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-rw-r--r--sdk/rwsdk/include/d3d8/rpworld.h775
1 files changed, 399 insertions, 376 deletions
diff --git a/sdk/rwsdk/include/d3d8/rpworld.h b/sdk/rwsdk/include/d3d8/rpworld.h
index 21fdc31b..0d0489ce 100644
--- a/sdk/rwsdk/include/d3d8/rpworld.h
+++ b/sdk/rwsdk/include/d3d8/rpworld.h
@@ -22,7 +22,7 @@
/*************************************************************************
*
* Filename: <C:/daily/rwsdk/include/d3d8/rpworld.h>
- * Automatically Generated on: Wed Jul 10 10:45:01 2002
+ * Automatically Generated on: Thu Jan 23 11:06:24 2003
*
************************************************************************/
@@ -75,135 +75,32 @@ extern RxNodeDefinition *RxNodeDefinitionGetD3D8AtomicAllInOne(void);
extern "C"
{
#endif /* __cplusplus */
-#ifdef __cplusplus
-}
-#endif /* __cplusplus */
-
-/*--- Automatically derived from: C:/daily/rwsdk/world/pipe/p2/nodeWorldSectorInstance.h ---*/
-
-#ifdef __cplusplus
-extern "C"
-{
-#endif /* __cplusplus */
-
-extern RxNodeDefinition *RxNodeDefinitionGetWorldSectorInstance(void);
-
-#ifdef __cplusplus
-}
-#endif /* __cplusplus */
-
-
-/*--- Automatically derived from: C:/daily/rwsdk/world/pipe/p2/nodeWorldSectorEnumerateLights.h ---*/
-
-#ifdef __cplusplus
-extern "C"
-{
-#endif /* __cplusplus */
-
-extern RxNodeDefinition *RxNodeDefinitionGetWorldSectorEnumerateLights(void);
-
-#ifdef __cplusplus
-}
-#endif /* __cplusplus */
-
-
-/*--- Automatically derived from: C:/daily/rwsdk/world/pipe/p2/nodePreLight.h ---*/
-
-#ifdef __cplusplus
-extern "C"
-{
-#endif /* __cplusplus */
-
-extern RxNodeDefinition *RxNodeDefinitionGetPreLight(void);
-
-#ifdef __cplusplus
-}
-#endif /* __cplusplus */
-
-
-/*--- Automatically derived from: C:/daily/rwsdk/world/pipe/p2/nodePostLight.h ---*/
-
-#ifdef __cplusplus
-extern "C"
-{
-#endif /* __cplusplus */
-
-extern RxNodeDefinition *RxNodeDefinitionGetPostLight(void);
-
-#ifdef __cplusplus
-}
-#endif /* __cplusplus */
-
-
-/*--- Automatically derived from: C:/daily/rwsdk/world/pipe/p2/nodeMaterialScatter.h ---*/
-
-#ifdef __cplusplus
-extern "C"
-{
-#endif /* __cplusplus */
-
-extern RxNodeDefinition *RxNodeDefinitionGetMaterialScatter(void);
-
-#ifdef __cplusplus
-}
-#endif /* __cplusplus */
-
-
-/*--- Automatically derived from: C:/daily/rwsdk/world/pipe/p2/nodeLight.h ---*/
-
-#ifdef __cplusplus
-extern "C"
-{
-#endif /* __cplusplus */
-
-extern RxNodeDefinition *RxNodeDefinitionGetLight(void);
-
-#ifdef __cplusplus
-}
-#endif /* __cplusplus */
-
-
-/*--- Automatically derived from: C:/daily/rwsdk/world/pipe/p2/nodeFastPathSplitter.h ---*/
-
-#ifdef __cplusplus
-extern "C"
-{
-#endif /* __cplusplus */
-
-extern RxNodeDefinition *RxNodeDefinitionGetFastPathSplitter(void);
-
-#ifdef __cplusplus
-}
-#endif /* __cplusplus */
+extern void RwD3D8VertexBufferManagerChangeDefaultSize(RwUInt32 defaultSize);
-/*--- Automatically derived from: C:/daily/rwsdk/world/pipe/p2/nodeAtomicInstance.h ---*/
+extern RwBool _rxD3D8VertexBufferManagerCreate(RwUInt32 fvf,
+ RwUInt32 size,
+ void **vertexBuffer,
+ RwUInt32 *baseIndex);
-#ifdef __cplusplus
-extern "C"
-{
-#endif /* __cplusplus */
-
-extern RxNodeDefinition *RxNodeDefinitionGetAtomicInstance(void);
+extern void _rxD3D8VertexBufferManagerDestroy(RwUInt32 fvf,
+ RwUInt32 size,
+ void *vertexBuffer,
+ RwUInt32 baseIndex);
-#ifdef __cplusplus
-}
-#endif /* __cplusplus */
-
-
-/*--- Automatically derived from: C:/daily/rwsdk/world/pipe/p2/nodeAtomicEnumerateLights.h ---*/
-
-#ifdef __cplusplus
-extern "C"
-{
-#endif /* __cplusplus */
+extern RwBool _rxD3D8VertexBufferManagerCreateNoFVF(RwUInt32 stride,
+ RwUInt32 size,
+ void **vertexBuffer,
+ RwUInt32 *baseIndex);
-extern RxNodeDefinition *RxNodeDefinitionGetAtomicEnumerateLights(void);
+extern void _rxD3D8VertexBufferManagerDestroyNoFVF(RwUInt32 stride,
+ RwUInt32 size,
+ void *vertexBuffer,
+ RwUInt32 baseIndex);
#ifdef __cplusplus
}
-#endif /* __cplusplus */
-
+#endif /* __cplusplus */
/*--- Automatically derived from: c:/daily/rwsdk/world/bamateri.h ---*/
@@ -222,15 +119,17 @@ extern RxNodeDefinition *RxNodeDefinitionGetAtomicEnumerateLights(void);
typedef struct RpMaterialChunkInfo RpMaterialChunkInfo;
typedef struct RpMaterialChunkInfo _rpMaterial;
+#if (!defined(DOXYGEN))
struct RpMaterialChunkInfo
{
- RwInt32 flags; /**< Material flags - unused currently -
- for future expansion */
- RwRGBA color; /**< Colour of material. */
- RwInt32 unused; /**< Not used */
- RwBool textured; /**< Are we textured? */
- RwSurfaceProperties surfaceProps; /**< Surface properties */
+ RwInt32 flags; /* Material flags - unused currently -
+ * for future expansion */
+ RwRGBA color; /* Color of material. */
+ RwInt32 unused; /* Not used */
+ RwBool textured; /* Are we textured? */
+ RwSurfaceProperties surfaceProps;/* Surface properties */
};
+#endif /* (!defined(DOXYGEN)) */
#if (!defined(RwMaterialAssign))
#define RwMaterialAssign(_target, _source) \
@@ -238,8 +137,8 @@ struct RpMaterialChunkInfo
#endif /* (!defined(RwMaterialAssign)) */
/**
- * \ingroup rpworlddatatypes
- * \typedef RpMaterial
+ * \ingroup rpmaterial
+ * \struct RpMaterial
* Material object. This should be
* considered an opaque type. Use the RpMaterial API functions to access.
*/
@@ -258,9 +157,8 @@ struct RpMaterial
#endif /* (!defined(DOXYGEN)) */
/**
- * \ingroup rpworlddatatypes
- * \typedef RpMaterialCallBack
- \ref RpMaterialCallBack
+ * \ingroup rpmaterial
+ * \ref RpMaterialCallBack
* represents the function called from \ref RpGeometryForAllMaterials and
* \ref RpWorldForAllMaterials for all materials referenced by polygons in a
* given geometry. This function should return a pointer to the current
@@ -268,7 +166,7 @@ struct RpMaterial
* further callbacks on the materials.
