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-rw-r--r--src/control/Script.cpp64
1 files changed, 34 insertions, 30 deletions
diff --git a/src/control/Script.cpp b/src/control/Script.cpp
index c3ca25a6..e1ab0310 100644
--- a/src/control/Script.cpp
+++ b/src/control/Script.cpp
@@ -2292,7 +2292,7 @@ void CTheScripts::Init()
dbg_log = fopen("SCRDBG.LOG", "w");
static const char* init_msg = "Starting debug script log\n\n";
PrintToLog(init_msg);
- CFileMgr::SetDir("\\");
+ CFileMgr::SetDir("");
#endif
}
@@ -2401,7 +2401,7 @@ void CTheScripts::Process()
dbg_log = fopen("SCRDBG.LOG", "w");
static const char* init_msg = "Starting debug script log\n\n";
PrintToLog(init_msg);
- CFileMgr::SetDir("\\");
+ CFileMgr::SetDir("");
#endif
PrintToLog("------------------------\n");
PrintToLog("CTheScripts::Process started, CTimer::GetTimeInMilliseconds == %u\n", CTimer::GetTimeInMilliseconds());
@@ -3806,9 +3806,8 @@ int8 CRunningScript::ProcessCommands100To199(int32 command)
UpdateCompareFlag(ped->m_pMyVehicle->IsWithinArea(x1, y1, x2, y2));
else
UpdateCompareFlag(ped->IsWithinArea(x1, y1, x2, y2));
- if (!ScriptParams[5])
- return 0;
- CTheScripts::HighlightImportantArea((uintptr)this + m_nIp, x1, y1, x2, y2, MAP_Z_LOW_LIMIT);
+ if (ScriptParams[5])
+ CTheScripts::HighlightImportantArea((uintptr)this + m_nIp, x1, y1, x2, y2, MAP_Z_LOW_LIMIT);
if (CTheScripts::DbgFlag)
CTheScripts::DrawDebugSquare(x1, y1, x2, y2);
return 0;
@@ -3833,9 +3832,8 @@ int8 CRunningScript::ProcessCommands100To199(int32 command)
UpdateCompareFlag(ped->m_pMyVehicle->IsWithinArea(x1, y1, z1, x2, y2, z2));
else
UpdateCompareFlag(ped->IsWithinArea(x1, y1, z1, x2, y2, z2));
- if (!ScriptParams[7])
- return 0;
- CTheScripts::HighlightImportantArea((uintptr)this + m_nIp, x1, y1, x2, y2, (z1 + z2) / 2);
+ if (ScriptParams[7])
+ CTheScripts::HighlightImportantArea((uintptr)this + m_nIp, x1, y1, x2, y2, (z1 + z2) / 2);
if (CTheScripts::DbgFlag)
CTheScripts::DrawDebugCube(x1, y1, z1, x2, y2, z2);
return 0;
@@ -9145,7 +9143,7 @@ int8 CRunningScript::ProcessCommands800To899(int32 command)
CEntity* apEntities[16];
CWorld::FindObjectsOfTypeInRange(mi, pos, range, true, &total, 16, apEntities, true, false, false, true, true);
if (total == 0)
- CWorld::FindObjectsOfTypeInRangeSectorList(mi, CWorld::GetBigBuildingList(LEVEL_NONE), pos, range, true, &total, 16, apEntities);
+ CWorld::FindObjectsOfTypeInRangeSectorList(mi, CWorld::GetBigBuildingList(LEVEL_GENERIC), pos, range, true, &total, 16, apEntities);
if (total == 0)
CWorld::FindObjectsOfTypeInRangeSectorList(mi, CWorld::GetBigBuildingList(CTheZones::GetLevelFromPosition(&pos)), pos, range, true, &total, 16, apEntities);
CEntity* pClosestEntity = nil;
@@ -9935,7 +9933,7 @@ int8 CRunningScript::ProcessCommands900To999(int32 command)
CEntity* apEntities[16];
CWorld::FindObjectsOfTypeInRange(mi1, pos, radius, true, &total, 16, apEntities, true, false, false, false, false);
if (total == 0)
- CWorld::FindObjectsOfTypeInRangeSectorList(mi1, CWorld::GetBigBuildingList(LEVEL_NONE), pos, radius, true, &total, 16, apEntities);
+ CWorld::FindObjectsOfTypeInRangeSectorList(mi1, CWorld::GetBigBuildingList(LEVEL_GENERIC), pos, radius, true, &total, 16, apEntities);
if (total == 0)
CWorld::FindObjectsOfTypeInRangeSectorList(mi1, CWorld::GetBigBuildingList(CTheZones::GetLevelFromPosition(&pos)), pos, radius, true, &total, 16, apEntities);
