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-rw-r--r--src/audio/MusicManager.cpp2
-rw-r--r--src/core/FileLoader.cpp17
-rw-r--r--src/core/Frontend.cpp826
-rw-r--r--src/core/Frontend.h2
-rw-r--r--src/core/Game.cpp6
-rw-r--r--src/core/MenuScreensCustom.cpp2
-rw-r--r--src/core/Pad.cpp4
-rw-r--r--src/core/Streaming.cpp5
-rw-r--r--src/core/main.cpp16
-rw-r--r--src/core/re3.cpp6
-rw-r--r--src/fakerw/fake.cpp25
-rw-r--r--src/objects/CutsceneHead.cpp37
-rw-r--r--src/render/Font.cpp20
-rw-r--r--src/render/Hud.cpp20
-rw-r--r--src/render/SpecialFX.cpp2
-rw-r--r--src/rw/RwHelper.cpp77
-rw-r--r--src/rw/RwHelper.h2
m---------vendor/librw0
18 files changed, 644 insertions, 425 deletions
diff --git a/src/audio/MusicManager.cpp b/src/audio/MusicManager.cpp
index 10862cdc..5519d899 100644
--- a/src/audio/MusicManager.cpp
+++ b/src/audio/MusicManager.cpp
@@ -161,7 +161,7 @@ cMusicManager::DisplayRadioStationName()
CFont::SetPropOn();
CFont::SetFontStyle(FONT_HEADING);
CFont::SetCentreOn();
- CFont::SetCentreSize(SCREEN_SCALE_X(DEFAULT_SCREEN_WIDTH));
+ CFont::SetCentreSize(SCREEN_STRETCH_X(DEFAULT_SCREEN_WIDTH));
CFont::SetColor(CRGBA(0, 0, 0, 255));
CFont::PrintString(SCREEN_WIDTH / 2 + SCREEN_SCALE_X(2.0f), SCREEN_SCALE_Y(22.0f) + SCREEN_SCALE_Y(2.0f), pCurrentStation);
diff --git a/src/core/FileLoader.cpp b/src/core/FileLoader.cpp
index aadafc29..3f731658 100644
--- a/src/core/FileLoader.cpp
+++ b/src/core/FileLoader.cpp
@@ -332,6 +332,16 @@ CFileLoader::FindRelatedModelInfoCB(RpAtomic *atomic, void *data)
return atomic;
}
+#ifdef LIBRW
+void
+InitClump(RpClump *clump)
+{
+ RpClumpForAllAtomics(clump, ConvertPlatformAtomic, nil);
+}
+#else
+#define InitClump(clump)
+#endif
+
void
CFileLoader::LoadModelFile(const char *filename)
{
@@ -343,6 +353,7 @@ CFileLoader::LoadModelFile(const char *filename)
if(RwStreamFindChunk(stream, rwID_CLUMP, nil, nil)){
clump = RpClumpStreamRead(stream);
if(clump){
+ InitClump(clump);
RpClumpForAllAtomics(clump, FindRelatedModelInfoCB, clump);
RpClumpDestroy(clump);
}
@@ -368,6 +379,7 @@ CFileLoader::LoadClumpFile(const char *filename)
GetNameAndLOD(nodename, name, &n);
mi = (CClumpModelInfo*)CModelInfo::GetModelInfo(name, nil);
if(mi){
+ InitClump(clump);
assert(mi->IsClump());
mi->SetClump(clump);
}else
@@ -393,6 +405,7 @@ CFileLoader::LoadClumpFile(RwStream *stream, uint32 id)
if (mi->GetModelType() == MITYPE_PED && id != 0 && RwStreamFindChunk(stream, rwID_CLUMP, nil, nil)) {
// Read LOD ped
clump = RpClumpStreamRead(stream);
+ InitClump(clump);
if(clump){
((CPedModelInfo*)mi)->SetLowDetailClump(clump);
RpClumpDestroy(clump);
@@ -423,6 +436,7 @@ CFileLoader::FinishLoadClumpFile(RwStream *stream, uint32 id)
clump = RpClumpGtaStreamRead2(stream);
if(clump){
+ InitClump(clump);
mi = (CClumpModelInfo*)CModelInfo::GetModelInfo(id);
