diff options
Diffstat (limited to 'src/control/PathFind.h')
-rw-r--r-- | src/control/PathFind.h | 103 |
1 files changed, 74 insertions, 29 deletions
diff --git a/src/control/PathFind.h b/src/control/PathFind.h index 9d97de3f..d3f89154 100644 --- a/src/control/PathFind.h +++ b/src/control/PathFind.h @@ -2,24 +2,37 @@ #include "Treadable.h" +class CVehicle; + +enum +{ + PATH_CAR = 0, + PATH_PED = 1, +}; + struct CPathNode { CVector pos; - CPathNode *prev; //? + CPathNode *prev; CPathNode *next; - int16 unknown; + int16 distance; // in path search int16 objectIndex; int16 firstLink; uint8 numLinks; - uint8 flags; + + uint8 unkBits : 2; + uint8 bDeadEnd : 1; + uint8 bDisabled : 1; + uint8 bBetweenLevels : 1; + uint8 group; -/* VC: - int16 unk1; +/* For reference VC: + int16 prevIndex; int16 nextIndex; int16 x; int16 y; int16 z; - int16 unknown; + int16 distance; int16 firstLink; int8 width; int8 group; @@ -40,6 +53,15 @@ struct CPathNode */ }; +union CConnectionFlags +{ + uint8 flags; + struct { + uint8 bCrossesRoad : 1; + uint8 bTrafficLight : 1; + }; +}; + struct CCarPathLink { float posX; @@ -50,10 +72,9 @@ struct CCarPathLink int8 numLeftLanes; int8 numRightLanes; int8 trafficLightType; - int8 field15; - // probably only padding - int8 field16; - int8 field17; + + uint8 bBridgeLights : 1; + // more? }; struct CPathInfoForObject @@ -80,8 +101,6 @@ struct CTempNode int8 numLeftLanes; int8 numRightLanes; int8 linkState; - // probably padding - int8 field1B; }; struct CTempDetachedNode // unused @@ -102,39 +121,65 @@ public: uint8 m_distances[20400]; int16 m_carPathConnections[20400]; */ - CPathNode m_pathNodes[4930]; - CCarPathLink m_carPathLinks[2076]; - CTreadable *m_mapObjects[1250]; - uint8 m_objectFlags[1250]; - int16 m_connections[10260]; - int16 m_distances[10260]; - uint8 m_connectionFlags[10260]; - int16 m_carPathConnections[10260]; + CPathNode m_pathNodes[NUM_PATHNODES]; + CCarPathLink m_carPathLinks[NUM_CARPATHLINKS]; + CTreadable *m_mapObjects[NUM_MAPOBJECTS]; + uint8 m_objectFlags[NUM_MAPOBJECTS]; + int16 m_connections[NUM_PATHCONNECTIONS]; + int16 m_distances[NUM_PATHCONNECTIONS]; + CConnectionFlags m_connectionFlags[NUM_PATHCONNECTIONS]; + int16 m_carPathConnections[NUM_PATHCONNECTIONS]; int32 m_numPathNodes; int32 m_numCarPathNodes; int32 m_numPedPathNodes; int16 m_numMapObjects; int16 m_numConnections; int32 m_numCarPathLinks; - int32 h; + int32 unk; uint8 m_numGroups[2]; - CPathNode m_aExtraPaths[872]; + CPathNode m_searchNodes[512]; + void Init(void); + void AllocatePathFindInfoMem(int16 numPathGroups); + void RegisterMapObject(CTreadable *mapObject); + void StoreNodeInfoPed(int16 id, int16 node, int8 type, int8 next, int16 x, int16 y, int16 z, int16 width, bool crossing); + void StoreNodeInfoCar(int16 id, int16 node, int8 type, int8 next, int16 x, int16 y, int16 z, int16 width, int8 numLeft, int8 numRight); + void CalcNodeCoors(int16 x, int16 y, int16 z, int32 id, CVector *out); + bool LoadPathFindData(void); void PreparePathData(void); void CountFloodFillGroups(uint8 type); void PreparePathDataForType(uint8 type, CTempNode *tempnodes, CPathInfoForObject *objectpathinfo, float unk, CTempDetachedNode *detachednodes, int unused); - void CalcNodeCoors(int16 x, int16 y, int16 z, int32 id, CVector *out); - void StoreNodeInfoPed(int16 id, int16 node, int8 type, int8 next, int16 x, int16 y, int16 z, int16 width, bool crossing); - void StoreNodeInfoCar(int16 id, int16 node, int8 type, int8 next, int16 x, int16 y, int16 z, int16 width, int8 numLeft, int8 numRight); - void RegisterMapObject(CTreadable *mapObject); - int32 FindNodeClosestToCoors(CVector coors, uint8 type, float distLimit, bool disabled, bool betweenLevels); - CPathNode** FindNextNodeWandering(uint8, CVector, CPathNode**, CPathNode**, uint8, uint8*); bool IsPathObject(int id) { return id < PATHNODESIZE && (InfoForTileCars[id*12].type != 0 || InfoForTilePeds[id*12].type != 0); } + float CalcRoadDensity(float x, float y); + bool TestForPedTrafficLight(CPathNode *n1, CPathNode *n2); + bool TestCrossesRoad(CPathNode *n1, CPathNode *n2); + void AddNodeToList(CPathNode *node, int32 listId); + void RemoveNodeFromList(CPathNode *node); + void RemoveBadStartNode(CVector pos, CPathNode **nodes, int16 *n); void SetLinksBridgeLights(float, float, float, float, bool); + void SwitchOffNodeAndNeighbours(int32 nodeId, bool disable); + void SwitchRoadsOffInArea(float x1, float x2, float y1, float y2, float z1, float z2, bool disable); + void SwitchPedRoadsOffInArea(float x1, float x2, float y1, float y2, float z1, float z2, bool disable); + void SwitchRoadsInAngledArea(float x1, float y1, float z1, float x2, float y2, float z2, float length, uint8 type, uint8 enable); + void MarkRoadsBetweenLevelsNodeAndNeighbours(int32 nodeId); + void MarkRoadsBetweenLevelsInArea(float x1, float x2, float y1, float y2, float z1, float z2); + void MarkPedRoadsBetweenLevelsInArea(float x1, float x2, float y1, float y2, float z1, float z2); + int32 FindNodeClosestToCoors(CVector coors, uint8 type, float distLimit, bool ignoreDisabled = false, bool ignoreBetweenLevels = false); + int32 FindNodeClosestToCoorsFavourDirection(CVector coors, uint8 type, float dirX, float dirY); + float FindNodeOrientationForCarPlacement(int32 nodeId); + float FindNodeOrientationForCarPlacementFacingDestination(int32 nodeId, float x, float y, bool towards); + bool NewGenerateCarCreationCoors(float x, float y, float dirX, float dirY, float spawnDist, float angleLimit, bool forward, CVector *pPosition, int32 *pNode1, int32 *pNode2, float *pPositionBetweenNodes, bool ignoreDisabled = false); + bool GeneratePedCreationCoors(float x, float y, float minDist, float maxDist, float minDistOffScreen, float maxDistOffScreen, CVector *pPosition, int32 *pNode1, int32 *pNode2, float *pPositionBetweenNodes, CMatrix *camMatrix); + CTreadable *FindRoadObjectClosestToCoors(CVector coors, uint8 type); + void FindNextNodeWandering(uint8, CVector, CPathNode**, CPathNode**, uint8, uint8*); + void DoPathSearch(uint8 type, CVector start, int32 startNodeId, CVector target, CPathNode **nodes, int16 *numNodes, int16 maxNumNodes, CVehicle *vehicle, float *dist, float distLimit, int32 forcedTargetNode); + bool TestCoorsCloseness(CVector target, uint8 type, CVector start); + void Save(uint8 *buffer, uint32 *length); + void Load(uint8 *buffer, uint32 length); }; -static_assert(sizeof(CPathFind) == 0x4c8f4, "CPathFind: error"); +static_assert(sizeof(CPathFind) == 0x49bf4, "CPathFind: error"); extern CPathFind &ThePaths; |