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-rw-r--r-- | README.md | 8 |
1 files changed, 4 insertions, 4 deletions
@@ -146,16 +146,16 @@ inside the game. This was done by replacing single functions of the game with their reversed counterparts using a dll. -After a bit of work then project lay dormant for about a year +After a bit of work the project lay dormant for about a year and was picked up again and pushed to github in May 2019. -At the time I had reversed around 10k lines of code and estimated +At the time I (aap) had reversed around 10k lines of code and estimated the final game to have around 200-250k. Others quickly joined the effort and we made very quick progress throughout the summer of 2019 after which the pace slowed down a bit. Due to everyone staying home during the start of the Corona pandemic -everybody had much time to work on re3 again and +everybody had a lot of time to work on re3 again and we finally got a standalone exe in April 2020 (around 180k lines by then). After the initial excitement and fixing and polishing the code more @@ -172,4 +172,4 @@ Since then we have started LCS, which is currently work in progress. We don't feel like we're in a position to give this code a license.\ The code should only be used for educational, documentation and modding purposes.\ We do not encourage piracy or commercial use.\ -Please keep derivate work open source and give proper credit.
\ No newline at end of file +Please keep derivate work open source and give proper credit. |