diff options
Diffstat (limited to 'src/control/PathFind.h')
-rw-r--r-- | src/control/PathFind.h | 149 |
1 files changed, 0 insertions, 149 deletions
diff --git a/src/control/PathFind.h b/src/control/PathFind.h index d2799f87..8049ea52 100644 --- a/src/control/PathFind.h +++ b/src/control/PathFind.h @@ -55,7 +55,6 @@ public: struct CPathNode { -#ifndef MIAMI CVector pos; CPathNode *prev; CPathNode *next; @@ -81,44 +80,6 @@ struct CPathNode CPathNode *GetNext(void) { return next; } void SetPrev(CPathNode *node) { prev = node; } void SetNext(CPathNode *node) { next = node; } -#else - int16 prevIndex; - int16 nextIndex; - int16 x; - int16 y; - int16 z; - int16 distance; // in path search - int16 firstLink; - int8 width; - int8 group; - - uint8 numLinks : 4; - uint8 bDeadEnd : 1; - uint8 bDisabled : 1; - uint8 bBetweenLevels : 1; - uint8 bUseInRoadBlock : 1; - - uint8 bWaterPath : 1; - uint8 flagB2 : 1; // flag 2 in node info, always zero - uint8 flagB4 : 1; // where is this set? - uint8 speedLimit : 2; - //uint8 flagB20 : 1; - //uint8 flagB40 : 1; - //uint8 flagB80 : 1; - - uint8 spawnRate : 4; - uint8 flagsC : 4; - - CVector GetPosition(void) { return CVector(x/8.0f, y/8.0f, z/8.0f); } - void SetPosition(const CVector &p) { x = p.x*8.0f; y = p.y*8.0f; z = p.z*8.0f; } - float GetX(void) { return x/8.0f; } - float GetY(void) { return y/8.0f; } - float GetZ(void) { return z/8.0f; } - CPathNode *GetPrev(void); - CPathNode *GetNext(void); - void SetPrev(CPathNode *node); - void SetNext(CPathNode *node); -#endif }; union CConnectionFlags @@ -132,7 +93,6 @@ union CConnectionFlags struct CCarPathLink { -#ifndef MIAMI CVector2D pos; CVector2D dir; int16 pathNodeIndex; @@ -149,26 +109,6 @@ struct CCarPathLink float GetY(void) { return pos.y; } float GetDirX(void) { return dir.x; } float GetDirY(void) { return dir.y; } -#else - int16 x; - int16 y; - int16 pathNodeIndex; - int8 dirX; - int8 dirY; - int8 numLeftLanes : 3; - int8 numRightLanes : 3; - uint8 flag1 : 1; - uint8 trafficLightType : 2; - uint8 bBridgeLights : 1; // at least in LCS... - int8 width; - - CVector2D GetPosition(void) { return CVector2D(x/8.0f, y/8.0f); } - CVector2D GetDirection(void) { return CVector2D(dirX/100.0f, dirY/100.0f); } - float GetX(void) { return x/8.0f; } - float GetY(void) { return y/8.0f; } - float GetDirX(void) { return dirX/100.0f; } - float GetDirY(void) { return dirY/100.0f; } -#endif float OneWayLaneOffset() { @@ -183,7 +123,6 @@ struct CCarPathLink // This is what we're reading from the files, only temporary struct CPathInfoForObject { -#ifndef MIAMI int16 x; int16 y; int16 z; @@ -192,28 +131,6 @@ struct CPathInfoForObject int8 numLeftLanes; int8 numRightLanes; uint8 crossing : 1; -#else - float x; - float y; - float z; - int8 type; - int8 next; - int8 numLeftLanes; - int8 numRightLanes; - int8 speedLimit; - int8 width; - - uint8 crossing : 1; - uint8 flag02 : 1; // always zero - uint8 roadBlock : 1; - uint8 disabled : 1; - uint8 waterPath : 1; - uint8 betweenLevels : 1; - - uint8 spawnRate : 4; - - void SwapConnectionsToBeRightWayRound(void); -#endif }; extern CPathInfoForObject *InfoForTileCars; extern CPathInfoForObject *InfoForTilePeds; @@ -221,7 +138,6 @@ extern CPathInfoForObject *InfoForTilePeds; struct CTempNode { CVector pos; -#ifndef MIAMI float dirX; float dirY; int16 link1; @@ -229,37 +145,12 @@ struct CTempNode int8 numLeftLanes; int8 numRightLanes; int8 linkState; -#else - int8 dirX; // *100 - int8 dirY; - int16 link1; - int16 link2; - int8 numLeftLanes; - int8 numRightLanes; - int8 width; - bool isCross; - int8 linkState; -#endif }; -#ifdef MIAMI -struct CTempNodeExternal // made up name -{ - CVector pos; - int16 next; - int8 numLeftLanes; - int8 numRightLanes; - int8 width; - bool isCross; -}; -#endif - -#ifndef MIAMI struct CTempDetachedNode // unused { uint8 foo[20]; }; -#endif class CPathFind { @@ -267,15 +158,10 @@ public: CPathNode m_pathNodes[NUM_PATHNODES]; CCarPathLink m_carPathLinks[NUM_CARPATHLINKS]; CTreadable *m_mapObjects[NUM_MAPOBJECTS]; -#ifndef MIAMI uint8 m_objectFlags[NUM_MAPOBJECTS]; int16 m_connections[NUM_PATHCONNECTIONS]; int16 m_distances[NUM_PATHCONNECTIONS]; CConnectionFlags m_connectionFlags[NUM_PATHCONNECTIONS]; -#else - uint16 m_connections[NUM_PATHCONNECTIONS]; // and flags - uint8 m_distances[NUM_PATHCONNECTIONS]; -#endif int16 