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-rw-r--r--src/audio/AudioLogic.cpp263
1 files changed, 56 insertions, 207 deletions
diff --git a/src/audio/AudioLogic.cpp b/src/audio/AudioLogic.cpp
index 10978fb2..40d47e1b 100644
--- a/src/audio/AudioLogic.cpp
+++ b/src/audio/AudioLogic.cpp
@@ -736,7 +736,7 @@ void cAudioManager::ProcessVehicle(CVehicle* veh)
switch (params.m_VehicleType) {
case VEHICLE_TYPE_CAR:
automobile = (CAutomobile*)veh;
- UpdateGasPedalAudio(&automobile->m_fGasPedalAudio, automobile->m_fGasPedal);
+ UpdateGasPedalAudio(veh, params.m_VehicleType);
if (veh->m_modelIndex == MI_RCBANDIT || veh->m_modelIndex == MI_RCBARON) {
ProcessModelCarEngine(&params);
ProcessEngineDamage(&params);
@@ -805,7 +805,7 @@ void cAudioManager::ProcessVehicle(CVehicle* veh)
break;
case VEHICLE_TYPE_BIKE:
bike = (CBike*)veh;
- UpdateGasPedalAudio(&bike->m_fGasPedalAudio, bike->m_fGasPedal);
+ UpdateGasPedalAudio(veh, params.m_VehicleType);
if (ProcessVehicleRoadNoise(&params)) {
if (CWeather::WetRoads > 0.0f)
ProcessWetRoadNoise(&params);
@@ -1075,35 +1075,32 @@ cAudioManager::ProcessWetRoadNoise(cVehicleParams *params)
}
void
-cAudioManager::ProcessVehicleEngine1(cVehicleParams* params)
+cAudioManager::ProcessVehicleEngine(cVehicleParams* params)
{
const float SOUND_INTENSITY = 50.0f;
CVehicle* playerVeh;
CVehicle* veh;
CAutomobile* automobile;
- float relativeGearChange;
- float relativeChange;
- uint8 volume;
- int32 freq = 0;
- uint8 emittingVol;
cTransmission* transmission;
- uint8 currentGear;
- float modificator;
- float traction = 0.f;
-
- bool bPizzaFaggio;
- bool bCaddy;
CBike* bike;
- int8 wheelsOnGround;
- int8 wheelsOnGroundPrev;
tWheelState* wheelState;
float* gasPedalAudioPtr;
- float someValue;
+ int32 freq = 0;
+ uint8 currentGear;
+ uint8 emittingVol;
+ int8 wheelsOnGround;
+ int8 wheelsOnGroundPrev;
+ float relativeGearChange;
+ float relativeChange;
+ float modificator;
+ float traction;
+ bool pizzaFaggBool;
+ bool caddyBool;
- bPizzaFaggio = false;
- bCaddy = false;
+ pizzaFaggBool = false;
+ caddyBool = false;
traction = 0.0f;
if (params->m_fDistance >= SQR(SOUND_INTENSITY))
return;
@@ -1125,12 +1122,12 @@ cAudioManager::ProcessVehicleEngine1(cVehicleParams* params)
switch (veh->m_modelIndex) {
case MI_PIZZABOY:
case MI_FAGGIO:
- bPizzaFaggio = true;
+ pizzaFaggBool = true;
currentGear = transmission->nNumberOfGears;
break;
case MI_CADDY:
currentGear = transmission->nNumberOfGears;
- bCaddy = true;
+ caddyBool = true;
break;
default:
currentGear = veh->m_nCurrentGear;
@@ -1157,8 +1154,8 @@ cAudioManager::ProcessVehicleEngine1(cVehicleParams* params)
}
if (wheelsOnGround != 0) {
- if (!veh->bIsHandbrakeOn || bPizzaFaggio && bCaddy) { //mb bug, bcs it's can't be true together
- if (veh->GetStatus() == STATUS_SIMPLE || bPizzaFaggio || bCaddy) {
+ if (!veh->bIsHandbrakeOn || pizzaFaggBool && caddyBool) { //mb bug, bcs it's can't be true together
+ if (veh->GetStatus() == STATUS_SIMPLE || pizzaFaggBool || caddyBool) {
traction = 0.0f;
} else {
switch (transmission->nDriveType) {
@@ -1199,46 +1196,43 @@ cAudioManager::ProcessVehicleEngine1(cVehicleParams* params)
break;
}
}
- } else if (0.0f != params->m_fVelocityChange) {
+ } else if (0.0f == params->m_fVelocityChange) {