*
* \param material Pointer to the current material
- * \param data Pointer to developer-defined data structure.
+ * \param data Pointer to developer-defined data structure.
*
* \return Pointer to the current material.
*/
@@ -346,6 +244,9 @@ extern "C"
#endif /* __cplusplus */
+extern void RpMaterialSetFreeListCreateParams( RwInt32 blockSize,
+ RwInt32 numBlocksToPrealloc );
+
/* Creating, destroying and referencing materials */
extern RpMaterial *RpMaterialCreate(void);
extern RwBool RpMaterialDestroy(RpMaterial *material);
@@ -388,6 +289,8 @@ extern RwInt32 RpMaterialRegisterPluginStream(RwUInt32 pluginID,
extern RwInt32 RpMaterialSetStreamAlwaysCallBack(
RwUInt32 pluginID,
RwPluginDataChunkAlwaysCallBack alwaysCB);
+extern RwInt32 RpMaterialSetStreamRightsCallBack(RwUInt32 pluginID,
+ RwPluginDataChunkRightsCallBack rightsCB);
extern RwInt32 RpMaterialGetPluginOffset(RwUInt32 pluginID);
extern RwBool RpMaterialValidatePlugins(const RpMaterial *material);
@@ -414,12 +317,15 @@ _rpMaterialChunkInfoRead(RwStream *stream,
*/
typedef struct RpMaterialList RpMaterialList;
+
+#if (!defined(DOXYGEN))
struct RpMaterialList
{
RpMaterial **materials;
RwInt32 numMaterials;
RwInt32 space;
};
+#endif /* (!defined(DOXYGEN)) */
/****************************************************************************
Function prototypes
@@ -531,16 +437,14 @@ extern RwModuleInfo meshModule;
Global types
*/
-/**
- * \ingroup rpworlddatatypes
- * \typedef RpMeshHeader
+/*
* typedef for header structure listing all meshes
* constituting a single RpGeometry or RpWorldSector
*/
typedef struct RpMeshHeader RpMeshHeader;
/**
- * \ingroup rpworlddatatypes
+ * \ingroup rpmesh
* \ref RpMeshHeaderFlags
* represents the different types of mesh.
* \see RpMeshHeader
@@ -549,18 +453,18 @@ enum RpMeshHeaderFlags
{
/* NOTE: trilists are denoted by absence of any other
* primtype flags, so be careful that you test:
- * (triListFlag == flags&triListFlag)
+ * (triListFlag == (flags&triListFlag))
* or:
- * (0 == flags&rpMESHHEADERPRIMMASK)
+ * (0 == (flags&rpMESHHEADERPRIMMASK))
* and not:
* (flags&triListFlag)
*/
rpMESHHEADERTRISTRIP = 0x0001, /**< Render as tristrips */
- rpMESHHEADERTRIFAN = 0x0002, /**< On PS2 these will be converted to trilists */
+ rpMESHHEADERTRIFAN = 0x0002, /**< On PlayStation 2 these will be converted to trilists */
rpMESHHEADERLINELIST = 0x0004, /**< Render as linelists */
- rpMESHHEADERPOLYLINE = 0x0008, /**< On PS2 these will be converted to linelists */
+ rpMESHHEADERPOLYLINE = 0x0008, /**< On PlayStation 2 these will be converted to linelists */
rpMESHHEADERPOINTLIST = 0x0010, /**< Pointlists are supported only if rendered by
- * custom pipelines; there is no default RenderWare
+ * custom pipelines; there is no default RenderWare
* way to render pointlists. */
rpMESHHEADERPRIMMASK = 0x00FF, /**< All bits reserved for specifying primitive type */
@@ -576,6 +480,8 @@ enum RpMeshHeaderFlags
typedef enum RpMeshHeaderFlags RpMeshHeaderFlags;
typedef struct rpMeshGlobals rpMeshGlobals;
+
+#if (!defined(DOXYGEN))
struct rpMeshGlobals
{
RwInt16 nextSerialNum;
@@ -583,11 +489,12 @@ struct rpMeshGlobals
RwUInt8 meshFlagsToPrimType[rpMESHHEADERPRIMTYPEOR];
RwUInt8 primTypeToMeshFlags[rwPRIMTYPEOR];
};
+#endif /* (!defined(DOXYGEN)) */
typedef struct RpBuildMeshTriangle RpBuildMeshTriangle;
/**
- * \ingroup rpworlddatatypes
+ * \ingroup rpmesh
* \struct RpBuildMeshTriangle
* This type represents an array of indices into
* the object vertex array. Used during the construction
@@ -613,7 +520,7 @@ struct RpBuildMeshTriangle
typedef struct RpBuildMesh RpBuildMesh;
/**
- * \ingroup rpworlddatatypes
+ * \ingroup rpmesh
* \struct RpBuildMesh
* This type represents a mesh ready for tri stripping.
*
@@ -640,7 +547,7 @@ struct RpBuildMesh
typedef struct RpMesh RpMesh;
/**
- * \ingroup rpworlddatatypes
+ * \ingroup rpmesh
* \struct RpMesh
* This type represents a single polygon mesh.
* A mesh is defined as a collection of triangles derived from an RpGeometry
@@ -659,7 +566,7 @@ struct RpMesh
};
/**
- * \ingroup rpworlddatatypes
+ * \ingroup rpmesh
* \struct RpMeshHeader
* Header for all meshes that constitute a single RpGeometry or RpWorldSector
*/
@@ -679,9 +586,8 @@ struct RpMeshHeader
};
/**
- * \ingroup rpworlddatatypes
- * \typedef RpMeshCallBack
- * \ref RpMeshCallBack is the callback
+ * \ingroup rpmesh
+ * \ref RpMeshCallBack is the callback
* function supplied to \ref RpGeometryForAllMeshes and
* \ref RpWorldSectorForAllMeshes for all meshes in a given geometry.
*
@@ -689,14 +595,13 @@ struct RpMeshHeader
* success. The callback may return NULL to terminate further callbacks
* on the meshes.
*
- * \param mesh Pointer to the current mesh, supplied by
- * iterator.
- * \param meshHeader Pointer to the meshes header
- * \param data Pointer to developer-defined data structure.
+ * \param mesh Pointer to the current mesh, supplied by
+ * iterator.
+ * \param meshHeader Pointer to the meshes header
+ * \param data Pointer to developer-defined data structure.
*
- * \return
- * Returns a pointer to the current mesh if successful or NULL if an error
- * occurred.
+ * \return Returns a pointer to the current mesh if successful or NULL
+ * if an error occurred.