CEntity* pClosestEntity = nil;
@@ -10595,11 +10593,15 @@ int8 CRunningScript::ProcessCommands1000To1099(int32 command)
CollectParameters(&m_nIp, 1);
CTimer::Stop();
CGame::currLevel = (eLevelName)ScriptParams[0];
+#ifndef NO_ISLAND_LOADING
CStreaming::RemoveUnusedBigBuildings(CGame::currLevel);
CStreaming::RemoveUnusedBuildings(CGame::currLevel);
+#endif
CCollision::SortOutCollisionAfterLoad();
+#ifndef NO_ISLAND_LOADING
CStreaming::RequestIslands(CGame::currLevel);
CStreaming::LoadAllRequestedModels(true);
+#endif
CTimer::Update();
return 0;
}
@@ -10628,7 +10630,7 @@ int8 CRunningScript::ProcessCommands1000To1099(int32 command)
if (ScriptParams[1])
pVehicle->m_nZoneLevel = CTheZones::GetLevelFromPosition(&pVehicle->GetPosition());
else
- pVehicle->m_nZoneLevel = LEVEL_NONE;
+ pVehicle->m_nZoneLevel = LEVEL_GENERIC;
return 0;
}
case COMMAND_SET_CHAR_STAYS_IN_CURRENT_LEVEL:
@@ -10639,7 +10641,7 @@ int8 CRunningScript::ProcessCommands1000To1099(int32 command)
if (ScriptParams[1])
pPed->m_nZoneLevel = CTheZones::GetLevelFromPosition(&pPed->GetPosition());
else
- pPed->m_nZoneLevel = LEVEL_NONE;
+ pPed->m_nZoneLevel = LEVEL_GENERIC;
return 0;
}
*/
@@ -10722,12 +10724,9 @@ int8 CRunningScript::ProcessCommands1000To1099(int32 command)
UpdateCompareFlag(CGame::germanGame);
return 0;
case COMMAND_CLEAR_MISSION_AUDIO:
- {
CollectParameters(&m_nIp, 1);
- debug("CLEAR_MISSION_AUDIO not implemented\n");
- //DMAudio.ClearMissionAudio(ScriptParams[0]);
+ DMAudio.ClearMissionAudio(ScriptParams[0] - 1);
return 0;
- }
/*
case COMMAND_SET_FADE_IN_AFTER_NEXT_ARREST:
CollectParameters(&m_nIp, 1);
@@ -11280,18 +11279,24 @@ int8 CRunningScript::ProcessCommands1100To1199(int32 command)
CTimer::Stop();
CGame::currLevel = (eLevelName)ScriptParams[0];
if (CGame::currLevel != CCollision::ms_collisionInMemory) {
+#ifndef NO_ISLAND_LOADING
DMAudio.SetEffectsFadeVol(0);
CPad::StopPadsShaking();
CCollision::LoadCollisionScreen(CGame::currLevel);
DMAudio.Service();
+#endif
CPopulation::DealWithZoneChange(CCollision::ms_collisionInMemory, CGame::currLevel, false);
+#ifndef NO_ISLAND_LOADING
CStreaming::RemoveUnusedBigBuildings(CGame::currLevel);
CStreaming::RemoveUnusedBuildings(CGame::currLevel);
+#endif
CCollision::SortOutCollisionAfterLoad();
+#ifndef NO_ISLAND_LOADING
CStreaming::RequestIslands(CGame::currLevel);
CStreaming::RequestBigBuildings(CGame::currLevel);
CStreaming::LoadAllRequestedModels(true);
DMAudio.SetEffectsFadeVol(127);
+#endif
}
CTimer::Update();
return 0;
@@ -13565,12 +13570,8 @@ int8 CRunningScript::ProcessCommands1400To1499(int32 command)
break;
case COMMAND_WANTED_STARS_ARE_FLASHING:
{
- static bool bShowed = false;
- if (!bShowed) {
- debug("WANTED_STARS_ARE_FLASHING not implemented, default to FALSE\n");
- bShowed = true;
- }
- UpdateCompareFlag(false);
+ CWanted *pWanted = CWorld::Players[CWorld::PlayerInFocus].m_pPed->m_pWanted;
+ UpdateCompareFlag(pWanted->m_nMinWantedLevel - pWanted->m_nWantedLevel > 0);
return 0;
}
case COMMAND_SET_ALLOW_HURRICANES:
@@ -13622,7 +13623,7 @@ int8 CRunningScript::ProcessCommands1400To1499(int32 command)
}
case COMMAND_DISPLAY_RADAR:
CollectParameters(&m_nIp, 1);
- debug("DISPLAY_RADAR not implemented\n");
+ CHud::m_HideRadar = ScriptParams[0] == 0;
return 0;