traction = 0.9f;
}
if (transmission->fMaxVelocity <= 0.0) {
relativeChange = 0.0f;
- //var = 0.0f;
- //goto lab86;
- }
-
- //201-243
- if (!bPizzaFaggio && !bCaddy) {
- if (currentGear != 0) {
- relativeGearChange = Min(1.0f,
- params->m_fVelocityChange - transmission->Gears[currentGear].fShiftDownVelocity) / transmission->fMaxVelocity * 2.5f;
- if (traction != 0.0f && veh->GetStatus() != STATUS_SIMPLE && params->m_fVelocityChange >= transmission->Gears[1].fShiftUpVelocity)
- traction = 0.7f;
- relativeChange = traction * *gasPedalAudioPtr * 0.95f + (1.0f - traction) * relativeGearChange;
+ modificator = 0.0f;
+ } else {
+ if (!pizzaFaggBool && !caddyBool) {
+ if (currentGear != 0) {
+ relativeGearChange = Min(1.0f,
+ params->m_fVelocityChange - transmission->Gears[currentGear].fShiftDownVelocity) / transmission->fMaxVelocity * 2.5f;
+ if (traction == 0.0f && veh->GetStatus() != STATUS_SIMPLE &&
+ params->m_fVelocityChange < transmission->Gears[1].fShiftUpVelocity)
+ traction = 0.7f;
+ relativeChange = traction * *gasPedalAudioPtr * 0.95f + (1.0f - traction) * relativeGearChange;
+ } else {
+ relativeChange = Min(1.0f,
+ 1.0f - Abs((params->m_fVelocityChange - transmission->Gears[0].fShiftDownVelocity) / transmission->fMaxReverseVelocity));
+ }
+ modificator = relativeChange;
} else {
- relativeChange = Min(1.0f,
- 1.0f - Abs((params->m_fVelocityChange - transmission->Gears[0].fShiftDownVelocity) / transmission->fMaxReverseVelocity));
+ modificator = Min(1.0, Abs(params->m_fVelocityChange / transmission->fMaxVelocity > 1.0f));
}
- //goto lab85
}
-
- //244-254
- modificator = Min(1.0, Abs(params->m_fVelocityChange / transmission->fMaxVelocity > 1.0f));
} else {
if (wheelsOnGroundPrev != 0)
*gasPedalAudioPtr *= 0.4f;
relativeChange = *gasPedalAudioPtr;
modificator = relativeChange;
}
- //256-272
if (currentGear != 0 || wheelsOnGround == 0)
freq = 1200 * currentGear + 18000.0f * modificator + 14000;
else if (params->m_VehicleType == VEHICLE_TYPE_BIKE)
freq = 22050;
else
freq = 13000.0f * modificator + 14000;
- if (modificator < 0.75f)
+ if (modificator >= 0.75f)
emittingVol = 90;
else
emittingVol = modificator * (4.0f / 3.0f) * 15.0f + 75;
@@ -1246,19 +1240,18 @@ cAudioManager::ProcessVehicleEngine1(cVehicleParams* params)
modificator = 0.0f;
emittingVol = 75;
}
- //273-
if (veh->bIsDrowning)
emittingVol /= 4;
- if (bCaddy) {
+ if (caddyBool) {
emittingVol = 100.0f * modificator;
freq = 2130.0f * modificator + 4270;
m_sQueueSample.m_nCounter = 2;
}
m_sQueueSample.m_nVolume = ComputeVolume(emittingVol, SOUND_INTENSITY, m_sQueueSample.m_fDistance);
if (m_sQueueSample.m_nVolume != 0) {
- if (!bCaddy) {
+ if (!caddyBool) {
if (veh->GetStatus() == STATUS_SIMPLE) {
- if (modificator >= 0.02f) {
+ if (modificator < 0.02f) {
m_sQueueSample.m_nSampleIndex = aVehicleSettings[params->m_nIndex].m_nBank - CAR_SFX_BANKS_OFFSET + SFX_CAR_IDLE_1;
m_sQueueSample.m_nCounter = 52;
freq = 10000.0f * modificator + 22050;
@@ -1267,7 +1260,7 @@ cAudioManager::ProcessVehicleEngine1(cVehicleParams* params)
m_sQueueSample.m_nCounter = 2;
}
} else {
- if (veh->m_fGasPedal >= 0.02f) {
+ if (veh->m_fGasPedal < 0.02f) {
m_sQueueSample.m_nSampleIndex = aVehicleSettings[params->m_nIndex].m_nBank - CAR_SFX_BANKS_OFFSET + SFX_CAR_IDLE_1;