m_carPathConnections[NUM_PATHCONNECTIONS]; int32 m_numPathNodes; @@ -293,20 +179,12 @@ public: void RegisterMapObject(CTreadable *mapObject); void StoreNodeInfoPed(int16 id, int16 node, int8 type, int8 next, int16 x, int16 y, int16 z, int16 width, bool crossing); void StoreNodeInfoCar(int16 id, int16 node, int8 type, int8 next, int16 x, int16 y, int16 z, int16 width, int8 numLeft, int8 numRight); -#ifndef MIAMI void CalcNodeCoors(int16 x, int16 y, int16 z, int32 id, CVector *out); -#else - void CalcNodeCoors(float x, float y, float z, int32 id, CVector *out); -#endif bool LoadPathFindData(void); void PreparePathData(void); void CountFloodFillGroups(uint8 type); void PreparePathDataForType(uint8 type, CTempNode *tempnodes, CPathInfoForObject *objectpathinfo, -#ifndef MIAMI float maxdist, CTempDetachedNode *detachednodes, int32 numDetached); -#else - float maxdist, CPathInfoForObject *detachednodes, int32 numDetached); -#endif bool IsPathObject(int id) { return id < PATHNODESIZE && (InfoForTileCars[id*12].type != 0 || InfoForTilePeds[id*12].type != 0); } @@ -324,56 +202,29 @@ public: void MarkRoadsBetweenLevelsNodeAndNeighbours(int32 nodeId); void MarkRoadsBetweenLevelsInArea(float x1, float x2, float y1, float y2, float z1, float z2); void PedMarkRoadsBetweenLevelsInArea(float x1, float x2, float y1, float y2, float z1, float z2); -#ifndef MIAMI int32 FindNodeClosestToCoors(CVector coors, uint8 type, float distLimit, bool ignoreDisabled = false, bool ignoreBetweenLevels = false); -#else -//--MIAMI: TODO: check callers for new arguments - int32 FindNodeClosestToCoors(CVector coors, uint8 type, float distLimit, bool ignoreDisabled = false, bool ignoreBetweenLevels = false, bool ignoreFlagB4 = false, bool bWaterPath = false); -#endif int32 FindNodeClosestToCoorsFavourDirection(CVector coors, uint8 type, float dirX, float dirY); float FindNodeOrientationForCarPlacement(int32 nodeId); float FindNodeOrientationForCarPlacementFacingDestination(int32 nodeId, float x, float y, bool towards); bool NewGenerateCarCreationCoors(float x, float y, float dirX, float dirY, float spawnDist, float angleLimit, bool forward, CVector *pPosition, int32 *pNode1, int32 *pNode2, float *pPositionBetweenNodes, bool ignoreDisabled = false); bool GeneratePedCreationCoors(float x, float y, float minDist, float maxDist, float minDistOffScreen, float maxDistOffScreen, CVector *pPosition, int32 *pNode1, int32 *pNode2, float *pPositionBetweenNodes, CMatrix *camMatrix); -#ifndef MIAMI CTreadable *FindRoadObjectClosestToCoors(CVector coors, uint8 type); -#endif void FindNextNodeWandering(uint8, CVector, CPathNode**, CPathNode**, uint8, uint8*); void DoPathSearch(uint8 type, CVector start, int32 startNodeId, CVector target, CPathNode **nodes, int16 *numNodes, int16 maxNumNodes, CVehicle *vehicle, float *dist, float distLimit, int32 forcedTargetNode); bool TestCoorsCloseness(CVector target, uint8 type, CVector start); void Save(uint8 *buf, uint32 *size); void Load(uint8 *buf, uint32 size); - -#ifdef MIAMI - CPathNode *GetNode(int16 index); - int16 GetIndex(CPathNode *node); - - uint16 ConnectedNode(int id) { return m_connections[id] & 0x3FFF; } - bool ConnectionCrossesRoad(int id) { return !!(m_connections[id] & 0x8000); } - bool ConnectionHasTrafficLight(int id) { return !!(m_connections[id] & 0x4000); } - void ConnectionSetTrafficLight(int id) { m_connections[id] |= 0x4000; } -#else uint16 ConnectedNode(int id) { return m_connections[id]; } bool ConnectionCrossesRoad(int id) { return m_connectionFlags[id].bCrossesRoad; } bool ConnectionHasTrafficLight(int id) { return m_connectionFlags[id].bTrafficLight; } void ConnectionSetTrafficLight(int id) { m_connectionFlags[id].bTrafficLight = true; } -#endif void DisplayPathData(void); }; -#ifndef MIAMI static_assert(sizeof(CPathFind) == 0x49bf4, "CPathFind: error"); -#endif extern CPathFind ThePaths; -#ifdef MIAMI -inline CPathNode *CPathNode::GetPrev(void) { return ThePaths.GetNode(prevIndex); } -inline CPathNode *CPathNode::GetNext(void) { return ThePaths.GetNode(nextIndex); } -inline void CPathNode::SetPrev(CPathNode *node) { prevIndex = ThePaths.GetIndex(node); } -inline void CPathNode::SetNext(CPathNode *node) { nextIndex = ThePaths.GetIndex(node); } -#endif - extern bool gbShowPedPaths; extern bool gbShowCarPaths; extern bool gbShowCarPathsLinks; |