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-rw-r--r--src/control/Script.cpp593
1 files changed, 483 insertions, 110 deletions
diff --git a/src/control/Script.cpp b/src/control/Script.cpp
index a274c289..58222317 100644
--- a/src/control/Script.cpp
+++ b/src/control/Script.cpp
@@ -13,6 +13,7 @@
#include "CarGen.h"
#include "CivilianPed.h"
#include "Clock.h"
+#include "ColStore.h"
#include "CopPed.h"
#include "Coronas.h"
#include "Cranes.h"
@@ -170,10 +171,46 @@ void CMissionCleanup::AddEntityToList(int32 id, uint8 type)
m_nCount++;
}
+static void PossiblyWakeThisEntity(CPhysical* pEntity)
+{
+ if (!pEntity->bIsStaticWaitingForCollision)
+ return;
+ if (CColStore::HasCollisionLoaded(pEntity->GetPosition())) {
+ pEntity->bIsStaticWaitingForCollision = false;
+ if (!pEntity->IsStatic())
+ pEntity->AddToMovingList();
+ }
+}
+
void CMissionCleanup::RemoveEntityFromList(int32 id, uint8 type)
{
for (int i = 0; i < MAX_CLEANUP; i++){
if (m_sEntities[i].type == type && m_sEntities[i].id == id){
+ switch (m_sEntities[i].type) {
+ case CLEANUP_CAR:
+ {
+ CVehicle* v = CPools::GetVehiclePool()->GetAt(m_sEntities[i].id);
+ if (v)
+ PossiblyWakeThisEntity(v);
+ break;
+ }
+ case CLEANUP_CHAR:
+ {
+ CPed* p = CPools::GetPedPool()->GetAt(m_sEntities[i].id);
+ if (p)
+ PossiblyWakeThisEntity(p);
+ break;
+ }
+ case CLEANUP_OBJECT:
+ {
+ CObject* o = CPools::GetObjectPool()->GetAt(m_sEntities[i].id);
+ if (o)
+ PossiblyWakeThisEntity(o);
+ break;
+ }
+ default:
+ break;
+ }
m_sEntities[i].id = 0;
m_sEntities[i].type = CLEANUP_UNUSED;
m_nCount--;
@@ -181,6 +218,52 @@ void CMissionCleanup::RemoveEntityFromList(int32 id, uint8 type)
}
}
+void CMissionCleanup::CheckIfCollisionHasLoadedForMissionObject()
+{
+ for (int i = 0; i < MAX_CLEANUP; i++) {
+ switch (m_sEntities[i].type) {
+ case CLEANUP_CAR:
+ {
+ CVehicle* v = CPools::GetVehiclePool()->GetAt(m_sEntities[i].id);
+ if (v)
+ PossiblyWakeThisEntity(v);
+ break;
+ }
+ case CLEANUP_CHAR:
+ {
+ CPed* p = CPools::GetPedPool()->GetAt(m_sEntities[i].id);
+ if (p)
+ PossiblyWakeThisEntity(p);
+ break;
+ }
+ case CLEANUP_OBJECT:
+ {
+ CObject* o = CPools::GetObjectPool()->GetAt(m_sEntities[i].id);
+ if (o)
+ PossiblyWakeThisEntity(o);
+ break;
+ }
+ default:
+ break;
+ }
+ }
+}
+
+CPhysical* CMissionCleanup::DoesThisEntityWaitForCollision(int i)
+{
+ if (m_sEntities[i].type == CLEANUP_CAR) {
+ CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(m_sEntities[i].id);
+ if (pVehicle && pVehicle->GetStatus() != STATUS_WRECKED)
+ return pVehicle;
+ }
+ else if (m_sEntities[i].type == CLEANUP_CHAR) {
+ CPed* pPed = CPools::GetPedPool()->GetAt(m_sEntities[i].id);
+ if (pPed && !pPed->DyingOrDead())
+ return pPed;
+ }
+ return nil;
+}
+
void CMissionCleanup::Process()
{
CPopulation::m_AllRandomPedsThisType = -1;
@@ -506,7 +589,7 @@ void CRunningScript::Init()
#ifdef USE_DEBUG_SCRIPT_LOADER
int open_script()
{
- static int scriptToLoad = 0;
+ static int scriptToLoad = 1;
if (GetAsyncKeyState('G') & 0x8000)
scriptToLoad = 0;
@@ -517,7 +600,7 @@ int open_script()
switch (scriptToLoad) {
case 0: return CFileMgr::OpenFile("main.scm", "rb");
- case 1: return CFileMgr::OpenFile("main_freeroam.scm", "rb");
+ case 1: return CFileMgr::OpenFile("freeroam_miami.scm", "rb");
case 2: return CFileMgr::OpenFile("main_d.scm", "rb");
}
return CFileMgr::OpenFile("main.scm", "rb");
@@ -646,6 +729,7 @@ void CTheScripts::Process()
float timeStep = CTimer::GetTimeStepInMilliseconds();
UpsideDownCars.UpdateTimers();
StuckCars.Process();
+ MissionCleanup.CheckIfCollisionHasLoadedForMissionObject();
DrawScriptSpheres();
if (FailCurrentMission)
--FailCurrentMission;
@@ -736,15 +820,16 @@ int8 CRunningScript::ProcessOneCommand()
return ProcessCommands800To899(command);
if (command < 1000)
return ProcessCommands900To999(command);
-#ifdef GTA_PS2
- if (command < 1200)
- return ProcessCommands1000To1099(command);
-#else
if (command < 1100)
return ProcessCommands1000To1099(command);
if (command < 1200)
return ProcessCommands1100To1199(command);
