diff options
Diffstat (limited to 'src/audio/AudioManager.h')
-rw-r--r-- | src/audio/AudioManager.h | 10 |
1 files changed, 6 insertions, 4 deletions
diff --git a/src/audio/AudioManager.h b/src/audio/AudioManager.h index ccef42ff..0d0c5d91 100644 --- a/src/audio/AudioManager.h +++ b/src/audio/AudioManager.h @@ -317,7 +317,7 @@ public: float GetCollisionLoopingRatio(uint32 a, uint32 b, float c) const; // not used float GetCollisionOneShotRatio(int32 a, float b) const; float GetCollisionRatio(float a, float b, float c, float d) const; - float GetDistanceSquared(CVector *v) const; + float GetDistanceSquared(const CVector &v) const; int32 GetJumboTaxiFreq() const; bool GetMissionAudioLoadingStatus() const; int8 GetMissionScriptPoliceAudioPlayingStatus() const; @@ -438,15 +438,15 @@ public: void SetEffectsFadeVolume(uint8 volume) const; void SetEffectsMasterVolume(uint8 volume) const; void SetEntityStatus(int32 id, uint8 status); - uint32 SetLoopingCollisionRequestedSfxFreqAndGetVol(cAudioCollision *audioCollision); + uint32 SetLoopingCollisionRequestedSfxFreqAndGetVol(const cAudioCollision &audioCollision); void SetMissionAudioLocation(float x, float y, float z); void SetMissionScriptPoliceAudio(int32 sfx) const; void SetMonoMode(uint8); // todo (mobile) void SetMusicFadeVolume(uint8 volume) const; void SetMusicMasterVolume(uint8 volume) const; void SetSpeakerConfig(int32 conf) const; - void SetUpLoopingCollisionSound(cAudioCollision *col, uint8 counter); - void SetUpOneShotCollisionSound(cAudioCollision *col); + void SetUpLoopingCollisionSound(const cAudioCollision &col, uint8 counter); + void SetUpOneShotCollisionSound(const cAudioCollision &col); bool SetupCrimeReport(); bool SetupJumboEngineSound(uint8 vol, int32 freq); bool SetupJumboFlySound(uint8 emittingVol); @@ -468,6 +468,8 @@ public: // only used in pc void AdjustSamplesVolume(); uint8 ComputeEmittingVolume(uint8 emittingVolume, float intensity, float dist); + + void DebugShit(); }; //dstatic_assert(sizeof(cAudioManager) == 19220, "cAudioManager: error"); |