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-rw-r--r--dxsdk/Include/dinput.h4417
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diff --git a/dxsdk/Include/dinput.h b/dxsdk/Include/dinput.h
deleted file mode 100644
index 5aac2563..00000000
--- a/dxsdk/Include/dinput.h
+++ /dev/null
@@ -1,4417 +0,0 @@
-/****************************************************************************
- *
- * Copyright (C) 1996-2000 Microsoft Corporation. All Rights Reserved.
- *
- * File: dinput.h
- * Content: DirectInput include file
- *
- ****************************************************************************/
-
-#ifndef __DINPUT_INCLUDED__
-#define __DINPUT_INCLUDED__
-
-#ifndef DIJ_RINGZERO
-
-#ifdef _WIN32
-#define COM_NO_WINDOWS_H
-#include <objbase.h>
-#endif
-
-#endif /* DIJ_RINGZERO */
-
-#ifdef __cplusplus
-extern "C" {
-#endif
-
-
-
-
-
-/*
- * To build applications for older versions of DirectInput
- *
- * #define DIRECTINPUT_VERSION [ 0x0300 | 0x0500 | 0x0700 ]
- *
- * before #include <dinput.h>. By default, #include <dinput.h>
- * will produce a DirectX 8-compatible header file.
- *
- */
-
-#define DIRECTINPUT_HEADER_VERSION 0x0800
-#ifndef DIRECTINPUT_VERSION
-#define DIRECTINPUT_VERSION DIRECTINPUT_HEADER_VERSION
-#pragma message(__FILE__ ": DIRECTINPUT_VERSION undefined. Defaulting to version 0x0800")
-#endif
-
-#ifndef DIJ_RINGZERO
-
-/****************************************************************************
- *
- * Class IDs
- *
- ****************************************************************************/
-
-DEFINE_GUID(CLSID_DirectInput, 0x25E609E0,0xB259,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00);
-DEFINE_GUID(CLSID_DirectInputDevice, 0x25E609E1,0xB259,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00);
-
-DEFINE_GUID(CLSID_DirectInput8, 0x25E609E4,0xB259,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00);
-DEFINE_GUID(CLSID_DirectInputDevice8,0x25E609E5,0xB259,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00);
-
-/****************************************************************************
- *
- * Interfaces
- *
- ****************************************************************************/
-
-DEFINE_GUID(IID_IDirectInputA, 0x89521360,0xAA8A,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00);
-DEFINE_GUID(IID_IDirectInputW, 0x89521361,0xAA8A,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00);
-DEFINE_GUID(IID_IDirectInput2A, 0x5944E662,0xAA8A,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00);
-DEFINE_GUID(IID_IDirectInput2W, 0x5944E663,0xAA8A,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00);
-DEFINE_GUID(IID_IDirectInput7A, 0x9A4CB684,0x236D,0x11D3,0x8E,0x9D,0x00,0xC0,0x4F,0x68,0x44,0xAE);
-DEFINE_GUID(IID_IDirectInput7W, 0x9A4CB685,0x236D,0x11D3,0x8E,0x9D,0x00,0xC0,0x4F,0x68,0x44,0xAE);
-DEFINE_GUID(IID_IDirectInput8A, 0xBF798030,0x483A,0x4DA2,0xAA,0x99,0x5D,0x64,0xED,0x36,0x97,0x00);
-DEFINE_GUID(IID_IDirectInput8W, 0xBF798031,0x483A,0x4DA2,0xAA,0x99,0x5D,0x64,0xED,0x36,0x97,0x00);
-DEFINE_GUID(IID_IDirectInputDeviceA, 0x5944E680,0xC92E,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00);
-DEFINE_GUID(IID_IDirectInputDeviceW, 0x5944E681,0xC92E,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00);
-DEFINE_GUID(IID_IDirectInputDevice2A,0x5944E682,0xC92E,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00);
-DEFINE_GUID(IID_IDirectInputDevice2W,0x5944E683,0xC92E,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00);
-DEFINE_GUID(IID_IDirectInputDevice7A,0x57D7C6BC,0x2356,0x11D3,0x8E,0x9D,0x00,0xC0,0x4F,0x68,0x44,0xAE);
-DEFINE_GUID(IID_IDirectInputDevice7W,0x57D7C6BD,0x2356,0x11D3,0x8E,0x9D,0x00,0xC0,0x4F,0x68,0x44,0xAE);
-DEFINE_GUID(IID_IDirectInputDevice8A,0x54D41080,0xDC15,0x4833,0xA4,0x1B,0x74,0x8F,0x73,0xA3,0x81,0x79);
-DEFINE_GUID(IID_IDirectInputDevice8W,0x54D41081,0xDC15,0x4833,0xA4,0x1B,0x74,0x8F,0x73,0xA3,0x81,0x79);
-DEFINE_GUID(IID_IDirectInputEffect, 0xE7E1F7C0,0x88D2,0x11D0,0x9A,0xD0,0x00,0xA0,0xC9,0xA0,0x6E,0x35);
-
-/****************************************************************************
- *
- * Predefined object types
- *
- ****************************************************************************/
-
-DEFINE_GUID(GUID_XAxis, 0xA36D02E0,0xC9F3,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00);
-DEFINE_GUID(GUID_YAxis, 0xA36D02E1,0xC9F3,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00);
-DEFINE_GUID(GUID_ZAxis, 0xA36D02E2,0xC9F3,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00);
-DEFINE_GUID(GUID_RxAxis, 0xA36D02F4,0xC9F3,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00);
-DEFINE_GUID(GUID_RyAxis, 0xA36D02F5,0xC9F3,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00);
-DEFINE_GUID(GUID_RzAxis, 0xA36D02E3,0xC9F3,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00);
-DEFINE_GUID(GUID_Slider, 0xA36D02E4,0xC9F3,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00);
-
-DEFINE_GUID(GUID_Button, 0xA36D02F0,0xC9F3,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00);
-DEFINE_GUID(GUID_Key, 0x55728220,0xD33C,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00);
-
-DEFINE_GUID(GUID_POV, 0xA36D02F2,0xC9F3,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00);
-
-DEFINE_GUID(GUID_Unknown, 0xA36D02F3,0xC9F3,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00);
-
-/****************************************************************************
- *
- * Predefined product GUIDs
- *
- ****************************************************************************/
-
-DEFINE_GUID(GUID_SysMouse, 0x6F1D2B60,0xD5A0,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00);
-DEFINE_GUID(GUID_SysKeyboard,0x6F1D2B61,0xD5A0,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00);
-DEFINE_GUID(GUID_Joystick ,0x6F1D2B70,0xD5A0,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00);
-DEFINE_GUID(GUID_SysMouseEm, 0x6F1D2B80,0xD5A0,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00);
-DEFINE_GUID(GUID_SysMouseEm2,0x6F1D2B81,0xD5A0,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00);
-DEFINE_GUID(GUID_SysKeyboardEm, 0x6F1D2B82,0xD5A0,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00);
-DEFINE_GUID(GUID_SysKeyboardEm2,0x6F1D2B83,0xD5A0,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00);
-
-/****************************************************************************
- *
- * Predefined force feedback effects
- *
- ****************************************************************************/
-
-DEFINE_GUID(GUID_ConstantForce, 0x13541C20,0x8E33,0x11D0,0x9A,0xD0,0x00,0xA0,0xC9,0xA0,0x6E,0x35);
-DEFINE_GUID(GUID_RampForce, 0x13541C21,0x8E33,0x11D0,0x9A,0xD0,0x00,0xA0,0xC9,0xA0,0x6E,0x35);
-DEFINE_GUID(GUID_Square, 0x13541C22,0x8E33,0x11D0,0x9A,0xD0,0x00,0xA0,0xC9,0xA0,0x6E,0x35);
-DEFINE_GUID(GUID_Sine, 0x13541C23,0x8E33,0x11D0,0x9A,0xD0,0x00,0xA0,0xC9,0xA0,0x6E,0x35);
-DEFINE_GUID(GUID_Triangle, 0x13541C24,0x8E33,0x11D0,0x9A,0xD0,0x00,0xA0,0xC9,0xA0,0x6E,0x35);
-DEFINE_GUID(GUID_SawtoothUp, 0x13541C25,0x8E33,0x11D0,0x9A,0xD0,0x00,0xA0,0xC9,0xA0,0x6E,0x35);
-DEFINE_GUID(GUID_SawtoothDown, 0x13541C26,0x8E33,0x11D0,0x9A,0xD0,0x00,0xA0,0xC9,0xA0,0x6E,0x35);
-DEFINE_GUID(GUID_Spring, 0x13541C27,0x8E33,0x11D0,0x9A,0xD0,0x00,0xA0,0xC9,0xA0,0x6E,0x35);
-DEFINE_GUID(GUID_Damper, 0x13541C28,0x8E33,0x11D0,0x9A,0xD0,0x00,0xA0,0xC9,0xA0,0x6E,0x35);
-DEFINE_GUID(GUID_Inertia, 0x13541C29,0x8E33,0x11D0,0x9A,0xD0,0x00,0xA0,0xC9,0xA0,0x6E,0x35);
-DEFINE_GUID(GUID_Friction, 0x13541C2A,0x8E33,0x11D0,0x9A,0xD0,0x00,0xA0,0xC9,0xA0,0x6E,0x35);
-DEFINE_GUID(GUID_CustomForce, 0x13541C2B,0x8E33,0x11D0,0x9A,0xD0,0x00,0xA0,0xC9,0xA0,0x6E,0x35);
-
-#endif /* DIJ_RINGZERO */
-
-/****************************************************************************
- *
- * Interfaces and Structures...
- *
- ****************************************************************************/
-
-#if(DIRECTINPUT_VERSION >= 0x0500)
-
-/****************************************************************************
- *
- * IDirectInputEffect
- *
- ****************************************************************************/
-
-#define DIEFT_ALL 0x00000000
-
-#define DIEFT_CONSTANTFORCE 0x00000001
-#define DIEFT_RAMPFORCE 0x00000002
-#define DIEFT_PERIODIC 0x00000003
-#define DIEFT_CONDITION 0x00000004
-#define DIEFT_CUSTOMFORCE 0x00000005
-#define DIEFT_HARDWARE 0x000000FF
-#define DIEFT_FFATTACK 0x00000200
-#define DIEFT_FFFADE 0x00000400
-#define DIEFT_SATURATION 0x00000800
-#define DIEFT_POSNEGCOEFFICIENTS 0x00001000
-#define DIEFT_POSNEGSATURATION 0x00002000
-#define DIEFT_DEADBAND 0x00004000
-#define DIEFT_STARTDELAY 0x00008000
-#define DIEFT_GETTYPE(n) LOBYTE(n)
-
-#define DI_DEGREES 100
-#define DI_FFNOMINALMAX 10000
-#define DI_SECONDS 1000000
-
-typedef struct DICONSTANTFORCE {
- LONG lMagnitude;
-} DICONSTANTFORCE, *LPDICONSTANTFORCE;
-typedef const DICONSTANTFORCE *LPCDICONSTANTFORCE;
-
-typedef struct DIRAMPFORCE {
- LONG lStart;
- LONG lEnd;
-} DIRAMPFORCE, *LPDIRAMPFORCE;
-typedef const DIRAMPFORCE *LPCDIRAMPFORCE;
-
-typedef struct DIPERIODIC {
- DWORD dwMagnitude;
- LONG lOffset;
- DWORD dwPhase;
- DWORD dwPeriod;
-} DIPERIODIC, *LPDIPERIODIC;
-typedef const DIPERIODIC *LPCDIPERIODIC;
-
-typedef struct DICONDITION {
- LONG lOffset;
- LONG lPositiveCoefficient;
- LONG lNegativeCoefficient;
- DWORD dwPositiveSaturation;
- DWORD dwNegativeSaturation;
- LONG lDeadBand;
-} DICONDITION, *LPDICONDITION;
-typedef const DICONDITION *LPCDICONDITION;
-
-typedef struct DICUSTOMFORCE {
- DWORD cChannels;
- DWORD dwSamplePeriod;
- DWORD cSamples;
- LPLONG rglForceData;
-} DICUSTOMFORCE, *LPDICUSTOMFORCE;
-typedef const DICUSTOMFORCE *LPCDICUSTOMFORCE;
-
-
-typedef struct DIENVELOPE {
- DWORD dwSize; /* sizeof(DIENVELOPE) */
- DWORD dwAttackLevel;
- DWORD dwAttackTime; /* Microseconds */
- DWORD dwFadeLevel;
- DWORD dwFadeTime; /* Microseconds */
-} DIENVELOPE, *LPDIENVELOPE;
-typedef const DIENVELOPE *LPCDIENVELOPE;
-
-
-/* This structure is defined for DirectX 5.0 compatibility */
-typedef struct DIEFFECT_DX5 {
- DWORD dwSize; /* sizeof(DIEFFECT_DX5) */
- DWORD dwFlags; /* DIEFF_* */
- DWORD dwDuration; /* Microseconds */
- DWORD dwSamplePeriod; /* Microseconds */
- DWORD dwGain;
- DWORD dwTriggerButton; /* or DIEB_NOTRIGGER */
- DWORD dwTriggerRepeatInterval; /* Microseconds */
- DWORD cAxes; /* Number of axes */
- LPDWORD rgdwAxes; /* Array of axes */
- LPLONG rglDirection; /* Array of directions */
- LPDIENVELOPE lpEnvelope; /* Optional */
- DWORD cbTypeSpecificParams; /* Size of params */
- LPVOID lpvTypeSpecificParams; /* Pointer to params */
-} DIEFFECT_DX5, *LPDIEFFECT_DX5;
-typedef const DIEFFECT_DX5 *LPCDIEFFECT_DX5;
-
-typedef struct DIEFFECT {
- DWORD dwSize; /* sizeof(DIEFFECT) */
- DWORD dwFlags; /* DIEFF_* */
- DWORD dwDuration; /* Microseconds */
- DWORD dwSamplePeriod; /* Microseconds */
- DWORD dwGain;
- DWORD dwTriggerButton; /* or DIEB_NOTRIGGER */
- DWORD dwTriggerRepeatInterval; /* Microseconds */
- DWORD cAxes; /* Number of axes */
- LPDWORD rgdwAxes; /* Array of axes */
- LPLONG rglDirection; /* Array of directions */
- LPDIENVELOPE lpEnvelope; /* Optional */
- DWORD cbTypeSpecificParams; /* Size of params */
- LPVOID lpvTypeSpecificParams; /* Pointer to params */
-#if(DIRECTINPUT_VERSION >= 0x0600)
- DWORD dwStartDelay; /* Microseconds */
-#endif /* DIRECTINPUT_VERSION >= 0x0600 */
-} DIEFFECT, *LPDIEFFECT;
-typedef DIEFFECT DIEFFECT_DX6;
-typedef LPDIEFFECT LPDIEFFECT_DX6;
-typedef const DIEFFECT *LPCDIEFFECT;
-
-
-#if(DIRECTINPUT_VERSION >= 0x0700)
-#ifndef DIJ_RINGZERO
-typedef struct DIFILEEFFECT{
- DWORD dwSize;
- GUID GuidEffect;
- LPCDIEFFECT lpDiEffect;
- CHAR szFriendlyName[MAX_PATH];
-}DIFILEEFFECT, *LPDIFILEEFFECT;
-typedef const DIFILEEFFECT *LPCDIFILEEFFECT;
-typedef BOOL (FAR PASCAL * LPDIENUMEFFECTSINFILECALLBACK)(LPCDIFILEEFFECT , LPVOID);
-#endif /* DIJ_RINGZERO */
-#endif /* DIRECTINPUT_VERSION >= 0x0700 */
-
-#define DIEFF_OBJECTIDS 0x00000001
-#define DIEFF_OBJECTOFFSETS 0x00000002
-#define DIEFF_CARTESIAN 0x00000010
-#define DIEFF_POLAR 0x00000020
-#define DIEFF_SPHERICAL 0x00000040
-
-#define DIEP_DURATION 0x00000001
-#define DIEP_SAMPLEPERIOD 0x00000002
-#define DIEP_GAIN 0x00000004
-#define DIEP_TRIGGERBUTTON 0x00000008
-#define DIEP_TRIGGERREPEATINTERVAL 0x00000010
-#define DIEP_AXES 0x00000020
-#define DIEP_DIRECTION 0x00000040
-#define DIEP_ENVELOPE 0x00000080
-#define DIEP_TYPESPECIFICPARAMS 0x00000100
-#if(DIRECTINPUT_VERSION >= 0x0600)
-#define DIEP_STARTDELAY 0x00000200
-#define DIEP_ALLPARAMS_DX5 0x000001FF
-#define DIEP_ALLPARAMS 0x000003FF
-#else /* DIRECTINPUT_VERSION < 0x0600 */
-#define DIEP_ALLPARAMS 0x000001FF
-#endif /* DIRECTINPUT_VERSION < 0x0600 */
-#define DIEP_START 0x20000000
-#define DIEP_NORESTART 0x40000000
-#define DIEP_NODOWNLOAD 0x80000000
-#define DIEB_NOTRIGGER 0xFFFFFFFF
-
-#define DIES_SOLO 0x00000001
-#define DIES_NODOWNLOAD 0x80000000
-
-#define DIEGES_PLAYING 0x00000001
-#define DIEGES_EMULATED 0x00000002
-
-typedef struct DIEFFESCAPE {
- DWORD dwSize;
- DWORD dwCommand;
- LPVOID lpvInBuffer;
- DWORD cbInBuffer;
- LPVOID lpvOutBuffer;
- DWORD cbOutBuffer;
-} DIEFFESCAPE, *LPDIEFFESCAPE;
-
-#ifndef DIJ_RINGZERO
-
-#undef INTERFACE
-#define INTERFACE IDirectInputEffect
-
-DECLARE_INTERFACE_(IDirectInputEffect, IUnknown)
-{
- /*** IUnknown methods ***/
- STDMETHOD(QueryInterface)(THIS_ REFIID riid, LPVOID * ppvObj) PURE;
- STDMETHOD_(ULONG,AddRef)(THIS) PURE;
- STDMETHOD_(ULONG,Release)(THIS) PURE;
-
- /*** IDirectInputEffect methods ***/
- STDMETHOD(Initialize)(THIS_ HINSTANCE,DWORD,REFGUID) PURE;
- STDMETHOD(GetEffectGuid)(THIS_ LPGUID) PURE;
- STDMETHOD(GetParameters)(THIS_ LPDIEFFECT,DWORD) PURE;
- STDMETHOD(SetParameters)(THIS_ LPCDIEFFECT,DWORD) PURE;
- STDMETHOD(Start)(THIS_ DWORD,DWORD) PURE;
- STDMETHOD(Stop)(THIS) PURE;
- STDMETHOD(GetEffectStatus)(THIS_ LPDWORD) PURE;
- STDMETHOD(Download)(THIS) PURE;
- STDMETHOD(Unload)(THIS) PURE;
- STDMETHOD(Escape)(THIS_ LPDIEFFESCAPE) PURE;
-};
-
-typedef struct IDirectInputEffect *LPDIRECTINPUTEFFECT;
-
-#if !defined(__cplusplus) || defined(CINTERFACE)
-#define IDirectInputEffect_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
-#define IDirectInputEffect_AddRef(p) (p)->lpVtbl->AddRef(p)
-#define IDirectInputEffect_Release(p) (p)->lpVtbl->Release(p)
-#define IDirectInputEffect_Initialize(p,a,b,c) (p)->lpVtbl->Initialize(p,a,b,c)
-#define IDirectInputEffect_GetEffectGuid(p,a) (p)->lpVtbl->GetEffectGuid(p,a)
-#define IDirectInputEffect_GetParameters(p,a,b) (p)->lpVtbl->GetParameters(p,a,b)
-#define IDirectInputEffect_SetParameters(p,a,b) (p)->lpVtbl->SetParameters(p,a,b)
-#define IDirectInputEffect_Start(p,a,b) (p)->lpVtbl->Start(p,a,b)
-#define IDirectInputEffect_Stop(p) (p)->lpVtbl->Stop(p)
-#define IDirectInputEffect_GetEffectStatus(p,a) (p)->lpVtbl->GetEffectStatus(p,a)
-#define IDirectInputEffect_Download(p) (p)->lpVtbl->Download(p)
-#define IDirectInputEffect_Unload(p) (p)->lpVtbl->Unload(p)
-#define IDirectInputEffect_Escape(p,a) (p)->lpVtbl->Escape(p,a)
-#else
-#define IDirectInputEffect_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
-#define IDirectInputEffect_AddRef(p) (p)->AddRef()
-#define IDirectInputEffect_Release(p) (p)->Release()
-#define IDirectInputEffect_Initialize(p,a,b,c) (p)->Initialize(a,b,c)
-#define IDirectInputEffect_GetEffectGuid(p,a) (p)->GetEffectGuid(a)
-#define IDirectInputEffect_GetParameters(p,a,b) (p)->GetParameters(a,b)
-#define IDirectInputEffect_SetParameters(p,a,b) (p)->SetParameters(a,b)
-#define IDirectInputEffect_Start(p,a,b) (p)->Start(a,b)
-#define IDirectInputEffect_Stop(p) (p)->Stop()
-#define IDirectInputEffect_GetEffectStatus(p,a) (p)->GetEffectStatus(a)
-#define IDirectInputEffect_Download(p) (p)->Download()
-#define IDirectInputEffect_Unload(p) (p)->Unload()
-#define IDirectInputEffect_Escape(p,a) (p)->Escape(a)
-#endif
-
-#endif /* DIJ_RINGZERO */
-
-#endif /* DIRECTINPUT_VERSION >= 0x0500 */
-
-/****************************************************************************
- *
- * IDirectInputDevice
- *
- ****************************************************************************/
-
-#if DIRECTINPUT_VERSION <= 0x700
-#define DIDEVTYPE_DEVICE 1
-#define DIDEVTYPE_MOUSE 2
-#define DIDEVTYPE_KEYBOARD 3
-#define DIDEVTYPE_JOYSTICK 4
-
-#else
-#define DI8DEVCLASS_ALL 0
-#define DI8DEVCLASS_DEVICE 1
-#define DI8DEVCLASS_POINTER 2
-#define DI8DEVCLASS_KEYBOARD 3
-#define DI8DEVCLASS_GAMECTRL 4
-
-#define DI8DEVTYPE_DEVICE 0x11
-#define DI8DEVTYPE_MOUSE 0x12
-#define DI8DEVTYPE_KEYBOARD 0x13
-#define DI8DEVTYPE_JOYSTICK 0x14
-#define DI8DEVTYPE_GAMEPAD 0x15
-#define DI8DEVTYPE_DRIVING 0x16
-#define DI8DEVTYPE_FLIGHT 0x17
-#define DI8DEVTYPE_1STPERSON 0x18
-#define DI8DEVTYPE_DEVICECTRL 0x19
-#define DI8DEVTYPE_SCREENPOINTER 0x1A
-#define DI8DEVTYPE_REMOTE 0x1B
-#define DI8DEVTYPE_SUPPLEMENTAL 0x1C
-#endif /* DIRECTINPUT_VERSION <= 0x700 */
-
-#define DIDEVTYPE_HID 0x00010000
-
-#if DIRECTINPUT_VERSION <= 0x700
-#define DIDEVTYPEMOUSE_UNKNOWN 1
-#define DIDEVTYPEMOUSE_TRADITIONAL 2
-#define DIDEVTYPEMOUSE_FINGERSTICK 3
-#define DIDEVTYPEMOUSE_TOUCHPAD 4
-#define DIDEVTYPEMOUSE_TRACKBALL 5
-
-#define DIDEVTYPEKEYBOARD_UNKNOWN 0
-#define DIDEVTYPEKEYBOARD_PCXT 1
-#define DIDEVTYPEKEYBOARD_OLIVETTI 2
-#define DIDEVTYPEKEYBOARD_PCAT 3
-#define DIDEVTYPEKEYBOARD_PCENH 4
-#define DIDEVTYPEKEYBOARD_NOKIA1050 5
-#define DIDEVTYPEKEYBOARD_NOKIA9140 6
-#define DIDEVTYPEKEYBOARD_NEC98 7
-#define DIDEVTYPEKEYBOARD_NEC98LAPTOP 8
-#define DIDEVTYPEKEYBOARD_NEC98106 9
-#define DIDEVTYPEKEYBOARD_JAPAN106 10
-#define DIDEVTYPEKEYBOARD_JAPANAX 11
-#define DIDEVTYPEKEYBOARD_J3100 12
-
-#define DIDEVTYPEJOYSTICK_UNKNOWN 1
-#define DIDEVTYPEJOYSTICK_TRADITIONAL 2
-#define DIDEVTYPEJOYSTICK_FLIGHTSTICK 3
-#define DIDEVTYPEJOYSTICK_GAMEPAD 4
-#define DIDEVTYPEJOYSTICK_RUDDER 5
-#define DIDEVTYPEJOYSTICK_WHEEL 6
-#define DIDEVTYPEJOYSTICK_HEADTRACKER 7
-
-#else
-#define DI8DEVTYPEMOUSE_UNKNOWN 1
-#define DI8DEVTYPEMOUSE_TRADITIONAL 2
-#define DI8DEVTYPEMOUSE_FINGERSTICK 3
-#define DI8DEVTYPEMOUSE_TOUCHPAD 4
-#define DI8DEVTYPEMOUSE_TRACKBALL 5
-#define DI8DEVTYPEMOUSE_ABSOLUTE 6
-
-#define DI8DEVTYPEKEYBOARD_UNKNOWN 0
-#define DI8DEVTYPEKEYBOARD_PCXT 1
-#define DI8DEVTYPEKEYBOARD_OLIVETTI 2
-#define DI8DEVTYPEKEYBOARD_PCAT 3
-#define DI8DEVTYPEKEYBOARD_PCENH 4
-#define DI8DEVTYPEKEYBOARD_NOKIA1050 5
-#define DI8DEVTYPEKEYBOARD_NOKIA9140 6
-#define DI8DEVTYPEKEYBOARD_NEC98 7
-#define DI8DEVTYPEKEYBOARD_NEC98LAPTOP 8
-#define DI8DEVTYPEKEYBOARD_NEC98106 9
-#define DI8DEVTYPEKEYBOARD_JAPAN106 10
-#define DI8DEVTYPEKEYBOARD_JAPANAX 11
-#define DI8DEVTYPEKEYBOARD_J3100 12
-
-#define DI8DEVTYPE_LIMITEDGAMESUBTYPE 1
-
-#define DI8DEVTYPEJOYSTICK_LIMITED DI8DEVTYPE_LIMITEDGAMESUBTYPE
-#define DI8DEVTYPEJOYSTICK_STANDARD 2
-
-#define DI8DEVTYPEGAMEPAD_LIMITED DI8DEVTYPE_LIMITEDGAMESUBTYPE
-#define DI8DEVTYPEGAMEPAD_STANDARD 2
-#define DI8DEVTYPEGAMEPAD_TILT 3
-
-#define DI8DEVTYPEDRIVING_LIMITED DI8DEVTYPE_LIMITEDGAMESUBTYPE
-#define DI8DEVTYPEDRIVING_COMBINEDPEDALS 2
-#define DI8DEVTYPEDRIVING_DUALPEDALS 3
-#define DI8DEVTYPEDRIVING_THREEPEDALS 4
-#define DI8DEVTYPEDRIVING_HANDHELD 5
-
-#define DI8DEVTYPEFLIGHT_LIMITED DI8DEVTYPE_LIMITEDGAMESUBTYPE
-#define DI8DEVTYPEFLIGHT_STICK 2
-#define DI8DEVTYPEFLIGHT_YOKE 3
-#define DI8DEVTYPEFLIGHT_RC 4
-
-#define DI8DEVTYPE1STPERSON_LIMITED DI8DEVTYPE_LIMITEDGAMESUBTYPE
-#define DI8DEVTYPE1STPERSON_UNKNOWN 2
-#define DI8DEVTYPE1STPERSON_SIXDOF 3
-#define DI8DEVTYPE1STPERSON_SHOOTER 4
-
-#define DI8DEVTYPESCREENPTR_UNKNOWN 2
-#define DI8DEVTYPESCREENPTR_LIGHTGUN 3
-#define DI8DEVTYPESCREENPTR_LIGHTPEN 4
-#define DI8DEVTYPESCREENPTR_TOUCH 5
-
-#define DI8DEVTYPEREMOTE_UNKNOWN 2
-
-#define DI8DEVTYPEDEVICECTRL_UNKNOWN 2
-#define DI8DEVTYPEDEVICECTRL_COMMSSELECTION 3
-#define DI8DEVTYPEDEVICECTRL_COMMSSELECTION_HARDWIRED 4
-
-#define DI8DEVTYPESUPPLEMENTAL_UNKNOWN 2
-#define DI8DEVTYPESUPPLEMENTAL_2NDHANDCONTROLLER 3
-#define DI8DEVTYPESUPPLEMENTAL_HEADTRACKER 4
-#define DI8DEVTYPESUPPLEMENTAL_HANDTRACKER 5
-#define DI8DEVTYPESUPPLEMENTAL_SHIFTSTICKGATE 6
-#define DI8DEVTYPESUPPLEMENTAL_SHIFTER 7
-#define DI8DEVTYPESUPPLEMENTAL_THROTTLE 8
-#define DI8DEVTYPESUPPLEMENTAL_SPLITTHROTTLE 9
-#define DI8DEVTYPESUPPLEMENTAL_COMBINEDPEDALS 10
-#define DI8DEVTYPESUPPLEMENTAL_DUALPEDALS 11
-#define DI8DEVTYPESUPPLEMENTAL_THREEPEDALS 12
-#define DI8DEVTYPESUPPLEMENTAL_RUDDERPEDALS 13
-#endif /* DIRECTINPUT_VERSION <= 0x700 */
-
-#define GET_DIDEVICE_TYPE(dwDevType) LOBYTE(dwDevType)
-#define GET_DIDEVICE_SUBTYPE(dwDevType) HIBYTE(dwDevType)
-
-#if(DIRECTINPUT_VERSION >= 0x0500)
-/* This structure is defined for DirectX 3.0 compatibility */
-typedef struct DIDEVCAPS_DX3 {
- DWORD dwSize;
- DWORD dwFlags;
- DWORD dwDevType;
- DWORD dwAxes;
- DWORD dwButtons;
- DWORD dwPOVs;
-} DIDEVCAPS_DX3, *LPDIDEVCAPS_DX3;
-#endif /* DIRECTINPUT_VERSION >= 0x0500 */
-
-typedef struct DIDEVCAPS {
- DWORD dwSize;
- DWORD dwFlags;
- DWORD dwDevType;
- DWORD dwAxes;
- DWORD dwButtons;
- DWORD dwPOVs;
-#if(DIRECTINPUT_VERSION >= 0x0500)
- DWORD dwFFSamplePeriod;
- DWORD dwFFMinTimeResolution;
- DWORD dwFirmwareRevision;
- DWORD dwHardwareRevision;
- DWORD dwFFDriverVersion;
-#endif /* DIRECTINPUT_VERSION >= 0x0500 */
-} DIDEVCAPS, *LPDIDEVCAPS;
-
-#define DIDC_ATTACHED 0x00000001
-#define DIDC_POLLEDDEVICE 0x00000002
-#define DIDC_EMULATED 0x00000004
-#define DIDC_POLLEDDATAFORMAT 0x00000008
-#if(DIRECTINPUT_VERSION >= 0x0500)
-#define DIDC_FORCEFEEDBACK 0x00000100
-#define DIDC_FFATTACK 0x00000200
-#define DIDC_FFFADE 0x00000400
-#define DIDC_SATURATION 0x00000800
-#define DIDC_POSNEGCOEFFICIENTS 0x00001000
-#define DIDC_POSNEGSATURATION 0x00002000
-#define DIDC_DEADBAND 0x00004000
-#endif /* DIRECTINPUT_VERSION >= 0x0500 */
-#define DIDC_STARTDELAY 0x00008000
-#if(DIRECTINPUT_VERSION >= 0x050a)
-#define DIDC_ALIAS 0x00010000
-#define DIDC_PHANTOM 0x00020000
-#endif /* DIRECTINPUT_VERSION >= 0x050a */
-#if(DIRECTINPUT_VERSION >= 0x0800)
-#define DIDC_HIDDEN 0x00040000
-#endif /* DIRECTINPUT_VERSION >= 0x0800 */
-
-#define DIDFT_ALL 0x00000000
-
-#define DIDFT_RELAXIS 0x00000001
-#define DIDFT_ABSAXIS 0x00000002
-#define DIDFT_AXIS 0x00000003
-
-#define DIDFT_PSHBUTTON 0x00000004
-#define DIDFT_TGLBUTTON 0x00000008
-#define DIDFT_BUTTON 0x0000000C
-
-#define DIDFT_POV 0x00000010
-#define DIDFT_COLLECTION 0x00000040
-#define DIDFT_NODATA 0x00000080
-
-#define DIDFT_ANYINSTANCE 0x00FFFF00
-#define DIDFT_INSTANCEMASK DIDFT_ANYINSTANCE
-#define DIDFT_MAKEINSTANCE(n) ((WORD)(n) << 8)
-#define DIDFT_GETTYPE(n) LOBYTE(n)
-#define DIDFT_GETINSTANCE(n) LOWORD((n) >> 8)
-#define DIDFT_FFACTUATOR 0x01000000
-#define DIDFT_FFEFFECTTRIGGER 0x02000000
-#if(DIRECTINPUT_VERSION >= 0x050a)
-#define DIDFT_OUTPUT 0x10000000
-#define DIDFT_VENDORDEFINED 0x04000000
-#define DIDFT_ALIAS 0x08000000
-#endif /* DIRECTINPUT_VERSION >= 0x050a */
-#ifndef DIDFT_OPTIONAL
-#define DIDFT_OPTIONAL 0x80000000
-#endif
-
-#define DIDFT_ENUMCOLLECTION(n) ((WORD)(n) << 8)
-#define DIDFT_NOCOLLECTION 0x00FFFF00
-
-#ifndef DIJ_RINGZERO
-
-typedef struct _DIOBJECTDATAFORMAT {
- const GUID *pguid;
- DWORD dwOfs;
- DWORD dwType;
- DWORD dwFlags;
-} DIOBJECTDATAFORMAT, *LPDIOBJECTDATAFORMAT;
-typedef const DIOBJECTDATAFORMAT *LPCDIOBJECTDATAFORMAT;
-
-typedef struct _DIDATAFORMAT {
- DWORD dwSize;
- DWORD dwObjSize;
- DWORD dwFlags;
- DWORD dwDataSize;
- DWORD dwNumObjs;
- LPDIOBJECTDATAFORMAT rgodf;
-} DIDATAFORMAT, *LPDIDATAFORMAT;
-typedef const DIDATAFORMAT *LPCDIDATAFORMAT;
-
-#define DIDF_ABSAXIS 0x00000001
-#define DIDF_RELAXIS 0x00000002
-
-#ifdef __cplusplus
-extern "C" {
-#endif
-extern const DIDATAFORMAT c_dfDIMouse;
-
-#if(DIRECTINPUT_VERSION >= 0x0700)
-extern const DIDATAFORMAT c_dfDIMouse2;
-#endif /* DIRECTINPUT_VERSION >= 0x0700 */
-
-extern const DIDATAFORMAT c_dfDIKeyboard;
-
-#if(DIRECTINPUT_VERSION >= 0x0500)
-extern const DIDATAFORMAT c_dfDIJoystick;
-extern const DIDATAFORMAT c_dfDIJoystick2;
-#endif /* DIRECTINPUT_VERSION >= 0x0500 */
-
-#ifdef __cplusplus
-};
-#endif
-
-
-#if DIRECTINPUT_VERSION > 0x0700
-
-typedef struct _DIACTIONA {
- UINT_PTR uAppData;
- DWORD dwSemantic;
- OPTIONAL DWORD dwFlags;
- OPTIONAL union {
- LPCSTR lptszActionName;
- UINT uResIdString;
- };
- OPTIONAL GUID guidInstance;
- OPTIONAL DWORD dwObjID;
- OPTIONAL DWORD dwHow;
-} DIACTIONA, *LPDIACTIONA ;
-typedef struct _DIACTIONW {
- UINT_PTR uAppData;
- DWORD dwSemantic;
- OPTIONAL DWORD dwFlags;
- OPTIONAL union {
- LPCWSTR lptszActionName;
- UINT uResIdString;
- };
- OPTIONAL GUID guidInstance;
- OPTIONAL DWORD dwObjID;
- OPTIONAL DWORD dwHow;
-} DIACTIONW, *LPDIACTIONW ;
-#ifdef UNICODE
-typedef DIACTIONW DIACTION;
-typedef LPDIACTIONW LPDIACTION;
-#else
-typedef DIACTIONA DIACTION;
-typedef LPDIACTIONA LPDIACTION;
-#endif // UNICODE
-
-typedef const DIACTIONA *LPCDIACTIONA;
-typedef const DIACTIONW *LPCDIACTIONW;
-#ifdef UNICODE
-typedef DIACTIONW DIACTION;
-typedef LPCDIACTIONW LPCDIACTION;
-#else
-typedef DIACTIONA DIACTION;
-typedef LPCDIACTIONA LPCDIACTION;
-#endif // UNICODE
-typedef const DIACTION *LPCDIACTION;
-
-
-#define DIA_FORCEFEEDBACK 0x00000001
-#define DIA_APPMAPPED 0x00000002
-#define DIA_APPNOMAP 0x00000004
-#define DIA_NORANGE 0x00000008
-#define DIA_APPFIXED 0x00000010
-
-#define DIAH_UNMAPPED 0x00000000
-#define DIAH_USERCONFIG 0x00000001
-#define DIAH_APPREQUESTED 0x00000002
-#define DIAH_HWAPP 0x00000004
-#define DIAH_HWDEFAULT 0x00000008
-#define DIAH_DEFAULT 0x00000020
-#define DIAH_ERROR 0x80000000
-
-typedef struct _DIACTIONFORMATA {
- DWORD dwSize;
- DWORD dwActionSize;
- DWORD dwDataSize;
- DWORD dwNumActions;
- LPDIACTIONA rgoAction;
- GUID guidActionMap;
- DWORD dwGenre;
- DWORD dwBufferSize;
- OPTIONAL LONG lAxisMin;
- OPTIONAL LONG lAxisMax;
- OPTIONAL HINSTANCE hInstString;
- FILETIME ftTimeStamp;
- DWORD dwCRC;
- CHAR tszActionMap[MAX_PATH];
-} DIACTIONFORMATA, *LPDIACTIONFORMATA;
-typedef struct _DIACTIONFORMATW {
- DWORD dwSize;
- DWORD dwActionSize;
- DWORD dwDataSize;
- DWORD dwNumActions;
- LPDIACTIONW rgoAction;
- GUID guidActionMap;
- DWORD dwGenre;
- DWORD dwBufferSize;
- OPTIONAL LONG lAxisMin;
- OPTIONAL LONG lAxisMax;
- OPTIONAL HINSTANCE hInstString;
- FILETIME ftTimeStamp;
- DWORD dwCRC;
- WCHAR tszActionMap[MAX_PATH];
-} DIACTIONFORMATW, *LPDIACTIONFORMATW;
-#ifdef UNICODE
-typedef DIACTIONFORMATW DIACTIONFORMAT;
-typedef LPDIACTIONFORMATW LPDIACTIONFORMAT;
-#else
-typedef DIACTIONFORMATA DIACTIONFORMAT;
-typedef LPDIACTIONFORMATA LPDIACTIONFORMAT;
-#endif // UNICODE
-typedef const DIACTIONFORMATA *LPCDIACTIONFORMATA;
-typedef const DIACTIONFORMATW *LPCDIACTIONFORMATW;
-#ifdef UNICODE
-typedef DIACTIONFORMATW DIACTIONFORMAT;
-typedef LPCDIACTIONFORMATW LPCDIACTIONFORMAT;
-#else
-typedef DIACTIONFORMATA DIACTIONFORMAT;
-typedef LPCDIACTIONFORMATA LPCDIACTIONFORMAT;
-#endif // UNICODE
-typedef const DIACTIONFORMAT *LPCDIACTIONFORMAT;
-
-#define DIAFTS_NEWDEVICELOW 0xFFFFFFFF
-#define DIAFTS_NEWDEVICEHIGH 0xFFFFFFFF
-#define DIAFTS_UNUSEDDEVICELOW 0x00000000
-#define DIAFTS_UNUSEDDEVICEHIGH 0x00000000
-
-#define DIDBAM_DEFAULT 0x00000000
-#define DIDBAM_PRESERVE 0x00000001
-#define DIDBAM_INITIALIZE 0x00000002
-#define DIDBAM_HWDEFAULTS 0x00000004
-
-#define DIDSAM_DEFAULT 0x00000000
-#define DIDSAM_NOUSER 0x00000001
-#define DIDSAM_FORCESAVE 0x00000002
-
-#define DICD_DEFAULT 0x00000000
-#define DICD_EDIT 0x00000001
-
-/*
- * The following definition is normally defined in d3dtypes.h
- */
-#ifndef D3DCOLOR_DEFINED
-typedef DWORD D3DCOLOR;
-#define D3DCOLOR_DEFINED
-#endif
-
-typedef struct _DICOLORSET{
- DWORD dwSize;
- D3DCOLOR cTextFore;
- D3DCOLOR cTextHighlight;
- D3DCOLOR cCalloutLine;
- D3DCOLOR cCalloutHighlight;
- D3DCOLOR cBorder;
- D3DCOLOR cControlFill;
- D3DCOLOR cHighlightFill;
- D3DCOLOR cAreaFill;
-} DICOLORSET, *LPDICOLORSET;
-typedef const DICOLORSET *LPCDICOLORSET;
-
-
-typedef struct _DICONFIGUREDEVICESPARAMSA{
- DWORD dwSize;
- DWORD dwcUsers;
- LPSTR lptszUserNames;
- DWORD dwcFormats;
- LPDIACTIONFORMATA lprgFormats;
- HWND hwnd;
- DICOLORSET dics;
- IUnknown FAR * lpUnkDDSTarget;
-} DICONFIGUREDEVICESPARAMSA, *LPDICONFIGUREDEVICESPARAMSA;
-typedef struct _DICONFIGUREDEVICESPARAMSW{
- DWORD dwSize;
- DWORD dwcUsers;
- LPWSTR lptszUserNames;
- DWORD dwcFormats;
- LPDIACTIONFORMATW lprgFormats;
- HWND hwnd;
- DICOLORSET dics;
- IUnknown FAR * lpUnkDDSTarget;
-} DICONFIGUREDEVICESPARAMSW, *LPDICONFIGUREDEVICESPARAMSW;
-#ifdef UNICODE
-typedef DICONFIGUREDEVICESPARAMSW DICONFIGUREDEVICESPARAMS;
-typedef LPDICONFIGUREDEVICESPARAMSW LPDICONFIGUREDEVICESPARAMS;
-#else
-typedef DICONFIGUREDEVICESPARAMSA DICONFIGUREDEVICESPARAMS;
-typedef LPDICONFIGUREDEVICESPARAMSA LPDICONFIGUREDEVICESPARAMS;
-#endif // UNICODE
-typedef const DICONFIGUREDEVICESPARAMSA *LPCDICONFIGUREDEVICESPARAMSA;
-typedef const DICONFIGUREDEVICESPARAMSW *LPCDICONFIGUREDEVICESPARAMSW;
-#ifdef UNICODE
-typedef DICONFIGUREDEVICESPARAMSW DICONFIGUREDEVICESPARAMS;
-typedef LPCDICONFIGUREDEVICESPARAMSW LPCDICONFIGUREDEVICESPARAMS;
-#else
-typedef DICONFIGUREDEVICESPARAMSA DICONFIGUREDEVICESPARAMS;
-typedef LPCDICONFIGUREDEVICESPARAMSA LPCDICONFIGUREDEVICESPARAMS;
-#endif // UNICODE
-typedef const DICONFIGUREDEVICESPARAMS *LPCDICONFIGUREDEVICESPARAMS;
-
-
-#define DIDIFT_CONFIGURATION 0x00000001
-#define DIDIFT_OVERLAY 0x00000002
-
-#define DIDAL_CENTERED 0x00000000
-#define DIDAL_LEFTALIGNED 0x00000001
-#define DIDAL_RIGHTALIGNED 0x00000002
-#define DIDAL_MIDDLE 0x00000000
-#define DIDAL_TOPALIGNED 0x00000004
-#define DIDAL_BOTTOMALIGNED 0x00000008
-
-typedef struct _DIDEVICEIMAGEINFOA {
- CHAR tszImagePath[MAX_PATH];
- DWORD dwFlags;
- // These are valid if DIDIFT_OVERLAY is present in dwFlags.
