diff options
Diffstat (limited to 'src/control/Script5.cpp')
-rw-r--r-- | src/control/Script5.cpp | 608 |
1 files changed, 331 insertions, 277 deletions
diff --git a/src/control/Script5.cpp b/src/control/Script5.cpp index c0e3ecad..74d187ca 100644 --- a/src/control/Script5.cpp +++ b/src/control/Script5.cpp @@ -17,32 +17,20 @@ #include "World.h" #include "main.h" -void CRunningScript::UpdateCompareFlag(bool flag) +// LCS: file done except TODOs + +uint32 CRunningScript::CollectLocateParameters(uint32* pIp, bool b3D) { - if (m_bNotFlag) - flag = !flag; - if (m_nAndOrState == ANDOR_NONE) { - m_bCondResult = flag; - return; - } - if (m_nAndOrState >= ANDS_1 && m_nAndOrState <= ANDS_8) { - m_bCondResult &= flag; - if (m_nAndOrState == ANDS_1) { - m_nAndOrState = ANDOR_NONE; - return; - } - } - else if (m_nAndOrState >= ORS_1 && m_nAndOrState <= ORS_8) { - m_bCondResult |= flag; - if (m_nAndOrState == ORS_1) { - m_nAndOrState = ANDOR_NONE; - return; - } - } - else { - return; - } - m_nAndOrState--; + CollectParameters(pIp, 1); + uint32 id = (uintptr)this + (*pIp - 16); + uint32 ip = *pIp; + uint8 type = CTheScripts::Read1ByteFromScript(&ip); + if (type >= ARGUMENT_LOCAL) { + ip--; + id = (uint32)(uintptr)GetPointerToScriptVariable(&ip, 0); + } + CollectParameters(pIp, b3D ? 7 : 5, &(ScriptParams[1])); + return id; } void CRunningScript::LocatePlayerCommand(int32 command, uint32* pIp) @@ -62,8 +50,8 @@ void CRunningScript::LocatePlayerCommand(int32 command, uint32* pIp) b3D = false; break; } - CollectParameters(pIp, b3D ? 8 : 6); - CPlayerInfo* pPlayerInfo = &CWorld::Players[ScriptParams[0]]; + uint32 id = CollectLocateParameters(pIp, b3D); + CPlayerInfo* pPlayerInfo = &CWorld::Players[GET_INTEGER_PARAM(0)]; switch (command) { case COMMAND_LOCATE_STOPPED_PLAYER_ANY_MEANS_2D: case COMMAND_LOCATE_STOPPED_PLAYER_ANY_MEANS_3D: @@ -79,37 +67,23 @@ void CRunningScript::LocatePlayerCommand(int32 command, uint32* pIp) default: break; } - X = *(float*)&ScriptParams[1]; - Y = *(float*)&ScriptParams[2]; + X = GET_FLOAT_PARAM(1); + Y = GET_FLOAT_PARAM(2); if (b3D) { - Z = *(float*)&ScriptParams[3]; - dX = *(float*)&ScriptParams[4]; - dY = *(float*)&ScriptParams[5]; - dZ = *(float*)&ScriptParams[6]; - debug = ScriptParams[7]; + Z = GET_FLOAT_PARAM(3); + dX = GET_FLOAT_PARAM(4); + dY = GET_FLOAT_PARAM(5); + dZ = GET_FLOAT_PARAM(6); + debug = GET_INTEGER_PARAM(7); } else { - dX = *(float*)&ScriptParams[3]; - dY = *(float*)&ScriptParams[4]; - debug = ScriptParams[5]; + dX = GET_FLOAT_PARAM(3); + dY = GET_FLOAT_PARAM(4); + debug = GET_INTEGER_PARAM(5); } + CVector pos = pPlayerInfo->GetPos(); if (!decided) { - CVector pos = pPlayerInfo->GetPos(); result = false; - bool in_area; - if (b3D) { - in_area = X - dX <= pos.x && - X + dX >= pos.x && - Y - dY <= pos.y && - Y + dY >= pos.y && - Z - dZ <= pos.z && - Z + dZ >= pos.z; - } else { - in_area = X - dX <= pos.x && - X + dX >= pos.x && - Y - dY <= pos.y && - Y + dY >= pos.y; - } - if (in_area) { + if (Abs(pos.x - X) < dX && Abs(pos.y - Y) < dY && (!b3D || Abs(pos.z - Z) < dZ)) { switch (command) { case COMMAND_LOCATE_PLAYER_ANY_MEANS_2D: case COMMAND_LOCATE_PLAYER_ANY_MEANS_3D: @@ -136,14 +110,16 @@ void CRunningScript::LocatePlayerCommand(int32 command, uint32* pIp) } } UpdateCompareFlag(result); - if (debug) - CTheScripts::HighlightImportantArea((uintptr)this + m_nIp, X - dX, Y - dY, X + dX, Y + dY, b3D ? Z : MAP_Z_LOW_LIMIT); + if (debug && Abs(pos.x - X) < 80.0f && Abs(pos.y - Y) < 80.0f) + CTheScripts::HighlightImportantArea(id, X - dX, Y - dY, X + dX, Y + dY, b3D ? Z : MAP_Z_LOW_LIMIT); + /* if (CTheScripts::DbgFlag) { if (b3D) CTheScripts::DrawDebugCube(X - dX, Y - dY, Z - dZ, X + dX, Y + dY, Z + dZ); else CTheScripts::DrawDebugSquare(X - dX, Y - dY, X + dX, Y + dY); } + */ } void CRunningScript::LocatePlayerCharCommand(int32 command, uint32* pIp) @@ -161,8 +137,8 @@ void CRunningScript::LocatePlayerCharCommand(int32 command, uint32* pIp) break; } CollectParameters(pIp, b3D ? 6 : 5); - CPlayerInfo* pPlayerInfo = &CWorld::Players[ScriptParams[0]]; - CPed* pTarget = CPools::GetPedPool()->GetAt(ScriptParams[1]); + CPlayerInfo* pPlayerInfo = &CWorld::Players[GET_INTEGER_PARAM(0)]; + CPed* pTarget = CPools::GetPedPool()->GetAt(GET_INTEGER_PARAM(1)); script_assert(pTarget); CVector pos = pPlayerInfo->GetPos(); if (pTarget->bInVehicle) { @@ -174,14 +150,14 @@ void CRunningScript::LocatePlayerCharCommand(int32 command, uint32* pIp) Y = pTarget->GetPosition().y; Z = pTarget->GetPosition().z; } - dX = *(float*)&ScriptParams[2]; - dY = *(float*)&ScriptParams[3]; + dX = GET_FLOAT_PARAM(2); + dY = GET_FLOAT_PARAM(3); if (b3D) { - dZ = *(float*)&ScriptParams[4]; - debug = ScriptParams[5]; + dZ = GET_FLOAT_PARAM(4); + debug = GET_INTEGER_PARAM(5); } else { - debug = ScriptParams[4]; + debug = GET_INTEGER_PARAM(4); } result = false; bool in_area; @@ -225,12 +201,14 @@ void CRunningScript::LocatePlayerCharCommand(int32 command, uint32* pIp) #else CTheScripts::HighlightImportantArea((uintptr)this + m_nIp, X - dX, Y - dY, X + dX, Y + dX, b3D ? Z : MAP_Z_LOW_LIMIT); #endif + /* if (CTheScripts::DbgFlag) { if (b3D) CTheScripts::DrawDebugCube(X - dX, Y - dY, Z - dZ, X + dX, Y + dY, Z + dZ); else CTheScripts::DrawDebugSquare(X - dX, Y - dY, X + dX, Y + dY); } + */ } void CRunningScript::LocatePlayerCarCommand(int32 command, uint32* pIp) @@ -248,21 +226,21 @@ void CRunningScript::LocatePlayerCarCommand(int32 command, uint32* pIp) break; } CollectParameters(pIp, b3D ? 