*/
typedef RpMesh *(*RpMeshCallBack) (RpMesh * mesh,
RpMeshHeader * meshHeader,
@@ -823,29 +728,29 @@ extern RpMeshHeader * _rpMeshHeaderCreate(RwUInt32 size);
naTmp[1] = RwRealToFixed((v).y); \
naTmp[2] = RwRealToFixed((v).z); \
\
- if (naTmp[0] >= RwFixedCast(1)) \
+ if (naTmp[0] >= RwIntToFixed(1)) \
{ \
- naTmp[0] = RwFixedCast(1)-1; \
+ naTmp[0] = RwIntToFixed(1)-1; \
} \
- if (naTmp[0] <= RwFixedCast(-1)) \
+ if (naTmp[0] <= RwIntToFixed(-1)) \
{ \
- naTmp[0] = RwFixedCast(-1)+1; \
+ naTmp[0] = RwIntToFixed(-1)+1; \
} \
- if (naTmp[1] >= RwFixedCast(1)) \
+ if (naTmp[1] >= RwIntToFixed(1)) \
{ \
- naTmp[1] = RwFixedCast(1)-1; \
+ naTmp[1] = RwIntToFixed(1)-1; \
} \
- if (naTmp[1] <= RwFixedCast(-1)) \
+ if (naTmp[1] <= RwIntToFixed(-1)) \
{ \
- naTmp[1] = RwFixedCast(-1)+1; \
+ naTmp[1] = RwIntToFixed(-1)+1; \
} \
- if (naTmp[2] >= RwFixedCast(1)) \
+ if (naTmp[2] >= RwIntToFixed(1)) \
{ \
- naTmp[2] = RwFixedCast(1)-1; \
+ naTmp[2] = RwIntToFixed(1)-1; \
} \
- if (naTmp[2] <= RwFixedCast(-1)) \
+ if (naTmp[2] <= RwIntToFixed(-1)) \
{ \
- naTmp[2] = RwFixedCast(-1)+1; \
+ naTmp[2] = RwIntToFixed(-1)+1; \
} \
\
(n).x = (RwInt8)(naTmp[0]>>9); \
@@ -853,37 +758,13 @@ extern RpMeshHeader * _rpMeshHeaderCreate(RwUInt32 size);
(n).z = (RwInt8)(naTmp[2]>>9); \
}
-/* RpCollSector access macros - for pre v304 data */
-#define RWCOLLSECTORGETTYPE(sect) \
- ((sect).cType&0x80)
-
-#define RWCOLLSECTORGETPLANE(sect) \
- ((((sect).cType)>>3)&0xc)
-
-#define RWCOLLSECTORGETON(sect) \
- (((sect).cType)&0x1f)
-
-#define RWCOLLSECTORGETVERTEX(sect) \
- (sect).vertex
-
-#define RWCOLLSECTORGETSTART(sect) \
- (sect).start
-
-#define RWCOLLSECTORGETNOPOLYS(sect) \
- (sect).cType
-
-#define RWCOLLSECTORSETPOLYGONS(sect,no,st) \
- (sect).cType = (RwUInt8)(no); \
- (sect).start = (RwUInt8)(st)
-
-#define rwMAXCOLLISIONCUTS 7
-
/****************************************************************************
Global types
*/
typedef struct RpVertexNormal RpVertexNormal;
+#if (!defined(DOXYGEN))
struct RpVertexNormal
{
RwInt8 x;
@@ -899,28 +780,11 @@ struct RpPolygon
RwUInt16 matIndex;
RwUInt16 vertIndex[3];
};
-
-/* RpCollSector - for pre v304 data */
-#define RWCOLLSECTORSETPLANE(sect,plane,vert,no,st) \
- (sect).cType = (RwUInt8)(0x80|((plane)<<3)|(no)); \
- (sect).vertex = (RwUInt8)(vert); \
- (sect).start = (RwUInt8)(st)
-
-typedef struct RpCollSector RpCollSector;
-
-struct RpCollSector
-{
- RwUInt8 cType; /* Bit 7 - 1 plane */
- /* 0 polygons */
- /* Bit 6-5 - plane */
- /* Bit 4-0 - amount ON plane */
- RwUInt8 vertex; /* Vertex index used for the split */
- RwUInt8 start; /* Starting polygon */
-};
+#endif /* (!defined(DOXYGEN)) */
/**
- * \ingroup rpworlddatatypes
- * \typedef RpWorldSector
+ * \ingroup rpworldsector
+ * \struct RpWorldSector
* World Sector object. This should be
* considered an opaque type. Use the RpWorldSector API functions to access.
*/
@@ -958,9 +822,6 @@ struct RpWorldSector
/* Bounding box tightly enclosing geometry */
RwBBox tightBoundingBox;
- /* The root of the bsp collision tree for pre v304 data */
- RpCollSector *colSectorRoot;
-
/* The mesh which groups same material polygons together */
RpMeshHeader *mesh;
@@ -981,9 +842,8 @@ struct RpWorldSector
#endif /* (!defined(DOXYGEN)) */
/**
- * \ingroup rpworlddatatypes
- * \typedef RpWorldSectorCallBack
- \ref RpWorldSectorCallBack
+ * \ingroup rpworldsector
+ * \ref RpWorldSectorCallBack
* represents the function called from \ref RpWorldForAllWorldSectors,
* \ref RpAtomicForAllWorldSectors and \ref RpLightForAllWorldSectors for all
* world sectors in a given world or world sectors a given atomic or light lies
@@ -991,15 +851,17 @@ struct RpWorldSector
* indicate success. The callback may return NULL to terminate further
* callbacks on the atomic or light.
*
+ * \param sector Pointer to the current world sector
+ * \param data Pointer to developer-defined data structure.
+ *
* \return Pointer to the current world sector.
*
- * \param sector Pointer to the current world sector
- * \param data Pointer to developer-defined data structure.
*/
typedef RpWorldSector *(*RpWorldSectorCallBack)(RpWorldSector *worldSector, void *data);
typedef struct RpSector RpSector;
+#if (!defined(DOXYGEN))
struct RpSector
{
RwInt32 type;
@@ -1022,7 +884,7 @@ struct RpPlaneSector
RwReal leftValue;
RwReal rightValue;
};
-
+#endif /* (!defined(DOXYGEN)) */
#ifdef __cplusplus
extern "C"
@@ -1101,15 +963,16 @@ extern RwBool RpWorldSectorValidatePlugins(const RpWorldSector *sector);
Defines
*/
+#define RPTRISTRIPPOLYGONMAXEDGES 3
+
/**
- * \ingroup rpworlddatatypes
- * \typedef RpTriStripMeshCallBack
+ * \ingroup rpmesh
* \ref RpTriStripMeshCallBack is the callback to generate triangle strips
* when the triangle stripped geometries or world sectors are unlocked.
*
* \param buildMesh pointer to the mesh which the triangle strip will be
- * generated from.
- * \param data pointer to user-supplied data to pass to the callback
+ * generated from.
+ * \param data pointer to user-supplied data to pass to the callback
* function.
*
* \return a pointer to the constructed mesh header.
@@ -1119,10 +982,156 @@ typedef RpMeshHeader *
(*RpTriStripMeshCallBack) (RpBuildMesh *buildMesh, void *data);
+
/****************************************************************************
Global types
*/
+typedef struct RpTriStripEdge RpTriStripEdge;
+
+typedef struct RpTriStripPolygon RpTriStripPolygon;
+/**
+ * \ingroup rpmesh
+ * \struct RpTriStripPolygon
+ * This type represents a polygon.
+ *
+ * \see RpTriStripPolygonFollowStrip
+ * \see RpBuildMeshGenerateTriStrip
+ * \see RpTriStripMeshTunnel
+ */
+struct RpTriStripPolygon
+{
+ RwLLLink inEndLink; /**< link for list of polygons joined by fewer than
+ 2 strip edges */
+ RwLLLink inUsedLink; /**< link for list of used polygons */
+ RwLLLink inFreeLink; /**< link for list of free polygons */
+ RwUInt32 numEdges; /**< number of edges */
+ RpTriStripEdge *edges[RPTRISTRIPPOLYGONMAXEDGES]; /**< polygon edges */
+ RxVertexIndex vertIndex[RPTRISTRIPPOLYGONMAXEDGES]; /**< polygon vertex
+ indices */
+ RwUInt32 testFrame; /**< used to prevent a tri-strip being counted by
+ the cost function more than once */
+};
+
+/**
+ * \ingroup rpmesh
+ * \struct RpTriStripEdge
+ * This type represents a polygon edge which may be part of a tri-strip.