m_sQueueSample.m_nCounter = 52;
freq = 10000.0f * modificator + 22050;
@@ -1301,171 +1294,27 @@ cAudioManager::ProcessVehicleEngine1(cVehicleParams* params)
m_sQueueSample.m_bRequireReflection = false;
AddSampleToRequestedQueue();
}
-
-
}
void
-cAudioManager::ProcessVehicleEngine(cVehicleParams *params)
+cAudioManager::UpdateGasPedalAudio(CVehicle* veh, eVehicleType vehType)
{
- const float SOUND_INTENSITY = 50.0f;
+ float gasPedal = Abs(veh->m_fGasPedal);
+ float* gasPealAudioPtr;
- CVehicle *playerVeh;
- CVehicle *veh;
- CAutomobile *automobile;
- float relativeGearChange;
- float relativeChange;
- uint8 volume;
- int32 freq = 0;
- uint8 emittingVol;
- cTransmission *transmission;
- uint8 currentGear;
- float modificator;
- float traction = 0.f;
-
- if (params->m_fDistance < SQR(SOUND_INTENSITY)) {
- playerVeh = FindPlayerVehicle();
- veh = params->m_pVehicle;
- if (playerVeh == veh && veh->GetStatus() == STATUS_WRECKED) {
- SampleManager.StopChannel(m_nActiveSamples);
- return;
- }
- if (!params->m_bDistanceCalculated) {
- if (params->m_fDistance <= 0.0f)
- m_sQueueSample.m_fDistance = 0.0f;
- else
- m_sQueueSample.m_fDistance = Sqrt(params->m_fDistance);
- }
-
- if (veh->bEngineOn) {
- CalculateDistance(params->m_bDistanceCalculated, params->m_fDistance);
- automobile = (CAutomobile *)params->m_pVehicle;
- if (params->m_nIndex == DODO) {
- ProcessCesna(params);
- return;
- }
- if (FindPlayerVehicle() == veh) {
- ProcessPlayersVehicleEngine(params, params->m_pVehicle);
- return;
- }
- transmission = params->m_pTransmission;
- if (transmission != nil) {
- currentGear = params->m_pVehicle->m_nCurrentGear;
- if (automobile->m_nWheelsOnGround != 0) {
- if (automobile->bIsHandbrakeOn) {
- if (params->m_fVelocityChange == 0.0f)
- traction = 0.9f;
- } else if (params->m_pVehicle->GetStatus() == STATUS_SIMPLE) {
- traction = 0.0f;
- } else {
- switch (transmission->nDriveType) {
- case '4':
- for (int32 i = 0; i < ARRAY_SIZE(automobile->m_aWheelState); i++) {
- if (automobile->m_aWheelState[i] == WHEEL_STATE_SPINNING)
- traction += 0.05f;
- }
- break;
- case 'F':
- if (automobile->m_aWheelState[CARWHEEL_FRONT_LEFT] == WHEEL_STATE_SPINNING)
- traction += 0.1f;
- if (automobile->m_aWheelState[CARWHEEL_FRONT_RIGHT] == WHEEL_STATE_SPINNING)
- traction += 0.1f;
- break;
- case 'R':
- if (automobile->m_aWheelState[CARWHEEL_REAR_LEFT] == WHEEL_STATE_SPINNING)
- traction += 0.1f;
- if (automobile->m_aWheelState[CARWHEEL_REAR_RIGHT] == WHEEL_STATE_SPINNING)
- traction += 0.1f;
- break;
- }
- }
- if (transmission->fMaxVelocity <= 0.f) {
- relativeChange = 0.f;
- } else if (currentGear != 0) {
- relativeGearChange =
- Min(1.0f, (params->m_fVelocityChange - transmission->Gears[currentGear].fShiftDownVelocity) / transmission->fMaxVelocity * 2.5f);
- if (traction == 0.0f && automobile->GetStatus() != STATUS_SIMPLE &&
- params->m_fVelocityChange < transmission->Gears[1].fShiftUpVelocity) {
- traction = 0.7f;
- }
- relativeChange = traction * automobile->m_fGasPedalAudio * 0.95f + (1.0f - traction) * relativeGearChange;
- } else
- relativeChange =
- Min(1.0f, 1.0f - Abs((params->m_fVelocityChange - transmission->Gears[0].fShiftDownVelocity) / transmission->fMaxReverseVelocity));
- } else {
- if (automobile->m_nDriveWheelsOnGround != 0)