6 : 5); - CPlayerInfo* pPlayerInfo = &CWorld::Players[ScriptParams[0]]; - CVehicle* pTarget = CPools::GetVehiclePool()->GetAt(ScriptParams[1]); + CPlayerInfo* pPlayerInfo = &CWorld::Players[GET_INTEGER_PARAM(0)]; + CVehicle* pTarget = CPools::GetVehiclePool()->GetAt(GET_INTEGER_PARAM(1)); script_assert(pTarget); CVector pos = pPlayerInfo->GetPos(); X = pTarget->GetPosition().x; Y = pTarget->GetPosition().y; Z = pTarget->GetPosition().z; - dX = *(float*)&ScriptParams[2]; - dY = *(float*)&ScriptParams[3]; + dX = GET_FLOAT_PARAM(2); + dY = GET_FLOAT_PARAM(3); if (b3D) { - dZ = *(float*)&ScriptParams[4]; - debug = ScriptParams[5]; + dZ = GET_FLOAT_PARAM(4); + debug = GET_INTEGER_PARAM(5); } else { - debug = ScriptParams[4]; + debug = GET_INTEGER_PARAM(4); } result = false; bool in_area; @@ -302,12 +280,14 @@ void CRunningScript::LocatePlayerCarCommand(int32 command, uint32* pIp) UpdateCompareFlag(result); if (debug) CTheScripts::HighlightImportantArea((uintptr)this + m_nIp, X - dX, Y - dY, X + dX, Y + dY, b3D ? Z : MAP_Z_LOW_LIMIT); + /* if (CTheScripts::DbgFlag) { if (b3D) CTheScripts::DrawDebugCube(X - dX, Y - dY, Z - dZ, X + dX, Y + dY, Z + dZ); else CTheScripts::DrawDebugSquare(X - dX, Y - dY, X + dX, Y + dY); } + */ } void CRunningScript::LocateCharCommand(int32 command, uint32* pIp) @@ -327,8 +307,8 @@ void CRunningScript::LocateCharCommand(int32 command, uint32* pIp) b3D = false; break; } - CollectParameters(pIp, b3D ? 8 : 6); - CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]); + uint32 id = CollectLocateParameters(pIp, b3D); + CPed* pPed = CPools::GetPedPool()->GetAt(GET_INTEGER_PARAM(0)); script_assert(pPed); CVector pos = pPed->InVehicle() ? pPed->m_pMyVehicle->GetPosition() : pPed->GetPosition(); switch (command) { @@ -346,19 +326,19 @@ void CRunningScript::LocateCharCommand(int32 command, uint32* pIp) default: break; } - X = *(float*)&ScriptParams[1]; - Y = *(float*)&ScriptParams[2]; + X = GET_FLOAT_PARAM(1); + Y = GET_FLOAT_PARAM(2); if (b3D) { - Z = *(float*)&ScriptParams[3]; - dX = *(float*)&ScriptParams[4]; - dY = *(float*)&ScriptParams[5]; - dZ = *(float*)&ScriptParams[6]; - debug = ScriptParams[7]; + Z = GET_FLOAT_PARAM(3); + dX = GET_FLOAT_PARAM(4); + dY = GET_FLOAT_PARAM(5); + dZ = GET_FLOAT_PARAM(6); + debug = GET_INTEGER_PARAM(7); } else { - dX = *(float*)&ScriptParams[3]; - dY = *(float*)&ScriptParams[4]; - debug = ScriptParams[5]; + dX = GET_FLOAT_PARAM(3); + dY = GET_FLOAT_PARAM(4); + debug = GET_INTEGER_PARAM(5); } if (!decided) { result = false; @@ -405,13 +385,15 @@ void CRunningScript::LocateCharCommand(int32 command, uint32* pIp) } UpdateCompareFlag(result); if (debug) - CTheScripts::HighlightImportantArea((uintptr)this + m_nIp, X - dX, Y - dY, X + dX, Y + dY, b3D ? Z : MAP_Z_LOW_LIMIT); + CTheScripts::HighlightImportantArea(id, X - dX, Y - dY, X + dX, Y + dY, b3D ? Z : MAP_Z_LOW_LIMIT); + /* if (CTheScripts::DbgFlag) { if (b3D) CTheScripts::DrawDebugCube(X - dX, Y - dY, Z - dZ, X + dX, Y + dY, Z + dZ); else CTheScripts::DrawDebugSquare(X - dX, Y - dY, X + dX, Y + dY); } + */ } void CRunningScript::LocateCharCharCommand(int32 command, uint32* pIp) @@ -429,9 +411,9 @@ void CRunningScript::LocateCharCharCommand(int32 command, uint32* pIp) break; } CollectParameters(pIp, b3D ? 6 : 5); - CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]); + CPed* pPed = CPools::GetPedPool()->GetAt(GET_INTEGER_PARAM(0)); script_assert(pPed); - CPed* pTarget = CPools::GetPedPool()->GetAt(ScriptParams[1]); + CPed* pTarget = CPools::GetPedPool()->GetAt(GET_INTEGER_PARAM(1)); script_assert(pTarget); CVector pos = pPed->bInVehicle ? pPed->m_pMyVehicle->GetPosition() : pPed->GetPosition(); if (pTarget->bInVehicle) { @@ -444,14 +426,14 @@ void CRunningScript::LocateCharCharCommand(int32 command, uint32* pIp) Y = pTarget->GetPosition().y; Z = pTarget->GetPosition().z; } - dX = *(float*)&ScriptParams[2]; - dY = *(float*)&ScriptParams[3]; + dX = GET_FLOAT_PARAM(2); + dY = GET_FLOAT_PARAM(3); if (b3D) { - dZ = *(float*)&ScriptParams[4]; - debug = ScriptParams[5]; + dZ = GET_FLOAT_PARAM(4); + debug = GET_INTEGER_PARAM(5); } else { - debug = ScriptParams[4]; + debug = GET_INTEGER_PARAM(4); } result = false; bool in_area; @@ -495,12 +477,14 @@ void CRunningScript::LocateCharCharCommand(int32 command, uint32* pIp) #else CTheScripts::HighlightImportantArea((uintptr)this + m_nIp, X - dX, Y - dY, X + dX, Y + dX, b3D ? Z : MAP_Z_LOW_LIMIT); #endif + /* if (CTheScripts::DbgFlag) { if (b3D) CTheScripts::DrawDebugCube(X - dX, Y - dY, Z - dZ, X + dX, Y + dY, Z + dZ); else CTheScripts::DrawDebugSquare(X - dX, Y - dY, X + dX, Y + dY); } + */ } void CRunningScript::LocateCharCarCommand(int32 command, uint32* pIp) @@ -518,22 +502,22 @@ void CRunningScript::LocateCharCarCommand(int32 command, uint32* pIp) break; } CollectParameters(pIp, b3D ? 6 : 5); - CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]); + CPed* pPed = CPools::GetPedPool()->GetAt(GET_INTEGER_PARAM(0)); script_assert(pPed); - CVehicle* pTarget = CPools::GetVehiclePool()->GetAt(ScriptParams[1]); + CVehicle* pTarget = CPools::GetVehiclePool()->GetAt(GET_INTEGER_PARAM(1)); script_assert(pTarget); CVector pos = pPed->bInVehicle ? pPed->m_pMyVehicle->GetPosition() : pPed->GetPosition(); X = pTarget->GetPosition().x; Y = pTarget->GetPosition().y; Z = pTarget->GetPosition().z; - dX = *(float*)&ScriptParams[2]; - dY = *(float*)&ScriptParams[3]; + dX = GET_FLOAT_PARAM(2); + dY = GET_FLOAT_PARAM(3); if (b3D) { - dZ = *(float*)&ScriptParams[4]; - debug = ScriptParams[5]; + dZ = GET_FLOAT_PARAM(4); + debug = GET_INTEGER_PARAM(5); } else { - debug = ScriptParams[4]; + debug = GET_INTEGER_PARAM(4); } result = false; bool in_area; @@ -573,12 +557,14 @@ void CRunningScript::LocateCharCarCommand(int32 command, uint32* pIp) UpdateCompareFlag(result); if (debug) CTheScripts::HighlightImportantArea((uintptr)this + m_nIp, X - dX, Y - dY, X + dX, Y + dY, b3D ? Z : MAP_Z_LOW_LIMIT); + /* if (CTheScripts::DbgFlag) { if (b3D) CTheScripts::DrawDebugCube(X - dX, Y - dY, Z - dZ, X + dX, Y + dY, Z + dZ); else CTheScripts::DrawDebugSquare(X - dX, Y - dY, X + dX, Y + dY); } + */ } void CRunningScript::LocateCharObjectCommand(int32 command, uint32* pIp) @@ -596,22 +582,22 @@ void CRunningScript::LocateCharObjectCommand(int32 command, uint32* pIp) break; } CollectParameters(pIp, b3D ? 