diff options
Diffstat (limited to '')
-rw-r--r-- | src/control/PathFind.cpp | 555 |
1 files changed, 555 insertions, 0 deletions
diff --git a/src/control/PathFind.cpp b/src/control/PathFind.cpp index c278cf35..b8203821 100644 --- a/src/control/PathFind.cpp +++ b/src/control/PathFind.cpp @@ -18,9 +18,16 @@ CPathFind ThePaths; #define MIN_PED_ROUTE_DISTANCE 23.8f +#ifdef MIAMI +#define NUMTEMPNODES 5000 +#define NUMDETACHED_CARS 1024 +#define NUMDETACHED_PEDS 1214 +#define NUMTEMPEXTERNALNODES 4600 +#else #define NUMTEMPNODES 4000 #define NUMDETACHED_CARS 100 #define NUMDETACHED_PEDS 50 +#endif // object flags: @@ -30,9 +37,18 @@ CPathFind ThePaths; CPathInfoForObject *InfoForTileCars; CPathInfoForObject *InfoForTilePeds; +#ifndef MIAMI // unused CTempDetachedNode *DetachedNodesCars; CTempDetachedNode *DetachedNodesPeds; +#else +CPathInfoForObject *DetachedInfoForTileCars; +CPathInfoForObject *DetachedInfoForTilePeds; +CTempNodeExternal *TempExternalNodes; +int32 NumTempExternalNodes; +int32 NumDetachedPedNodeGroups; +int32 NumDetachedCarNodeGroups; +#endif bool CPedPath::CalcPedRoute(int8 pathType, CVector position, CVector destination, CVector *pointPoses, int16 *pointsFound, int16 maxPoints) @@ -227,6 +243,28 @@ CPedPath::AddBlockade(CEntity *pEntity, CPedPathNode(*pathNodes)[40], CVector *p } } +#ifdef MIAMI +// Make sure all externals link TO an internal +void +CPathInfoForObject::SwapConnectionsToBeRightWayRound(void) +{ + int e, i; + CPathInfoForObject *tile = this; + + for(e = 0; e < 12; e++) + if(tile[e].type == NodeTypeExtern && tile[e].next < 0) + for(i = 0; i < 12; i++) + if(tile[i].type == NodeTypeIntern && tile[i].next == e){ + tile[e].next = i; + tile[i].next = -1; + bool tmp = !!tile[e].crossing; + tile[e].crossing = tile[i].crossing; + tile[i].crossing = tmp; + } +} +#endif + +//--MIAMI: done void CPathFind::Init(void) { @@ -237,11 +275,15 @@ CPathFind::Init(void) m_numConnections = 0; m_numCarPathLinks = 0; unk = 0; +#ifdef MIAMI + NumTempExternalNodes = 0; +#endif for(i = 0; i < NUM_PATHNODES; i++) m_pathNodes[i].distance = MAX_DIST; } +//--MIAMI: done void CPathFind::AllocatePathFindInfoMem(int16 numPathGroups) { @@ -256,6 +298,7 @@ CPathFind::AllocatePathFindInfoMem(int16 numPathGroups) InfoForTilePeds = new CPathInfoForObject[12*numPathGroups]; memset(InfoForTilePeds, 0, 12*numPathGroups*sizeof(CPathInfoForObject)); +#ifndef MIAMI // unused delete[] DetachedNodesCars; DetachedNodesCars = nil; @@ -265,14 +308,32 @@ CPathFind::AllocatePathFindInfoMem(int16 numPathGroups) memset(DetachedNodesCars, 0, NUMDETACHED_CARS*sizeof(CTempDetachedNode)); DetachedNodesPeds = new CTempDetachedNode[NUMDETACHED_PEDS]; memset(DetachedNodesPeds, 0, NUMDETACHED_PEDS*sizeof(CTempDetachedNode)); +#else + delete[] DetachedInfoForTileCars; + DetachedInfoForTileCars = nil; + delete[] DetachedInfoForTilePeds; + DetachedInfoForTilePeds = nil; + DetachedInfoForTileCars = new CPathInfoForObject[12*NUMDETACHED_CARS]; + memset(DetachedInfoForTileCars, 0, 12*NUMDETACHED_CARS*sizeof(CPathInfoForObject)); + DetachedInfoForTilePeds = new CPathInfoForObject[12*NUMDETACHED_PEDS]; + memset(DetachedInfoForTilePeds, 0, 12*NUMDETACHED_PEDS*sizeof(CPathInfoForObject)); + + TempExternalNodes = new CTempNodeExternal[NUMTEMPEXTERNALNODES]; + memset(TempExternalNodes, 0, NUMTEMPEXTERNALNODES*sizeof(CTempNodeExternal)); + NumTempExternalNodes = 0; + NumDetachedPedNodeGroups = 0; + NumDetachedCarNodeGroups = 0; +#endif } +//--MIAMI: done void CPathFind::RegisterMapObject(CTreadable *mapObject) { m_mapObjects[m_numMapObjects++] = mapObject; } +//--MIAMI: TODO: implement all the arguments once we can load the VC map void CPathFind::StoreNodeInfoPed(int16 id, int16 node, int8 type, int8 next, int16 x, int16 y, int16 z, int16 width, bool crossing) { @@ -281,13 +342,27 @@ CPathFind::StoreNodeInfoPed(int16 id, int16 node, int8 type, int8 next, int16 x, i = id*12 + node; InfoForTilePeds[i].type = type; InfoForTilePeds[i].next = next; +#ifndef MIAMI InfoForTilePeds[i].x = x; InfoForTilePeds[i].y = y; InfoForTilePeds[i].z = z; +#else + InfoForTilePeds[i].x = x/16.0f; + InfoForTilePeds[i].y = y/16.0f; + InfoForTilePeds[i].z = z/16.0f; +#endif InfoForTilePeds[i].numLeftLanes = 0; InfoForTilePeds[i].numRightLanes = 0; InfoForTilePeds[i].crossing = crossing; +#ifdef MIAMI + InfoForTilePeds[i].flag02 = false; + InfoForTilePeds[i].roadBlock = false; + InfoForTilePeds[i].disabled = false; + InfoForTilePeds[i].waterPath = false; + InfoForTilePeds[i].betweenLevels = false; +#endif +#ifndef MIAMI if(type) for(i = 0; i < node; i++){ j = id*12 + i; @@ -298,8 +373,13 @@ CPathFind::StoreNodeInfoPed(int16 id, int16 node, int8 type, int8 next, int16 x, printf("Modelindex of cullprit: %d\n\n", id); } } +#else + if(node == 11) + InfoForTilePeds[id*12].SwapConnectionsToBeRightWayRound(); +#endif } +//--MIAMI: TODO: implement all the arguments once we can load the VC map void CPathFind::StoreNodeInfoCar(int16 id, int16 node, int8 