mi->SetClump(clump);
return true;
@@ -443,6 +457,7 @@ CFileLoader::LoadAtomicFile(RwStream *stream, uint32 id)
clump = RpClumpStreamRead(stream);
if(clump == nil)
return false;
+ InitClump(clump);
gpRelatedModelInfo = (CSimpleModelInfo*)CModelInfo::GetModelInfo(id);
RpClumpForAllAtomics(clump, SetRelatedModelInfoCB, clump);
RpClumpDestroy(clump);
@@ -806,6 +821,8 @@ CFileLoader::LoadAtomicFile2Return(const char *filename)
stream = RwStreamOpen(rwSTREAMFILENAME, rwSTREAMREAD, filename);
if(RwStreamFindChunk(stream, rwID_CLUMP, nil, nil))
clump = RpClumpStreamRead(stream);
+ if(clump)
+ InitClump(clump);
RwStreamClose(stream, nil);
return clump;
}
diff --git a/src/core/Frontend.cpp b/src/core/Frontend.cpp
index 8221ad4f..4be23b77 100644
--- a/src/core/Frontend.cpp
+++ b/src/core/Frontend.cpp
@@ -41,14 +41,7 @@
#define TIDY_UP_PBP // ProcessButtonPresses
#define MAX_VISIBLE_LIST_ROW 30
#define SCROLLBAR_MAX_HEIGHT 263.0f // not in end result
-
-#ifdef USE_PRECISE_MEASUREMENT_CONVERTION
-#define MILES_IN_METER 0.000621371192f
-#define FEET_IN_METER 3.28084f
-#else
-#define MILES_IN_METER 0.00059880241f
-#define FEET_IN_METER 3.33f
-#endif
+#define SCROLLABLE_PAGES
#ifdef SCROLLABLE_STATS_PAGE
#define isPlainTextScreen(screen) (screen == MENUPAGE_BRIEFS)
@@ -56,6 +49,34 @@
#define isPlainTextScreen(screen) (screen == MENUPAGE_BRIEFS || screen == MENUPAGE_STATS)
#endif
+#define hasNativeList(screen) (screen == MENUPAGE_MULTIPLAYER_FIND_GAME || screen == MENUPAGE_SKIN_SELECT \
+ || screen == MENUPAGE_KEYBOARD_CONTROLS)
+
+#ifdef SCROLLABLE_PAGES
+#define MAX_VISIBLE_OPTION 12
+#define MAX_VISIBLE_OPTION_ON_SCREEN (hasNativeList(m_nCurrScreen) ? MAX_VISIBLE_LIST_ROW : MAX_VISIBLE_OPTION)
+
+int GetOptionCount(int screen)
+{
+ int i = 0;
+ for (; i < NUM_MENUROWS && aScreens[screen].m_aEntries[i].m_Action != MENUACTION_NOTHING; i++);
+ return i;
+}
+
+#define SETUP_SCROLLING(screen) \
+ if (!hasNativeList(screen)) { \
+ m_nTotalListRow = GetOptionCount(screen); \
+ if (m_nTotalListRow > MAX_VISIBLE_OPTION) { \
+ m_nSelectedListRow = 0; \
+ m_nFirstVisibleRowOnList = 0; \
+ m_nScrollbarTopMargin = 0; \
+ } \
+ }
+#else
+#define MAX_VISIBLE_OPTION_ON_SCREEN MAX_VISIBLE_LIST_ROW
+#define SETUP_SCROLLING(screen)
+#endif
+
#ifdef TRIANGLE_BACK_BUTTON
#define GetBackJustUp GetTriangleJustUp
#define GetBackJustDown GetTriangleJustDown
@@ -80,13 +101,40 @@ float CMenuManager::fMapCenterX;
BottomBarOption bbNames[8];
int bbTabCount = 0;
bool bottomBarActive = false;
-bool reverseAlpha = false;
int pendingScreen = -1;
int pendingOption = -1;
int curBottomBarOption = -1;
int hoveredBottomBarOption = -1;
#endif
+#ifdef CUTSCENE_BORDERS_SWITCH
+bool CMenuManager::m_PrefsCutsceneBorders = true;
+#endif
+
+#ifdef MULTISAMPLING
+int8 CMenuManager::m_nPrefsMSAALevel = 0;
