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-rw-r--r--sdk/rwsdk/include/d3d8/rpcriter.h488
1 files changed, 11 insertions, 477 deletions
diff --git a/sdk/rwsdk/include/d3d8/rpcriter.h b/sdk/rwsdk/include/d3d8/rpcriter.h
index c1af25b8..de55389f 100644
--- a/sdk/rwsdk/include/d3d8/rpcriter.h
+++ b/sdk/rwsdk/include/d3d8/rpcriter.h
@@ -1,261 +1,6 @@
-/* Doxygen Core Library groups */
-
-/**
- * \defgroup rwcore Core Library
- *
- * Core Library
- */
-
-/**
- * \defgroup datatypes Data Types
- * \ingroup rwcore
- *
- * Basic Data Types
- */
-
-#ifndef RWPLCORE
-/**
- * \defgroup rwbbox RwBBox
- * \ingroup rwcore
- *
- * Bounding Box
- */
-#endif /* RWPLCORE */
-
-#ifndef RWPLCORE
-/**
- * \defgroup rwcamera RwCamera
- * \ingroup rwcore
- *
- * Cameras define how and what things can be seen. They also define the
- * depth and width of the view by the use of clip-planes and the view
- * window.
- */
-#endif /* RWPLCORE */
-
-#ifndef RWPLCORE
-/**
- * \defgroup rwcameravertex RwCameraVertex
- * \ingroup rwcore
- *
- * Camera space vertex data access
- */
-#endif /* RWPLCORE */
-
-/**
- * \defgroup rwdebug RwDebug
- * \ingroup rwcore
- *
- * Debug handling
- */
-
-/**
- * \defgroup rwengine RwEngine
- * \ingroup rwcore
- *
- * Device handling.
- */
-
-/**
- * \defgroup rwerror RwError
- * \ingroup rwcore
- *
- * Error code handling
- */
-
-#ifndef RWPLCORE
-/**
- * \defgroup rwframe RwFrame
- * \ingroup rwcore
- *
- * Frames define relationships between objects and the world
- */
-#endif /* RWPLCORE */
-
-/**
- * \defgroup rwfreelist RwFreeList
- * \ingroup rwcore
- *
- * Free lists
- */
-
-#ifndef RWPLCORE
-/**
- * \defgroup rwimage RwImage
- * \ingroup rwcore
- *
- * Image handling.
- */
-#endif /* RWPLCORE */
-
-/**
- * \defgroup rwim2d RwIm2D
- * \ingroup rwcore
- *
- * 2D immediate mode support
- */
-
-#ifndef RWPLCORE
-/**
- * \defgroup rwim2dcameravertex RwIm2DCameraVertex
- * \ingroup rwcore
- *
- * 2D Camera space vertex data access
- */
-#endif /* RWPLCORE */
-
-#ifndef RWPLCORE
-/**
- * \defgroup rwim2dvertex RwIm2DVertex
- * \ingroup rwcore
- *
- * Im2D Vertex data access
- */
-#endif /* RWPLCORE */
-
-#ifndef RWPLCORE
-/**
- * \defgroup rwim3d RwIm3D
- * \ingroup rwcore
- *
- * 3D immediate mode support
- */
-#endif /* RWPLCORE */
-
-#ifndef RWPLCORE
-/**
- * \defgroup rwim3dvertex RwIm3DVertex
- * \ingroup rwcore
- *
- * Im3D Vertex data access
- */
-#endif /* RWPLCORE */
-
-/**
- * \defgroup rwmatrix RwMatrix
- * \ingroup rwcore
- *
- * Handling binary matrix representations.
- */
-
-/**
- * \defgroup rwmem RwMem
- * \ingroup rwcore
- *
- * Memory
- */
-
-#ifndef RWPLCORE
-/**
- * \defgroup rwobject RwObject
- * \ingroup rwcore
- *
- * object
- */
-#endif /* RWPLCORE */
-
-/**
- * \defgroup rwos RwOs
- * \ingroup rwcore
- *
- * Operating System
- */
-
-#ifndef RWPLCORE
-/**
- * \defgroup rwraster RwRaster
- * \ingroup rwcore
- *
- * Image/raster coupling handling.
- */
-#endif /* RWPLCORE */
-
-/**
- * \defgroup rwrenderstate RwRenderState
- * \ingroup rwcore
- *
- * Render states
- */
-
-/**
- * \defgroup rwresources RwResources
- * \ingroup rwcore
- *
- * Resource handling.
- * Resources are used to instance objects into.
- */
-
-
-/**
- * \defgroup rwrgba RwRGBA
- * \ingroup rwcore
- *
- * Color space functionality.
