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-rw-r--r--src/control/OnscreenTimer.cpp166
1 files changed, 86 insertions, 80 deletions
diff --git a/src/control/OnscreenTimer.cpp b/src/control/OnscreenTimer.cpp
index 08c68cb5..5045c1e0 100644
--- a/src/control/OnscreenTimer.cpp
+++ b/src/control/OnscreenTimer.cpp
@@ -7,23 +7,29 @@
#include "Timer.h"
#include "Script.h"
#include "OnscreenTimer.h"
+#include "Camera.h"
void
COnscreenTimer::Init()
{
m_bDisabled = false;
- for(uint32 i = 0; i < NUMONSCREENTIMERENTRIES; i++) {
- m_sEntries[i].m_nTimerOffset = 0;
- m_sEntries[i].m_nCounterOffset = 0;
+ for(uint32 i = 0; i < NUMONSCREENCOUNTERS; i++) {
+ m_sCounters[i].m_nCounterOffset = 0;
- for(uint32 j = 0; j < 10; j++) {
- m_sEntries[i].m_aTimerText[j] = '\0';
- m_sEntries[i].m_aCounterText[j] = '\0';
- }
+ for(uint32 j = 0; j < ARRAY_SIZE(m_sCounters[0].m_aCounterText); j++)
+ m_sCounters[i].m_aCounterText[j] = '\0';
+
+ m_sCounters[i].m_nType = COUNTER_DISPLAY_NUMBER;
+ m_sCounters[i].m_bCounterProcessed = false;
+ }
+ for(uint32 i = 0; i < NUMONSCREENCLOCKS; i++) {
+ m_sClocks[i].m_nClockOffset = 0;
- m_sEntries[i].m_nType = COUNTER_DISPLAY_NUMBER;
- m_sEntries[i].m_bTimerProcessed = false;
- m_sEntries[i].m_bCounterProcessed = false;
+ for(uint32 j = 0; j < ARRAY_SIZE(m_sClocks[0].m_aClockText); j++)
+ m_sClocks[i].m_aClockText[j] = '\0';
+
+ m_sClocks[i].m_bClockProcessed = false;
+ m_sClocks[i].m_bClockGoingDown = true;
}
}
@@ -31,8 +37,8 @@ void
COnscreenTimer::Process()
{
if(!CReplay::IsPlayingBack() && !m_bDisabled)
- for(uint32 i = 0; i < NUMONSCREENTIMERENTRIES; i++)
- m_sEntries[i].Process();
+ for(uint32 i = 0; i < NUMONSCREENCLOCKS; i++)
+ m_sClocks[i].Process();
}
void
@@ -40,21 +46,34 @@ COnscreenTimer::ProcessForDisplay()
{
if(CHud::m_Wants_To_Draw_Hud) {
m_bProcessed = false;
- for(uint32 i = 0; i < NUMONSCREENTIMERENTRIES; i++)
- if(m_sEntries[i].ProcessForDisplay())
+ for(uint32 i = 0; i < NUMONSCREENCLOCKS; i++) {
+ m_sClocks[i].m_bClockProcessed = false;
+ if (m_sClocks[i].m_nClockOffset != 0) {
+ m_sClocks[i].ProcessForDisplayClock();
+ m_sClocks[i].m_bClockProcessed = true;
+ m_bProcessed = true;
+ }
+ }
+ for(uint32 i = 0; i < NUMONSCREENCOUNTERS; i++) {
+ m_sCounters[i].m_bCounterProcessed = false;
+ if (m_sCounters[i].m_nCounterOffset != 0) {
+ m_sCounters[i].ProcessForDisplayCounter();
+ m_sCounters[i].m_bCounterProcessed = true;
m_bProcessed = true;
+ }
+ }
}
}
void
COnscreenTimer::ClearCounter(uint32 offset)
{
- for(uint32 i = 0; i < NUMONSCREENTIMERENTRIES; i++) {
- if(offset == m_sEntries[i].m_nCounterOffset) {
- m_sEntries[i].m_nCounterOffset = 0;
- m_sEntries[i].m_aCounterText[0] = '\0';
- m_sEntries[i].m_nType = COUNTER_DISPLAY_NUMBER;
- m_sEntries[i].m_bCounterProcessed = false;
+ for(uint32 i = 0; i < NUMONSCREENCOUNTERS; i++) {
+ if(offset == m_sCounters[i].m_nCounterOffset) {
+ m_sCounters[i].m_nCounterOffset = 0;
+ m_sCounters[i].m_aCounterText[0] = '\0';
+ m_sCounters[i].m_nType = COUNTER_DISPLAY_NUMBER;
+ m_sCounters[i].m_bCounterProcessed = false;
}
}
}
@@ -62,98 +81,85 @@ COnscreenTimer::ClearCounter(uint32 offset)
void
COnscreenTimer::ClearClock(uint32 offset)
{
- for(uint32 i = 0; i < NUMONSCREENTIMERENTRIES; i++)
- if(offset == m_sEntries[i].m_nTimerOffset) {
- m_sEntries[i].m_nTimerOffset = 0;
- m_sEntries[i].m_aTimerText[0] = '\0';
- m_sEntries[i].m_bTimerProcessed = false;
+ for(uint32 i = 0; i < NUMONSCREENCLOCKS; i++)
+ if(offset == m_sClocks[i].m_nClockOffset) {
+ m_sClocks[i].m_nClockOffset = 0;
+ m_sClocks[i].m_aClockText[0] = '\0';
+ m_sClocks[i].m_bClockProcessed = false;
+ m_sClocks[i].m_bClockGoingDown = true;