+int8 CMenuManager::m_nDisplayMSAALevel = 0;
+#endif
+
+#ifdef NO_ISLAND_LOADING
+int8 CMenuManager::m_PrefsIslandLoading = ISLAND_LOADING_LOW;
+#endif
+
+// Originally that was PS2 option color, they forget it here and used in PrintBriefs once(but didn't use the output anyway)
+#ifdef PS2_LIKE_MENU
+const CRGBA TEXT_COLOR = CRGBA(150, 110, 30, 255);
+#else
+const CRGBA TEXT_COLOR = CRGBA(235, 170, 50, 255); // PC briefs text color
+#endif
+
+#ifdef USE_PRECISE_MEASUREMENT_CONVERTION
+#define MILES_IN_METER 0.000621371192f
+#define FEET_IN_METER 3.28084f
+#else
+#define MILES_IN_METER 0.00059880241f
+#define FEET_IN_METER 3.33f
+#endif
+
int32 CMenuManager::OS_Language = LANG_ENGLISH;
int8 CMenuManager::m_PrefsUseVibration;
int8 CMenuManager::m_DisplayControllerOnFoot;
@@ -112,30 +160,11 @@ int8 CMenuManager::m_bFrontEnd_ReloadObrTxtGxt;
int32 CMenuManager::m_PrefsMusicVolume = 102;
int32 CMenuManager::m_PrefsSfxVolume = 102;
-#ifdef CUTSCENE_BORDERS_SWITCH
-bool CMenuManager::m_PrefsCutsceneBorders = true;
-#endif
-
-#ifdef MULTISAMPLING
-int8 CMenuManager::m_nPrefsMSAALevel = 0;
-int8 CMenuManager::m_nDisplayMSAALevel = 0;
-#endif
-
-#ifdef NO_ISLAND_LOADING
-int8 CMenuManager::m_PrefsIslandLoading = ISLAND_LOADING_LOW;
-#endif
char CMenuManager::m_PrefsSkinFile[256] = DEFAULT_SKIN_NAME;
int32 CMenuManager::m_KeyPressedCode = -1;
-// Originally that was PS2 option color, they forget it here and used in PrintBriefs once(but didn't use the output anyway)
-#ifdef PS2_LIKE_MENU
-const CRGBA TEXT_COLOR = CRGBA(150, 110, 30, 255);
-#else
-const CRGBA TEXT_COLOR = CRGBA(235, 170, 50, 255); // PC briefs text color
-#endif
-
float MENU_TEXT_SIZE_X = SMALLTEXT_X_SCALE;
float MENU_TEXT_SIZE_Y = SMALLTEXT_Y_SCALE;
@@ -253,35 +282,12 @@ const char* MenuFilenames[][2] = {
#define PAGE_NAME_X SCREEN_SCALE_FROM_RIGHT
#endif
-#ifdef PS2_LIKE_MENU
-#define ChangeScreen(screen, option, updateDelay, withReverseAlpha) \
- do { \
- if (reverseAlpha) { \
- m_nPrevScreen = m_nCurrScreen; \
- m_nCurrScreen = pendingScreen; \
- m_nCurrOption = pendingOption; \
- reverseAlpha = false; \
- if (updateDelay) \
- m_nScreenChangeDelayTimer = CTimer::GetTimeInMillisecondsPauseMode(); \
- } \
- if (withReverseAlpha && !m_bRenderGameInMenu) { \
- pendingOption = option; \
- pendingScreen = screen; \
- reverseAlpha = true; \
- } else { \
- m_nPrevScreen = m_nCurrScreen; \
- m_nCurrScreen = screen; \
- m_nCurrOption = option; \
- if (updateDelay) \
- m_nScreenChangeDelayTimer = CTimer::GetTimeInMillisecondsPauseMode(); \
- } \
- m_nMenuFadeAlpha = 255; \
- } while(0)
-#else
+// Seperate func. in VC
#define ChangeScreen(screen, option, updateDelay, clearAlpha) \
do { \
m_nPrevScreen = m_nCurrScreen; \
int newOpt = option; \
+ SETUP_SCROLLING(screen) \
m_nCurrScreen = screen; \
