diff options
-rw-r--r-- | src/collision/ColStore.cpp | 176 | ||||
-rw-r--r-- | src/collision/ColStore.h | 17 | ||||
-rw-r--r-- | src/control/Garages.h | 2 | ||||
-rw-r--r-- | src/control/PathFind.cpp | 24 | ||||
-rw-r--r-- | src/control/Script.cpp | 21 | ||||
-rw-r--r-- | src/control/Script.h | 22 | ||||
-rw-r--r-- | src/control/Script4.cpp | 2 | ||||
-rw-r--r-- | src/control/Script7.cpp | 3 | ||||
-rw-r--r-- | src/control/Script8.cpp | 31 | ||||
-rw-r--r-- | src/control/Script9.cpp | 2 | ||||
-rw-r--r-- | src/control/TrafficLights.cpp | 26 | ||||
-rw-r--r-- | src/core/Game.cpp | 18 | ||||
-rw-r--r-- | src/core/Streaming.cpp | 40 | ||||
-rw-r--r-- | src/core/Streaming.h | 12 | ||||
-rw-r--r-- | src/leeds/base/sList.h | 35 | ||||
-rw-r--r-- | src/modelinfo/BaseModelInfo.h | 2 | ||||
-rw-r--r-- | src/render/SpecialFX.cpp | 4 |
17 files changed, 380 insertions, 57 deletions
diff --git a/src/collision/ColStore.cpp b/src/collision/ColStore.cpp index f1e695fe..90a29bc2 100644 --- a/src/collision/ColStore.cpp +++ b/src/collision/ColStore.cpp @@ -1,5 +1,7 @@ #include "common.h" +#include "main.h" +#include "smallHeap.h" #include "templates.h" #include "General.h" #include "ModelInfo.h" @@ -8,6 +10,9 @@ #include "Script.h" #include "Timer.h" #include "Camera.h" +#include "World.h" +#include "Zones.h" +#include "Garages.h" #include "Frontend.h" #include "Physical.h" #include "ColStore.h" @@ -15,16 +20,55 @@ #include "Pools.h" CPool<ColDef,ColDef> *CColStore::ms_pColPool; +bool CColStore::m_onlyBB; #ifndef MASTER bool bDispColInMem; #endif +// LCS: file done except unused: +// CColStore::LoadCol(int,char const*) +// CColStore::LoadAllBoundingBoxes(void) +// CColStore::Write(base::cRelocatableChunkWriter &) + +const CVector& +LevelPos(eLevelName level) +{ + static CVector pos[4] = { + CVector(1060.0f, -800.0f, 0.0f), + CVector(1060.0f, -800.0f, 0.0f), + CVector(350.0f, -624.0f, 0.0f), + CVector(-670.0f, -511.0f, 0.0f) + }; + return pos[level]; +}; + +static eLevelName +PosLevel(const CVector &pos) +{ + static eLevelName lastPlayerLevel = LEVEL_INDUSTRIAL; + static eLevelName lastOtherLevel = LEVEL_INDUSTRIAL; + + if(Abs(FindPlayerCoors().x - pos.x) < 5.0f && + Abs(FindPlayerCoors().y - pos.y) < 5.0f && + Abs(FindPlayerCoors().z - pos.z) < 5.0f){ + if(CGame::currLevel != LEVEL_GENERIC) + lastPlayerLevel = CGame::currLevel; + return lastPlayerLevel; + }else{ + eLevelName lvl = CTheZones::GetLevelFromPosition(&pos); + if(lvl != LEVEL_GENERIC) + lastOtherLevel = lvl; + return lastOtherLevel; + } +} + void CColStore::Initialise(void) { - if(ms_pColPool == nil) + if(ms_pColPool == nil){ ms_pColPool = new CPool<ColDef,ColDef>(COLSTORESIZE, "CollisionFiles"); - AddColSlot("generic"); // slot 0. not streamed + AddColSlot("generic"); // slot 0. not streamed + } #ifndef MASTER VarConsole.Add("Display collision in memory", &bDispColInMem, true); #endif @@ -38,7 +82,9 @@ CColStore::Shutdown(void) RemoveColSlot(i); if(ms_pColPool) delete ms_pColPool; +#ifdef FIX_BUGS ms_pColPool = nil; +#endif } int @@ -119,11 +165,34 @@ CColStore::LoadCol(int32 slot, uint8 *buffer, int32 bufsize) return success; } +struct ColChunkEntry +{ + int32 modelId; // -1 marks end + CColModel *colModel; +}; + +void +CColStore::LoadColCHK(int32 slot, void *data, void *chunk) +{ + ColDef *def = GetSlot(slot); + def->chunk = chunk; + CStreaming::RegisterPointer(&def->chunk, 1, true); + for(ColChunkEntry *entry = (ColChunkEntry*)data; entry->modelId != -1; entry++){ + CBaseModelInfo *mi = CModelInfo::GetModelInfo(entry->modelId); + mi->SetColModel(entry->colModel, true); // we own this? can that work? + CStreaming::RegisterPointer(&mi->m_colModel, 1, true); + } + def->isLoaded = true; +} + +CColModel nullCollision; + void CColStore::RemoveCol(int32 slot) { int id; - GetSlot(slot)->isLoaded = false; + ColDef *def = GetSlot(slot); + def->isLoaded = false; for(id = 0; id < MODELINFOSIZE; id++){ CBaseModelInfo *mi = CModelInfo::GetModelInfo(id); if(mi){ @@ -132,6 +201,23 @@ CColStore::RemoveCol(int32 slot) col->RemoveCollisionVolumes(); } } + if(gUseChunkFiles){ + for(id = 0; id < MODELINFOSIZE; id++){ + CBaseModelInfo *mi = CModelInfo::GetModelInfo(id); + if(mi){ + CColModel *col = mi->GetColModel(); + if(col && col->level == slot){ + mi->SetColModel(&nullCollision); + CStreaming::UnregisterPointer(&mi->m_colModel, 1); + } + } + } + if(def->chunk){ + CStreaming::UnregisterPointer(&def->chunk, 1); + cSmallHeap::msInstance.Free(def->chunk); + def->chunk = nil; + } + } } void @@ -156,29 +242,49 @@ CColStore::RemoveAllCollision(void) } static bool bLoadAtSecondPosition; -static CVector2D secondPosition; +static CVector secondPosition; void -CColStore::AddCollisionNeededAtPosn(const CVector2D &pos) +CColStore::AddCollisionNeededAtPosn(const CVector &pos) { bLoadAtSecondPosition = true; secondPosition = pos; } void -CColStore::LoadCollision(const CVector2D &pos) +CColStore::LoadCollision(const CVector &pos, eLevelName level) { int i; if(CStreaming::ms_disableStreaming) return; + if(level == LEVEL_GENERIC) + level = PosLevel(pos); + + eLevelName allowedLevel = (eLevelName)CTheScripts::AllowedCollision[0]; + if(allowedLevel == LEVEL_GENERIC) + allowedLevel = (eLevelName)CTheScripts::AllowedCollision[1]; + + bool requestedSomething = false; + for(i = 1; i < COLSTORESIZE; i++){ - if(GetSlot(i) == nil) + if(GetSlot(i) == nil || !DoScriptsWantThisIn(i)) continue; bool wantThisOne = false; + if(strcmp(GetColName(i), "indust") == 0){ + if(allowedLevel != LEVEL_GENERIC && level != LEVEL_INDUSTRIAL) + wantThisOne = allowedLevel == LEVEL_INDUSTRIAL; + else + wantThisOne = level == LEVEL_INDUSTRIAL; + }else if(GetBoundingBox(i).IsPointInside(LevelPos(level))) + wantThisOne = true; + else if(allowedLevel != LEVEL_GENERIC && GetBoundingBox(i).IsPointInside(LevelPos(allowedLevel))) + wantThisOne = true; + +/* // LCS: removed if(GetBoundingBox(i).IsPointInside(pos) || bLoadAtSecondPosition && GetBoundingBox(i).IsPointInside(secondPosition, -119.0f) || strcmp(GetColName(i), "yacht") == 0){ @@ -203,28 +309,38 @@ CColStore::LoadCollision(const CVector2D &pos) } } } +*/ - if(wantThisOne) + if(wantThisOne){ CStreaming::RequestCol(i, STREAMFLAGS_PRIORITY); - else + requestedSomething = true; + }else CStreaming::RemoveCol(i); } + if(requestedSomething){ + CTimer::Suspend(); + // BUG? request was done with priority but now loading non-priority? + CStreaming::LoadAllRequestedModels(false); + CGarages::SetupAnyGaragesForThisIsland(); + CTimer::Resume(); + } bLoadAtSecondPosition = false; } void -CColStore::RequestCollision(const CVector2D &pos) +CColStore::RequestCollision(const CVector &pos) { int i; for(i = 1; i < COLSTORESIZE; i++) - if(GetSlot(i) && GetBoundingBox(i).IsPointInside(pos, -115.0f)) + if(GetSlot(i) && DoScriptsWantThisIn(i) && GetBoundingBox(i).IsPointInside(LevelPos(PosLevel(pos)), -115.0f)) CStreaming::RequestCol(i, STREAMFLAGS_PRIORITY); } void -CColStore::EnsureCollisionIsInMemory(const CVector2D &pos) +CColStore::EnsureCollisionIsInMemory(const CVector &pos) { +/* // LCS: removed int i; if(CStreaming::ms_disableStreaming) @@ -240,16 +356,48 @@ CColStore::EnsureCollisionIsInMemory(const CVector2D &pos) CStreaming::LoadAllRequestedModels(false); CTimer::Resume(); } +*/ } bool -CColStore::HasCollisionLoaded(const CVector2D &pos) +CColStore::DoScriptsWantThisIn(int32 slot) +{ + if(slot == 0) + return false; + ColDef *coldef = GetSlot(slot); + if(coldef == nil) + return false; + if(strcmp(coldef->name, "fortstaunton") == 0) + return !CTheScripts::IsFortStauntonDestroyed(); + if(strcmp(coldef->name, "fortdestroyed") == 0) + return CTheScripts::IsFortStauntonDestroyed(); + return true; +} + +bool +CColStore::HasCollisionLoaded(eLevelName level) { int i; + const CVector &pos = LevelPos(level); for(i = 1; i < COLSTORESIZE; i++) - if(GetSlot(i) && GetBoundingBox(i).IsPointInside(pos, -115.0f) && + if(GetSlot(i) && DoScriptsWantThisIn(i) && + (!CGeneral::faststricmp(GetColName(i), "indust") && level == LEVEL_INDUSTRIAL || + GetBoundingBox(i).IsPointInside(pos)) && !GetSlot(i)->isLoaded) return false; return true; } + +bool +CColStore::HasCollisionLoaded(const CVector &pos) +{ + return HasCollisionLoaded(PosLevel(pos)); +} + +void +CColStore::Load(bool onlyBB, CPool<ColDef> *pool) +{ + ms_pColPool = pool; + m_onlyBB = onlyBB; +} diff --git a/src/collision/ColStore.h b/src/collision/ColStore.h index e0da92ca..d09bbf8f 100644 --- a/src/collision/ColStore.h +++ b/src/collision/ColStore.h @@ -9,11 +9,13 @@ struct ColDef { // made up name char name[20]; int16 minIndex; int16 maxIndex; + void *chunk; }; class CColStore { static CPool<ColDef,ColDef> *ms_pColPool; + static bool m_onlyBB; public: static void Initialise(void); @@ -25,15 +27,18 @@ public: static CRect &GetBoundingBox(int32 slot); static void IncludeModelIndex(int32 slot, int32 modelIndex); static bool LoadCol(int32 storeID, uint8 *buffer, int32 bufsize); + static void LoadColCHK(int32 slot, void *data, void *chunk); static void RemoveCol(int32 slot); - static void AddCollisionNeededAtPosn(const CVector2D &pos); + static void AddCollisionNeededAtPosn(const CVector &pos); static void LoadAllCollision(void); static void RemoveAllCollision(void); - static void LoadCollision(const CVector2D &pos); - static void RequestCollision(const CVector2D &pos); - static void EnsureCollisionIsInMemory(const CVector2D &pos); - static bool HasCollisionLoaded(const CVector2D &pos); - static bool HasCollisionLoaded(eLevelName level) { return true; }; // TODO + static void LoadCollision(const CVector &pos, eLevelName level = LEVEL_GENERIC); + static void RequestCollision(const CVector &pos); + static void EnsureCollisionIsInMemory(const CVector &pos); + static bool DoScriptsWantThisIn(int32 slot); + static bool HasCollisionLoaded(eLevelName level); + static bool HasCollisionLoaded(const CVector &pos); + static void Load(bool, CPool<ColDef> *pool); static ColDef *GetSlot(int slot) { assert(slot >= 0); diff --git a/src/control/Garages.h b/src/control/Garages.h index 3d12d4a2..47de898f 100644 --- a/src/control/Garages.h +++ b/src/control/Garages.h @@ -293,4 +293,6 @@ public: } static bool IsThisGarageTypeSafehouse(uint8 type) { return FindSafeHouseIndexForGarageType(type) >= 0; } + static void SetupAnyGaragesForThisIsland(void) {} // TODO(LCS) + }; diff --git a/src/control/PathFind.cpp b/src/control/PathFind.cpp