- DWORD dwViewID;
- RECT rcOverlay;
- DWORD dwObjID;
- DWORD dwcValidPts;
- POINT rgptCalloutLine[5];
- RECT rcCalloutRect;
- DWORD dwTextAlign;
-} DIDEVICEIMAGEINFOA, *LPDIDEVICEIMAGEINFOA;
-typedef struct _DIDEVICEIMAGEINFOW {
- WCHAR tszImagePath[MAX_PATH];
- DWORD dwFlags;
- // These are valid if DIDIFT_OVERLAY is present in dwFlags.
- DWORD dwViewID;
- RECT rcOverlay;
- DWORD dwObjID;
- DWORD dwcValidPts;
- POINT rgptCalloutLine[5];
- RECT rcCalloutRect;
- DWORD dwTextAlign;
-} DIDEVICEIMAGEINFOW, *LPDIDEVICEIMAGEINFOW;
-#ifdef UNICODE
-typedef DIDEVICEIMAGEINFOW DIDEVICEIMAGEINFO;
-typedef LPDIDEVICEIMAGEINFOW LPDIDEVICEIMAGEINFO;
-#else
-typedef DIDEVICEIMAGEINFOA DIDEVICEIMAGEINFO;
-typedef LPDIDEVICEIMAGEINFOA LPDIDEVICEIMAGEINFO;
-#endif // UNICODE
-typedef const DIDEVICEIMAGEINFOA *LPCDIDEVICEIMAGEINFOA;
-typedef const DIDEVICEIMAGEINFOW *LPCDIDEVICEIMAGEINFOW;
-#ifdef UNICODE
-typedef DIDEVICEIMAGEINFOW DIDEVICEIMAGEINFO;
-typedef LPCDIDEVICEIMAGEINFOW LPCDIDEVICEIMAGEINFO;
-#else
-typedef DIDEVICEIMAGEINFOA DIDEVICEIMAGEINFO;
-typedef LPCDIDEVICEIMAGEINFOA LPCDIDEVICEIMAGEINFO;
-#endif // UNICODE
-typedef const DIDEVICEIMAGEINFO *LPCDIDEVICEIMAGEINFO;
-
-typedef struct _DIDEVICEIMAGEINFOHEADERA {
- DWORD dwSize;
- DWORD dwSizeImageInfo;
- DWORD dwcViews;
- DWORD dwcButtons;
- DWORD dwcAxes;
- DWORD dwcPOVs;
- DWORD dwBufferSize;
- DWORD dwBufferUsed;
- LPDIDEVICEIMAGEINFOA lprgImageInfoArray;
-} DIDEVICEIMAGEINFOHEADERA, *LPDIDEVICEIMAGEINFOHEADERA;
-typedef struct _DIDEVICEIMAGEINFOHEADERW {
- DWORD dwSize;
- DWORD dwSizeImageInfo;
- DWORD dwcViews;
- DWORD dwcButtons;
- DWORD dwcAxes;
- DWORD dwcPOVs;
- DWORD dwBufferSize;
- DWORD dwBufferUsed;
- LPDIDEVICEIMAGEINFOW lprgImageInfoArray;
-} DIDEVICEIMAGEINFOHEADERW, *LPDIDEVICEIMAGEINFOHEADERW;
-#ifdef UNICODE
-typedef DIDEVICEIMAGEINFOHEADERW DIDEVICEIMAGEINFOHEADER;
-typedef LPDIDEVICEIMAGEINFOHEADERW LPDIDEVICEIMAGEINFOHEADER;
-#else
-typedef DIDEVICEIMAGEINFOHEADERA DIDEVICEIMAGEINFOHEADER;
-typedef LPDIDEVICEIMAGEINFOHEADERA LPDIDEVICEIMAGEINFOHEADER;
-#endif // UNICODE
-typedef const DIDEVICEIMAGEINFOHEADERA *LPCDIDEVICEIMAGEINFOHEADERA;
-typedef const DIDEVICEIMAGEINFOHEADERW *LPCDIDEVICEIMAGEINFOHEADERW;
-#ifdef UNICODE
-typedef DIDEVICEIMAGEINFOHEADERW DIDEVICEIMAGEINFOHEADER;
-typedef LPCDIDEVICEIMAGEINFOHEADERW LPCDIDEVICEIMAGEINFOHEADER;
-#else
-typedef DIDEVICEIMAGEINFOHEADERA DIDEVICEIMAGEINFOHEADER;
-typedef LPCDIDEVICEIMAGEINFOHEADERA LPCDIDEVICEIMAGEINFOHEADER;
-#endif // UNICODE
-typedef const DIDEVICEIMAGEINFOHEADER *LPCDIDEVICEIMAGEINFOHEADER;
-
-#endif /* DIRECTINPUT_VERSION > 0x0700 */
-
-#if(DIRECTINPUT_VERSION >= 0x0500)
-/* These structures are defined for DirectX 3.0 compatibility */
-
-typedef struct DIDEVICEOBJECTINSTANCE_DX3A {
- DWORD dwSize;
- GUID guidType;
- DWORD dwOfs;
- DWORD dwType;
- DWORD dwFlags;
- CHAR tszName[MAX_PATH];
-} DIDEVICEOBJECTINSTANCE_DX3A, *LPDIDEVICEOBJECTINSTANCE_DX3A;
-typedef struct DIDEVICEOBJECTINSTANCE_DX3W {
- DWORD dwSize;
- GUID guidType;
- DWORD dwOfs;
- DWORD dwType;
- DWORD dwFlags;
- WCHAR tszName[MAX_PATH];
-} DIDEVICEOBJECTINSTANCE_DX3W, *LPDIDEVICEOBJECTINSTANCE_DX3W;
-#ifdef UNICODE
-typedef DIDEVICEOBJECTINSTANCE_DX3W DIDEVICEOBJECTINSTANCE_DX3;
-typedef LPDIDEVICEOBJECTINSTANCE_DX3W LPDIDEVICEOBJECTINSTANCE_DX3;
-#else
-typedef DIDEVICEOBJECTINSTANCE_DX3A DIDEVICEOBJECTINSTANCE_DX3;
-typedef LPDIDEVICEOBJECTINSTANCE_DX3A LPDIDEVICEOBJECTINSTANCE_DX3;
-#endif // UNICODE
-typedef const DIDEVICEOBJECTINSTANCE_DX3A *LPCDIDEVICEOBJECTINSTANCE_DX3A;
-typedef const DIDEVICEOBJECTINSTANCE_DX3W *LPCDIDEVICEOBJECTINSTANCE_DX3W;
-typedef const DIDEVICEOBJECTINSTANCE_DX3 *LPCDIDEVICEOBJECTINSTANCE_DX3;
-#endif /* DIRECTINPUT_VERSION >= 0x0500 */
-
-typedef struct DIDEVICEOBJECTINSTANCEA {
- DWORD dwSize;
- GUID guidType;
- DWORD dwOfs;
- DWORD dwType;
- DWORD dwFlags;
- CHAR tszName[MAX_PATH];
-#if(DIRECTINPUT_VERSION >= 0x0500)
- DWORD dwFFMaxForce;
- DWORD dwFFForceResolution;
- WORD wCollectionNumber;
- WORD wDesignatorIndex;
- WORD wUsagePage;
- WORD wUsage;
- DWORD dwDimension;
- WORD wExponent;
- WORD wReportId;
-#endif /* DIRECTINPUT_VERSION >= 0x0500 */
-} DIDEVICEOBJECTINSTANCEA, *LPDIDEVICEOBJECTINSTANCEA;
-typedef struct DIDEVICEOBJECTINSTANCEW {
- DWORD dwSize;
- GUID guidType;
- DWORD dwOfs;
- DWORD dwType;
- DWORD dwFlags;
- WCHAR tszName[MAX_PATH];
-#if(DIRECTINPUT_VERSION >= 0x0500)
- DWORD dwFFMaxForce;
- DWORD dwFFForceResolution;
- WORD wCollectionNumber;
- WORD wDesignatorIndex;
- WORD wUsagePage;
- WORD wUsage;
- DWORD dwDimension;
- WORD wExponent;
- WORD wReportId;
-#endif /* DIRECTINPUT_VERSION >= 0x0500 */
-} DIDEVICEOBJECTINSTANCEW, *LPDIDEVICEOBJECTINSTANCEW;
-#ifdef UNICODE
-typedef DIDEVICEOBJECTINSTANCEW DIDEVICEOBJECTINSTANCE;
-typedef LPDIDEVICEOBJECTINSTANCEW LPDIDEVICEOBJECTINSTANCE;
-#else
-typedef DIDEVICEOBJECTINSTANCEA DIDEVICEOBJECTINSTANCE;
-typedef LPDIDEVICEOBJECTINSTANCEA LPDIDEVICEOBJECTINSTANCE;
-#endif // UNICODE
-typedef const DIDEVICEOBJECTINSTANCEA *LPCDIDEVICEOBJECTINSTANCEA;
-typedef const DIDEVICEOBJECTINSTANCEW *LPCDIDEVICEOBJECTINSTANCEW;
-typedef const DIDEVICEOBJECTINSTANCE *LPCDIDEVICEOBJECTINSTANCE;
-
-typedef BOOL (FAR PASCAL * LPDIENUMDEVICEOBJECTSCALLBACKA)(LPCDIDEVICEOBJECTINSTANCEA, LPVOID);
-typedef BOOL (FAR PASCAL * LPDIENUMDEVICEOBJECTSCALLBACKW)(LPCDIDEVICEOBJECTINSTANCEW, LPVOID);
-#ifdef UNICODE
-#define LPDIENUMDEVICEOBJECTSCALLBACK LPDIENUMDEVICEOBJECTSCALLBACKW
-#else
-#define LPDIENUMDEVICEOBJECTSCALLBACK LPDIENUMDEVICEOBJECTSCALLBACKA
-#endif // !UNICODE
-
-#if(DIRECTINPUT_VERSION >= 0x0500)
-#define DIDOI_FFACTUATOR 0x00000001
-#define DIDOI_FFEFFECTTRIGGER 0x00000002
-#define DIDOI_POLLED 0x00008000
-#define DIDOI_ASPECTPOSITION 0x00000100
-#define DIDOI_ASPECTVELOCITY 0x00000200
-#define DIDOI_ASPECTACCEL 0x00000300
-#define DIDOI_ASPECTFORCE 0x00000400
-#define DIDOI_ASPECTMASK 0x00000F00
-#endif /* DIRECTINPUT_VERSION >= 0x0500 */
-#if(DIRECTINPUT_VERSION >= 0x050a)
-#define DIDOI_GUIDISUSAGE 0x00010000
-#endif /* DIRECTINPUT_VERSION >= 0x050a */
-
-typedef struct DIPROPHEADER {
- DWORD dwSize;
- DWORD dwHeaderSize;
- DWORD dwObj;
- DWORD dwHow;
-} DIPROPHEADER, *LPDIPROPHEADER;
-typedef const DIPROPHEADER *LPCDIPROPHEADER;
-
-#define DIPH_DEVICE 0
-#define DIPH_BYOFFSET 1
-#define DIPH_BYID 2
-#if(DIRECTINPUT_VERSION >= 0x050a)
-#define DIPH_BYUSAGE 3
-#endif /* DIRECTINPUT_VERSION >= 0x050a */
-
-#if(DIRECTINPUT_VERSION >= 0x050a)
-#define DIMAKEUSAGEDWORD(UsagePage, Usage) \
- (DWORD)MAKELONG(Usage, UsagePage)
-#endif /* DIRECTINPUT_VERSION >= 0x050a */
-
-typedef struct DIPROPDWORD {
- DIPROPHEADER diph;
- DWORD dwData;
-} DIPROPDWORD, *LPDIPROPDWORD;
-typedef const DIPROPDWORD *LPCDIPROPDWORD;
-
-#if(DIRECTINPUT_VERSION >= 0x0800)
-typedef struct DIPROPPOINTER {
- DIPROPHEADER diph;
- UINT_PTR uData;
-} DIPROPPOINTER, *LPDIPROPPOINTER;
-typedef const DIPROPPOINTER *LPCDIPROPPOINTER;
-#endif /* DIRECTINPUT_VERSION >= 0x0800 */
-
-typedef struct DIPROPRANGE {
- DIPROPHEADER diph;
- LONG lMin;
- LONG lMax;
-} DIPROPRANGE, *LPDIPROPRANGE;
-typedef const DIPROPRANGE *LPCDIPROPRANGE;
-
-#define DIPROPRANGE_NOMIN ((LONG)0x80000000)
-#define DIPROPRANGE_NOMAX ((LONG)0x7FFFFFFF)
-
-#if(DIRECTINPUT_VERSION >= 0x050a)
-typedef struct DIPROPCAL {
- DIPROPHEADER diph;
- LONG lMin;
- LONG lCenter;
- LONG lMax;
-} DIPROPCAL, *LPDIPROPCAL;
-typedef const DIPROPCAL *LPCDIPROPCAL;
-
-typedef struct DIPROPCALPOV {
- DIPROPHEADER diph;
- LONG lMin[5];
- LONG lMax[5];
-} DIPROPCALPOV, *LPDIPROPCALPOV;
-typedef const DIPROPCALPOV *LPCDIPROPCALPOV;
-
-typedef struct DIPROPGUIDANDPATH {
- DIPROPHEADER diph;
- GUID guidClass;
- WCHAR wszPath[MAX_PATH];
-} DIPROPGUIDANDPATH, *LPDIPROPGUIDANDPATH;
-typedef const DIPROPGUIDANDPATH *LPCDIPROPGUIDANDPATH;
-
-typedef struct DIPROPSTRING {
- DIPROPHEADER diph;
- WCHAR wsz[MAX_PATH];
-} DIPROPSTRING, *LPDIPROPSTRING;
-typedef const DIPROPSTRING *LPCDIPROPSTRING;
-
-#endif /* DIRECTINPUT_VERSION >= 0x050a */
-
-#if(DIRECTINPUT_VERSION >= 0x0800)
-#define MAXCPOINTSNUM 8
-
-typedef struct _CPOINT
-{
- LONG lP; // raw value
- DWORD dwLog; // logical_value / max_logical_value * 10000
-} CPOINT, *PCPOINT;
-
-typedef struct DIPROPCPOINTS {
- DIPROPHEADER diph;
- DWORD dwCPointsNum;
- CPOINT cp[MAXCPOINTSNUM];
-} DIPROPCPOINTS, *LPDIPROPCPOINTS;
-typedef const DIPROPCPOINTS *LPCDIPROPCPOINTS;
-#endif /* DIRECTINPUT_VERSION >= 0x0800 */
-
-
-#ifdef __cplusplus
-#define MAKEDIPROP(prop) (*(const GUID *)(prop))
-#else
-#define MAKEDIPROP(prop) ((REFGUID)(prop))
-#endif
-
-#define DIPROP_BUFFERSIZE MAKEDIPROP(1)
-
-#define DIPROP_AXISMODE MAKEDIPROP(2)
-
-#define DIPROPAXISMODE_ABS 0
-#define DIPROPAXISMODE_REL 1
-
-#define DIPROP_GRANULARITY MAKEDIPROP(3)
-
-#define DIPROP_RANGE MAKEDIPROP(4)
-
-#define DIPROP_DEADZONE MAKEDIPROP(5)
-
-#define DIPROP_SATURATION MAKEDIPROP(6)
-
-#define DIPROP_FFGAIN MAKEDIPROP(7)
-
-#define DIPROP_FFLOAD MAKEDIPROP(8)
-
-#define DIPROP_AUTOCENTER MAKEDIPROP(9)
-
-#define DIPROPAUTOCENTER_OFF 0
-#define DIPROPAUTOCENTER_ON 1
-
-#define DIPROP_CALIBRATIONMODE MAKEDIPROP(10)
-
-#define DIPROPCALIBRATIONMODE_COOKED 0
-#define DIPROPCALIBRATIONMODE_RAW 1
-
-#if(DIRECTINPUT_VERSION >= 0x050a)
-#define DIPROP_CALIBRATION MAKEDIPROP(11)
-
-#define DIPROP_GUIDANDPATH MAKEDIPROP(12)
-
-#define DIPROP_INSTANCENAME MAKEDIPROP(13)
-
-#define DIPROP_PRODUCTNAME MAKEDIPROP(14)
-#endif /* DIRECTINPUT_VERSION >= 0x050a */
-
-#if(DIRECTINPUT_VERSION >= 0x05b2)
-#define DIPROP_JOYSTICKID MAKEDIPROP(15)
-
-#define DIPROP_GETPORTDISPLAYNAME MAKEDIPROP(16)
-
-#endif /* DIRECTINPUT_VERSION >= 0x05b2 */
-
-#if(DIRECTINPUT_VERSION >= 0x0700)
-#define DIPROP_PHYSICALRANGE MAKEDIPROP(18)
-
-#define DIPROP_LOGICALRANGE MAKEDIPROP(19)
-#endif /* DIRECTINPUT_VERSION >= 0x0700 */
-
-#if(DIRECTINPUT_VERSION >= 0x0800)
-#define DIPROP_KEYNAME MAKEDIPROP(20)
-
-#define DIPROP_CPOINTS MAKEDIPROP(21)
-
-#define DIPROP_APPDATA MAKEDIPROP(22)
-
-#define DIPROP_SCANCODE MAKEDIPROP(23)
-
-#define DIPROP_VIDPID MAKEDIPROP(24)
-
-#define DIPROP_USERNAME MAKEDIPROP(25)
-
-#define DIPROP_TYPENAME MAKEDIPROP(26)
-#endif /* DIRECTINPUT_VERSION >= 0x0800 */
-
-
-typedef struct DIDEVICEOBJECTDATA_DX3 {
- DWORD dwOfs;
- DWORD dwData;
- DWORD dwTimeStamp;
- DWORD dwSequence;
-} DIDEVICEOBJECTDATA_DX3, *LPDIDEVICEOBJECTDATA_DX3;
-typedef const DIDEVICEOBJECTDATA_DX3 *LPCDIDEVICEOBJECTDATA_DX;
-
-typedef struct DIDEVICEOBJECTDATA {
- DWORD dwOfs;
- DWORD dwData;
- DWORD dwTimeStamp;
- DWORD dwSequence;
-#if(DIRECTINPUT_VERSION >= 0x0800)
- UINT_PTR uAppData;
-#endif /* DIRECTINPUT_VERSION >= 0x0800 */
-} DIDEVICEOBJECTDATA, *LPDIDEVICEOBJECTDATA;
-typedef const DIDEVICEOBJECTDATA *LPCDIDEVICEOBJECTDATA;
-
-#define DIGDD_PEEK 0x00000001
-
-#define DISEQUENCE_COMPARE(dwSequence1, cmp, dwSequence2) \
- ((int)((dwSequence1) - (dwSequence2)) cmp 0)
-#define DISCL_EXCLUSIVE 0x00000001
-#define DISCL_NONEXCLUSIVE 0x00000002
-#define DISCL_FOREGROUND 0x00000004
-#define DISCL_BACKGROUND 0x00000008
-#define DISCL_NOWINKEY 0x00000010
-
-#if(DIRECTINPUT_VERSION >= 0x0500)
-/* These structures are defined for DirectX 3.0 compatibility */
-
-typedef struct DIDEVICEINSTANCE_DX3A {
- DWORD dwSize;
- GUID guidInstance;
- GUID guidProduct;
- DWORD dwDevType;
- CHAR tszInstanceName[MAX_PATH];
- CHAR tszProductName[MAX_PATH];
-} DIDEVICEINSTANCE_DX3A, *LPDIDEVICEINSTANCE_DX3A;
-typedef struct DIDEVICEINSTANCE_DX3W {
- DWORD dwSize;
- GUID guidInstance;
- GUID guidProduct;
- DWORD dwDevType;
- WCHAR tszInstanceName[MAX_PATH];
- WCHAR tszProductName[MAX_PATH];
-} DIDEVICEINSTANCE_DX3W, *LPDIDEVICEINSTANCE_DX3W;
-#ifdef UNICODE
-typedef DIDEVICEINSTANCE_DX3W DIDEVICEINSTANCE_DX3;
-typedef LPDIDEVICEINSTANCE_DX3W LPDIDEVICEINSTANCE_DX3;
-#else
-typedef DIDEVICEINSTANCE_DX3A DIDEVICEINSTANCE_DX3;
-typedef LPDIDEVICEINSTANCE_DX3A LPDIDEVICEINSTANCE_DX3;
-#endif // UNICODE
-typedef const DIDEVICEINSTANCE_DX3A *LPCDIDEVICEINSTANCE_DX3A;
-typedef const DIDEVICEINSTANCE_DX3W *LPCDIDEVICEINSTANCE_DX3W;
-typedef const DIDEVICEINSTANCE_DX3 *LPCDIDEVICEINSTANCE_DX3;
-#endif /* DIRECTINPUT_VERSION >= 0x0500 */
-
-typedef struct DIDEVICEINSTANCEA {
- DWORD dwSize;
- GUID guidInstance;
- GUID guidProduct;
- DWORD dwDevType;
- CHAR tszInstanceName[MAX_PATH];
- CHAR tszProductName[MAX_PATH];
-#if(DIRECTINPUT_VERSION >= 0x0500)
- GUID guidFFDriver;
- WORD wUsagePage;
- WORD wUsage;
-#endif /* DIRECTINPUT_VERSION >= 0x0500 */
-} DIDEVICEINSTANCEA, *LPDIDEVICEINSTANCEA;
-typedef struct DIDEVICEINSTANCEW {
- DWORD dwSize;
- GUID guidInstance;
- GUID guidProduct;
- DWORD dwDevType;
- WCHAR tszInstanceName[MAX_PATH];
- WCHAR tszProductName[MAX_PATH];
-#if(DIRECTINPUT_VERSION >= 0x0500)
- GUID guidFFDriver;
- WORD wUsagePage;
- WORD wUsage;
-#endif /* DIRECTINPUT_VERSION >= 0x0500 */
-} DIDEVICEINSTANCEW, *LPDIDEVICEINSTANCEW;
-#ifdef UNICODE
-typedef DIDEVICEINSTANCEW DIDEVICEINSTANCE;
-typedef LPDIDEVICEINSTANCEW LPDIDEVICEINSTANCE;
-#else
-typedef DIDEVICEINSTANCEA DIDEVICEINSTANCE;
-typedef LPDIDEVICEINSTANCEA LPDIDEVICEINSTANCE;
-#endif // UNICODE
-
-typedef const DIDEVICEINSTANCEA *LPCDIDEVICEINSTANCEA;
-typedef const DIDEVICEINSTANCEW *LPCDIDEVICEINSTANCEW;
-#ifdef UNICODE
-typedef DIDEVICEINSTANCEW DIDEVICEINSTANCE;
-typedef LPCDIDEVICEINSTANCEW LPCDIDEVICEINSTANCE;
-#else
-typedef DIDEVICEINSTANCEA DIDEVICEINSTANCE;
-typedef LPCDIDEVICEINSTANCEA LPCDIDEVICEINSTANCE;
-#endif // UNICODE
-typedef const DIDEVICEINSTANCE *LPCDIDEVICEINSTANCE;
-
-#undef INTERFACE
-#define INTERFACE IDirectInputDeviceW
-
-DECLARE_INTERFACE_(IDirectInputDeviceW, IUnknown)
-{
- /*** IUnknown methods ***/
- STDMETHOD(QueryInterface)(THIS_ REFIID riid, LPVOID * ppvObj) PURE;
- STDMETHOD_(ULONG,AddRef)(THIS) PURE;
- STDMETHOD_(ULONG,Release)(THIS) PURE;
-
- /*** IDirectInputDeviceW methods ***/
- STDMETHOD(GetCapabilities)(THIS_ LPDIDEVCAPS) PURE;
- STDMETHOD(EnumObjects)(THIS_ LPDIENUMDEVICEOBJECTSCALLBACKW,LPVOID,DWORD) PURE;
- STDMETHOD(GetProperty)(THIS_ REFGUID,LPDIPROPHEADER) PURE;
- STDMETHOD(SetProperty)(THIS_ REFGUID,LPCDIPROPHEADER) PURE;
- STDMETHOD(Acquire)(THIS) PURE;
- STDMETHOD(Unacquire)(THIS) PURE;
- STDMETHOD(GetDeviceState)(THIS_ DWORD,LPVOID) PURE;
- STDMETHOD(GetDeviceData)(THIS_ DWORD,LPDIDEVICEOBJECTDATA,LPDWORD,DWORD) PURE;
- STDMETHOD(SetDataFormat)(THIS_ LPCDIDATAFORMAT) PURE;
- STDMETHOD(SetEventNotification)(THIS_ HANDLE) PURE;
- STDMETHOD(SetCooperativeLevel)(THIS_ HWND,DWORD) PURE;
- STDMETHOD(GetObjectInfo)(THIS_ LPDIDEVICEOBJECTINSTANCEW,DWORD,DWORD) PURE;
- STDMETHOD(GetDeviceInfo)(THIS_ LPDIDEVICEINSTANCEW) PURE;
- STDMETHOD(RunControlPanel)(THIS_ HWND,DWORD) PURE;
- STDMETHOD(Initialize)(THIS_ HINSTANCE,DWORD,REFGUID) PURE;
-};
-
-typedef struct IDirectInputDeviceW *LPDIRECTINPUTDEVICEW;
-
-#undef INTERFACE
-#define INTERFACE IDirectInputDeviceA
-
-DECLARE_INTERFACE_(IDirectInputDeviceA, IUnknown)
-{
- /*** IUnknown methods ***/
- STDMETHOD(QueryInterface)(THIS_ REFIID riid, LPVOID * ppvObj) PURE;
- STDMETHOD_(ULONG,AddRef)(THIS) PURE;
- STDMETHOD_(ULONG,Release)(THIS) PURE;
-
- /*** IDirectInputDeviceA methods ***/
- STDMETHOD(GetCapabilities)(THIS_ LPDIDEVCAPS) PURE;
- STDMETHOD(EnumObjects)(THIS_ LPDIENUMDEVICEOBJECTSCALLBACKA,LPVOID,DWORD) PURE;
- STDMETHOD(GetProperty)(THIS_ REFGUID,LPDIPROPHEADER) PURE;
- STDMETHOD(SetProperty)(THIS_ REFGUID,LPCDIPROPHEADER) PURE;
- STDMETHOD(Acquire)(THIS) PURE;
- STDMETHOD(Unacquire)(THIS) PURE;
- STDMETHOD(GetDeviceState)(THIS_ DWORD,LPVOID) PURE;
- STDMETHOD(GetDeviceData)(THIS_ DWORD,LPDIDEVICEOBJECTDATA,LPDWORD,DWORD) PURE;
- STDMETHOD(SetDataFormat)(THIS_ LPCDIDATAFORMAT) PURE;
- STDMETHOD(SetEventNotification)(THIS_ HANDLE) PURE;
- STDMETHOD(SetCooperativeLevel)(THIS_ HWND,DWORD) PURE;
- STDMETHOD(GetObjectInfo)(THIS_ LPDIDEVICEOBJECTINSTANCEA,DWORD,DWORD) PURE;
- STDMETHOD(GetDeviceInfo)(THIS_ LPDIDEVICEINSTANCEA) PURE;
- STDMETHOD(RunControlPanel)(THIS_ HWND,DWORD) PURE;
- STDMETHOD(Initialize)(THIS_ HINSTANCE,DWORD,REFGUID) PURE;
-};
-
-typedef struct IDirectInputDeviceA *LPDIRECTINPUTDEVICEA;
-
-#ifdef UNICODE
-#define IID_IDirectInputDevice IID_IDirectInputDeviceW
-#define IDirectInputDevice IDirectInputDeviceW
-#define IDirectInputDeviceVtbl IDirectInputDeviceWVtbl
-#else
-#define IID_IDirectInputDevice IID_IDirectInputDeviceA
-#define IDirectInputDevice IDirectInputDeviceA
-#define IDirectInputDeviceVtbl IDirectInputDeviceAVtbl
-#endif
-typedef struct IDirectInputDevice *LPDIRECTINPUTDEVICE;
-
-#if !defined(__cplusplus) || defined(CINTERFACE)
-#define IDirectInputDevice_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
-#define IDirectInputDevice_AddRef(p) (p)->lpVtbl->AddRef(p)
-#define IDirectInputDevice_Release(p) (p)->lpVtbl->Release(p)
-#define IDirectInputDevice_GetCapabilities(p,a) (p)->lpVtbl->GetCapabilities(p,a)
-#define IDirectInputDevice_EnumObjects(p,a,b,c) (p)->lpVtbl->EnumObjects(p,a,b,c)
-#define IDirectInputDevice_GetProperty(p,a,b) (p)->lpVtbl->GetProperty(p,a,b)
-#define IDirectInputDevice_SetProperty(p,a,b) (p)->lpVtbl->SetProperty(p,a,b)
-#define IDirectInputDevice_Acquire(p) (p)->lpVtbl->Acquire(p)
-#define IDirectInputDevice_Unacquire(p) (p)->lpVtbl->Unacquire(p)
-#define IDirectInputDevice_GetDeviceState(p,a,b) (p)->lpVtbl->GetDeviceState(p,a,b)
-#define IDirectInputDevice_GetDeviceData(p,a,b,c,d) (p)->lpVtbl->GetDeviceData(p,a,b,c,d)
-#define IDirectInputDevice_SetDataFormat(p,a) (p)->lpVtbl->SetDataFormat(p,a)
-#define IDirectInputDevice_SetEventNotification(p,a) (p)->lpVtbl->SetEventNotification(p,a)
-#define IDirectInputDevice_SetCooperativeLevel(p,a,b) (p)->lpVtbl->SetCooperativeLevel(p,a,b)
-#define IDirectInputDevice_GetObjectInfo(p,a,b,c) (p)->lpVtbl->GetObjectInfo(p,a,b,c)
-#define IDirectInputDevice_GetDeviceInfo(p,a) (p)->lpVtbl->GetDeviceInfo(p,a)
-#define IDirectInputDevice_RunControlPanel(p,a,b) (p)->lpVtbl->RunControlPanel(p,a,b)
-#define IDirectInputDevice_Initialize(p,a,b,c) (p)->lpVtbl->Initialize(p,a,b,c)
-#else
-#define IDirectInputDevice_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
-#define IDirectInputDevice_AddRef(p) (p)->AddRef()
-#define IDirectInputDevice_Release(p) (p)->Release()
-#define IDirectInputDevice_GetCapabilities(p,a) (p)->GetCapabilities(a)
-#define IDirectInputDevice_EnumObjects(p,a,b,c) (p)->EnumObjects(a,b,c)
-#define IDirectInputDevice_GetProperty(p,a,b) (p)->GetProperty(a,b)
-#define IDirectInputDevice_SetProperty(p,a,b) (p)->SetProperty(a,b)
-#define IDirectInputDevice_Acquire(p) (p)->Acquire()
-#define IDirectInputDevice_Unacquire(p) (p)->Unacquire()
-#define IDirectInputDevice_GetDeviceState(p,a,b) (p)->GetDeviceState(a,b)
-#define IDirectInputDevice_GetDeviceData(p,a,b,c,d) (p)->GetDeviceData(a,b,c,d)
-#define IDirectInputDevice_SetDataFormat(p,a) (p)->SetDataFormat(a)
-#define IDirectInputDevice_SetEventNotification(p,a) (p)->SetEventNotification(a)
-#define IDirectInputDevice_SetCooperativeLevel(p,a,b) (p)->SetCooperativeLevel(a,b)
-#define IDirectInputDevice_GetObjectInfo(p,a,b,c) (p)->GetObjectInfo(a,b,c)
-#define IDirectInputDevice_GetDeviceInfo(p,a) (p)->GetDeviceInfo(a)
-#define IDirectInputDevice_RunControlPanel(p,a,b) (p)->RunControlPanel(a,b)