m_nCurrOption = newOpt; \
if(updateDelay) \
@@ -289,7 +295,6 @@ const char* MenuFilenames[][2] = {
if(clearAlpha) \
m_nMenuFadeAlpha = 0; \
} while(0)
-#endif
#define PREPARE_MENU_HEADER \
CFont::SetColor(CRGBA(0, 0, 0, FadeIn(255))); \
@@ -340,8 +345,8 @@ CMenuManager::ScrollUpListByOne()
void
CMenuManager::ScrollDownListByOne()
{
- if (m_nSelectedListRow == m_nFirstVisibleRowOnList + MAX_VISIBLE_LIST_ROW - 1) {
- if (m_nFirstVisibleRowOnList < m_nTotalListRow - MAX_VISIBLE_LIST_ROW) {
+ if (m_nSelectedListRow == m_nFirstVisibleRowOnList + MAX_VISIBLE_OPTION_ON_SCREEN - 1) {
+ if (m_nFirstVisibleRowOnList < m_nTotalListRow - MAX_VISIBLE_OPTION_ON_SCREEN) {
m_nSelectedListRow++;
m_nFirstVisibleRowOnList++;
m_nScrollbarTopMargin += SCROLLBAR_MAX_HEIGHT / m_nTotalListRow;
@@ -356,13 +361,13 @@ CMenuManager::ScrollDownListByOne()
void
CMenuManager::PageUpList(bool playSoundOnSuccess)
{
- if (m_nTotalListRow > MAX_VISIBLE_LIST_ROW) {
+ if (m_nTotalListRow > MAX_VISIBLE_OPTION_ON_SCREEN) {
if (m_nFirstVisibleRowOnList > 0) {
if(playSoundOnSuccess)
DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_NAVIGATION, 0);
- m_nFirstVisibleRowOnList = Max(0, m_nFirstVisibleRowOnList - MAX_VISIBLE_LIST_ROW);
- m_nSelectedListRow = Min(m_nSelectedListRow, m_nFirstVisibleRowOnList + MAX_VISIBLE_LIST_ROW - 1);
+ m_nFirstVisibleRowOnList = Max(0, m_nFirstVisibleRowOnList - MAX_VISIBLE_OPTION_ON_SCREEN);
+ m_nSelectedListRow = Min(m_nSelectedListRow, m_nFirstVisibleRowOnList + MAX_VISIBLE_OPTION_ON_SCREEN - 1);
} else {
m_nFirstVisibleRowOnList = 0;
m_nSelectedListRow = 0;
@@ -374,15 +379,15 @@ CMenuManager::PageUpList(bool playSoundOnSuccess)
void
CMenuManager::PageDownList(bool playSoundOnSuccess)
{
- if (m_nTotalListRow > MAX_VISIBLE_LIST_ROW) {
- if (m_nFirstVisibleRowOnList < m_nTotalListRow - MAX_VISIBLE_LIST_ROW) {
+ if (m_nTotalListRow > MAX_VISIBLE_OPTION_ON_SCREEN) {
+ if (m_nFirstVisibleRowOnList < m_nTotalListRow - MAX_VISIBLE_OPTION_ON_SCREEN) {
if(playSoundOnSuccess)
DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_NAVIGATION, 0);
- m_nFirstVisibleRowOnList = Min(m_nFirstVisibleRowOnList + MAX_VISIBLE_LIST_ROW, m_nTotalListRow - MAX_VISIBLE_LIST_ROW);
+ m_nFirstVisibleRowOnList = Min(m_nFirstVisibleRowOnList + MAX_VISIBLE_OPTION_ON_SCREEN, m_nTotalListRow - MAX_VISIBLE_OPTION_ON_SCREEN);
m_nSelectedListRow = Max(m_nSelectedListRow, m_nFirstVisibleRowOnList);
} else {
- m_nFirstVisibleRowOnList = m_nTotalListRow - MAX_VISIBLE_LIST_ROW;
+ m_nFirstVisibleRowOnList = m_nTotalListRow - MAX_VISIBLE_OPTION_ON_SCREEN;
m_nSelectedListRow = m_nTotalListRow - 1;
}
m_nScrollbarTopMargin = (SCROLLBAR_MAX_HEIGHT / m_nTotalListRow) * m_nFirstVisibleRowOnList;
@@ -433,6 +438,14 @@ CMenuManager::ThingsToDoBeforeGoingBack()
m_nTotalListRow = 0;
}
