diff options
Diffstat (limited to '')
-rw-r--r-- | src/audio/AudioLogic.cpp | 74 |
1 files changed, 38 insertions, 36 deletions
diff --git a/src/audio/AudioLogic.cpp b/src/audio/AudioLogic.cpp index e4c984f9..3d7cb62f 100644 --- a/src/audio/AudioLogic.cpp +++ b/src/audio/AudioLogic.cpp @@ -7802,49 +7802,51 @@ cPedComments::Add(tPedComment *com) { uint8 index; - if (m_nCommentsInBank[m_nActiveBank] >= NUM_PED_COMMENTS_SLOTS) { - index = m_nIndexMap[m_nActiveBank][NUM_PED_COMMENTS_SLOTS - 1]; - if (m_asPedComments[m_nActiveBank][index].m_nVolume > com->m_nVolume) + // copypasted priority check from cAudioManager::AddSampleToRequestedQueue + + if (m_nPedCommentCount[m_nActiveQueue] >= NUM_PED_COMMENTS_SLOTS) { + index = m_aPedCommentOrderList[m_nActiveQueue][NUM_PED_COMMENTS_SLOTS - 1]; + if (m_aPedCommentQueue[m_nActiveQueue][index].m_nVolume > com->m_nVolume) return; } else - index = m_nCommentsInBank[m_nActiveBank]++; + index = m_nPedCommentCount[m_nActiveQueue]++; - m_asPedComments[m_nActiveBank][index] = *com; + m_aPedCommentQueue[m_nActiveQueue][index] = *com; + // this bit is basically copypasted cAudioManager::AddDetailsToRequestedOrderList uint8 i = 0; if (index != 0) { for (i = 0; i < index; i++) { - if (m_asPedComments[m_nActiveBank][m_nIndexMap[m_nActiveBank][i]].m_nVolume < m_asPedComments[m_nActiveBank][index].m_nVolume) + if (m_aPedCommentQueue[m_nActiveQueue][m_aPedCommentOrderList[m_nActiveQueue][i]].m_nVolume < m_aPedCommentQueue[m_nActiveQueue][index].m_nVolume) break; } if (i < index) - memmove(&m_nIndexMap[m_nActiveBank][i + 1], &m_nIndexMap[m_nActiveBank][i], NUM_PED_COMMENTS_SLOTS - 1 - i); + memmove(&m_aPedCommentOrderList[m_nActiveQueue][i + 1], &m_aPedCommentOrderList[m_nActiveQueue][i], NUM_PED_COMMENTS_SLOTS - 1 - i); } - m_nIndexMap[m_nActiveBank][i] = index; + m_aPedCommentOrderList[m_nActiveQueue][i] = index; } void cPedComments::Process() { uint32 sampleIndex; - uint8 actualUsedBank; - tPedComment *comment; + uint8 queue; static uint8 counter = 0; - static int32 prevSamples[10] = { NO_SAMPLE, NO_SAMPLE, NO_SAMPLE, NO_SAMPLE, NO_SAMPLE, NO_SAMPLE, NO_SAMPLE, NO_SAMPLE, NO_SAMPLE, NO_SAMPLE }; + static uint32 prevSamples[10] = { NO_SAMPLE, NO_SAMPLE, NO_SAMPLE, NO_SAMPLE, NO_SAMPLE, NO_SAMPLE, NO_SAMPLE, NO_SAMPLE, NO_SAMPLE, NO_SAMPLE }; if(AudioManager.m_bIsPaused) return; - if(m_nCommentsInBank[m_nActiveBank]) { + if(m_nPedCommentCount[m_nActiveQueue]) { for(int i = 0; i < ARRAY_SIZE(prevSamples); i++) { - if(m_asPedComments[m_nActiveBank][m_nIndexMap[m_nActiveBank][0]].m_nSampleIndex == + if(m_aPedCommentQueue[m_nActiveQueue][m_aPedCommentOrderList[m_nActiveQueue][0]].m_nSampleIndex == prevSamples[(counter + 1 + i) % ARRAY_SIZE(prevSamples)]) { - m_asPedComments[m_nActiveBank][m_nIndexMap[m_nActiveBank][0]].m_nProcess = -1; + m_aPedCommentQueue[m_nActiveQueue][m_aPedCommentOrderList[m_nActiveQueue][0]].m_nProcess = -1; goto PedCommentAlreadyAdded; } } - sampleIndex = m_asPedComments[m_nActiveBank][m_nIndexMap[m_nActiveBank][0]].m_nSampleIndex; + sampleIndex = m_aPedCommentQueue[m_nActiveQueue][m_aPedCommentOrderList[m_nActiveQueue][0]].m_nSampleIndex; switch(SampleManager.IsPedCommentLoaded(sampleIndex)) { // yes, this was a switch case FALSE: #if defined(GTA_PC) && !defined(FIX_BUGS) @@ -7853,13 +7855,13 @@ cPedComments::Process() SampleManager.LoadPedComment(sampleIndex); break; case TRUE: - AudioManager.m_sQueueSample.m_nEntityIndex = m_asPedComments[m_nActiveBank][m_nIndexMap[m_nActiveBank][0]].m_nEntityIndex; + AudioManager.m_sQueueSample.m_nEntityIndex = m_aPedCommentQueue[m_nActiveQueue][m_aPedCommentOrderList[m_nActiveQueue][0]].m_nEntityIndex; AudioManager.m_sQueueSample.m_nCounter = 0; AudioManager.m_sQueueSample.m_nSampleIndex = sampleIndex; AudioManager.m_sQueueSample.m_nBankIndex = SFX_BANK_PED_COMMENTS; AudioManager.m_sQueueSample.m_nPriority = 3; - AudioManager.m_sQueueSample.m_nVolume = m_asPedComments[m_nActiveBank][m_nIndexMap[m_nActiveBank][0]].m_nVolume; - AudioManager.m_sQueueSample.m_fDistance = m_asPedComments[m_nActiveBank][m_nIndexMap[m_nActiveBank][0]].m_fDistance; + AudioManager.m_sQueueSample.m_nVolume = m_aPedCommentQueue[m_nActiveQueue][m_aPedCommentOrderList[m_nActiveQueue][0]].m_nVolume; + AudioManager.m_sQueueSample.m_fDistance = m_aPedCommentQueue[m_nActiveQueue][m_aPedCommentOrderList[m_nActiveQueue][0]].m_fDistance; AudioManager.m_sQueueSample.m_nLoopCount = 1; #ifndef GTA_PS2 AudioManager.m_sQueueSample.m_nLoopStart = 0; @@ -7867,7 +7869,7 @@ cPedComments::Process() #endif #ifdef EXTERNAL_3D_SOUND #ifdef FIX_BUGS - AudioManager.m_sQueueSample.m_nEmittingVolume = m_asPedComments[m_nActiveBank][m_nIndexMap[m_nActiveBank][0]].m_nEmittingVolume; + AudioManager.m_sQueueSample.m_nEmittingVolume = m_aPedCommentQueue[m_nActiveQueue][m_aPedCommentOrderList[m_nActiveQueue][0]].m_nEmittingVolume; #else AudioManager.m_sQueueSample.m_nEmittingVolume = MAX_VOLUME; #endif // FIX_BUGS @@ -7881,7 +7883,7 @@ cPedComments::Process() #endif AudioManager.m_sQueueSample.m_MaxDistance = 40.0f; AudioManager.m_sQueueSample.m_bStatic = TRUE; - AudioManager.m_sQueueSample.m_vecPos = m_asPedComments[m_nActiveBank][m_nIndexMap[m_nActiveBank][0]].m_vecPos; + AudioManager.m_sQueueSample.m_vecPos = m_aPedCommentQueue[m_nActiveQueue][m_aPedCommentOrderList[m_nActiveQueue][0]].m_vecPos; #ifdef AUDIO_REVERB AudioManager.m_sQueueSample.m_bReverb = TRUE; #endif // AUDIO_REVERB @@ -7906,7 +7908,7 @@ cPedComments::Process() if (CTimer::GetIsSlowMotionActive()) AudioManager.m_sQueueSample.m_nFrequency >>= 1; #endif - m_asPedComments[m_nActiveBank][m_nIndexMap[m_nActiveBank][0]].m_nProcess = -1; + m_aPedCommentQueue[m_nActiveQueue][m_aPedCommentOrderList[m_nActiveQueue][0]].m_nProcess = -1; prevSamples[counter++] = sampleIndex; if(counter == 10) counter = 0; AudioManager.AddSampleToRequestedQueue(); @@ -7919,27 +7921,27 @@ cPedComments::Process() break; } } + PedCommentAlreadyAdded: - // Switch bank - if (m_nActiveBank == 0) { - actualUsedBank = 0; - m_nActiveBank = 1; + // Switch queue + if (m_nActiveQueue == 0) { + queue = 0; + m_nActiveQueue = 1; } else { - actualUsedBank = 1; - m_nActiveBank = 0; + queue = 1; + m_nActiveQueue = 0; } - comment = m_asPedComments[actualUsedBank]; - for (uint32 i = 0; i < m_nCommentsInBank[actualUsedBank]; i++) { - if (m_asPedComments[actualUsedBank][m_nIndexMap[actualUsedBank][i]].m_nProcess > 0) { - m_asPedComments[actualUsedBank][m_nIndexMap[actualUsedBank][i]].m_nProcess--; - Add(&comment[m_nIndexMap[actualUsedBank][i]]); + for (uint8 i = 0; i < m_nPedCommentCount[queue]; i++) { + if (m_aPedCommentQueue[queue][m_aPedCommentOrderList[queue][i]].m_nProcess > 0) { + m_aPedCommentQueue[queue][m_aPedCommentOrderList[queue][i]].m_nProcess--; + Add(&m_aPedCommentQueue[queue][m_aPedCommentOrderList[queue][i]]); } } - for (uint32 i = 0; i < NUM_PED_COMMENTS_SLOTS; i++) { - m_nIndexMap[actualUsedBank][i] = NUM_PED_COMMENTS_SLOTS; - } - m_nCommentsInBank[actualUsedBank] = 0; + // clear queue + for (uint8 i = 0; i < NUM_PED_COMMENTS_SLOTS; i++) + m_aPedCommentOrderList[queue][i] = NUM_PED_COMMENTS_SLOTS; + m_nPedCommentCount[queue] = 0; #if defined(GTA_PC) && !defined(FIX_BUGS) if(m_bDelay) if(CTimer::GetTimeInMilliseconds() - m_nDelayTimer > 6000) m_bDelay = FALSE; |