-#define IDirectInputDevice_Initialize(p,a,b,c) (p)->Initialize(a,b,c)
-#endif
-
-#endif /* DIJ_RINGZERO */
-
-
-#if(DIRECTINPUT_VERSION >= 0x0500)
-
-#define DISFFC_RESET 0x00000001
-#define DISFFC_STOPALL 0x00000002
-#define DISFFC_PAUSE 0x00000004
-#define DISFFC_CONTINUE 0x00000008
-#define DISFFC_SETACTUATORSON 0x00000010
-#define DISFFC_SETACTUATORSOFF 0x00000020
-
-#define DIGFFS_EMPTY 0x00000001
-#define DIGFFS_STOPPED 0x00000002
-#define DIGFFS_PAUSED 0x00000004
-#define DIGFFS_ACTUATORSON 0x00000010
-#define DIGFFS_ACTUATORSOFF 0x00000020
-#define DIGFFS_POWERON 0x00000040
-#define DIGFFS_POWEROFF 0x00000080
-#define DIGFFS_SAFETYSWITCHON 0x00000100
-#define DIGFFS_SAFETYSWITCHOFF 0x00000200
-#define DIGFFS_USERFFSWITCHON 0x00000400
-#define DIGFFS_USERFFSWITCHOFF 0x00000800
-#define DIGFFS_DEVICELOST 0x80000000
-
-#ifndef DIJ_RINGZERO
-
-typedef struct DIEFFECTINFOA {
- DWORD dwSize;
- GUID guid;
- DWORD dwEffType;
- DWORD dwStaticParams;
- DWORD dwDynamicParams;
- CHAR tszName[MAX_PATH];
-} DIEFFECTINFOA, *LPDIEFFECTINFOA;
-typedef struct DIEFFECTINFOW {
- DWORD dwSize;
- GUID guid;
- DWORD dwEffType;
- DWORD dwStaticParams;
- DWORD dwDynamicParams;
- WCHAR tszName[MAX_PATH];
-} DIEFFECTINFOW, *LPDIEFFECTINFOW;
-#ifdef UNICODE
-typedef DIEFFECTINFOW DIEFFECTINFO;
-typedef LPDIEFFECTINFOW LPDIEFFECTINFO;
-#else
-typedef DIEFFECTINFOA DIEFFECTINFO;
-typedef LPDIEFFECTINFOA LPDIEFFECTINFO;
-#endif // UNICODE
-typedef const DIEFFECTINFOA *LPCDIEFFECTINFOA;
-typedef const DIEFFECTINFOW *LPCDIEFFECTINFOW;
-typedef const DIEFFECTINFO *LPCDIEFFECTINFO;
-
-#define DISDD_CONTINUE 0x00000001
-
-typedef BOOL (FAR PASCAL * LPDIENUMEFFECTSCALLBACKA)(LPCDIEFFECTINFOA, LPVOID);
-typedef BOOL (FAR PASCAL * LPDIENUMEFFECTSCALLBACKW)(LPCDIEFFECTINFOW, LPVOID);
-#ifdef UNICODE
-#define LPDIENUMEFFECTSCALLBACK LPDIENUMEFFECTSCALLBACKW
-#else
-#define LPDIENUMEFFECTSCALLBACK LPDIENUMEFFECTSCALLBACKA
-#endif // !UNICODE
-typedef BOOL (FAR PASCAL * LPDIENUMCREATEDEFFECTOBJECTSCALLBACK)(LPDIRECTINPUTEFFECT, LPVOID);
-
-#undef INTERFACE
-#define INTERFACE IDirectInputDevice2W
-
-DECLARE_INTERFACE_(IDirectInputDevice2W, IDirectInputDeviceW)
-{
- /*** IUnknown methods ***/
- STDMETHOD(QueryInterface)(THIS_ REFIID riid, LPVOID * ppvObj) PURE;
- STDMETHOD_(ULONG,AddRef)(THIS) PURE;
- STDMETHOD_(ULONG,Release)(THIS) PURE;
-
- /*** IDirectInputDeviceW methods ***/
- STDMETHOD(GetCapabilities)(THIS_ LPDIDEVCAPS) PURE;
- STDMETHOD(EnumObjects)(THIS_ LPDIENUMDEVICEOBJECTSCALLBACKW,LPVOID,DWORD) PURE;
- STDMETHOD(GetProperty)(THIS_ REFGUID,LPDIPROPHEADER) PURE;
- STDMETHOD(SetProperty)(THIS_ REFGUID,LPCDIPROPHEADER) PURE;
- STDMETHOD(Acquire)(THIS) PURE;
- STDMETHOD(Unacquire)(THIS) PURE;
- STDMETHOD(GetDeviceState)(THIS_ DWORD,LPVOID) PURE;
- STDMETHOD(GetDeviceData)(THIS_ DWORD,LPDIDEVICEOBJECTDATA,LPDWORD,DWORD) PURE;
- STDMETHOD(SetDataFormat)(THIS_ LPCDIDATAFORMAT) PURE;
- STDMETHOD(SetEventNotification)(THIS_ HANDLE) PURE;
- STDMETHOD(SetCooperativeLevel)(THIS_ HWND,DWORD) PURE;
- STDMETHOD(GetObjectInfo)(THIS_ LPDIDEVICEOBJECTINSTANCEW,DWORD,DWORD) PURE;
- STDMETHOD(GetDeviceInfo)(THIS_ LPDIDEVICEINSTANCEW) PURE;
- STDMETHOD(RunControlPanel)(THIS_ HWND,DWORD) PURE;
- STDMETHOD(Initialize)(THIS_ HINSTANCE,DWORD,REFGUID) PURE;
-
- /*** IDirectInputDevice2W methods ***/
- STDMETHOD(CreateEffect)(THIS_ REFGUID,LPCDIEFFECT,LPDIRECTINPUTEFFECT *,LPUNKNOWN) PURE;
- STDMETHOD(EnumEffects)(THIS_ LPDIENUMEFFECTSCALLBACKW,LPVOID,DWORD) PURE;
- STDMETHOD(GetEffectInfo)(THIS_ LPDIEFFECTINFOW,REFGUID) PURE;
- STDMETHOD(GetForceFeedbackState)(THIS_ LPDWORD) PURE;
- STDMETHOD(SendForceFeedbackCommand)(THIS_ DWORD) PURE;
- STDMETHOD(EnumCreatedEffectObjects)(THIS_ LPDIENUMCREATEDEFFECTOBJECTSCALLBACK,LPVOID,DWORD) PURE;
- STDMETHOD(Escape)(THIS_ LPDIEFFESCAPE) PURE;
- STDMETHOD(Poll)(THIS) PURE;
- STDMETHOD(SendDeviceData)(THIS_ DWORD,LPCDIDEVICEOBJECTDATA,LPDWORD,DWORD) PURE;
-};
-
-typedef struct IDirectInputDevice2W *LPDIRECTINPUTDEVICE2W;
-
-#undef INTERFACE
-#define INTERFACE IDirectInputDevice2A
-
-DECLARE_INTERFACE_(IDirectInputDevice2A, IDirectInputDeviceA)
-{
- /*** IUnknown methods ***/
- STDMETHOD(QueryInterface)(THIS_ REFIID riid, LPVOID * ppvObj) PURE;
- STDMETHOD_(ULONG,AddRef)(THIS) PURE;
- STDMETHOD_(ULONG,Release)(THIS) PURE;
-
- /*** IDirectInputDeviceA methods ***/
- STDMETHOD(GetCapabilities)(THIS_ LPDIDEVCAPS) PURE;
- STDMETHOD(EnumObjects)(THIS_ LPDIENUMDEVICEOBJECTSCALLBACKA,LPVOID,DWORD) PURE;
- STDMETHOD(GetProperty)(THIS_ REFGUID,LPDIPROPHEADER) PURE;
- STDMETHOD(SetProperty)(THIS_ REFGUID,LPCDIPROPHEADER) PURE;
- STDMETHOD(Acquire)(THIS) PURE;
- STDMETHOD(Unacquire)(THIS) PURE;
- STDMETHOD(GetDeviceState)(THIS_ DWORD,LPVOID) PURE;
- STDMETHOD(GetDeviceData)(THIS_ DWORD,LPDIDEVICEOBJECTDATA,LPDWORD,DWORD) PURE;
- STDMETHOD(SetDataFormat)(THIS_ LPCDIDATAFORMAT) PURE;
- STDMETHOD(SetEventNotification)(THIS_ HANDLE) PURE;
- STDMETHOD(SetCooperativeLevel)(THIS_ HWND,DWORD) PURE;
- STDMETHOD(GetObjectInfo)(THIS_ LPDIDEVICEOBJECTINSTANCEA,DWORD,DWORD) PURE;
- STDMETHOD(GetDeviceInfo)(THIS_ LPDIDEVICEINSTANCEA) PURE;
- STDMETHOD(RunControlPanel)(THIS_ HWND,DWORD) PURE;
- STDMETHOD(Initialize)(THIS_ HINSTANCE,DWORD,REFGUID) PURE;
-
- /*** IDirectInputDevice2A methods ***/
- STDMETHOD(CreateEffect)(THIS_ REFGUID,LPCDIEFFECT,LPDIRECTINPUTEFFECT *,LPUNKNOWN) PURE;
- STDMETHOD(EnumEffects)(THIS_ LPDIENUMEFFECTSCALLBACKA,LPVOID,DWORD) PURE;
- STDMETHOD(GetEffectInfo)(THIS_ LPDIEFFECTINFOA,REFGUID) PURE;
- STDMETHOD(GetForceFeedbackState)(THIS_ LPDWORD) PURE;
- STDMETHOD(SendForceFeedbackCommand)(THIS_ DWORD) PURE;
- STDMETHOD(EnumCreatedEffectObjects)(THIS_ LPDIENUMCREATEDEFFECTOBJECTSCALLBACK,LPVOID,DWORD) PURE;
- STDMETHOD(Escape)(THIS_ LPDIEFFESCAPE) PURE;
- STDMETHOD(Poll)(THIS) PURE;
- STDMETHOD(SendDeviceData)(THIS_ DWORD,LPCDIDEVICEOBJECTDATA,LPDWORD,DWORD) PURE;
-};
-
-typedef struct IDirectInputDevice2A *LPDIRECTINPUTDEVICE2A;
-
-#ifdef UNICODE
-#define IID_IDirectInputDevice2 IID_IDirectInputDevice2W
-#define IDirectInputDevice2 IDirectInputDevice2W
-#define IDirectInputDevice2Vtbl IDirectInputDevice2WVtbl
-#else
-#define IID_IDirectInputDevice2 IID_IDirectInputDevice2A
-#define IDirectInputDevice2 IDirectInputDevice2A
-#define IDirectInputDevice2Vtbl IDirectInputDevice2AVtbl
-#endif
-typedef struct IDirectInputDevice2 *LPDIRECTINPUTDEVICE2;
-
-#if !defined(__cplusplus) || defined(CINTERFACE)
-#define IDirectInputDevice2_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
-#define IDirectInputDevice2_AddRef(p) (p)->lpVtbl->AddRef(p)
-#define IDirectInputDevice2_Release(p) (p)->lpVtbl->Release(p)
-#define IDirectInputDevice2_GetCapabilities(p,a) (p)->lpVtbl->GetCapabilities(p,a)
-#define IDirectInputDevice2_EnumObjects(p,a,b,c) (p)->lpVtbl->EnumObjects(p,a,b,c)
-#define IDirectInputDevice2_GetProperty(p,a,b) (p)->lpVtbl->GetProperty(p,a,b)
-#define IDirectInputDevice2_SetProperty(p,a,b) (p)->lpVtbl->SetProperty(p,a,b)
-#define IDirectInputDevice2_Acquire(p) (p)->lpVtbl->Acquire(p)
-#define IDirectInputDevice2_Unacquire(p) (p)->lpVtbl->Unacquire(p)
-#define IDirectInputDevice2_GetDeviceState(p,a,b) (p)->lpVtbl->GetDeviceState(p,a,b)
-#define IDirectInputDevice2_GetDeviceData(p,a,b,c,d) (p)->lpVtbl->GetDeviceData(p,a,b,c,d)
-#define IDirectInputDevice2_SetDataFormat(p,a) (p)->lpVtbl->SetDataFormat(p,a)
-#define IDirectInputDevice2_SetEventNotification(p,a) (p)->lpVtbl->SetEventNotification(p,a)
-#define IDirectInputDevice2_SetCooperativeLevel(p,a,b) (p)->lpVtbl->SetCooperativeLevel(p,a,b)
-#define IDirectInputDevice2_GetObjectInfo(p,a,b,c) (p)->lpVtbl->GetObjectInfo(p,a,b,c)
-#define IDirectInputDevice2_GetDeviceInfo(p,a) (p)->lpVtbl->GetDeviceInfo(p,a)
-#define IDirectInputDevice2_RunControlPanel(p,a,b) (p)->lpVtbl->RunControlPanel(p,a,b)
-#define IDirectInputDevice2_Initialize(p,a,b,c) (p)->lpVtbl->Initialize(p,a,b,c)
-#define IDirectInputDevice2_CreateEffect(p,a,b,c,d) (p)->lpVtbl->CreateEffect(p,a,b,c,d)
-#define IDirectInputDevice2_EnumEffects(p,a,b,c) (p)->lpVtbl->EnumEffects(p,a,b,c)
-#define IDirectInputDevice2_GetEffectInfo(p,a,b) (p)->lpVtbl->GetEffectInfo(p,a,b)
-#define IDirectInputDevice2_GetForceFeedbackState(p,a) (p)->lpVtbl->GetForceFeedbackState(p,a)
-#define IDirectInputDevice2_SendForceFeedbackCommand(p,a) (p)->lpVtbl->SendForceFeedbackCommand(p,a)
-#define IDirectInputDevice2_EnumCreatedEffectObjects(p,a,b,c) (p)->lpVtbl->EnumCreatedEffectObjects(p,a,b,c)
-#define IDirectInputDevice2_Escape(p,a) (p)->lpVtbl->Escape(p,a)
-#define IDirectInputDevice2_Poll(p) (p)->lpVtbl->Poll(p)
-#define IDirectInputDevice2_SendDeviceData(p,a,b,c,d) (p)->lpVtbl->SendDeviceData(p,a,b,c,d)
-#else
-#define IDirectInputDevice2_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
-#define IDirectInputDevice2_AddRef(p) (p)->AddRef()
-#define IDirectInputDevice2_Release(p) (p)->Release()
-#define IDirectInputDevice2_GetCapabilities(p,a) (p)->GetCapabilities(a)
-#define IDirectInputDevice2_EnumObjects(p,a,b,c) (p)->EnumObjects(a,b,c)
-#define IDirectInputDevice2_GetProperty(p,a,b) (p)->GetProperty(a,b)
-#define IDirectInputDevice2_SetProperty(p,a,b) (p)->SetProperty(a,b)
-#define IDirectInputDevice2_Acquire(p) (p)->Acquire()
-#define IDirectInputDevice2_Unacquire(p) (p)->Unacquire()
-#define IDirectInputDevice2_GetDeviceState(p,a,b) (p)->GetDeviceState(a,b)
-#define IDirectInputDevice2_GetDeviceData(p,a,b,c,d) (p)->GetDeviceData(a,b,c,d)
-#define IDirectInputDevice2_SetDataFormat(p,a) (p)->SetDataFormat(a)
-#define IDirectInputDevice2_SetEventNotification(p,a) (p)->SetEventNotification(a)
-#define IDirectInputDevice2_SetCooperativeLevel(p,a,b) (p)->SetCooperativeLevel(a,b)
-#define IDirectInputDevice2_GetObjectInfo(p,a,b,c) (p)->GetObjectInfo(a,b,c)
-#define IDirectInputDevice2_GetDeviceInfo(p,a) (p)->GetDeviceInfo(a)
-#define IDirectInputDevice2_RunControlPanel(p,a,b) (p)->RunControlPanel(a,b)
-#define IDirectInputDevice2_Initialize(p,a,b,c) (p)->Initialize(a,b,c)
-#define IDirectInputDevice2_CreateEffect(p,a,b,c,d) (p)->CreateEffect(a,b,c,d)
-#define IDirectInputDevice2_EnumEffects(p,a,b,c) (p)->EnumEffects(a,b,c)
-#define IDirectInputDevice2_GetEffectInfo(p,a,b) (p)->GetEffectInfo(a,b)
-#define IDirectInputDevice2_GetForceFeedbackState(p,a) (p)->GetForceFeedbackState(a)
-#define IDirectInputDevice2_SendForceFeedbackCommand(p,a) (p)->SendForceFeedbackCommand(a)
-#define IDirectInputDevice2_EnumCreatedEffectObjects(p,a,b,c) (p)->EnumCreatedEffectObjects(a,b,c)
-#define IDirectInputDevice2_Escape(p,a) (p)->Escape(a)
-#define IDirectInputDevice2_Poll(p) (p)->Poll()
-#define IDirectInputDevice2_SendDeviceData(p,a,b,c,d) (p)->SendDeviceData(a,b,c,d)
-#endif
-
-#endif /* DIJ_RINGZERO */
-
-#endif /* DIRECTINPUT_VERSION >= 0x0500 */
-
-#if(DIRECTINPUT_VERSION >= 0x0700)
-#define DIFEF_DEFAULT 0x00000000
-#define DIFEF_INCLUDENONSTANDARD 0x00000001
-#define DIFEF_MODIFYIFNEEDED 0x00000010
-
-#ifndef DIJ_RINGZERO
-
-#undef INTERFACE
-#define INTERFACE IDirectInputDevice7W
-
-DECLARE_INTERFACE_(IDirectInputDevice7W, IDirectInputDevice2W)
-{
- /*** IUnknown methods ***/
- STDMETHOD(QueryInterface)(THIS_ REFIID riid, LPVOID * ppvObj) PURE;
- STDMETHOD_(ULONG,AddRef)(THIS) PURE;
- STDMETHOD_(ULONG,Release)(THIS) PURE;
-
- /*** IDirectInputDevice2W methods ***/
- STDMETHOD(GetCapabilities)(THIS_ LPDIDEVCAPS) PURE;
- STDMETHOD(EnumObjects)(THIS_ LPDIENUMDEVICEOBJECTSCALLBACKW,LPVOID,DWORD) PURE;
- STDMETHOD(GetProperty)(THIS_ REFGUID,LPDIPROPHEADER) PURE;
- STDMETHOD(SetProperty)(THIS_ REFGUID,LPCDIPROPHEADER) PURE;
- STDMETHOD(Acquire)(THIS) PURE;
- STDMETHOD(Unacquire)(THIS) PURE;
- STDMETHOD(GetDeviceState)(THIS_ DWORD,LPVOID) PURE;
- STDMETHOD(GetDeviceData)(THIS_ DWORD,LPDIDEVICEOBJECTDATA,LPDWORD,DWORD) PURE;
- STDMETHOD(SetDataFormat)(THIS_ LPCDIDATAFORMAT) PURE;
- STDMETHOD(SetEventNotification)(THIS_ HANDLE) PURE;
- STDMETHOD(SetCooperativeLevel)(THIS_ HWND,DWORD) PURE;
- STDMETHOD(GetObjectInfo)(THIS_ LPDIDEVICEOBJECTINSTANCEW,DWORD,DWORD) PURE;
- STDMETHOD(GetDeviceInfo)(THIS_ LPDIDEVICEINSTANCEW) PURE;
- STDMETHOD(RunControlPanel)(THIS_ HWND,DWORD) PURE;
- STDMETHOD(Initialize)(THIS_ HINSTANCE,DWORD,REFGUID) PURE;
- STDMETHOD(CreateEffect)(THIS_ REFGUID,LPCDIEFFECT,LPDIRECTINPUTEFFECT *,LPUNKNOWN) PURE;
- STDMETHOD(EnumEffects)(THIS_ LPDIENUMEFFECTSCALLBACKW,LPVOID,DWORD) PURE;
- STDMETHOD(GetEffectInfo)(THIS_ LPDIEFFECTINFOW,REFGUID) PURE;
- STDMETHOD(GetForceFeedbackState)(THIS_ LPDWORD) PURE;
- STDMETHOD(SendForceFeedbackCommand)(THIS_ DWORD) PURE;
- STDMETHOD(EnumCreatedEffectObjects)(THIS_ LPDIENUMCREATEDEFFECTOBJECTSCALLBACK,LPVOID,DWORD) PURE;
- STDMETHOD(Escape)(THIS_ LPDIEFFESCAPE) PURE;
- STDMETHOD(Poll)(THIS) PURE;
- STDMETHOD(SendDeviceData)(THIS_ DWORD,LPCDIDEVICEOBJECTDATA,LPDWORD,DWORD) PURE;
-
- /*** IDirectInputDevice7W methods ***/
- STDMETHOD(EnumEffectsInFile)(THIS_ LPCWSTR,LPDIENUMEFFECTSINFILECALLBACK,LPVOID,DWORD) PURE;
- STDMETHOD(WriteEffectToFile)(THIS_ LPCWSTR,DWORD,LPDIFILEEFFECT,DWORD) PURE;
-};
-
-typedef struct IDirectInputDevice7W *LPDIRECTINPUTDEVICE7W;
-
-#undef INTERFACE
-#define INTERFACE IDirectInputDevice7A
-
-DECLARE_INTERFACE_(IDirectInputDevice7A, IDirectInputDevice2A)
-{
- /*** IUnknown methods ***/
- STDMETHOD(QueryInterface)(THIS_ REFIID riid, LPVOID * ppvObj) PURE;
- STDMETHOD_(ULONG,AddRef)(THIS) PURE;
- STDMETHOD_(ULONG,Release)(THIS) PURE;
-
- /*** IDirectInputDevice2A methods ***/
- STDMETHOD(GetCapabilities)(THIS_ LPDIDEVCAPS) PURE;
- STDMETHOD(EnumObjects)(THIS_ LPDIENUMDEVICEOBJECTSCALLBACKA,LPVOID,DWORD) PURE;
- STDMETHOD(GetProperty)(THIS_ REFGUID,LPDIPROPHEADER) PURE;
- STDMETHOD(SetProperty)(THIS_ REFGUID,LPCDIPROPHEADER) PURE;
- STDMETHOD(Acquire)(THIS) PURE;
- STDMETHOD(Unacquire)(THIS) PURE;
- STDMETHOD(GetDeviceState)(THIS_ DWORD,LPVOID) PURE;
- STDMETHOD(GetDeviceData)(THIS_ DWORD,LPDIDEVICEOBJECTDATA,LPDWORD,DWORD) PURE;
- STDMETHOD(SetDataFormat)(THIS_ LPCDIDATAFORMAT) PURE;
- STDMETHOD(SetEventNotification)(THIS_ HANDLE) PURE;
- STDMETHOD(SetCooperativeLevel)(THIS_ HWND,DWORD) PURE;
- STDMETHOD(GetObjectInfo)(THIS_ LPDIDEVICEOBJECTINSTANCEA,DWORD,DWORD) PURE;
- STDMETHOD(GetDeviceInfo)(THIS_ LPDIDEVICEINSTANCEA) PURE;
- STDMETHOD(RunControlPanel)(THIS_ HWND,DWORD) PURE;
- STDMETHOD(Initialize)(THIS_ HINSTANCE,DWORD,REFGUID) PURE;
- STDMETHOD(CreateEffect)(THIS_ REFGUID,LPCDIEFFECT,LPDIRECTINPUTEFFECT *,LPUNKNOWN) PURE;
- STDMETHOD(EnumEffects)(THIS_ LPDIENUMEFFECTSCALLBACKA,LPVOID,DWORD) PURE;
- STDMETHOD(GetEffectInfo)(THIS_ LPDIEFFECTINFOA,REFGUID) PURE;
- STDMETHOD(GetForceFeedbackState)(THIS_ LPDWORD) PURE;
- STDMETHOD(SendForceFeedbackCommand)(THIS_ DWORD) PURE;
- STDMETHOD(EnumCreatedEffectObjects)(THIS_ LPDIENUMCREATEDEFFECTOBJECTSCALLBACK,LPVOID,DWORD) PURE;
- STDMETHOD(Escape)(THIS_ LPDIEFFESCAPE) PURE;
- STDMETHOD(Poll)(THIS) PURE;
- STDMETHOD(SendDeviceData)(THIS_ DWORD,LPCDIDEVICEOBJECTDATA,LPDWORD,DWORD) PURE;
-
- /*** IDirectInputDevice7A methods ***/
- STDMETHOD(EnumEffectsInFile)(THIS_ LPCSTR,LPDIENUMEFFECTSINFILECALLBACK,LPVOID,DWORD) PURE;
- STDMETHOD(WriteEffectToFile)(THIS_ LPCSTR,DWORD,LPDIFILEEFFECT,DWORD) PURE;
-};
-
-typedef struct IDirectInputDevice7A *LPDIRECTINPUTDEVICE7A;
-
-#ifdef UNICODE
-#define IID_IDirectInputDevice7 IID_IDirectInputDevice7W
-#define IDirectInputDevice7 IDirectInputDevice7W
-#define IDirectInputDevice7Vtbl IDirectInputDevice7WVtbl
-#else
-#define IID_IDirectInputDevice7 IID_IDirectInputDevice7A
-#define IDirectInputDevice7 IDirectInputDevice7A
-#define IDirectInputDevice7Vtbl IDirectInputDevice7AVtbl
-#endif
-typedef struct IDirectInputDevice7 *LPDIRECTINPUTDEVICE7;
-
-#if !defined(__cplusplus) || defined(CINTERFACE)
-#define IDirectInputDevice7_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
-#define IDirectInputDevice7_AddRef(p) (p)->lpVtbl->AddRef(p)
-#define IDirectInputDevice7_Release(p) (p)->lpVtbl->Release(p)
-#define IDirectInputDevice7_GetCapabilities(p,a) (p)->lpVtbl->GetCapabilities(p,a)
-#define IDirectInputDevice7_EnumObjects(p,a,b,c) (p)->lpVtbl->EnumObjects(p,a,b,c)
-#define IDirectInputDevice7_GetProperty(p,a,b) (p)->lpVtbl->GetProperty(p,a,b)
-#define IDirectInputDevice7_SetProperty(p,a,b) (p)->lpVtbl->SetProperty(p,a,b)
-#define IDirectInputDevice7_Acquire(p) (p)->lpVtbl->Acquire(p)
-#define IDirectInputDevice7_Unacquire(p) (p)->lpVtbl->Unacquire(p)
-#define IDirectInputDevice7_GetDeviceState(p,a,b) (p)->lpVtbl->GetDeviceState(p,a,b)
-#define IDirectInputDevice7_GetDeviceData(p,a,b,c,d) (p)->lpVtbl->GetDeviceData(p,a,b,c,d)
-#define IDirectInputDevice7_SetDataFormat(p,a) (p)->lpVtbl->SetDataFormat(p,a)
-#define IDirectInputDevice7_SetEventNotification(p,a) (p)->lpVtbl->SetEventNotification(p,a)
-#define IDirectInputDevice7_SetCooperativeLevel(p,a,b) (p)->lpVtbl->SetCooperativeLevel(p,a,b)
-#define IDirectInputDevice7_GetObjectInfo(p,a,b,c) (p)->lpVtbl->GetObjectInfo(p,a,b,c)
-#define IDirectInputDevice7_GetDeviceInfo(p,a) (p)->lpVtbl->GetDeviceInfo(p,a)
-#define IDirectInputDevice7_RunControlPanel(p,a,b) (p)->lpVtbl->RunControlPanel(p,a,b)
-#define IDirectInputDevice7_Initialize(p,a,b,c) (p)->lpVtbl->Initialize(p,a,b,c)
-#define IDirectInputDevice7_CreateEffect(p,a,b,c,d) (p)->lpVtbl->CreateEffect(p,a,b,c,d)
-#define IDirectInputDevice7_EnumEffects(p,a,b,c) (p)->lpVtbl->EnumEffects(p,a,b,c)
-#define IDirectInputDevice7_GetEffectInfo(p,a,b) (p)->lpVtbl->GetEffectInfo(p,a,b)
-#define IDirectInputDevice7_GetForceFeedbackState(p,a) (p)->lpVtbl->GetForceFeedbackState(p,a)
-#define IDirectInputDevice7_SendForceFeedbackCommand(p,a) (p)->lpVtbl->SendForceFeedbackCommand(p,a)
-#define IDirectInputDevice7_EnumCreatedEffectObjects(p,a,b,c) (p)->lpVtbl->EnumCreatedEffectObjects(p,a,b,c)
-#define IDirectInputDevice7_Escape(p,a) (p)->lpVtbl->Escape(p,a)
-#define IDirectInputDevice7_Poll(p) (p)->lpVtbl->Poll(p)
-#define IDirectInputDevice7_SendDeviceData(p,a,b,c,d) (p)->lpVtbl->SendDeviceData(p,a,b,c,d)
-#define IDirectInputDevice7_EnumEffectsInFile(p,a,b,c,d) (p)->lpVtbl->EnumEffectsInFile(p,a,b,c,d)
-#define IDirectInputDevice7_WriteEffectToFile(p,a,b,c,d) (p)->lpVtbl->WriteEffectToFile(p,a,b,c,d)
-#else
-#define IDirectInputDevice7_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
-#define IDirectInputDevice7_AddRef(p) (p)->AddRef()
-#define IDirectInputDevice7_Release(p) (p)->Release()
-#define IDirectInputDevice7_GetCapabilities(p,a) (p)->GetCapabilities(a)
-#define IDirectInputDevice7_EnumObjects(p,a,b,c) (p)->EnumObjects(a,b,c)
-#define IDirectInputDevice7_GetProperty(p,a,b) (p)->GetProperty(a,b)
-#define IDirectInputDevice7_SetProperty(p,a,b) (p)->SetProperty(a,b)
-#define IDirectInputDevice7_Acquire(p) (p)->Acquire()
-#define IDirectInputDevice7_Unacquire(p) (p)->Unacquire()
-#define IDirectInputDevice7_GetDeviceState(p,a,b) (p)->GetDeviceState(a,b)
-#define IDirectInputDevice7_GetDeviceData(p,a,b,c,d) (p)->GetDeviceData(a,b,c,d)
-#define IDirectInputDevice7_SetDataFormat(p,a) (p)->SetDataFormat(a)
-#define IDirectInputDevice7_SetEventNotification(p,a) (p)->SetEventNotification(a)
-#define IDirectInputDevice7_SetCooperativeLevel(p,a,b) (p)->SetCooperativeLevel(a,b)
-#define IDirectInputDevice7_GetObjectInfo(p,a,b,c) (p)->GetObjectInfo(a,b,c)