+#ifdef SCROLLABLE_PAGES
+ if (m_nTotalListRow > MAX_VISIBLE_OPTION && !hasNativeList(m_nCurrScreen)) {
+ m_nSelectedListRow = 0;
+ m_nFirstVisibleRowOnList = 0;
+ m_nScrollbarTopMargin = 0;
+ }
+#endif
+
#ifdef CUSTOM_FRONTEND_OPTIONS
CMenuScreenCustom::CMenuEntry &option = aScreens[m_nCurrScreen].m_aEntries[m_nCurrOption];
@@ -475,6 +488,236 @@ CMenuManager::GetPreviousPageOption()
#endif
}
+void
+CMenuManager::ProcessList(bool &goBack, bool &optionSelected)
+{
+ if (m_nCurrScreen == MENUPAGE_SKIN_SELECT) {
+ m_nTotalListRow = m_nSkinsTotal;
+ }
+ if (m_nCurrScreen == MENUPAGE_KEYBOARD_CONTROLS) {
+ m_nTotalListRow = m_ControlMethod == CONTROL_CLASSIC ? 30 : 25;
+ if (m_nSelectedListRow > m_nTotalListRow)
+ m_nSelectedListRow = m_nTotalListRow - 1;
+ }
+
+#ifndef TIDY_UP_PBP
+ if (CPad::GetPad(0)->GetEnterJustDown() || CPad::GetPad(0)->GetCrossJustDown()) {
+ m_bShowMouse = 0;
+ optionSelected = true;
+ }
+#endif
+ if (CPad::GetPad(0)->GetBackspaceJustDown() && m_nCurrScreen == MENUPAGE_KEYBOARD_CONTROLS && !field_535) {
+ if (m_nCurrExLayer == HOVEROPTION_LIST) {
+ m_nHoverOption = HOVEROPTION_NOT_HOVERING;
+ m_bWaitingForNewKeyBind = true;
+ m_bStartWaitingForKeyBind = true;
+ m_bKeyChangeNotProcessed = true;
+ pControlEdit = &m_KeyPressedCode;
+ }
+ } else {
+ field_535 = false;
+ }
+
+ static uint32 lastTimeClickedScrollButton = 0;
+
+ if (CTimer::GetTimeInMillisecondsPauseMode() - lastTimeClickedScrollButton >= 200) {
+ m_bPressedPgUpOnList = false;
+ m_bPressedPgDnOnList = false;
+ m_bPressedUpOnList = false;
+ m_bPressedDownOnList = false;
+ m_bPressedScrollButton = false;
+ lastTimeClickedScrollButton = CTimer::GetTimeInMillisecondsPauseMode();
+ }
+
+ if (CPad::GetPad(0)->GetTabJustDown()) {
+ DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_NAVIGATION, 0);
+ m_bShowMouse = false;
+ switch (m_nCurrExLayer) {
+ case HOVEROPTION_BACK:
+ default:
+ m_nCurrExLayer = HOVEROPTION_LIST;
+ break;
+ case HOVEROPTION_LIST:
+ m_nCurrExLayer = HOVEROPTION_USESKIN;
+ break;
+ case HOVEROPTION_USESKIN:
+ m_nCurrExLayer = HOVEROPTION_BACK;
+ }
+ if (((m_nCurrScreen == MENUPAGE_SKIN_SELECT) && (m_nCurrExLayer == HOVEROPTION_USESKIN)) && strcmp(m_aSkinName, m_PrefsSkinFile) == 0) {
+ m_nCurrExLayer = HOVEROPTION_BACK;
+ }
+ if ((m_nCurrScreen == MENUPAGE_KEYBOARD_CONTROLS) && (m_nCurrExLayer == HOVEROPTION_USESKIN)) {
+ m_nCurrExLayer = HOVEROPTION_BACK;
+ }
+ }
+
+ bool pressed = false;
+ if (CPad::GetPad(0)->GetUp() || CPad::GetPad(0)->GetAnaloguePadUp() || CPad::GetPad(0)->GetDPadUpJustDown()) {
+ m_bShowMouse = false;
+ pressed = true;
+ } else if (CPad::GetPad(0)->GetMouseWheelUpJustUp()) {
+ m_bShowMouse = true;
+ pressed = true;
+ }
+
+ // Up
+ if (pressed) {
+ m_nCurrExLayer = HOVEROPTION_LIST;
+ if (!m_bPressedUpOnList) {
+ m_bPressedUpOnList = true;