case COMMAND_REGISTER_BEST_POSITION:
CollectParameters(&m_nIp, 2);
@@ -14421,7 +14422,7 @@ void CRunningScript::LocateCharCommand(int32 command, uint32* pIp)
CollectParameters(pIp, b3D ? 8 : 6);
CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
script_assert(pPed);
- CVector pos = pPed->bInVehicle ? pPed->m_pMyVehicle->GetPosition() : pPed->GetPosition();
+ CVector pos = pPed->InVehicle() ? pPed->m_pMyVehicle->GetPosition() : pPed->GetPosition();
switch (command) {
case COMMAND_LOCATE_STOPPED_CHAR_ANY_MEANS_2D:
case COMMAND_LOCATE_STOPPED_CHAR_ANY_MEANS_3D:
@@ -15181,7 +15182,7 @@ void CRunningScript::CharInAreaCheckCommand(int32 command, uint32* pIp)
CollectParameters(pIp, b3D ? 8 : 6);
CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
script_assert(pPed);
- CVector pos = pPed->bInVehicle ? pPed->m_pMyVehicle->GetPosition() : pPed->GetPosition();
+ CVector pos = pPed->InVehicle() ? pPed->m_pMyVehicle->GetPosition() : pPed->GetPosition();
switch (command) {
case COMMAND_IS_CHAR_STOPPED_IN_AREA_3D:
case COMMAND_IS_CHAR_STOPPED_IN_AREA_ON_FOOT_3D:
@@ -15466,7 +15467,7 @@ void CRunningScript::DoDeatharrestCheck()
if (!CTheScripts::IsPlayerOnAMission())
return;
CPlayerInfo* pPlayer = &CWorld::Players[CWorld::PlayerInFocus];
- if (!pPlayer->IsRestartingAfterDeath() && !pPlayer->IsRestartingAfterArrest() && !CTheScripts::UpsideDownCars.AreAnyCarsUpsideDown())
+ if (!pPlayer->IsRestartingAfterDeath() && !pPlayer->IsRestartingAfterArrest())
return;
#ifdef MISSION_REPLAY
if (AllowMissionReplay != 0)
@@ -15478,6 +15479,7 @@ void CRunningScript::DoDeatharrestCheck()
while (m_nStackPointer > 1)
--m_nStackPointer;
m_nIp = m_anStack[--m_nStackPointer];
+ CMessages::ClearSmallMessagesOnly();
*(int32*)&CTheScripts::ScriptSpace[CTheScripts::OnAMissionFlag] = 0;
m_bDeatharrestExecuted = true;
m_nWakeTime = 0;
@@ -15914,22 +15916,24 @@ void CTheScripts::HighlightImportantAngledArea(uint32 id, float x1, float y1, fl
bool CTheScripts::IsPedStopped(CPed* pPed)
{
- if (pPed->bInVehicle)
+ if (pPed->InVehicle())
return IsVehicleStopped(pPed->m_pMyVehicle);
- return pPed->m_nMoveState == eMoveState::PEDMOVE_NONE || pPed->m_nMoveState == eMoveState::PEDMOVE_STILL;
+ return (pPed->m_nMoveState == eMoveState::PEDMOVE_NONE || pPed->m_nMoveState == eMoveState::PEDMOVE_STILL) &&
+ !pPed->bIsInTheAir && !pPed->bIsLanding && pPed->bIsStanding && pPed->m_vecAnimMoveDelta.x == 0.0f && pPed->m_vecAnimMoveDelta.y == 0.0f;
}
bool CTheScripts::IsPlayerStopped(CPlayerInfo* pPlayer)
{
CPed* pPed = pPlayer->m_pPed;
- if (pPed->bInVehicle)
+ if (pPed->InVehicle())
return IsVehicleStopped(pPed->m_pMyVehicle);
if (RpAnimBlendClumpGetAssociation(pPed->GetClump(), ANIM_RUN_STOP) ||
RpAnimBlendClumpGetAssociation(pPed->GetClump(), ANIM_RUN_STOP_R) ||
RpAnimBlendClumpGetAssociation(pPed->GetClump(), ANIM_JUMP_LAUNCH) ||
RpAnimBlendClumpGetAssociation(pPed->GetClump(), ANIM_JUMP_GLIDE))
return false;
- return pPed->m_nMoveState == eMoveState::PEDMOVE_NONE || pPed->m_nMoveState == eMoveState::PEDMOVE_STILL;
+ return (pPed->m_nMoveState == eMoveState::PEDMOVE_NONE || pPed->m_nMoveState == eMoveState::PEDMOVE_STILL) &&
+ !pPed->bIsInTheAir && !pPed->bIsLanding && pPed->bIsStanding && pPed->m_vecAnimMoveDelta.x == 0.0f && pPed->m_vecAnimMoveDelta.y == 0.0f;
}
bool CTheScripts::IsVehicleStopped(CVehicle* pVehicle)