script_assert(pPed);
+ UpdateCompareFlag(pPed->bInVehicle && pPed->m_pMyVehicle->GetVehicleAppearance() == VEHICLE_APPEARANCE_BOAT);
+ return 0;
+ }
+ case COMMAND_IS_CHAR_IN_ANY_HELI:
+ {
+ CollectParameters(&m_nIp, 1);
+ CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
+ script_assert(pPed);
+ UpdateCompareFlag(pPed->bInVehicle && pPed->m_pMyVehicle->GetVehicleAppearance() == VEHICLE_APPEARANCE_HELI);
+ return 0;
+ }
+ case COMMAND_IS_PLAYER_IN_ANY_HELI:
+ {
+ CollectParameters(&m_nIp, 1);
+ CPed* pPed = CWorld::Players[ScriptParams[0]].m_pPed;
+ script_assert(pPed);
+ UpdateCompareFlag(pPed->bInVehicle && pPed->m_pMyVehicle->GetVehicleAppearance() == VEHICLE_APPEARANCE_HELI);
+ return 0;
+ }
+ case COMMAND_IS_CHAR_IN_ANY_PLANE:
+ {
+ CollectParameters(&m_nIp, 1);
+ CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
+ script_assert(pPed);
+ UpdateCompareFlag(pPed->bInVehicle && pPed->m_pMyVehicle->GetVehicleAppearance() == VEHICLE_APPEARANCE_PLANE);
+ return 0;
+ }
+ case COMMAND_IS_PLAYER_IN_ANY_PLANE:
+ {
+ CollectParameters(&m_nIp, 1);
+ CPed* pPed = CWorld::Players[ScriptParams[0]].m_pPed;
+ script_assert(pPed);
+ UpdateCompareFlag(pPed->bInVehicle && pPed->m_pMyVehicle->GetVehicleAppearance() == VEHICLE_APPEARANCE_HELI);
+ return 0;
+ }
+ case COMMAND_IS_CHAR_IN_WATER:
+ {
+ CollectParameters(&m_nIp, 1);
+ CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
+ UpdateCompareFlag(pPed && pPed->bIsInWater);
+ return 0;
+ }
+ case COMMAND_SET_VAR_INT_TO_CONSTANT:
+ {
+ int32* ptr = GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL);
+ CollectParameters(&m_nIp, 1);
+ *ptr = ScriptParams[0];
+ return 0;
+ }
+ case COMMAND_SET_LVAR_INT_TO_CONSTANT:
+ {
+ int32* ptr = GetPointerToScriptVariable(&m_nIp, VAR_LOCAL);
+ CollectParameters(&m_nIp, 1);
+ *ptr = ScriptParams[0];
+ return 0;
+ }
default:
script_assert(0);
}