-#define IDirectInputDevice7_GetDeviceInfo(p,a) (p)->GetDeviceInfo(a)
-#define IDirectInputDevice7_RunControlPanel(p,a,b) (p)->RunControlPanel(a,b)
-#define IDirectInputDevice7_Initialize(p,a,b,c) (p)->Initialize(a,b,c)
-#define IDirectInputDevice7_CreateEffect(p,a,b,c,d) (p)->CreateEffect(a,b,c,d)
-#define IDirectInputDevice7_EnumEffects(p,a,b,c) (p)->EnumEffects(a,b,c)
-#define IDirectInputDevice7_GetEffectInfo(p,a,b) (p)->GetEffectInfo(a,b)
-#define IDirectInputDevice7_GetForceFeedbackState(p,a) (p)->GetForceFeedbackState(a)
-#define IDirectInputDevice7_SendForceFeedbackCommand(p,a) (p)->SendForceFeedbackCommand(a)
-#define IDirectInputDevice7_EnumCreatedEffectObjects(p,a,b,c) (p)->EnumCreatedEffectObjects(a,b,c)
-#define IDirectInputDevice7_Escape(p,a) (p)->Escape(a)
-#define IDirectInputDevice7_Poll(p) (p)->Poll()
-#define IDirectInputDevice7_SendDeviceData(p,a,b,c,d) (p)->SendDeviceData(a,b,c,d)
-#define IDirectInputDevice7_EnumEffectsInFile(p,a,b,c,d) (p)->EnumEffectsInFile(a,b,c,d)
-#define IDirectInputDevice7_WriteEffectToFile(p,a,b,c,d) (p)->WriteEffectToFile(a,b,c,d)
-#endif
-
-#endif /* DIJ_RINGZERO */
-
-#endif /* DIRECTINPUT_VERSION >= 0x0700 */
-
-#if(DIRECTINPUT_VERSION >= 0x0800)
-
-#ifndef DIJ_RINGZERO
-
-#undef INTERFACE
-#define INTERFACE IDirectInputDevice8W
-
-DECLARE_INTERFACE_(IDirectInputDevice8W, IUnknown)
-{
- /*** IUnknown methods ***/
- STDMETHOD(QueryInterface)(THIS_ REFIID riid, LPVOID * ppvObj) PURE;
- STDMETHOD_(ULONG,AddRef)(THIS) PURE;
- STDMETHOD_(ULONG,Release)(THIS) PURE;
-
- /*** IDirectInputDevice8W methods ***/
- STDMETHOD(GetCapabilities)(THIS_ LPDIDEVCAPS) PURE;
- STDMETHOD(EnumObjects)(THIS_ LPDIENUMDEVICEOBJECTSCALLBACKW,LPVOID,DWORD) PURE;
- STDMETHOD(GetProperty)(THIS_ REFGUID,LPDIPROPHEADER) PURE;
- STDMETHOD(SetProperty)(THIS_ REFGUID,LPCDIPROPHEADER) PURE;
- STDMETHOD(Acquire)(THIS) PURE;
- STDMETHOD(Unacquire)(THIS) PURE;
- STDMETHOD(GetDeviceState)(THIS_ DWORD,LPVOID) PURE;
- STDMETHOD(GetDeviceData)(THIS_ DWORD,LPDIDEVICEOBJECTDATA,LPDWORD,DWORD) PURE;
- STDMETHOD(SetDataFormat)(THIS_ LPCDIDATAFORMAT) PURE;
- STDMETHOD(SetEventNotification)(THIS_ HANDLE) PURE;
- STDMETHOD(SetCooperativeLevel)(THIS_ HWND,DWORD) PURE;
- STDMETHOD(GetObjectInfo)(THIS_ LPDIDEVICEOBJECTINSTANCEW,DWORD,DWORD) PURE;
- STDMETHOD(GetDeviceInfo)(THIS_ LPDIDEVICEINSTANCEW) PURE;
- STDMETHOD(RunControlPanel)(THIS_ HWND,DWORD) PURE;
- STDMETHOD(Initialize)(THIS_ HINSTANCE,DWORD,REFGUID) PURE;
- STDMETHOD(CreateEffect)(THIS_ REFGUID,LPCDIEFFECT,LPDIRECTINPUTEFFECT *,LPUNKNOWN) PURE;
- STDMETHOD(EnumEffects)(THIS_ LPDIENUMEFFECTSCALLBACKW,LPVOID,DWORD) PURE;
- STDMETHOD(GetEffectInfo)(THIS_ LPDIEFFECTINFOW,REFGUID) PURE;
- STDMETHOD(GetForceFeedbackState)(THIS_ LPDWORD) PURE;
- STDMETHOD(SendForceFeedbackCommand)(THIS_ DWORD) PURE;
- STDMETHOD(EnumCreatedEffectObjects)(THIS_ LPDIENUMCREATEDEFFECTOBJECTSCALLBACK,LPVOID,DWORD) PURE;
- STDMETHOD(Escape)(THIS_ LPDIEFFESCAPE) PURE;
- STDMETHOD(Poll)(THIS) PURE;
- STDMETHOD(SendDeviceData)(THIS_ DWORD,LPCDIDEVICEOBJECTDATA,LPDWORD,DWORD) PURE;
- STDMETHOD(EnumEffectsInFile)(THIS_ LPCWSTR,LPDIENUMEFFECTSINFILECALLBACK,LPVOID,DWORD) PURE;
- STDMETHOD(WriteEffectToFile)(THIS_ LPCWSTR,DWORD,LPDIFILEEFFECT,DWORD) PURE;
- STDMETHOD(BuildActionMap)(THIS_ LPDIACTIONFORMATW,LPCWSTR,DWORD) PURE;
- STDMETHOD(SetActionMap)(THIS_ LPDIACTIONFORMATW,LPCWSTR,DWORD) PURE;
- STDMETHOD(GetImageInfo)(THIS_ LPDIDEVICEIMAGEINFOHEADERW) PURE;
-};
-
-typedef struct IDirectInputDevice8W *LPDIRECTINPUTDEVICE8W;
-
-#undef INTERFACE
-#define INTERFACE IDirectInputDevice8A
-
-DECLARE_INTERFACE_(IDirectInputDevice8A, IUnknown)
-{
- /*** IUnknown methods ***/
- STDMETHOD(QueryInterface)(THIS_ REFIID riid, LPVOID * ppvObj) PURE;
- STDMETHOD_(ULONG,AddRef)(THIS) PURE;
- STDMETHOD_(ULONG,Release)(THIS) PURE;
-
- /*** IDirectInputDevice8A methods ***/
- STDMETHOD(GetCapabilities)(THIS_ LPDIDEVCAPS) PURE;
- STDMETHOD(EnumObjects)(THIS_ LPDIENUMDEVICEOBJECTSCALLBACKA,LPVOID,DWORD) PURE;
- STDMETHOD(GetProperty)(THIS_ REFGUID,LPDIPROPHEADER) PURE;
- STDMETHOD(SetProperty)(THIS_ REFGUID,LPCDIPROPHEADER) PURE;
- STDMETHOD(Acquire)(THIS) PURE;
- STDMETHOD(Unacquire)(THIS) PURE;
- STDMETHOD(GetDeviceState)(THIS_ DWORD,LPVOID) PURE;
- STDMETHOD(GetDeviceData)(THIS_ DWORD,LPDIDEVICEOBJECTDATA,LPDWORD,DWORD) PURE;
- STDMETHOD(SetDataFormat)(THIS_ LPCDIDATAFORMAT) PURE;
- STDMETHOD(SetEventNotification)(THIS_ HANDLE) PURE;
- STDMETHOD(SetCooperativeLevel)(THIS_ HWND,DWORD) PURE;
- STDMETHOD(GetObjectInfo)(THIS_ LPDIDEVICEOBJECTINSTANCEA,DWORD,DWORD) PURE;
- STDMETHOD(GetDeviceInfo)(THIS_ LPDIDEVICEINSTANCEA) PURE;
- STDMETHOD(RunControlPanel)(THIS_ HWND,DWORD) PURE;
- STDMETHOD(Initialize)(THIS_ HINSTANCE,DWORD,REFGUID) PURE;
- STDMETHOD(CreateEffect)(THIS_ REFGUID,LPCDIEFFECT,LPDIRECTINPUTEFFECT *,LPUNKNOWN) PURE;
- STDMETHOD(EnumEffects)(THIS_ LPDIENUMEFFECTSCALLBACKA,LPVOID,DWORD) PURE;
- STDMETHOD(GetEffectInfo)(THIS_ LPDIEFFECTINFOA,REFGUID) PURE;
- STDMETHOD(GetForceFeedbackState)(THIS_ LPDWORD) PURE;
- STDMETHOD(SendForceFeedbackCommand)(THIS_ DWORD) PURE;
- STDMETHOD(EnumCreatedEffectObjects)(THIS_ LPDIENUMCREATEDEFFECTOBJECTSCALLBACK,LPVOID,DWORD) PURE;
- STDMETHOD(Escape)(THIS_ LPDIEFFESCAPE) PURE;
- STDMETHOD(Poll)(THIS) PURE;
- STDMETHOD(SendDeviceData)(THIS_ DWORD,LPCDIDEVICEOBJECTDATA,LPDWORD,DWORD) PURE;
- STDMETHOD(EnumEffectsInFile)(THIS_ LPCSTR,LPDIENUMEFFECTSINFILECALLBACK,LPVOID,DWORD) PURE;
- STDMETHOD(WriteEffectToFile)(THIS_ LPCSTR,DWORD,LPDIFILEEFFECT,DWORD) PURE;
- STDMETHOD(BuildActionMap)(THIS_ LPDIACTIONFORMATA,LPCSTR,DWORD) PURE;
- STDMETHOD(SetActionMap)(THIS_ LPDIACTIONFORMATA,LPCSTR,DWORD) PURE;
- STDMETHOD(GetImageInfo)(THIS_ LPDIDEVICEIMAGEINFOHEADERA) PURE;
-};
-
-typedef struct IDirectInputDevice8A *LPDIRECTINPUTDEVICE8A;
-
-#ifdef UNICODE
-#define IID_IDirectInputDevice8 IID_IDirectInputDevice8W
-#define IDirectInputDevice8 IDirectInputDevice8W
-#define IDirectInputDevice8Vtbl IDirectInputDevice8WVtbl
-#else
-#define IID_IDirectInputDevice8 IID_IDirectInputDevice8A
-#define IDirectInputDevice8 IDirectInputDevice8A
-#define IDirectInputDevice8Vtbl IDirectInputDevice8AVtbl
-#endif
-typedef struct IDirectInputDevice8 *LPDIRECTINPUTDEVICE8;
-
-#if !defined(__cplusplus) || defined(CINTERFACE)
-#define IDirectInputDevice8_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
-#define IDirectInputDevice8_AddRef(p) (p)->lpVtbl->AddRef(p)
-#define IDirectInputDevice8_Release(p) (p)->lpVtbl->Release(p)
-#define IDirectInputDevice8_GetCapabilities(p,a) (p)->lpVtbl->GetCapabilities(p,a)
-#define IDirectInputDevice8_EnumObjects(p,a,b,c) (p)->lpVtbl->EnumObjects(p,a,b,c)
-#define IDirectInputDevice8_GetProperty(p,a,b) (p)->lpVtbl->GetProperty(p,a,b)
-#define IDirectInputDevice8_SetProperty(p,a,b) (p)->lpVtbl->SetProperty(p,a,b)
-#define IDirectInputDevice8_Acquire(p) (p)->lpVtbl->Acquire(p)
-#define IDirectInputDevice8_Unacquire(p) (p)->lpVtbl->Unacquire(p)
-#define IDirectInputDevice8_GetDeviceState(p,a,b) (p)->lpVtbl->GetDeviceState(p,a,b)
-#define IDirectInputDevice8_GetDeviceData(p,a,b,c,d) (p)->lpVtbl->GetDeviceData(p,a,b,c,d)
-#define IDirectInputDevice8_SetDataFormat(p,a) (p)->lpVtbl->SetDataFormat(p,a)
-#define IDirectInputDevice8_SetEventNotification(p,a) (p)->lpVtbl->SetEventNotification(p,a)
-#define IDirectInputDevice8_SetCooperativeLevel(p,a,b) (p)->lpVtbl->SetCooperativeLevel(p,a,b)
-#define IDirectInputDevice8_GetObjectInfo(p,a,b,c) (p)->lpVtbl->GetObjectInfo(p,a,b,c)
-#define IDirectInputDevice8_GetDeviceInfo(p,a) (p)->lpVtbl->GetDeviceInfo(p,a)
-#define IDirectInputDevice8_RunControlPanel(p,a,b) (p)->lpVtbl->RunControlPanel(p,a,b)
-#define IDirectInputDevice8_Initialize(p,a,b,c) (p)->lpVtbl->Initialize(p,a,b,c)
-#define IDirectInputDevice8_CreateEffect(p,a,b,c,d) (p)->lpVtbl->CreateEffect(p,a,b,c,d)
-#define IDirectInputDevice8_EnumEffects(p,a,b,c) (p)->lpVtbl->EnumEffects(p,a,b,c)
-#define IDirectInputDevice8_GetEffectInfo(p,a,b) (p)->lpVtbl->GetEffectInfo(p,a,b)
-#define IDirectInputDevice8_GetForceFeedbackState(p,a) (p)->lpVtbl->GetForceFeedbackState(p,a)
-#define IDirectInputDevice8_SendForceFeedbackCommand(p,a) (p)->lpVtbl->SendForceFeedbackCommand(p,a)
-#define IDirectInputDevice8_EnumCreatedEffectObjects(p,a,b,c) (p)->lpVtbl->EnumCreatedEffectObjects(p,a,b,c)
-#define IDirectInputDevice8_Escape(p,a) (p)->lpVtbl->Escape(p,a)
-#define IDirectInputDevice8_Poll(p) (p)->lpVtbl->Poll(p)
-#define IDirectInputDevice8_SendDeviceData(p,a,b,c,d) (p)->lpVtbl->SendDeviceData(p,a,b,c,d)
-#define IDirectInputDevice8_EnumEffectsInFile(p,a,b,c,d) (p)->lpVtbl->EnumEffectsInFile(p,a,b,c,d)
-#define IDirectInputDevice8_WriteEffectToFile(p,a,b,c,d) (p)->lpVtbl->WriteEffectToFile(p,a,b,c,d)
-#define IDirectInputDevice8_BuildActionMap(p,a,b,c) (p)->lpVtbl->BuildActionMap(p,a,b,c)
-#define IDirectInputDevice8_SetActionMap(p,a,b,c) (p)->lpVtbl->SetActionMap(p,a,b,c)
-#define IDirectInputDevice8_GetImageInfo(p,a) (p)->lpVtbl->GetImageInfo(p,a)
-#else
-#define IDirectInputDevice8_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
-#define IDirectInputDevice8_AddRef(p) (p)->AddRef()
-#define IDirectInputDevice8_Release(p) (p)->Release()
-#define IDirectInputDevice8_GetCapabilities(p,a) (p)->GetCapabilities(a)
-#define IDirectInputDevice8_EnumObjects(p,a,b,c) (p)->EnumObjects(a,b,c)
-#define IDirectInputDevice8_GetProperty(p,a,b) (p)->GetProperty(a,b)
-#define IDirectInputDevice8_SetProperty(p,a,b) (p)->SetProperty(a,b)
-#define IDirectInputDevice8_Acquire(p) (p)->Acquire()
-#define IDirectInputDevice8_Unacquire(p) (p)->Unacquire()
-#define IDirectInputDevice8_GetDeviceState(p,a,b) (p)->GetDeviceState(a,b)
-#define IDirectInputDevice8_GetDeviceData(p,a,b,c,d) (p)->GetDeviceData(a,b,c,d)
-#define IDirectInputDevice8_SetDataFormat(p,a) (p)->SetDataFormat(a)
-#define IDirectInputDevice8_SetEventNotification(p,a) (p)->SetEventNotification(a)
-#define IDirectInputDevice8_SetCooperativeLevel(p,a,b) (p)->SetCooperativeLevel(a,b)
-#define IDirectInputDevice8_GetObjectInfo(p,a,b,c) (p)->GetObjectInfo(a,b,c)
-#define IDirectInputDevice8_GetDeviceInfo(p,a) (p)->GetDeviceInfo(a)
-#define IDirectInputDevice8_RunControlPanel(p,a,b) (p)->RunControlPanel(a,b)
-#define IDirectInputDevice8_Initialize(p,a,b,c) (p)->Initialize(a,b,c)
-#define IDirectInputDevice8_CreateEffect(p,a,b,c,d) (p)->CreateEffect(a,b,c,d)
-#define IDirectInputDevice8_EnumEffects(p,a,b,c) (p)->EnumEffects(a,b,c)
-#define IDirectInputDevice8_GetEffectInfo(p,a,b) (p)->GetEffectInfo(a,b)
-#define IDirectInputDevice8_GetForceFeedbackState(p,a) (p)->GetForceFeedbackState(a)
-#define IDirectInputDevice8_SendForceFeedbackCommand(p,a) (p)->SendForceFeedbackCommand(a)
-#define IDirectInputDevice8_EnumCreatedEffectObjects(p,a,b,c) (p)->EnumCreatedEffectObjects(a,b,c)
-#define IDirectInputDevice8_Escape(p,a) (p)->Escape(a)
-#define IDirectInputDevice8_Poll(p) (p)->Poll()
-#define IDirectInputDevice8_SendDeviceData(p,a,b,c,d) (p)->SendDeviceData(a,b,c,d)
-#define IDirectInputDevice8_EnumEffectsInFile(p,a,b,c,d) (p)->EnumEffectsInFile(a,b,c,d)
-#define IDirectInputDevice8_WriteEffectToFile(p,a,b,c,d) (p)->WriteEffectToFile(a,b,c,d)
-#define IDirectInputDevice8_BuildActionMap(p,a,b,c) (p)->BuildActionMap(a,b,c)
-#define IDirectInputDevice8_SetActionMap(p,a,b,c) (p)->SetActionMap(a,b,c)
-#define IDirectInputDevice8_GetImageInfo(p,a) (p)->GetImageInfo(a)
-#endif
-
-#endif /* DIJ_RINGZERO */
-
-#endif /* DIRECTINPUT_VERSION >= 0x0800 */
-
-/****************************************************************************
- *
- * Mouse
- *
- ****************************************************************************/
-
-#ifndef DIJ_RINGZERO
-
-typedef struct _DIMOUSESTATE {
- LONG lX;
- LONG lY;
- LONG lZ;
- BYTE rgbButtons[4];
-} DIMOUSESTATE, *LPDIMOUSESTATE;
-
-#if DIRECTINPUT_VERSION >= 0x0700
-typedef struct _DIMOUSESTATE2 {
- LONG lX;
- LONG lY;
- LONG lZ;
- BYTE rgbButtons[8];
-} DIMOUSESTATE2, *LPDIMOUSESTATE2;
-#endif
-
-
-#define DIMOFS_X FIELD_OFFSET(DIMOUSESTATE, lX)
-#define DIMOFS_Y FIELD_OFFSET(DIMOUSESTATE, lY)
-#define DIMOFS_Z FIELD_OFFSET(DIMOUSESTATE, lZ)
-#define DIMOFS_BUTTON0 (FIELD_OFFSET(DIMOUSESTATE, rgbButtons) + 0)
-#define DIMOFS_BUTTON1 (FIELD_OFFSET(DIMOUSESTATE, rgbButtons) + 1)
-#define DIMOFS_BUTTON2 (FIELD_OFFSET(DIMOUSESTATE, rgbButtons) + 2)
-#define DIMOFS_BUTTON3 (FIELD_OFFSET(DIMOUSESTATE, rgbButtons) + 3)
-#if (DIRECTINPUT_VERSION >= 0x0700)
-#define DIMOFS_BUTTON4 (FIELD_OFFSET(DIMOUSESTATE2, rgbButtons) + 4)
-#define DIMOFS_BUTTON5 (FIELD_OFFSET(DIMOUSESTATE2, rgbButtons) + 5)
-#define DIMOFS_BUTTON6 (FIELD_OFFSET(DIMOUSESTATE2, rgbButtons) + 6)
-#define DIMOFS_BUTTON7 (FIELD_OFFSET(DIMOUSESTATE2, rgbButtons) + 7)
-#endif
-#endif /* DIJ_RINGZERO */
-
-/****************************************************************************
- *
- * Keyboard
- *
- ****************************************************************************/
-
-#ifndef DIJ_RINGZERO
-
-/****************************************************************************
- *
- * DirectInput keyboard scan codes
- *
- ****************************************************************************/
-#define DIK_ESCAPE 0x01
-#define DIK_1 0x02
-#define DIK_2 0x03
-#define DIK_3 0x04
-#define DIK_4 0x05
-#define DIK_5 0x06
-#define DIK_6 0x07
-#define DIK_7 0x08
-#define DIK_8 0x09
-#define DIK_9 0x0A
-#define DIK_0 0x0B
-#define DIK_MINUS 0x0C /* - on main keyboard */
-#define DIK_EQUALS 0x0D
-#define DIK_BACK 0x0E /* backspace */
-#define DIK_TAB 0x0F
-#define DIK_Q 0x10
-#define DIK_W 0x11
-#define DIK_E 0x12
-#define DIK_R 0x13
-#define DIK_T 0x14
-#define DIK_Y 0x15
-#define DIK_U 0x16
-#define DIK_I 0x17
-#define DIK_O 0x18
-#define DIK_P 0x19
-#define DIK_LBRACKET 0x1A
-#define DIK_RBRACKET 0x1B
-#define DIK_RETURN 0x1C /* Enter on main keyboard */
-#define DIK_LCONTROL 0x1D
-#define DIK_A 0x1E
-#define DIK_S 0x1F
-#define DIK_D 0x20
-#define DIK_F 0x21
-#define DIK_G 0x22
-#define DIK_H 0x23
-#define DIK_J 0x24
-#define DIK_K 0x25
-#define DIK_L 0x26
-#define DIK_SEMICOLON 0x27
-#define DIK_APOSTROPHE 0x28
-#define DIK_GRAVE 0x29 /* accent grave */
-#define DIK_LSHIFT 0x2A
-#define DIK_BACKSLASH 0x2B
-#define DIK_Z 0x2C
-#define DIK_X 0x2D
-#define DIK_C 0x2E
-#define DIK_V 0x2F
-#define DIK_B 0x30
-#define DIK_N 0x31
-#define DIK_M 0x32
-#define DIK_COMMA 0x33
-#define DIK_PERIOD 0x34 /* . on main keyboard */
-#define DIK_SLASH 0x35 /* / on main keyboard */
-#define DIK_RSHIFT 0x36
-#define DIK_MULTIPLY 0x37 /* * on numeric keypad */
-#define DIK_LMENU 0x38 /* left Alt */
-#define DIK_SPACE 0x39
-#define DIK_CAPITAL 0x3A
-#define DIK_F1 0x3B
-#define DIK_F2 0x3C
-#define DIK_F3 0x3D
-#define DIK_F4 0x3E
-#define DIK_F5 0x3F
-#define DIK_F6 0x40
-#define DIK_F7 0x41
-#define DIK_F8 0x42
-#define DIK_F9 0x43
-#define DIK_F10 0x44
-#define DIK_NUMLOCK 0x45
-#define DIK_SCROLL 0x46 /* Scroll Lock */
-#define DIK_NUMPAD7 0x47
-#define DIK_NUMPAD8 0x48
-#define DIK_NUMPAD9 0x49
-#define DIK_SUBTRACT 0x4A /* - on numeric keypad */
-#define DIK_NUMPAD4 0x4B
-#define DIK_NUMPAD5 0x4C
-#define DIK_NUMPAD6 0x4D
-#define DIK_ADD 0x4E /* + on numeric keypad */
-#define DIK_NUMPAD1 0x4F
-#define DIK_NUMPAD2 0x50
-#define DIK_NUMPAD3 0x51
-#define DIK_NUMPAD0 0x52
-#define DIK_DECIMAL 0x53 /* . on numeric keypad */
-#define DIK_OEM_102 0x56 /* <> or \| on RT 102-key keyboard (Non-U.S.) */
-#define DIK_F11 0x57
-#define DIK_F12 0x58
-#define DIK_F13 0x64 /* (NEC PC98) */
-#define DIK_F14 0x65 /* (NEC PC98) */
-#define DIK_F15 0x66 /* (NEC PC98) */
-#define DIK_KANA 0x70 /* (Japanese keyboard) */
-#define DIK_ABNT_C1 0x73 /* /? on Brazilian keyboard */
-#define DIK_CONVERT 0x79 /* (Japanese keyboard) */
-#define DIK_NOCONVERT 0x7B /* (Japanese keyboard) */
-#define DIK_YEN 0x7D /* (Japanese keyboard) */
-#define DIK_ABNT_C2 0x7E /* Numpad . on Brazilian keyboard */
-#define DIK_NUMPADEQUALS 0x8D /* = on numeric keypad (NEC PC98) */
-#define DIK_PREVTRACK 0x90 /* Previous Track (DIK_CIRCUMFLEX on Japanese keyboard) */
-#define DIK_AT 0x91 /* (NEC PC98) */
-#define DIK_COLON 0x92 /* (NEC PC98) */
-#define DIK_UNDERLINE 0x93 /* (NEC PC98) */
-#define DIK_KANJI 0x94 /* (Japanese keyboard) */
-#define DIK_STOP 0x95 /* (NEC PC98) */
-#define DIK_AX 0x96 /* (Japan AX) */
-#define DIK_UNLABELED 0x97 /* (J3100) */
-#define DIK_NEXTTRACK 0x99 /* Next Track */
-#define DIK_NUMPADENTER 0x9C /* Enter on numeric keypad */
-#define DIK_RCONTROL 0x9D
-#define DIK_MUTE 0xA0 /* Mute */
-#define DIK_CALCULATOR 0xA1 /* Calculator */
-#define DIK_PLAYPAUSE 0xA2 /* Play / Pause */
-#define DIK_MEDIASTOP 0xA4 /* Media Stop */
-#define DIK_VOLUMEDOWN 0xAE /* Volume - */
-#define DIK_VOLUMEUP 0xB0 /* Volume + */
-#define DIK_WEBHOME 0xB2 /* Web home */
-#define DIK_NUMPADCOMMA 0xB3 /* , on numeric keypad (NEC PC98) */
-#define DIK_DIVIDE 0xB5 /* / on numeric keypad */
-#define DIK_SYSRQ 0xB7
-#define DIK_RMENU 0xB8 /* right Alt */
-#define DIK_PAUSE 0xC5 /* Pause */
-#define DIK_HOME 0xC7 /* Home on arrow keypad */
-#define DIK_UP 0xC8 /* UpArrow on arrow keypad */
-#define DIK_PRIOR 0xC9 /* PgUp on arrow keypad */
-#define DIK_LEFT 0xCB /* LeftArrow on arrow keypad */
-#define DIK_RIGHT 0xCD /* RightArrow on arrow keypad */
-#define DIK_END 0xCF /* End on arrow keypad */
-#define DIK_DOWN 0xD0 /* DownArrow on arrow keypad */
-#define DIK_NEXT 0xD1 /* PgDn on arrow keypad */
-#define DIK_INSERT 0xD2 /* Insert on arrow keypad */
-#define DIK_DELETE 0xD3 /* Delete on arrow keypad */
-#define DIK_LWIN 0xDB /* Left Windows key */
-#define DIK_RWIN 0xDC /* Right Windows key */
-#define DIK_APPS 0xDD /* AppMenu key */
-#define DIK_POWER 0xDE /* System Power */
-#define DIK_SLEEP 0xDF /* System Sleep */
-#define DIK_WAKE 0xE3 /* System Wake */
-#define DIK_WEBSEARCH 0xE5 /* Web Search */
-#define DIK_WEBFAVORITES 0xE6 /* Web Favorites */
-#define DIK_WEBREFRESH 0xE7 /* Web Refresh */
-#define DIK_WEBSTOP 0xE8 /* Web Stop */
-#define DIK_WEBFORWARD 0xE9 /* Web Forward */
-#define DIK_WEBBACK 0xEA /* Web Back */
-#define DIK_MYCOMPUTER 0xEB /* My Computer */
-#define DIK_MAIL 0xEC /* Mail */
-#define DIK_MEDIASELECT 0xED /* Media Select */
-
-/*
- * Alternate names for keys, to facilitate transition from DOS.
- */
-#define DIK_BACKSPACE DIK_BACK /* backspace */
-#define DIK_NUMPADSTAR DIK_MULTIPLY /* * on numeric keypad */
-#define DIK_LALT DIK_LMENU /* left Alt */
-#define DIK_CAPSLOCK DIK_CAPITAL /* CapsLock */
-#define DIK_NUMPADMINUS DIK_SUBTRACT /* - on numeric keypad */
-#define DIK_NUMPADPLUS DIK_ADD /* + on numeric keypad */
-#define DIK_NUMPADPERIOD DIK_DECIMAL /* . on numeric keypad */
-#define DIK_NUMPADSLASH DIK_DIVIDE /* / on numeric keypad */
-#define DIK_RALT DIK_RMENU /* right Alt */
-#define DIK_UPARROW DIK_UP /* UpArrow on arrow keypad */
-#define DIK_PGUP DIK_PRIOR /* PgUp on arrow keypad */
-#define DIK_LEFTARROW DIK_LEFT /* LeftArrow on arrow keypad */
-#define DIK_RIGHTARROW DIK_RIGHT /* RightArrow on arrow keypad */
-#define DIK_DOWNARROW DIK_DOWN /* DownArrow on arrow keypad */
-#define DIK_PGDN DIK_NEXT /* PgDn on arrow keypad */
-
-/*
- * Alternate names for keys originally not used on US keyboards.
