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-rw-r--r--src/Radar.h8
1 files changed, 5 insertions, 3 deletions
diff --git a/src/Radar.h b/src/Radar.h
index 9e687e24..dec07667 100644
--- a/src/Radar.h
+++ b/src/Radar.h
@@ -100,7 +100,7 @@ public:
static void Draw3dMarkers();
static void DrawMap();
static void StreamRadarSections(int x, int y);
- static int ClipRadarPoly(CVector2D *out, CVector2D *in);
+ static int ClipRadarPoly(CVector2D *out, const CVector2D *in);
static void DrawRadarSection(int x, int y);
static void RequestMapSection(int x, int y);
static void RemoveMapSection(int x, int y);
@@ -116,10 +116,12 @@ public:
static void DrawRadarMask();
static void SetRadarMarkerState(int counter, int flag);
static bool DisplayThisBlip(int counter);
- static void GetTextureCorners(int x, int y, CVector2D * out);
- static void ClipRadarTileCoords(int *x, int *y);
static void TransformRealWorldToTexCoordSpace(CVector2D &out, const CVector2D &in, int x, int y);
static void TransformRadarPointToRealWorldSpace(CVector2D &out, const CVector2D &in);
static void TransformRadarPointToScreenSpace(CVector2D &out, const CVector2D &in);
static void TransformRealWorldPointToRadarSpace(CVector2D &out, const CVector2D &in);
+
+ // no in CRadar in the game:
+ static void GetTextureCorners(int x, int y, CVector2D *out);
+ static void ClipRadarTileCoords(int &x, int &y);
};