- */
-
-
-/**
- * \defgroup rwstream RwStream
- * \ingroup rwcore
- *
- * Stream
- */
-
-#ifndef RWPLCORE
-/**
- * \defgroup rwtexdict RwTexDictionary
- * \ingroup rwcore
- *
- * Texture Dictionary
- */
-#endif /* RWPLCORE */
-
-#ifndef RWPLCORE
-/**
- * \defgroup rwtexture RwTexture
- * \ingroup rwcore
- *
- * Texture handling.
- * Textures are special cases of rasters that can be applied to polygons.
- */
-#endif /* RWPLCORE */
-
-#ifndef RWPLCORE
-/**
- * \defgroup rwv2d RwV2d
- * \ingroup rwcore
- *
- * 2D Vector mathematics.
- */
-#endif /* RWPLCORE */
-
-#ifndef RWPLCORE
-/**
- * \defgroup rwv3d RwV3d
- * \ingroup rwcore
- *
- * 3D Vector mathematics.
- */
-#endif /* RWPLCORE */
-
-#ifndef RWPLCORE
-/**
- * \defgroup rwcorepowerpipe PowerPipe
- * \ingroup rwcore
- *
- * PowerPipe
- */
-#endif /* RWPLCORE */
-
-#ifndef RWPLCORE
-/**
- * \defgroup rwcoregeneric Generic
- * \ingroup rwcorepowerpipe
- *
- * Generic Pipeline
- *
- */
-#endif /* RWPLCORE */
+#ifdef DOXYGEN
+#include "doxygen.h"
+#endif /* DOXYGEN */
/* These are plugins */
#define rwID_METRICSPLUGIN MAKECHUNKID(rwVENDORID_CRITERIONTK, 0x01)
@@ -306,137 +51,10 @@
#define rwID_MULTITEXPLUGIN MAKECHUNKID(rwVENDORID_CRITERIONTK, 0x2c)
#define rwID_CHAINPLUGIN MAKECHUNKID(rwVENDORID_CRITERIONTK, 0x2d)
#define rwID_TOONPLUGIN MAKECHUNKID(rwVENDORID_CRITERIONTK, 0x2e)
-#define rwID_PTANKPLUGIN MAKECHUNKID(rwVENDORID_CRITERIONTK, 0x2f)
-
-#define rwID_PRTSTDPLUGIN MAKECHUNKID(rwVENDORID_CRITERIONTK, 0x30)
-
-
-/********************************************************/
-
-/* Doxygen plugin groups. */
-
-#ifndef RWPLCORE
-
-/**
- * \defgroup rpplugin Plugins
- *
- * API Plugins
- *
- */
-
-/**
- * \defgroup rpworld RpWorld
- * \ingroup rpplugin
- *
- * World handling Plugin
- *
- * Gives objects context,
- * and provides a mechanism for efficient static object rendering.
- */
-
-/********************************************************/
-
-/**
- * \defgroup rpworlddatatypes Data Types
- * \ingroup rpworld
- *
- * RpWorld Data types
- */
-
-/**
- * \defgroup rpatomic RpAtomic
- * \ingroup rpworld
- *
- * Atomics
- */
-
-/**
- * \defgroup rpclump RpClump
- * \ingroup rpworld
- *
- * Clumps
- */
-
-/**
- * \defgroup rpgeometry RpGeometry
- * \ingroup rpworld
- *
- * Handling atomic's geometry
- */
-
-
-/**
- * \defgroup rpinterpolator RpInterpolator
- * \ingroup rpworld
- *
- * Interpolators
- */
-
-/**
- * \defgroup rplight RpLight
- * \ingroup rpworld
- *
- * Lighting 3D objects.
- * Lights are used to illuminate atomics and worlds
- */
-
-/**
- * \defgroup rpmaterial RpMaterial
- * \ingroup rpworld
- *
- * Handling surface materials
- * Materials describe how things are to appear when rendered
- */
-
-/**
- * \defgroup rpmesh RpMesh
- * \ingroup rpworld
- *
- * Provide construction and enumeration facilities for meshes.