+ *
+ * \see RpTriStripPolygonFollowStrip
+ * \see RpBuildMeshGenerateTriStrip
+ * \see RpTriStripMeshTunnel
+ */
+struct RpTriStripEdge
+{
+ RwLLLink inUsedLink; /**< link for list of used edges */
+ RwLLLink inFreeLink; /**< link for list of free edges */
+ RpTriStripPolygon *poly1; /**< first polygon including this edge */
+ RpTriStripPolygon *poly2; /**< second polygon including this edge or NULL
+ if this edge is only included in one */
+ RxVertexIndex vert1; /**< index of first vertex of edge */
+ RxVertexIndex vert2; /**< index of second vertex of edge */
+ RwBool strip; /**< TRUE if the edge is part of a tri-strip */
+};
+
+typedef struct RpTriStripMesh RpTriStripMesh;
+/**
+ * \ingroup rpmesh
+ * \struct RpTriStripMesh
+ * This type represents a mesh and the tri-strips it contains.
+ *
+ * \see RpBuildMeshGenerateTriStrip
+ * \see RpTriStripMeshTunnel
+ */
+struct RpTriStripMesh
+{
+ RwUInt32 numPolygons; /**< the number of polygons in the mesh */
+ RwLinkList polygonEndList; /**< linked list of polygons joined by fewer
+ than 2 strip edges. */
+ RwLinkList polygonUsedList; /**< linked list of used polygons */
+ RwLinkList polygonFreeList; /**< linked list of free polygons */
+ RwLinkList edgeUsedList; /**< linked list of used edges */
+ RwLinkList edgeFreeList; /**< linked list of free edges */
+};
+
+/**
+ * \ingroup rpmesh
+ * \ref RpTriStripMeshStripCallBack represents the callback function to
+ * tri-strip a mesh.
+ *
+ * \param mesh Pointer to the mesh to tri-strip.
+ * \param data Pointer to user-supplied data.
+ *
+ * \return Returns a pointer to the current mesh if successful or NULL if an
+ * error occurred.
+ */
+typedef RpTriStripMesh *
+(*RpTriStripMeshStripCallBack) (RpTriStripMesh *mesh, void *data);
+
+typedef struct RpTriStripData RpTriStripData;
+/**
+ * \ingroup rpmesh
+ * \struct RpTriStripData
+ * This type represents the data required by the
+ * \ref RpBuildMeshGenerateTriStrip function to tri-strip a mesh. This data must
+ * be the user-supplied data passed into RpMeshSetTriStripMethod when using
+ * \ref RpBuildMeshGenerateTriStrip.
+ *
+ * \see RpMeshGetTriStripMethod
+ * \see RpMeshSetTriStripMethod
+ * \see RpBuildMeshGenerateTriStrip
+ * \see RpTriStripMeshTunnel
+ */
+struct RpTriStripData
+{
+ RwBool ignoreWinding; /**< TRUE to ignore winding order */
+ RpTriStripMeshStripCallBack stripCB; /**< callback to tri-strip mesh */
+ void *data; /**< data to supply to callback */
+};
+
+/**
+ * \ingroup rpmesh
+ * \ref RpTriStripCostCallBack represents the callback function used by the
+ * tunnelling tri-stripper to determine the cost of a tri-strip.
+ *
+ * \param startPolygon Pointer to polygon at the start of the tri-strip.
+ * \param testFrame Value that must be written to the testFrame of all
+ * polygons in the tri-strip
+ * \param data Pointer to user-supplied data.
+ *
+ * \return Returns the cost of the tri-strip.
+ */
+typedef RwUInt32
+(*RpTriStripCostCallBack) (RpTriStripPolygon *startPolygon, RwUInt32 testFrame, void *data);
+
+typedef struct RpTriStripTunnelData RpTriStripTunnelData;
+/**
+ * \ingroup rpmesh
+ * \struct RpTriStripTunnelData
+ * This type represents the data required by the
+ * \ref RpTriStripMeshTunnel function to tri-strip a mesh. This data must
+ * be the user-supplied data in the RpTriStripData structure passed into
+ * \ref RpMeshSetTriStripMethod as the user-supplied data when using
+ * \ref RpTriStripMeshTunnel.
+ *
+ * \see RpMeshGetTriStripMethod
+ * \see RpMeshSetTriStripMethod
+ * \see RpBuildMeshGenerateTriStrip
+ * \see RpTriStripMeshTunnel
+ * \see RpTriStripDefaultCost
+ */
+struct RpTriStripTunnelData
+{
+ RwReal quality; /**< the higher the value the better the
+ output but the longer it will take;
+ values greater than 1 are unlikely to
+ be useful */
+ RwUInt32 lengthLimit; /**< the maximum tunnel length to use */
+ RpTriStripCostCallBack costCB; /**< callback to determine tri-strip cost */
+ void *data; /**< data to supply to callbacks */
+};
+
+
/****************************************************************************
Global Variables
@@ -1138,8 +1147,27 @@ extern "C"
{
#endif /* __cplusplus */
+/* Tri-strip manipulating functions */
+extern RpTriStripPolygon *
+RpTriStripPolygonFollowStrip(RpTriStripPolygon *curr, RpTriStripPolygon *prev);
+
+/* Callback strip costing functions */
+extern RwUInt32
+RpTriStripDefaultCost(RpTriStripPolygon *startPolygon, RwUInt32 testFrame,
+ void *data);
+
+/* Callback mesh stripping functions */
+extern RpTriStripMesh *
+RpTriStripMeshTunnel(RpTriStripMesh *mesh, void *data);
-/* Callback mesh generating functions */
+extern RpTriStripMesh *
+RpTriStripMeshQuick(RpTriStripMesh *mesh, void *data);
+
+/* New callback mesh generating function */
+extern RpMeshHeader *
+RpBuildMeshGenerateTriStrip(RpBuildMesh *buildMesh, void *data);
+
+/* Old callback mesh generating functions. Probably obsolete */
extern RpMeshHeader *
RpBuildMeshGenerateTrivialTriStrip(RpBuildMesh *buildMesh, void *data);
@@ -1164,7 +1192,7 @@ extern RpMeshHeader *
RpBuildMeshGenerateExhaustiveIgnoreWindingTriStrip(RpBuildMesh *buildmesh,
void *data);
-/* Functions to set and get the global mesh tristrip algorithm */
+/* Functions to set and get the global mesh tri-strip algorithm */
extern RwBool
RpMeshSetTriStripMethod(RpTriStripMeshCallBack callback, void *data);
@@ -1225,6 +1253,7 @@ _rpMeshOptimise(RpBuildMesh *buildmesh, RwUInt32 flags);
typedef struct RpLightChunkInfo RpLightChunkInfo;
typedef struct RpLightChunkInfo _rpLight;
+#if (!defined(DOXYGEN))
struct RpLightChunkInfo
{
RwReal radius; /**< radius */
@@ -1234,6 +1263,7 @@ struct RpLightChunkInfo
RwReal minusCosAngle; /**< minusCosAngle */
RwUInt32 typeAndFlags; /**< typeAndFlags */
};
+#endif /* (!defined(DOXYGEN)) */
/* Type ID */
#define rpLIGHT 3
@@ -1242,7 +1272,7 @@ struct RpLightChunkInfo
#define rpLIGHTPOSITIONINGSTART 0x80
/**
- * \ingroup rpworlddatatypes
+ * \ingroup rplight
* \ref RpLightType are
* light sub types. This type represents the different
* types of light source that can be created using the API function \ref RpLightCreate.