type, int8 next, int16 x, int16 y, int16 z, int16 width, int8 numLeft, int8 numRight) { @@ -308,13 +388,28 @@ CPathFind::StoreNodeInfoCar(int16 id, int16 node, int8 type, int8 next, int16 x, i = id*12 + node; InfoForTileCars[i].type = type; InfoForTileCars[i].next = next; +#ifndef MIAMI InfoForTileCars[i].x = x; InfoForTileCars[i].y = y; InfoForTileCars[i].z = z; +#else + InfoForTileCars[i].x = x/16.0f; + InfoForTileCars[i].y = y/16.0f; + InfoForTileCars[i].z = z/16.0f; +#endif InfoForTileCars[i].numLeftLanes = numLeft; InfoForTileCars[i].numRightLanes = numRight; +#ifdef MIAMI + InfoForTileCars[i].crossing = false; + InfoForTileCars[i].flag02 = false; + InfoForTileCars[i].roadBlock = false; + InfoForTileCars[i].disabled = false; + InfoForTileCars[i].waterPath = false; + InfoForTileCars[i].betweenLevels = false; +#endif +#ifndef MIAMI if(type) for(i = 0; i < node; i++){ j = id*12 + i; @@ -325,8 +420,13 @@ CPathFind::StoreNodeInfoCar(int16 id, int16 node, int8 type, int8 next, int16 x, printf("Modelindex of cullprit: %d\n\n", id); } } +#else + if(node == 11) + InfoForTileCars[id*12].SwapConnectionsToBeRightWayRound(); +#endif } +#ifndef MIAMI void CPathFind::CalcNodeCoors(int16 x, int16 y, int16 z, int id, CVector *out) { @@ -336,7 +436,19 @@ CPathFind::CalcNodeCoors(int16 x, int16 y, int16 z, int id, CVector *out) pos.z = z / 16.0f; *out = m_mapObjects[id]->GetMatrix() * pos; } +#else +void +CPathFind::CalcNodeCoors(float x, float y, float z, int id, CVector *out) +{ + CVector pos; + pos.x = x; + pos.y = y; + pos.z = z; + *out = m_mapObjects[id]->GetMatrix() * pos; +} +#endif +//--MIAMI: done bool CPathFind::LoadPathFindData(void) { @@ -344,6 +456,7 @@ CPathFind::LoadPathFindData(void) return false; } +//--MIAMI: done void CPathFind::PreparePathData(void) { @@ -355,14 +468,20 @@ CPathFind::PreparePathData(void) printf("PreparePathData\n"); if(!CPathFind::LoadPathFindData() && // empty InfoForTileCars && InfoForTilePeds && +#ifndef MIAMI DetachedNodesCars && DetachedNodesPeds +#else + DetachedInfoForTileCars && DetachedInfoForTilePeds && TempExternalNodes +#endif ){ tempNodes = new CTempNode[NUMTEMPNODES]; m_numConnections = 0; +#ifndef MIAMI for(i = 0; i < PATHNODESIZE; i++) m_pathNodes[i].unkBits = 0; +#endif for(i = 0; i < PATHNODESIZE; i++){ numExtern = 0; @@ -377,6 +496,21 @@ CPathFind::PreparePathData(void) printf("ILLEGAL BLOCK. MORE THAN 1 INTERNALS AND NOT 2 EXTERNALS (Modelindex:%d)\n", i); } +#ifdef MIAMI + int numExternDetached, numInternDetached; + for(i = 0; i < NUMDETACHED_CARS; i++){ + numExternDetached = 0; + numInternDetached = 0; + for(j = 0; j < 12; j++){ + if(DetachedInfoForTileCars[i*12 + j].type == NodeTypeExtern) + numExternDetached++; + if(DetachedInfoForTilePeds[i*12 + j].type == NodeTypeIntern) + numInternDetached++; + } + // no diagnostic here + } +#endif + for(i = 0; i < PATHNODESIZE; i++) for(j = 0; j < 12; j++) if(InfoForTileCars[i*12 + j].type == NodeTypeExtern){ @@ -388,13 +522,33 @@ CPathFind::PreparePathData(void) if(InfoForTileCars[i*12 + j].numLeftLanes + InfoForTileCars[i*12 + j].numRightLanes <= 0) printf("ILLEGAL BLOCK. NO LANES IN NODE (Obj:%d)\n", i); } +#ifdef MIAMI + for(i = 0; i < NUMDETACHED_CARS; i++) + for(j = 0; j < 12; j++) + if(DetachedInfoForTilePeds[i*12 + j].type == NodeTypeExtern){ + // MI:%d here but no argument for it + if(DetachedInfoForTilePeds[i*12 + j].numLeftLanes < 0) + printf("ILLEGAL BLOCK. NEGATIVE NUMBER OF LANES (Obj:%d)\n", i); + if(DetachedInfoForTilePeds[i*12 + j].numRightLanes < 0) + printf("ILLEGAL BLOCK. NEGATIVE NUMBER OF LANES (Obj:%d)\n", i); + if(DetachedInfoForTilePeds[i*12 + j].numLeftLanes + DetachedInfoForTilePeds[i*12 + j].numRightLanes <= 0) + printf("ILLEGAL BLOCK. NO LANES IN NODE (Obj:%d)\n", i); + } +#endif m_numPathNodes = 0; +#ifndef MIAMI PreparePathDataForType(PATH_CAR, tempNodes, InfoForTileCars, 1.0f, DetachedNodesCars, NUMDETACHED_CARS); m_numCarPathNodes = m_numPathNodes; PreparePathDataForType(PATH_PED, tempNodes, InfoForTilePeds, 1.0f, DetachedNodesPeds, NUMDETACHED_PEDS); +#else + PreparePathDataForType(PATH_CAR, tempNodes, InfoForTileCars, 1.0f, DetachedInfoForTileCars, NumDetachedCarNodeGroups); + m_numCarPathNodes = m_numPathNodes; + PreparePathDataForType(PATH_PED, tempNodes, InfoForTilePeds, 1.0f, DetachedInfoForTilePeds, NumDetachedPedNodeGroups); +#endif m_numPedPathNodes = m_numPathNodes - m_numCarPathNodes; +#ifndef MIAMI // TODO: figure out what exactly is going on here // Some roads seem to get a west/east flag for(i = 0; i < m_numMapObjects; i++){ @@ -433,6 +587,7 @@ CPathFind::PreparePathData(void) } } } +#endif delete[] tempNodes; @@ -444,14 +599,24 @@ CPathFind::PreparePathData(void) delete[] InfoForTilePeds; InfoForTilePeds = nil; +#ifndef MIAMI delete[] DetachedNodesCars; DetachedNodesCars = nil; delete[] DetachedNodesPeds; DetachedNodesPeds = nil; +#else + delete[] DetachedInfoForTileCars; + DetachedInfoForTileCars = nil; + delete[] DetachedInfoForTilePeds; + DetachedInfoForTilePeds = nil; + delete[] TempExternalNodes; + TempExternalNodes = nil; +#endif } printf("Done with PreparePathData\n"); } +//--MIAMI: done /* String together connected nodes in a list by a flood fill algorithm */ void CPathFind::CountFloodFillGroups(uint8 type) @@ -494,8 +659,13 @@ CPathFind::CountFloodFillGroups(uint8 type) if(node->numLinks == 0){ if(type == PATH_CAR) +#ifndef MIAMI printf("Single car node: %f %f %f (%d)\n", node->GetX(), node->GetY(), node->GetZ(), m_mapObjects[node->objectIndex]->GetModelIndex()); +#else + printf("Single car node: %f %f %f\n", + node->GetX(), node->GetY(), node->GetZ()); +#endif else printf("Single ped node: %f %f %f\n", node->GetX(), node->GetY(), node->GetZ()); @@ -523,9 +693,14 @@ CPathFind::CountFloodFillGroups(uint8 type) int32 TempListLength; +//--MIAMI: done void CPathFind::PreparePathDataForType(uint8 type, CTempNode *tempnodes, CPathInfoForObject *objectpathinfo, +#ifndef MIAMI float maxdist, CTempDetachedNode *detachednodes, int numDetached) +#else + float maxdist, CPathInfoForObject *detachednodes, int numDetached) +#endif { static CVector CoorsXFormed; int i, j, k, l; @@ -546,11 +721,17 @@ CPathFind::PreparePathDataForType(uint8 type, CTempNode *tempnodes, CPathInfoFor oldNumPathNodes = m_numPathNodes; oldNumLinks = m_numConnections; +#ifndef MIAMI #define OBJECTINDEX(n) (m_pathNodes[(n)].objectIndex) // Initialize map objects for(i = 0; i < m_numMapObjects; i++) for(j = 0; j < 12; j++) m_mapObjects[i]->m_nodeIndices[type][j] = -1; +#else +#define OBJECTINDEX(n) (mapObjIndices[(n)]) + int16 *mapObjIndices = new int16[NUM_PATHNODES]; + NumTempExternalNodes = 0; +#endif // Calculate internal nodes, store them and connect them to defining object for(i = 0; i < m_numMapObjects; i++){ @@ -566,16 +747,83 @@ CPathFind::PreparePathDataForType(uint8 type, CTempNode *tempnodes, CPathInfoFor &CoorsXFormed); m_pathNodes[m_numPathNodes].SetPosition(CoorsXFormed); OBJECTINDEX(m_numPathNodes) = i; +#ifndef MIAMI m_pathNodes[m_numPathNodes].unkBits = 1; m_mapObjects[i]->m_nodeIndices[type][j] = m_numPathNodes; +#else + m_pathNodes[m_numPathNodes].width = objectpathinfo[start + j].width; + m_pathNodes[m_numPathNodes].speedLimit = objectpathinfo[start + j].speedLimit; + m_pathNodes[m_numPathNodes].spawnRate = objectpathinfo[start + j].spawnRate; + m_pathNodes[m_numPathNodes].bUseInRoadBlock = objectpathinfo[start + j].roadBlock; + m_pathNodes[m_numPathNodes].bDisabled = objectpathinfo[start + j].disabled; + m_pathNodes[m_numPathNodes].bWaterPath = objectpathinfo[start + j].waterPath; + m_pathNodes[m_numPathNodes].flagB2 = objectpathinfo[start + j].flag02; + m_pathNodes[m_numPathNodes].bBetweenLevels = objectpathinfo[start + j].betweenLevels; +#endif m_numPathNodes++; } +#ifdef MIAMI + else if(objectpathinfo[start + j].type == NodeTypeExtern){ + CalcNodeCoors( + objectpathinfo[start + j].x, + objectpathinfo[start + j].y, + objectpathinfo[start + j].z, + i, + &CoorsXFormed); + TempExternalNodes[NumTempExternalNodes].pos = CoorsXFormed; + assert(objectpathinfo[start + j].next >= 0); + TempExternalNodes[NumTempExternalNodes].next = tileStart + objectpathinfo[start + j].next; + TempExternalNodes[NumTempExternalNodes].numLeftLanes = objectpathinfo[start + j].numLeftLanes; + TempExternalNodes[NumTempExternalNodes].numRightLanes = objectpathinfo[start + j].numRightLanes; + TempExternalNodes[NumTempExternalNodes].width = objectpathinfo[start + j].width; + TempExternalNodes[NumTempExternalNodes].isCross = !!objectpathinfo[start + j].crossing; + NumTempExternalNodes++; + } +#endif } } +#ifdef MIAMI + // Same thing for detached nodes + for(i = 0; i < numDetached; i++){ + tileStart = m_numPathNodes; + start = 12*i; + for(j = 0; j < 12; j++){ + if(detachednodes[start + j].type == NodeTypeIntern){ + CVector pos; + pos.x = detachednodes[start + j].x; + pos.y = detachednodes[start + j].y; + pos.z = detachednodes[start + j].z; + m_pathNodes[m_numPathNodes].SetPosition(pos); + mapObjIndices[m_numPathNodes] = -(i+1); + m_pathNodes[m_numPathNodes].width = detachednodes[start + j].width; + m_pathNodes[m_numPathNodes].speedLimit = detachednodes[start + j].speedLimit; + m_pathNodes[m_numPathNodes].spawnRate = detachednodes[start + j].spawnRate; + m_pathNodes[m_numPathNodes].bUseInRoadBlock = detachednodes[start + j].roadBlock; + m_pathNodes[m_numPathNodes].bDisabled = detachednodes[start + j].disabled; + m_pathNodes[m_numPathNodes].bWaterPath = detachednodes[start + j].waterPath; + m_pathNodes[m_numPathNodes].flagB2 = detachednodes[start + j].flag02; + m_pathNodes[m_numPathNodes].bBetweenLevels = detachednodes[start + j].betweenLevels; + m_numPathNodes++; + }else if(detachednodes[start + j].type == NodeTypeExtern){ + TempExternalNodes[NumTempExternalNodes].pos.x = detachednodes[start + j].x; + TempExternalNodes[NumTempExternalNodes].pos.y = detachednodes[start + j].y; + TempExternalNodes[NumTempExternalNodes].pos.z = detachednodes[start + j].z; + assert(detachednodes[start + j].next >= 0); + TempExternalNodes[NumTempExternalNodes].next = tileStart + detachednodes[start + j].next; + TempExternalNodes[NumTempExternalNodes].numLeftLanes = detachednodes[start + j].numLeftLanes; + TempExternalNodes[NumTempExternalNodes].numRightLanes = detachednodes[start + j].numRightLanes; + TempExternalNodes[NumTempExternalNodes].width = detachednodes[start + j].width; + TempExternalNodes[NumTempExternalNodes].isCross = !!detachednodes[start + j].crossing; + NumTempExternalNodes++; + } + } + } +#endif // Insert external nodes into TempList TempListLength = 0; +#ifndef MIAMI for(i = 0; i < m_numMapObjects; i++){ start = 12 * m_mapObjects[i]->GetModelIndex(); for(j = 0; j < 12; j++){ @@ -651,6 +899,62 @@ CPathFind::PreparePathDataForType(uint8 type, CTempNode *tempnodes, CPathInfoFor } } } +#else + for(i = 0; i < NumTempExternalNodes; i++){ + // find closest unconnected node + nearestId = -1; + nearestDist = maxdist; + for(k = 0; k < TempListLength; k++){ + if(tempnodes[k].linkState != 1) + continue; + dx = tempnodes[k].pos.x - TempExternalNodes[i].pos.x; + if(Abs(dx) < nearestDist){ + dy = tempnodes[k].pos.y - TempExternalNodes[i].pos.y; + if(Abs(dy) < nearestDist){ + nearestDist = Max(Abs(dx), Abs(dy)); + nearestId = k; + } + } + } + + if(nearestId < 0){ + // None found, add this one to temp list + tempnodes[TempListLength].pos = TempExternalNodes[i].pos; + // link to connecting internal node + tempnodes[TempListLength].link1 = TempExternalNodes[i].next; + if(type == PATH_CAR){ + tempnodes[TempListLength].numLeftLanes = TempExternalNodes[i].numLeftLanes; + tempnodes[TempListLength].numRightLanes = TempExternalNodes[i].numRightLanes; + } + tempnodes[TempListLength].width = TempExternalNodes[i].width; + tempnodes[TempListLength].isCross = TempExternalNodes[i].isCross; + tempnodes[TempListLength++].linkState = 1; + }else{ + // Found nearest, connect it to our neighbour + tempnodes[nearestId].link2 = TempExternalNodes[i].next; + tempnodes[nearestId].linkState = 2; + + // collapse this node with nearest we found + dx = m_pathNodes[tempnodes[nearestId].link1].GetX() - m_pathNodes[tempnodes[nearestId].link2].GetX(); + dy = m_pathNodes[tempnodes[nearestId].link1].GetY() - m_pathNodes[tempnodes[nearestId].link2].GetY(); + tempnodes[nearestId].pos = (tempnodes[nearestId].pos + TempExternalNodes[i].pos)*0.5f; + mag = Sqrt(dx*dx + dy*dy); + tempnodes[nearestId].dirX = dx/mag * 100; + tempnodes[nearestId].dirY = dy/mag * 100; + tempnodes[nearestId].width = Max(tempnodes[nearestId].width, TempExternalNodes[i].width); + if(TempExternalNodes[i].isCross) + tempnodes[nearestId].isCross = true; // TODO: is this guaranteed to be false otherwise? + // do something when number of lanes doesn't agree + if(type == PATH_CAR) + if(tempnodes[nearestId].numLeftLanes != 0 && tempnodes[nearestId].numRightLanes != 0 && + (TempExternalNodes[i].numLeftLanes == 0 || TempExternalNodes[i].numRightLanes == 0)){ + // why switch left and right here? + tempnodes[nearestId].numLeftLanes = TempExternalNodes[i].numRightLanes; + tempnodes[nearestId].numRightLanes = TempExternalNodes[i].numLeftLanes; + } + } + } +#endif // Loop through previously added internal nodes and link them for(i = oldNumPathNodes; i < m_numPathNodes; i++){ @@ -673,27 +977,49 @@ CPathFind::PreparePathDataForType(uint8 type, CTempNode *tempnodes, CPathInfoFor continue; dist = (m_pathNodes[i].GetPosition() - m_pathNodes[ConnectedNode(m_numConnections)].GetPosition()).Magnitude(); +#ifndef MIAMI m_distances[m_numConnections] = dist; m_connectionFlags[m_numConnections].flags = 0; +#else + m_distances[m_numConnections] = Min(dist, 255); + if(tempnodes[j].isCross) + m_connections[j] |= 0x8000; // crosses road flag +#endif if(type == PATH_CAR){ // IMPROVE: use a goto here // Find existing car path link for(k = 0; k < m_numCarPathLinks; k++){ +#ifndef MIAMI if(m_carPathLinks[k].dir.x == tempnodes[j].dirX && m_carPathLinks[k].dir.y == tempnodes[j].dirY && m_carPathLinks[k].pos.x == tempnodes[j].pos.x && m_carPathLinks[k].pos.y == tempnodes[j].pos.y){ +#else + if(m_carPathLinks[k].dirX == tempnodes[j].dirX && + m_carPathLinks[k].dirY == tempnodes[j].dirY && + m_carPathLinks[k].x == (int)(tempnodes[j].pos.x*8.0f) && + m_carPathLinks[k].y == (int)(tempnodes[j].pos.y*8.0f)){ +#endif m_carPathConnections[m_numConnections] = k; k = m_numCarPathLinks; } } // k is m_numCarPathLinks+1 if we found one if(k == m_numCarPathLinks){ +#ifndef MIAMI m_carPathLinks[m_numCarPathLinks].dir.x = tempnodes[j].dirX; m_carPathLinks[m_numCarPathLinks].dir.y = tempnodes[j].dirY; m_carPathLinks[m_numCarPathLinks].pos.x = tempnodes[j].pos.x; m_carPathLinks[m_numCarPathLinks].pos.y = tempnodes[j].pos.y; +#else + m_carPathLinks[m_numCarPathLinks].dirX = tempnodes[j].dirX; + m_carPathLinks[m_numCarPathLinks].dirY = tempnodes[j].dirY; + m_carPathLinks[m_numCarPathLinks].x = tempnodes[j].pos.x*8.0f; + m_carPathLinks[m_numCarPathLinks].y = tempnodes[j].pos.y*8.0f; + m_carPathLinks[m_numCarPathLinks].flag1 = false; + m_carPathLinks[m_numCarPathLinks].width = tempnodes[j].width; +#endif m_carPathLinks[m_numCarPathLinks].pathNodeIndex = i; m_carPathLinks[m_numCarPathLinks].numLeftLanes = tempnodes[j].numLeftLanes; m_carPathLinks[m_numCarPathLinks].numRightLanes = tempnodes[j].numRightLanes; @@ -707,6 +1033,20 @@ CPathFind::PreparePathDataForType(uint8 type, CTempNode *tempnodes, CPathInfoFor m_numConnections++; } +#ifdef MIAMI + CPathInfoForObject *tile; + if(mapObjIndices[i] < 0){ + if(type == PATH_CAR) + tile = &DetachedInfoForTileCars[12 * (-1 - mapObjIndices[i])]; + else + tile = &DetachedInfoForTilePeds[12 * (-1 - mapObjIndices[i])]; + }else{ + if(type == PATH_CAR) + tile = &InfoForTileCars[12 * m_mapObjects[mapObjIndices[i]]->GetModelIndex()]; + else + tile = &InfoForTilePeds[12 * m_mapObjects[mapObjIndices[i]]->GetModelIndex()]; + } +#endif // Find i inside path segment iseg = 0; @@ -714,7 +1054,9 @@ CPathFind::PreparePathDataForType(uint8 type, CTempNode *tempnodes, CPathInfoFor if(OBJECTINDEX(j) == OBJECTINDEX(i)) iseg++; +#ifndef MIAMI istart = 12 * m_mapObjects[m_pathNodes[i].objectIndex]->GetModelIndex(); +#endif // Add links to other internal nodes for(j = Max(oldNumPathNodes, i-12); j < Min(m_numPathNodes, i+12); j++){ if(OBJECTINDEX(i) != OBJECTINDEX(j) || i == j) @@ -722,14 +1064,23 @@ CPathFind::PreparePathDataForType(uint8 type, CTempNode *tempnodes, CPathInfoFor // N.B.: in every path segment, the externals have to be at the end jseg = j-i + iseg; +#ifndef MIAMI jstart = 12 * m_mapObjects[m_pathNodes[j].objectIndex]->GetModelIndex(); if(objectpathinfo[istart + iseg].next == jseg || objectpathinfo[jstart + jseg].next == iseg){ +#else + if(tile[iseg].next == jseg || + tile[jseg].next == iseg){ +#endif // Found a link between i and jConnectionSetCrossesRoad // NB this clears the flags in MIAMI m_connections[m_numConnections] = j; dist = (m_pathNodes[i].GetPosition() - m_pathNodes[j].GetPosition()).Magnitude(); +#ifndef MIAMI m_distances[m_numConnections] = dist; +#else + m_distances[m_numConnections] = Min(dist, 255); +#endif if(type == PATH_CAR){ posx = (m_pathNodes[i].GetX() + m_pathNodes[j].GetX())*0.5f; @@ -739,6 +1090,9 @@ CPathFind::PreparePathDataForType(uint8 type, CTempNode *tempnodes, CPathInfoFor mag = Sqrt(dx*dx + dy*dy); dx /= mag; dy /= mag; +#ifdef MIAMI + int width = Max(m_pathNodes[i].width, m_pathNodes[j].width); +#endif if(i < j){ dx = -dx; dy = -dy; @@ -746,20 +1100,36 @@ CPathFind::PreparePathDataForType(uint8 type, CTempNode *tempnodes, CPathInfoFor // IMPROVE: use a goto here // Find existing car path link for(k = 0; k < m_numCarPathLinks; k++){ +#ifndef MIAMI if(m_carPathLinks[k].dir.x == dx && m_carPathLinks[k].dir.y == dy && m_carPathLinks[k].pos.x == posx && m_carPathLinks[k].pos.y == posy){ +#else + if(m_carPathLinks[k].dirX == (int)(dx*100.0f) && + m_carPathLinks[k].dirY == (int)(dy*100.0f) && + m_carPathLinks[k].x == (int)(posx*8.0f) && + m_carPathLinks[k].y == (int)(posy*8.0f)){ +#endif m_carPathConnections[m_numConnections] = k; k = m_numCarPathLinks; } } // k is m_numCarPathLinks+1 if we found one if(k == m_numCarPathLinks){ +#ifndef MIAMI m_carPathLinks[m_numCarPathLinks].dir.x = dx; m_carPathLinks[m_numCarPathLinks].dir.y = dy; m_carPathLinks[m_numCarPathLinks].pos.x = posx; m_carPathLinks[m_numCarPathLinks].pos.y = posy; +#else + m_carPathLinks[m_numCarPathLinks].dirX = dx*100.0f; + m_carPathLinks[m_numCarPathLinks].dirY = dy*100.0f; + m_carPathLinks[m_numCarPathLinks].x = posx*8.0f; + m_carPathLinks[m_numCarPathLinks].y = posy*8.0f; + m_carPathLinks[m_numCarPathLinks].flag1 = false; + m_carPathLinks[m_numCarPathLinks].width = width; +#endif m_carPathLinks[m_numCarPathLinks].pathNodeIndex = i; m_carPathLinks[m_numCarPathLinks].numLeftLanes = -1; m_carPathLinks[m_numCarPathLinks].numRightLanes = -1; @@ -769,11 +1139,17 @@ CPathFind::PreparePathDataForType(uint8 type, CTempNode *tempnodes, CPathInfoFor } }else{ // Crosses road +#ifndef MIAMI if(objectpathinfo[istart + iseg].next == jseg && objectpathinfo[istart + iseg].crossing || objectpathinfo[jstart + jseg].next == iseg && objectpathinfo[jstart + jseg].crossing) m_connectionFlags[m_numConnections].bCrossesRoad = true; else m_connectionFlags[m_numConnections].bCrossesRoad = false; +#else + if(tile[iseg].next == jseg && tile[iseg].crossing || + tile[jseg].next == iseg && tile[jseg].crossing) + m_connections[m_numConnections] |= 0x8000; // crosses road flag +#endif } m_pathNodes[i].numLinks++; @@ -786,7 +1162,11 @@ CPathFind::PreparePathDataForType(uint8 type, CTempNode *tempnodes, CPathInfoFor done = 0; // Set number of lanes for all nodes somehow // very strange code +#ifndef MIAMI for(k = 0; !done && k < 10; k++){ +#else + for(k = 0; !done && k < 12; k++){ +#endif done = 1; for(i = 0; i < m_numPathNodes; i++){ if(m_pathNodes[i].numLinks != 2) @@ -794,6 +1174,7 @@ CPathFind::PreparePathDataForType(uint8 type, CTempNode *tempnodes, CPathInfoFor l1 = m_carPathConnections[m_pathNodes[i].firstLink]; l2 = m_carPathConnections[m_pathNodes[i].firstLink+1]; +#ifndef MIAMI if(m_carPathLinks[l1].numLeftLanes == -1 && m_carPathLinks[l2].numLeftLanes != -1){ done = 0; @@ -821,6 +1202,52 @@ CPathFind::PreparePathDataForType(uint8 type, CTempNode *tempnodes, CPathInfoFor }else if(m_carPathLinks[l1].numLeftLanes == -1 && m_carPathLinks[l2].numLeftLanes == -1) done = 0; +#else + int8 l1Left = m_carPathLinks[l1].numLeftLanes; + int8 l1Right = m_carPathLinks[l1].numRightLanes; + int8 l2Left = m_carPathLinks[l2].numLeftLanes; + int8 l2Right = m_carPathLinks[l2].numRightLanes; + int8 *l1Leftp, *l1Rightp; + int8 *l2Leftp, *l2Rightp; + if(m_carPathLinks[l1].pathNodeIndex == i){ + l1Leftp = &l1Left; + l1Rightp = &l1Right; + }else{ + l1Leftp = &l1Right; + l1Rightp = &l1Left; + } + if(m_carPathLinks[l2].pathNodeIndex == i){ + l2Leftp = &l2Left; + l2Rightp = &l2Right; + }else{ + l2Leftp = &l2Right; + l2Rightp = &l2Left; + } + if(*l1Leftp == -1 && *l2Rightp != -1){ + *l1Leftp = *l2Rightp; + done = 0; + } + if(*l1Rightp == -1 && *l2Leftp != -1){ + *l1Rightp = *l2Leftp; + done = 0; + } + if(*l2Leftp == -1 && *l1Rightp != -1){ + *l2Leftp = *l1Rightp; + done = 0; + } + if(*l2Rightp == -1 && *l1Leftp != -1){ + *l2Rightp = *l1Leftp; + done = 0; + } + if(*l1Leftp == -1 && *l2Rightp == -1) + done = 0; + if(*l2Leftp == -1 && *l1Rightp == -1) + done = 0; + m_carPathLinks[l1].numLeftLanes = l1Left; + m_carPathLinks[l1].numRightLanes = l1Right; + m_carPathLinks[l2].numLeftLanes = l2Left; + m_carPathLinks[l2].numRightLanes = l2Right; +#endif } } @@ -828,10 +1255,17 @@ CPathFind::PreparePathDataForType(uint8 type, CTempNode *tempnodes, CPathInfoFor for(i = 0; i < m_numPathNodes; i++) for(j = 0; j < m_pathNodes[i].numLinks; j++){ k = m_carPathConnections[m_pathNodes[i].firstLink + j]; +#ifndef MIAMI if(m_carPathLinks[k].numLeftLanes < 0) m_carPathLinks[k].numLeftLanes = 1; if(m_carPathLinks[k].numRightLanes < 0) m_carPathLinks[k].numRightLanes = 1; +#else + if(m_carPathLinks[k].numLeftLanes == -1) + m_carPathLinks[k].numLeftLanes = 0; + if(m_carPathLinks[k].numRightLanes == -1) + m_carPathLinks[k].numRightLanes = 0; +#endif } } @@ -840,8 +1274,10 @@ CPathFind::PreparePathDataForType(uint8 type, CTempNode *tempnodes, CPathInfoFor do{ cont = 0; for(i = 0; i < m_numPathNodes; i++){ +#ifndef MIAMI m_pathNodes[i].bDisabled = false; m_pathNodes[i].bBetweenLevels = false; +#endif // See if node is a dead end, if so, we're not done yet if(!m_pathNodes[i].bDeadEnd){ k = 0; @@ -874,6 +1310,7 @@ CPathFind::PreparePathDataForType(uint8 type, CTempNode *tempnodes, CPathInfoFor m_connections[j] = node-1; } +#ifndef MIAMI // Also in treadables for(j = 0; j < m_numMapObjects; j++) for(k = 0; k < 12; k++){ @@ -885,12 +1322,17 @@ CPathFind::PreparePathDataForType(uint8 type, CTempNode *tempnodes, CPathInfoFor }else if(m_mapObjects[j]->m_nodeIndices[PATH_PED][k] > i) m_mapObjects[j]->m_nodeIndices[PATH_PED][k]--; } +#endif i--; m_numPathNodes--; } +#ifdef MIAMI + delete[] mapObjIndices; +#endif } +//--MIAMI: done float CPathFind::CalcRoadDensity(float x, float y) { @@ -908,6 +1350,7 @@ CPathFind::CalcRoadDensity(float x, float y) density += m_carPathLinks[next].numLeftLanes * dist; density += m_carPathLinks[next].numRightLanes * dist; +#ifndef MIAMI if(m_carPathLinks[next].numLeftLanes < 0) printf("Link from object %d to %d (MIs)\n", m_mapObjects[m_pathNodes[i].objectIndex]->GetModelIndex(), @@ -916,12 +1359,14 @@ CPathFind::CalcRoadDensity(float x, float y) printf("Link from object %d to %d (MIs)\n", m_mapObjects[m_pathNodes[i].objectIndex]->GetModelIndex(), m_mapObjects[m_pathNodes[ConnectedNode(m_pathNodes[i].firstLink + j)].objectIndex]->GetModelIndex()); +#endif } } } return density/2500.0f; } +//--MIAMI: done bool CPathFind::TestForPedTrafficLight(CPathNode *n1, CPathNode *n2) { @@ -932,6 +1377,7 @@ CPathFind::TestForPedTrafficLight(CPathNode *n1, CPathNode *n2) return false; } +//--MIAMI: done bool CPathFind::TestCrossesRoad(CPathNode *n1, CPathNode *n2) { @@ -942,6 +1388,7 @@ CPathFind::TestCrossesRoad(CPathNode *n1, CPathNode *n2) return false; } +//--MIAMI: done void CPathFind::AddNodeToList(CPathNode *node, int32 listId) { @@ -954,6 +1401,7 @@ CPathFind::AddNodeToList(CPathNode *node, int32 listId) node->distance = listId; } +//--MIAMI: done void CPathFind::RemoveNodeFromList(CPathNode *node) { @@ -962,6 +1410,7 @@ CPathFind::RemoveNodeFromList(CPathNode *node) node->GetNext()->SetPrev(node->GetPrev()); } +//--MIAMI: done void CPathFind::RemoveBadStartNode(CVector pos, CPathNode **nodes, int16 *n) { @@ -989,6 +1438,7 @@ CPathFind::SetLinksBridgeLights(float x1, float x2, float y1, float y2, bool ena } #endif +//--MIAMI: done void CPathFind::SwitchOffNodeAndNeighbours(int32 nodeId, bool disable) { @@ -1004,6 +1454,7 @@ CPathFind::SwitchOffNodeAndNeighbours(int32 nodeId, bool disable) } } +//--MIAMI: done void CPathFind::SwitchRoadsOffInArea(float