-#endif
+ if (command < 1300)
+ return ProcessCommands1200To1299(command);
+ if (command < 1400)
+ return ProcessCommands1300To1399(command);
+ if (command < 1500)
+ return ProcessCommands1400To1499(command);
return -1;
}
@@ -1728,6 +1813,8 @@ int8 CRunningScript::ProcessCommands100To199(int32 command)
ped->SetPosition(pos);
ped->SetOrientation(0.0f, 0.0f, 0.0f);
CTheScripts::ClearSpaceForMissionEntity(pos, ped);
+ if (m_bIsMissionScript)
+ ped->bIsStaticWaitingForCollision = true;
CWorld::Add(ped);
ped->m_nZoneLevel = CTheZones::GetLevelFromPosition(&pos);
CPopulation::ms_nTotalMissionPeds++;
@@ -1946,6 +2033,8 @@ int8 CRunningScript::ProcessCommands100To199(int32 command)
boat->AutoPilot.m_nCarMission = MISSION_NONE;
boat->AutoPilot.m_nTempAction = TEMPACT_NONE; /* Animation ID? */
boat->AutoPilot.m_nCruiseSpeed = boat->AutoPilot.m_fMaxTrafficSpeed = 20.0f;
+ if (m_bIsMissionScript)
+ boat->bIsStaticWaitingForCollision = true;
CWorld::Add(boat);
handle = CPools::GetVehiclePool()->GetIndex(boat);
}
@@ -1970,6 +2059,8 @@ int8 CRunningScript::ProcessCommands100To199(int32 command)
car->bEngineOn = false;
car->m_nZoneLevel = CTheZones::GetLevelFromPosition(&pos);
car->bHasBeenOwnedByPlayer = true;
+ if (m_bIsMissionScript)
+ car->bIsStaticWaitingForCollision = true;
CWorld::Add(car);
handle = CPools::GetVehiclePool()->GetIndex(car);
}
@@ -2669,11 +2760,11 @@ int8 CRunningScript::ProcessCommands200To299(int32 command)
CPlayerInfo* pPlayer = &CWorld::Players[ScriptParams[0]];
char label[12];
CTheScripts::ReadTextLabelFromScript(&m_nIp, label);
- int zoneToCheck = CTheZones::FindZoneByLabelAndReturnIndex(label);
+ int zoneToCheck = CTheZones::FindZoneByLabelAndReturnIndex(label, ZONE_DEFAULT);
if (zoneToCheck != -1)
m_nIp += KEY_LENGTH_IN_SCRIPT; /* why only if zone != 1? */
CVector pos = pPlayer->GetPos();
- CZone* pZone = CTheZones::GetZone(zoneToCheck);
+ CZone* pZone = CTheZones::GetNavigationZone(zoneToCheck);
UpdateCompareFlag(CTheZones::PointLiesWithinZone(&pos, pZone));
return 0;
}
@@ -3001,7 +3092,7 @@ int8 CRunningScript::ProcessCommands300To399(int32 command)
CTheScripts::ReadTextLabelFromScript(&m_nIp, label);
m_nIp += KEY_LENGTH_IN_SCRIPT;
CollectParameters(&m_nIp, 16);
- int zone = CTheZones::FindZoneByLabelAndReturnIndex(label);
+ int zone = CTheZones::FindZoneByLabelAndReturnIndex(label, ZONE_INFO);
if (zone < 0) {
debug("Couldn't find zone - %s\n", label);
return 0;
@@ -3022,41 +3113,17 @@ int8 CRunningScript::ProcessCommands300To399(int32 command)
assert(pPed);
char label[12];
CTheScripts::ReadTextLabelFromScript(&m_nIp, label);
- int zone = CTheZones::FindZoneByLabelAndReturnIndex(label);
+ int zone = CTheZones::FindZoneByLabelAndReturnIndex(label, ZONE_DEFAULT);
if (zone != -1)
m_nIp += KEY_LENGTH_IN_SCRIPT;
CVector pos = pPed->bInVehicle ? pPed->m_pMyVehicle->GetPosition() : pPed->GetPosition();
- UpdateCompareFlag(CTheZones::PointLiesWithinZone(&pos, CTheZones::GetZone(zone)));
+ UpdateCompareFlag(CTheZones::PointLiesWithinZone(&pos, CTheZones::GetNavigationZone(zone)));
return 0;
}
+ /* Not implemented.
case COMMAND_SET_CAR_DENSITY:
- {
- char label[12];
- CTheScripts::ReadTextLabelFromScript(&m_nIp, label);
- int16 zone = CTheZones::FindZoneByLabelAndReturnIndex(label);
- m_nIp += 8;
- CollectParameters(&m_nIp, 2);
- if (zone < 0) {
- debug("Couldn't find zone - %s\n", label);
- return 0;
- }
- CTheZones::SetCarDensity(zone, ScriptParams[0], ScriptParams[1]);
- return 0;
- }
case COMMAND_SET_PED_DENSITY:
- {
- char label[12];
- CTheScripts::ReadTextLabelFromScript(&m_nIp, label);
- int16 zone = CTheZones::FindZoneByLabelAndReturnIndex(label);
- m_nIp += KEY_LENGTH_IN_SCRIPT;
- CollectParameters(&m_nIp, 2);
- if (zone < 0) {
- debug("Couldn't find zone - %s\n", label);
- return 0;
- }
- CTheZones::SetPedDensity(zone, ScriptParams[0], ScriptParams[1]);
- return 0;
- }
+ */
case COMMAND_POINT_CAMERA_AT_PLAYER:
{
CollectParameters(&m_nIp, 3);
@@ -3092,7 +3159,7 @@ int8 CRunningScript::ProcessCommands300To399(int32 command)