- */
-#define DIK_CIRCUMFLEX DIK_PREVTRACK /* Japanese keyboard */
-
-#endif /* DIJ_RINGZERO */
-
-/****************************************************************************
- *
- * Joystick
- *
- ****************************************************************************/
-
-#ifndef DIJ_RINGZERO
-
-typedef struct DIJOYSTATE {
- LONG lX; /* x-axis position */
- LONG lY; /* y-axis position */
- LONG lZ; /* z-axis position */
- LONG lRx; /* x-axis rotation */
- LONG lRy; /* y-axis rotation */
- LONG lRz; /* z-axis rotation */
- LONG rglSlider[2]; /* extra axes positions */
- DWORD rgdwPOV[4]; /* POV directions */
- BYTE rgbButtons[32]; /* 32 buttons */
-} DIJOYSTATE, *LPDIJOYSTATE;
-
-typedef struct DIJOYSTATE2 {
- LONG lX; /* x-axis position */
- LONG lY; /* y-axis position */
- LONG lZ; /* z-axis position */
- LONG lRx; /* x-axis rotation */
- LONG lRy; /* y-axis rotation */
- LONG lRz; /* z-axis rotation */
- LONG rglSlider[2]; /* extra axes positions */
- DWORD rgdwPOV[4]; /* POV directions */
- BYTE rgbButtons[128]; /* 128 buttons */
- LONG lVX; /* x-axis velocity */
- LONG lVY; /* y-axis velocity */
- LONG lVZ; /* z-axis velocity */
- LONG lVRx; /* x-axis angular velocity */
- LONG lVRy; /* y-axis angular velocity */
- LONG lVRz; /* z-axis angular velocity */
- LONG rglVSlider[2]; /* extra axes velocities */
- LONG lAX; /* x-axis acceleration */
- LONG lAY; /* y-axis acceleration */
- LONG lAZ; /* z-axis acceleration */
- LONG lARx; /* x-axis angular acceleration */
- LONG lARy; /* y-axis angular acceleration */
- LONG lARz; /* z-axis angular acceleration */
- LONG rglASlider[2]; /* extra axes accelerations */
- LONG lFX; /* x-axis force */
- LONG lFY; /* y-axis force */
- LONG lFZ; /* z-axis force */
- LONG lFRx; /* x-axis torque */
- LONG lFRy; /* y-axis torque */
- LONG lFRz; /* z-axis torque */
- LONG rglFSlider[2]; /* extra axes forces */
-} DIJOYSTATE2, *LPDIJOYSTATE2;
-
-#define DIJOFS_X FIELD_OFFSET(DIJOYSTATE, lX)
-#define DIJOFS_Y FIELD_OFFSET(DIJOYSTATE, lY)
-#define DIJOFS_Z FIELD_OFFSET(DIJOYSTATE, lZ)
-#define DIJOFS_RX FIELD_OFFSET(DIJOYSTATE, lRx)
-#define DIJOFS_RY FIELD_OFFSET(DIJOYSTATE, lRy)
-#define DIJOFS_RZ FIELD_OFFSET(DIJOYSTATE, lRz)
-#define DIJOFS_SLIDER(n) (FIELD_OFFSET(DIJOYSTATE, rglSlider) + \
- (n) * sizeof(LONG))
-#define DIJOFS_POV(n) (FIELD_OFFSET(DIJOYSTATE, rgdwPOV) + \
- (n) * sizeof(DWORD))
-#define DIJOFS_BUTTON(n) (FIELD_OFFSET(DIJOYSTATE, rgbButtons) + (n))
-#define DIJOFS_BUTTON0 DIJOFS_BUTTON(0)
-#define DIJOFS_BUTTON1 DIJOFS_BUTTON(1)
-#define DIJOFS_BUTTON2 DIJOFS_BUTTON(2)
-#define DIJOFS_BUTTON3 DIJOFS_BUTTON(3)
-#define DIJOFS_BUTTON4 DIJOFS_BUTTON(4)
-#define DIJOFS_BUTTON5 DIJOFS_BUTTON(5)
-#define DIJOFS_BUTTON6 DIJOFS_BUTTON(6)
-#define DIJOFS_BUTTON7 DIJOFS_BUTTON(7)
-#define DIJOFS_BUTTON8 DIJOFS_BUTTON(8)
-#define DIJOFS_BUTTON9 DIJOFS_BUTTON(9)
-#define DIJOFS_BUTTON10 DIJOFS_BUTTON(10)
-#define DIJOFS_BUTTON11 DIJOFS_BUTTON(11)
-#define DIJOFS_BUTTON12 DIJOFS_BUTTON(12)
-#define DIJOFS_BUTTON13 DIJOFS_BUTTON(13)
-#define DIJOFS_BUTTON14 DIJOFS_BUTTON(14)
-#define DIJOFS_BUTTON15 DIJOFS_BUTTON(15)
-#define DIJOFS_BUTTON16 DIJOFS_BUTTON(16)
-#define DIJOFS_BUTTON17 DIJOFS_BUTTON(17)
-#define DIJOFS_BUTTON18 DIJOFS_BUTTON(18)
-#define DIJOFS_BUTTON19 DIJOFS_BUTTON(19)
-#define DIJOFS_BUTTON20 DIJOFS_BUTTON(20)
-#define DIJOFS_BUTTON21 DIJOFS_BUTTON(21)
-#define DIJOFS_BUTTON22 DIJOFS_BUTTON(22)
-#define DIJOFS_BUTTON23 DIJOFS_BUTTON(23)
-#define DIJOFS_BUTTON24 DIJOFS_BUTTON(24)
-#define DIJOFS_BUTTON25 DIJOFS_BUTTON(25)
-#define DIJOFS_BUTTON26 DIJOFS_BUTTON(26)
-#define DIJOFS_BUTTON27 DIJOFS_BUTTON(27)
-#define DIJOFS_BUTTON28 DIJOFS_BUTTON(28)
-#define DIJOFS_BUTTON29 DIJOFS_BUTTON(29)
-#define DIJOFS_BUTTON30 DIJOFS_BUTTON(30)
-#define DIJOFS_BUTTON31 DIJOFS_BUTTON(31)
-
-
-#endif /* DIJ_RINGZERO */
-
-/****************************************************************************
- *
- * IDirectInput
- *
- ****************************************************************************/
-
-#ifndef DIJ_RINGZERO
-
-#define DIENUM_STOP 0
-#define DIENUM_CONTINUE 1
-
-typedef BOOL (FAR PASCAL * LPDIENUMDEVICESCALLBACKA)(LPCDIDEVICEINSTANCEA, LPVOID);
-typedef BOOL (FAR PASCAL * LPDIENUMDEVICESCALLBACKW)(LPCDIDEVICEINSTANCEW, LPVOID);
-#ifdef UNICODE
-#define LPDIENUMDEVICESCALLBACK LPDIENUMDEVICESCALLBACKW
-#else
-#define LPDIENUMDEVICESCALLBACK LPDIENUMDEVICESCALLBACKA
-#endif // !UNICODE
-typedef BOOL (FAR PASCAL * LPDICONFIGUREDEVICESCALLBACK)(IUnknown FAR *, LPVOID);
-
-#define DIEDFL_ALLDEVICES 0x00000000
-#define DIEDFL_ATTACHEDONLY 0x00000001
-#if(DIRECTINPUT_VERSION >= 0x0500)
-#define DIEDFL_FORCEFEEDBACK 0x00000100
-#endif /* DIRECTINPUT_VERSION >= 0x0500 */
-#if(DIRECTINPUT_VERSION >= 0x050a)
-#define DIEDFL_INCLUDEALIASES 0x00010000
-#define DIEDFL_INCLUDEPHANTOMS 0x00020000
-#endif /* DIRECTINPUT_VERSION >= 0x050a */
-#if(DIRECTINPUT_VERSION >= 0x0800)
-#define DIEDFL_INCLUDEHIDDEN 0x00040000
-#endif /* DIRECTINPUT_VERSION >= 0x0800 */
-
-
-#if(DIRECTINPUT_VERSION >= 0x0800)
-typedef BOOL (FAR PASCAL * LPDIENUMDEVICESBYSEMANTICSCBA)(LPCDIDEVICEINSTANCEA, LPDIRECTINPUTDEVICE8A, DWORD, DWORD, LPVOID);
-typedef BOOL (FAR PASCAL * LPDIENUMDEVICESBYSEMANTICSCBW)(LPCDIDEVICEINSTANCEW, LPDIRECTINPUTDEVICE8W, DWORD, DWORD, LPVOID);
-#ifdef UNICODE
-#define LPDIENUMDEVICESBYSEMANTICSCB LPDIENUMDEVICESBYSEMANTICSCBW
-#else
-#define LPDIENUMDEVICESBYSEMANTICSCB LPDIENUMDEVICESBYSEMANTICSCBA
-#endif // !UNICODE
-#endif /* DIRECTINPUT_VERSION >= 0x0800 */
-
-#if(DIRECTINPUT_VERSION >= 0x0800)
-#define DIEDBS_MAPPEDPRI1 0x00000001
-#define DIEDBS_MAPPEDPRI2 0x00000002
-#define DIEDBS_RECENTDEVICE 0x00000010
-#define DIEDBS_NEWDEVICE 0x00000020
-#endif /* DIRECTINPUT_VERSION >= 0x0800 */
-
-#if(DIRECTINPUT_VERSION >= 0x0800)
-#define DIEDBSFL_ATTACHEDONLY 0x00000000
-#define DIEDBSFL_THISUSER 0x00000010
-#define DIEDBSFL_FORCEFEEDBACK DIEDFL_FORCEFEEDBACK
-#define DIEDBSFL_AVAILABLEDEVICES 0x00001000
-#define DIEDBSFL_MULTIMICEKEYBOARDS 0x00002000
-#define DIEDBSFL_NONGAMINGDEVICES 0x00004000
-#define DIEDBSFL_VALID 0x00007110
-#endif /* DIRECTINPUT_VERSION >= 0x0800 */
-
-#undef INTERFACE
-#define INTERFACE IDirectInputW
-
-DECLARE_INTERFACE_(IDirectInputW, IUnknown)
-{
- /*** IUnknown methods ***/
- STDMETHOD(QueryInterface)(THIS_ REFIID riid, LPVOID * ppvObj) PURE;
- STDMETHOD_(ULONG,AddRef)(THIS) PURE;
- STDMETHOD_(ULONG,Release)(THIS) PURE;
-
- /*** IDirectInputW methods ***/
- STDMETHOD(CreateDevice)(THIS_ REFGUID,LPDIRECTINPUTDEVICEW *,LPUNKNOWN) PURE;
- STDMETHOD(EnumDevices)(THIS_ DWORD,LPDIENUMDEVICESCALLBACKW,LPVOID,DWORD) PURE;
- STDMETHOD(GetDeviceStatus)(THIS_ REFGUID) PURE;
- STDMETHOD(RunControlPanel)(THIS_ HWND,DWORD) PURE;
- STDMETHOD(Initialize)(THIS_ HINSTANCE,DWORD) PURE;
-};
-
-typedef struct IDirectInputW *LPDIRECTINPUTW;
-
-#undef INTERFACE
-#define INTERFACE IDirectInputA
-
-DECLARE_INTERFACE_(IDirectInputA, IUnknown)
-{
- /*** IUnknown methods ***/
- STDMETHOD(QueryInterface)(THIS_ REFIID riid, LPVOID * ppvObj) PURE;
- STDMETHOD_(ULONG,AddRef)(THIS) PURE;
- STDMETHOD_(ULONG,Release)(THIS) PURE;
-
- /*** IDirectInputA methods ***/
- STDMETHOD(CreateDevice)(THIS_ REFGUID,LPDIRECTINPUTDEVICEA *,LPUNKNOWN) PURE;
- STDMETHOD(EnumDevices)(THIS_ DWORD,LPDIENUMDEVICESCALLBACKA,LPVOID,DWORD) PURE;
- STDMETHOD(GetDeviceStatus)(THIS_ REFGUID) PURE;
- STDMETHOD(RunControlPanel)(THIS_ HWND,DWORD) PURE;
- STDMETHOD(Initialize)(THIS_ HINSTANCE,DWORD) PURE;
-};
-
-typedef struct IDirectInputA *LPDIRECTINPUTA;
-
-#ifdef UNICODE
-#define IID_IDirectInput IID_IDirectInputW
-#define IDirectInput IDirectInputW
-#define IDirectInputVtbl IDirectInputWVtbl
-#else
-#define IID_IDirectInput IID_IDirectInputA
-#define IDirectInput IDirectInputA
-#define IDirectInputVtbl IDirectInputAVtbl
-#endif
-typedef struct IDirectInput *LPDIRECTINPUT;
-
-#if !defined(__cplusplus) || defined(CINTERFACE)
-#define IDirectInput_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
-#define IDirectInput_AddRef(p) (p)->lpVtbl->AddRef(p)
-#define IDirectInput_Release(p) (p)->lpVtbl->Release(p)
-#define IDirectInput_CreateDevice(p,a,b,c) (p)->lpVtbl->CreateDevice(p,a,b,c)
-#define IDirectInput_EnumDevices(p,a,b,c,d) (p)->lpVtbl->EnumDevices(p,a,b,c,d)
-#define IDirectInput_GetDeviceStatus(p,a) (p)->lpVtbl->GetDeviceStatus(p,a)
-#define IDirectInput_RunControlPanel(p,a,b) (p)->lpVtbl->RunControlPanel(p,a,b)
-#define IDirectInput_Initialize(p,a,b) (p)->lpVtbl->Initialize(p,a,b)
-#else
-#define IDirectInput_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
-#define IDirectInput_AddRef(p) (p)->AddRef()
-#define IDirectInput_Release(p) (p)->Release()
-#define IDirectInput_CreateDevice(p,a,b,c) (p)->CreateDevice(a,b,c)
-#define IDirectInput_EnumDevices(p,a,b,c,d) (p)->EnumDevices(a,b,c,d)
-#define IDirectInput_GetDeviceStatus(p,a) (p)->GetDeviceStatus(a)
-#define IDirectInput_RunControlPanel(p,a,b) (p)->RunControlPanel(a,b)
-#define IDirectInput_Initialize(p,a,b) (p)->Initialize(a,b)
-#endif
-
-#undef INTERFACE
-#define INTERFACE IDirectInput2W
-
-DECLARE_INTERFACE_(IDirectInput2W, IDirectInputW)
-{
- /*** IUnknown methods ***/
- STDMETHOD(QueryInterface)(THIS_ REFIID riid, LPVOID * ppvObj) PURE;
- STDMETHOD_(ULONG,AddRef)(THIS) PURE;
- STDMETHOD_(ULONG,Release)(THIS) PURE;
-
- /*** IDirectInputW methods ***/
- STDMETHOD(CreateDevice)(THIS_ REFGUID,LPDIRECTINPUTDEVICEW *,LPUNKNOWN) PURE;
- STDMETHOD(EnumDevices)(THIS_ DWORD,LPDIENUMDEVICESCALLBACKW,LPVOID,DWORD) PURE;
- STDMETHOD(GetDeviceStatus)(THIS_ REFGUID) PURE;
- STDMETHOD(RunControlPanel)(THIS_ HWND,DWORD) PURE;
- STDMETHOD(Initialize)(THIS_ HINSTANCE,DWORD) PURE;
-
- /*** IDirectInput2W methods ***/
- STDMETHOD(FindDevice)(THIS_ REFGUID,LPCWSTR,LPGUID) PURE;
-};
-
-typedef struct IDirectInput2W *LPDIRECTINPUT2W;
-
-#undef INTERFACE
-#define INTERFACE IDirectInput2A
-
-DECLARE_INTERFACE_(IDirectInput2A, IDirectInputA)
-{
- /*** IUnknown methods ***/
- STDMETHOD(QueryInterface)(THIS_ REFIID riid, LPVOID * ppvObj) PURE;
- STDMETHOD_(ULONG,AddRef)(THIS) PURE;
- STDMETHOD_(ULONG,Release)(THIS) PURE;
-
- /*** IDirectInputA methods ***/
- STDMETHOD(CreateDevice)(THIS_ REFGUID,LPDIRECTINPUTDEVICEA *,LPUNKNOWN) PURE;
- STDMETHOD(EnumDevices)(THIS_ DWORD,LPDIENUMDEVICESCALLBACKA,LPVOID,DWORD) PURE;
- STDMETHOD(GetDeviceStatus)(THIS_ REFGUID) PURE;
- STDMETHOD(RunControlPanel)(THIS_ HWND,DWORD) PURE;
- STDMETHOD(Initialize)(THIS_ HINSTANCE,DWORD) PURE;
-
- /*** IDirectInput2A methods ***/
- STDMETHOD(FindDevice)(THIS_ REFGUID,LPCSTR,LPGUID) PURE;
-};
-
-typedef struct IDirectInput2A *LPDIRECTINPUT2A;
-
-#ifdef UNICODE
-#define IID_IDirectInput2 IID_IDirectInput2W
-#define IDirectInput2 IDirectInput2W
-#define IDirectInput2Vtbl IDirectInput2WVtbl
-#else
-#define IID_IDirectInput2 IID_IDirectInput2A
-#define IDirectInput2 IDirectInput2A
-#define IDirectInput2Vtbl IDirectInput2AVtbl
-#endif
-typedef struct IDirectInput2 *LPDIRECTINPUT2;
-
-#if !defined(__cplusplus) || defined(CINTERFACE)
-#define IDirectInput2_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
-#define IDirectInput2_AddRef(p) (p)->lpVtbl->AddRef(p)
-#define IDirectInput2_Release(p) (p)->lpVtbl->Release(p)
-#define IDirectInput2_CreateDevice(p,a,b,c) (p)->lpVtbl->CreateDevice(p,a,b,c)
-#define IDirectInput2_EnumDevices(p,a,b,c,d) (p)->lpVtbl->EnumDevices(p,a,b,c,d)
-#define IDirectInput2_GetDeviceStatus(p,a) (p)->lpVtbl->GetDeviceStatus(p,a)
-#define IDirectInput2_RunControlPanel(p,a,b) (p)->lpVtbl->RunControlPanel(p,a,b)
-#define IDirectInput2_Initialize(p,a,b) (p)->lpVtbl->Initialize(p,a,b)
-#define IDirectInput2_FindDevice(p,a,b,c) (p)->lpVtbl->FindDevice(p,a,b,c)
-#else
-#define IDirectInput2_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
-#define IDirectInput2_AddRef(p) (p)->AddRef()
-#define IDirectInput2_Release(p) (p)->Release()
-#define IDirectInput2_CreateDevice(p,a,b,c) (p)->CreateDevice(a,b,c)
-#define IDirectInput2_EnumDevices(p,a,b,c,d) (p)->EnumDevices(a,b,c,d)
-#define IDirectInput2_GetDeviceStatus(p,a) (p)->GetDeviceStatus(a)
-#define IDirectInput2_RunControlPanel(p,a,b) (p)->RunControlPanel(a,b)
-#define IDirectInput2_Initialize(p,a,b) (p)->Initialize(a,b)
-#define IDirectInput2_FindDevice(p,a,b,c) (p)->FindDevice(a,b,c)
-#endif
-
-
-#undef INTERFACE
-#define INTERFACE IDirectInput7W
-
-DECLARE_INTERFACE_(IDirectInput7W, IDirectInput2W)
-{
- /*** IUnknown methods ***/
- STDMETHOD(QueryInterface)(THIS_ REFIID riid, LPVOID * ppvObj) PURE;
- STDMETHOD_(ULONG,AddRef)(THIS) PURE;
- STDMETHOD_(ULONG,Release)(THIS) PURE;
-
- /*** IDirectInput2W methods ***/
- STDMETHOD(CreateDevice)(THIS_ REFGUID,LPDIRECTINPUTDEVICEW *,LPUNKNOWN) PURE;
- STDMETHOD(EnumDevices)(THIS_ DWORD,LPDIENUMDEVICESCALLBACKW,LPVOID,DWORD) PURE;
- STDMETHOD(GetDeviceStatus)(THIS_ REFGUID) PURE;
- STDMETHOD(RunControlPanel)(THIS_ HWND,DWORD) PURE;
- STDMETHOD(Initialize)(THIS_ HINSTANCE,DWORD) PURE;
- STDMETHOD(FindDevice)(THIS_ REFGUID,LPCWSTR,LPGUID) PURE;
-
- /*** IDirectInput7W methods ***/
- STDMETHOD(CreateDeviceEx)(THIS_ REFGUID,REFIID,LPVOID *,LPUNKNOWN) PURE;
-};
-
-typedef struct IDirectInput7W *LPDIRECTINPUT7W;
-
-#undef INTERFACE
-#define INTERFACE IDirectInput7A
-
-DECLARE_INTERFACE_(IDirectInput7A, IDirectInput2A)
-{
- /*** IUnknown methods ***/
- STDMETHOD(QueryInterface)(THIS_ REFIID riid, LPVOID * ppvObj) PURE;
- STDMETHOD_(ULONG,AddRef)(THIS) PURE;
- STDMETHOD_(ULONG,Release)(THIS) PURE;
-
- /*** IDirectInput2A methods ***/
- STDMETHOD(CreateDevice)(THIS_ REFGUID,LPDIRECTINPUTDEVICEA *,LPUNKNOWN) PURE;
- STDMETHOD(EnumDevices)(THIS_ DWORD,LPDIENUMDEVICESCALLBACKA,LPVOID,DWORD) PURE;
- STDMETHOD(GetDeviceStatus)(THIS_ REFGUID) PURE;
- STDMETHOD(RunControlPanel)(THIS_ HWND,DWORD) PURE;
- STDMETHOD(Initialize)(THIS_ HINSTANCE,DWORD) PURE;
- STDMETHOD(FindDevice)(THIS_ REFGUID,LPCSTR,LPGUID) PURE;
-
- /*** IDirectInput7A methods ***/
- STDMETHOD(CreateDeviceEx)(THIS_ REFGUID,REFIID,LPVOID *,LPUNKNOWN) PURE;
-};
-
-typedef struct IDirectInput7A *LPDIRECTINPUT7A;
-
-#ifdef UNICODE
-#define IID_IDirectInput7 IID_IDirectInput7W
-#define IDirectInput7 IDirectInput7W
-#define IDirectInput7Vtbl IDirectInput7WVtbl
-#else
-#define IID_IDirectInput7 IID_IDirectInput7A
-#define IDirectInput7 IDirectInput7A
-#define IDirectInput7Vtbl IDirectInput7AVtbl
-#endif
-typedef struct IDirectInput7 *LPDIRECTINPUT7;
-
-#if !defined(__cplusplus) || defined(CINTERFACE)
-#define IDirectInput7_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
-#define IDirectInput7_AddRef(p) (p)->lpVtbl->AddRef(p)
-#define IDirectInput7_Release(p) (p)->lpVtbl->Release(p)
-#define IDirectInput7_CreateDevice(p,a,b,c) (p)->lpVtbl->CreateDevice(p,a,b,c)
-#define IDirectInput7_EnumDevices(p,a,b,c,d) (p)->lpVtbl->EnumDevices(p,a,b,c,d)
-#define IDirectInput7_GetDeviceStatus(p,a) (p)->lpVtbl->GetDeviceStatus(p,a)
-#define IDirectInput7_RunControlPanel(p,a,b) (p)->lpVtbl->RunControlPanel(p,a,b)
-#define IDirectInput7_Initialize(p,a,b) (p)->lpVtbl->Initialize(p,a,b)
-#define IDirectInput7_FindDevice(p,a,b,c) (p)->lpVtbl->FindDevice(p,a,b,c)
-#define IDirectInput7_CreateDeviceEx(p,a,b,c,d) (p)->lpVtbl->CreateDeviceEx(p,a,b,c,d)
-#else
-#define IDirectInput7_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
-#define IDirectInput7_AddRef(p) (p)->AddRef()
-#define IDirectInput7_Release(p) (p)->Release()
-#define IDirectInput7_CreateDevice(p,a,b,c) (p)->CreateDevice(a,b,c)
-#define IDirectInput7_EnumDevices(p,a,b,c,d) (p)->EnumDevices(a,b,c,d)
-#define IDirectInput7_GetDeviceStatus(p,a) (p)->GetDeviceStatus(a)
-#define IDirectInput7_RunControlPanel(p,a,b) (p)->RunControlPanel(a,b)
-#define IDirectInput7_Initialize(p,a,b) (p)->Initialize(a,b)
-#define IDirectInput7_FindDevice(p,a,b,c) (p)->FindDevice(a,b,c)
-#define IDirectInput7_CreateDeviceEx(p,a,b,c,d) (p)->CreateDeviceEx(a,b,c,d)
-#endif
-
-#if(DIRECTINPUT_VERSION >= 0x0800)
-#undef INTERFACE
-#define INTERFACE IDirectInput8W
-
-DECLARE_INTERFACE_(IDirectInput8W, IUnknown)
-{
- /*** IUnknown methods ***/
- STDMETHOD(QueryInterface)(THIS_ REFIID riid, LPVOID * ppvObj) PURE;
- STDMETHOD_(ULONG,AddRef)(THIS) PURE;
- STDMETHOD_(ULONG,Release)(THIS) PURE;
-
- /*** IDirectInput8W methods ***/
- STDMETHOD(CreateDevice)(THIS_ REFGUID,LPDIRECTINPUTDEVICE8W *,LPUNKNOWN) PURE;
- STDMETHOD(EnumDevices)(THIS_ DWORD,LPDIENUMDEVICESCALLBACKW,LPVOID,DWORD) PURE;
- STDMETHOD(GetDeviceStatus)(THIS_ REFGUID) PURE;
- STDMETHOD(RunControlPanel)(THIS_ HWND,DWORD) PURE;
- STDMETHOD(Initialize)(THIS_ HINSTANCE,DWORD) PURE;
- STDMETHOD(FindDevice)(THIS_ REFGUID,LPCWSTR,LPGUID) PURE;
- STDMETHOD(EnumDevicesBySemantics)(THIS_ LPCWSTR,LPDIACTIONFORMATW,LPDIENUMDEVICESBYSEMANTICSCBW,LPVOID,DWORD) PURE;
- STDMETHOD(ConfigureDevices)(THIS_ LPDICONFIGUREDEVICESCALLBACK,LPDICONFIGUREDEVICESPARAMSW,DWORD,LPVOID) PURE;
-};
-
-typedef struct IDirectInput8W *LPDIRECTINPUT8W;
-
-#undef INTERFACE
-#define INTERFACE IDirectInput8A
-
-DECLARE_INTERFACE_(IDirectInput8A, IUnknown)
-{
- /*** IUnknown methods ***/
- STDMETHOD(QueryInterface)(THIS_ REFIID riid, LPVOID * ppvObj) PURE;
- STDMETHOD_(ULONG,AddRef)(THIS) PURE;
- STDMETHOD_(ULONG,Release)(THIS) PURE;
-
- /*** IDirectInput8A methods ***/
- STDMETHOD(CreateDevice)(THIS_ REFGUID,LPDIRECTINPUTDEVICE8A *,LPUNKNOWN) PURE;
- STDMETHOD(EnumDevices)(THIS_ DWORD,LPDIENUMDEVICESCALLBACKA,LPVOID,DWORD) PURE;
- STDMETHOD(GetDeviceStatus)(THIS_ REFGUID) PURE;
- STDMETHOD(RunControlPanel)(THIS_ HWND,DWORD) PURE;
- STDMETHOD(Initialize)(THIS_ HINSTANCE,DWORD) PURE;
- STDMETHOD(FindDevice)(THIS_ REFGUID,LPCSTR,LPGUID) PURE;
- STDMETHOD(EnumDevicesBySemantics)(THIS_ LPCSTR,LPDIACTIONFORMATA,LPDIENUMDEVICESBYSEMANTICSCBA,LPVOID,DWORD) PURE;
- STDMETHOD(ConfigureDevices)(THIS_ LPDICONFIGUREDEVICESCALLBACK,LPDICONFIGUREDEVICESPARAMSA,DWORD,LPVOID) PURE;
-};
-
-typedef struct IDirectInput8A *LPDIRECTINPUT8A;
-
-#ifdef UNICODE
-#define IID_IDirectInput8 IID_IDirectInput8W
-#define IDirectInput8 IDirectInput8W
-#define IDirectInput8Vtbl IDirectInput8WVtbl
-#else
-#define IID_IDirectInput8 IID_IDirectInput8A
-#define IDirectInput8 IDirectInput8A
-#define IDirectInput8Vtbl IDirectInput8AVtbl
-#endif
-typedef struct IDirectInput8 *LPDIRECTINPUT8;
-
-#if !defined(__cplusplus) || defined(CINTERFACE)
-#define IDirectInput8_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
-#define IDirectInput8_AddRef(p) (p)->lpVtbl->AddRef(p)
-#define IDirectInput8_Release(p) (p)->lpVtbl->Release(p)
-#define IDirectInput8_CreateDevice(p,a,b,c) (p)->lpVtbl->CreateDevice(p,a,b,c)
-#define IDirectInput8_EnumDevices(p,a,b,c,d) (p)->lpVtbl->EnumDevices(p,a,b,c,d)
-#define IDirectInput8_GetDeviceStatus(p,a) (p)->lpVtbl->GetDeviceStatus(p,a)
-#define IDirectInput8_RunControlPanel(p,a,b) (p)->lpVtbl->RunControlPanel(p,a,b)
-#define IDirectInput8_Initialize(p,a,b) (p)->lpVtbl->Initialize(p,a,b)
-#define IDirectInput8_FindDevice(p,a,b,c) (p)->lpVtbl->FindDevice(p,a,b,c)
-#define IDirectInput8_EnumDevicesBySemantics(p,a,b,c,d,e) (p)->lpVtbl->EnumDevicesBySemantics(p,a,b,c,d,e)
-#define IDirectInput8_ConfigureDevices(p,a,b,c,d) (p)->lpVtbl->ConfigureDevices(p,a,b,c,d)
-#else
-#define IDirectInput8_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
-#define IDirectInput8_AddRef(p) (p)->AddRef()
-#define IDirectInput8_Release(p) (p)->Release()
-#define IDirectInput8_CreateDevice(p,a,b,c) (p)->CreateDevice(a,b,c)
-#define IDirectInput8_EnumDevices(p,a,b,c,d) (p)->EnumDevices(a,b,c,d)
-#define IDirectInput8_GetDeviceStatus(p,a) (p)->GetDeviceStatus(a)
-#define IDirectInput8_RunControlPanel(p,a,b) (p)->RunControlPanel(a,b)
-#define IDirectInput8_Initialize(p,a,b) (p)->Initialize(a,b)
-#define IDirectInput8_FindDevice(p,a,b,c) (p)->FindDevice(a,b,c)
-#define IDirectInput8_EnumDevicesBySemantics(p,a,b,c,d,e) (p)->EnumDevicesBySemantics(a,b,c,d,e)
-#define IDirectInput8_ConfigureDevices(p,a,b,c,d) (p)->ConfigureDevices(a,b,c,d)
-#endif
-#endif /* DIRECTINPUT_VERSION >= 0x0800 */
-
-#if DIRECTINPUT_VERSION > 0x0700
-
-extern HRESULT WINAPI DirectInput8Create(HINSTANCE hinst, DWORD dwVersion, REFIID riidltf, LPVOID *ppvOut, LPUNKNOWN punkOuter);
-
-#else
-extern HRESULT WINAPI DirectInputCreateA(HINSTANCE hinst, DWORD dwVersion, LPDIRECTINPUTA *ppDI, LPUNKNOWN punkOuter);
-extern HRESULT WINAPI DirectInputCreateW(HINSTANCE hinst, DWORD dwVersion, LPDIRECTINPUTW *ppDI, LPUNKNOWN punkOuter);
-#ifdef UNICODE
-#define DirectInputCreate DirectInputCreateW
-#else
-#define DirectInputCreate DirectInputCreateA
-#endif // !UNICODE
-
-extern HRESULT WINAPI DirectInputCreateEx(HINSTANCE hinst, DWORD dwVersion, REFIID riidltf, LPVOID *ppvOut, LPUNKNOWN punkOuter);
-
-#endif /* DIRECTINPUT_VERSION > 0x700 */
-
-#endif /* DIJ_RINGZERO */
-
-
-/****************************************************************************
- *
- * Return Codes
- *
- ****************************************************************************/
-
-/*
- * The operation completed successfully.
- */
-#define DI_OK S_OK
-
-/*
- * The device exists but is not currently attached.
- */
-#define DI_NOTATTACHED S_FALSE
-
-/*
- * The device buffer overflowed. Some input was lost.
- */
-#define DI_BUFFEROVERFLOW S_FALSE
-
-/*
- * The change in device properties had no effect.
- */
-#define DI_PROPNOEFFECT S_FALSE
-
-/*
- * The operation had no effect.
- */
-#define DI_NOEFFECT S_FALSE
-
-/*
- * The device is a polled device. As a result, device buffering
- * will not collect any data and event notifications will not be
- * signalled until GetDeviceState is called.
- */
-#define DI_POLLEDDEVICE ((HRESULT)0x00000002L)
-
-/*
- * The parameters of the effect were successfully updated by
- * IDirectInputEffect::SetParameters, but the effect was not
- * downloaded because the device is not exclusively acquired
- * or because the DIEP_NODOWNLOAD flag was passed.
- */
-#define DI_DOWNLOADSKIPPED ((HRESULT)0x00000003L)
-
-/*
- * The parameters of the effect were successfully updated by
- * IDirectInputEffect::SetParameters, but in order to change
- * the parameters, the effect needed to be restarted.
- */
-#define DI_EFFECTRESTARTED ((HRESULT)0x00000004L)
-
-/*
- * The parameters of the effect were successfully updated by
- * IDirectInputEffect::SetParameters, but some of them were
- * beyond the capabilities of the device and were truncated.
- */
-#define DI_TRUNCATED ((HRESULT)0x00000008L)
-
-/*
- * The settings have been successfully applied but could not be
- * persisted.
- */
-#define DI_SETTINGSNOTSAVED ((HRESULT)0x0000000BL)
-
-/*
- * Equal to DI_EFFECTRESTARTED | DI_TRUNCATED.
- */
-#define DI_TRUNCATEDANDRESTARTED ((HRESULT)0x0000000CL)
-
-/*
- * A SUCCESS code indicating that settings cannot be modified.
- */
-#define DI_WRITEPROTECT ((HRESULT)0x00000013L)
-
-/*
- * The application requires a newer version of DirectInput.
- */
-#define DIERR_OLDDIRECTINPUTVERSION \
- MAKE_HRESULT(SEVERITY_ERROR, FACILITY_WIN32, ERROR_OLD_WIN_VERSION)
-
-/*
- * The application was written for an unsupported prerelease version
- * of DirectInput.
- */
-#define DIERR_BETADIRECTINPUTVERSION \
- MAKE_HRESULT(SEVERITY_ERROR, FACILITY_WIN32, ERROR_RMODE_APP)
-
-/*
- * The object could not be created due to an incompatible driver version
- * or mismatched or incomplete driver components.
- */
-#define DIERR_BADDRIVERVER \
- MAKE_HRESULT(SEVERITY_ERROR, FACILITY_WIN32, ERROR_BAD_DRIVER_LEVEL)
-
-/*
- * The device or device instance or effect is not registered with DirectInput.
- */
-#define DIERR_DEVICENOTREG REGDB_E_CLASSNOTREG
-
-/*
- * The requested object does not exist.
- */
-#define DIERR_NOTFOUND \
- MAKE_HRESULT(SEVERITY_ERROR, FACILITY_WIN32, ERROR_FILE_NOT_FOUND)
-
-/*
- * The requested object does not exist.
- */
-#define DIERR_OBJECTNOTFOUND \
- MAKE_HRESULT(SEVERITY_ERROR, FACILITY_WIN32, ERROR_FILE_NOT_FOUND)
-
-/*
- * An invalid parameter was passed to the returning function,
- * or the object was not in a state that admitted the function
- * to be called.
- */
-#define DIERR_INVALIDPARAM E_INVALIDARG
-
-/*
- * The specified interface is not supported by the object
- */
-#define DIERR_NOINTERFACE E_NOINTERFACE
-
-/*
- * An undetermined error occured inside the DInput subsystem
- */
-#define DIERR_GENERIC E_FAIL
-
-/*
- * The DInput subsystem couldn't allocate sufficient memory to complete the
- * caller's request.
- */
-#define DIERR_OUTOFMEMORY E_OUTOFMEMORY
-
-/*
- * The function called is not supported at this time
- */
-#define DIERR_UNSUPPORTED E_NOTIMPL
-
-/*
- * This object has not been initialized
- */
-#define DIERR_NOTINITIALIZED \
- MAKE_HRESULT(SEVERITY_ERROR, FACILITY_WIN32, ERROR_NOT_READY)
-
-/*
- * This object is already initialized
- */
-#define DIERR_ALREADYINITIALIZED \
- MAKE_HRESULT(SEVERITY_ERROR, FACILITY_WIN32, ERROR_ALREADY_INITIALIZED)
-
-/*
- * This object does not support aggregation
- */
-#define DIERR_NOAGGREGATION CLASS_E_NOAGGREGATION
-
-/*
- * Another app has a higher priority level, preventing this call from
- * succeeding.
- */
-#define DIERR_OTHERAPPHASPRIO E_ACCESSDENIED
-
-/*
- * Access to the device has been lost. It must be re-acquired.
- */
-#define DIERR_INPUTLOST \
- MAKE_HRESULT(SEVERITY_ERROR, FACILITY_WIN32, ERROR_READ_FAULT)
-
-/*
- * The operation cannot be performed while the device is acquired.
- */
-#define DIERR_ACQUIRED \
- MAKE_HRESULT(SEVERITY_ERROR, FACILITY_WIN32, ERROR_BUSY)
-
-/*
- * The operation cannot be performed unless the device is acquired.
- */
-#define DIERR_NOTACQUIRED \
- MAKE_HRESULT(SEVERITY_ERROR, FACILITY_WIN32, ERROR_INVALID_ACCESS)
-
-/*
- * The specified property cannot be changed.
- */
-#define DIERR_READONLY E_ACCESSDENIED
-
-/*
- * The device already has an event notification associated with it.
- */
-#define DIERR_HANDLEEXISTS E_ACCESSDENIED
-
-/*
- * Data is not yet available.
- */
-#ifndef E_PENDING
-#define E_PENDING 0x8000000AL
-#endif
-
-/*
- * Unable to IDirectInputJoyConfig_Acquire because the user
- * does not have sufficient privileges to change the joystick
- * configuration.
- */
-#define DIERR_INSUFFICIENTPRIVS 0x80040200L
-
-/*
- * The device is full.
- */
-#define DIERR_DEVICEFULL 0x80040201L
-
-/*
- * Not all the requested information fit into the buffer.
- */
-#define DIERR_MOREDATA 0x80040202L
-
-/*
- * The effect is not downloaded.
- */
-#define DIERR_NOTDOWNLOADED 0x80040203L
-
-/*
- * The device cannot be reinitialized because there are still effects
- * attached to it.
- */
-#define DIERR_HASEFFECTS 0x80040204L
-
-/*
- * The operation cannot be performed unless the device is acquired
- * in DISCL_EXCLUSIVE mode.
- */
-#define DIERR_NOTEXCLUSIVEACQUIRED 0x80040205L
-
-/*
- * The effect could not be downloaded because essential information
- * is missing. For example, no axes have been associated with the
- * effect, or no type-specific information has been created.
- */
-#define DIERR_INCOMPLETEEFFECT 0x80040206L
-
-/*
- * Attempted to read buffered device data from a device that is
- * not buffered.
- */
-#define DIERR_NOTBUFFERED 0x80040207L
-
-/*
- * An attempt was made to modify parameters of an effect while it is
- * playing. Not all hardware devices support altering the parameters
- * of an effect while it is playing.
- */
-#define DIERR_EFFECTPLAYING 0x80040208L
-
-/*
- * The operation could not be completed because the device is not
- * plugged in.
- */
-#define DIERR_UNPLUGGED 0x80040209L
-
-/*
- * SendDeviceData failed because more information was requested
- * to be sent than can be sent to the device. Some devices have
- * restrictions on how much data can be sent to them. (For example,
- * there might be a limit on the number of buttons that can be
- * pressed at once.)
- */
-#define DIERR_REPORTFULL 0x8004020AL
-
-
-/*
- * A mapper file function failed because reading or writing the user or IHV
- * settings file failed.