@@ -1265,12 +1295,17 @@ enum RpLightType
typedef enum RpLightType RpLightType;
#define rpLIGHTMINCONEANGLE ((RwReal)0.0f)
-#if ((defined(XBOX_DRVMODEL_H)) || (defined(OPENGL_DRVMODEL_H)) || (defined(GCN_DRVMODEL_H)))
-/* XBox has Micro$oft-penned drivers, no wonder it crashes... */
-/* OpenGL and GCN clamp to 90 internally, so we mirror that behaviour */
-#define rpLIGHTMAXCONEANGLE ((RwReal)89.9999f)
+
+#if (defined(XBOX_DRVMODEL_H))
+#define rpLIGHTMAXCONEANGLE (rwPIOVER2)
+#elif (defined(OPENGL_DRVMODEL_H))
+#define rpLIGHTMAXCONEANGLE (rwPIOVER2)
+#elif (defined(GCN_DRVMODEL_H))
+#define rpLIGHTMAXCONEANGLE (rwPIOVER2)
+#elif (defined(D3D8_DRVMODEL_H))
+#define rpLIGHTMAXCONEANGLE (rwPIOVER2)
#else
-#define rpLIGHTMAXCONEANGLE ((RwReal)180.0f)
+#define rpLIGHTMAXCONEANGLE (rwPI)
#endif
/*************/
@@ -1280,7 +1315,7 @@ typedef enum RpLightType RpLightType;
/*************/
/**
- * \ingroup rpworlddatatypes
+ * \ingroup rplight
* \ref RpLightFlag defines what geometry is influenced by the light.
* The bit-field RpLightFlag specifies the options available for controlling the scope
* of a light source (see API function \ref RpLightSetFlags):*/
@@ -1327,10 +1362,10 @@ MACRO_STOP
/**
- * \ingroup rpworlddatatypes
- * \typedef RpLight
- * Light. This should be
- * considered an opaque type. User the RpLight API functions to access.
+ * \ingroup rplight
+ * \struct RpLight
+ * Light object. This should be
+ * considered an opaque type. Use the RpLight API functions to access.
*/
typedef struct RpLight RpLight;
@@ -1349,8 +1384,7 @@ struct RpLight
#endif /* (!defined(DOXYGEN)) */
/**
- * \ingroup rpworlddatatypes
- * \typedef RpLightCallBack
+ * \ingroup rplight
* \ref RpLightCallBack
* represents the function called from \ref RpWorldForAllLights and
* \ref RpWorld SectorForAllLights for all lights in a given world or world
@@ -1358,25 +1392,34 @@ struct RpLight
* indicate success. The callback may return NULL to terminate further
* callbacks on the world sector.
*
+ * \param light Pointer to the current light in the world
+ * sector.
+ * \param data Pointer to developer-defined data structure.
+ *
* \return Pointer to the current light.
- *
- * \param light Pointer to the current light in the world
- * sector.
- * \param data Pointer to developer-defined data structure.
*/
typedef RpLight *(*RpLightCallBack) (RpLight * light, void *data);
typedef struct RpLightTie RpLightTie;
+/**
+ * \ingroup rplight
+ * \struct RpLightTie
+ *
+ * RpLightTie is a linked list of lights inside world sectors. These are
+ * created when frame hierarchies are updated as part of an \ref RwCameraBeginUpdate.
+ * This is used for determining which lights influence a world sector and the atomics inside it.
+ * Creation and destruction of RpLightTies is internal to the world plugin.
+ */
struct RpLightTie
{
/* Information for an atomic sector */
- RwLLLink lightInWorldSector; /* Lights IN this ATOMIC SECTOR */
- RpLight *light;
+ RwLLLink lightInWorldSector; /**< Lights IN this ATOMIC SECTOR */
+ RpLight *light; /**< A pointer to a light */
/* Information for a atomic */
- RwLLLink WorldSectorInLight; /* Atomic sectors HOLDING this Light */
- RpWorldSector *sect;
+ RwLLLink WorldSectorInLight; /**< Atomic sectors HOLDING this Light */
+ RpWorldSector *sect; /**< A pointer to a world sector */
};
@@ -1453,6 +1496,7 @@ extern RwUInt32 RpLightGetFlags(const RpLight *light);
#endif /* (defined(RWDEBUG) || defined(RWSUPPRESSINLINE)) */
/* API Functions */
+extern void RpLightSetFreeListCreateParams( RwInt32 blockSize, RwInt32 numBlocksToPrealloc );
extern RpLight *RpLightCreate(RwInt32 type);
extern RwBool RpLightDestroy(RpLight *light);
extern RpLight *RpLightSetRadius(RpLight *light, RwReal radius);
@@ -1491,9 +1535,7 @@ extern RwBool RpLightValidatePlugins(const RpLight * light);
/*--- Automatically derived from: C:/daily/rwsdk/world/pipe/p2/d3d8/D3D8lights.h ---*/
-/**
- * \ingroup rplightd3d8
- * \typedef RpD3D8AttenuationParams
+/*
* typedef for struct RpD3D8AttenuationParams
*/
typedef struct RpD3D8AttenuationParams RpD3D8AttenuationParams;
@@ -1546,21 +1588,6 @@ _rwD3D8LightsClose(void);
#endif /* __cplusplus */
-/*--- Automatically derived from: C:/daily/rwsdk/world/pipe/p2/p2stdclsw.h ---*/
-typedef RpLight *RxLight;
-#ifdef __cplusplus
-extern "C"
-{
-#endif /* __cplusplus */
-
-extern RxClusterDefinition RxClLights; /* Uses the RxLight type (see above) */
-
-#ifdef __cplusplus
-}
-#endif /* __cplusplus */
-
-
-
/*--- Automatically derived from: c:/daily/rwsdk/world/bageomet.h ---*/
/*
@@ -1579,7 +1606,7 @@ extern RxClusterDefinition RxClLights; /* Uses the RxLight type (see above) */
#define rpGEOMETRY 8
/**
- * \ingroup rpworlddatatypes
+ * \ingroup rpgeometry
* RpGeometryFlag
* Geometry type flags
*
@@ -1630,7 +1657,7 @@ typedef enum RpGeometryFlag RpGeometryFlag;
#define rpGEOMETRYTEXCOORDSETS(_num) ((_num & 0xff) << 16)
/**
- * \ingroup rpworlddatatypes
+ * \ingroup rpgeometry
* RpGeometryLockMode
* Geometry lock flags
*/
@@ -1665,22 +1692,25 @@ typedef enum RpGeometryLockMode RpGeometryLockMode;
*/
typedef struct rpGeometryGlobals rpGeometryGlobals;
+
+#if (!defined(DOXYGEN))
struct rpGeometryGlobals
{
RwFreeList *geomFreeList;
};
+#endif /* (!defined(DOXYGEN)) */
/**
- * \ingroup rpworlddatatypes
- * \typedef RpGeometry
+ * \ingroup rpgeometry
+ * \struct RpGeometry
* Geometry object. This should be considered an opaque type.
* Use the RpGeometry API functions to access.
*/
typedef struct RpGeometry RpGeometry;
/**
- * \ingroup rpworlddatatypes
- * \typedef RpMorphTarget
+ * \ingroup rpmorphtarget
+ * \struct RpMorphTarget
* Morph target -- vertex positions and normals.
* This should be considered an opaque type.
* Use RpMorphTarget API functions to access.