x1, float x2, float y1, float y2, float z1, float z2, bool disable) { @@ -1019,6 +1470,7 @@ CPathFind::SwitchRoadsOffInArea(float x1, float x2, float y1, float y2, float z1 } } +//--MIAMI: done void CPathFind::SwitchPedRoadsOffInArea(float x1, float x2, float y1, float y2, float z1, float z2, bool disable) { @@ -1034,6 +1486,7 @@ CPathFind::SwitchPedRoadsOffInArea(float x1, float x2, float y1, float y2, float } } +//--MIAMI: unused (still needed for script here) void CPathFind::SwitchRoadsInAngledArea(float x1, float y1, float z1, float x2, float y2, float z2, float length, uint8 type, uint8 mode) { @@ -1085,6 +1538,7 @@ CPathFind::SwitchRoadsInAngledArea(float x1, float y1, float z1, float x2, float } } +//--MIAMI: unused (still needed for script here) void CPathFind::MarkRoadsBetweenLevelsNodeAndNeighbours(int32 nodeId) { @@ -1100,6 +1554,7 @@ CPathFind::MarkRoadsBetweenLevelsNodeAndNeighbours(int32 nodeId) } } +//--MIAMI: unused (still needed for script here) void CPathFind::MarkRoadsBetweenLevelsInArea(float x1, float x2, float y1, float y2, float z1, float z2) { @@ -1114,6 +1569,7 @@ CPathFind::MarkRoadsBetweenLevelsInArea(float x1, float x2, float y1, float y2, } } +//--MIAMI: unused (still needed for script here) void CPathFind::PedMarkRoadsBetweenLevelsInArea(float x1, float x2, float y1, float y2, float z1, float z2) { @@ -1128,8 +1584,14 @@ CPathFind::PedMarkRoadsBetweenLevelsInArea(float x1, float x2, float y1, float y } } +//--MIAMI: done +#ifndef MIAMI int32 CPathFind::FindNodeClosestToCoors(CVector coors, uint8 type, float distLimit, bool ignoreDisabled, bool ignoreBetweenLevels) +#else +int32 +CPathFind::FindNodeClosestToCoors(CVector coors, uint8 type, float distLimit, bool ignoreDisabled, bool ignoreBetweenLevels, bool ignoreFlagB4, bool bWaterPath) +#endif { int i; int firstNode, lastNode; @@ -1151,9 +1613,14 @@ CPathFind::FindNodeClosestToCoors(CVector coors, uint8 type, float distLimit, bo for(i = firstNode; i < lastNode; i++){ if(ignoreDisabled && m_pathNodes[i].bDisabled) continue; if(ignoreBetweenLevels && m_pathNodes[i].bBetweenLevels) continue; +#ifndef MIAMI switch(m_pathNodes[i].unkBits){ case 1: case 2: +#else + if(ignoreFlagB4 && m_pathNodes[i].flagB4) continue; + if(bWaterPath != m_pathNodes[i].bWaterPath) continue; +#endif dist = Abs(m_pathNodes[i].GetX() - coors.x) + Abs(m_pathNodes[i].GetY() - coors.y) + 3.0f*Abs(m_pathNodes[i].GetZ() - coors.z); @@ -1161,12 +1628,15 @@ CPathFind::FindNodeClosestToCoors(CVector coors, uint8 type, float distLimit, bo closestDist = dist; closestNode = i; } +#ifndef MIAMI break; } +#endif } return closestDist < distLimit ? closestNode : -1; } +//--MIAMI: done int32 CPathFind::FindNodeClosestToCoorsFavourDirection(CVector coors, uint8 type, float dirX, float dirY) { @@ -1189,9 +1659,11 @@ CPathFind::FindNodeClosestToCoorsFavourDirection(CVector coors, uint8 type, floa } for(i = firstNode; i < lastNode; i++){ +#ifndef MIAMI switch(m_pathNodes[i].unkBits){ case 1: case 2: +#endif dX = m_pathNodes[i].GetX() - coors.x; dY = m_pathNodes[i].GetY() - coors.y; dist = Abs(dX) + Abs(dY) + @@ -1204,12 +1676,15 @@ CPathFind::FindNodeClosestToCoorsFavourDirection(CVector coors, uint8 type, floa closestNode = i; } } +#ifndef MIAMI break; } +#endif } return closestNode; } +//--MIAMI: done float CPathFind::FindNodeOrientationForCarPlacement(int32 nodeId) { @@ -1221,6 +1696,7 @@ CPathFind::FindNodeOrientationForCarPlacement(int32 nodeId) return RADTODEG(dir.Heading()); } +//--MIAMI: unused (still needed for script here) float CPathFind::FindNodeOrientationForCarPlacementFacingDestination(int32 nodeId, float x, float y, bool towards) { @@ -1264,6 +1740,8 @@ CPathFind::FindNodeOrientationForCarPlacementFacingDestination(int32 nodeId, flo return RADTODEG(dir.Heading()); } +// no "New" in MIAMI +//--MIAMI: TODO bool CPathFind::NewGenerateCarCreationCoors(float x, float y, float dirX, float dirY, float spawnDist, float angleLimit, bool forward, CVector *pPosition, int32 *pNode1, int32 *pNode2, float *pPositionBetweenNodes, bool ignoreDisabled) { @@ -1318,6 +1796,7 @@ CPathFind::NewGenerateCarCreationCoors(float x, float y, float dirX, float dirY, return false; } +//--MIAMI: TODO bool CPathFind::GeneratePedCreationCoors(float x, float y, float minDist, float maxDist, float minDistOffScreen, float maxDistOffScreen, CVector *pPosition, int32 *pNode1, int32 *pNode2, float *pPositionBetweenNodes, CMatrix *camMatrix) { @@ -1377,6 +1856,7 @@ CPathFind::GeneratePedCreationCoors(float x, float y, float minDist, float maxDi return false; } +#ifndef MIAMI CTreadable* CPathFind::FindRoadObjectClosestToCoors(CVector coors, uint8 type) { @@ -1412,7 +1892,9 @@ CPathFind::FindRoadObjectClosestToCoors(CVector coors, uint8 type) } return closestMapObj; } +#endif +//--MIAMI: done void CPathFind::FindNextNodeWandering(uint8 type, CVector coors, CPathNode **lastNode, CPathNode **nextNode, uint8 curDir, uint8 *nextDir) { @@ -1420,6 +1902,7 @@ CPathFind::FindNextNodeWandering(uint8 type, CVector coors, CPathNode **lastNode CPathNode *node; if(lastNode == nil || (node = *lastNode) == nil || (coors - (*lastNode)->GetPosition()).MagnitudeSqr() > 7.0f){ +#ifndef MIAMI // need to find the node we're coming from node = nil; CTreadable *obj = FindRoadObjectClosestToCoors(coors, type); @@ -1433,6 +1916,10 @@ CPathFind::FindNextNodeWandering(uint8 type, CVector coors, CPathNode **lastNode node = &m_pathNodes[obj->m_nodeIndices[type][i]]; } } +#else + int32 nodeIdx = FindNodeClosestToCoors(coors, type, 999999.88f); + node = &m_pathNodes[nodeIdx]; +#endif } CVector2D vCurDir(Sin(curDir*PI/4.0f), Cos(curDir * PI / 4.0f)); @@ -1488,8 +1975,13 @@ CPathFind::FindNextNodeWandering(uint8 type, CVector coors, CPathNode **lastNode } } +#ifndef MIAMI static CPathNode *apNodesToBeCleared[4995]; +#else +static CPathNode *apNodesToBeCleared[6525]; +#endif +//--MIAMI: done void CPathFind::DoPathSearch(uint8 type, CVector start, int32 startNodeId, CVector target, CPathNode **nodes, int16 *pNumNodes, int16 maxNumNodes, CVehicle *vehicle, float *pDist, float distLimit, int32 targetNodeId) { @@ -1505,6 +1997,7 @@ CPathFind::DoPathSearch(uint8 type, CVector start, int32 startNodeId, CVector ta } // Find start +#ifndef MIAMI int numPathsToTry; CTreadable *startObj; if(startNodeId < 0){ @@ -1542,6 +2035,25 @@ CPathFind::DoPathSearch(uint8 type, CVector start, int32 startNodeId, CVector ta return; } } +#else + if(startNodeId < 0) + startNodeId = FindNodeClosestToCoors(start, type, 999999.88f); + if(startNodeId < 0) { + *pNumNodes = 0; + if(pDist) *pDist = 100000.0f; + return; + } + if(startNodeId == targetNodeId){ + *pNumNodes = 0; + if(pDist) *pDist = 0.0f; + return; + } + if(m_pathNodes[startNodeId].group != m_pathNodes[targetNodeId].group) { + *pNumNodes = 0; + if(pDist) *pDist = 100000.0f; + return; + } +#endif for(i = 0; i < ARRAY_SIZE(m_searchNodes); i++) m_searchNodes[i].SetNext(nil); @@ -1552,14 +2064,23 @@ CPathFind::DoPathSearch(uint8 type, CVector start, int32 startNodeId, CVector ta // Dijkstra's algorithm // Find distances int numPathsFound = 0; +#ifndef MIAMI if(startNodeId < 0 && m_mapObjects[m_pathNodes[targetNodeId].objectIndex] == startObj) numPathsFound++; for(i = 0; numPathsFound < numPathsToTry; i = (i+1) & 0x1FF){ +#else + for(i = 0; numPathsFound == 0; i = (i+1) & 0x1FF){ +#endif CPathNode *node; for(node = m_searchNodes[i].GetNext(); node; node = node->GetNext()){ +#ifndef MIAMI if(m_mapObjects[node->objectIndex] == startObj && (startNodeId < 0 || node == &m_pathNodes[startNodeId])) numPathsFound++; +#else + if(node == &m_pathNodes[startNodeId]) + numPathsFound = 1; +#endif for(j = 0; j < node->numLinks; j++){ int next = ConnectedNode(node->firstLink + j); @@ -1579,6 +2100,7 @@ CPathFind::DoPathSearch(uint8 type, CVector start, int32 startNodeId, CVector ta // Find out whence to start tracing back CPathNode *curNode; +#ifndef MIAMI if(startNodeId < 0){ int minDist = MAX_DIST; *pNumNodes = 1; @@ -1600,6 +2122,7 @@ CPathFind::DoPathSearch(uint8 type, CVector start, int32 startNodeId, CVector ta if(pDist) *pDist = minDist; }else +#endif { curNode = &m_pathNodes[startNodeId]; *pNumNodes = 0; @@ -1607,6 +2130,9 @@ CPathFind::DoPathSearch(uint8 type, CVector start, int32 startNodeId, CVector ta *pDist = m_pathNodes[startNodeId].distance; } +#ifdef MIAMI + nodes[(*pNumNodes)++] = curNode; +#endif // Trace back to target and update list of nodes while(*pNumNodes < maxNumNodes && curNode != &m_pathNodes[targetNodeId]) for(i = 0; i < curNode->numLinks; i++){ @@ -1627,6 +2153,7 @@ static CPathNode *pNodeList[32]; static int16 DummyResult; static int16 DummyResult2; +//--MIAMI: done bool CPathFind::TestCoorsCloseness(CVector target, uint8 type, CVector start) { @@ -1637,11 +2164,16 @@ CPathFind::TestCoorsCloseness(CVector target, uint8 type, CVector start) else DoPathSearch(type, start, -1, target, nil, &DummyResult2, 0, nil, &dist, 50.0f, -1); if(type == PATH_CAR) +#ifndef MIAMI return dist < 160.0f; +#else + return dist < 150.0f; +#endif else return dist < 100.0f; } +//--MIAMI: done void CPathFind::Save(uint8 *buf, uint32 *size) { @@ -1663,6 +2195,7 @@ CPathFind::Save(uint8 *buf, uint32 *size) buf[i/8 + n] &= ~(1 << i%8); } +//--MIAMI: done void CPathFind::Load(uint8 *buf, uint32 size) { @@ -1807,3 +2340,25 @@ CPathFind::DisplayPathData(void) } } } + +#ifdef MIAMI +CPathNode* +CPathFind::GetNode(int16 index) +{ + if(index < 0) + return nil; + if(index < ARRAY_SIZE(ThePaths.m_searchNodes)) + return &ThePaths.m_searchNodes[index]; + return &ThePaths.m_pathNodes[index - ARRAY_SIZE(ThePaths.m_searchNodes)]; +} +int16 +CPathFind::GetIndex(CPathNode *node) +{ + if(node == nil) + return -1; + if(node >= &ThePaths.m_searchNodes[0] && node < &ThePaths.m_searchNodes[ARRAY_SIZE(ThePaths.m_searchNodes)]) + return node - ThePaths.m_searchNodes; + else + return (node - ThePaths.m_pathNodes) + ARRAY_SIZE(ThePaths.m_searchNodes); +} +#endif |