- */
-#define DIERR_MAPFILEFAIL 0x8004020BL
-
-
-/*--- DINPUT Mapper Definitions: New for Dx8 ---*/
-
-
-/*--- Keyboard
- Physical Keyboard Device ---*/
-
-#define DIKEYBOARD_ESCAPE 0x81000401
-#define DIKEYBOARD_1 0x81000402
-#define DIKEYBOARD_2 0x81000403
-#define DIKEYBOARD_3 0x81000404
-#define DIKEYBOARD_4 0x81000405
-#define DIKEYBOARD_5 0x81000406
-#define DIKEYBOARD_6 0x81000407
-#define DIKEYBOARD_7 0x81000408
-#define DIKEYBOARD_8 0x81000409
-#define DIKEYBOARD_9 0x8100040A
-#define DIKEYBOARD_0 0x8100040B
-#define DIKEYBOARD_MINUS 0x8100040C /* - on main keyboard */
-#define DIKEYBOARD_EQUALS 0x8100040D
-#define DIKEYBOARD_BACK 0x8100040E /* backspace */
-#define DIKEYBOARD_TAB 0x8100040F
-#define DIKEYBOARD_Q 0x81000410
-#define DIKEYBOARD_W 0x81000411
-#define DIKEYBOARD_E 0x81000412
-#define DIKEYBOARD_R 0x81000413
-#define DIKEYBOARD_T 0x81000414
-#define DIKEYBOARD_Y 0x81000415
-#define DIKEYBOARD_U 0x81000416
-#define DIKEYBOARD_I 0x81000417
-#define DIKEYBOARD_O 0x81000418
-#define DIKEYBOARD_P 0x81000419
-#define DIKEYBOARD_LBRACKET 0x8100041A
-#define DIKEYBOARD_RBRACKET 0x8100041B
-#define DIKEYBOARD_RETURN 0x8100041C /* Enter on main keyboard */
-#define DIKEYBOARD_LCONTROL 0x8100041D
-#define DIKEYBOARD_A 0x8100041E
-#define DIKEYBOARD_S 0x8100041F
-#define DIKEYBOARD_D 0x81000420
-#define DIKEYBOARD_F 0x81000421
-#define DIKEYBOARD_G 0x81000422
-#define DIKEYBOARD_H 0x81000423
-#define DIKEYBOARD_J 0x81000424
-#define DIKEYBOARD_K 0x81000425
-#define DIKEYBOARD_L 0x81000426
-#define DIKEYBOARD_SEMICOLON 0x81000427
-#define DIKEYBOARD_APOSTROPHE 0x81000428
-#define DIKEYBOARD_GRAVE 0x81000429 /* accent grave */
-#define DIKEYBOARD_LSHIFT 0x8100042A
-#define DIKEYBOARD_BACKSLASH 0x8100042B
-#define DIKEYBOARD_Z 0x8100042C
-#define DIKEYBOARD_X 0x8100042D
-#define DIKEYBOARD_C 0x8100042E
-#define DIKEYBOARD_V 0x8100042F
-#define DIKEYBOARD_B 0x81000430
-#define DIKEYBOARD_N 0x81000431
-#define DIKEYBOARD_M 0x81000432
-#define DIKEYBOARD_COMMA 0x81000433
-#define DIKEYBOARD_PERIOD 0x81000434 /* . on main keyboard */
-#define DIKEYBOARD_SLASH 0x81000435 /* / on main keyboard */
-#define DIKEYBOARD_RSHIFT 0x81000436
-#define DIKEYBOARD_MULTIPLY 0x81000437 /* * on numeric keypad */
-#define DIKEYBOARD_LMENU 0x81000438 /* left Alt */
-#define DIKEYBOARD_SPACE 0x81000439
-#define DIKEYBOARD_CAPITAL 0x8100043A
-#define DIKEYBOARD_F1 0x8100043B
-#define DIKEYBOARD_F2 0x8100043C
-#define DIKEYBOARD_F3 0x8100043D
-#define DIKEYBOARD_F4 0x8100043E
-#define DIKEYBOARD_F5 0x8100043F
-#define DIKEYBOARD_F6 0x81000440
-#define DIKEYBOARD_F7 0x81000441
-#define DIKEYBOARD_F8 0x81000442
-#define DIKEYBOARD_F9 0x81000443
-#define DIKEYBOARD_F10 0x81000444
-#define DIKEYBOARD_NUMLOCK 0x81000445
-#define DIKEYBOARD_SCROLL 0x81000446 /* Scroll Lock */
-#define DIKEYBOARD_NUMPAD7 0x81000447
-#define DIKEYBOARD_NUMPAD8 0x81000448
-#define DIKEYBOARD_NUMPAD9 0x81000449
-#define DIKEYBOARD_SUBTRACT 0x8100044A /* - on numeric keypad */
-#define DIKEYBOARD_NUMPAD4 0x8100044B
-#define DIKEYBOARD_NUMPAD5 0x8100044C
-#define DIKEYBOARD_NUMPAD6 0x8100044D
-#define DIKEYBOARD_ADD 0x8100044E /* + on numeric keypad */
-#define DIKEYBOARD_NUMPAD1 0x8100044F
-#define DIKEYBOARD_NUMPAD2 0x81000450
-#define DIKEYBOARD_NUMPAD3 0x81000451
-#define DIKEYBOARD_NUMPAD0 0x81000452
-#define DIKEYBOARD_DECIMAL 0x81000453 /* . on numeric keypad */
-#define DIKEYBOARD_OEM_102 0x81000456 /* <> or \| on RT 102-key keyboard (Non-U.S.) */
-#define DIKEYBOARD_F11 0x81000457
-#define DIKEYBOARD_F12 0x81000458
-#define DIKEYBOARD_F13 0x81000464 /* (NEC PC98) */
-#define DIKEYBOARD_F14 0x81000465 /* (NEC PC98) */
-#define DIKEYBOARD_F15 0x81000466 /* (NEC PC98) */
-#define DIKEYBOARD_KANA 0x81000470 /* (Japanese keyboard) */
-#define DIKEYBOARD_ABNT_C1 0x81000473 /* /? on Brazilian keyboard */
-#define DIKEYBOARD_CONVERT 0x81000479 /* (Japanese keyboard) */
-#define DIKEYBOARD_NOCONVERT 0x8100047B /* (Japanese keyboard) */
-#define DIKEYBOARD_YEN 0x8100047D /* (Japanese keyboard) */
-#define DIKEYBOARD_ABNT_C2 0x8100047E /* Numpad . on Brazilian keyboard */
-#define DIKEYBOARD_NUMPADEQUALS 0x8100048D /* = on numeric keypad (NEC PC98) */
-#define DIKEYBOARD_PREVTRACK 0x81000490 /* Previous Track (DIK_CIRCUMFLEX on Japanese keyboard) */
-#define DIKEYBOARD_AT 0x81000491 /* (NEC PC98) */
-#define DIKEYBOARD_COLON 0x81000492 /* (NEC PC98) */
-#define DIKEYBOARD_UNDERLINE 0x81000493 /* (NEC PC98) */
-#define DIKEYBOARD_KANJI 0x81000494 /* (Japanese keyboard) */
-#define DIKEYBOARD_STOP 0x81000495 /* (NEC PC98) */
-#define DIKEYBOARD_AX 0x81000496 /* (Japan AX) */
-#define DIKEYBOARD_UNLABELED 0x81000497 /* (J3100) */
-#define DIKEYBOARD_NEXTTRACK 0x81000499 /* Next Track */
-#define DIKEYBOARD_NUMPADENTER 0x8100049C /* Enter on numeric keypad */
-#define DIKEYBOARD_RCONTROL 0x8100049D
-#define DIKEYBOARD_MUTE 0x810004A0 /* Mute */
-#define DIKEYBOARD_CALCULATOR 0x810004A1 /* Calculator */
-#define DIKEYBOARD_PLAYPAUSE 0x810004A2 /* Play / Pause */
-#define DIKEYBOARD_MEDIASTOP 0x810004A4 /* Media Stop */
-#define DIKEYBOARD_VOLUMEDOWN 0x810004AE /* Volume - */
-#define DIKEYBOARD_VOLUMEUP 0x810004B0 /* Volume + */
-#define DIKEYBOARD_WEBHOME 0x810004B2 /* Web home */
-#define DIKEYBOARD_NUMPADCOMMA 0x810004B3 /* , on numeric keypad (NEC PC98) */
-#define DIKEYBOARD_DIVIDE 0x810004B5 /* / on numeric keypad */
-#define DIKEYBOARD_SYSRQ 0x810004B7
-#define DIKEYBOARD_RMENU 0x810004B8 /* right Alt */
-#define DIKEYBOARD_PAUSE 0x810004C5 /* Pause */
-#define DIKEYBOARD_HOME 0x810004C7 /* Home on arrow keypad */
-#define DIKEYBOARD_UP 0x810004C8 /* UpArrow on arrow keypad */
-#define DIKEYBOARD_PRIOR 0x810004C9 /* PgUp on arrow keypad */
-#define DIKEYBOARD_LEFT 0x810004CB /* LeftArrow on arrow keypad */
-#define DIKEYBOARD_RIGHT 0x810004CD /* RightArrow on arrow keypad */
-#define DIKEYBOARD_END 0x810004CF /* End on arrow keypad */
-#define DIKEYBOARD_DOWN 0x810004D0 /* DownArrow on arrow keypad */
-#define DIKEYBOARD_NEXT 0x810004D1 /* PgDn on arrow keypad */
-#define DIKEYBOARD_INSERT 0x810004D2 /* Insert on arrow keypad */
-#define DIKEYBOARD_DELETE 0x810004D3 /* Delete on arrow keypad */
-#define DIKEYBOARD_LWIN 0x810004DB /* Left Windows key */
-#define DIKEYBOARD_RWIN 0x810004DC /* Right Windows key */
-#define DIKEYBOARD_APPS 0x810004DD /* AppMenu key */
-#define DIKEYBOARD_POWER 0x810004DE /* System Power */
-#define DIKEYBOARD_SLEEP 0x810004DF /* System Sleep */
-#define DIKEYBOARD_WAKE 0x810004E3 /* System Wake */
-#define DIKEYBOARD_WEBSEARCH 0x810004E5 /* Web Search */
-#define DIKEYBOARD_WEBFAVORITES 0x810004E6 /* Web Favorites */
-#define DIKEYBOARD_WEBREFRESH 0x810004E7 /* Web Refresh */
-#define DIKEYBOARD_WEBSTOP 0x810004E8 /* Web Stop */
-#define DIKEYBOARD_WEBFORWARD 0x810004E9 /* Web Forward */
-#define DIKEYBOARD_WEBBACK 0x810004EA /* Web Back */
-#define DIKEYBOARD_MYCOMPUTER 0x810004EB /* My Computer */
-#define DIKEYBOARD_MAIL 0x810004EC /* Mail */
-#define DIKEYBOARD_MEDIASELECT 0x810004ED /* Media Select */
-
-
-/*--- MOUSE
- Physical Mouse Device ---*/
-
-#define DIMOUSE_XAXISAB (0x82000200 |DIMOFS_X ) /* X Axis-absolute: Some mice natively report absolute coordinates */
-#define DIMOUSE_YAXISAB (0x82000200 |DIMOFS_Y ) /* Y Axis-absolute: Some mice natively report absolute coordinates */
-#define DIMOUSE_XAXIS (0x82000300 |DIMOFS_X ) /* X Axis */
-#define DIMOUSE_YAXIS (0x82000300 |DIMOFS_Y ) /* Y Axis */
-#define DIMOUSE_WHEEL (0x82000300 |DIMOFS_Z ) /* Z Axis */
-#define DIMOUSE_BUTTON0 (0x82000400 |DIMOFS_BUTTON0) /* Button 0 */
-#define DIMOUSE_BUTTON1 (0x82000400 |DIMOFS_BUTTON1) /* Button 1 */
-#define DIMOUSE_BUTTON2 (0x82000400 |DIMOFS_BUTTON2) /* Button 2 */
-#define DIMOUSE_BUTTON3 (0x82000400 |DIMOFS_BUTTON3) /* Button 3 */
-#define DIMOUSE_BUTTON4 (0x82000400 |DIMOFS_BUTTON4) /* Button 4 */
-#define DIMOUSE_BUTTON5 (0x82000400 |DIMOFS_BUTTON5) /* Button 5 */
-#define DIMOUSE_BUTTON6 (0x82000400 |DIMOFS_BUTTON6) /* Button 6 */
-#define DIMOUSE_BUTTON7 (0x82000400 |DIMOFS_BUTTON7) /* Button 7 */
-
-
-/*--- VOICE
- Physical Dplay Voice Device ---*/
-
-#define DIVOICE_CHANNEL1 0x83000401
-#define DIVOICE_CHANNEL2 0x83000402
-#define DIVOICE_CHANNEL3 0x83000403
-#define DIVOICE_CHANNEL4 0x83000404
-#define DIVOICE_CHANNEL5 0x83000405
-#define DIVOICE_CHANNEL6 0x83000406
-#define DIVOICE_CHANNEL7 0x83000407
-#define DIVOICE_CHANNEL8 0x83000408
-#define DIVOICE_TEAM 0x83000409
-#define DIVOICE_ALL 0x8300040A
-#define DIVOICE_RECORDMUTE 0x8300040B
-#define DIVOICE_PLAYBACKMUTE 0x8300040C
-#define DIVOICE_TRANSMIT 0x8300040D
-
-#define DIVOICE_VOICECOMMAND 0x83000410
-
-
-/*--- Driving Simulator - Racing
- Vehicle control is primary objective ---*/
-#define DIVIRTUAL_DRIVING_RACE 0x01000000
-#define DIAXIS_DRIVINGR_STEER 0x01008A01 /* Steering */
-#define DIAXIS_DRIVINGR_ACCELERATE 0x01039202 /* Accelerate */
-#define DIAXIS_DRIVINGR_BRAKE 0x01041203 /* Brake-Axis */
-#define DIBUTTON_DRIVINGR_SHIFTUP 0x01000C01 /* Shift to next higher gear */
-#define DIBUTTON_DRIVINGR_SHIFTDOWN 0x01000C02 /* Shift to next lower gear */
-#define DIBUTTON_DRIVINGR_VIEW 0x01001C03 /* Cycle through view options */
-#define DIBUTTON_DRIVINGR_MENU 0x010004FD /* Show menu options */
-/*--- Priority 2 controls ---*/
-
-#define DIAXIS_DRIVINGR_ACCEL_AND_BRAKE 0x01014A04 /* Some devices combine accelerate and brake in a single axis */
-#define DIHATSWITCH_DRIVINGR_GLANCE 0x01004601 /* Look around */
-#define DIBUTTON_DRIVINGR_BRAKE 0x01004C04 /* Brake-button */
-#define DIBUTTON_DRIVINGR_DASHBOARD 0x01004405 /* Select next dashboard option */
-#define DIBUTTON_DRIVINGR_AIDS 0x01004406 /* Driver correction aids */
-#define DIBUTTON_DRIVINGR_MAP 0x01004407 /* Display Driving Map */
-#define DIBUTTON_DRIVINGR_BOOST 0x01004408 /* Turbo Boost */
-#define DIBUTTON_DRIVINGR_PIT 0x01004409 /* Pit stop notification */
-#define DIBUTTON_DRIVINGR_ACCELERATE_LINK 0x0103D4E0 /* Fallback Accelerate button */
-#define DIBUTTON_DRIVINGR_STEER_LEFT_LINK 0x0100CCE4 /* Fallback Steer Left button */
-#define DIBUTTON_DRIVINGR_STEER_RIGHT_LINK 0x0100CCEC /* Fallback Steer Right button */
-#define DIBUTTON_DRIVINGR_GLANCE_LEFT_LINK 0x0107C4E4 /* Fallback Glance Left button */
-#define DIBUTTON_DRIVINGR_GLANCE_RIGHT_LINK 0x0107C4EC /* Fallback Glance Right button */
-#define DIBUTTON_DRIVINGR_DEVICE 0x010044FE /* Show input device and controls */
-#define DIBUTTON_DRIVINGR_PAUSE 0x010044FC /* Start / Pause / Restart game */
-
-/*--- Driving Simulator - Combat
- Combat from within a vehicle is primary objective ---*/
-#define DIVIRTUAL_DRIVING_COMBAT 0x02000000
-#define DIAXIS_DRIVINGC_STEER 0x02008A01 /* Steering */
-#define DIAXIS_DRIVINGC_ACCELERATE 0x02039202 /* Accelerate */
-#define DIAXIS_DRIVINGC_BRAKE 0x02041203 /* Brake-axis */
-#define DIBUTTON_DRIVINGC_FIRE 0x02000C01 /* Fire */
-#define DIBUTTON_DRIVINGC_WEAPONS 0x02000C02 /* Select next weapon */
-#define DIBUTTON_DRIVINGC_TARGET 0x02000C03 /* Select next available target */
-#define DIBUTTON_DRIVINGC_MENU 0x020004FD /* Show menu options */
-/*--- Priority 2 controls ---*/
-
-#define DIAXIS_DRIVINGC_ACCEL_AND_BRAKE 0x02014A04 /* Some devices combine accelerate and brake in a single axis */
-#define DIHATSWITCH_DRIVINGC_GLANCE 0x02004601 /* Look around */
-#define DIBUTTON_DRIVINGC_SHIFTUP 0x02004C04 /* Shift to next higher gear */
-#define DIBUTTON_DRIVINGC_SHIFTDOWN 0x02004C05 /* Shift to next lower gear */
-#define DIBUTTON_DRIVINGC_DASHBOARD 0x02004406 /* Select next dashboard option */
-#define DIBUTTON_DRIVINGC_AIDS 0x02004407 /* Driver correction aids */
-#define DIBUTTON_DRIVINGC_BRAKE 0x02004C08 /* Brake-button */
-#define DIBUTTON_DRIVINGC_FIRESECONDARY 0x02004C09 /* Alternative fire button */
-#define DIBUTTON_DRIVINGC_ACCELERATE_LINK 0x0203D4E0 /* Fallback Accelerate button */
-#define DIBUTTON_DRIVINGC_STEER_LEFT_LINK 0x0200CCE4 /* Fallback Steer Left button */
-#define DIBUTTON_DRIVINGC_STEER_RIGHT_LINK 0x0200CCEC /* Fallback Steer Right button */
-#define DIBUTTON_DRIVINGC_GLANCE_LEFT_LINK 0x0207C4E4 /* Fallback Glance Left button */
-#define DIBUTTON_DRIVINGC_GLANCE_RIGHT_LINK 0x0207C4EC /* Fallback Glance Right button */
-#define DIBUTTON_DRIVINGC_DEVICE 0x020044FE /* Show input device and controls */
-#define DIBUTTON_DRIVINGC_PAUSE 0x020044FC /* Start / Pause / Restart game */
-
-/*--- Driving Simulator - Tank
- Combat from withing a tank is primary objective ---*/
-#define DIVIRTUAL_DRIVING_TANK 0x03000000
-#define DIAXIS_DRIVINGT_STEER 0x03008A01 /* Turn tank left / right */
-#define DIAXIS_DRIVINGT_BARREL 0x03010202 /* Raise / lower barrel */
-#define DIAXIS_DRIVINGT_ACCELERATE 0x03039203 /* Accelerate */
-#define DIAXIS_DRIVINGT_ROTATE 0x03020204 /* Turn barrel left / right */
-#define DIBUTTON_DRIVINGT_FIRE 0x03000C01 /* Fire */
-#define DIBUTTON_DRIVINGT_WEAPONS 0x03000C02 /* Select next weapon */
-#define DIBUTTON_DRIVINGT_TARGET 0x03000C03 /* Selects next available target */
-#define DIBUTTON_DRIVINGT_MENU 0x030004FD /* Show menu options */
-/*--- Priority 2 controls ---*/
-
-#define DIHATSWITCH_DRIVINGT_GLANCE 0x03004601 /* Look around */
-#define DIAXIS_DRIVINGT_BRAKE 0x03045205 /* Brake-axis */
-#define DIAXIS_DRIVINGT_ACCEL_AND_BRAKE 0x03014A06 /* Some devices combine accelerate and brake in a single axis */
-#define DIBUTTON_DRIVINGT_VIEW 0x03005C04 /* Cycle through view options */
-#define DIBUTTON_DRIVINGT_DASHBOARD 0x03005C05 /* Select next dashboard option */
-#define DIBUTTON_DRIVINGT_BRAKE 0x03004C06 /* Brake-button */
-#define DIBUTTON_DRIVINGT_FIRESECONDARY 0x03004C07 /* Alternative fire button */
-#define DIBUTTON_DRIVINGT_ACCELERATE_LINK 0x0303D4E0 /* Fallback Accelerate button */
-#define DIBUTTON_DRIVINGT_STEER_LEFT_LINK 0x0300CCE4 /* Fallback Steer Left button */
-#define DIBUTTON_DRIVINGT_STEER_RIGHT_LINK 0x0300CCEC /* Fallback Steer Right button */
-#define DIBUTTON_DRIVINGT_BARREL_UP_LINK 0x030144E0 /* Fallback Barrel up button */
-#define DIBUTTON_DRIVINGT_BARREL_DOWN_LINK 0x030144E8 /* Fallback Barrel down button */
-#define DIBUTTON_DRIVINGT_ROTATE_LEFT_LINK 0x030244E4 /* Fallback Rotate left button */
-#define DIBUTTON_DRIVINGT_ROTATE_RIGHT_LINK 0x030244EC /* Fallback Rotate right button */
-#define DIBUTTON_DRIVINGT_GLANCE_LEFT_LINK 0x0307C4E4 /* Fallback Glance Left button */
-#define DIBUTTON_DRIVINGT_GLANCE_RIGHT_LINK 0x0307C4EC /* Fallback Glance Right button */
-#define DIBUTTON_DRIVINGT_DEVICE 0x030044FE /* Show input device and controls */
-#define DIBUTTON_DRIVINGT_PAUSE 0x030044FC /* Start / Pause / Restart game */
-
-/*--- Flight Simulator - Civilian
- Plane control is the primary objective ---*/
-#define DIVIRTUAL_FLYING_CIVILIAN 0x04000000
-#define DIAXIS_FLYINGC_BANK 0x04008A01 /* Roll ship left / right */
-#define DIAXIS_FLYINGC_PITCH 0x04010A02 /* Nose up / down */
-#define DIAXIS_FLYINGC_THROTTLE 0x04039203 /* Throttle */
-#define DIBUTTON_FLYINGC_VIEW 0x04002401 /* Cycle through view options */
-#define DIBUTTON_FLYINGC_DISPLAY 0x04002402 /* Select next dashboard / heads up display option */
-#define DIBUTTON_FLYINGC_GEAR 0x04002C03 /* Gear up / down */
-#define DIBUTTON_FLYINGC_MENU 0x040004FD /* Show menu options */
-/*--- Priority 2 controls ---*/
-
-#define DIHATSWITCH_FLYINGC_GLANCE 0x04004601 /* Look around */
-#define DIAXIS_FLYINGC_BRAKE 0x04046A04 /* Apply Brake */
-#define DIAXIS_FLYINGC_RUDDER 0x04025205 /* Yaw ship left/right */
-#define DIAXIS_FLYINGC_FLAPS 0x04055A06 /* Flaps */
-#define DIBUTTON_FLYINGC_FLAPSUP 0x04006404 /* Increment stepping up until fully retracted */
-#define DIBUTTON_FLYINGC_FLAPSDOWN 0x04006405 /* Decrement stepping down until fully extended */
-#define DIBUTTON_FLYINGC_BRAKE_LINK 0x04046CE0 /* Fallback brake button */
-#define DIBUTTON_FLYINGC_FASTER_LINK 0x0403D4E0 /* Fallback throttle up button */
-#define DIBUTTON_FLYINGC_SLOWER_LINK 0x0403D4E8 /* Fallback throttle down button */
-#define DIBUTTON_FLYINGC_GLANCE_LEFT_LINK 0x0407C4E4 /* Fallback Glance Left button */
-#define DIBUTTON_FLYINGC_GLANCE_RIGHT_LINK 0x0407C4EC /* Fallback Glance Right button */
-#define DIBUTTON_FLYINGC_GLANCE_UP_LINK 0x0407C4E0 /* Fallback Glance Up button */
-#define DIBUTTON_FLYINGC_GLANCE_DOWN_LINK 0x0407C4E8 /* Fallback Glance Down button */
-#define DIBUTTON_FLYINGC_DEVICE 0x040044FE /* Show input device and controls */
-#define DIBUTTON_FLYINGC_PAUSE 0x040044FC /* Start / Pause / Restart game */
-
-/*--- Flight Simulator - Military
- Aerial combat is the primary objective ---*/
-#define DIVIRTUAL_FLYING_MILITARY 0x05000000
-#define DIAXIS_FLYINGM_BANK 0x05008A01 /* Bank - Roll ship left / right */
-#define DIAXIS_FLYINGM_PITCH 0x05010A02 /* Pitch - Nose up / down */
-#define DIAXIS_FLYINGM_THROTTLE 0x05039203 /* Throttle - faster / slower */
-#define DIBUTTON_FLYINGM_FIRE 0x05000C01 /* Fire */
-#define DIBUTTON_FLYINGM_WEAPONS 0x05000C02 /* Select next weapon */
-#define DIBUTTON_FLYINGM_TARGET 0x05000C03 /* Selects next available target */
-#define DIBUTTON_FLYINGM_MENU 0x050004FD /* Show menu options */
-/*--- Priority 2 controls ---*/
-
-#define DIHATSWITCH_FLYINGM_GLANCE 0x05004601 /* Look around */
-#define DIBUTTON_FLYINGM_COUNTER 0x05005C04 /* Activate counter measures */
-#define DIAXIS_FLYINGM_RUDDER 0x05024A04 /* Rudder - Yaw ship left/right */
-#define DIAXIS_FLYINGM_BRAKE 0x05046205 /* Brake-axis */
-#define DIBUTTON_FLYINGM_VIEW 0x05006405 /* Cycle through view options */
-#define DIBUTTON_FLYINGM_DISPLAY 0x05006406 /* Select next dashboard option */
-#define DIAXIS_FLYINGM_FLAPS 0x05055206 /* Flaps */
-#define DIBUTTON_FLYINGM_FLAPSUP 0x05005407 /* Increment stepping up until fully retracted */
-#define DIBUTTON_FLYINGM_FLAPSDOWN 0x05005408 /* Decrement stepping down until fully extended */
-#define DIBUTTON_FLYINGM_FIRESECONDARY 0x05004C09 /* Alternative fire button */
-#define DIBUTTON_FLYINGM_GEAR 0x0500640A /* Gear up / down */
-#define DIBUTTON_FLYINGM_BRAKE_LINK 0x050464E0 /* Fallback brake button */
-#define DIBUTTON_FLYINGM_FASTER_LINK 0x0503D4E0 /* Fallback throttle up button */
-#define DIBUTTON_FLYINGM_SLOWER_LINK 0x0503D4E8 /* Fallback throttle down button */
-#define DIBUTTON_FLYINGM_GLANCE_LEFT_LINK 0x0507C4E4 /* Fallback Glance Left button */
-#define DIBUTTON_FLYINGM_GLANCE_RIGHT_LINK 0x0507C4EC /* Fallback Glance Right button */
-#define DIBUTTON_FLYINGM_GLANCE_UP_LINK 0x0507C4E0 /* Fallback Glance Up button */
-#define DIBUTTON_FLYINGM_GLANCE_DOWN_LINK 0x0507C4E8 /* Fallback Glance Down button */
-#define DIBUTTON_FLYINGM_DEVICE 0x050044FE /* Show input device and controls */
-#define DIBUTTON_FLYINGM_PAUSE 0x050044FC /* Start / Pause / Restart game */
-
-/*--- Flight Simulator - Combat Helicopter
- Combat from helicopter is primary objective ---*/
-#define DIVIRTUAL_FLYING_HELICOPTER 0x06000000
-#define DIAXIS_FLYINGH_BANK 0x06008A01 /* Bank - Roll ship left / right */
-#define DIAXIS_FLYINGH_PITCH 0x06010A02 /* Pitch - Nose up / down */
-#define DIAXIS_FLYINGH_COLLECTIVE 0x06018A03 /* Collective - Blade pitch/power */
-#define DIBUTTON_FLYINGH_FIRE 0x06001401 /* Fire */
-#define DIBUTTON_FLYINGH_WEAPONS 0x06001402 /* Select next weapon */
-#define DIBUTTON_FLYINGH_TARGET 0x06001403 /* Selects next available target */
-#define DIBUTTON_FLYINGH_MENU 0x060004FD /* Show menu options */
-/*--- Priority 2 controls ---*/
-
-#define DIHATSWITCH_FLYINGH_GLANCE 0x06004601 /* Look around */
-#define DIAXIS_FLYINGH_TORQUE 0x06025A04 /* Torque - Rotate ship around left / right axis */
-#define DIAXIS_FLYINGH_THROTTLE 0x0603DA05 /* Throttle */
-#define DIBUTTON_FLYINGH_COUNTER 0x06005404 /* Activate counter measures */
-#define DIBUTTON_FLYINGH_VIEW 0x06006405 /* Cycle through view options */
-#define DIBUTTON_FLYINGH_GEAR 0x06006406 /* Gear up / down */
-#define DIBUTTON_FLYINGH_FIRESECONDARY 0x06004C07 /* Alternative fire button */
-#define DIBUTTON_FLYINGH_FASTER_LINK 0x0603DCE0 /* Fallback throttle up button */
-#define DIBUTTON_FLYINGH_SLOWER_LINK 0x0603DCE8 /* Fallback throttle down button */
-#define DIBUTTON_FLYINGH_GLANCE_LEFT_LINK 0x0607C4E4 /* Fallback Glance Left button */
-#define DIBUTTON_FLYINGH_GLANCE_RIGHT_LINK 0x0607C4EC /* Fallback Glance Right button */
-#define DIBUTTON_FLYINGH_GLANCE_UP_LINK 0x0607C4E0 /* Fallback Glance Up button */
-#define DIBUTTON_FLYINGH_GLANCE_DOWN_LINK 0x0607C4E8 /* Fallback Glance Down button */
-#define DIBUTTON_FLYINGH_DEVICE 0x060044FE /* Show input device and controls */
-#define DIBUTTON_FLYINGH_PAUSE 0x060044FC /* Start / Pause / Restart game */
-
-/*--- Space Simulator - Combat
- Space Simulator with weapons ---*/
-#define DIVIRTUAL_SPACESIM 0x07000000
-#define DIAXIS_SPACESIM_LATERAL 0x07008201 /* Move ship left / right */
-#define DIAXIS_SPACESIM_MOVE 0x07010202 /* Move ship forward/backward */
-#define DIAXIS_SPACESIM_THROTTLE 0x07038203 /* Throttle - Engine speed */
-#define DIBUTTON_SPACESIM_FIRE 0x07000401 /* Fire */
-#define DIBUTTON_SPACESIM_WEAPONS 0x07000402 /* Select next weapon */
-#define DIBUTTON_SPACESIM_TARGET 0x07000403 /* Selects next available target */
-#define DIBUTTON_SPACESIM_MENU 0x070004FD /* Show menu options */
-/*--- Priority 2 controls ---*/
-
-#define DIHATSWITCH_SPACESIM_GLANCE 0x07004601 /* Look around */
-#define DIAXIS_SPACESIM_CLIMB 0x0701C204 /* Climb - Pitch ship up/down */
-#define DIAXIS_SPACESIM_ROTATE 0x07024205 /* Rotate - Turn ship left/right */
-#define DIBUTTON_SPACESIM_VIEW 0x07004404 /* Cycle through view options */
-#define DIBUTTON_SPACESIM_DISPLAY 0x07004405 /* Select next dashboard / heads up display option */
-#define DIBUTTON_SPACESIM_RAISE 0x07004406 /* Raise ship while maintaining current pitch */
-#define DIBUTTON_SPACESIM_LOWER 0x07004407 /* Lower ship while maintaining current pitch */
-#define DIBUTTON_SPACESIM_GEAR 0x07004408 /* Gear up / down */
-#define DIBUTTON_SPACESIM_FIRESECONDARY 0x07004409 /* Alternative fire button */
-#define DIBUTTON_SPACESIM_LEFT_LINK 0x0700C4E4 /* Fallback move left button */
-#define DIBUTTON_SPACESIM_RIGHT_LINK 0x0700C4EC /* Fallback move right button */
-#define DIBUTTON_SPACESIM_FORWARD_LINK 0x070144E0 /* Fallback move forward button */
-#define DIBUTTON_SPACESIM_BACKWARD_LINK 0x070144E8 /* Fallback move backwards button */
-#define DIBUTTON_SPACESIM_FASTER_LINK 0x0703C4E0 /* Fallback throttle up button */
-#define DIBUTTON_SPACESIM_SLOWER_LINK 0x0703C4E8 /* Fallback throttle down button */
-#define DIBUTTON_SPACESIM_TURN_LEFT_LINK 0x070244E4 /* Fallback turn left button */
-#define DIBUTTON_SPACESIM_TURN_RIGHT_LINK 0x070244EC /* Fallback turn right button */
-#define DIBUTTON_SPACESIM_GLANCE_LEFT_LINK 0x0707C4E4 /* Fallback Glance Left button */
-#define DIBUTTON_SPACESIM_GLANCE_RIGHT_LINK 0x0707C4EC /* Fallback Glance Right button */
-#define DIBUTTON_SPACESIM_GLANCE_UP_LINK 0x0707C4E0 /* Fallback Glance Up button */
-#define DIBUTTON_SPACESIM_GLANCE_DOWN_LINK 0x0707C4E8 /* Fallback Glance Down button */
-#define DIBUTTON_SPACESIM_DEVICE 0x070044FE /* Show input device and controls */
-#define DIBUTTON_SPACESIM_PAUSE 0x070044FC /* Start / Pause / Restart game */
-
-/*--- Fighting - First Person
- Hand to Hand combat is primary objective ---*/
-#define DIVIRTUAL_FIGHTING_HAND2HAND 0x08000000
-#define DIAXIS_FIGHTINGH_LATERAL 0x08008201 /* Sidestep left/right */
-#define DIAXIS_FIGHTINGH_MOVE 0x08010202 /* Move forward/backward */
-#define DIBUTTON_FIGHTINGH_PUNCH 0x08000401 /* Punch */
-#define DIBUTTON_FIGHTINGH_KICK 0x08000402 /* Kick */
-#define DIBUTTON_FIGHTINGH_BLOCK 0x08000403 /* Block */
-#define DIBUTTON_FIGHTINGH_CROUCH 0x08000404 /* Crouch */
-#define DIBUTTON_FIGHTINGH_JUMP 0x08000405 /* Jump */
-#define DIBUTTON_FIGHTINGH_SPECIAL1 0x08000406 /* Apply first special move */
-#define DIBUTTON_FIGHTINGH_SPECIAL2 0x08000407 /* Apply second special move */
-#define DIBUTTON_FIGHTINGH_MENU 0x080004FD /* Show menu options */
-/*--- Priority 2 controls ---*/
-
-#define DIBUTTON_FIGHTINGH_SELECT 0x08004408 /* Select special move */
-#define DIHATSWITCH_FIGHTINGH_SLIDE 0x08004601 /* Look around */
-#define DIBUTTON_FIGHTINGH_DISPLAY 0x08004409 /* Shows next on-screen display option */
-#define DIAXIS_FIGHTINGH_ROTATE 0x08024203 /* Rotate - Turn body left/right */
-#define DIBUTTON_FIGHTINGH_DODGE 0x0800440A /* Dodge */
-#define DIBUTTON_FIGHTINGH_LEFT_LINK 0x0800C4E4 /* Fallback left sidestep button */
-#define DIBUTTON_FIGHTINGH_RIGHT_LINK 0x0800C4EC /* Fallback right sidestep button */
-#define DIBUTTON_FIGHTINGH_FORWARD_LINK 0x080144E0 /* Fallback forward button */
-#define DIBUTTON_FIGHTINGH_BACKWARD_LINK 0x080144E8 /* Fallback backward button */
-#define DIBUTTON_FIGHTINGH_DEVICE 0x080044FE /* Show input device and controls */
-#define DIBUTTON_FIGHTINGH_PAUSE 0x080044FC /* Start / Pause / Restart game */
-
-/*--- Fighting - First Person Shooting
- Navigation and combat are primary objectives ---*/
-#define DIVIRTUAL_FIGHTING_FPS 0x09000000
-#define DIAXIS_FPS_ROTATE 0x09008201 /* Rotate character left/right */
-#define DIAXIS_FPS_MOVE 0x09010202 /* Move forward/backward */
-#define DIBUTTON_FPS_FIRE 0x09000401 /* Fire */
-#define DIBUTTON_FPS_WEAPONS 0x09000402 /* Select next weapon */
-#define DIBUTTON_FPS_APPLY 0x09000403 /* Use item */
-#define DIBUTTON_FPS_SELECT 0x09000404 /* Select next inventory item */
-#define DIBUTTON_FPS_CROUCH 0x09000405 /* Crouch/ climb down/ swim down */
-#define DIBUTTON_FPS_JUMP 0x09000406 /* Jump/ climb up/ swim up */
-#define DIAXIS_FPS_LOOKUPDOWN 0x09018203 /* Look up / down */
-#define DIBUTTON_FPS_STRAFE 0x09000407 /* Enable strafing while active */
-#define DIBUTTON_FPS_MENU 0x090004FD /* Show menu options */
-/*--- Priority 2 controls ---*/
-
-#define DIHATSWITCH_FPS_GLANCE 0x09004601 /* Look around */
-#define DIBUTTON_FPS_DISPLAY 0x09004408 /* Shows next on-screen display option/ map */
-#define DIAXIS_FPS_SIDESTEP 0x09024204 /* Sidestep */
-#define DIBUTTON_FPS_DODGE 0x09004409 /* Dodge */
-#define DIBUTTON_FPS_GLANCEL 0x0900440A /* Glance Left */
-#define DIBUTTON_FPS_GLANCER 0x0900440B /* Glance Right */
-#define DIBUTTON_FPS_FIRESECONDARY 0x0900440C /* Alternative fire button */
-#define DIBUTTON_FPS_ROTATE_LEFT_LINK 0x0900C4E4 /* Fallback rotate left button */
-#define DIBUTTON_FPS_ROTATE_RIGHT_LINK 0x0900C4EC /* Fallback rotate right button */
-#define DIBUTTON_FPS_FORWARD_LINK 0x090144E0 /* Fallback forward button */
-#define DIBUTTON_FPS_BACKWARD_LINK 0x090144E8 /* Fallback backward button */
-#define DIBUTTON_FPS_GLANCE_UP_LINK 0x0901C4E0 /* Fallback look up button */
-#define DIBUTTON_FPS_GLANCE_DOWN_LINK 0x0901C4E8 /* Fallback look down button */
-#define DIBUTTON_FPS_STEP_LEFT_LINK 0x090244E4 /* Fallback step left button */
-#define DIBUTTON_FPS_STEP_RIGHT_LINK 0x090244EC /* Fallback step right button */
-#define DIBUTTON_FPS_DEVICE 0x090044FE /* Show input device and controls */
-#define DIBUTTON_FPS_PAUSE 0x090044FC /* Start / Pause / Restart game */
-
-/*--- Fighting - Third Person action
- Perspective of camera is behind the main character ---*/
-#define DIVIRTUAL_FIGHTING_THIRDPERSON 0x0A000000
-#define DIAXIS_TPS_TURN 0x0A020201 /* Turn left/right */
-#define DIAXIS_TPS_MOVE 0x0A010202 /* Move forward/backward */
-#define DIBUTTON_TPS_RUN 0x0A000401 /* Run or walk toggle switch */
-#define DIBUTTON_TPS_ACTION 0x0A000402 /* Action Button */
-#define DIBUTTON_TPS_SELECT 0x0A000403 /* Select next weapon */
