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-rw-r--r--src/audio/MusicManager.cpp4
1 files changed, 4 insertions, 0 deletions
diff --git a/src/audio/MusicManager.cpp b/src/audio/MusicManager.cpp
index 9c6f61f6..f2e3cfd0 100644
--- a/src/audio/MusicManager.cpp
+++ b/src/audio/MusicManager.cpp
@@ -1308,6 +1308,10 @@ cMusicManager::DisplayRadioStationName()
case STREAMED_SOUND_RADIO_TAXI:
return;
default: {
+ // Otherwise pausing-resuming game will show RADIO OFF, since radio isn't set yet
+ if (m_nPlayingTrack == NO_TRACK && m_nFrontendTrack == NO_TRACK)
+ return;
+
extern wchar WideErrorString[];
string = TheText.Get("FEA_NON");