CTheScripts::ReadTextLabelFromScript(&m_nIp, label);
m_nIp += KEY_LENGTH_IN_SCRIPT;
CollectParameters(&m_nIp, 10);
- int16 zone = CTheZones::FindZoneByLabelAndReturnIndex(label);
+ int16 zone = CTheZones::FindZoneByLabelAndReturnIndex(label, ZONE_INFO);
if (zone < 0) {
debug("Couldn't find zone - %s\n", label);
return 0;
@@ -5279,8 +5346,7 @@ int8 CRunningScript::ProcessCommands600To699(int32 command)
CollectParameters(&m_nIp, 1);
CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
assert(pVehicle);
- int mi = pVehicle->GetModelIndex();
- UpdateCompareFlag(mi == MI_TAXI || mi == MI_CABBIE || mi == MI_BORGNINE);
+ UpdateCompareFlag(pVehicle->IsTaxi());
return 0;
}
case COMMAND_UNLOAD_SPECIAL_CHARACTER:
@@ -5853,10 +5919,10 @@ int8 CRunningScript::ProcessCommands700To799(int32 command)
{
char zone[KEY_LENGTH_IN_SCRIPT];
strncpy(zone, (const char*)&CTheScripts::ScriptSpace[m_nIp], KEY_LENGTH_IN_SCRIPT);
- int nZone = CTheZones::FindZoneByLabelAndReturnIndex(zone);
+ int nZone = CTheZones::FindZoneByLabelAndReturnIndex(zone, ZONE_DEFAULT);
if (nZone != -1)
m_nIp += KEY_LENGTH_IN_SCRIPT;
- CZone* pZone = CTheZones::GetZone(nZone);
+ CZone* pZone = CTheZones::GetNavigationZone(nZone);
int ped_handle = -1;
CVector pos = FindPlayerCoors();
int i = CPools::GetPedPool()->GetSize();
@@ -6461,7 +6527,7 @@ int8 CRunningScript::ProcessCommands800To899(int32 command)
CTheScripts::ReadTextLabelFromScript(&m_nIp, zone);
m_nIp += KEY_LENGTH_IN_SCRIPT;
CollectParameters(&m_nIp, 2);
- int zone_id = CTheZones::FindZoneByLabelAndReturnIndex(zone);
+ int zone_id = CTheZones::FindZoneByLabelAndReturnIndex(zone, ZONE_INFO);
if (zone_id < 0) {
printf("Couldn't find zone - %s\n", zone);
return 0;
@@ -6521,10 +6587,11 @@ int8 CRunningScript::ProcessCommands800To899(int32 command)
{
char zone[KEY_LENGTH_IN_SCRIPT];
CTheScripts::ReadTextLabelFromScript(&m_nIp, zone);
- int zone_id = CTheZones::FindZoneByLabelAndReturnIndex(zone);
+// TODO(MIAMI): just getting this to compile with new argument
+ int zone_id = CTheZones::FindZoneByLabelAndReturnIndex(zone, ZONE_DEFAULT);
if (zone_id != -1)
m_nIp += KEY_LENGTH_IN_SCRIPT;
- CZone* pZone = CTheZones::GetZone(zone_id);
+ CZone* pZone = CTheZones::GetNavigationZone(zone_id);
CollectParameters(&m_nIp, 1);
int handle = -1;
uint32 i = CPools::GetVehiclePool()->GetSize();
@@ -7027,10 +7094,11 @@ int8 CRunningScript::ProcessCommands800To899(int32 command)
CollectParameters(&m_nIp, 1);
char zone[KEY_LENGTH_IN_SCRIPT];
CTheScripts::ReadTextLabelFromScript(&m_nIp, zone);
- int zone_id = CTheZones::FindZoneByLabelAndReturnIndex(zone);
+// TODO(MIAMI): just getting this to compile with new argument
+ int zone_id = CTheZones::FindZoneByLabelAndReturnIndex(zone, ZONE_DEFAULT);
if (zone_id != -1)
m_nIp += KEY_LENGTH_IN_SCRIPT;
- CZone* pZone = CTheZones::GetZone(zone_id);
+ CZone* pZone = CTheZones::GetNavigationZone(zone_id);
UpdateCompareFlag(CExplosion::TestForExplosionInArea((eExplosionType)ScriptParams[0],
pZone->minx, pZone->maxx, pZone->miny, pZone->maxy, pZone->minz, pZone->maxz));
return 0;
@@ -7162,7 +7230,7 @@ int8 CRunningScript::ProcessCommands800To899(int32 command)
if (total == 0)
CWorld::FindObjectsOfTypeInRangeSectorList(mi, CWorld::GetBigBuildingList(LEVEL_NONE), pos, range, true, &total, 16, apEntities);
if (total == 0)
- CWorld::FindObjectsOfTypeInRangeSectorList(mi, CWorld::GetBigBuildingList(CTheZones::FindZoneForPoint(pos)), pos, range, true, &total, 16, apEntities);
+ CWorld::FindObjectsOfTypeInRangeSectorList(mi, CWorld::GetBigBuildingList(CTheZones::GetLevelFromPosition(&pos)), pos, range, true, &total, 16, apEntities);
CEntity* pClosestEntity = nil;
float min_dist = 2.0f * range;
for (int i = 0; i < total; i++) {
@@ -7346,6 +7414,8 @@ int8 CRunningScript::ProcessCommands800To899(int32 command)
ped->SetPosition(pos);
ped->SetOrientation(0.0f, 0.0f, 0.0f);
CTheScripts::ClearSpaceForMissionEntity(pos, ped);
+ if (m_bIsMissionScript)
+ ped->bIsStaticWaitingForCollision = true;
CWorld::Add(ped);
