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-rw-r--r--src/control/Script.cpp20
1 files changed, 8 insertions, 12 deletions
diff --git a/src/control/Script.cpp b/src/control/Script.cpp
index 1efcbc9d..c6c13c50 100644
--- a/src/control/Script.cpp
+++ b/src/control/Script.cpp
@@ -5246,23 +5246,19 @@ CTheScripts::SwitchToMission(int32 mission)
CStats::LastMissionPassedName[0] = '\0';
#endif
CTimer::Suspend();
- int offset = CTheScripts::MultiScriptArray[mission];
-#ifdef USE_DEBUG_SCRIPT_LOADER
- CFileMgr::ChangeDir("\\data\\");
- int handle = CFileMgr::OpenFile(scriptfile, "rb");
- CFileMgr::ChangeDir("\\");
-#else
- CFileMgr::ChangeDir("\\");
- int handle = CFileMgr::OpenFile("data\\main.scm", "rb");
-#endif
- CFileMgr::Seek(handle, offset, 0);
- CFileMgr::Read(handle, (const char*)&CTheScripts::ScriptSpace[CTheScripts::MainScriptSize], CTheScripts::MainScriptSize);
- CFileMgr::CloseFile(handle);
+ int offset = CTheScripts::MultiScriptArray[mission] + 8;
+ int size = CTheScripts::MultiScriptArray[mission + 1] - CTheScripts::MultiScriptArray[mission];
+ if (size <= 0)
+ size = CTheScripts::LargestMissionScriptSize;
+ CFileMgr::Seek(gScriptsFile, offset, 0);
+ CFileMgr::Read(gScriptsFile, (const char*)&CTheScripts::ScriptSpace[CTheScripts::MainScriptSize], size);
CRunningScript* pMissionScript = CTheScripts::StartNewScript(CTheScripts::MainScriptSize);
CTimer::Resume();
pMissionScript->m_bIsMissionScript = true;
pMissionScript->m_bMissionFlag = true;
CTheScripts::bAlreadyRunningAMissionScript = true;
+ memset(&CTheScripts::ScriptSpace[CTheScripts::NumTrueGlobals * 4 + 8], 0, CTheScripts::MostGlobals * 4);
CGameLogic::ClearShortCut();
+ pMissionScript->Process();
}
#endif