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-rw-r--r--src/control/Script.cpp66
1 files changed, 28 insertions, 38 deletions
diff --git a/src/control/Script.cpp b/src/control/Script.cpp
index 7ab40847..1f65ce6e 100644
--- a/src/control/Script.cpp
+++ b/src/control/Script.cpp
@@ -256,10 +256,6 @@ void CUpsideDownCarCheck::UpdateTimers()
{
uint32 timeStep = CTimer::GetTimeStepInMilliseconds();
for (int i = 0; i < MAX_UPSIDEDOWN_CAR_CHECKS; i++){
-#ifdef FIX_BUGS
- if (m_sCars[i].m_nVehicleIndex == -1)
- continue;
-#endif
CVehicle* v = CPools::GetVehiclePool()->GetAt(m_sCars[i].m_nVehicleIndex);
if (v){
if (IsCarUpsideDown(m_sCars[i].m_nVehicleIndex))
@@ -1674,13 +1670,7 @@ int8 CRunningScript::ProcessCommands100To199(int32 command)
return 0;
}
case COMMAND_GENERATE_RANDOM_INT:
-#ifdef FIX_BUGS
- // Not a very good fix but before switching to PS2 rand, it sort of works
- *GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL) = CGeneral::GetRandomNumberInRange(0, 65535);
-#else
- /* On PC between 0 and 32767, even though script expects values between 0 and 65536 */
*GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL) = CGeneral::GetRandomNumber();
-#endif
return 0;
case COMMAND_CREATE_CHAR:
{
@@ -2314,20 +2304,15 @@ int8 CRunningScript::ProcessCommands200To299(int32 command)
assert(pCurrent); // GetIndex(0) doesn't look good
int handle = CPools::GetVehiclePool()->GetIndex(pCurrent);
if (handle != CTheScripts::StoreVehicleIndex && m_bIsMissionScript){
-#ifdef FIX_BUGS
- if (CTheScripts::StoreVehicleIndex != -1)
-#endif
- {
- CVehicle* pOld = CPools::GetVehiclePool()->GetAt(CTheScripts::StoreVehicleIndex);
- if (pOld){
- CCarCtrl::RemoveFromInterestingVehicleList(pOld);
- if (pOld->VehicleCreatedBy == MISSION_VEHICLE && CTheScripts::StoreVehicleWasRandom){
- pOld->VehicleCreatedBy = RANDOM_VEHICLE;
- pOld->bIsLocked = false;
- CCarCtrl::NumRandomCars++;
- CCarCtrl::NumMissionCars--;
- CTheScripts::MissionCleanup.RemoveEntityFromList(CTheScripts::StoreVehicleIndex, CLEANUP_CAR);
- }
+ CVehicle* pOld = CPools::GetVehiclePool()->GetAt(CTheScripts::StoreVehicleIndex);
+ if (pOld){
+ CCarCtrl::RemoveFromInterestingVehicleList(pOld);
+ if (pOld->VehicleCreatedBy == MISSION_VEHICLE && CTheScripts::StoreVehicleWasRandom){
+ pOld->VehicleCreatedBy = RANDOM_VEHICLE;
+ pOld->bIsLocked = false;
+ CCarCtrl::NumRandomCars++;
+ CCarCtrl::NumMissionCars--;
+ CTheScripts::MissionCleanup.RemoveEntityFromList(CTheScripts::StoreVehicleIndex, CLEANUP_CAR);
}
}
@@ -2370,20 +2355,15 @@ int8 CRunningScript::ProcessCommands200To299(int32 command)
assert(pCurrent); // Here pCurrent shouldn't be NULL anyway
int handle = CPools::GetVehiclePool()->GetIndex(pCurrent);
if (handle != CTheScripts::StoreVehicleIndex && m_bIsMissionScript) {
-#ifdef FIX_BUGS
- if (CTheScripts::StoreVehicleIndex != -1)
-#endif
- {
- CVehicle* pOld = CPools::GetVehiclePool()->GetAt(CTheScripts::StoreVehicleIndex);
- if (pOld){
- CCarCtrl::RemoveFromInterestingVehicleList(pOld);
- if (pOld->VehicleCreatedBy == MISSION_VEHICLE && CTheScripts::StoreVehicleWasRandom){
- pOld->VehicleCreatedBy = RANDOM_VEHICLE;
- pOld->bIsLocked = false;
- CCarCtrl::NumRandomCars++;
- CCarCtrl::NumMissionCars--;
- CTheScripts::MissionCleanup.RemoveEntityFromList(CTheScripts::StoreVehicleIndex, CLEANUP_CAR);
- }
+ CVehicle* pOld = CPools::GetVehiclePool()->GetAt(CTheScripts::StoreVehicleIndex);
+ if (pOld){
+ CCarCtrl::RemoveFromInterestingVehicleList(pOld);
+ if (pOld->VehicleCreatedBy == MISSION_VEHICLE && CTheScripts::StoreVehicleWasRandom){
+ pOld->VehicleCreatedBy = RANDOM_VEHICLE;
+ pOld->bIsLocked = false;
+ CCarCtrl::NumRandomCars++;
+ CCarCtrl::NumMissionCars--;
+ CTheScripts::MissionCleanup.RemoveEntityFromList(CTheScripts::StoreVehicleIndex, CLEANUP_CAR);
}
}
@@ -9652,6 +9632,16 @@ int8 CRunningScript::ProcessCommands1100To1199(int32 command)
#endif
return 0;
#endif
+#ifndef GTA3_1_1_PATCH
+ case COMMAND_SET_THREAT_REACTION_RANGE_MULTIPLIER:
+ CollectParameters(&m_nIp, 1);
+#ifdef FIX_BUGS
+ CPed::nThreatReactionRangeMultiplier = *(float*)&ScriptParams[0];
+#else
+ CPed::nThreatReactionRangeMultiplier = (float)ScriptParams[0];
+#endif
+ return 0;
+#endif
default:
assert(0);
}