6 : 5); - CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]); + CPed* pPed = CPools::GetPedPool()->GetAt(GET_INTEGER_PARAM(0)); script_assert(pPed); - CObject* pTarget = CPools::GetObjectPool()->GetAt(ScriptParams[1]); + CObject* pTarget = CPools::GetObjectPool()->GetAt(GET_INTEGER_PARAM(1)); script_assert(pTarget); CVector pos = pPed->bInVehicle ? pPed->m_pMyVehicle->GetPosition() : pPed->GetPosition(); X = pTarget->GetPosition().x; Y = pTarget->GetPosition().y; Z = pTarget->GetPosition().z; - dX = *(float*)&ScriptParams[2]; - dY = *(float*)&ScriptParams[3]; + dX = GET_FLOAT_PARAM(2); + dY = GET_FLOAT_PARAM(3); if (b3D) { - dZ = *(float*)&ScriptParams[4]; - debug = ScriptParams[5]; + dZ = GET_FLOAT_PARAM(4); + debug = GET_INTEGER_PARAM(5); } else { - debug = ScriptParams[4]; + debug = GET_INTEGER_PARAM(4); } result = false; bool in_area; @@ -651,12 +637,14 @@ void CRunningScript::LocateCharObjectCommand(int32 command, uint32* pIp) UpdateCompareFlag(result); if (debug) CTheScripts::HighlightImportantArea((uintptr)this + m_nIp, X - dX, Y - dY, X + dX, Y + dY, b3D ? Z : MAP_Z_LOW_LIMIT); + /* if (CTheScripts::DbgFlag) { if (b3D) CTheScripts::DrawDebugCube(X - dX, Y - dY, Z - dZ, X + dX, Y + dY, Z + dZ); else CTheScripts::DrawDebugSquare(X - dX, Y - dY, X + dX, Y + dY); } + */ } void CRunningScript::LocateCarCommand(int32 command, uint32* pIp) @@ -672,8 +660,8 @@ void CRunningScript::LocateCarCommand(int32 command, uint32* pIp) b3D = false; break; } - CollectParameters(pIp, b3D ? 8 : 6); - CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]); + uint32 id = CollectLocateParameters(pIp, b3D); + CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(GET_INTEGER_PARAM(0)); script_assert(pVehicle); CVector pos = pVehicle->GetPosition(); switch (command) { @@ -687,19 +675,19 @@ void CRunningScript::LocateCarCommand(int32 command, uint32* pIp) default: break; } - X = *(float*)&ScriptParams[1]; - Y = *(float*)&ScriptParams[2]; + X = GET_FLOAT_PARAM(1); + Y = GET_FLOAT_PARAM(2); if (b3D) { - Z = *(float*)&ScriptParams[3]; - dX = *(float*)&ScriptParams[4]; - dY = *(float*)&ScriptParams[5]; - dZ = *(float*)&ScriptParams[6]; - debug = ScriptParams[7]; + Z = GET_FLOAT_PARAM(3); + dX = GET_FLOAT_PARAM(4); + dY = GET_FLOAT_PARAM(5); + dZ = GET_FLOAT_PARAM(6); + debug = GET_INTEGER_PARAM(7); } else { - dX = *(float*)&ScriptParams[3]; - dY = *(float*)&ScriptParams[4]; - debug = ScriptParams[5]; + dX = GET_FLOAT_PARAM(3); + dY = GET_FLOAT_PARAM(4); + debug = GET_INTEGER_PARAM(5); } if (!decided) { result = false; @@ -722,13 +710,15 @@ void CRunningScript::LocateCarCommand(int32 command, uint32* pIp) } UpdateCompareFlag(result); if (debug) - CTheScripts::HighlightImportantArea((uintptr)this + m_nIp, X - dX, Y - dY, X + dX, Y + dY, b3D ? Z : MAP_Z_LOW_LIMIT); + CTheScripts::HighlightImportantArea(id, X - dX, Y - dY, X + dX, Y + dY, b3D ? Z : MAP_Z_LOW_LIMIT); + /* if (CTheScripts::DbgFlag) { if (b3D) CTheScripts::DrawDebugCube(X - dX, Y - dY, Z - dZ, X + dX, Y + dY, Z + dZ); else CTheScripts::DrawDebugSquare(X - dX, Y - dY, X + dX, Y + dY); } + */ } void CRunningScript::LocateObjectCommand(int32 command, uint32* pIp) @@ -743,23 +733,23 @@ void CRunningScript::LocateObjectCommand(int32 command, uint32* pIp) b3D = false; break; } - CollectParameters(pIp, b3D ? 8 : 6); - CObject* pObject = CPools::GetObjectPool()->GetAt(ScriptParams[0]); + uint32 id = CollectLocateParameters(pIp, b3D); + CObject* pObject = CPools::GetObjectPool()->GetAt(GET_INTEGER_PARAM(0)); script_assert(pObject); CVector pos = pObject->GetPosition(); - X = *(float*)&ScriptParams[1]; - Y = *(float*)&ScriptParams[2]; + X = GET_FLOAT_PARAM(1); + Y = GET_FLOAT_PARAM(2); if (b3D) { - Z = *(float*)&ScriptParams[3]; - dX = *(float*)&ScriptParams[4]; - dY = *(float*)&ScriptParams[5]; - dZ = *(float*)&ScriptParams[6]; - debug = ScriptParams[7]; + Z = GET_FLOAT_PARAM(3); + dX = GET_FLOAT_PARAM(4); + dY = GET_FLOAT_PARAM(5); + dZ = GET_FLOAT_PARAM(6); + debug = GET_INTEGER_PARAM(7); } else { - dX = *(float*)&ScriptParams[3]; - dY = *(float*)&ScriptParams[4]; - debug = ScriptParams[5]; + dX = GET_FLOAT_PARAM(3); + dY = GET_FLOAT_PARAM(4); + debug = GET_INTEGER_PARAM(5); } result = false; bool in_area; @@ -780,13 +770,15 @@ void CRunningScript::LocateObjectCommand(int32 command, uint32* pIp) result = in_area; UpdateCompareFlag(result); if (debug) - CTheScripts::HighlightImportantArea((uintptr)this + m_nIp, X - dX, Y - dY, X + dX, Y + dY, b3D ? Z : MAP_Z_LOW_LIMIT); + CTheScripts::HighlightImportantArea(id, X - dX, Y - dY, X + dX, Y + dY, b3D ? Z : MAP_Z_LOW_LIMIT); + /* if (CTheScripts::DbgFlag) { if (b3D) CTheScripts::DrawDebugCube(X - dX, Y - dY, Z - dZ, X + dX, Y + dY, Z + dZ); else CTheScripts::DrawDebugSquare(X - dX, Y - dY, X + dX, Y + dY); } + */ } void CRunningScript::LocateSniperBulletCommand(int32 command, uint32* pIp) @@ -802,30 +794,32 @@ void CRunningScript::LocateSniperBulletCommand(int32 command, uint32* pIp) break; } CollectParameters(pIp, b3D ? 