-#define DIBUTTON_TPS_USE 0x0A000404 /* Use inventory item currently selected */
-#define DIBUTTON_TPS_JUMP 0x0A000405 /* Character Jumps */
-#define DIBUTTON_TPS_MENU 0x0A0004FD /* Show menu options */
-/*--- Priority 2 controls ---*/
-
-#define DIHATSWITCH_TPS_GLANCE 0x0A004601 /* Look around */
-#define DIBUTTON_TPS_VIEW 0x0A004406 /* Select camera view */
-#define DIBUTTON_TPS_STEPLEFT 0x0A004407 /* Character takes a left step */
-#define DIBUTTON_TPS_STEPRIGHT 0x0A004408 /* Character takes a right step */
-#define DIAXIS_TPS_STEP 0x0A00C203 /* Character steps left/right */
-#define DIBUTTON_TPS_DODGE 0x0A004409 /* Character dodges or ducks */
-#define DIBUTTON_TPS_INVENTORY 0x0A00440A /* Cycle through inventory */
-#define DIBUTTON_TPS_TURN_LEFT_LINK 0x0A0244E4 /* Fallback turn left button */
-#define DIBUTTON_TPS_TURN_RIGHT_LINK 0x0A0244EC /* Fallback turn right button */
-#define DIBUTTON_TPS_FORWARD_LINK 0x0A0144E0 /* Fallback forward button */
-#define DIBUTTON_TPS_BACKWARD_LINK 0x0A0144E8 /* Fallback backward button */
-#define DIBUTTON_TPS_GLANCE_UP_LINK 0x0A07C4E0 /* Fallback look up button */
-#define DIBUTTON_TPS_GLANCE_DOWN_LINK 0x0A07C4E8 /* Fallback look down button */
-#define DIBUTTON_TPS_GLANCE_LEFT_LINK 0x0A07C4E4 /* Fallback glance up button */
-#define DIBUTTON_TPS_GLANCE_RIGHT_LINK 0x0A07C4EC /* Fallback glance right button */
-#define DIBUTTON_TPS_DEVICE 0x0A0044FE /* Show input device and controls */
-#define DIBUTTON_TPS_PAUSE 0x0A0044FC /* Start / Pause / Restart game */
-
-/*--- Strategy - Role Playing
- Navigation and problem solving are primary actions ---*/
-#define DIVIRTUAL_STRATEGY_ROLEPLAYING 0x0B000000
-#define DIAXIS_STRATEGYR_LATERAL 0x0B008201 /* sidestep - left/right */
-#define DIAXIS_STRATEGYR_MOVE 0x0B010202 /* move forward/backward */
-#define DIBUTTON_STRATEGYR_GET 0x0B000401 /* Acquire item */
-#define DIBUTTON_STRATEGYR_APPLY 0x0B000402 /* Use selected item */
-#define DIBUTTON_STRATEGYR_SELECT 0x0B000403 /* Select nextitem */
-#define DIBUTTON_STRATEGYR_ATTACK 0x0B000404 /* Attack */
-#define DIBUTTON_STRATEGYR_CAST 0x0B000405 /* Cast Spell */
-#define DIBUTTON_STRATEGYR_CROUCH 0x0B000406 /* Crouch */
-#define DIBUTTON_STRATEGYR_JUMP 0x0B000407 /* Jump */
-#define DIBUTTON_STRATEGYR_MENU 0x0B0004FD /* Show menu options */
-/*--- Priority 2 controls ---*/
-
-#define DIHATSWITCH_STRATEGYR_GLANCE 0x0B004601 /* Look around */
-#define DIBUTTON_STRATEGYR_MAP 0x0B004408 /* Cycle through map options */
-#define DIBUTTON_STRATEGYR_DISPLAY 0x0B004409 /* Shows next on-screen display option */
-#define DIAXIS_STRATEGYR_ROTATE 0x0B024203 /* Turn body left/right */
-#define DIBUTTON_STRATEGYR_LEFT_LINK 0x0B00C4E4 /* Fallback sidestep left button */
-#define DIBUTTON_STRATEGYR_RIGHT_LINK 0x0B00C4EC /* Fallback sidestep right button */
-#define DIBUTTON_STRATEGYR_FORWARD_LINK 0x0B0144E0 /* Fallback move forward button */
-#define DIBUTTON_STRATEGYR_BACK_LINK 0x0B0144E8 /* Fallback move backward button */
-#define DIBUTTON_STRATEGYR_ROTATE_LEFT_LINK 0x0B0244E4 /* Fallback turn body left button */
-#define DIBUTTON_STRATEGYR_ROTATE_RIGHT_LINK 0x0B0244EC /* Fallback turn body right button */
-#define DIBUTTON_STRATEGYR_DEVICE 0x0B0044FE /* Show input device and controls */
-#define DIBUTTON_STRATEGYR_PAUSE 0x0B0044FC /* Start / Pause / Restart game */
-
-/*--- Strategy - Turn based
- Navigation and problem solving are primary actions ---*/
-#define DIVIRTUAL_STRATEGY_TURN 0x0C000000
-#define DIAXIS_STRATEGYT_LATERAL 0x0C008201 /* Sidestep left/right */
-#define DIAXIS_STRATEGYT_MOVE 0x0C010202 /* Move forward/backwards */
-#define DIBUTTON_STRATEGYT_SELECT 0x0C000401 /* Select unit or object */
-#define DIBUTTON_STRATEGYT_INSTRUCT 0x0C000402 /* Cycle through instructions */
-#define DIBUTTON_STRATEGYT_APPLY 0x0C000403 /* Apply selected instruction */
-#define DIBUTTON_STRATEGYT_TEAM 0x0C000404 /* Select next team / cycle through all */
-#define DIBUTTON_STRATEGYT_TURN 0x0C000405 /* Indicate turn over */
-#define DIBUTTON_STRATEGYT_MENU 0x0C0004FD /* Show menu options */
-/*--- Priority 2 controls ---*/
-
-#define DIBUTTON_STRATEGYT_ZOOM 0x0C004406 /* Zoom - in / out */
-#define DIBUTTON_STRATEGYT_MAP 0x0C004407 /* cycle through map options */
-#define DIBUTTON_STRATEGYT_DISPLAY 0x0C004408 /* shows next on-screen display options */
-#define DIBUTTON_STRATEGYT_LEFT_LINK 0x0C00C4E4 /* Fallback sidestep left button */
-#define DIBUTTON_STRATEGYT_RIGHT_LINK 0x0C00C4EC /* Fallback sidestep right button */
-#define DIBUTTON_STRATEGYT_FORWARD_LINK 0x0C0144E0 /* Fallback move forward button */
-#define DIBUTTON_STRATEGYT_BACK_LINK 0x0C0144E8 /* Fallback move back button */
-#define DIBUTTON_STRATEGYT_DEVICE 0x0C0044FE /* Show input device and controls */
-#define DIBUTTON_STRATEGYT_PAUSE 0x0C0044FC /* Start / Pause / Restart game */
-
-/*--- Sports - Hunting
- Hunting ---*/
-#define DIVIRTUAL_SPORTS_HUNTING 0x0D000000
-#define DIAXIS_HUNTING_LATERAL 0x0D008201 /* sidestep left/right */
-#define DIAXIS_HUNTING_MOVE 0x0D010202 /* move forward/backwards */
-#define DIBUTTON_HUNTING_FIRE 0x0D000401 /* Fire selected weapon */
-#define DIBUTTON_HUNTING_AIM 0x0D000402 /* Select aim/move */
-#define DIBUTTON_HUNTING_WEAPON 0x0D000403 /* Select next weapon */
-#define DIBUTTON_HUNTING_BINOCULAR 0x0D000404 /* Look through Binoculars */
-#define DIBUTTON_HUNTING_CALL 0x0D000405 /* Make animal call */
-#define DIBUTTON_HUNTING_MAP 0x0D000406 /* View Map */
-#define DIBUTTON_HUNTING_SPECIAL 0x0D000407 /* Special game operation */
-#define DIBUTTON_HUNTING_MENU 0x0D0004FD /* Show menu options */
-/*--- Priority 2 controls ---*/
-
-#define DIHATSWITCH_HUNTING_GLANCE 0x0D004601 /* Look around */
-#define DIBUTTON_HUNTING_DISPLAY 0x0D004408 /* show next on-screen display option */
-#define DIAXIS_HUNTING_ROTATE 0x0D024203 /* Turn body left/right */
-#define DIBUTTON_HUNTING_CROUCH 0x0D004409 /* Crouch/ Climb / Swim down */
-#define DIBUTTON_HUNTING_JUMP 0x0D00440A /* Jump/ Climb up / Swim up */
-#define DIBUTTON_HUNTING_FIRESECONDARY 0x0D00440B /* Alternative fire button */
-#define DIBUTTON_HUNTING_LEFT_LINK 0x0D00C4E4 /* Fallback sidestep left button */
-#define DIBUTTON_HUNTING_RIGHT_LINK 0x0D00C4EC /* Fallback sidestep right button */
-#define DIBUTTON_HUNTING_FORWARD_LINK 0x0D0144E0 /* Fallback move forward button */
-#define DIBUTTON_HUNTING_BACK_LINK 0x0D0144E8 /* Fallback move back button */
-#define DIBUTTON_HUNTING_ROTATE_LEFT_LINK 0x0D0244E4 /* Fallback turn body left button */
-#define DIBUTTON_HUNTING_ROTATE_RIGHT_LINK 0x0D0244EC /* Fallback turn body right button */
-#define DIBUTTON_HUNTING_DEVICE 0x0D0044FE /* Show input device and controls */
-#define DIBUTTON_HUNTING_PAUSE 0x0D0044FC /* Start / Pause / Restart game */
-
-/*--- Sports - Fishing
- Catching Fish is primary objective ---*/
-#define DIVIRTUAL_SPORTS_FISHING 0x0E000000
-#define DIAXIS_FISHING_LATERAL 0x0E008201 /* sidestep left/right */
-#define DIAXIS_FISHING_MOVE 0x0E010202 /* move forward/backwards */
-#define DIBUTTON_FISHING_CAST 0x0E000401 /* Cast line */
-#define DIBUTTON_FISHING_TYPE 0x0E000402 /* Select cast type */
-#define DIBUTTON_FISHING_BINOCULAR 0x0E000403 /* Look through Binocular */
-#define DIBUTTON_FISHING_BAIT 0x0E000404 /* Select type of Bait */
-#define DIBUTTON_FISHING_MAP 0x0E000405 /* View Map */
-#define DIBUTTON_FISHING_MENU 0x0E0004FD /* Show menu options */
-/*--- Priority 2 controls ---*/
-
-#define DIHATSWITCH_FISHING_GLANCE 0x0E004601 /* Look around */
-#define DIBUTTON_FISHING_DISPLAY 0x0E004406 /* Show next on-screen display option */
-#define DIAXIS_FISHING_ROTATE 0x0E024203 /* Turn character left / right */
-#define DIBUTTON_FISHING_CROUCH 0x0E004407 /* Crouch/ Climb / Swim down */
-#define DIBUTTON_FISHING_JUMP 0x0E004408 /* Jump/ Climb up / Swim up */
-#define DIBUTTON_FISHING_LEFT_LINK 0x0E00C4E4 /* Fallback sidestep left button */
-#define DIBUTTON_FISHING_RIGHT_LINK 0x0E00C4EC /* Fallback sidestep right button */
-#define DIBUTTON_FISHING_FORWARD_LINK 0x0E0144E0 /* Fallback move forward button */
-#define DIBUTTON_FISHING_BACK_LINK 0x0E0144E8 /* Fallback move back button */
-#define DIBUTTON_FISHING_ROTATE_LEFT_LINK 0x0E0244E4 /* Fallback turn body left button */
-#define DIBUTTON_FISHING_ROTATE_RIGHT_LINK 0x0E0244EC /* Fallback turn body right button */
-#define DIBUTTON_FISHING_DEVICE 0x0E0044FE /* Show input device and controls */
-#define DIBUTTON_FISHING_PAUSE 0x0E0044FC /* Start / Pause / Restart game */
-
-/*--- Sports - Baseball - Batting
- Batter control is primary objective ---*/
-#define DIVIRTUAL_SPORTS_BASEBALL_BAT 0x0F000000
-#define DIAXIS_BASEBALLB_LATERAL 0x0F008201 /* Aim left / right */
-#define DIAXIS_BASEBALLB_MOVE 0x0F010202 /* Aim up / down */
-#define DIBUTTON_BASEBALLB_SELECT 0x0F000401 /* cycle through swing options */
-#define DIBUTTON_BASEBALLB_NORMAL 0x0F000402 /* normal swing */
-#define DIBUTTON_BASEBALLB_POWER 0x0F000403 /* swing for the fence */
-#define DIBUTTON_BASEBALLB_BUNT 0x0F000404 /* bunt */
-#define DIBUTTON_BASEBALLB_STEAL 0x0F000405 /* Base runner attempts to steal a base */
-#define DIBUTTON_BASEBALLB_BURST 0x0F000406 /* Base runner invokes burst of speed */
-#define DIBUTTON_BASEBALLB_SLIDE 0x0F000407 /* Base runner slides into base */
-#define DIBUTTON_BASEBALLB_CONTACT 0x0F000408 /* Contact swing */
-#define DIBUTTON_BASEBALLB_MENU 0x0F0004FD /* Show menu options */
-/*--- Priority 2 controls ---*/
-
-#define DIBUTTON_BASEBALLB_NOSTEAL 0x0F004409 /* Base runner goes back to a base */
-#define DIBUTTON_BASEBALLB_BOX 0x0F00440A /* Enter or exit batting box */
-#define DIBUTTON_BASEBALLB_LEFT_LINK 0x0F00C4E4 /* Fallback sidestep left button */
-#define DIBUTTON_BASEBALLB_RIGHT_LINK 0x0F00C4EC /* Fallback sidestep right button */
-#define DIBUTTON_BASEBALLB_FORWARD_LINK 0x0F0144E0 /* Fallback move forward button */
-#define DIBUTTON_BASEBALLB_BACK_LINK 0x0F0144E8 /* Fallback move back button */
-#define DIBUTTON_BASEBALLB_DEVICE 0x0F0044FE /* Show input device and controls */
-#define DIBUTTON_BASEBALLB_PAUSE 0x0F0044FC /* Start / Pause / Restart game */
-
-/*--- Sports - Baseball - Pitching
- Pitcher control is primary objective ---*/
-#define DIVIRTUAL_SPORTS_BASEBALL_PITCH 0x10000000
-#define DIAXIS_BASEBALLP_LATERAL 0x10008201 /* Aim left / right */
-#define DIAXIS_BASEBALLP_MOVE 0x10010202 /* Aim up / down */
-#define DIBUTTON_BASEBALLP_SELECT 0x10000401 /* cycle through pitch selections */
-#define DIBUTTON_BASEBALLP_PITCH 0x10000402 /* throw pitch */
-#define DIBUTTON_BASEBALLP_BASE 0x10000403 /* select base to throw to */
-#define DIBUTTON_BASEBALLP_THROW 0x10000404 /* throw to base */
-#define DIBUTTON_BASEBALLP_FAKE 0x10000405 /* Fake a throw to a base */
-#define DIBUTTON_BASEBALLP_MENU 0x100004FD /* Show menu options */
-/*--- Priority 2 controls ---*/
-
-#define DIBUTTON_BASEBALLP_WALK 0x10004406 /* Throw intentional walk / pitch out */
-#define DIBUTTON_BASEBALLP_LOOK 0x10004407 /* Look at runners on bases */
-#define DIBUTTON_BASEBALLP_LEFT_LINK 0x1000C4E4 /* Fallback sidestep left button */
-#define DIBUTTON_BASEBALLP_RIGHT_LINK 0x1000C4EC /* Fallback sidestep right button */
-#define DIBUTTON_BASEBALLP_FORWARD_LINK 0x100144E0 /* Fallback move forward button */
-#define DIBUTTON_BASEBALLP_BACK_LINK 0x100144E8 /* Fallback move back button */
-#define DIBUTTON_BASEBALLP_DEVICE 0x100044FE /* Show input device and controls */
-#define DIBUTTON_BASEBALLP_PAUSE 0x100044FC /* Start / Pause / Restart game */
-
-/*--- Sports - Baseball - Fielding
- Fielder control is primary objective ---*/
-#define DIVIRTUAL_SPORTS_BASEBALL_FIELD 0x11000000
-#define DIAXIS_BASEBALLF_LATERAL 0x11008201 /* Aim left / right */
-#define DIAXIS_BASEBALLF_MOVE 0x11010202 /* Aim up / down */
-#define DIBUTTON_BASEBALLF_NEAREST 0x11000401 /* Switch to fielder nearest to the ball */
-#define DIBUTTON_BASEBALLF_THROW1 0x11000402 /* Make conservative throw */
-#define DIBUTTON_BASEBALLF_THROW2 0x11000403 /* Make aggressive throw */
-#define DIBUTTON_BASEBALLF_BURST 0x11000404 /* Invoke burst of speed */
-#define DIBUTTON_BASEBALLF_JUMP 0x11000405 /* Jump to catch ball */
-#define DIBUTTON_BASEBALLF_DIVE 0x11000406 /* Dive to catch ball */
-#define DIBUTTON_BASEBALLF_MENU 0x110004FD /* Show menu options */
-/*--- Priority 2 controls ---*/
-
-#define DIBUTTON_BASEBALLF_SHIFTIN 0x11004407 /* Shift the infield positioning */
-#define DIBUTTON_BASEBALLF_SHIFTOUT 0x11004408 /* Shift the outfield positioning */
-#define DIBUTTON_BASEBALLF_AIM_LEFT_LINK 0x1100C4E4 /* Fallback aim left button */
-#define DIBUTTON_BASEBALLF_AIM_RIGHT_LINK 0x1100C4EC /* Fallback aim right button */
-#define DIBUTTON_BASEBALLF_FORWARD_LINK 0x110144E0 /* Fallback move forward button */
-#define DIBUTTON_BASEBALLF_BACK_LINK 0x110144E8 /* Fallback move back button */
-#define DIBUTTON_BASEBALLF_DEVICE 0x110044FE /* Show input device and controls */
-#define DIBUTTON_BASEBALLF_PAUSE 0x110044FC /* Start / Pause / Restart game */
-
-/*--- Sports - Basketball - Offense
- Offense ---*/
-#define DIVIRTUAL_SPORTS_BASKETBALL_OFFENSE 0x12000000
-#define DIAXIS_BBALLO_LATERAL 0x12008201 /* left / right */
-#define DIAXIS_BBALLO_MOVE 0x12010202 /* up / down */
-#define DIBUTTON_BBALLO_SHOOT 0x12000401 /* shoot basket */
-#define DIBUTTON_BBALLO_DUNK 0x12000402 /* dunk basket */
-#define DIBUTTON_BBALLO_PASS 0x12000403 /* throw pass */
-#define DIBUTTON_BBALLO_FAKE 0x12000404 /* fake shot or pass */
-#define DIBUTTON_BBALLO_SPECIAL 0x12000405 /* apply special move */
-#define DIBUTTON_BBALLO_PLAYER 0x12000406 /* select next player */
-#define DIBUTTON_BBALLO_BURST 0x12000407 /* invoke burst */
-#define DIBUTTON_BBALLO_CALL 0x12000408 /* call for ball / pass to me */
-#define DIBUTTON_BBALLO_MENU 0x120004FD /* Show menu options */
-/*--- Priority 2 controls ---*/
-
-#define DIHATSWITCH_BBALLO_GLANCE 0x12004601 /* scroll view */
-#define DIBUTTON_BBALLO_SCREEN 0x12004409 /* Call for screen */
-#define DIBUTTON_BBALLO_PLAY 0x1200440A /* Call for specific offensive play */
-#define DIBUTTON_BBALLO_JAB 0x1200440B /* Initiate fake drive to basket */
-#define DIBUTTON_BBALLO_POST 0x1200440C /* Perform post move */
-#define DIBUTTON_BBALLO_TIMEOUT 0x1200440D /* Time Out */
-#define DIBUTTON_BBALLO_SUBSTITUTE 0x1200440E /* substitute one player for another */
-#define DIBUTTON_BBALLO_LEFT_LINK 0x1200C4E4 /* Fallback sidestep left button */
-#define DIBUTTON_BBALLO_RIGHT_LINK 0x1200C4EC /* Fallback sidestep right button */
-#define DIBUTTON_BBALLO_FORWARD_LINK 0x120144E0 /* Fallback move forward button */
-#define DIBUTTON_BBALLO_BACK_LINK 0x120144E8 /* Fallback move back button */
-#define DIBUTTON_BBALLO_DEVICE 0x120044FE /* Show input device and controls */
-#define DIBUTTON_BBALLO_PAUSE 0x120044FC /* Start / Pause / Restart game */
-
-/*--- Sports - Basketball - Defense
- Defense ---*/
-#define DIVIRTUAL_SPORTS_BASKETBALL_DEFENSE 0x13000000
-#define DIAXIS_BBALLD_LATERAL 0x13008201 /* left / right */
-#define DIAXIS_BBALLD_MOVE 0x13010202 /* up / down */
-#define DIBUTTON_BBALLD_JUMP 0x13000401 /* jump to block shot */
-#define DIBUTTON_BBALLD_STEAL 0x13000402 /* attempt to steal ball */
-#define DIBUTTON_BBALLD_FAKE 0x13000403 /* fake block or steal */
-#define DIBUTTON_BBALLD_SPECIAL 0x13000404 /* apply special move */
-#define DIBUTTON_BBALLD_PLAYER 0x13000405 /* select next player */
-#define DIBUTTON_BBALLD_BURST 0x13000406 /* invoke burst */
-#define DIBUTTON_BBALLD_PLAY 0x13000407 /* call for specific defensive play */
-#define DIBUTTON_BBALLD_MENU 0x130004FD /* Show menu options */
-/*--- Priority 2 controls ---*/
-
-#define DIHATSWITCH_BBALLD_GLANCE 0x13004601 /* scroll view */
-#define DIBUTTON_BBALLD_TIMEOUT 0x13004408 /* Time Out */
-#define DIBUTTON_BBALLD_SUBSTITUTE 0x13004409 /* substitute one player for another */
-#define DIBUTTON_BBALLD_LEFT_LINK 0x1300C4E4 /* Fallback sidestep left button */
-#define DIBUTTON_BBALLD_RIGHT_LINK 0x1300C4EC /* Fallback sidestep right button */
-#define DIBUTTON_BBALLD_FORWARD_LINK 0x130144E0 /* Fallback move forward button */
-#define DIBUTTON_BBALLD_BACK_LINK 0x130144E8 /* Fallback move back button */
-#define DIBUTTON_BBALLD_DEVICE 0x130044FE /* Show input device and controls */
-#define DIBUTTON_BBALLD_PAUSE 0x130044FC /* Start / Pause / Restart game */
-
-/*--- Sports - Football - Play
- Play selection ---*/
-#define DIVIRTUAL_SPORTS_FOOTBALL_FIELD 0x14000000
-#define DIBUTTON_FOOTBALLP_PLAY 0x14000401 /* cycle through available plays */
-#define DIBUTTON_FOOTBALLP_SELECT 0x14000402 /* select play */
-#define DIBUTTON_FOOTBALLP_HELP 0x14000403 /* Bring up pop-up help */
-#define DIBUTTON_FOOTBALLP_MENU 0x140004FD /* Show menu options */
-/*--- Priority 2 controls ---*/
-
-#define DIBUTTON_FOOTBALLP_DEVICE 0x140044FE /* Show input device and controls */
-#define DIBUTTON_FOOTBALLP_PAUSE 0x140044FC /* Start / Pause / Restart game */
-
-/*--- Sports - Football - QB
- Offense: Quarterback / Kicker ---*/
-#define DIVIRTUAL_SPORTS_FOOTBALL_QBCK 0x15000000
-#define DIAXIS_FOOTBALLQ_LATERAL 0x15008201 /* Move / Aim: left / right */
-#define DIAXIS_FOOTBALLQ_MOVE 0x15010202 /* Move / Aim: up / down */
-#define DIBUTTON_FOOTBALLQ_SELECT 0x15000401 /* Select */
-#define DIBUTTON_FOOTBALLQ_SNAP 0x15000402 /* snap ball - start play */
-#define DIBUTTON_FOOTBALLQ_JUMP 0x15000403 /* jump over defender */
-#define DIBUTTON_FOOTBALLQ_SLIDE 0x15000404 /* Dive/Slide */
-#define DIBUTTON_FOOTBALLQ_PASS 0x15000405 /* throws pass to receiver */
-#define DIBUTTON_FOOTBALLQ_FAKE 0x15000406 /* pump fake pass or fake kick */
-#define DIBUTTON_FOOTBALLQ_MENU 0x150004FD /* Show menu options */
-/*--- Priority 2 controls ---*/
-
-#define DIBUTTON_FOOTBALLQ_FAKESNAP 0x15004407 /* Fake snap */
-#define DIBUTTON_FOOTBALLQ_MOTION 0x15004408 /* Send receivers in motion */
-#define DIBUTTON_FOOTBALLQ_AUDIBLE 0x15004409 /* Change offensive play at line of scrimmage */
-#define DIBUTTON_FOOTBALLQ_LEFT_LINK 0x1500C4E4 /* Fallback sidestep left button */
-#define DIBUTTON_FOOTBALLQ_RIGHT_LINK 0x1500C4EC /* Fallback sidestep right button */
-#define DIBUTTON_FOOTBALLQ_FORWARD_LINK 0x150144E0 /* Fallback move forward button */
-#define DIBUTTON_FOOTBALLQ_BACK_LINK 0x150144E8 /* Fallback move back button */
-#define DIBUTTON_FOOTBALLQ_DEVICE 0x150044FE /* Show input device and controls */
-#define DIBUTTON_FOOTBALLQ_PAUSE 0x150044FC /* Start / Pause / Restart game */
-
-/*--- Sports - Football - Offense
- Offense - Runner ---*/
-#define DIVIRTUAL_SPORTS_FOOTBALL_OFFENSE 0x16000000
-#define DIAXIS_FOOTBALLO_LATERAL 0x16008201 /* Move / Aim: left / right */
-#define DIAXIS_FOOTBALLO_MOVE 0x16010202 /* Move / Aim: up / down */
-#define DIBUTTON_FOOTBALLO_JUMP 0x16000401 /* jump or hurdle over defender */
-#define DIBUTTON_FOOTBALLO_LEFTARM 0x16000402 /* holds out left arm */
-#define DIBUTTON_FOOTBALLO_RIGHTARM 0x16000403 /* holds out right arm */
-#define DIBUTTON_FOOTBALLO_THROW 0x16000404 /* throw pass or lateral ball to another runner */
-#define DIBUTTON_FOOTBALLO_SPIN 0x16000405 /* Spin to avoid defenders */
-#define DIBUTTON_FOOTBALLO_MENU 0x160004FD /* Show menu options */
-/*--- Priority 2 controls ---*/
-
-#define DIBUTTON_FOOTBALLO_JUKE 0x16004406 /* Use special move to avoid defenders */
-#define DIBUTTON_FOOTBALLO_SHOULDER 0x16004407 /* Lower shoulder to run over defenders */
-#define DIBUTTON_FOOTBALLO_TURBO 0x16004408 /* Speed burst past defenders */
-#define DIBUTTON_FOOTBALLO_DIVE 0x16004409 /* Dive over defenders */
-#define DIBUTTON_FOOTBALLO_ZOOM 0x1600440A /* Zoom view in / out */
-#define DIBUTTON_FOOTBALLO_SUBSTITUTE 0x1600440B /* substitute one player for another */
-#define DIBUTTON_FOOTBALLO_LEFT_LINK 0x1600C4E4 /* Fallback sidestep left button */
-#define DIBUTTON_FOOTBALLO_RIGHT_LINK 0x1600C4EC /* Fallback sidestep right button */
-#define DIBUTTON_FOOTBALLO_FORWARD_LINK 0x160144E0 /* Fallback move forward button */
-#define DIBUTTON_FOOTBALLO_BACK_LINK 0x160144E8 /* Fallback move back button */
-#define DIBUTTON_FOOTBALLO_DEVICE 0x160044FE /* Show input device and controls */
-#define DIBUTTON_FOOTBALLO_PAUSE 0x160044FC /* Start / Pause / Restart game */
-
-/*--- Sports - Football - Defense
- Defense ---*/
-#define DIVIRTUAL_SPORTS_FOOTBALL_DEFENSE 0x17000000
-#define DIAXIS_FOOTBALLD_LATERAL 0x17008201 /* Move / Aim: left / right */
-#define DIAXIS_FOOTBALLD_MOVE 0x17010202 /* Move / Aim: up / down */
-#define DIBUTTON_FOOTBALLD_PLAY 0x17000401 /* cycle through available plays */
-#define DIBUTTON_FOOTBALLD_SELECT 0x17000402 /* select player closest to the ball */
-#define DIBUTTON_FOOTBALLD_JUMP 0x17000403 /* jump to intercept or block */
-#define DIBUTTON_FOOTBALLD_TACKLE 0x17000404 /* tackler runner */
-#define DIBUTTON_FOOTBALLD_FAKE 0x17000405 /* hold down to fake tackle or intercept */
-#define DIBUTTON_FOOTBALLD_SUPERTACKLE 0x17000406 /* Initiate special tackle */
-#define DIBUTTON_FOOTBALLD_MENU 0x170004FD /* Show menu options */
-/*--- Priority 2 controls ---*/
-
-#define DIBUTTON_FOOTBALLD_SPIN 0x17004407 /* Spin to beat offensive line */
-#define DIBUTTON_FOOTBALLD_SWIM 0x17004408 /* Swim to beat the offensive line */
-#define DIBUTTON_FOOTBALLD_BULLRUSH 0x17004409 /* Bull rush the offensive line */
-#define DIBUTTON_FOOTBALLD_RIP 0x1700440A /* Rip the offensive line */
-#define DIBUTTON_FOOTBALLD_AUDIBLE 0x1700440B /* Change defensive play at the line of scrimmage */
-#define DIBUTTON_FOOTBALLD_ZOOM 0x1700440C /* Zoom view in / out */
-#define DIBUTTON_FOOTBALLD_SUBSTITUTE 0x1700440D /* substitute one player for another */
-#define DIBUTTON_FOOTBALLD_LEFT_LINK 0x1700C4E4 /* Fallback sidestep left button */
-#define DIBUTTON_FOOTBALLD_RIGHT_LINK 0x1700C4EC /* Fallback sidestep right button */
-#define DIBUTTON_FOOTBALLD_FORWARD_LINK 0x170144E0 /* Fallback move forward button */
-#define DIBUTTON_FOOTBALLD_BACK_LINK 0x170144E8 /* Fallback move back button */
-#define DIBUTTON_FOOTBALLD_DEVICE 0x170044FE /* Show input device and controls */
-#define DIBUTTON_FOOTBALLD_PAUSE 0x170044FC /* Start / Pause / Restart game */
-
-/*--- Sports - Golf
- ---*/
-#define DIVIRTUAL_SPORTS_GOLF 0x18000000
-#define DIAXIS_GOLF_LATERAL 0x18008201 /* Move / Aim: left / right */
-#define DIAXIS_GOLF_MOVE 0x18010202 /* Move / Aim: up / down */
-#define DIBUTTON_GOLF_SWING 0x18000401 /* swing club */
-#define DIBUTTON_GOLF_SELECT 0x18000402 /* cycle between: club / swing strength / ball arc / ball spin */
-#define DIBUTTON_GOLF_UP 0x18000403 /* increase selection */
-#define DIBUTTON_GOLF_DOWN 0x18000404 /* decrease selection */
-#define DIBUTTON_GOLF_TERRAIN 0x18000405 /* shows terrain detail */
-#define DIBUTTON_GOLF_FLYBY 0x18000406 /* view the hole via a flyby */
-#define DIBUTTON_GOLF_MENU 0x180004FD /* Show menu options */
-/*--- Priority 2 controls ---*/
-
-#define DIHATSWITCH_GOLF_SCROLL 0x18004601 /* scroll view */
-#define DIBUTTON_GOLF_ZOOM 0x18004407 /* Zoom view in / out */
-#define DIBUTTON_GOLF_TIMEOUT 0x18004408 /* Call for time out */
-#define DIBUTTON_GOLF_SUBSTITUTE 0x18004409 /* substitute one player for another */
-#define DIBUTTON_GOLF_LEFT_LINK 0x1800C4E4 /* Fallback sidestep left button */
-#define DIBUTTON_GOLF_RIGHT_LINK 0x1800C4EC /* Fallback sidestep right button */
-#define DIBUTTON_GOLF_FORWARD_LINK 0x180144E0 /* Fallback move forward button */
-#define DIBUTTON_GOLF_BACK_LINK 0x180144E8 /* Fallback move back button */
-#define DIBUTTON_GOLF_DEVICE 0x180044FE /* Show input device and controls */
-#define DIBUTTON_GOLF_PAUSE 0x180044FC /* Start / Pause / Restart game */
-
-/*--- Sports - Hockey - Offense
- Offense ---*/
-#define DIVIRTUAL_SPORTS_HOCKEY_OFFENSE 0x19000000
-#define DIAXIS_HOCKEYO_LATERAL 0x19008201 /* Move / Aim: left / right */
-#define DIAXIS_HOCKEYO_MOVE 0x19010202 /* Move / Aim: up / down */
-#define DIBUTTON_HOCKEYO_SHOOT 0x19000401 /* Shoot */
-#define DIBUTTON_HOCKEYO_PASS 0x19000402 /* pass the puck */
-#define DIBUTTON_HOCKEYO_BURST 0x19000403 /* invoke speed burst */
-#define DIBUTTON_HOCKEYO_SPECIAL 0x19000404 /* invoke special move */
-#define DIBUTTON_HOCKEYO_FAKE 0x19000405 /* hold down to fake pass or kick */
-#define DIBUTTON_HOCKEYO_MENU 0x190004FD /* Show menu options */
-/*--- Priority 2 controls ---*/
-
-#define DIHATSWITCH_HOCKEYO_SCROLL 0x19004601 /* scroll view */
-#define DIBUTTON_HOCKEYO_ZOOM 0x19004406 /* Zoom view in / out */
-#define DIBUTTON_HOCKEYO_STRATEGY 0x19004407 /* Invoke coaching menu for strategy help */
-#define DIBUTTON_HOCKEYO_TIMEOUT 0x19004408 /* Call for time out */
-#define DIBUTTON_HOCKEYO_SUBSTITUTE 0x19004409 /* substitute one player for another */
-#define DIBUTTON_HOCKEYO_LEFT_LINK 0x1900C4E4 /* Fallback sidestep left button */
-#define DIBUTTON_HOCKEYO_RIGHT_LINK 0x1900C4EC /* Fallback sidestep right button */
-#define DIBUTTON_HOCKEYO_FORWARD_LINK 0x190144E0 /* Fallback move forward button */
-#define DIBUTTON_HOCKEYO_BACK_LINK 0x190144E8 /* Fallback move back button */
-#define DIBUTTON_HOCKEYO_DEVICE 0x190044FE /* Show input device and controls */
-#define DIBUTTON_HOCKEYO_PAUSE 0x190044FC /* Start / Pause / Restart game */
-
-/*--- Sports - Hockey - Defense
- Defense ---*/
-#define DIVIRTUAL_SPORTS_HOCKEY_DEFENSE 0x1A000000
-#define DIAXIS_HOCKEYD_LATERAL 0x1A008201 /* Move / Aim: left / right */
-#define DIAXIS_HOCKEYD_MOVE 0x1A010202 /* Move / Aim: up / down */
-#define DIBUTTON_HOCKEYD_PLAYER 0x1A000401 /* control player closest to the puck */
-#define DIBUTTON_HOCKEYD_STEAL 0x1A000402 /* attempt steal */
-#define DIBUTTON_HOCKEYD_BURST 0x1A000403 /* speed burst or body check */
-#define DIBUTTON_HOCKEYD_BLOCK 0x1A000404 /* block puck */
-#define DIBUTTON_HOCKEYD_FAKE 0x1A000405 /* hold down to fake tackle or intercept */
-#define DIBUTTON_HOCKEYD_MENU 0x1A0004FD /* Show menu options */
-/*--- Priority 2 controls ---*/
-
-#define DIHATSWITCH_HOCKEYD_SCROLL 0x1A004601 /* scroll view */
-#define DIBUTTON_HOCKEYD_ZOOM 0x1A004406 /* Zoom view in / out */
-#define DIBUTTON_HOCKEYD_STRATEGY 0x1A004407 /* Invoke coaching menu for strategy help */
-#define DIBUTTON_HOCKEYD_TIMEOUT 0x1A004408 /* Call for time out */
-#define DIBUTTON_HOCKEYD_SUBSTITUTE 0x1A004409 /* substitute one player for another */
-#define DIBUTTON_HOCKEYD_LEFT_LINK 0x1A00C4E4 /* Fallback sidestep left button */
-#define DIBUTTON_HOCKEYD_RIGHT_LINK 0x1A00C4EC /* Fallback sidestep right button */
-#define DIBUTTON_HOCKEYD_FORWARD_LINK 0x1A0144E0 /* Fallback move forward button */
-#define DIBUTTON_HOCKEYD_BACK_LINK 0x1A0144E8 /* Fallback move back button */
-#define DIBUTTON_HOCKEYD_DEVICE 0x1A0044FE /* Show input device and controls */
-#define DIBUTTON_HOCKEYD_PAUSE 0x1A0044FC /* Start / Pause / Restart game */
-
-/*--- Sports - Hockey - Goalie
- Goal tending ---*/
-#define DIVIRTUAL_SPORTS_HOCKEY_GOALIE 0x1B000000
-#define DIAXIS_HOCKEYG_LATERAL 0x1B008201 /* Move / Aim: left / right */
-#define DIAXIS_HOCKEYG_MOVE 0x1B010202 /* Move / Aim: up / down */
-#define DIBUTTON_HOCKEYG_PASS 0x1B000401 /* pass puck */
-#define DIBUTTON_HOCKEYG_POKE 0x1B000402 /* poke / check / hack */
-#define DIBUTTON_HOCKEYG_STEAL 0x1B000403 /* attempt steal */
-#define DIBUTTON_HOCKEYG_BLOCK 0x1B000404 /* block puck */
-#define DIBUTTON_HOCKEYG_MENU 0x1B0004FD /* Show menu options */
-/*--- Priority 2 controls ---*/
-
-#define DIHATSWITCH_HOCKEYG_SCROLL 0x1B004601 /* scroll view */