- automobile->m_fGasPedalAudio *= 0.4f;
- relativeChange = automobile->m_fGasPedalAudio;
- }
- modificator = relativeChange;
- if (currentGear != 0 || automobile->m_nWheelsOnGround == 0)
- freq = 1200 * currentGear + 18000.f * modificator + 14000;
- else
- freq = 13000.f * modificator + 14000;
- if (modificator >= 0.75f) {
- emittingVol = 120;
- volume = ComputeVolume(emittingVol, SOUND_INTENSITY, m_sQueueSample.m_fDistance);
- } else {
- emittingVol = modificator * 4.0f / 3.0f * 40.f + 80.f;
- volume = ComputeVolume(emittingVol, SOUND_INTENSITY, m_sQueueSample.m_fDistance);
- }
- } else {
- modificator = 0.f;
- emittingVol = 80;
- volume = ComputeVolume(emittingVol, SOUND_INTENSITY, m_sQueueSample.m_fDistance);
- }
- m_sQueueSample.m_nVolume = volume;
- if (m_sQueueSample.m_nVolume != 0) {
- if (automobile->GetStatus() == STATUS_SIMPLE) {
- if (modificator < 0.02f) {
- m_sQueueSample.m_nSampleIndex = aVehicleSettings[params->m_nIndex].m_nBank - CAR_SFX_BANKS_OFFSET + SFX_CAR_IDLE_1;
- freq = modificator * 10000 + 22050;
- m_sQueueSample.m_nCounter = 52;
- } else {
- m_sQueueSample.m_nSampleIndex = aVehicleSettings[params->m_nIndex].m_nAccelerationSampleIndex;
- m_sQueueSample.m_nCounter = 2;
- }
- } else {
- if (automobile->m_fGasPedal < 0.05f) {
- m_sQueueSample.m_nSampleIndex = aVehicleSettings[params->m_nIndex].m_nBank - CAR_SFX_BANKS_OFFSET + SFX_CAR_IDLE_1;
- freq = modificator * 10000 + 22050;
- m_sQueueSample.m_nCounter = 52;
- } else {
- m_sQueueSample.m_nSampleIndex = aVehicleSettings[params->m_nIndex].m_nAccelerationSampleIndex;
- m_sQueueSample.m_nCounter = 2;
- }
- }
- m_sQueueSample.m_nBankIndex = SFX_BANK_0;
- m_sQueueSample.m_bIs2D = false;
- m_sQueueSample.m_nReleasingVolumeModificator = 3;
- m_sQueueSample.m_nFrequency = freq + 100 * m_sQueueSample.m_nEntityIndex % 1000;
- if (m_sQueueSample.m_nSampleIndex == SFX_CAR_IDLE_6 || m_sQueueSample.m_nSampleIndex == SFX_CAR_REV_6)
- m_sQueueSample.m_nFrequency /= 2;
- m_sQueueSample.m_nLoopCount = 0;
- m_sQueueSample.m_nEmittingVolume = emittingVol;
- m_sQueueSample.m_nLoopStart = SampleManager.GetSampleLoopStartOffset(m_sQueueSample.m_nSampleIndex);
- m_sQueueSample.m_nLoopEnd = SampleManager.GetSampleLoopEndOffset(m_sQueueSample.m_nSampleIndex);
- m_sQueueSample.m_fSpeedMultiplier = 6.0f;
- m_sQueueSample.m_fSoundIntensity = SOUND_INTENSITY;
- m_sQueueSample.m_bReleasingSoundFlag = false;
- m_sQueueSample.m_nReleasingVolumeDivider = 8;
- m_sQueueSample.m_bReverbFlag = true;
- m_sQueueSample.m_bRequireReflection = false;
- AddSampleToRequestedQueue();
- }
- }
+ switch (vehType) {
+ case VEHICLE_TYPE_CAR:
+ gasPealAudioPtr = &((CAutomobile*)veh)->m_fGasPedalAudio;
+ case VEHICLE_TYPE_BIKE:
+ gasPealAudioPtr = &((CBike*)veh)->m_fGasPedalAudio;
+ default:
+ return;
+ break;
}
-}
-
-void
-cAudioManager::UpdateGasPedalAudio(float* gasPedalAudio, float vehGasPedal)
-{
- float gasPedal = Abs(vehGasPedal);
-
- if (*gasPedalAudio < gasPedal)
- *gasPedalAudio = Min(*gasPedalAudio + 0.09f, gasPedal);
+ if (*gasPealAudioPtr < gasPedal)
+ *gasPealAudioPtr = Min(*gasPealAudioPtr + 0.09f, gasPedal);
else
- *gasPedalAudio = Max(*gasPedalAudio - 0.07f, gasPedal);
+ *gasPealAudioPtr = Max(*gasPealAudioPtr - 0.07f, gasPedal);
}
void