@@ -1700,7 +1730,7 @@ struct RpMorphTarget
typedef struct RpTriangle RpTriangle;
/**
- * \ingroup rpworlddatatypes
+ * \ingroup rpgeometry
* \struct RpTriangle
* This type represents a triangle in a geometry specified
* by three indices into the geometry's vertex list (vertIndex)
@@ -1736,18 +1766,12 @@ struct RpGeometry
RwTexCoords *texCoords[rwMAXTEXTURECOORDS]; /* Texture coordinates */
- RwSurfaceProperties ignoredSurfaceProps; /* Not used in pp rendering, but present
- * so if pipe1 files are read and written these
- * values are not lost
- */
-
RpMeshHeader *mesh; /* The mesh - groups polys of the same material */
RwResEntry *repEntry; /* Information for an instance */
RpMorphTarget *morphTarget; /* The Morph Target */
};
-#endif /* (!defined(DOXYGEN)) */
typedef struct RpGeometryChunkInfo RpGeometryChunkInfo;
typedef struct RpGeometryChunkInfo _rpGeometry;
@@ -1760,27 +1784,27 @@ struct RpGeometryChunkInfo
RwInt32 numVertices;
RwInt32 numMorphTargets;
-
- RwSurfaceProperties ignoredSurfaceProps;
};
+#endif /* (!defined(DOXYGEN)) */
/* Callbacks */
/**
- * \ingroup rpworlddatatypes
- * \typedef RpGeometryCallBack
+ * \ingroup rpgeometry
* \ref RpGeometryCallBack represents the simple callback function for the \ref RpGeometry object.
* The callback may return NULL to terminate further callbacks on
* the geometry.
*
* \param geometry Pointer to the current geometry, supplied by iterator.
- * \param data Pointer to developer-defined data structure.
+ * \param data Pointer to developer-defined data structure.
+ *
+ * \return
*/
typedef RpGeometry *(*RpGeometryCallBack)(RpGeometry *geometry, void *data);
/**
- * \ingroup rpworlddatatypes
- * \typedef RpGeometrySortByMaterialCallBack
+ * \ingroup rpgeometry
+ * \ref RpGeometrySortByMaterialCallBack
* \ref RpGeometrySortByMaterialCallBack is used by
* \ref RpGeometrySortByMaterial in order to preserve the validity of plugin
* data when the vertices in an \ref RpGeometry are sorted (and some possibly
@@ -1790,11 +1814,11 @@ typedef RpGeometry *(*RpGeometryCallBack)(RpGeometry *geometry, void *data);
* vertex in the new geometry, the index of the corresponding vertex in the
* original geometry.
*
- * \param oldGeom Pointer to the source geometry.
- * \param newGeom Pointer to the new, sorted geometry.
- * \param remapTable pointer to the vertex map table
+ * \param oldGeom Pointer to the source geometry.
+ * \param newGeom Pointer to the new, sorted geometry.
+ * \param remapTable Pointer to the vertex map table
* \param numberOfEntries Number of vertices in the new
- * geometry (size of the map table)
+ * geometry (size of the map table)
*/
typedef void (*RpGeometrySortByMaterialCallBack)(const RpGeometry *oldGeom,
RpGeometry *newGeom,
@@ -2106,25 +2130,10 @@ RpGeometrySetFlags(RpGeometry *geometry,
#endif
-/* Lighting characteristics */
-
-extern const RwSurfaceProperties *
-_rpGeometryGetSurfaceProperties(const RpGeometry *geometry);
-
-extern RpGeometry *
-_rpGeometrySetSurfaceProperties(RpGeometry *geometry,
- const RwSurfaceProperties *surfaceProperties);
-
#ifdef __cplusplus
}
#endif /* __cplusplus */
-#define RpGeometryGetSurfaceProperties(_geometry) \
- _rpGeometryGetSurfaceProperties(_geometry)
-
-#define RpGeometrySetSurfaceProperties(_geometry, _surfaceProperties) \
- _rpGeometrySetSurfaceProperties(_geometry, _surfaceProperties)
-
#define rpGeometryAddRef(_geometry) \
_rpGeometryAddRef(_geometry)
@@ -2164,7 +2173,7 @@ enum RpInterpolatorFlag
typedef enum RpInterpolatorFlag rpInterpolatorFlag;
/**
- * \ingroup rpworlddatatypes
+ * \ingroup rpatomic
* The bit-field type RpAtomicFlag specifies the options available for
* controlling the behavior of atomics. See API function \ref RpAtomicSetFlags.
*
@@ -2188,7 +2197,7 @@ enum RpAtomicFlag
typedef enum RpAtomicFlag RpAtomicFlag;
/**
- * \ingroup rpworlddatatypes
+ * \ingroup rpatomic
* \ref RpAtomicSetGeomFlag defines how an atomic references a new geometry
*
* \see RpAtomicSetGeometry
@@ -2214,16 +2223,16 @@ typedef enum RpAtomicPrivateFlag rpAtomicPrivateFlag;
/**
- * \ingroup rpworlddatatypes
- * \typedef RpAtomic
+ * \ingroup rpatomic
+ * \struct RpAtomic
* Atomic Geometry object. This should be
* considered an opaque type. Use the RpAtomic API functions to access.
*/
typedef struct RpAtomic RpAtomic;
/**
- * \ingroup rpworlddatatypes
- * \typedef RpInterpolator
+ * \ingroup rpinterpolator
+ * \struct RpInterpolator
* Morph Target Interpolator.
* This should be considered an opaque type.
* Use the RpInterpolator API functions to access.
@@ -2245,16 +2254,15 @@ struct RpInterpolator
/* More callbacks */
/**
- * \ingroup rpworlddatatypes
- * \typedef RpClump
+ * \ingroup rpclump
+ * \struct RpClump
* Clump Geometry object. This should be
* considered an opaque type. Use the RpClump API functions to access.
*/
typedef struct RpClump RpClump;
/**
- * \ingroup rpworlddatatypes
- * \typedef RpClumpCallBack
+ * \ingroup rpclump
* \ref RpClumpCallBack represents the
* function called from \ref RwCameraForAllClumpsInFrustum and
* \ref RwCameraForAllClumpsNotInFrustum when a clump lies inside the current camera's
@@ -2263,8 +2271,8 @@ typedef struct RpClump RpClump;
* NULL to terminate further callbacks on the clumps.
*
* \param clump Pointer to the current clump, supplied by
- * iterator.
- * \param data Pointer to developer-defined data structure.
+ * iterator.
+ * \param data Pointer to developer-defined data structure.
*
* \return Pointer to the current clump.
*
@@ -2303,8 +2311,7 @@ struct RpClump
#endif /* (!defined(DOXYGEN)) */
/**
- * \ingroup rpworlddatatypes
- * \typedef RpAtomicCallBackRender
+ * \ingroup rpatomic
* \ref RpAtomicCallBackRender represents the function called from
* \ref RpAtomicRender when the specified atomic
* lies inside the current camera's view frustum. The default callback
@@ -2312,10 +2319,13 @@ struct RpClump
* return a pointer to the atomic to indicate success.
*
* \param atomic Pointer to the current atomic, supplied by
- * iterator.
+ * iterator.
+ *
+ * \return Returns a pointer to the atomic to indicate success.
*
* \see RpAtomicRender
*/
+
typedef RpAtomic *(*RpAtomicCallBackRender) (RpAtomic * atomic);
#if (!defined(DOXYGEN))
@@ -2356,8 +2366,7 @@ struct RpAtomic
#endif /* (!defined(DOXYGEN)) */
/**
- * \ingroup rpworlddatatypes
- * \typedef RpAtomicCallBack
+ * \ingroup rpatomic
* \ref RpAtomicCallBack represents the function called from \ref RpWorldSectorForAllAtomics and
* \ref RpClumpForAllAtomics for all atomics in a given world sector or clump.
* This function should return a pointer to the current atomic to indicate
@@ -2365,28 +2374,40 @@ struct RpAtomic
* the world sector.
