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-rw-r--r--src/control/Replay.cpp43
1 files changed, 40 insertions, 3 deletions
diff --git a/src/control/Replay.cpp b/src/control/Replay.cpp
index 2e0f07ee..a2a47295 100644
--- a/src/control/Replay.cpp
+++ b/src/control/Replay.cpp
@@ -165,8 +165,6 @@ void CReplay::Init(void)
bDoLoadSceneWhenDone = false;
}
-WRAPPER void CReplay::EmptyReplayBuffer(void) { EAXJMP(0x595BD0); }
-
void CReplay::DisableReplays(void)
{
bReplayEnabled = false;
@@ -406,7 +404,46 @@ void CReplay::StoreDetailedPedAnimation(CPed *ped, CStoredDetailedAnimationState
}
}
#endif
+#if 0
WRAPPER void CReplay::ProcessPedUpdate(CPed *ped, float interpolation, CAddressInReplayBuffer *buffer) { EAXJMP(0x594050); }
+#else
+void CReplay::ProcessPedUpdate(CPed *ped, float interpolation, CAddressInReplayBuffer *buffer)
+{
+ tPedUpdatePacket *pp = (tPedUpdatePacket*)&buffer->m_pBase[buffer->m_nOffset];
+ if (ped){
+ ped->m_fRotationCur = pp->heading * M_PI / 128.0f;
+ ped->m_fRotationDest = pp->heading * M_PI / 128.0f;
+ CMatrix ped_matrix;
+ float coeff = 1.0f - interpolation;
+ pp->matrix.DecompressIntoFullMatrix(ped_matrix);
+ ped->GetMatrix() = ped->GetMatrix() * CMatrix(coeff);
+ *ped->GetMatrix().GetPosition() *= coeff;
+ ped->GetMatrix() += CMatrix(coeff) * ped_matrix;
+ if (pp->vehicle_index) {
+ ped->m_pMyVehicle = CPools::GetVehiclePool()->GetSlot(pp->vehicle_index - 1);
+ ped->bInVehicle = pp->vehicle_index;
+ }
+ else {
+ ped->m_pMyVehicle = nil;
+ ped->bInVehicle = false;
+ }
+ if (pp->assoc_group_id != ped->m_animGroup) {
+ ped->m_animGroup = (AssocGroupId)pp->assoc_group_id;
+ if (ped->IsPlayer())
+ ((CPlayerPed*)ped)->ReApplyMoveAnims();
+ }
+ RetrievePedAnimation(ped, &pp->anim_state);
+ ped->RemoveWeaponModel(-1);
+ if (pp->weapon_model != -1)
+ ped->AddWeaponModel(pp->weapon_model);
+ CWorld::Remove(ped);
+ CWorld::Add(ped);
+ }else{
+ debug("Replay:Ped wasn't there\n");
+ }
+ buffer->m_nOffset += sizeof(tPedUpdatePacket);
+}
+#endif
WRAPPER void CReplay::RetrievePedAnimation(CPed *ped, CStoredAnimationState *state) { EAXJMP(0x5942A0); }
WRAPPER void CReplay::RetrieveDetailedPedAnimation(CPed *ped, CStoredDetailedAnimationState *state) { EAXJMP(0x5944B0); }
WRAPPER void CReplay::PlaybackThisFrame(void) { EAXJMP(0x5946B0); }
@@ -453,7 +490,7 @@ void CReplay::StoreCarUpdate(CVehicle *vehicle, int id)
WRAPPER void CReplay::ProcessCarUpdate(CVehicle *vehicle, float interpolation, CAddressInReplayBuffer *buffer) { EAXJMP(0x594D10); }
WRAPPER bool CReplay::PlayBackThisFrameInterpolation(CAddressInReplayBuffer *buffer, float interpolation, uint32 *pTimer) { EAXJMP(0x595240); }
WRAPPER void CReplay::FinishPlayback(void) { EAXJMP(0x595B20); }
-WRAPPER void CReplay::Shutdown(void) { EAXJMP(0x595BD0); }
+WRAPPER void CReplay::EmptyReplayBuffer(void) { EAXJMP(0x595BD0); }
WRAPPER void CReplay::ProcessReplayCamera(void) { EAXJMP(0x595C40); }
#if 0