index cbc29db4..bc9af2e9 100644 --- a/src/control/PathFind.cpp +++ b/src/control/PathFind.cpp @@ -338,17 +338,17 @@ CPathFind::StoreNodeInfoCar(int16 id, int16 node, int8 type, int8 next, int16 x, InfoForTileCars[i].x = x/16.0f; InfoForTileCars[i].y = y/16.0f; InfoForTileCars[i].z = z/16.0f; - InfoForTilePeds[i].width = 8.0f*Min(width, 15.0f); + InfoForTileCars[i].width = 8.0f*Min(width, 15.0f); InfoForTileCars[i].numLeftLanes = numLeft; InfoForTileCars[i].numRightLanes = numRight; - InfoForTilePeds[i].crossing = false; - InfoForTilePeds[i].speedLimit = 0; - InfoForTilePeds[i].roadBlock = false; - InfoForTilePeds[i].disabled = false; - InfoForTilePeds[i].waterPath = false; - InfoForTilePeds[i].onlySmallBoats = false; - InfoForTilePeds[i].betweenLevels = false; - InfoForTilePeds[i].spawnRate = Min(spawnRate, 15); + InfoForTileCars[i].crossing = false; + InfoForTileCars[i].speedLimit = 0; + InfoForTileCars[i].roadBlock = false; + InfoForTileCars[i].disabled = false; + InfoForTileCars[i].waterPath = false; + InfoForTileCars[i].onlySmallBoats = false; + InfoForTileCars[i].betweenLevels = false; + InfoForTileCars[i].spawnRate = Min(spawnRate, 15); if(node == 11) InfoForTileCars[id*12].SwapConnectionsToBeRightWayRound(); @@ -1763,18 +1763,18 @@ CPathFind::TestCoorsCloseness(CVector target, uint8 type, CVector start) float dist; if(type == PATH_CAR) - DoPathSearch(type, start, -1, target, pNodeList, &DummyResult, 32, nil, &dist, 999999.88f, -1); + DoPathSearch(type, start, -1, target, pNodeList, &DummyResult, 32, nil, &dist, 170.0f, -1); else DoPathSearch(type, start, -1, target, nil, &DummyResult2, 0, nil, &dist, 50.0f, -1); #ifdef FIX_BUGS // dist has GenerationDistMultiplier as a factor, so our reference dist should have it too if(type == PATH_CAR) - return dist < 150.0f*TheCamera.GenerationDistMultiplier; + return dist < 180.0f*TheCamera.GenerationDistMultiplier; else return dist < 100.0f*TheCamera.GenerationDistMultiplier; #else if(type == PATH_CAR) - return dist < 150.0f; + return dist < 180.0f; else return dist < 100.0f; #endif diff --git a/src/control/Script.cpp b/src/control/Script.cpp index ca94527f..7712a335 100644 --- a/src/control/Script.cpp +++ b/src/control/Script.cpp @@ -11,6 +11,7 @@ #include "CivilianPed.h" #include "Clock.h" #include "CopPed.h" +#include "Coronas.h" #include "Debug.h" #include "DMAudio.h" #include "EmergencyPed.h" @@ -98,7 +99,7 @@ uint16 CTheScripts::NumberOfExclusiveMissionScripts; bool CTheScripts::bPlayerHasMetDebbieHarry; bool CTheScripts::bPlayerIsInTheStatium; int CTheScripts::AllowedCollision[MAX_ALLOWED_COLLISIONS]; -bool CTheScripts::FSDestroyedFlag; +int CTheScripts::FSDestroyedFlag; short* CTheScripts::SavedVarIndices; int CTheScripts::NumSaveVars; int gScriptsFile = -1; @@ -107,6 +108,9 @@ bool CTheScripts::InTheScripts; CRunningScript* pCurrent; uint16 CTheScripts::NumTrueGlobals; uint16 CTheScripts::MostGlobals; +CVector gVectorSetInLua; +int CTheScripts::NextScriptCoronaID; +base::cSList<script_corona> CTheScripts::mCoronas; #ifdef MISSION_REPLAY @@ -2620,6 +2624,14 @@ bool CTheScripts::Init(bool loaddata) memset(&UsedObjectArray[i].name, 0, sizeof(UsedObjectArray[i].name)); UsedObjectArray[i].index = 0; } +#if defined FIX_BUGS || (!defined GTA_PS2 && !defined GTA_PSP) + for (base::cSList<script_corona>::tSItem* i = CTheScripts::mCoronas.first; i;) { + base::cSList<script_corona>::tSItem* next = i->next; + delete i; + i = next; + } + CTheScripts::mCoronas.first = nil; +#endif NumberOfUsedObjects = 0; if (ScriptSpace) Shutdown(); @@ -2773,8 +2785,6 @@ void CTheScripts::Process() UseTextCommands = 0; } - // TODO: mCoronas - #ifdef MISSION_REPLAY static uint32 TimeToWaitTill; switch (AllowMissionReplay) { @@ -2834,6 +2844,11 @@ void CTheScripts::Process() if (script && !script->m_bIsActive) script = nil; } + InTheScripts = false; + for (base::cSList<script_corona>::tSItem* i = CTheScripts::mCoronas.first; i; i = i->next) { + CCoronas::RegisterCorona((uint32)(uintptr)i, i->item.r, i->item.g, i->item.b, 255, CVector(i->item.x, i->item.y, i->item.z), + -i->item.size, 450.0f, i->item.type, i->item.flareType, 1, 0, 0, 0.0f); + } DbgFlag = false; #ifdef USE_ADVANCED_SCRIPT_DEBUG_OUTPUT PrintToLog("Script processing done, ScriptsUpdated: %d, CommandsExecuted: %d\n", ScriptsUpdated, CommandsExecuted); diff --git a/src/control/Script.h b/src/control/Script.h index 780440dd..fa8a64cd 100644 --- a/src/control/Script.h +++ b/src/control/Script.h @@ -4,6 +4,7 @@ #include "Ped.h" #include "PedType.h" #include "Text.h" +#include "sList.h" #include "Sprite2d.h" class CEntity; @@ -273,6 +274,20 @@ struct tBuildingSwap int32 m_nOldModel; }; +struct script_corona +{ + int id; + float x; + float y; + float z; + float size; + uint8 r; + uint8 g; + uint8 b; + int type; + int flareType; +}; + enum { VAR_LOCAL = 1, @@ -343,12 +358,14 @@ public: static int AllowedCollision[MAX_ALLOWED_COLLISIONS]; static short* SavedVarIndices; static int NumSaveVars; - static bool FSDestroyedFlag; + static int FSDestroyedFlag; static int NextProcessId; static bool InTheScripts; static CRunningScript* pCurrent; static uint16 NumTrueGlobals; static uint16 MostGlobals; + static base::cSList<script_corona> mCoronas; + static int NextScriptCoronaID; static bool Init(bool loaddata = false); static void Process(); @@ -468,6 +485,8 @@ public: static void SetObjectiveForAllPedsInCollective(int, eObjective); #endif + static bool IsFortStauntonDestroyed() { return FSDestroyedFlag && *(int32*)&ScriptSpace[FSDestroyedFlag] == 1; } + }; extern int ScriptParams[32]; @@ -665,4 +684,5 @@ extern int scriptToLoad; #endif extern int gScriptsFile; +extern CVector gVectorSetInLua; diff --git a/src/control/Script4.cpp b/src/control/Script4.cpp index 20e041da..c3eb2e89 100644 --- a/src/control/Script4.cpp +++ b/src/control/Script4.cpp @@ -477,7 +477,7 @@ int8 CRunningScript::ProcessCommands800To899(int32 command) float fx = pObject->GetForward().x; float fy = pObject->GetForward().y; float heading = LimitAngleOnCircle( - RADTODEG(CGeneral::GetATanOfXY(pObject->GetForward().x, pObject->GetForward().y))); + RADTODEG(Atan2(-pObject->GetForward().x, pObject->GetForward().y))); float headingTarget = GET_FLOAT_PARAM(1); #ifdef FIX_BUGS float rotateBy = GET_FLOAT_PARAM(2) * CTimer::GetTimeStepFix(); diff --git a/src/control/Script7.cpp b/src/control/Script7.cpp index 601a979d..c50f0dea 100644 --- a/src/control/Script7.cpp +++ b/src/control/Script7.cpp @@ -423,9 +423,10 @@ int8 CRunningScript::ProcessCommands1200To1299(int32 command) case COMMAND_REQUEST_COLLISION: { CollectParameters(&m_nIp, 2); - CVector2D pos; + CVector pos; pos.x = GET_FLOAT_PARAM(0); pos.y = GET_FLOAT_PARAM(1); + pos.z = 0.0f; CColStore::RequestCollision(pos); return 0; } diff --git a/src/control/Script8.cpp b/src/control/Script8.cpp index 55a56b2f..53e39b68 100644 --- a/src/control/Script8.cpp +++ b/src/control/Script8.cpp @@ -601,19 +601,36 @@ int8 CRunningScript::ProcessCommands1400To1499(int32 command) case COMMAND_CREATE_SCRIPT_CORONA: { CollectParameters(&m_nIp, 9); - static bool bShowed = false; - if (!bShowed) { - debug("CREATE_SCRIPT_CORONA not implemented"); - bShowed = true; - } - SET_INTEGER_PARAM(0, -1); + base::cSList<script_corona>::tSItem* pCorona = new base::cSList<script_corona>::tSItem(); + pCorona->item.x = GET_FLOAT_PARAM(0); + pCorona->item.y = GET_FLOAT_PARAM(1); + pCorona->item.z = GET_FLOAT_PARAM(2); + pCorona->item.id = CTheScripts::NextScriptCoronaID++; + if (pCorona->item.z <= MAP_Z_LOW_LIMIT) + pCorona->item.z = CWorld::FindGroundZForCoord(pCorona->item.x, pCorona->item.y); + pCorona->item.size = GET_FLOAT_PARAM(3); + pCorona->item.r = GET_INTEGER_PARAM(6); + pCorona->item.g = GET_INTEGER_PARAM(7); + pCorona->item.b = GET_INTEGER_PARAM(8); + pCorona->item.type = GET_INTEGER_PARAM(4); + pCorona->item.flareType = GET_INTEGER_PARAM(5); + SET_INTEGER_PARAM(0, pCorona->item.id); + CTheScripts::mCoronas.Insert(pCorona); StoreParameters(&m_nIp, 1); return 0; } case COMMAND_REMOVE_SCRIPT_CORONA: + { CollectParameters(&m_nIp, 1); - // TODO + for (base::cSList<script_corona>::tSItem* i = CTheScripts::mCoronas.first; i; i = i->next) { + if (i->item.id == GET_INTEGER_PARAM(0)) { + CTheScripts::mCoronas.Remove(i); + delete i; + break; + } + } return 0; + } case COMMAND_IS_BOAT_IN_WATER: { CollectParameters(&m_nIp, 1); diff --git a/src/control/Script9.cpp b/src/control/Script9.cpp index c936e68f..183f73e7 100644 --- a/src/control/Script9.cpp +++ b/src/control/Script9.cpp @@ -651,7 +651,7 @@ int8 CRunningScript::ProcessCommands1500To1599(int32 command) return 0; } case COMMAND_GET_VECTOR_FROM_MULTIPLAYER: - // SET_VECTOR_PARAM(0, gVectorSetInLua); + SET_VECTOR_PARAM(0, gVectorSetInLua); StoreParameters(&m_nIp, 3); return 0; case COMMAND_PRINT_HELP_ALWAYS: diff --git a/src/control/TrafficLights.cpp b/src/control/TrafficLights.cpp index df0761ab..d8f211d0 100644 --- a/src/control/TrafficLights.cpp +++ b/src/control/TrafficLights.cpp @@ -114,6 +114,32 @@ CTrafficLights::DisplayActualLight(CEntity *ent) CBrightLights::RegisterOne(pos1, ent->GetUp(), ent->GetRight(), CVector(0.0f, 0.0f, 0.0f), id + BRIGHTLIGHT_TRAFFIC_GREEN); CBrightLights::RegisterOne(pos2, ent->GetUp(), -ent->GetRight(), CVector(0.0f, 0.0f, 0.0f), id + BRIGHTLIGHT_TRAFFIC_GREEN); + + // TODO(LCS): check coordinates + static const float top = -0.127f; + static const float bot = -0.539f; + static const float mid = bot + (top - bot) / 3.0f; + static const float left = 1.256f; + static const float right = 0.706f; + phase = CTrafficLights::LightForPeds(); + if (phase == PED_LIGHTS_DONT_WALK) { + CVector p0(2.7f, right, top); + CVector p1(2.7f, left, top); + CVector p2(2.7f, right, mid); + CVector p3(2.7f, left, mid); + CShinyTexts::RegisterOne(ent->GetMatrix() * p0, ent->GetMatrix() * p1, ent->GetMatrix() * p2, ent->GetMatrix() * p3, + 1.0f, 0.0f, 0.0f, 0.0f, 1.0f, 1.0f, 0.0f, 1.0f, + SHINYTEXT_WALK, 255, 0, 0, 60.0f); + } + else if (phase == PED_LIGHTS_WALK || CTimer::GetTimeInMilliseconds() & 0x100) { + CVector p0(2.7f, right, mid); + CVector p1(2.7f, left, mid); + CVector p2(2.7f, right, bot); + CVector p3(2.7f, left, bot); + CShinyTexts::RegisterOne(ent->GetMatrix() * p0, ent->GetMatrix() * p1, ent->GetMatrix() * p2, ent->GetMatrix() * p3, + 1.0f, 0.5f, 0.0f, 0.5f, 1.0f, 1.0f, 0.0f, 1.0f, + SHINYTEXT_WALK, 255, 255, 255, 60.0f); + } } else if (MI_TRAFFICLIGHTS_VERTICAL == m) { CBaseModelInfo* mi = CModelInfo::GetModelInfo(ent->GetModelIndex()); diff --git a/src/core/Game.cpp b/src/core/Game.cpp index 3f34617f..b18ab4e1 100644 --- a/src/core/Game.cpp +++ b/src/core/Game.cpp @@ -856,9 +856,9 @@ void CGame::Process(void) gameProcessPirateCheck = 2; } #endif - uint32 startTime = CTimer::GetCurrentTimeInCycles() / CTimer::GetCyclesPerMillisecond(); + //uint32 startTime = CTimer::GetCurrentTimeInCycles() / CTimer::GetCyclesPerMillisecond(); CStreaming::Update(); - uint32 processTime = CTimer::GetCurrentTimeInCycles() / CTimer::GetCyclesPerMillisecond() - startTime; + //uint32 processTime = CTimer::GetCurrentTimeInCycles() / CTimer::GetCyclesPerMillisecond() - startTime; CWindModifiers::Number = 0; if (!CTimer::GetIsPaused()) { @@ -897,13 +897,13 @@ void CGame::Process(void) CEventList::Update(); CParticle::Update(); gFireManager.Update(); - if (processTime >= 2) { - CPopulation::Update(false); - } else { - uint32 startTime = CTimer::GetCurrentTimeInCycles() / CTimer::GetCyclesPerMillisecond(); + //if (processTime >= 2) { + // CPopulation::Update(false); + //} else { + // uint32 startTime = CTimer::GetCurrentTimeInCycles() / CTimer::GetCyclesPerMillisecond(); CPopulation::Update(true); - processTime = CTimer::GetCurrentTimeInCycles() / CTimer::GetCyclesPerMillisecond() - startTime; - } + // processTime = CTimer::GetCurrentTimeInCycles() / CTimer::GetCyclesPerMillisecond() - startTime; + //} CWeapon::UpdateWeapons(); if (!CCutsceneMgr::IsRunning()) CTheCarGenerators::Process(); @@ -941,7 +941,7 @@ void CGame::Process(void) if (!CReplay::IsPlayingBack()) { PUSH_MEMID(MEMID_CARS); - if (processTime < 2) + //if (processTime < 2) CCarCtrl::GenerateRandomCars(); CRoadBlocks::GenerateRoadBlocks(); CCarCtrl::RemoveDistantCars(); diff --git a/src/core/Streaming.cpp b/src/core/Streaming.cpp index 19339fb6..8cdc3a66 100644 --- a/src/core/Streaming.cpp +++ b/src/core/Streaming.cpp @@ -3150,6 +3150,46 @@ CStreaming::LoadSceneCollision(const CVector &pos) CStreaming::LoadAllRequestedModels(false); } +//--LCS: TODO PSP and PS2 +// some things commented out that might be Rsl3D dependent +void CStreaming::RegisterPointer(void *ptr, int, bool) {} +RpAtomic *CStreaming::RegisterAtomic(RpAtomic *atomic, void *) +{ + return atomic; +} +void CStreaming::RegisterClump(RpClump *clump) +{ + RpClumpForAllAtomics(clump, RegisterAtomic, nil); +} +RpAtomic *CStreaming::RegisterInstance(RpAtomic *atomic, void *) +{ +// RegisterPointer(&atomic->geometry, 2, true); + return atomic; +} +void CStreaming::RegisterInstance(RpClump *clump) +{ + RpClumpForAllAtomics(clump, RegisterInstance, nil); +} + +void CStreaming::UnregisterPointer(void *ptr, int) {} +RpAtomic *CStreaming::UnregisterAtomic(RpAtomic *atomic, void *) +{ + return atomic; +} +void CStreaming::UnregisterClump(RpClump *clump) +{ + RpClumpForAllAtomics(clump, UnregisterAtomic, nil); +} +RpAtomic *CStreaming::UnregisterInstance(RpAtomic *atomic, void *) +{ +// UnregisterPointer(&atomic->geometry, 2); + return atomic; +} +void CStreaming::UnregisterInstance(RpClump *clump) +{ + RpClumpForAllAtomics(clump, UnregisterInstance, nil); +} + void CStreaming::MemoryCardSave(uint8 *buf, uint32 *size) { diff --git a/src/core/Streaming.h b/src/core/Streaming.h index 66262721..4b9502e9 100644 --- a/src/core/Streaming.h +++ b/src/core/Streaming.h @@ -20,6 +20,7 @@ enum StreamFlags STREAMFLAGS_40 = 0x40, // TODO(LCS): what's this