}
}
void
-COnscreenTimer::AddCounter(uint32 offset, uint16 type, char* text)
+COnscreenTimer::AddCounter(uint32 offset, uint16 type, char* text, uint16 pos)
{
- for(uint32 i = 0; i < NUMONSCREENTIMERENTRIES; i++)
- if(m_sEntries[i].m_nCounterOffset == 0) {
- m_sEntries[i].m_nCounterOffset = offset;
- if (text)
- strncpy(m_sEntries[i].m_aCounterText, text, 10);
- else
- m_sEntries[i].m_aCounterText[0] = '\0';
- m_sEntries[i].m_nType = type;
- break;
- }
+ if (m_sCounters[pos].m_aCounterText[0] != '\0')
+ return;
+
+ m_sCounters[pos].m_nCounterOffset = offset;
+ if(text)
+ strncpy(m_sCounters[pos].m_aCounterText, text, ARRAY_SIZE(m_sCounters[0].m_aCounterText));
+ else
+ m_sCounters[pos].m_aCounterText[0] = '\0';
+
+ m_sCounters[pos].m_nType = type;
}
void
-COnscreenTimer::AddClock(uint32 offset, char* text)
+COnscreenTimer::AddClock(uint32 offset, char* text, bool bGoingDown)
{
- for(uint32 i = 0; i < NUMONSCREENTIMERENTRIES; i++)
- if(m_sEntries[i].m_nTimerOffset == 0) {
- m_sEntries[i].m_nTimerOffset = offset;
- if (text)
- strncpy(m_sEntries[i].m_aTimerText, text, 10);
+ for(uint32 i = 0; i < NUMONSCREENCLOCKS; i++) {
+ if(m_sClocks[i].m_nClockOffset == 0) {
+ m_sClocks[i].m_nClockOffset = offset;
+ m_sClocks[i].m_bClockGoingDown = bGoingDown;
+ if(text)
+ strncpy(m_sClocks[i].m_aClockText, text, ARRAY_SIZE(m_sClocks[0].m_aClockText));
else
- m_sEntries[i].m_aTimerText[0] = '\0';
+ m_sClocks[i].m_aClockText[0] = '\0';
break;
}
+ }
}
void
COnscreenTimerEntry::Process()
{
- if(m_nTimerOffset == 0)
+ if(m_nClockOffset == 0)
return;
- int32* timerPtr = CTheScripts::GetPointerToScriptVariable(m_nTimerOffset);
+ int32* timerPtr = CTheScripts::GetPointerToScriptVariable(m_nClockOffset);
int32 oldTime = *timerPtr;
- int32 newTime = oldTime - int32(CTimer::GetTimeStepInMilliseconds());
- if(newTime < 0) {
- *timerPtr = 0;
- m_bTimerProcessed = false;
- m_nTimerOffset = 0;
- m_aTimerText[0] = '\0';
- } else {
+ if (m_bClockGoingDown) {
+ int32 newTime = oldTime - int32(CTimer::GetTimeStepInMilliseconds());
*timerPtr = newTime;
- int32 oldTimeSeconds = oldTime / 1000;
- if(oldTimeSeconds < 12 && newTime / 1000 != oldTimeSeconds) {
- DMAudio.PlayFrontEndSound(SOUND_CLOCK_TICK, newTime / 1000);
+ if (newTime < 0) {
+ *timerPtr = 0;
+ m_bClockProcessed = 0;
+ m_nClockOffset = 0;
+ m_aClockText[0] = 0;
+ }
+ else {
+ int32 oldTimeSeconds = oldTime / 1000;
+ if (oldTimeSeconds < 12 && newTime / 1000 != oldTimeSeconds && !TheCamera.m_WideScreenOn) {
+ DMAudio.PlayFrontEndSound(SOUND_CLOCK_TICK, newTime / 1000);
+ }
}
}
-}
-
-bool
-COnscreenTimerEntry::ProcessForDisplay()
-{
- m_bTimerProcessed = false;
- m_bCounterProcessed = false;
-
- if(m_nTimerOffset == 0 && m_nCounterOffset == 0)
- return false;
-
- if(m_nTimerOffset != 0) {
- m_bTimerProcessed = true;
- ProcessForDisplayClock();
- }
-
- if(m_nCounterOffset != 0) {
- m_bCounterProcessed = true;
- ProcessForDisplayCounter();
- }
- return true;
+ else
+ *timerPtr = oldTime + int32(CTimer::GetTimeStepInMilliseconds());
}
void
COnscreenTimerEntry::ProcessForDisplayClock()
{
- uint32 time = *CTheScripts::GetPointerToScriptVariable(m_nTimerOffset);
- sprintf(m_bTimerBuffer, "%02d:%02d", time / 1000 / 60,
+ uint32 time = *CTheScripts::GetPointerToScriptVariable(m_nClockOffset);
+ sprintf(m_aClockBuffer, "%02d:%02d", time / 1000 / 60 % 100,
time / 1000 % 60);
}
void
-COnscreenTimerEntry::ProcessForDisplayCounter()
+COnscreenCounterEntry::ProcessForDisplayCounter()
{
uint32 counter = *CTheScripts::GetPointerToScriptVariable(m_nCounterOffset);
- sprintf(m_bCounterBuffer, "%d", counter);
+ sprintf(m_aCounterBuffer, "%d", counter);
}