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-rw-r--r--src/animation/AnimationId.h93
1 files changed, 74 insertions, 19 deletions
diff --git a/src/animation/AnimationId.h b/src/animation/AnimationId.h
index cf8b9fe0..7e3234ab 100644
--- a/src/animation/AnimationId.h
+++ b/src/animation/AnimationId.h
@@ -40,32 +40,25 @@ enum AnimationId
ANIM_HIT_BACK,
ANIM_HIT_RIGHT,
ANIM_FLOOR_HIT,
- ANIM_HIT_BODYBLOW,
- ANIM_HIT_CHEST,
- ANIM_HIT_HEAD,
- ANIM_HIT_WALK,
ANIM_HIT_WALL,
ANIM_FLOOR_HIT_F,
ANIM_HIT_BEHIND,
ANIM_FIGHT_IDLE,
ANIM_FIGHT2_IDLE,
ANIM_FIGHT_SH_F,
- ANIM_FIGHT_BODYBLOW,
- ANIM_FIGHT_HEAD,
- ANIM_FIGHT_KICK,
- ANIM_FIGHT_KNEE,
- ANIM_FIGHT_LHOOK,
- ANIM_FIGHT_PUNCH,
- ANIM_FIGHT_ROUNDHOUSE,
- ANIM_FIGHT_LONGKICK,
ANIM_FIGHT_PPUNCH,
-
- ANIM_FIGHT_JAB,
- ANIM_FIGHT_ELBOW_L,
- ANIM_FIGHT_ELBOW_R,
- ANIM_FIGHT_BKICK_L,
- ANIM_FIGHT_BKICK_R,
-
+ ANIM_L_HOOK,
+ ANIM_R_HOOK,
+ ANIM_UPPERCUT,
+ ANIM_HEADBUTT,
+ ANIM_FRONTKICK,
+ ANIM_ROUNDHOUSE,
+ ANIM_HIT_L_HOOK,
+ ANIM_HIT_R_HOOK,
+ ANIM_HIT_UPPERCUT,
+ ANIM_HIT_HEADBUTT,
+ ANIM_HIT_FRONTKICK,
+ ANIM_HIT_RHOUSE,
ANIM_BOMBER,
ANIM_PUNCH_R,
ANIM_FIGHT_PPUNCH2,
@@ -164,6 +157,7 @@ enum AnimationId
ANIM_EV_STEP,
ANIM_EV_DIVE,
+ ANIM_COMMANDO_ROLL,
ANIM_XPRESS_SCRATCH,
ANIM_ROAD_CROSS,
ANIM_TURN_180,
@@ -269,5 +263,66 @@ enum AnimationId
ANIM_STRIP_F,
ANIM_STRIP_G,
+
+ ANIM_MPNOTE,
+ ANIM_MPNOTE_LOOP,
+
+ ANIM_IDLE_LOOK,
+ ANIM_IDLE_NO,
+ ANIM_IDLE_YES,
+ ANIM_IDLE_CHAT2,
+ ANIM_IDLE_COUGH,
+ ANIM_IDLE_GIGGLE_FEMALE,
+ ANIM_IDLE_TOUGH_CHAT,
+ ANIM_IDLE_CELL_TALK,
+
+ ANIM_DONH2_CAMERA,
+ ANIM_DONH3_HAPPY,
+
+ ANIM_JDT2_ANXIOUS_TALK,
+ ANIM_JDT2_SHRUG,
+ ANIM_JDT4_DILDO_TALK,
+ ANIM_JDT5_CALM_DOWN,
+ ANIM_JDT5_POINT,
+ ANIM_JDT6_PICKUP,
+ ANIM_JDT6_DOORKNOCK,
+
+ ANIM_MAR1_SKIRT,
+ ANIM_MAR2_CELL_ANSWER,
+ ANIM_MAR2_CELL_END,
+ ANIM_MAR2_CELL_TALK,
+ ANIM_MAR2_FOOT_TAP,
+ ANIM_MAR3_HOOCHY,
+ ANIM_MAR3_NOTE_IDLE,
+ ANIM_MAR3_NOTE_PICK,
+
+ ANIM_SAL1_BIREFCASE_DOWN,
+ ANIM_SAL2_IDLE_SEATED,
+ ANIM_SAL2_SEAT_TO_STAND,
+ ANIM_SAL3_SEATED_TALK,
+ ANIM_SAL3_SEATED_IDLE,
+ ANIM_SAL3_SIT_DOWN,
+ ANIM_SAL4_DUSTDOWN,
+ ANIM_SAL4_GIRLRUN,
+ ANIM_SAL6_ANGRY_SEATED,
+ ANIM_SAL6_IDLE_SEATED,
+ ANIM_SAL7_LOOKOUT,
+
+ ANIM_VIC2_POINT_ANGRY,
+ ANIM_VIC3_WAFT,
+ ANIM_VIC3_PICKUP_ROLL,
+ ANIM_VIC4_CARRY_BOX,
+ ANIM_VIC4_CELL_LOOK,
+ ANIM_VIC4_CRATE_IDLE,
+ ANIM_VIC6_CELL_ANGRY,
+
+ ANIM_TOURIST3,
+ ANIM_TOURIST2,
+ ANIM_TOURIST1,
+
+ ANIM_MAC2_PLEAD,
+
+ ANIM_VIC7_PROD_WITH_FOOT,
+
NUM_ANIMS
}; \ No newline at end of file