ped->m_nZoneLevel = CTheZones::GetLevelFromPosition(&pos);
CPopulation::ms_nTotalMissionPeds++;
@@ -7914,7 +7984,7 @@ int8 CRunningScript::ProcessCommands900To999(int32 command)
if (total == 0)
CWorld::FindObjectsOfTypeInRangeSectorList(mi1, CWorld::GetBigBuildingList(LEVEL_NONE), pos, radius, true, &total, 16, apEntities);
if (total == 0)
- CWorld::FindObjectsOfTypeInRangeSectorList(mi1, CWorld::GetBigBuildingList(CTheZones::FindZoneForPoint(pos)), pos, radius, true, &total, 16, apEntities);
+ CWorld::FindObjectsOfTypeInRangeSectorList(mi1, CWorld::GetBigBuildingList(CTheZones::GetLevelFromPosition(&pos)), pos, radius, true, &total, 16, apEntities);
CEntity* pClosestEntity = nil;
float min_dist = 2.0f * radius;
for (int i = 0; i < total; i++) {
@@ -8088,7 +8158,7 @@ int8 CRunningScript::ProcessCommands900To999(int32 command)
case MI_FBICAR:
case MI_MRWHOOP:
case MI_BFINJECT:
- case MI_CORPSE:
+ // case MI_CORPSE:
case MI_POLICE:
case MI_ENFORCER:
case MI_SECURICA:
@@ -8101,27 +8171,27 @@ int8 CRunningScript::ProcessCommands900To999(int32 command)
case MI_DODO:
case MI_COACH:
case MI_RCBANDIT:
- case MI_BELLYUP:
- case MI_MRWONGS:
- case MI_MAFIA:
- case MI_YARDIE:
- case MI_YAKUZA:
- case MI_DIABLOS:
- case MI_COLUMB:
- case MI_HOODS:
+ // case MI_BELLYUP:
+ // case MI_MRWONGS:
+ // case MI_MAFIA:
+ case MI_VOODOO:
+ // case MI_YAKUZA:
+ // case MI_DIABLOS:
+ // case MI_COLUMB:
+ // case MI_HOODS:
case MI_AIRTRAIN:
case MI_DEADDODO:
case MI_SPEEDER:
case MI_REEFER:
- case MI_PANLANT:
+ // case MI_PANLANT:
case MI_FLATBED:
case MI_YANKEE:
- case MI_ESCAPE:
- case MI_BORGNINE:
- case MI_TOYZ:
- case MI_GHOST:
- case MI_MIAMI_RCBARON:
- case MI_MIAMI_RCRAIDER:
+ // case MI_ESCAPE:
+ case MI_ZEBRA:
+ case MI_TOPFUN:
+ // case MI_GHOST:
+ case MI_RCBARON:
+ case MI_RCRAIDER:
model = -1;
break;
case MI_IDAHO:
@@ -8131,21 +8201,21 @@ int8 CRunningScript::ProcessCommands900To999(int32 command)
case MI_PATRIOT:
case MI_MANANA:
case MI_INFERNUS:
- case MI_BLISTA:
+ // case MI_BLISTA:
case MI_PONY:
case MI_CHEETAH:
case MI_MOONBEAM:
case MI_ESPERANT:
case MI_TAXI:
- case MI_KURUMA:
+ case MI_WASHING:
case MI_BOBCAT:
case MI_BANSHEE:
case MI_CABBIE:
case MI_STALLION:
case MI_RUMPO:
- case 151:
- case 152:
- case 153:
+// case 151:
+// case 152:
+// case 153:
break;
default:
printf("CREATE_RANDOM_CAR_FOR_CAR_PARK - Unknown car model %d\n", CStreaming::ms_vehiclesLoaded[index]);
@@ -8342,10 +8412,15 @@ int8 CRunningScript::ProcessCommands900To999(int32 command)
ScriptParams[0] = CWorld::Players[CWorld::PlayerInFocus].m_nCollectedPackages;
StoreParameters(&m_nIp, 1);
return 0;
- case COMMAND_REGISTER_EL_BURRO_TIME:
+ case COMMAND_SET_CHAR_OBJ_LEAVE_ANY_CAR:
+ {
CollectParameters(&m_nIp, 1);
- CStats::RegisterElBurroTime(ScriptParams[0]);
+ CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
+ assert(pPed);
+ pPed->bScriptObjectiveCompleted = false;
+ pPed->SetObjective(OBJECTIVE_LEAVE_VEHICLE, pPed->m_pMyVehicle);
return 0;
+ }
case COMMAND_SET_SPRITES_DRAW_BEFORE_FADE:
CollectParameters(&m_nIp, 1);
CTheScripts::IntroRectangles[CTheScripts::NumberOfIntroRectanglesThisFrame].m_bBeforeFade = ScriptParams[0] != 0;
@@ -8520,21 +8595,17 @@ int8 CRunningScript::ProcessCommands1000To1099(int32 command)
pPed->m_nZoneLevel = LEVEL_NONE;
return 0;
}
- case COMMAND_REGISTER_4X4_ONE_TIME:
- CollectParameters(&m_nIp, 1);
- CStats::Register4x4OneTime(ScriptParams[0]);
+ case COMMAND_SET_DRUNK_INPUT_DELAY:
+ assert(0 && "SET_DRUNK_INPUT_DELAY not yet implemented");
return 0;
- case COMMAND_REGISTER_4X4_TWO_TIME:
- CollectParameters(&m_nIp, 1);
- CStats::Register4x4TwoTime(ScriptParams[0]);
+ case COMMAND_SET_CHAR_MONEY:
+ assert(0 && "SET_CHAR_MONEY not yet implemented");
return 0;
- case COMMAND_REGISTER_4X4_THREE_TIME:
- CollectParameters(&m_nIp, 1);
- CStats::Register4x4ThreeTime(ScriptParams[0]);
+ case COMMAND_INCREASE_CHAR_MONEY:
+ assert(0 && "INCREASE_CHAR_MONEY not yet implemented");
return 0;
- case COMMAND_REGISTER_4X4_MAYHEM_TIME:
- CollectParameters(&m_nIp, 1);
