diff options
Diffstat (limited to 'src/audio/DMAudio.cpp')
-rw-r--r-- | src/audio/DMAudio.cpp | 28 |
1 files changed, 26 insertions, 2 deletions
diff --git a/src/audio/DMAudio.cpp b/src/audio/DMAudio.cpp index bc77361f..3843007d 100644 --- a/src/audio/DMAudio.cpp +++ b/src/audio/DMAudio.cpp @@ -38,6 +38,12 @@ cDMAudio::DestroyEntity(int32 audioEntity) AudioManager.DestroyEntity(audioEntity); } +bool8 +cDMAudio::GetEntityStatus(int32 audioEntity) +{ + return AudioManager.GetEntityStatus(audioEntity); +} + void cDMAudio::SetEntityStatus(int32 audioEntity, bool8 status) { @@ -57,9 +63,9 @@ cDMAudio::DestroyAllGameCreatedEntities(void) } void -cDMAudio::SetMonoMode(bool8 mono) +cDMAudio::SetOutputMode(bool8 surround) { - AudioManager.SetMonoMode(mono); + AudioManager.SetOutputMode(surround); } void @@ -185,6 +191,12 @@ cDMAudio::IsAudioInitialised(void) } void +cDMAudio::ResetPoliceRadio() +{ + AudioManager.ResetPoliceRadio(); +} + +void cDMAudio::ReportCrime(eCrimeType crime, const CVector &pos) { AudioManager.ReportCrime(crime, pos); @@ -310,6 +322,12 @@ cDMAudio::PlayLoadedMissionAudio(uint8 slot) } bool8 +cDMAudio::IsMissionAudioSamplePlaying(uint8 slot) +{ + return AudioManager.IsMissionAudioSamplePlaying(slot); +} + +bool8 cDMAudio::IsMissionAudioSampleFinished(uint8 slot) { return AudioManager.IsMissionAudioSampleFinished(slot); @@ -321,6 +339,12 @@ cDMAudio::ClearMissionAudio(uint8 slot) AudioManager.ClearMissionAudio(slot); } +const char * +cDMAudio::GetMissionAudioLoadedLabel(uint8 slot) +{ + return AudioManager.GetMissionAudioLoadedLabel(slot); +} + uint8 cDMAudio::GetRadioInCar(void) { |