- */
-
-/**
- * \defgroup rpmorphtarget RpMorphTarget
- * \ingroup rpworld
- *
- * Morph Targets
- */
-
-/**
- * \defgroup rpworldsub RpWorld
- * \ingroup rpworld
- *
- * RpWorld sub group
- */
-
-/**
- * \defgroup rpworldsector RpWorldSector
- * \ingroup rpworld
- *
- * Handling atomic sectors
- */
-
-/**
- * \defgroup rpworldrwcamera RwCamera
- * \ingroup rpworld
- *
- * Cameras
- */
-
-/**
- * \defgroup rpworldpowerpipe PowerPipe
- * \ingroup rpworld
- *
- * PowerPipe
- */
-
-/**
- * \defgroup rpworldp2generic Generic
- * \ingroup rpworldpowerpipe
- *
- * Generic
- */
-#endif /* RWPLCORE */
+#define rwID_PTANKPLUGIN MAKECHUNKID(rwVENDORID_CRITERIONTK, 0x2f)
+#define rwID_PRTSTDPLUGIN MAKECHUNKID(rwVENDORID_CRITERIONTK, 0x30)
+#define rwID_PDSPLUGIN MAKECHUNKID(rwVENDORID_CRITERIONTK, 0x31)
+#define rwID_PRTADVPLUGIN MAKECHUNKID(rwVENDORID_CRITERIONTK, 0x32)
/* These are toolkits */
#define rwID_CHARSEPLUGIN MAKECHUNKID(rwVENDORID_CRITERIONTK, 0x80)
@@ -480,93 +98,9 @@
#define rwID_BARYCENTRIC MAKECHUNKID(rwVENDORID_CRITERIONTK, 0xb2)
#define rwID_PITEXDICTIONARYTK MAKECHUNKID(rwVENDORID_CRITERIONTK, 0xb3)
#define rwID_TOCTOOLKIT MAKECHUNKID(rwVENDORID_CRITERIONTK, 0xb4)
-
-/**********************************************************************/
-
-/* Doxygen Toolkit groups */
-
-/**
- * \defgroup rttool Toolkits
- *
- * API Toolkits
- */
-
-/**
- * \defgroup fxpack FXPack
- *
- * FXPack component group
- */
-
-/**********************************************************************/
-
-/**
- * \defgroup platformspecific Platform Specific
- *
- * Links to all platform specific information in the API Reference can
- * be found in this folder.
- */
-
-/**********************************************************************/
-
-/* Index Page definition for API Reference. Don't mess with it unless you know what you're doing. */
+#define rwID_TPLTOOLKIT MAKECHUNKID(rwVENDORID_CRITERIONTK, 0xb5)
+#define rwID_ALTPIPETOOLKIT MAKECHUNKID(rwVENDORID_CRITERIONTK, 0xb6)
+#define rwID_ANIMTOOLKIT MAKECHUNKID(rwVENDORID_CRITERIONTK, 0xb7)
+#define rwID_SKINSPLITTOOKIT MAKECHUNKID(rwVENDORID_CRITERIONTK, 0xb8)
-/**
- * \mainpage RenderWare Graphics API Reference
- *
- * \image html rwglogo.jpg
- *
- * This document provides an API Reference for release 3.3 of the RenderWare
- * Graphics SDK.
- *
- * You do not have to wait for a major release to obtain a current API
- * Reference. An up-to-date API Reference is compiled every week and goes out
- * with the weekly build. The footer declares when it was generated.
- *
- * \section otherdocs Documentation Available
- * RenderWare Graphics is supplied with:
- *
- * - A top-level README.PDF -- If you read nothing else, at least read this!
- * - this API Reference
- * - the User Guide
- * - Artist's documentation (if installed)
- * - Examples documentation
- * - Maestro documentation
- * - Tools documentation
- * - White Papers
- * - readme.txt files for each of the supplied Examples
- *
- * \section contactus Contact Us
- *
- * \subsection csl Criterion Software Ltd.
- * For general information about RenderWare e-mail info@csl.com.
- *
- * \subsection devrels Developer Relations
- *
- * For information regarding Support please email devrels@csl.com
- *
- * \subsection sales Sales
- *
- * For sales information contact: rw-sales@csl.com
- *
- * \section copyright Copyright Notice
- *
- * The information in this document is subject to change without notice and does not represent
- * a commitment on the part of Criterion Software Ltd. The software described in this document is
- * furnished under a license agreement or a non-disclosure agreement. The software may be used or
- * copied only in accordance with the terms of the agreement. It is against the law to copy the
- * software on any medium except as specifically allowed in the license or non-disclosure agreement.
- *
- * No part of this documentation may be reproduced or transmitted in any form or by any means for any
- * purpose without the express written permis­sion of Criterion Software Ltd.
- *
- * Copyright © 1993 - 2002 Criterion Software Ltd. All rights reserved.
- *
- * Canon and RenderWare are registered trademarks of Canon Inc. Nintendo is a registered trademark
- * and NINTENDO GAMECUBE a trademark of Nintendo Co., Ltd. Microsoft is a registered trademark and
- * Xbox is a trademark of Microsoft Corporation. PlayStation is a registered trademark of Sony Computer
- * Entertainment Inc.
- *
- * All other trademarks mentioned herein are the property of their respective companies.
- *
- */