7 : 5); - X = *(float*)&ScriptParams[0]; - Y = *(float*)&ScriptParams[1]; + X = GET_FLOAT_PARAM(0); + Y = GET_FLOAT_PARAM(1); if (b3D) { - Z = *(float*)&ScriptParams[2]; - dX = *(float*)&ScriptParams[3]; - dY = *(float*)&ScriptParams[4]; - dZ = *(float*)&ScriptParams[5]; - debug = ScriptParams[6]; + Z = GET_FLOAT_PARAM(2); + dX = GET_FLOAT_PARAM(3); + dY = GET_FLOAT_PARAM(4); + dZ = GET_FLOAT_PARAM(5); + debug = GET_INTEGER_PARAM(6); } else { - dX = *(float*)&ScriptParams[2]; - dY = *(float*)&ScriptParams[3]; - debug = ScriptParams[4]; + dX = GET_FLOAT_PARAM(2); + dY = GET_FLOAT_PARAM(3); + debug = GET_INTEGER_PARAM(4); } result = CBulletInfo::TestForSniperBullet(X - dX, X + dX, Y - dY, Y + dY, b3D ? Z - dZ : -1000.0f, b3D ? Z + dZ : 1000.0f); UpdateCompareFlag(result); if (debug) CTheScripts::HighlightImportantArea((uintptr)this + m_nIp, X - dX, Y - dY, X + dX, Y + dY, b3D ? Z : MAP_Z_LOW_LIMIT); + /* if (CTheScripts::DbgFlag) { if (b3D) CTheScripts::DrawDebugCube(X - dX, Y - dY, Z - dZ, X + dX, Y + dY, Z + dZ); else CTheScripts::DrawDebugSquare(X - dX, Y - dY, X + dX, Y + dY); } + */ } void CRunningScript::PlayerInAreaCheckCommand(int32 command, uint32* pIp) @@ -845,8 +839,8 @@ void CRunningScript::PlayerInAreaCheckCommand(int32 command, uint32* pIp) b3D = false; break; } - CollectParameters(pIp, b3D ? 8 : 6); - CPlayerInfo* pPlayerInfo = &CWorld::Players[ScriptParams[0]]; + uint32 id = CollectLocateParameters(pIp, b3D); + CPlayerInfo* pPlayerInfo = &CWorld::Players[GET_INTEGER_PARAM(0)]; switch (command) { case COMMAND_IS_PLAYER_STOPPED_IN_AREA_3D: case COMMAND_IS_PLAYER_STOPPED_IN_AREA_ON_FOOT_3D: @@ -862,23 +856,23 @@ void CRunningScript::PlayerInAreaCheckCommand(int32 command, uint32* pIp) default: break; } - infX = *(float*)&ScriptParams[1]; - infY = *(float*)&ScriptParams[2]; + infX = GET_FLOAT_PARAM(1); + infY = GET_FLOAT_PARAM(2); if (b3D) { - infZ = *(float*)&ScriptParams[3]; - supX = *(float*)&ScriptParams[4]; - supY = *(float*)&ScriptParams[5]; - supZ = *(float*)&ScriptParams[6]; + infZ = GET_FLOAT_PARAM(3); + supX = GET_FLOAT_PARAM(4); + supY = GET_FLOAT_PARAM(5); + supZ = GET_FLOAT_PARAM(6); if (infZ > supZ) { - infZ = *(float*)&ScriptParams[6]; - supZ = *(float*)&ScriptParams[3]; + infZ = GET_FLOAT_PARAM(6); + supZ = GET_FLOAT_PARAM(3); } - debug = ScriptParams[7]; + debug = GET_INTEGER_PARAM(7); } else { - supX = *(float*)&ScriptParams[3]; - supY = *(float*)&ScriptParams[4]; - debug = ScriptParams[5]; + supX = GET_FLOAT_PARAM(3); + supY = GET_FLOAT_PARAM(4); + debug = GET_INTEGER_PARAM(5); } if (infX > supX) { float tmp = infX; @@ -937,12 +931,14 @@ void CRunningScript::PlayerInAreaCheckCommand(int32 command, uint32* pIp) UpdateCompareFlag(result); if (debug) CTheScripts::HighlightImportantArea((uintptr)this + m_nIp, infX, infY, supX, supY, b3D ? (infZ + supZ) / 2 : MAP_Z_LOW_LIMIT); + /* if (CTheScripts::DbgFlag) { if (b3D) CTheScripts::DrawDebugCube(infX, infY, infZ, supX, supY, supZ); else CTheScripts::DrawDebugSquare(infX, infY, supX, supY); } + */ } void CRunningScript::PlayerInAngledAreaCheckCommand(int32 command, uint32* pIp) @@ -963,7 +959,7 @@ void CRunningScript::PlayerInAngledAreaCheckCommand(int32 command, uint32* pIp) break; } CollectParameters(pIp, b3D ? 9 : 7); - CPlayerInfo* pPlayerInfo = &CWorld::Players[ScriptParams[0]]; + CPlayerInfo* pPlayerInfo = &CWorld::Players[GET_INTEGER_PARAM(0)]; switch (command) { case COMMAND_IS_PLAYER_STOPPED_IN_ANGLED_AREA_3D: case COMMAND_IS_PLAYER_STOPPED_IN_ANGLED_AREA_ON_FOOT_3D: @@ -979,25 +975,25 @@ void CRunningScript::PlayerInAngledAreaCheckCommand(int32 command, uint32* pIp) default: break; } - infX = *(float*)&ScriptParams[1]; - infY = *(float*)&ScriptParams[2]; + infX = GET_FLOAT_PARAM(1); + infY = GET_FLOAT_PARAM(2); if (b3D) { - infZ = *(float*)&ScriptParams[3]; - supX = *(float*)&ScriptParams[4]; - supY = *(float*)&ScriptParams[5]; - supZ = *(float*)&ScriptParams[6]; + infZ = GET_FLOAT_PARAM(3); + supX = GET_FLOAT_PARAM(4); + supY = GET_FLOAT_PARAM(5); + supZ = GET_FLOAT_PARAM(6); if (infZ > supZ) { - infZ = *(float*)&ScriptParams[6]; - supZ = *(float*)&ScriptParams[3]; + infZ = GET_FLOAT_PARAM(6); + supZ = GET_FLOAT_PARAM(3); } - side2length = *(float*)&ScriptParams[7]; - debug = ScriptParams[8]; + side2length = GET_FLOAT_PARAM(7); + debug = GET_INTEGER_PARAM(8); } else { - supX = *(float*)&ScriptParams[3]; - supY = *(float*)&ScriptParams[4]; - side2length = *(float*)&ScriptParams[5]; - debug = ScriptParams[6]; + supX = GET_FLOAT_PARAM(3); + supY = GET_FLOAT_PARAM(4); + side2length = GET_FLOAT_PARAM(5); + debug = GET_INTEGER_PARAM(6); } float initAngle = CGeneral::GetRadianAngleBetweenPoints(infX, infY, supX, supY) + HALFPI; while (initAngle < 0.0f) @@ -1060,6 +1056,7 @@ void CRunningScript::PlayerInAngledAreaCheckCommand(int32 command, uint32* pIp) if (debug) CTheScripts::HighlightImportantAngledArea((uintptr)this + m_nIp, infX, infY, supX, supY, rotatedSupX, rotatedSupY, rotatedInfX, rotatedInfY, b3D ? (infZ + supZ) / 2 : MAP_Z_LOW_LIMIT); + /* if (CTheScripts::DbgFlag) { if (b3D) CTheScripts::DrawDebugAngledCube(infX, infY, infZ, supX, supY, supZ, @@ -1068,6 +1065,7 @@ void CRunningScript::PlayerInAngledAreaCheckCommand(int32 command, uint32* pIp) CTheScripts::DrawDebugAngledSquare(infX, infY, supX, supY, rotatedSupX, rotatedSupY, rotatedInfX, rotatedInfY); } + */ } void CRunningScript::CharInAreaCheckCommand(int32 command, uint32* pIp) @@ -1087,8 +1085,8 @@ void CRunningScript::CharInAreaCheckCommand(int32 command, uint32* pIp) b3D = false; break; } - CollectParameters(pIp, b3D ? 