summaryrefslogtreecommitdiffstats
diff options
context:
space:
mode:
-rw-r--r--README.md13
1 files changed, 8 insertions, 5 deletions
diff --git a/README.md b/README.md
index 3d047892..f4a62ba8 100644
--- a/README.md
+++ b/README.md
@@ -16,12 +16,15 @@ such that we have a working game at all times.
- (Optional) If you want to use optional features like Russian language or menu map, copy the files in /gamefiles folder to your game root folder.
- Move re3.exe to GTA 3 directory and run it.
-## Latest standalone executables to download (Put content of selected archive into gamedir)
+## Latest standalone executables to download
-- [MacOS](https://nightly.link/GTAmodding/re3/workflows/build-cmake-conan/master/macos-latest-gl3.zip)
-- [Linux](https://nightly.link/GTAmodding/re3/workflows/build-cmake-conan/master/ubuntu-latest-gl3.zip)
-- [Windows D3D9](https://nightly.link/GTAmodding/re3/workflows/build-cmake-conan/master/windows-latest-d3d9.zip)
-- [Windows OpenGL](https://nightly.link/GTAmodding/re3/workflows/build-cmake-conan/master/windows-latest-gl3.zip)
+(Put content of selected archive into gamedir)
+
+- [MacOS 64bit](https://nightly.link/GTAmodding/re3/workflows/build-cmake-conan/master/macos-latest-gl3.zip)
+- [Linux 64bit](https://nightly.link/GTAmodding/re3/workflows/build-cmake-conan/master/ubuntu-latest-gl3.zip)
+- [Windows D3D9 64bit](https://nightly.link/GTAmodding/re3/workflows/build-cmake-conan/master/windows-latest-d3d9.zip)
+- [Windows OpenGL 64bit](https://nightly.link/GTAmodding/re3/workflows/build-cmake-conan/master/windows-latest-gl3.zip)
+- [Windows D3D9 MSS 32bit]((https://nightly.link/GTAmodding/re3/workflows/re3_msvc_x86/master/re3_Release_win-x86-librw_d3d9-mss.zip)
## Building from Source