diff options
Diffstat (limited to '')
-rw-r--r-- | src/control/CarCtrl.cpp | 8 |
1 files changed, 2 insertions, 6 deletions
diff --git a/src/control/CarCtrl.cpp b/src/control/CarCtrl.cpp index e2cb5f86..5923642d 100644 --- a/src/control/CarCtrl.cpp +++ b/src/control/CarCtrl.cpp @@ -31,9 +31,6 @@ #include "World.h" #include "Zones.h" -#define GAME_SPEED_TO_METERS_PER_SECOND 50.0f -#define GAME_SPEED_TO_CARAI_SPEED 60.0f - #define DISTANCE_TO_SPAWN_ROADBLOCK_PEDS 51.0f #define DISTANCE_TO_SCAN_FOR_DANGER 11.0f #define SAFE_DISTANCE_TO_PED 3.0f @@ -53,7 +50,6 @@ #define ATTEMPTS_TO_FIND_NEXT_NODE 15 -#define TIME_COPS_WAIT_TO_EXIT_AFTER_STOPPING 2500 #define DISTANCE_TO_SWITCH_FROM_BLOCK_TO_STOP 5.0f #define DISTANCE_TO_SWITCH_FROM_STOP_TO_BLOCK 10.0f #define MAX_SPEED_TO_ACCOUNT_IN_INTERCEPTING 0.13f @@ -2407,8 +2403,8 @@ void CCarCtrl::SteerAICarWithPhysicsTryingToBlockTarget_Stop(CVehicle* pVehicle, #endif else pVehicle->m_nTimeBlocked = 0; - if ((FindPlayerVehicle() == nil || FindPlayerVehicle()->IsUpsideDown() || - FindPlayerVehicle()->GetMoveSpeed().Magnitude() < 0.05f) && + if (FindPlayerVehicle() == nil || FindPlayerVehicle()->IsUpsideDown() || + FindPlayerVehicle()->GetMoveSpeed().Magnitude() < 0.05f && pVehicle->m_nTimeBlocked > TIME_COPS_WAIT_TO_EXIT_AFTER_STOPPING){ if (pVehicle->bIsLawEnforcer && distanceToTargetSqr < SQR(DISTANCE_TO_SWITCH_FROM_STOP_TO_BLOCK)){ CCarAI::TellOccupantsToLeaveCar(pVehicle); |