8 : 6); - CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]); + uint32 id = CollectLocateParameters(pIp, b3D); + CPed* pPed = CPools::GetPedPool()->GetAt(GET_INTEGER_PARAM(0)); script_assert(pPed); CVector pos = pPed->InVehicle() ? pPed->m_pMyVehicle->GetPosition() : pPed->GetPosition(); switch (command) { @@ -1106,23 +1104,23 @@ void CRunningScript::CharInAreaCheckCommand(int32 command, uint32* pIp) default: break; } - infX = *(float*)&ScriptParams[1]; - infY = *(float*)&ScriptParams[2]; + infX = GET_FLOAT_PARAM(1); + infY = GET_FLOAT_PARAM(2); if (b3D) { - infZ = *(float*)&ScriptParams[3]; - supX = *(float*)&ScriptParams[4]; - supY = *(float*)&ScriptParams[5]; - supZ = *(float*)&ScriptParams[6]; + infZ = GET_FLOAT_PARAM(3); + supX = GET_FLOAT_PARAM(4); + supY = GET_FLOAT_PARAM(5); + supZ = GET_FLOAT_PARAM(6); if (infZ > supZ) { - infZ = *(float*)&ScriptParams[6]; - supZ = *(float*)&ScriptParams[3]; + infZ = GET_FLOAT_PARAM(6); + supZ = GET_FLOAT_PARAM(3); } - debug = ScriptParams[7]; + debug = GET_INTEGER_PARAM(7); } else { - supX = *(float*)&ScriptParams[3]; - supY = *(float*)&ScriptParams[4]; - debug = ScriptParams[5]; + supX = GET_FLOAT_PARAM(3); + supY = GET_FLOAT_PARAM(4); + debug = GET_INTEGER_PARAM(5); } if (infX > supX) { float tmp = infX; @@ -1179,13 +1177,15 @@ void CRunningScript::CharInAreaCheckCommand(int32 command, uint32* pIp) } UpdateCompareFlag(result); if (debug) - CTheScripts::HighlightImportantArea((uintptr)this + m_nIp, infX, infY, supX, supY, b3D ? (infZ + supZ) / 2 : MAP_Z_LOW_LIMIT); + CTheScripts::HighlightImportantArea(id, infX, infY, supX, supY, b3D ? (infZ + supZ) / 2 : MAP_Z_LOW_LIMIT); + /* if (CTheScripts::DbgFlag) { if (b3D) CTheScripts::DrawDebugCube(infX, infY, infZ, supX, supY, supZ); else CTheScripts::DrawDebugSquare(infX, infY, supX, supY); } + */ } void CRunningScript::CarInAreaCheckCommand(int32 command, uint32* pIp) @@ -1201,8 +1201,8 @@ void CRunningScript::CarInAreaCheckCommand(int32 command, uint32* pIp) b3D = false; break; } - CollectParameters(pIp, b3D ? 8 : 6); - CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]); + uint32 id = CollectLocateParameters(pIp, b3D); + CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(GET_INTEGER_PARAM(0)); script_assert(pVehicle); CVector pos = pVehicle->GetPosition(); switch (command) { @@ -1216,23 +1216,23 @@ void CRunningScript::CarInAreaCheckCommand(int32 command, uint32* pIp) default: break; } - infX = *(float*)&ScriptParams[1]; - infY = *(float*)&ScriptParams[2]; + infX = GET_FLOAT_PARAM(1); + infY = GET_FLOAT_PARAM(2); if (b3D) { - infZ = *(float*)&ScriptParams[3]; - supX = *(float*)&ScriptParams[4]; - supY = *(float*)&ScriptParams[5]; - supZ = *(float*)&ScriptParams[6]; + infZ = GET_FLOAT_PARAM(3); + supX = GET_FLOAT_PARAM(4); + supY = GET_FLOAT_PARAM(5); + supZ = GET_FLOAT_PARAM(6); if (infZ > supZ) { - infZ = *(float*)&ScriptParams[6]; - supZ = *(float*)&ScriptParams[3]; + infZ = GET_FLOAT_PARAM(6); + supZ = GET_FLOAT_PARAM(3); } - debug = ScriptParams[7]; + debug = GET_INTEGER_PARAM(7); } else { - supX = *(float*)&ScriptParams[3]; - supY = *(float*)&ScriptParams[4]; - debug = ScriptParams[5]; + supX = GET_FLOAT_PARAM(3); + supY = GET_FLOAT_PARAM(4); + debug = GET_INTEGER_PARAM(5); } if (infX > supX) { float tmp = infX; @@ -1277,13 +1277,15 @@ void CRunningScript::CarInAreaCheckCommand(int32 command, uint32* pIp) } UpdateCompareFlag(result); if (debug) - CTheScripts::HighlightImportantArea((uintptr)this + m_nIp, infX, infY, supX, supY, b3D ? (infZ + supZ) / 2 : MAP_Z_LOW_LIMIT); + CTheScripts::HighlightImportantArea(id, infX, infY, supX, supY, b3D ? (infZ + supZ) / 2 : MAP_Z_LOW_LIMIT); + /* if (CTheScripts::DbgFlag) { if (b3D) CTheScripts::DrawDebugCube(infX, infY, infZ, supX, supY, supZ); else CTheScripts::DrawDebugSquare(infX, infY, supX, supY); } + */ } void CRunningScript::ObjectInAreaCheckCommand(int32 command, uint32* pIp) @@ -1298,27 +1300,27 @@ void CRunningScript::ObjectInAreaCheckCommand(int32 command, uint32* pIp) b3D = false; break; } - CollectParameters(pIp, b3D ? 8 : 6); - CObject* pObject = CPools::GetObjectPool()->GetAt(ScriptParams[0]); + uint32 id = CollectLocateParameters(pIp, b3D); + CObject* pObject = CPools::GetObjectPool()->GetAt(GET_INTEGER_PARAM(0)); script_assert(pObject); CVector pos = pObject->GetPosition(); - infX = *(float*)&ScriptParams[1]; - infY = *(float*)&ScriptParams[2]; + infX = GET_FLOAT_PARAM(1); + infY = GET_FLOAT_PARAM(2); if (b3D) { - infZ = *(float*)&ScriptParams[3]; - supX = *(float*)&ScriptParams[4]; - supY = *(float*)&ScriptParams[5]; - supZ = *(float*)&ScriptParams[6]; + infZ = GET_FLOAT_PARAM(3); + supX = GET_FLOAT_PARAM(4); + supY = GET_FLOAT_PARAM(5); + supZ = GET_FLOAT_PARAM(6); if (infZ > supZ) { - infZ = *(float*)&ScriptParams[6]; - supZ = *(float*)&ScriptParams[3]; + infZ = GET_FLOAT_PARAM(6); + supZ = GET_FLOAT_PARAM(3); } - debug = ScriptParams[7]; + debug = GET_INTEGER_PARAM(7); } else { - supX = *(float*)&ScriptParams[3]; - supY = *(float*)&ScriptParams[4]; - debug = ScriptParams[5]; + supX = GET_FLOAT_PARAM(3); + supY = GET_FLOAT_PARAM(4); + debug = GET_INTEGER_PARAM(5); } if (infX > supX) { float tmp = infX; @@ -1359,13 +1361,15 @@ void CRunningScript::ObjectInAreaCheckCommand(int32 command, uint32* pIp) } UpdateCompareFlag(result); if (debug) - CTheScripts::HighlightImportantArea((uintptr)this + m_nIp, infX, infY, supX, supY, b3D ? (infZ + supZ) / 2 : MAP_Z_LOW_LIMIT); + CTheScripts::HighlightImportantArea(id, infX, infY, supX, supY, b3D ? (infZ + supZ) / 2 : MAP_Z_LOW_LIMIT); + /* if (CTheScripts::DbgFlag) { if (b3D) CTheScripts::DrawDebugCube(infX, infY, infZ, supX, supY, supZ); else CTheScripts::DrawDebugSquare(infX, infY, supX, supY); } + */ } void CRunningScript::DoDeatharrestCheck() @@ -1386,7 +1390,8 @@ void CRunningScript::DoDeatharrestCheck() script_assert(m_nStackPointer > 0); while (m_nStackPointer > 1) --m_nStackPointer; - m_nIp = m_anStack[--m_nStackPointer]; + ReturnFromGosubOrFunction(); + m_nLocalsPointer = 0; CMessages::ClearSmallMessagesOnly(); *(int32*)&CTheScripts::ScriptSpace[CTheScripts::OnAMissionFlag] = 0; m_bDeatharrestExecuted = true; @@ -1440,24 +1445,24 @@ void CRunningScript::LocateCollectiveCommand(int32 command, uint32* pIp) b3D = true; break; } - CollectParameters(pIp, b3D ? 8 : 6); - X = *(float*)&ScriptParams[1]; - Y = *(float*)&ScriptParams[2]; + uint32 id = CollectLocateParameters(pIp, b3D); + X = GET_FLOAT_PARAM(1); + Y = GET_FLOAT_PARAM(2); if (b3D) { - Z = *(float*)&ScriptParams[3]; - dX = *(float*)&ScriptParams[4]; - dY = *(float*)&ScriptParams[5]; - dZ = *(float*)&ScriptParams[6]; - debug = ScriptParams[7]; + Z = GET_FLOAT_PARAM(3); + dX = GET_FLOAT_PARAM(4); + dY = GET_FLOAT_PARAM(5); + dZ = GET_FLOAT_PARAM(6); + debug = GET_INTEGER_PARAM(7); } else { - dX = *(float*)&ScriptParams[3]; - dY = *(float*)&ScriptParams[4]; - debug = ScriptParams[5]; + dX = GET_FLOAT_PARAM(3); + dY = GET_FLOAT_PARAM(4); + debug = GET_INTEGER_PARAM(5); } result = true; for (int i = 0; i < MAX_NUM_COLLECTIVES && result; i++) { - if (ScriptParams[0] != CTheScripts::CollectiveArray[i].colIndex) + if (GET_INTEGER_PARAM(0) != CTheScripts::CollectiveArray[i].colIndex) continue; CPed* pPed = CPools::GetPedPool()->GetAt(CTheScripts::CollectiveArray[i].pedIndex); if (!pPed) { @@ -1518,13 +1523,15 @@ void CRunningScript::LocateCollectiveCommand(int32 command, uint32* pIp) } UpdateCompareFlag(result); if (debug) - CTheScripts::HighlightImportantArea((uintptr)this + m_nIp, X - dX, Y - dY, X + dX, Y + dY, b3D ? Z : MAP_Z_LOW_LIMIT); + CTheScripts::HighlightImportantArea(id, X - dX, Y - dY, X + dX, Y + dY, b3D ? Z : MAP_Z_LOW_LIMIT); + /* if (CTheScripts::DbgFlag) { if (b3D) CTheScripts::DrawDebugCube(X - dX, Y - dY, Z - dZ, X + dX, Y + dY, Z + dZ); else CTheScripts::DrawDebugSquare(X - dX, Y - dY, X + dX, Y + dY); } + */ } void CRunningScript::LocateCollectiveCharCommand(int32 command, uint32* pIp) @@ -1542,7 +1549,7 @@ void CRunningScript::LocateCollectiveCharCommand(int32 command, uint32* pIp) break; } CollectParameters(pIp, b3D ? 6 : 5); - CPed* pTarget = CPools::GetPedPool()->GetAt(ScriptParams[1]); + CPed* pTarget = CPools::GetPedPool()->GetAt(GET_INTEGER_PARAM(1)); script_assert(pTarget); if (pTarget->bInVehicle) { X = pTarget->m_pMyVehicle->GetPosition().x; @@ -1554,18 +1561,18 @@ void CRunningScript::LocateCollectiveCharCommand(int32 command, uint32* pIp) Y = pTarget->GetPosition().y; Z = pTarget->GetPosition().z; } - dX = *(float*)&ScriptParams[2]; - dY = *(float*)&ScriptParams[3]; + dX = GET_FLOAT_PARAM(2); + dY = GET_FLOAT_PARAM(3); if (b3D) { - dZ = *(float*)&ScriptParams[4]; - debug = ScriptParams[5]; + dZ = GET_FLOAT_PARAM(4); + debug = GET_INTEGER_PARAM(5); } else { - debug = ScriptParams[4]; + debug = GET_INTEGER_PARAM(4); } result = true; for (int i = 0; i < MAX_NUM_COLLECTIVES && result; i++) { - if (ScriptParams[0] != CTheScripts::CollectiveArray[i].colIndex) + if (GET_INTEGER_PARAM(0) != CTheScripts::CollectiveArray[i].colIndex) continue; CPed* pPed = CPools::GetPedPool()->GetAt(CTheScripts::CollectiveArray[i].pedIndex); if (!pPed) { @@ -1610,12 +1617,14 @@ void CRunningScript::LocateCollectiveCharCommand(int32 command, uint32* pIp) UpdateCompareFlag(result); if (debug) CTheScripts::HighlightImportantArea((uintptr)this + m_nIp, X - dX, Y - dY, X + dX, Y + dY, b3D ? Z : MAP_Z_LOW_LIMIT); + /* if (CTheScripts::DbgFlag) { if (b3D) CTheScripts::DrawDebugCube(X - dX, Y - dY, Z - dZ, X + dX, Y + dY, Z + dZ); else CTheScripts::DrawDebugSquare(X - dX, Y - dY, X + dX, Y + dY); } + */ } void CRunningScript::LocateCollectiveCarCommand(int32 command, uint32* pIp) @@ -1633,23 +1642,23 @@ void CRunningScript::LocateCollectiveCarCommand(int32 command, uint32* pIp) break; } CollectParameters(pIp, b3D ? 6 : 5); - CVehicle* pTarget = CPools::GetVehiclePool()->GetAt(ScriptParams[1]); + CVehicle* pTarget = CPools::GetVehiclePool()->GetAt(GET_INTEGER_PARAM(1)); script_assert(pTarget); X = pTarget->GetPosition().x; Y = pTarget->GetPosition().y; Z = pTarget->GetPosition().z; - dX = *(float*)&ScriptParams[2]; - dY = *(float*)&ScriptParams[3]; + dX = GET_FLOAT_PARAM(2); + dY = GET_FLOAT_PARAM(3); if (b3D) { - dZ = *(float*)&ScriptParams[4]; - debug = ScriptParams[5]; + dZ = GET_FLOAT_PARAM(4); + debug = GET_INTEGER_PARAM(5); } else { - debug = ScriptParams[4]; + debug = GET_INTEGER_PARAM(4); } result = true; for (int i = 0; i < MAX_NUM_COLLECTIVES && result; i++) { - if (ScriptParams[0] != CTheScripts::CollectiveArray[i].colIndex) + if (GET_INTEGER_PARAM(0) != CTheScripts::CollectiveArray[i].colIndex) continue; CPed* pPed = CPools::GetPedPool()->GetAt(CTheScripts::CollectiveArray[i].pedIndex); if (!pPed) { @@ -1694,12 +1703,14 @@ void CRunningScript::LocateCollectiveCarCommand(int32 command, uint32* pIp) UpdateCompareFlag(result); if (debug) CTheScripts::HighlightImportantArea((uintptr)this + m_nIp, X - dX, Y - dY, X + dX, Y + dY, b3D ? Z : MAP_Z_LOW_LIMIT); + /* if (CTheScripts::DbgFlag) { if (b3D) CTheScripts::DrawDebugCube(X - dX, Y - dY, Z - dZ, X + dX, Y + dY, Z + dZ); else CTheScripts::DrawDebugSquare(X - dX, Y - dY, X + dX, Y + dY); } + */ } void CRunningScript::LocateCollectivePlayerCommand(int32 command, uint32* pIp) @@ -1717,22 +1728,22 @@ void CRunningScript::LocateCollectivePlayerCommand(int32 command, uint32* pIp) break; } CollectParameters(pIp, b3D ? 