-#define DIBUTTON_HOCKEYG_ZOOM 0x1B004405 /* Zoom view in / out */
-#define DIBUTTON_HOCKEYG_STRATEGY 0x1B004406 /* Invoke coaching menu for strategy help */
-#define DIBUTTON_HOCKEYG_TIMEOUT 0x1B004407 /* Call for time out */
-#define DIBUTTON_HOCKEYG_SUBSTITUTE 0x1B004408 /* substitute one player for another */
-#define DIBUTTON_HOCKEYG_LEFT_LINK 0x1B00C4E4 /* Fallback sidestep left button */
-#define DIBUTTON_HOCKEYG_RIGHT_LINK 0x1B00C4EC /* Fallback sidestep right button */
-#define DIBUTTON_HOCKEYG_FORWARD_LINK 0x1B0144E0 /* Fallback move forward button */
-#define DIBUTTON_HOCKEYG_BACK_LINK 0x1B0144E8 /* Fallback move back button */
-#define DIBUTTON_HOCKEYG_DEVICE 0x1B0044FE /* Show input device and controls */
-#define DIBUTTON_HOCKEYG_PAUSE 0x1B0044FC /* Start / Pause / Restart game */
-
-/*--- Sports - Mountain Biking
- ---*/
-#define DIVIRTUAL_SPORTS_BIKING_MOUNTAIN 0x1C000000
-#define DIAXIS_BIKINGM_TURN 0x1C008201 /* left / right */
-#define DIAXIS_BIKINGM_PEDAL 0x1C010202 /* Pedal faster / slower / brake */
-#define DIBUTTON_BIKINGM_JUMP 0x1C000401 /* jump over obstacle */
-#define DIBUTTON_BIKINGM_CAMERA 0x1C000402 /* switch camera view */
-#define DIBUTTON_BIKINGM_SPECIAL1 0x1C000403 /* perform first special move */
-#define DIBUTTON_BIKINGM_SELECT 0x1C000404 /* Select */
-#define DIBUTTON_BIKINGM_SPECIAL2 0x1C000405 /* perform second special move */
-#define DIBUTTON_BIKINGM_MENU 0x1C0004FD /* Show menu options */
-/*--- Priority 2 controls ---*/
-
-#define DIHATSWITCH_BIKINGM_SCROLL 0x1C004601 /* scroll view */
-#define DIBUTTON_BIKINGM_ZOOM 0x1C004406 /* Zoom view in / out */
-#define DIAXIS_BIKINGM_BRAKE 0x1C044203 /* Brake axis */
-#define DIBUTTON_BIKINGM_LEFT_LINK 0x1C00C4E4 /* Fallback turn left button */
-#define DIBUTTON_BIKINGM_RIGHT_LINK 0x1C00C4EC /* Fallback turn right button */
-#define DIBUTTON_BIKINGM_FASTER_LINK 0x1C0144E0 /* Fallback pedal faster button */
-#define DIBUTTON_BIKINGM_SLOWER_LINK 0x1C0144E8 /* Fallback pedal slower button */
-#define DIBUTTON_BIKINGM_BRAKE_BUTTON_LINK 0x1C0444E8 /* Fallback brake button */
-#define DIBUTTON_BIKINGM_DEVICE 0x1C0044FE /* Show input device and controls */
-#define DIBUTTON_BIKINGM_PAUSE 0x1C0044FC /* Start / Pause / Restart game */
-
-/*--- Sports: Skiing / Snowboarding / Skateboarding
- ---*/
-#define DIVIRTUAL_SPORTS_SKIING 0x1D000000
-#define DIAXIS_SKIING_TURN 0x1D008201 /* left / right */
-#define DIAXIS_SKIING_SPEED 0x1D010202 /* faster / slower */
-#define DIBUTTON_SKIING_JUMP 0x1D000401 /* Jump */
-#define DIBUTTON_SKIING_CROUCH 0x1D000402 /* crouch down */
-#define DIBUTTON_SKIING_CAMERA 0x1D000403 /* switch camera view */
-#define DIBUTTON_SKIING_SPECIAL1 0x1D000404 /* perform first special move */
-#define DIBUTTON_SKIING_SELECT 0x1D000405 /* Select */
-#define DIBUTTON_SKIING_SPECIAL2 0x1D000406 /* perform second special move */
-#define DIBUTTON_SKIING_MENU 0x1D0004FD /* Show menu options */
-/*--- Priority 2 controls ---*/
-
-#define DIHATSWITCH_SKIING_GLANCE 0x1D004601 /* scroll view */
-#define DIBUTTON_SKIING_ZOOM 0x1D004407 /* Zoom view in / out */
-#define DIBUTTON_SKIING_LEFT_LINK 0x1D00C4E4 /* Fallback turn left button */
-#define DIBUTTON_SKIING_RIGHT_LINK 0x1D00C4EC /* Fallback turn right button */
-#define DIBUTTON_SKIING_FASTER_LINK 0x1D0144E0 /* Fallback increase speed button */
-#define DIBUTTON_SKIING_SLOWER_LINK 0x1D0144E8 /* Fallback decrease speed button */
-#define DIBUTTON_SKIING_DEVICE 0x1D0044FE /* Show input device and controls */
-#define DIBUTTON_SKIING_PAUSE 0x1D0044FC /* Start / Pause / Restart game */
-
-/*--- Sports - Soccer - Offense
- Offense ---*/
-#define DIVIRTUAL_SPORTS_SOCCER_OFFENSE 0x1E000000
-#define DIAXIS_SOCCERO_LATERAL 0x1E008201 /* Move / Aim: left / right */
-#define DIAXIS_SOCCERO_MOVE 0x1E010202 /* Move / Aim: up / down */
-#define DIAXIS_SOCCERO_BEND 0x1E018203 /* Bend to soccer shot/pass */
-#define DIBUTTON_SOCCERO_SHOOT 0x1E000401 /* Shoot the ball */
-#define DIBUTTON_SOCCERO_PASS 0x1E000402 /* Pass */
-#define DIBUTTON_SOCCERO_FAKE 0x1E000403 /* Fake */
-#define DIBUTTON_SOCCERO_PLAYER 0x1E000404 /* Select next player */
-#define DIBUTTON_SOCCERO_SPECIAL1 0x1E000405 /* Apply special move */
-#define DIBUTTON_SOCCERO_SELECT 0x1E000406 /* Select special move */
-#define DIBUTTON_SOCCERO_MENU 0x1E0004FD /* Show menu options */
-/*--- Priority 2 controls ---*/
-
-#define DIHATSWITCH_SOCCERO_GLANCE 0x1E004601 /* scroll view */
-#define DIBUTTON_SOCCERO_SUBSTITUTE 0x1E004407 /* Substitute one player for another */
-#define DIBUTTON_SOCCERO_SHOOTLOW 0x1E004408 /* Shoot the ball low */
-#define DIBUTTON_SOCCERO_SHOOTHIGH 0x1E004409 /* Shoot the ball high */
-#define DIBUTTON_SOCCERO_PASSTHRU 0x1E00440A /* Make a thru pass */
-#define DIBUTTON_SOCCERO_SPRINT 0x1E00440B /* Sprint / turbo boost */
-#define DIBUTTON_SOCCERO_CONTROL 0x1E00440C /* Obtain control of the ball */
-#define DIBUTTON_SOCCERO_HEAD 0x1E00440D /* Attempt to head the ball */
-#define DIBUTTON_SOCCERO_LEFT_LINK 0x1E00C4E4 /* Fallback sidestep left button */
-#define DIBUTTON_SOCCERO_RIGHT_LINK 0x1E00C4EC /* Fallback sidestep right button */
-#define DIBUTTON_SOCCERO_FORWARD_LINK 0x1E0144E0 /* Fallback move forward button */
-#define DIBUTTON_SOCCERO_BACK_LINK 0x1E0144E8 /* Fallback move back button */
-#define DIBUTTON_SOCCERO_DEVICE 0x1E0044FE /* Show input device and controls */
-#define DIBUTTON_SOCCERO_PAUSE 0x1E0044FC /* Start / Pause / Restart game */
-
-/*--- Sports - Soccer - Defense
- Defense ---*/
-#define DIVIRTUAL_SPORTS_SOCCER_DEFENSE 0x1F000000
-#define DIAXIS_SOCCERD_LATERAL 0x1F008201 /* Move / Aim: left / right */
-#define DIAXIS_SOCCERD_MOVE 0x1F010202 /* Move / Aim: up / down */
-#define DIBUTTON_SOCCERD_BLOCK 0x1F000401 /* Attempt to block shot */
-#define DIBUTTON_SOCCERD_STEAL 0x1F000402 /* Attempt to steal ball */
-#define DIBUTTON_SOCCERD_FAKE 0x1F000403 /* Fake a block or a steal */
-#define DIBUTTON_SOCCERD_PLAYER 0x1F000404 /* Select next player */
-#define DIBUTTON_SOCCERD_SPECIAL 0x1F000405 /* Apply special move */
-#define DIBUTTON_SOCCERD_SELECT 0x1F000406 /* Select special move */
-#define DIBUTTON_SOCCERD_SLIDE 0x1F000407 /* Attempt a slide tackle */
-#define DIBUTTON_SOCCERD_MENU 0x1F0004FD /* Show menu options */
-/*--- Priority 2 controls ---*/
-
-#define DIHATSWITCH_SOCCERD_GLANCE 0x1F004601 /* scroll view */
-#define DIBUTTON_SOCCERD_FOUL 0x1F004408 /* Initiate a foul / hard-foul */
-#define DIBUTTON_SOCCERD_HEAD 0x1F004409 /* Attempt a Header */
-#define DIBUTTON_SOCCERD_CLEAR 0x1F00440A /* Attempt to clear the ball down the field */
-#define DIBUTTON_SOCCERD_GOALIECHARGE 0x1F00440B /* Make the goalie charge out of the box */
-#define DIBUTTON_SOCCERD_SUBSTITUTE 0x1F00440C /* Substitute one player for another */
-#define DIBUTTON_SOCCERD_LEFT_LINK 0x1F00C4E4 /* Fallback sidestep left button */
-#define DIBUTTON_SOCCERD_RIGHT_LINK 0x1F00C4EC /* Fallback sidestep right button */
-#define DIBUTTON_SOCCERD_FORWARD_LINK 0x1F0144E0 /* Fallback move forward button */
-#define DIBUTTON_SOCCERD_BACK_LINK 0x1F0144E8 /* Fallback move back button */
-#define DIBUTTON_SOCCERD_DEVICE 0x1F0044FE /* Show input device and controls */
-#define DIBUTTON_SOCCERD_PAUSE 0x1F0044FC /* Start / Pause / Restart game */
-
-/*--- Sports - Racquet
- Tennis - Table-Tennis - Squash ---*/
-#define DIVIRTUAL_SPORTS_RACQUET 0x20000000
-#define DIAXIS_RACQUET_LATERAL 0x20008201 /* Move / Aim: left / right */
-#define DIAXIS_RACQUET_MOVE 0x20010202 /* Move / Aim: up / down */
-#define DIBUTTON_RACQUET_SWING 0x20000401 /* Swing racquet */
-#define DIBUTTON_RACQUET_BACKSWING 0x20000402 /* Swing backhand */
-#define DIBUTTON_RACQUET_SMASH 0x20000403 /* Smash shot */
-#define DIBUTTON_RACQUET_SPECIAL 0x20000404 /* Special shot */
-#define DIBUTTON_RACQUET_SELECT 0x20000405 /* Select special shot */
-#define DIBUTTON_RACQUET_MENU 0x200004FD /* Show menu options */
-/*--- Priority 2 controls ---*/
-
-#define DIHATSWITCH_RACQUET_GLANCE 0x20004601 /* scroll view */
-#define DIBUTTON_RACQUET_TIMEOUT 0x20004406 /* Call for time out */
-#define DIBUTTON_RACQUET_SUBSTITUTE 0x20004407 /* Substitute one player for another */
-#define DIBUTTON_RACQUET_LEFT_LINK 0x2000C4E4 /* Fallback sidestep left button */
-#define DIBUTTON_RACQUET_RIGHT_LINK 0x2000C4EC /* Fallback sidestep right button */
-#define DIBUTTON_RACQUET_FORWARD_LINK 0x200144E0 /* Fallback move forward button */
-#define DIBUTTON_RACQUET_BACK_LINK 0x200144E8 /* Fallback move back button */
-#define DIBUTTON_RACQUET_DEVICE 0x200044FE /* Show input device and controls */
-#define DIBUTTON_RACQUET_PAUSE 0x200044FC /* Start / Pause / Restart game */
-
-/*--- Arcade- 2D
- Side to Side movement ---*/
-#define DIVIRTUAL_ARCADE_SIDE2SIDE 0x21000000
-#define DIAXIS_ARCADES_LATERAL 0x21008201 /* left / right */
-#define DIAXIS_ARCADES_MOVE 0x21010202 /* up / down */
-#define DIBUTTON_ARCADES_THROW 0x21000401 /* throw object */
-#define DIBUTTON_ARCADES_CARRY 0x21000402 /* carry object */
-#define DIBUTTON_ARCADES_ATTACK 0x21000403 /* attack */
-#define DIBUTTON_ARCADES_SPECIAL 0x21000404 /* apply special move */
-#define DIBUTTON_ARCADES_SELECT 0x21000405 /* select special move */
-#define DIBUTTON_ARCADES_MENU 0x210004FD /* Show menu options */
-/*--- Priority 2 controls ---*/
-
-#define DIHATSWITCH_ARCADES_VIEW 0x21004601 /* scroll view left / right / up / down */
-#define DIBUTTON_ARCADES_LEFT_LINK 0x2100C4E4 /* Fallback sidestep left button */
-#define DIBUTTON_ARCADES_RIGHT_LINK 0x2100C4EC /* Fallback sidestep right button */
-#define DIBUTTON_ARCADES_FORWARD_LINK 0x210144E0 /* Fallback move forward button */
-#define DIBUTTON_ARCADES_BACK_LINK 0x210144E8 /* Fallback move back button */
-#define DIBUTTON_ARCADES_VIEW_UP_LINK 0x2107C4E0 /* Fallback scroll view up button */
-#define DIBUTTON_ARCADES_VIEW_DOWN_LINK 0x2107C4E8 /* Fallback scroll view down button */
-#define DIBUTTON_ARCADES_VIEW_LEFT_LINK 0x2107C4E4 /* Fallback scroll view left button */
-#define DIBUTTON_ARCADES_VIEW_RIGHT_LINK 0x2107C4EC /* Fallback scroll view right button */
-#define DIBUTTON_ARCADES_DEVICE 0x210044FE /* Show input device and controls */
-#define DIBUTTON_ARCADES_PAUSE 0x210044FC /* Start / Pause / Restart game */
-
-/*--- Arcade - Platform Game
- Character moves around on screen ---*/
-#define DIVIRTUAL_ARCADE_PLATFORM 0x22000000
-#define DIAXIS_ARCADEP_LATERAL 0x22008201 /* Left / right */
-#define DIAXIS_ARCADEP_MOVE 0x22010202 /* Up / down */
-#define DIBUTTON_ARCADEP_JUMP 0x22000401 /* Jump */
-#define DIBUTTON_ARCADEP_FIRE 0x22000402 /* Fire */
-#define DIBUTTON_ARCADEP_CROUCH 0x22000403 /* Crouch */
-#define DIBUTTON_ARCADEP_SPECIAL 0x22000404 /* Apply special move */
-#define DIBUTTON_ARCADEP_SELECT 0x22000405 /* Select special move */
-#define DIBUTTON_ARCADEP_MENU 0x220004FD /* Show menu options */
-/*--- Priority 2 controls ---*/
-
-#define DIHATSWITCH_ARCADEP_VIEW 0x22004601 /* Scroll view */
-#define DIBUTTON_ARCADEP_FIRESECONDARY 0x22004406 /* Alternative fire button */
-#define DIBUTTON_ARCADEP_LEFT_LINK 0x2200C4E4 /* Fallback sidestep left button */
-#define DIBUTTON_ARCADEP_RIGHT_LINK 0x2200C4EC /* Fallback sidestep right button */
-#define DIBUTTON_ARCADEP_FORWARD_LINK 0x220144E0 /* Fallback move forward button */
-#define DIBUTTON_ARCADEP_BACK_LINK 0x220144E8 /* Fallback move back button */
-#define DIBUTTON_ARCADEP_VIEW_UP_LINK 0x2207C4E0 /* Fallback scroll view up button */
-#define DIBUTTON_ARCADEP_VIEW_DOWN_LINK 0x2207C4E8 /* Fallback scroll view down button */
-#define DIBUTTON_ARCADEP_VIEW_LEFT_LINK 0x2207C4E4 /* Fallback scroll view left button */
-#define DIBUTTON_ARCADEP_VIEW_RIGHT_LINK 0x2207C4EC /* Fallback scroll view right button */
-#define DIBUTTON_ARCADEP_DEVICE 0x220044FE /* Show input device and controls */
-#define DIBUTTON_ARCADEP_PAUSE 0x220044FC /* Start / Pause / Restart game */
-
-/*--- CAD - 2D Object Control
- Controls to select and move objects in 2D ---*/
-#define DIVIRTUAL_CAD_2DCONTROL 0x23000000
-#define DIAXIS_2DCONTROL_LATERAL 0x23008201 /* Move view left / right */
-#define DIAXIS_2DCONTROL_MOVE 0x23010202 /* Move view up / down */
-#define DIAXIS_2DCONTROL_INOUT 0x23018203 /* Zoom - in / out */
-#define DIBUTTON_2DCONTROL_SELECT 0x23000401 /* Select Object */
-#define DIBUTTON_2DCONTROL_SPECIAL1 0x23000402 /* Do first special operation */
-#define DIBUTTON_2DCONTROL_SPECIAL 0x23000403 /* Select special operation */
-#define DIBUTTON_2DCONTROL_SPECIAL2 0x23000404 /* Do second special operation */
-#define DIBUTTON_2DCONTROL_MENU 0x230004FD /* Show menu options */
-/*--- Priority 2 controls ---*/
-
-#define DIHATSWITCH_2DCONTROL_HATSWITCH 0x23004601 /* Hat switch */
-#define DIAXIS_2DCONTROL_ROTATEZ 0x23024204 /* Rotate view clockwise / counterclockwise */
-#define DIBUTTON_2DCONTROL_DISPLAY 0x23004405 /* Shows next on-screen display options */
-#define DIBUTTON_2DCONTROL_DEVICE 0x230044FE /* Show input device and controls */
-#define DIBUTTON_2DCONTROL_PAUSE 0x230044FC /* Start / Pause / Restart game */
-
-/*--- CAD - 3D object control
- Controls to select and move objects within a 3D environment ---*/
-#define DIVIRTUAL_CAD_3DCONTROL 0x24000000
-#define DIAXIS_3DCONTROL_LATERAL 0x24008201 /* Move view left / right */
-#define DIAXIS_3DCONTROL_MOVE 0x24010202 /* Move view up / down */
-#define DIAXIS_3DCONTROL_INOUT 0x24018203 /* Zoom - in / out */
-#define DIBUTTON_3DCONTROL_SELECT 0x24000401 /* Select Object */
-#define DIBUTTON_3DCONTROL_SPECIAL1 0x24000402 /* Do first special operation */
-#define DIBUTTON_3DCONTROL_SPECIAL 0x24000403 /* Select special operation */
-#define DIBUTTON_3DCONTROL_SPECIAL2 0x24000404 /* Do second special operation */
-#define DIBUTTON_3DCONTROL_MENU 0x240004FD /* Show menu options */
-/*--- Priority 2 controls ---*/
-
-#define DIHATSWITCH_3DCONTROL_HATSWITCH 0x24004601 /* Hat switch */
-#define DIAXIS_3DCONTROL_ROTATEX 0x24034204 /* Rotate view forward or up / backward or down */
-#define DIAXIS_3DCONTROL_ROTATEY 0x2402C205 /* Rotate view clockwise / counterclockwise */
-#define DIAXIS_3DCONTROL_ROTATEZ 0x24024206 /* Rotate view left / right */
-#define DIBUTTON_3DCONTROL_DISPLAY 0x24004405 /* Show next on-screen display options */
-#define DIBUTTON_3DCONTROL_DEVICE 0x240044FE /* Show input device and controls */
-#define DIBUTTON_3DCONTROL_PAUSE 0x240044FC /* Start / Pause / Restart game */
-
-/*--- CAD - 3D Navigation - Fly through
- Controls for 3D modeling ---*/
-#define DIVIRTUAL_CAD_FLYBY 0x25000000
-#define DIAXIS_CADF_LATERAL 0x25008201 /* move view left / right */
-#define DIAXIS_CADF_MOVE 0x25010202 /* move view up / down */
-#define DIAXIS_CADF_INOUT 0x25018203 /* in / out */
-#define DIBUTTON_CADF_SELECT 0x25000401 /* Select Object */
-#define DIBUTTON_CADF_SPECIAL1 0x25000402 /* do first special operation */
-#define DIBUTTON_CADF_SPECIAL 0x25000403 /* Select special operation */
-#define DIBUTTON_CADF_SPECIAL2 0x25000404 /* do second special operation */
-#define DIBUTTON_CADF_MENU 0x250004FD /* Show menu options */
-/*--- Priority 2 controls ---*/
-
-#define DIHATSWITCH_CADF_HATSWITCH 0x25004601 /* Hat switch */
-#define DIAXIS_CADF_ROTATEX 0x25034204 /* Rotate view forward or up / backward or down */
-#define DIAXIS_CADF_ROTATEY 0x2502C205 /* Rotate view clockwise / counterclockwise */
-#define DIAXIS_CADF_ROTATEZ 0x25024206 /* Rotate view left / right */
-#define DIBUTTON_CADF_DISPLAY 0x25004405 /* shows next on-screen display options */
-#define DIBUTTON_CADF_DEVICE 0x250044FE /* Show input device and controls */
-#define DIBUTTON_CADF_PAUSE 0x250044FC /* Start / Pause / Restart game */
-
-/*--- CAD - 3D Model Control
- Controls for 3D modeling ---*/
-#define DIVIRTUAL_CAD_MODEL 0x26000000
-#define DIAXIS_CADM_LATERAL 0x26008201 /* move view left / right */
-#define DIAXIS_CADM_MOVE 0x26010202 /* move view up / down */
-#define DIAXIS_CADM_INOUT 0x26018203 /* in / out */
-#define DIBUTTON_CADM_SELECT 0x26000401 /* Select Object */
-#define DIBUTTON_CADM_SPECIAL1 0x26000402 /* do first special operation */
-#define DIBUTTON_CADM_SPECIAL 0x26000403 /* Select special operation */
-#define DIBUTTON_CADM_SPECIAL2 0x26000404 /* do second special operation */
-#define DIBUTTON_CADM_MENU 0x260004FD /* Show menu options */
-/*--- Priority 2 controls ---*/
-
-#define DIHATSWITCH_CADM_HATSWITCH 0x26004601 /* Hat switch */
-#define DIAXIS_CADM_ROTATEX 0x26034204 /* Rotate view forward or up / backward or down */
-#define DIAXIS_CADM_ROTATEY 0x2602C205 /* Rotate view clockwise / counterclockwise */
-#define DIAXIS_CADM_ROTATEZ 0x26024206 /* Rotate view left / right */
-#define DIBUTTON_CADM_DISPLAY 0x26004405 /* shows next on-screen display options */
-#define DIBUTTON_CADM_DEVICE 0x260044FE /* Show input device and controls */
-#define DIBUTTON_CADM_PAUSE 0x260044FC /* Start / Pause / Restart game */
-
-/*--- Control - Media Equipment
- Remote ---*/
-#define DIVIRTUAL_REMOTE_CONTROL 0x27000000
-#define DIAXIS_REMOTE_SLIDER 0x27050201 /* Slider for adjustment: volume / color / bass / etc */
-#define DIBUTTON_REMOTE_MUTE 0x27000401 /* Set volume on current device to zero */
-#define DIBUTTON_REMOTE_SELECT 0x27000402 /* Next/previous: channel/ track / chapter / picture / station */
-#define DIBUTTON_REMOTE_PLAY 0x27002403 /* Start or pause entertainment on current device */
-#define DIBUTTON_REMOTE_CUE 0x27002404 /* Move through current media */
-#define DIBUTTON_REMOTE_REVIEW 0x27002405 /* Move through current media */
-#define DIBUTTON_REMOTE_CHANGE 0x27002406 /* Select next device */
-#define DIBUTTON_REMOTE_RECORD 0x27002407 /* Start recording the current media */
-#define DIBUTTON_REMOTE_MENU 0x270004FD /* Show menu options */
-/*--- Priority 2 controls ---*/
-
-#define DIAXIS_REMOTE_SLIDER2 0x27054202 /* Slider for adjustment: volume */
-#define DIBUTTON_REMOTE_TV 0x27005C08 /* Select TV */
-#define DIBUTTON_REMOTE_CABLE 0x27005C09 /* Select cable box */
-#define DIBUTTON_REMOTE_CD 0x27005C0A /* Select CD player */
-#define DIBUTTON_REMOTE_VCR 0x27005C0B /* Select VCR */
-#define DIBUTTON_REMOTE_TUNER 0x27005C0C /* Select tuner */
-#define DIBUTTON_REMOTE_DVD 0x27005C0D /* Select DVD player */
-#define DIBUTTON_REMOTE_ADJUST 0x27005C0E /* Enter device adjustment menu */
-#define DIBUTTON_REMOTE_DIGIT0 0x2700540F /* Digit 0 */
-#define DIBUTTON_REMOTE_DIGIT1 0x27005410 /* Digit 1 */
-#define DIBUTTON_REMOTE_DIGIT2 0x27005411 /* Digit 2 */
-#define DIBUTTON_REMOTE_DIGIT3 0x27005412 /* Digit 3 */
-#define DIBUTTON_REMOTE_DIGIT4 0x27005413 /* Digit 4 */
-#define DIBUTTON_REMOTE_DIGIT5 0x27005414 /* Digit 5 */
-#define DIBUTTON_REMOTE_DIGIT6 0x27005415 /* Digit 6 */
-#define DIBUTTON_REMOTE_DIGIT7 0x27005416 /* Digit 7 */
-#define DIBUTTON_REMOTE_DIGIT8 0x27005417 /* Digit 8 */
-#define DIBUTTON_REMOTE_DIGIT9 0x27005418 /* Digit 9 */
-#define DIBUTTON_REMOTE_DEVICE 0x270044FE /* Show input device and controls */
-#define DIBUTTON_REMOTE_PAUSE 0x270044FC /* Start / Pause / Restart game */
-
-/*--- Control- Web
- Help or Browser ---*/
-#define DIVIRTUAL_BROWSER_CONTROL 0x28000000
-#define DIAXIS_BROWSER_LATERAL 0x28008201 /* Move on screen pointer */
-#define DIAXIS_BROWSER_MOVE 0x28010202 /* Move on screen pointer */
-#define DIBUTTON_BROWSER_SELECT 0x28000401 /* Select current item */
-#define DIAXIS_BROWSER_VIEW 0x28018203 /* Move view up/down */
-#define DIBUTTON_BROWSER_REFRESH 0x28000402 /* Refresh */
-#define DIBUTTON_BROWSER_MENU 0x280004FD /* Show menu options */
-/*--- Priority 2 controls ---*/
-
-#define DIBUTTON_BROWSER_SEARCH 0x28004403 /* Use search tool */
-#define DIBUTTON_BROWSER_STOP 0x28004404 /* Cease current update */
-#define DIBUTTON_BROWSER_HOME 0x28004405 /* Go directly to "home" location */
-#define DIBUTTON_BROWSER_FAVORITES 0x28004406 /* Mark current site as favorite */
-#define DIBUTTON_BROWSER_NEXT 0x28004407 /* Select Next page */
-#define DIBUTTON_BROWSER_PREVIOUS 0x28004408 /* Select Previous page */
-#define DIBUTTON_BROWSER_HISTORY 0x28004409 /* Show/Hide History */
-#define DIBUTTON_BROWSER_PRINT 0x2800440A /* Print current page */
-#define DIBUTTON_BROWSER_DEVICE 0x280044FE /* Show input device and controls */
-#define DIBUTTON_BROWSER_PAUSE 0x280044FC /* Start / Pause / Restart game */
-
-/*--- Driving Simulator - Giant Walking Robot
- Walking tank with weapons ---*/
-#define DIVIRTUAL_DRIVING_MECHA 0x29000000
-#define DIAXIS_MECHA_STEER 0x29008201 /* Turns mecha left/right */
-#define DIAXIS_MECHA_TORSO 0x29010202 /* Tilts torso forward/backward */
-#define DIAXIS_MECHA_ROTATE 0x29020203 /* Turns torso left/right */
-#define DIAXIS_MECHA_THROTTLE 0x29038204 /* Engine Speed */
-#define DIBUTTON_MECHA_FIRE 0x29000401 /* Fire */
-#define DIBUTTON_MECHA_WEAPONS 0x29000402 /* Select next weapon group */
-#define DIBUTTON_MECHA_TARGET 0x29000403 /* Select closest enemy available target */
-#define DIBUTTON_MECHA_REVERSE 0x29000404 /* Toggles throttle in/out of reverse */
-#define DIBUTTON_MECHA_ZOOM 0x29000405 /* Zoom in/out targeting reticule */
-#define DIBUTTON_MECHA_JUMP 0x29000406 /* Fires jump jets */
-#define DIBUTTON_MECHA_MENU 0x290004FD /* Show menu options */
-/*--- Priority 2 controls ---*/
-
-#define DIBUTTON_MECHA_CENTER 0x29004407 /* Center torso to legs */
-#define DIHATSWITCH_MECHA_GLANCE 0x29004601 /* Look around */
-#define DIBUTTON_MECHA_VIEW 0x29004408 /* Cycle through view options */
-#define DIBUTTON_MECHA_FIRESECONDARY 0x29004409 /* Alternative fire button */
-#define DIBUTTON_MECHA_LEFT_LINK 0x2900C4E4 /* Fallback steer left button */
-#define DIBUTTON_MECHA_RIGHT_LINK 0x2900C4EC /* Fallback steer right button */
-#define DIBUTTON_MECHA_FORWARD_LINK 0x290144E0 /* Fallback tilt torso forward button */
-#define DIBUTTON_MECHA_BACK_LINK 0x290144E8 /* Fallback tilt toroso backward button */
-#define DIBUTTON_MECHA_ROTATE_LEFT_LINK 0x290244E4 /* Fallback rotate toroso right button */
-#define DIBUTTON_MECHA_ROTATE_RIGHT_LINK 0x290244EC /* Fallback rotate torso left button */
-#define DIBUTTON_MECHA_FASTER_LINK 0x2903C4E0 /* Fallback increase engine speed */
-#define DIBUTTON_MECHA_SLOWER_LINK 0x2903C4E8 /* Fallback decrease engine speed */
-#define DIBUTTON_MECHA_DEVICE 0x290044FE /* Show input device and controls */
-#define DIBUTTON_MECHA_PAUSE 0x290044FC /* Start / Pause / Restart game */
-
-/*
- * "ANY" semantics can be used as a last resort to get mappings for actions
- * that match nothing in the chosen virtual genre. These semantics will be
- * mapped at a lower priority that virtual genre semantics. Also, hardware
- * vendors will not be able to provide sensible mappings for these unless
- * they provide application specific mappings.
- */
-#define DIAXIS_ANY_X_1 0xFF00C201
-#define DIAXIS_ANY_X_2 0xFF00C202
-#define DIAXIS_ANY_Y_1 0xFF014201
-#define DIAXIS_ANY_Y_2 0xFF014202
-#define DIAXIS_ANY_Z_1 0xFF01C201
-#define DIAXIS_ANY_Z_2 0xFF01C202
-#define DIAXIS_ANY_R_1 0xFF024201
-#define DIAXIS_ANY_R_2 0xFF024202
-#define DIAXIS_ANY_U_1 0xFF02C201
-#define DIAXIS_ANY_U_2 0xFF02C202
-#define DIAXIS_ANY_V_1 0xFF034201
-#define DIAXIS_ANY_V_2 0xFF034202
-#define DIAXIS_ANY_A_1 0xFF03C201
-#define DIAXIS_ANY_A_2 0xFF03C202
-#define DIAXIS_ANY_B_1 0xFF044201
-#define DIAXIS_ANY_B_2 0xFF044202
-#define DIAXIS_ANY_C_1 0xFF04C201
-#define DIAXIS_ANY_C_2 0xFF04C202
-#define DIAXIS_ANY_S_1 0xFF054201
-#define DIAXIS_ANY_S_2 0xFF054202
-
-#define DIAXIS_ANY_1 0xFF004201
-#define DIAXIS_ANY_2 0xFF004202
-#define DIAXIS_ANY_3 0xFF004203
-#define DIAXIS_ANY_4 0xFF004204
-
-#define DIPOV_ANY_1 0xFF004601
-#define DIPOV_ANY_2 0xFF004602
-#define DIPOV_ANY_3 0xFF004603
-#define DIPOV_ANY_4 0xFF004604
-
-#define DIBUTTON_ANY(instance) ( 0xFF004400 | instance )
-
-
-#ifdef __cplusplus
-};
-#endif
-
-#endif /* __DINPUT_INCLUDED__ */
-
-/****************************************************************************
- *
- * Definitions for non-IDirectInput (VJoyD) features defined more recently
- * than the current sdk files
- *
- ****************************************************************************/
-
-#ifdef _INC_MMSYSTEM
-#ifndef MMNOJOY
-
-#ifndef __VJOYDX_INCLUDED__
-#define __VJOYDX_INCLUDED__
-
-#ifdef __cplusplus
-extern "C" {
-#endif
-
-/*
- * Flag to indicate that the dwReserved2 field of the JOYINFOEX structure
- * contains mini-driver specific data to be passed by VJoyD to the mini-
- * driver instead of doing a poll.
- */
-#define JOY_PASSDRIVERDATA 0x10000000l
-
-/*
- * Informs the joystick driver that the configuration has been changed
- * and should be reloaded from the registery.
- * dwFlags is reserved and should be set to zero
- */
-WINMMAPI MMRESULT WINAPI joyConfigChanged( DWORD dwFlags );
-
-#ifndef DIJ_RINGZERO
-/*
- * Invoke the joystick control panel directly, using the passed window handle
- * as the parent of the dialog. This API is only supported for compatibility
- * purposes; new applications should use the RunControlPanel method of a
- * device interface for a game controller.
- * The API is called by using the function pointer returned by
- * GetProcAddress( hCPL, TEXT("ShowJoyCPL") ) where hCPL is a HMODULE returned
- * by LoadLibrary( TEXT("joy.cpl") ). The typedef is provided to allow
- * declaration and casting of an appropriately typed variable.
- */
-void WINAPI ShowJoyCPL( HWND hWnd );
-typedef void (WINAPI* LPFNSHOWJOYCPL)( HWND hWnd );
-#endif /* DIJ_RINGZERO */
-
-
-/*
- * Hardware Setting indicating that the device is a headtracker
- */
-#define JOY_HWS_ISHEADTRACKER 0x02000000l
-
-/*
- * Hardware Setting indicating that the VxD is used to replace
- * the standard analog polling
- */
-#define JOY_HWS_ISGAMEPORTDRIVER 0x04000000l
-
-/*
- * Hardware Setting indicating that the driver needs a standard
- * gameport in order to communicate with the device.
- */
-#define JOY_HWS_ISANALOGPORTDRIVER 0x08000000l
-
-/*
- * Hardware Setting indicating that VJoyD should not load this
- * driver, it will be loaded externally and will register with
- * VJoyD of it's own accord.
- */
-#define JOY_HWS_AUTOLOAD 0x10000000l
-
-/*
- * Hardware Setting indicating that the driver acquires any
- * resources needed without needing a devnode through VJoyD.
- */
-#define JOY_HWS_NODEVNODE 0x20000000l
-
-
-/*
- * Hardware Setting indicating that the device is a gameport bus
- */
-#define JOY_HWS_ISGAMEPORTBUS 0x80000000l
-#define JOY_HWS_GAMEPORTBUSBUSY 0x00000001l
-
-/*
- * Usage Setting indicating that the settings are volatile and
- * should be removed if still present on a reboot.
- */
-#define JOY_US_VOLATILE 0x00000008L
-
-#ifdef __cplusplus
-};
-#endif
-
-#endif /* __VJOYDX_INCLUDED__ */
-
-#endif /* not MMNOJOY */
-#endif /* _INC_MMSYSTEM */
-
-/****************************************************************************
- *
- * Definitions for non-IDirectInput (VJoyD) features defined more recently
- * than the current ddk files
- *
- ****************************************************************************/
-
-#ifndef DIJ_RINGZERO
-
-#ifdef _INC_MMDDK
-#ifndef MMNOJOYDEV
-
-#ifndef __VJOYDXD_INCLUDED__
-#define __VJOYDXD_INCLUDED__
-/*
- * Poll type in which the do_other field of the JOYOEMPOLLDATA
- * structure contains mini-driver specific data passed from an app.
- */
-#define JOY_OEMPOLL_PASSDRIVERDATA 7
-
-#endif /* __VJOYDXD_INCLUDED__ */
-
-#endif /* not MMNOJOYDEV */
-#endif /* _INC_MMDDK */
-
-#endif /* DIJ_RINGZERO */
-