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-rw-r--r--src/audio/MusicManager.cpp48
1 files changed, 17 insertions, 31 deletions
diff --git a/src/audio/MusicManager.cpp b/src/audio/MusicManager.cpp
index 1a727b4f..e15bde94 100644
--- a/src/audio/MusicManager.cpp
+++ b/src/audio/MusicManager.cpp
@@ -164,8 +164,8 @@ cMusicManager::SetStartingTrackPositions(uint8 isNewGameTimer)
if (i < STREAMED_SOUND_CITY_AMBIENT && isNewGameTimer)
m_aTracks[i].m_nPosition = NewGameRadioTimers[i];
- else if (i < STREAMED_SOUND_ANNOUNCE_BRIDGE_CLOSED)
- m_aTracks[i].m_nPosition = (pos * AudioManager.GetRandomNumber(i % 5)) % m_aTracks[i].m_nLength;
+ //else if (i < STREAMED_SOUND_ANNOUNCE_BRIDGE_CLOSED)
+ // m_aTracks[i].m_nPosition = (pos * AudioManager.GetRandomNumber(i % 5)) % m_aTracks[i].m_nLength;
else
m_aTracks[i].m_nPosition = 0;
@@ -578,7 +578,7 @@ cMusicManager::ServiceGameMode()
if (!m_bRadioStreamReady)
{
if(vehicle == nil) {
- m_nFrontendTrack = STREAMED_SOUND_RADIO_WAVE; // huh?
+ m_nFrontendTrack = STREAMED_SOUND_RADIO_LCFR; // huh?
return;
}
if(m_bRadioSetByScript) {
@@ -751,7 +751,7 @@ cMusicManager::SetUpCorrectAmbienceTrack()
else if (TheCamera.DistanceToWater <= 90.0f) {
if (CCullZones::bAtBeachForAudio) {
if (CWeather::OldWeatherType != WEATHER_HURRICANE && CWeather::NewWeatherType != WEATHER_HURRICANE || CWeather::Wind <= 1.0f)
- m_nFrontendTrack = STREAMED_SOUND_BEACH_AMBIENT;
+ m_nFrontendTrack = STREAMED_SOUND_SAWMILL;
else
m_nFrontendTrack = STREAMED_SOUND_HAVANA_BEACH_AMBIENT;
}
@@ -1303,27 +1303,12 @@ cMusicManager::DisplayRadioStationName()
case RADIO_ESPANTOSO: string = TheText.Get("FEA_FM6"); break;
case EMOTION: string = TheText.Get("FEA_FM7"); break;
case WAVE: string = TheText.Get("FEA_FM8"); break;
- case USERTRACK:
+ case 9: string = TheText.Get("FEA_FM9"); break;
+ case 10:
if (!SampleManager.IsMP3RadioChannelAvailable())
return;
string = TheText.Get("FEA_MP3"); break;
-#ifdef RADIO_OFF_TEXT
- case RADIO_OFF: {
- // Otherwise RADIO OFF will be seen after pausing-resuming game and Mission Complete text
- if (!m_bRadioStreamReady || !m_bGameplayAllowsRadio)
- return;
-
- extern wchar WideErrorString[];
-
- string = TheText.Get("FEA_NON");
- if (string == WideErrorString) {
- pCurrentStation = nil;
- return;
- }
- break;
- }
-#endif
- default: return;
+ default: string = TheText.Get("FEA_NON"); break;
};
if (pCurrentStation != string) {
@@ -1337,21 +1322,22 @@ cMusicManager::DisplayRadioStationName()
CFont::SetJustifyOff();
CFont::SetBackgroundOff();
- CFont::SetScale(SCREEN_SCALE_X(0.8f), SCREEN_SCALE_Y(1.35f));
+ CFont::SetDropShadowPosition(2);
+ CFont::SetScale(PSP_SCREEN_SCALE_X(0.5f), PSP_SCREEN_SCALE_Y(0.88f));
CFont::SetPropOn();
- CFont::SetFontStyle(FONT_STANDARD);
+ CFont::SetFontStyle(FONT_BANK);
CFont::SetCentreOn();
- CFont::SetCentreSize(SCREEN_STRETCH_X(DEFAULT_SCREEN_WIDTH));
- CFont::SetColor(CRGBA(0, 0, 0, 255));
- CFont::PrintString(SCREEN_WIDTH / 2 + SCREEN_SCALE_X(2.0f), SCREEN_SCALE_Y(22.0f) + SCREEN_SCALE_Y(2.0f), pCurrentStation);
+ CFont::SetCentreSize(PSP_SCREEN_SCALE_X(260.0f));
+ CFont::SetDropColor(CRGBA(0, 0, 0, 255));
if (gNumRetunePresses)
- CFont::SetColor(CRGBA(102, 133, 143, 255));
+ CFont::SetColor(CRGBA(77, 155, 210, 255));
else
- CFont::SetColor(CRGBA(147, 196, 211, 255));
+ CFont::SetColor(CRGBA(77, 155, 210, 255));
- CFont::PrintString(SCREEN_WIDTH / 2, SCREEN_SCALE_Y(22.0f), pCurrentStation);
+ CFont::PrintString(SCREEN_WIDTH / 2, PSP_SCREEN_SCALE_Y(7.0f), pCurrentStation);
CFont::DrawFonts();
+ CFont::SetCentreSize(SCREEN_STRETCH_X(DEFAULT_SCREEN_WIDTH));
}
}
// Always show station text after entering car. Same behaviour as III and SA.
@@ -1382,7 +1368,7 @@ cMusicManager::UsesPoliceRadio(CVehicle *veh)
bool
cMusicManager::UsesTaxiRadio(CVehicle *veh)
{
- if (veh->GetModelIndex() != MI_KAUFMAN) return false;
+ if (veh->GetModelIndex() != MI_CABBIE) return false;
return CTheScripts::bPlayerHasMetDebbieHarry;
}