6 : 5); - CVector pos = CWorld::Players[ScriptParams[1]].GetPos(); + CVector pos = CWorld::Players[GET_INTEGER_PARAM(1)].GetPos(); X = pos.x; Y = pos.y; Z = pos.z; - dX = *(float*)&ScriptParams[2]; - dY = *(float*)&ScriptParams[3]; + dX = GET_FLOAT_PARAM(2); + dY = GET_FLOAT_PARAM(3); if (b3D) { - dZ = *(float*)&ScriptParams[4]; - debug = ScriptParams[5]; + dZ = GET_FLOAT_PARAM(4); + debug = GET_INTEGER_PARAM(5); } else { - debug = ScriptParams[4]; + debug = GET_INTEGER_PARAM(4); } result = true; for (int i = 0; i < MAX_NUM_COLLECTIVES && result; i++) { - if (ScriptParams[0] != CTheScripts::CollectiveArray[i].colIndex) + if (GET_INTEGER_PARAM(0) != CTheScripts::CollectiveArray[i].colIndex) continue; CPed* pPed = CPools::GetPedPool()->GetAt(CTheScripts::CollectiveArray[i].pedIndex); if (!pPed) { @@ -1777,12 +1788,14 @@ void CRunningScript::LocateCollectivePlayerCommand(int32 command, uint32* pIp) UpdateCompareFlag(result); if (debug) CTheScripts::HighlightImportantArea((uintptr)this + m_nIp, X - dX, Y - dY, X + dX, Y + dY, b3D ? Z : MAP_Z_LOW_LIMIT); + /* if (CTheScripts::DbgFlag) { if (b3D) CTheScripts::DrawDebugCube(X - dX, Y - dY, Z - dZ, X + dX, Y + dY, Z + dZ); else CTheScripts::DrawDebugSquare(X - dX, Y - dY, X + dX, Y + dY); } + */ } void CRunningScript::CollectiveInAreaCheckCommand(int32 command, uint32* pIp) @@ -1803,23 +1816,23 @@ void CRunningScript::CollectiveInAreaCheckCommand(int32 command, uint32* pIp) break; } CollectParameters(pIp, b3D ? 8 : 6); - infX = *(float*)&ScriptParams[1]; - infY = *(float*)&ScriptParams[2]; + infX = GET_FLOAT_PARAM(1); + infY = GET_FLOAT_PARAM(2); if (b3D) { - infZ = *(float*)&ScriptParams[3]; - supX = *(float*)&ScriptParams[4]; - supY = *(float*)&ScriptParams[5]; - supZ = *(float*)&ScriptParams[6]; + infZ = GET_FLOAT_PARAM(3); + supX = GET_FLOAT_PARAM(4); + supY = GET_FLOAT_PARAM(5); + supZ = GET_FLOAT_PARAM(6); if (infZ > supZ) { - infZ = *(float*)&ScriptParams[6]; - supZ = *(float*)&ScriptParams[3]; + infZ = GET_FLOAT_PARAM(6); + supZ = GET_FLOAT_PARAM(3); } - debug = ScriptParams[7]; + debug = GET_INTEGER_PARAM(7); } else { - supX = *(float*)&ScriptParams[3]; - supY = *(float*)&ScriptParams[4]; - debug = ScriptParams[5]; + supX = GET_FLOAT_PARAM(3); + supY = GET_FLOAT_PARAM(4); + debug = GET_INTEGER_PARAM(5); } if (infX > supX) { float tmp = infX; @@ -1833,7 +1846,7 @@ void CRunningScript::CollectiveInAreaCheckCommand(int32 command, uint32* pIp) } result = true; for (int i = 0; i < MAX_NUM_COLLECTIVES && result; i++) { - if (ScriptParams[0] != CTheScripts::CollectiveArray[i].colIndex) + if (GET_INTEGER_PARAM(0) != CTheScripts::CollectiveArray[i].colIndex) continue; CPed* pPed = CPools::GetPedPool()->GetAt(CTheScripts::CollectiveArray[i].pedIndex); if (!pPed) { @@ -1895,12 +1908,14 @@ void CRunningScript::CollectiveInAreaCheckCommand(int32 command, uint32* pIp) UpdateCompareFlag(result); if (debug) CTheScripts::HighlightImportantArea((uintptr)this + m_nIp, infX, infY, supX, supY, b3D ? (infZ + supZ) / 2 : MAP_Z_LOW_LIMIT); + /* if (CTheScripts::DbgFlag) { if (b3D) CTheScripts::DrawDebugCube(infX, infY, infZ, supX, supY, supZ); else CTheScripts::DrawDebugSquare(infX, infY, supX, supY); } + */ } #endif @@ -1987,8 +2002,9 @@ void CTheScripts::PrintListSizes() debug("active: %d, idle: %d", active, idle); } -uint32 DbgLineColour = 0x0000FFFF; // r = 0, g = 0, b = 255, a = 255 +//uint32 DbgLineColour = 0x0000FFFF; // r = 0, g = 0, b = 255, a = 255 +/* void CTheScripts::DrawDebugSquare(float infX, float infY, float supX, float supY) { CColPoint tmpCP; @@ -2095,6 +2111,7 @@ void CTheScripts::RenderTheScriptDebugLines() NumScriptDebugLines = 0; RwRenderStateSet(rwRENDERSTATEVERTEXALPHAENABLE, (void*)0); } +*/ #define SCRIPT_DATA_SIZE sizeof(CTheScripts::OnAMissionFlag) +\ 4 * sizeof(uint32) * MAX_NUM_BUILDING_SWAPS + 2 * sizeof(uint32) * MAX_NUM_INVISIBILITY_SETTINGS + 5 * sizeof(uint32) @@ -2118,6 +2135,9 @@ INITSAVEBUF WriteSaveBuf(buf, script_data_size); WriteSaveBuf(buf, OnAMissionFlag); WriteSaveBuf(buf, LastMissionPassedTime); + for (uint32 i = 0; i < MAX_NUM_COLLECTIVES; i++) + WriteSaveBuf(buf, CollectiveArray[i]); + WriteSaveBuf(buf, NextFreeCollectiveIndex); for (uint32 i = 0; i < MAX_NUM_BUILDING_SWAPS; i++) { CBuilding* pBuilding = BuildingSwapArray[i].m_pBuilding; uint32 type, handle; @@ -2179,20 +2199,36 @@ INITSAVEBUF VALIDATESAVEBUF(*size) } -void CTheScripts::LoadAllScripts(uint8* buf, uint32 size) +// TODO: I don't really understand how script loading works, so I leave it the VC way for now. +bool CTheScripts::LoadAllScripts(uint8* buf, uint32 size) { - Init(); + Init(); // TODO: in LCS CTheScripts::Init call GenericLoad, which then calls LoadAllScripts INITSAVEBUF CheckSaveHeader(buf, 'S', 'C', 'R', '\0', size - SAVE_HEADER_SIZE); uint32 varSpace = ReadSaveBuf<uint32>(buf); - for (uint32 i = 0; i < varSpace; i++) - ScriptSpace[i] = ReadSaveBuf<uint8>(buf); + if (*(int32*)&ScriptSpace[0] != *(int32*)&buf[0] || *(int32*)&ScriptSpace[4] != *(int32*)&buf[4]) { + printf("\n===================================================\nSave Game Mismatch!!!