*
* \param atomic Pointer to the current atomic, supplied by
- * iterator.
- * \param data Pointer to developer-defined data structure.
+ * iterator.
+ * \param data Pointer to developer-defined data structure.
+ *
+ * \return Returns a pointer to the current atomic
*/
typedef RpAtomic *(*RpAtomicCallBack) (RpAtomic * atomic, void *data);
typedef struct RpTie RpTie;
+/**
+ * \ingroup rpatomic
+ * \struct RpTie
+ *
+ * RpTie is a linked list of atomics inside world sectors. These are
+ * created when frame hierarchies are updated as part of an \ref RwCameraBeginUpdate.
+ * This is used for frustum culling atomics by world sector.
+ * Creation and destruction of RpTies is internal to the world plugin.
+ */
struct RpTie
{
/* Information for an atomic sector */
- RwLLLink lAtomicInWorldSector; /* Atomics IN this ATOMIC SECTOR */
- RpAtomic *apAtom;
+ RwLLLink lAtomicInWorldSector; /**< Atomics IN this ATOMIC SECTOR */
+ RpAtomic *apAtom; /**< An atomic */
/* Information for a atomic */
- RwLLLink lWorldSectorInAtomic; /* Atomic sectors HOLDING this atomic */
- RpWorldSector *worldSector;
+ RwLLLink lWorldSectorInAtomic; /**< Atomic sectors HOLDING this atomic */
+ RpWorldSector *worldSector; /**< A world sector */
};
typedef struct RpClumpChunkInfo RpClumpChunkInfo;
typedef struct RpClumpChunkInfo _rpClump;
typedef struct RpClumpChunkInfo33000 _rpClump33000;
+#if (!defined(DOXYGEN))
struct RpClumpChunkInfo
{
RwInt32 numAtomics;
@@ -2398,6 +2419,7 @@ struct RpClumpChunkInfo33000
{
RwInt32 numAtomics;
};
+#endif /* (!defined(DOXYGEN)) */
/****************************************************************************
<macro/inline functionality
@@ -2608,6 +2630,12 @@ extern "C"
#endif /* __cplusplus */
+extern void
+RpAtomicSetFreeListCreateParams( RwInt32 blockSize, RwInt32 numBlocksToPrealloc );
+
+extern void
+RpClumpSetFreeListCreateParams( RwInt32 blockSize, RwInt32 numBlocksToPrealloc );
+
/* Macro version of RpAtomicSetRenderCallBack needs this */
extern RpAtomic *
AtomicDefaultRenderCallBack(RpAtomic * atomic);
@@ -2918,7 +2946,7 @@ enum RpWorldPrivateFlag
typedef enum RpWorldPrivateFlag RpWorldPrivateFlag;
/**
- * \ingroup rpworlddatatypes
+ * \ingroup rpworldsub
* The bit-field type \ref RpWorldFlag specifies the options available
* for creating the static geometry component of a world (see API function \ref RpWorldSetFlags):
*/
@@ -3027,7 +3055,7 @@ typedef enum RpWorldFlag RpWorldFlag;
/**
- * \ingroup rpworlddatatypes
+ * \ingroup rpworldsub
* \ref RpWorldRenderOrder
* represents the options available for
* the rendering order of world sectors in the camera's view frustum (see
@@ -3043,25 +3071,25 @@ enum RpWorldRenderOrder
typedef enum RpWorldRenderOrder RpWorldRenderOrder;
/**
- * \ingroup rpworlddatatypes
- * \typedef RpWorldSectorCallBackRender
+ * \ingroup rpworldsector
* \ref RpWorldSectorCallBackRender represents the function called from
* \ref RpWorldSectorRender when the specified world sector lies inside the
* current camera's view frustum. The default callback initiates execution of
* the world sector rendering pipeline. This function should return a pointer
* to the world sector to indicate success
*
+ * \param worldSector Pointer to the world sector to be
+ * rendered
+ *
* \return Pointer to the world sector.
*
- * \param worldSector Pointer to the world sector to be
- * rendered
*/
typedef RpWorldSector *(*RpWorldSectorCallBackRender) (RpWorldSector *
worldSector);
/**
- * \ingroup rpworlddatatypes
- * \typedef RpWorld
+ * \ingroup rpworldsub
+ * \struct RpWorld
* World object. This should be considered an opaque type.
* Use the RpWorld API functions to access.
*/
@@ -3104,9 +3132,6 @@ struct RpWorld
/* Bounding box around the whole world */
RwBBox boundingBox;
- /* Surface properties */
- RwSurfaceProperties surfaceProps;
-
/* The callbacks functions */
RpWorldSectorCallBackRender renderCallBack;
@@ -3191,13 +3216,6 @@ extern RwBool RpWorldDestroy(RpWorld * world);
extern RpWorld *RpWorldCreate(RwBBox * boundingBox);
extern RwBool RpWorldInstance(RpWorld *world);
-/* Getting/setting */
-extern RpWorld *_rpWorldSetSurfaceProperties(RpWorld * world,
- const RwSurfaceProperties
- * surface);
-extern const RwSurfaceProperties *
- _rpWorldGetSurfaceProperties(const RpWorld *world);
-
/* Sector callbacks */
extern RpWorld *RpWorldSetSectorRenderCallBack(RpWorld * world,
RpWorldSectorCallBackRender
@@ -3260,12 +3278,6 @@ extern RwUInt32 RpWorldGetFlags(const RpWorld *world);
}
#endif /* __cplusplus */
-#define RpWorldSetSurfaceProperties(_world, _surface) \
- _rpWorldSetSurfaceProperties(_world, _surface)
-
-#define RpWorldGetSurfaceProperties(_world) \
- _rpWorldGetSurfaceProperties(_world)
-
#define rpWorldFindBBox(_world, _boundingBox) \
_rpWorldFindBBox(_world, _boundingBox)
@@ -3292,7 +3304,7 @@ extern RwUInt32 RpWorldGetFlags(const RpWorld *world);
typedef struct RxD3D8ResEntryHeader RxD3D8ResEntryHeader;
/**
- * \ingroup rpworldd3d8
+ * \ingroup worldextensionsd3d8
* \struct RxD3D8ResEntryHeader
* This structure contains D3D8 resource specific components.
*/
@@ -3305,7 +3317,7 @@ struct RxD3D8ResEntryHeader
/* This is what I keep in memory as part of the instance data setup */
typedef struct RxD3D8InstanceData RxD3D8InstanceData;
/**
- * \ingroup rpworldd3d8
+ * \ingroup worldextensionsd3d8
* \struct RxD3D8InstanceData
* This structure contains D3D8 resource specific components.
*/
@@ -3337,7 +3349,7 @@ struct RxD3D8InstanceData
};
/**
- * \ingroup rpworldd3d8
+ * \ingroup worldextensionsd3d8
* \ref RxD3D8AllInOneInstanceCallBack callback function.
*
* \param object Pointer to the object.
@@ -3354,7 +3366,7 @@ typedef RwBool (*RxD3D8AllInOneInstanceCallBack)(void *object,
RwBool reinstance);
/**
- * \ingroup rpworldd3d8
+ * \ingroup worldextensionsd3d8
* \ref RxD3D8AllInOneReinstanceCallBack callback function.
*
* \param object Pointer to the object.
@@ -3373,7 +3385,7 @@ typedef RwBool (*RxD3D8AllInOneReinstanceCallBack)(void *object,
RxD3D8AllInOneInstanceCallBack instanceCallback);
/**
- * \ingroup rpworldd3d8
+ * \ingroup worldextensionsd3d8
* \ref RxD3D8AllInOneLightingCallBack callback function.