STREAMFLAGS_AMBIENT_SCRIPT_OWNED = 0x80, + // TODO(LCS): STREAMFLAGS_AMBIENT_SCRIPT_OWNED in STREAMFLAGS_CANT_REMOVE? check CColStore STREAMFLAGS_CANT_REMOVE = STREAMFLAGS_DONT_REMOVE|STREAMFLAGS_SCRIPTOWNED, STREAMFLAGS_KEEP_IN_MEMORY = STREAMFLAGS_DONT_REMOVE|STREAMFLAGS_SCRIPTOWNED|STREAMFLAGS_DEPENDENCY, }; @@ -209,6 +210,17 @@ public: static void LoadScene(const CVector &pos); static void LoadSceneCollision(const CVector &pos); + static void RegisterPointer(void *ptr, int, bool); + static RpAtomic *RegisterAtomic(RpAtomic *atomic, void *); + static void RegisterClump(RpClump *clump); + static RpAtomic *RegisterInstance(RpAtomic *atomic, void *); + static void RegisterInstance(RpClump *clump); + static void UnregisterPointer(void *ptr, int); + static RpAtomic *UnregisterAtomic(RpAtomic *atomic, void *); + static void UnregisterClump(RpClump *clump); + static RpAtomic *UnregisterInstance(RpAtomic *atomic, void *); + static void UnregisterInstance(RpClump *clump); + static void MemoryCardSave(uint8 *buffer, uint32 *length); static void MemoryCardLoad(uint8 *buffer, uint32 length); diff --git a/src/leeds/base/sList.h b/src/leeds/base/sList.h new file mode 100644 index 00000000..378d8e31 --- /dev/null +++ b/src/leeds/base/sList.h @@ -0,0 +1,35 @@ +#pragma once + +namespace base +{ + +template<typename T> +class cSList +{ +public: + struct tSItem + { + tSItem* next; + T item; + }; + // extra field on PS2 + tSItem* first; + + cSList() { first = nil; } + void Insert(tSItem* item) { tSItem* n = first; first = item; item->next = n; } + void Remove(tSItem* item) { + if (first == item) { + first = item->next; + return; + } + tSItem* i = first; + while (i && i->next != item) + i = i->next; + assert(i); + i->next = item->next; + + } + +}; + +}
\ No newline at end of file diff --git a/src/modelinfo/BaseModelInfo.h b/src/modelinfo/BaseModelInfo.h index a93040b1..3f691602 100644 --- a/src/modelinfo/BaseModelInfo.h +++ b/src/modelinfo/BaseModelInfo.h @@ -29,7 +29,9 @@ protected: uint8 m_type; uint8 m_num2dEffects; bool m_bOwnsColModel; +public: // need this in colstore CColModel *m_colModel; +protected: int16 m_2dEffectsID; int16 m_objectId; uint16 m_refCount; diff --git a/src/render/SpecialFX.cpp b/src/render/SpecialFX.cpp index 35b0b2fc..3387cb2e 100644 --- a/src/render/SpecialFX.cpp +++ b/src/render/SpecialFX.cpp @@ -877,7 +877,7 @@ C3dMarkers::PlaceMarker(uint32 identifier, uint16 type, CVector &pos, float size pMarker->m_Matrix.GetPosition() = pos; if (pMarker->m_bFindZOnNextPlacement) { - if ((playerPos - pos).MagnitudeSqr() < sq(100.f) && CColStore::HasCollisionLoaded(CVector2D(pos))) { + if ((playerPos - pos).MagnitudeSqr() < sq(100.f) && CColStore::HasCollisionLoaded(pos)) { float z = CWorld::FindGroundZFor3DCoord(pos.x, pos.y, pos.z + 1.0f, nil); if (z != 0.0f) pMarker->m_Matrix.GetPosition().z = z - 0.05f * size; @@ -893,7 +893,7 @@ C3dMarkers::PlaceMarker(uint32 identifier, uint16 type, CVector &pos, float size pMarker->AddMarker(identifier, type, size, r, g, b, a, pulsePeriod, pulseFraction, rotateRate); if (type == MARKERTYPE_CYLINDER || type == MARKERTYPE_0 || type == MARKERTYPE_2) { - if ((playerPos - pos).MagnitudeSqr() < sq(100.f) && CColStore::HasCollisionLoaded(CVector2D(pos))) { + if ((playerPos - pos).MagnitudeSqr() < sq(100.f) && CColStore::HasCollisionLoaded(pos)) { float z = CWorld::FindGroundZFor3DCoord(pos.x, pos.y, pos.z + 1.0f, nil); if (z != 0.0f) pos.z = z - 0.05f * size; |