\n"); + return false; + } + for (uint32 i = 0; i < varSpace; i++) { // this is not exactly what function does + if (i < 8) + ScriptSpace[i] = ReadSaveBuf<uint8>(buf); + else if (GetSaveVarIndex(i / 4 * 4) != -1) + ScriptSpace[i] = ReadSaveBuf<uint8>(buf); + else + ReadSaveBuf<uint8>(buf); + } + // everything else is... gone? TODO script_assert(ReadSaveBuf<uint32>(buf) == SCRIPT_DATA_SIZE); OnAMissionFlag = ReadSaveBuf<uint32>(buf); LastMissionPassedTime = ReadSaveBuf<uint32>(buf); + for (uint32 i = 0; i < MAX_NUM_COLLECTIVES; i++) + CollectiveArray[i] = ReadSaveBuf<tCollectiveData>(buf); + NextFreeCollectiveIndex = ReadSaveBuf<int32>(buf); for (uint32 i = 0; i < MAX_NUM_BUILDING_SWAPS; i++) { uint32 type = ReadSaveBuf<uint32>(buf); uint32 handle = ReadSaveBuf<uint32>(buf); + /* switch (type) { case 0: BuildingSwapArray[i].m_pBuilding = nil; @@ -2206,14 +2242,18 @@ INITSAVEBUF default: script_assert(false); } - BuildingSwapArray[i].m_nNewModel = ReadSaveBuf<uint32>(buf); - BuildingSwapArray[i].m_nOldModel = ReadSaveBuf<uint32>(buf); + */ + /*BuildingSwapArray[i].m_nNewModel = */ReadSaveBuf<uint32>(buf); + /*BuildingSwapArray[i].m_nOldModel = */ReadSaveBuf<uint32>(buf); + /* if (BuildingSwapArray[i].m_pBuilding) BuildingSwapArray[i].m_pBuilding->ReplaceWithNewModel(BuildingSwapArray[i].m_nNewModel); + */ } for (uint32 i = 0; i < MAX_NUM_INVISIBILITY_SETTINGS; i++) { uint32 type = ReadSaveBuf<uint32>(buf); uint32 handle = ReadSaveBuf<uint32>(buf); + /* switch (type) { case 0: InvisibilitySettingArray[i] = nil; @@ -2235,9 +2275,10 @@ INITSAVEBUF } if (InvisibilitySettingArray[i]) InvisibilitySettingArray[i]->bIsVisible = false; + */ } script_assert(ReadSaveBuf<bool>(buf) == bUsingAMultiScriptFile); - bPlayerHasMetDebbieHarry = ReadSaveBuf<uint8>(buf); + /*bPlayerHasMetDebbieHarry = */ReadSaveBuf<uint8>(buf); ReadSaveBuf<uint16>(buf); script_assert(ReadSaveBuf<uint32>(buf) == MainScriptSize); script_assert(ReadSaveBuf<uint32>(buf) == LargestMissionScriptSize); @@ -2245,7 +2286,9 @@ INITSAVEBUF script_assert(ReadSaveBuf<uint16>(buf) == NumberOfExclusiveMissionScripts); uint32 runningScripts = ReadSaveBuf<uint32>(buf); for (uint32 i = 0; i < runningScripts; i++) - StartNewScript(0)->Load(buf); + CRunningScript().Load(buf); + StartTestScript(); // <- tmp hack + return true; VALIDATESAVEBUF(size) } @@ -2255,6 +2298,7 @@ void CRunningScript::Save(uint8*& buf) { #ifdef COMPATIBLE_SAVES SkipSaveBuf(buf, 8); + WriteSaveBuf<int32>(buf, m_nId); for (int i = 0; i < 8; i++) WriteSaveBuf<char>(buf, m_abScriptName[i]); WriteSaveBuf<uint32>(buf, m_nIp); @@ -2266,10 +2310,11 @@ void CRunningScript::Save(uint8*& buf) WriteSaveBuf<uint16>(buf, m_nStackPointer); SkipSaveBuf(buf, 2); #ifdef CHECK_STRUCT_SIZES - static_assert(NUM_LOCAL_VARS + NUM_TIMERS == 18, "Compatibility loss: NUM_LOCAL_VARS + NUM_TIMERS != 18"); + static_assert(NUM_LOCAL_VARS + 8 + NUM_TIMERS == 106, "Compatibility loss: NUM_LOCAL_VARS + NUM_TIMERS != 106"); #endif - for (int i = 0; i < NUM_LOCAL_VARS + NUM_TIMERS; i++) + for (int i = 0; i < NUM_LOCAL_VARS + 8 + NUM_TIMERS; i++) WriteSaveBuf<int32>(buf, m_anLocalVariables[i]); + WriteSaveBuf<int32>(buf, m_nLocalsPointer); WriteSaveBuf<bool>(buf, m_bIsActive); WriteSaveBuf<bool>(buf, m_bCondResult); WriteSaveBuf<bool>(buf, m_bIsMissionScript); @@ -2290,6 +2335,7 @@ void CRunningScript::Load(uint8*& buf) { #ifdef COMPATIBLE_SAVES SkipSaveBuf(buf, 8); + m_nId = ReadSaveBuf<int32>(buf); for (int i = 0; i < 8; i++) m_abScriptName[i] = ReadSaveBuf<char>(buf); m_nIp = ReadSaveBuf<uint32>(buf); @@ -2301,10 +2347,11 @@ void CRunningScript::Load(uint8*& buf) m_nStackPointer = ReadSaveBuf<uint16>(buf); SkipSaveBuf(buf, 2); #ifdef CHECK_STRUCT_SIZES - static_assert(NUM_LOCAL_VARS + NUM_TIMERS == 18, "Compatibility loss: NUM_LOCAL_VARS + NUM_TIMERS != 18"); + static_assert(NUM_LOCAL_VARS + 8 + NUM_TIMERS == 106, "Compatibility loss: NUM_LOCAL_VARS + 8 + NUM_TIMERS != 106"); #endif - for (int i = 0; i < NUM_LOCAL_VARS + NUM_TIMERS; i++) + for (int i = 0; i < NUM_LOCAL_VARS + 8 + NUM_TIMERS; i++) m_anLocalVariables[i] = ReadSaveBuf<int32>(buf); + m_nLocalsPointer = ReadSaveBuf<int32>(buf); m_bIsActive = ReadSaveBuf<bool>(buf); m_bCondResult = ReadSaveBuf<bool>(buf); m_bIsMissionScript = ReadSaveBuf<bool>(buf); @@ -2683,8 +2730,14 @@ void CTheScripts::CleanUpThisPed(CPed* pPed) } else { if (pPed->m_pMyVehicle->m_vehType == VEHICLE_TYPE_CAR) { - pPed->SetObjective(OBJECTIVE_LEAVE_CAR, pPed->m_pMyVehicle); - pPed->bWanderPathAfterExitingCar = true; + if ((pPed->m_fHealth < 1.0f && !pPed->IsPedHeadAbovePos(-0.3f)) || pPed->bBodyPartJustCameOff) { + pPed->SetObjective(OBJECTIVE_LEAVE_CAR_AND_DIE, pPed->m_pMyVehicle); + pPed->bWanderPathAfterExitingCar = false; + } + else { + pPed->SetObjective(OBJECTIVE_LEAVE_CAR, pPed->m_pMyVehicle); + pPed->bWanderPathAfterExitingCar = true; + } } } } @@ -2697,6 +2750,7 @@ void CTheScripts::CleanUpThisPed(CPed* pPed) flees = true; } pPed->ClearObjective(); + pPed->SetWaitState(WAITSTATE_FALSE, nil); // third parameter is 0 TODO? pPed->bRespondsToThreats = true; pPed->bScriptObjectiveCompleted = false; pPed->bKindaStayInSamePlace = false; @@ -2741,7 +2795,7 @@ void CTheScripts::ReadObjectNamesFromScript() int32 varSpace = GetSizeOfVariableSpace(); uint32 ip = varSpace + 8; NumSaveVars = Read4BytesFromScript(&ip); - SavedVarIndices = (short*)&ScriptParams[ip]; + SavedVarIndices = (short*)&ScriptSpace[ip]; ip += 2 * NumSaveVars; NumberOfUsedObjects = Read2BytesFromScript(&ip); ip += 2; |