diff options
Diffstat (limited to 'src/CullZones.h')
-rw-r--r-- | src/CullZones.h | 93 |
1 files changed, 93 insertions, 0 deletions
diff --git a/src/CullZones.h b/src/CullZones.h new file mode 100644 index 00000000..4641f6ad --- /dev/null +++ b/src/CullZones.h @@ -0,0 +1,93 @@ +class CCullZone +{ +public: + CVector position; + float minx; + float maxx; + float miny; + float maxy; + float minz; + float maxz; + + // TODO: figure these out: + int32 m_indexStart; + int16 unk2; + int16 unk3; + int16 unk4; + int16 m_numBuildings; + int16 m_numTreadablesPlus10m; + int16 m_numTreadables; + + void DoStuffLeavingZone(void); + static void DoStuffLeavingZone_OneBuilding(uint16 i); + static void DoStuffLeavingZone_OneTreadableBoth(uint16 i); + void DoStuffEnteringZone(void); + static void DoStuffEnteringZone_OneBuilding(uint16 i); + static void DoStuffEnteringZone_OneTreadablePlus10m(uint16 i); + static void DoStuffEnteringZone_OneTreadable(uint16 i); +}; + +enum eZoneAttribs +{ + ATTRZONE_CAMCLOSEIN = 1, + ATTRZONE_STAIRS = 2, + ATTRZONE_1STPERSON = 4, + ATTRZONE_NORAIN = 8, + ATTRZONE_NOPOLICE = 0x10, + ATTRZONE_NOTCULLZONE = 0x20, + ATTRZONE_DOINEEDCOLLISION = 0x40, + ATTRZONE_SUBWAYVISIBLE = 0x80, +}; + +struct CAttributeZone +{ + float minx; + float maxx; + float miny; + float maxy; + float minz; + float maxz; + int16 attributes; + int16 wantedLevel; +}; + +class CCullZones +{ +public: + static int32 &NumCullZones; + static CCullZone *aZones; // [NUMCULLZONES]; + static int32 &NumAttributeZones; + static CAttributeZone *aAttributeZones; // [NUMATTRIBZONES]; + static uint16 *aIndices; // [NUMZONEINDICES]; + static int16 *aPointersToBigBuildingsForBuildings; // [NUMBUILDINGS]; + static int16 *aPointersToBigBuildingsForTreadables; // [NUMTREADABLES]; + + static int32 &CurrentWantedLevelDrop_Player; + static int32 &CurrentFlags_Camera; + static int32 &CurrentFlags_Player; + static int32 &OldCullZone; + static int32 &EntityIndicesUsed; + static bool &bCurrentSubwayIsInvisible; + static bool &bCullZonesDisabled; + + static void Init(void); + static void Update(void); + static void ForceCullZoneCoors(CVector coors); + static int32 FindCullZoneForCoors(CVector coors); + static int32 FindAttributesForCoors(CVector coors, int32 *wantedLevel); + static CAttributeZone *FindZoneWithStairsAttributeForPlayer(void); + static void MarkSubwayAsInvisible(bool visible); + static void AddCullZone(CVector const &position, + float minx, float maxx, + float miny, float maxy, + float minz, float maxz, + uint16 flag, int16 wantedLevel); + static bool CamCloseInForPlayer(void) { return (CurrentFlags_Player & ATTRZONE_CAMCLOSEIN) != 0; } + static bool CamStairsForPlayer(void) { return (CurrentFlags_Player & ATTRZONE_STAIRS) != 0; } + static bool Cam1stPersonForPlayer(void) { return (CurrentFlags_Player & ATTRZONE_1STPERSON) != 0; } + static bool NoPolice(void) { return (CurrentFlags_Player & ATTRZONE_NOPOLICE) != 0; } + static bool DoINeedToLoadCollision(void) { return (CurrentFlags_Player & ATTRZONE_DOINEEDCOLLISION) != 0; } + static bool PlayerNoRain(void) { return (CurrentFlags_Player & ATTRZONE_NORAIN) != 0; } + static bool CamNoRain(void) { return (CurrentFlags_Camera & ATTRZONE_NORAIN) != 0; } + static int32 GetWantedLevelDrop(void) { return CurrentWantedLevelDrop_Player; } +}; |