*
* \param object Void pointer to the object.
@@ -3386,7 +3398,7 @@ typedef RwBool (*RxD3D8AllInOneReinstanceCallBack)(void *object,
typedef void (*RxD3D8AllInOneLightingCallBack)(void *object);
/**
- * \ingroup rpworldd3d8
+ * \ingroup worldextensionsd3d8
* \ref RxD3D8AllInOneRenderCallBack callback function.
*
* \param repEntry Pointer to a resource entry.
@@ -3443,9 +3455,6 @@ RxD3D8AllInOneGetRenderCallBack(RxPipelineNode *node);
/*--- Automatically derived from: C:/daily/rwsdk/world/pipe/p2/bapipew.h ---*/
-#define RpWorldGetGenericSectorPipelineMacro() \
- (RXPIPELINEGLOBAL(genericWorldSectorPipeline))
-
#define RpWorldGetDefaultSectorPipelineMacro() \
(RXPIPELINEGLOBAL(currentWorldSectorPipeline))
@@ -3461,9 +3470,6 @@ RxD3D8AllInOneGetRenderCallBack(RxPipelineNode *node);
#define RpWorldSectorGetPipelineMacro(_sector, _pipeline) \
( (*(_pipeline) = (_sector)->pipeline), _sector )
-#define RpAtomicGetGenericPipelineMacro() \
- (RXPIPELINEGLOBAL(genericAtomicPipeline))
-
#define RpAtomicGetDefaultPipelineMacro() \
(RXPIPELINEGLOBAL(currentAtomicPipeline))
@@ -3473,9 +3479,6 @@ RxD3D8AllInOneGetRenderCallBack(RxPipelineNode *node);
#define RpAtomicGetPipelineMacro(_atomic, _pipeline) \
( (*(_pipeline) = (_atomic)->pipeline), _atomic )
-#define RpMaterialGetGenericPipelineMacro() \
- (RXPIPELINEGLOBAL(genericMaterialPipeline))
-
#define RpMaterialGetDefaultPipelineMacro() \
(RXPIPELINEGLOBAL(currentMaterialPipeline))
@@ -3488,19 +3491,16 @@ RxD3D8AllInOneGetRenderCallBack(RxPipelineNode *node);
#if !(defined(RWDEBUG) || defined(RWSUPPRESSINLINE))
-#define RpWorldGetGenericSectorPipeline RpWorldGetGenericSectorPipelineMacro
#define RpWorldGetDefaultSectorPipeline RpWorldGetDefaultSectorPipelineMacro
#define RpWorldSetSectorPipeline RpWorldSetSectorPipelineMacro
#define RpWorldGetSectorPipeline RpWorldGetSectorPipelineMacro
#define RpWorldSectorSetPipeline RpWorldSectorSetPipelineMacro
#define RpWorldSectorGetPipeline RpWorldSectorGetPipelineMacro
-#define RpAtomicGetGenericPipeline RpAtomicGetGenericPipelineMacro
#define RpAtomicGetDefaultPipeline RpAtomicGetDefaultPipelineMacro
#define RpAtomicSetPipeline RpAtomicSetPipelineMacro
#define RpAtomicGetPipeline RpAtomicGetPipelineMacro
-#define RpMaterialGetGenericPipeline RpMaterialGetGenericPipelineMacro
#define RpMaterialGetDefaultPipeline RpMaterialGetDefaultPipelineMacro
#define RpMaterialSetPipeline RpMaterialSetPipelineMacro
#define RpMaterialGetPipeline RpMaterialGetPipelineMacro
@@ -3556,7 +3556,6 @@ extern RpGeometry *RpGeometrySortByMaterial(const RpGeometry * geometry,
#endif /* __cplusplus */
/* LEGACY-SUPPORT macros */
-#define RpWorldGetGenericSectorInstancePipeline RpWorldGetGenericSectorPipeline
#define RpWorldSetDefaultSectorInstancePipeline RpWorldSetDefaultSectorPipeline
#define RpWorldGetDefaultSectorInstancePipeline RpWorldGetDefaultSectorPipeline
#define RpWorldSetSectorInstancePipeline RpWorldSetSectorPipeline
@@ -3564,13 +3563,11 @@ extern RpGeometry *RpGeometrySortByMaterial(const RpGeometry * geometry,
#define RpWorldSectorSetInstancePipeline RpWorldSectorSetPipeline
#define RpWorldSectorGetInstancePipeline RpWorldSectorGetPipeline
-#define RpAtomicGetGenericInstancePipeline RpAtomicGetGenericPipeline
#define RpAtomicGetDefaultInstancePipeline RpAtomicGetDefaultPipeline
#define RpAtomicSetDefaultInstancePipeline RpAtomicSetDefaultPipeline
#define RpAtomicSetInstancePipeline RpAtomicSetPipeline
#define RpAtomicGetInstancePipeline RpAtomicGetPipeline
-#define RpMaterialGetGenericRenderPipeline RpMaterialGetGenericPipeline
#define RpMaterialSetDefaultRenderPipeline RpMaterialSetDefaultPipeline
#define RpMaterialGetDefaultRenderPipeline RpMaterialGetDefaultPipeline
#define RpMaterialSetRenderPipeline RpMaterialSetPipeline
@@ -3587,6 +3584,9 @@ extern "C"
{
#endif /* __cplusplus */
+extern void RpTieSetFreeListCreateParams( RwInt32 blockSize, RwInt32 numBlocksToPrealloc );
+extern void RpLightTieSetFreeListCreateParams( RwInt32 blockSize, RwInt32 numBlocksToPrealloc );
+
/* Adding and removing cameras to/from the world */
extern RpWorld *RpWorldRemoveCamera(RpWorld *world, RwCamera *camera);
extern RpWorld *RpWorldAddCamera(RpWorld *world, RwCamera *camera);
@@ -3648,6 +3648,7 @@ extern RpWorldSector *RpWorldSectorForAllLights(RpWorldSector *sector,
typedef struct RpWorldChunkInfoSector RpWorldSectorChunkInfo;
typedef struct RpWorldChunkInfoSector _rpWorldSector;
+#if (!defined(DOXYGEN))
struct RpWorldChunkInfoSector
{
RwInt32 matListWindowBase;
@@ -3655,10 +3656,11 @@ struct RpWorldChunkInfoSector
RwInt32 numVertices;
RwV3d inf;
RwV3d sup;
- RwBool collSectorPresent;
+ RwBool collSectorPresent; /* unused but retains same struct size */
RwBool unused;
};
+
typedef struct RpPlaneSectorChunkInfo RpPlaneSectorChunkInfo;
typedef struct RpPlaneSectorChunkInfo _rpPlaneSector;
@@ -3681,6 +3683,26 @@ struct RpWorldChunkInfo
RwV3d invWorldOrigin;
+ RwInt32 numPolygons;
+ RwInt32 numVertices;
+ RwInt32 numPlaneSectors;
+ RwInt32 numWorldSectors;
+ RwInt32 colSectorSize;
+
+ RwInt32 format; /* Flags about the world */
+
+ /* Added in 34003 */
+ RwBBox boundingBox;
+};
+
+typedef struct rpWorldChunkInfo34000 rpWorldChunkInfo34000;
+
+struct rpWorldChunkInfo34000
+{
+ RwBool rootIsWorldSector;
+
+ RwV3d invWorldOrigin;
+
RwSurfaceProperties surfaceProps;
RwInt32 numPolygons;
@@ -3691,6 +3713,7 @@ struct RpWorldChunkInfo
RwInt32 format; /* Flags about the world */
};
+#endif /* (!defined(DOXYGEN)) */
/****************************************************************************
Function prototypes