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-rw-r--r--src/Game.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/Game.cpp b/src/Game.cpp
index 9da2dab7..5073eed1 100644
--- a/src/Game.cpp
+++ b/src/Game.cpp
@@ -11,11 +11,11 @@ bool &CGame::noProstitutes = *(bool*)0x95CDCF;
bool &CGame::playingIntro = *(bool*)0x95CDC2;
WRAPPER void CGame::Process(void) { EAXJMP(0x48C850); }
-WRAPPER Bool CGame::InitialiseOnceBeforeRW(void) { EAXJMP(0x48BB80); }
-WRAPPER Bool CGame::InitialiseRenderWare(void) { EAXJMP(0x48BBA0); }
+WRAPPER bool CGame::InitialiseOnceBeforeRW(void) { EAXJMP(0x48BB80); }
+WRAPPER bool CGame::InitialiseRenderWare(void) { EAXJMP(0x48BBA0); }
WRAPPER void CGame::ShutdownRenderWare(void) { EAXJMP(0x48BCB0); }
WRAPPER void CGame::FinalShutdown(void) { EAXJMP(0x48BEC0); }
WRAPPER void CGame::ShutDown(void) { EAXJMP(0x48C3A0); }
WRAPPER void CGame::ShutDownForRestart(void) { EAXJMP(0x48C6B0); }
WRAPPER void CGame::InitialiseWhenRestarting(void) { EAXJMP(0x48C740); }
-WRAPPER Bool CGame::InitialiseOnceAfterRW(void) { EAXJMP(0x48BD50); }
+WRAPPER bool CGame::InitialiseOnceAfterRW(void) { EAXJMP(0x48BD50); }