- CStats::Register4x4MayhemTime(ScriptParams[0]);
+ case COMMAND_GET_OFFSET_FROM_OBJECT_IN_WORLD_COORDS:
+ assert(0 && "GET_OFFSET_FROM_OBJECT_IN_WORLD_COORDS not yet implemented");
return 0;
case COMMAND_REGISTER_LIFE_SAVED:
CStats::AnotherLifeSavedWithAmbulance();
@@ -8557,9 +8628,8 @@ int8 CRunningScript::ProcessCommands1000To1099(int32 command)
CollectParameters(&m_nIp, 1);
CStats::RegisterLongestFlightInDodo(ScriptParams[0]);
return 0;
- case COMMAND_REGISTER_DEFUSE_BOMB_TIME:
- CollectParameters(&m_nIp, 1);
- CStats::RegisterTimeTakenDefuseMission(ScriptParams[0]);
+ case COMMAND_GET_OFFSET_FROM_CAR_IN_WORLD_COORDS:
+ assert(0 && "GET_OFFSET_FROM_CAR_IN_WORLD_COORDS not yet implemented");
return 0;
case COMMAND_SET_TOTAL_NUMBER_OF_KILL_FRENZIES:
CollectParameters(&m_nIp, 1);
@@ -9072,7 +9142,6 @@ int8 CRunningScript::ProcessCommands1000To1099(int32 command)
pPed->m_objective != OBJECTIVE_ENTER_CAR_AS_DRIVER);
return 0;
}
-#ifndef GTA_PS2
default:
assert(0);
}
@@ -9083,7 +9152,6 @@ int8 CRunningScript::ProcessCommands1100To1199(int32 command)
{
char tmp[48];
switch (command) {
-#endif
case COMMAND_LOAD_COLLISION_WITH_SCREEN:
CollectParameters(&m_nIp, 1);
CTimer::Stop();
@@ -9149,9 +9217,6 @@ int8 CRunningScript::ProcessCommands1100To1199(int32 command)
case COMMAND_ENABLE_PLAYER_CONTROL_CAMERA:
CPad::GetPad(0)->DisablePlayerControls &= PLAYERCONTROL_DISABLED_1;
return 0;
-#ifndef GTA_PS2
- // To be precise, on PS2 previous handlers were in 1000-1099 function
- // These are "beta" VC commands (with bugs)
case COMMAND_SET_OBJECT_ROTATION:
{
CollectParameters(&m_nIp, 4);
@@ -9440,10 +9505,11 @@ int8 CRunningScript::ProcessCommands1100To1199(int32 command)
{
char zone[KEY_LENGTH_IN_SCRIPT];
strncpy(zone, (const char*)&CTheScripts::ScriptSpace[m_nIp], KEY_LENGTH_IN_SCRIPT);
- int nZone = CTheZones::FindZoneByLabelAndReturnIndex(zone);
+// TODO(MIAMI): just getting this to compile with new argument
+ int nZone = CTheZones::FindZoneByLabelAndReturnIndex(zone, ZONE_DEFAULT);
if (nZone != -1)
m_nIp += KEY_LENGTH_IN_SCRIPT;
- CZone* pZone = CTheZones::GetZone(nZone);
+ CZone* pZone = CTheZones::GetNavigationZone(nZone);
int ped_handle = -1;
CVector pos = FindPlayerCoors();
int i = CPools::GetPedPool()->GetSize();
@@ -9560,13 +9626,13 @@ int8 CRunningScript::ProcessCommands1100To1199(int32 command)
case COMMAND_LOCATE_CHAR_IN_CAR_OBJECT_3D:
LocateCharObjectCommand(command, &m_nIp);
return 0;
- case COMMAND_SET_CAR_HANDBRAKE_TURN_LEFT: // this will be changed in final VC version to a more general SET_TEMP_ACTION
+ case COMMAND_SET_CAR_TEMP_ACTION:
{
- CollectParameters(&m_nIp, 2);
+ CollectParameters(&m_nIp, 3);
CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
assert(pVehicle);
- pVehicle->AutoPilot.m_nTempAction = TEMPACT_HANDBRAKETURNLEFT;
- pVehicle->AutoPilot.m_nTimeTempAction = CTimer::GetTimeInMilliseconds() + ScriptParams[1];
+ pVehicle->AutoPilot.m_nTempAction = (eCarTempAction)ScriptParams[1];
+ pVehicle->AutoPilot.m_nTimeTempAction = CTimer::GetTimeInMilliseconds() + ScriptParams[2];
return 0;
}
case COMMAND_SET_CAR_HANDBRAKE_TURN_RIGHT:
@@ -9637,23 +9703,330 @@ int8 CRunningScript::ProcessCommands1100To1199(int32 command)
}
case COMMAND_SET_ENTER_CAR_RANGE_MULTIPLIER:
CollectParameters(&m_nIp, 1);
-#ifdef FIX_BUGS
CPed::nEnterCarRangeMultiplier = *(float*)&ScriptParams[0];
-#else
- CPed::nEnterCarRangeMultiplier = (float)ScriptParams[0];
-#endif
return 0;
-#endif
-#ifndef GTA3_1_1_PATCH
case COMMAND_SET_THREAT_REACTION_RANGE_MULTIPLIER:
CollectParameters(&m_nIp, 1);
-#ifdef FIX_BUGS
CPed::nThreatReactionRangeMultiplier = *(float*)&ScriptParams[0];
-#else
- CPed::nThreatReactionRangeMultiplier = (float)ScriptParams[0];
-#endif
return 0;
-#endif
+ case COMMAND_SET_CHAR_CEASE_ATTACK_TIMER:
+ case COMMAND_GET_REMOTE_CONTROLLED_CAR:
+ case COMMAND_IS_PC_VERSION:
+ case COMMAND_REPLAY:
+ case COMMAND_IS_REPLAY_PLAYING:
+ case COMMAND_IS_MODEL_AVAILABLE:
+ case COMMAND_SHUT_CHAR_UP:
+ case COMMAND_SET_ENABLE_RC_DETONATE:
+ case COMMAND_SET_CAR_RANDOM_ROUTE_SEED:
+ case COMMAND_IS_ANY_PICKUP_AT_COORDS:
+ case COMMAND_GET_FIRST_PICKUP_COORDS:
+ case COMMAND_GET_NEXT_PICKUP_COORDS:
+ case COMMAND_REMOVE_ALL_CHAR_WEAPONS:
+ case COMMAND_HAS_PLAYER_GOT_WEAPON:
+ case COMMAND_HAS_CHAR_GOT_WEAPON:
+ case COMMAND_IS_PLAYER_FACING_CHAR:
+ case COMMAND_SET_TANK_DETONATE_CARS:
+ case COMMAND_GET_POSITION_OF_ANALOGUE_STICKS:
+ case COMMAND_IS_CAR_ON_FIRE:
+ case COMMAND_IS_CAR_TYRE_BURST:
+ case COMMAND_SET_CAR_DRIVE_STRAIGHT_AHEAD:
+ case COMMAND_SET_CAR_WAIT:
+ case COMMAND_IS_PLAYER_STANDING_ON_A_VEHICLE:
+ case COMMAND_IS_PLAYER_FOOT_DOWN:
+ case COMMAND_IS_CHAR_FOOT_DOWN:
+ case COMMAND_INITIALISE_OBJECT_PATH:
+ case COMMAND_START_OBJECT_ON_PATH:
+ case COMMAND_SET_OBJECT_PATH_SPEED:
+ case COMMAND_SET_OBJECT_PATH_POSITION:
+ case COMMAND_GET_OBJECT_DISTANCE_ALONG_PATH:
+ case COMMAND_CLEAR_OBJECT_PATH:
+ case COMMAND_HELI_GOTO_COORDS:
+ case COMMAND_IS_INT_VAR_EQUAL_TO_CONSTANT:
+ case COMMAND_IS_INT_LVAR_EQUAL_TO_CONSTANT:
+ case COMMAND_GET_DEAD_CHAR_PICKUP_COORDS:
+ case COMMAND_CREATE_PROTECTION_PICKUP:
+ case COMMAND_IS_CHAR_IN_ANY_BOAT:
+ case COMMAND_IS_PLAYER_IN_ANY_BOAT:
+ case COMMAND_IS_CHAR_IN_ANY_HELI:
+ case COMMAND_IS_PLAYER_IN_ANY_HELI:
+ case COMMAND_IS_CHAR_IN_ANY_PLANE:
+ case COMMAND_IS_PLAYER_IN_ANY_PLANE:
+ case COMMAND_IS_CHAR_IN_WATER:
+ case COMMAND_SET_VAR_INT_TO_CONSTANT:
+ case COMMAND_SET_LVAR_INT_TO_CONSTANT:
+ default:
+ assert(0);
+ }
+ return -1;
+}
+
+
+int8 CRunningScript::ProcessCommands1200To1299(int32 command)
+{
+ switch (command) {
+ case COMMAND_IS_INT_VAR_GREATER_THAN_CONSTANT:
+ case COMMAND_IS_INT_LVAR_GREATER_THAN_CONSTANT:
+ case COMMAND_IS_CONSTANT_GREATER_THAN_INT_VAR:
+ case COMMAND_IS_CONSTANT_GREATER_THAN_INT_LVAR:
+ case COMMAND_IS_INT_VAR_GREATER_OR_EQUAL_TO_CONSTANT:
+ case COMMAND_IS_INT_LVAR_GREATER_OR_EQUAL_TO_CONSTANT:
+ case COMMAND_IS_CONSTANT_GREATER_OR_EQUAL_TO_INT_VAR:
+ case COMMAND_IS_CONSTANT_GREATER_OR_EQUAL_TO_INT_LVAR:
+ case COMMAND_GET_CHAR_WEAPON_IN_SLOT:
+ case COMMAND_GET_CLOSEST_STRAIGHT_ROAD:
+ case COMMAND_SET_CAR_FORWARD_SPEED:
+ case COMMAND_SET_AREA_VISIBLE:
+ case COMMAND_SET_CUTSCENE_ANIM_TO_LOOP:
+ case COMMAND_MARK_CAR_AS_CONVOY_CAR:
+ case COMMAND_RESET_HAVOC_CAUSED_BY_PLAYER:
+ case COMMAND_GET_HAVOC_CAUSED_BY_PLAYER:
+ case COMMAND_CREATE_SCRIPT_ROADBLOCK:
+ case COMMAND_CLEAR_ALL_SCRIPT_ROADBLOCKS:
+ case COMMAND_SET_CHAR_OBJ_WALK_TO_CHAR:
+ case COMMAND_IS_PICKUP_IN_ZONE:
+ case COMMAND_GET_OFFSET_FROM_CHAR_IN_WORLD_COORDS:
+ case COMMAND_HAS_CHAR_BEEN_PHOTOGRAPHED:
+ case COMMAND_SET_CHAR_OBJ_AIM_GUN_AT_CHAR:
+ case COMMAND_SWITCH_SECURITY_CAMERA:
+ case COMMAND_IS_CHAR_IN_FLYING_VEHICLE:
+ case COMMAND_IS_PLAYER_IN_FLYING_VEHICLE:
+ case COMMAND_HAS_SONY_CD_BEEN_READ:
+ case COMMAND_GET_NUMBER_OF_SONY_CDS_READ:
+ case COMMAND_ADD_SHORT_RANGE_BLIP_FOR_COORD_OLD:
+ case COMMAND_ADD_SHORT_RANGE_BLIP_FOR_COORD:
+ case COMMAND_ADD_SHORT_RANGE_SPRITE_BLIP_FOR_COORD:
+ case COMMAND_ADD_MONEY_SPENT_ON_CLOTHES:
+ case COMMAND_SET_HELI_ORIENTATION:
+ case COMMAND_CLEAR_HELI_ORIENTATION:
+ case COMMAND_PLANE_GOTO_COORDS:
+ case COMMAND_GET_NTH_CLOSEST_CAR_NODE:
+ case COMMAND_GET_NTH_CLOSEST_CHAR_NODE:
+ case COMMAND_DRAW_WEAPONSHOP_CORONA:
+ case COMMAND_SET_ENABLE_RC_DETONATE_ON_CONTACT:
+ case COMMAND_FREEZE_CHAR_POSITION:
+ case COMMAND_SET_CHAR_DROWNS_IN_WATER:
+ case COMMAND_SET_OBJECT_RECORDS_COLLISIONS:
+ case COMMAND_HAS_OBJECT_COLLIDED_WITH_ANYTHING:
+ case COMMAND_REMOVE_RC_BUGGY:
+ case COMMAND_HAS_PHOTOGRAPH_BEEN_TAKEN:
+ case COMMAND_GET_CHAR_ARMOUR:
+ case COMMAND_SET_CHAR_ARMOUR:
+ case COMMAND_SET_HELI_STABILISER:
+ case COMMAND_SET_CAR_STRAIGHT_LINE_DISTANCE:
+ case COMMAND_POP_CAR_BOOT:
+ case COMMAND_SHUT_PLAYER_UP:
+ case COMMAND_SET_PLAYER_MOOD:
+ assert(0);
+ case COMMAND_REQUEST_COLLISION:
+ {
+ CollectParameters(&m_nIp, 2);
+ CVector2D pos;
+ pos.x = *(float*)&ScriptParams[0];
+ pos.y = *(float*)&ScriptParams[1];
+ CColStore::RequestCollision(pos);
+ return 0;
+ }
+ case COMMAND_LOCATE_OBJECT_2D:
+ case COMMAND_LOCATE_OBJECT_3D:
+ case COMMAND_IS_OBJECT_IN_WATER:
+ case COMMAND_SET_CHAR_OBJ_STEAL_ANY_CAR_EVEN_MISSION_CAR:
+ case COMMAND_IS_OBJECT_IN_AREA_2D:
+ case COMMAND_IS_OBJECT_IN_AREA_3D:
+ case COMMAND_TASK_TOGGLE_DUCK:
+ case COMMAND_SET_ZONE_CIVILIAN_CAR_INFO:
+ case COMMAND_REQUEST_ANIMATION:
+ case COMMAND_HAS_ANIMATION_LOADED:
+ case COMMAND_REMOVE_ANIMATION:
+ case COMMAND_IS_CHAR_WAITING_FOR_WORLD_COLLISION:
+ case COMMAND_IS_CAR_WAITING_FOR_WORLD_COLLISION:
+ case COMMAND_IS_OBJECT_WAITING_FOR_WORLD_COLLISION:
+ case COMMAND_SET_CHAR_SHUFFLE_INTO_DRIVERS_SEAT:
+ case COMMAND_ATTACH_CHAR_TO_OBJECT:
+ case COMMAND_SET_CHAR_AS_PLAYER_FRIEND:
+ case COMMAND_DISPLAY_NTH_ONSCREEN_COUNTER:
+ case COMMAND_DISPLAY_NTH_ONSCREEN_COUNTER_WITH_STRING:
+ case COMMAND_ADD_SET_PIECE:
+ case COMMAND_SET_EXTRA_COLOURS:
+ case COMMAND_CLEAR_EXTRA_COLOURS:
+ case COMMAND_CLOSE_CAR_BOOT:
+ case COMMAND_GET_WHEELIE_STATS:
+ case COMMAND_DISARM_CHAR:
+ case COMMAND_BURST_CAR_TYRE:
+ case COMMAND_IS_CHAR_OBJ_NO_OBJ:
+ case COMMAND_IS_PLAYER_WEARING:
+ case COMMAND_SET_PLAYER_CAN_DO_DRIVE_BY:
+ case COMMAND_SET_CHAR_OBJ_SPRINT_TO_COORD:
+ case COMMAND_CREATE_SWAT_ROPE:
+ case COMMAND_SET_FIRST_PERSON_CONTROL_CAMERA:
+ case COMMAND_GET_NEAREST_TYRE_TO_POINT:
+ case COMMAND_SET_CAR_MODEL_COMPONENTS:
+ case COMMAND_SWITCH_LIFT_CAMERA:
+ case COMMAND_CLOSE_ALL_CAR_DOORS:
+ case COMMAND_GET_DISTANCE_BETWEEN_COORDS_2D:
+ case COMMAND_GET_DISTANCE_BETWEEN_COORDS_3D:
+ case COMMAND_POP_CAR_BOOT_USING_PHYSICS:
+ case COMMAND_SET_FIRST_PERSON_WEAPON_CAMERA:
+ case COMMAND_IS_CHAR_LEAVING_VEHICLE_TO_DIE:
+ case COMMAND_SORT_OUT_OBJECT_COLLISION_WITH_CAR:
+ case COMMAND_GET_MAX_WANTED_LEVEL:
+ case COMMAND_IS_CHAR_WANDER_PATH_CLEAR:
+ case COMMAND_PRINT_HELP_WITH_NUMBER:
+ case COMMAND_PRINT_HELP_FOREVER:
+ case COMMAND_PRINT_HELP_FOREVER_WITH_NUMBER:
+ default:
+ assert(0);
+ }
+ return -1;
+}
+
+int8 CRunningScript::ProcessCommands1300To1399(int32 command)
+{
+ switch (command) {
+ case COMMAND_SET_CHAR_CAN_BE_DAMAGED_BY_MEMBERS_OF_GANG:
+ case COMMAND_LOAD_AND_LAUNCH_MISSION_EXCLUSIVE:
+ case COMMAND_IS_MISSION_AUDIO_PLAYING:
+ case COMMAND_CREATE_LOCKED_PROPERTY_PICKUP:
+ case COMMAND_CREATE_FORSALE_PROPERTY_PICKUP:
+ case COMMAND_FREEZE_CAR_POSITION:
+ case COMMAND_HAS_CHAR_BEEN_DAMAGED_BY_CHAR:
+ case COMMAND_HAS_CHAR_BEEN_DAMAGED_BY_CAR:
+ case COMMAND_HAS_CAR_BEEN_DAMAGED_BY_CHAR:
+ case COMMAND_HAS_CAR_BEEN_DAMAGED_BY_CAR:
+ case COMMAND_GET_RADIO_CHANNEL:
+ case COMMAND_DISPLAY_TEXT_WITH_3_NUMBERS:
+ case COMMAND_IS_CAR_DROWNING_IN_WATER:
+ case COMMAND_IS_CHAR_DROWNING_IN_WATER:
+ case COMMAND_DISABLE_CUTSCENE_SHADOWS:
+ case COMMAND_HAS_GLASS_BEEN_SHATTERED_NEARBY:
+ case COMMAND_ATTACH_CUTSCENE_OBJECT_TO_BONE:
+ case COMMAND_ATTACH_CUTSCENE_OBJECT_TO_COMPONENT:
+ case COMMAND_SET_CHAR_STAY_IN_CAR_WHEN_JACKED:
+ case COMMAND_IS_MISSION_AUDIO_LOADING:
+ case COMMAND_ADD_MONEY_SPENT_ON_WEAPONS:
+ case COMMAND_ADD_MONEY_SPENT_ON_PROPERTY:
+ case COMMAND_ADD_MONEY_SPENT_ON_AUTO_PAINTING:
+ case COMMAND_SET_CHAR_ANSWERING_MOBILE:
+ case COMMAND_SET_PLAYER_DRUNKENNESS:
+ case COMMAND_GET_PLAYER_DRUNKENNESS:
+ case COMMAND_SET_PLAYER_DRUG_LEVEL:
+ case COMMAND_GET_PLAYER_DRUG_LEVEL:
+ case COMMAND_ADD_LOAN_SHARK_VISITS:
+ case COMMAND_ADD_STORES_KNOCKED_OFF:
+ case COMMAND_ADD_MOVIE_STUNTS:
+ case COMMAND_ADD_NUMBER_OF_ASSASSINATIONS:
+ case COMMAND_ADD_PIZZAS_DELIVERED:
+ case COMMAND_ADD_GARBAGE_PICKUPS:
+ case COMMAND_ADD_ICE_CREAMS_SOLD:
+ case COMMAND_SET_TOP_SHOOTING_RANGE_SCORE:
+ case COMMAND_ADD_SHOOTING_RANGE_RANK:
+ case COMMAND_ADD_MONEY_SPENT_ON_GAMBLING:
+ case COMMAND_ADD_MONEY_WON_ON_GAMBLING:
+ case COMMAND_SET_LARGEST_GAMBLING_WIN:
+ case COMMAND_SET_CHAR_IN_PLAYERS_GROUP_CAN_FIGHT:
+ case COMMAND_CLEAR_CHAR_WAIT_STATE:
+ case COMMAND_GET_RANDOM_CAR_OF_TYPE_IN_AREA_NO_SAVE:
+ case COMMAND_SET_CAN_BURST_CAR_TYRES:
+ case COMMAND_SET_PLAYER_AUTO_AIM:
+ case COMMAND_FIRE_HUNTER_GUN:
+ case COMMAND_SET_PROPERTY_AS_OWNED:
+ case COMMAND_ADD_BLOOD_RING_KILLS:
+ case COMMAND_SET_LONGEST_TIME_IN_BLOOD_RING:
+ case COMMAND_REMOVE_EVERYTHING_FOR_HUGE_CUTSCENE:
+ case COMMAND_IS_PLAYER_TOUCHING_VEHICLE:
+ case COMMAND_IS_CHAR_TOUCHING_VEHICLE:
+ case COMMAND_CHECK_FOR_PED_MODEL_AROUND_PLAYER:
+ case COMMAND_CLEAR_CHAR_FOLLOW_PATH:
+ case COMMAND_SET_CHAR_CAN_BE_SHOT_IN_VEHICLE:
+ case COMMAND_ATTACH_CUTSCENE_OBJECT_TO_VEHICLE:
+ case COMMAND_LOAD_MISSION_TEXT:
+ case COMMAND_SET_TONIGHTS_EVENT:
+ case COMMAND_CLEAR_CHAR_LAST_DAMAGE_ENTITY:
+ case COMMAND_CLEAR_CAR_LAST_DAMAGE_ENTITY:
+ case COMMAND_FREEZE_OBJECT_POSITION:
+ case COMMAND_SET_PLAYER_HAS_MET_DEBBIE_HARRY:
+ case COMMAND_SET_RIOT_INTENSITY:
+ case COMMAND_IS_CAR_IN_ANGLED_AREA_2D:
+ case COMMAND_IS_CAR_IN_ANGLED_AREA_3D:
+ case COMMAND_REMOVE_WEAPON_FROM_CHAR:
+ case COMMAND_SET_UP_TAXI_SHORTCUT:
+ case COMMAND_CLEAR_TAXI_SHORTCUT:
+ case COMMAND_SET_CHAR_OBJ_GOTO_CAR_ON_FOOT:
+ case COMMAND_GET_CLOSEST_WATER_NODE:
+ case COMMAND_ADD_PORN_LEAFLET_TO_RUBBISH:
+ case COMMAND_CREATE_CLOTHES_PICKUP:
+ case COMMAND_CHANGE_BLIP_THRESHOLD:
+ case COMMAND_MAKE_PLAYER_FIRE_PROOF:
+ case COMMAND_INCREASE_PLAYER_MAX_HEALTH:
+ case COMMAND_INCREASE_PLAYER_MAX_ARMOUR:
+ case COMMAND_CREATE_RANDOM_CHAR_AS_DRIVER:
+ case COMMAND_CREATE_RANDOM_CHAR_AS_PASSENGER:
+ case COMMAND_SET_CHAR_IGNORE_THREATS_BEHIND_OBJECTS:
+ case COMMAND_ENSURE_PLAYER_HAS_DRIVE_BY_WEAPON:
+ case COMMAND_MAKE_HELI_COME_CRASHING_DOWN:
+ case COMMAND_ADD_EXPLOSION_NO_SOUND:
+ case COMMAND_SET_OBJECT_AREA_VISIBLE:
+ case COMMAND_WAS_VEHICLE_EVER_POLICE:
+ case COMMAND_SET_CHAR_NEVER_TARGETTED:
+ case COMMAND_LOAD_UNCOMPRESSED_ANIM:
+ case COMMAND_WAS_CUTSCENE_SKIPPED:
+ case COMMAND_SET_CHAR_CROUCH_WHEN_THREATENED:
+ case COMMAND_IS_CHAR_IN_ANY_POLICE_VEHICLE:
+ case COMMAND_DOES_CHAR_EXIST:
+ case COMMAND_DOES_VEHICLE_EXIST:
+ case COMMAND_ADD_SHORT_RANGE_BLIP_FOR_CONTACT_POINT:
+ case COMMAND_ADD_SHORT_RANGE_SPRITE_BLIP_FOR_CONTACT_POINT:
+ case COMMAND_IS_CHAR_STUCK:
+ case COMMAND_SET_ALL_TAXIS_HAVE_NITRO:
+ case COMMAND_SET_CHAR_STOP_SHOOT_DONT_SEEK_ENTITY:
+ case COMMAND_FREEZE_CAR_POSITION_AND_DONT_LOAD_COLLISION:
+ case COMMAND_FREEZE_CHAR_POSITION_AND_DONT_LOAD_COLLISION:
+ case COMMAND_FREEZE_OBJECT_POSITION_AND_DONT_LOAD_COLLISION:
+ case COMMAND_SET_FADE_AND_JUMPCUT_AFTER_RC_EXPLOSION:
+ default:
+ assert(0);
+ }
+ return -1;
+}
+
+int8 CRunningScript::ProcessCommands1400To1499(int32 command)
+{
+ switch (command) {
+ case COMMAND_REGISTER_VIGILANTE_LEVEL:
+ case COMMAND_CLEAR_ALL_CHAR_ANIMS:
+ case COMMAND_SET_MAXIMUM_NUMBER_OF_CARS_IN_GARAGE:
+ case COMMAND_WANTED_STARS_ARE_FLASHING:
+ case COMMAND_SET_ALLOW_HURRICANES:
+ case COMMAND_PLAY_ANNOUNCEMENT:
+ case COMMAND_SET_PLAYER_IS_IN_STADIUM:
+ case COMMAND_GET_BUS_FARES_COLLECTED_BY_PLAYER:
+ case COMMAND_SET_CHAR_OBJ_BUY_ICE_CREAM:
+ case COMMAND_DISPLAY_RADAR:
+ case COMMAND_REGISTER_BEST_POSITION:
+ case COMMAND_IS_PLAYER_IN_INFO_ZONE:
+ case COMMAND_CLEAR_CHAR_ICE_CREAM_PURCHASE:
+ case COMMAND_IS_IN_CAR_FIRE_BUTTON_PRESSED:
+ case COMMAND_HAS_CHAR_ATTEMPTED_ATTRACTOR:
+ case COMMAND_SET_LOAD_COLLISION_FOR_CAR_FLAG:
+ case COMMAND_SET_LOAD_COLLISION_FOR_CHAR_FLAG:
+ case COMMAND_SET_LOAD_COLLISION_FOR_OBJECT_FLAG:
+ case COMMAND_ADD_BIG_GUN_FLASH:
+ case COMMAND_HAS_CHAR_BOUGHT_ICE_CREAM:
+ case COMMAND_GET_PROGRESS_PERCENTAGE:
+ case COMMAND_SET_SHORTCUT_PICKUP_POINT:
+ case COMMAND_SET_SHORTCUT_DROPOFF_POINT_FOR_MISSION:
+ case COMMAND_GET_RANDOM_ICE_CREAM_CUSTOMER_IN_AREA:
+ case COMMAND_GET_RANDOM_ICE_CREAM_CUSTOMER_IN_ZONE:
+ case COMMAND_UNLOCK_ALL_CAR_DOORS_IN_AREA:
+ case COMMAND_SET_GANG_ATTACK_PLAYER_WITH_COPS:
+ case COMMAND_SET_CHAR_FRIGHTENED_IN_JACKED_CAR:
+ case COMMAND_SET_VEHICLE_TO_FADE_IN:
+ case COMMAND_REGISTER_ODDJOB_MISSION_PASSED:
+ case COMMAND_IS_PLAYER_IN_SHORTCUT_TAXI:
+ case COMMAND_IS_CHAR_DUCKING:
+ case COMMAND_CREATE_DUST_EFFECT_FOR_CUTSCENE_HELI:
+ case COMMAND_REGISTER_FIRE_LEVEL:
+ case COMMAND_IS_AUSTRALIAN_GAME:
+ case COMMAND_DISARM_CAR_BOMB:
default:
assert(0);
}