+ lastTimeClickedScrollButton = CTimer::GetTimeInMillisecondsPauseMode();
+ DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_NAVIGATION, 0);
+ ScrollUpListByOne();
+ }
+ } else {
+ m_bPressedUpOnList = false;
+ }
+
+ pressed = false;
+ if (CPad::GetPad(0)->GetDown() || CPad::GetPad(0)->GetAnaloguePadDown() || CPad::GetPad(0)->GetDPadDownJustDown()) {
+ m_bShowMouse = false;
+ pressed = true;
+ } else if (CPad::GetPad(0)->GetMouseWheelDownJustDown()) {
+ m_bShowMouse = true;
+ pressed = true;
+ }
+
+ // Down
+ if (pressed) {
+ m_nCurrExLayer = HOVEROPTION_LIST;
+ if (!m_bPressedDownOnList) {
+ m_bPressedDownOnList = true;
+ lastTimeClickedScrollButton = CTimer::GetTimeInMillisecondsPauseMode();
+ DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_NAVIGATION, 0);
+ ScrollDownListByOne();
+ }
+ } else {
+ m_bPressedDownOnList = false;
+ }
+
+ if (m_nCurrScreen != MENUPAGE_KEYBOARD_CONTROLS) {
+ if (!CPad::GetPad(0)->GetPageUp()) {
+ m_bPressedPgUpOnList = false;
+ } else {
+ m_nCurrExLayer = HOVEROPTION_LIST;
+ if (!m_bPressedPgUpOnList) {
+ m_bPressedPgUpOnList = true;
+ lastTimeClickedScrollButton = CTimer::GetTimeInMillisecondsPauseMode();
+ m_bShowMouse = false;
+ DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_NAVIGATION, 0);
+ PageUpList(false);
+ }
+ }
+ if (!CPad::GetPad(0)->GetPageDown()) {
+ m_bPressedPgDnOnList = false;
+ } else {
+ m_nCurrExLayer = HOVEROPTION_LIST;
+ if (!m_bPressedPgDnOnList) {
+ m_bPressedPgDnOnList = true;
+ lastTimeClickedScrollButton = CTimer::GetTimeInMillisecondsPauseMode();
+ m_bShowMouse = false;
+ DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_NAVIGATION, 0);
+ PageDownList(false);
+ }
+ }
+ if (CPad::GetPad(0)->GetHome()) {
+ m_nCurrExLayer = HOVEROPTION_LIST;
+ m_bShowMouse = false;
+ DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_NAVIGATION, 0);
+ if (m_nTotalListRow >= MAX_VISIBLE_OPTION_ON_SCREEN) {
+ m_nFirstVisibleRowOnList = 0;
+ }
+ m_nSelectedListRow = 0;
+ m_nScrollbarTopMargin = (SCROLLBAR_MAX_HEIGHT / m_nTotalListRow) * m_nFirstVisibleRowOnList;
+ }
+ if (CPad::GetPad(0)->GetEnd()) {
+ m_nCurrExLayer = HOVEROPTION_LIST;
+ m_bShowMouse = false;
+ DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_NAVIGATION, 0);
+ if (m_nTotalListRow >= MAX_VISIBLE_OPTION_ON_SCREEN) {
+ m_nFirstVisibleRowOnList = m_nTotalListRow - MAX_VISIBLE_OPTION_ON_SCREEN;
+ }
+ m_nSelectedListRow = m_nTotalListRow - 1;
+ m_nScrollbarTopMargin = (SCROLLBAR_MAX_HEIGHT / m_nTotalListRow) * m_nFirstVisibleRowOnList;
+ }
+ }
+
+#ifndef TIDY_UP_PBP
+ if (CPad::GetPad(0)->GetEscapeJustDown() || CPad::GetPad(0)->GetBackJustDown()) {
+ m_bShowMouse = false;
+ goBack = true;
+ }
+#endif
+
+ if (CPad::GetPad(0)->GetLeftMouseJustDown()) {
+ switch (m_nHoverOption) {
+ case HOVEROPTION_BACK:
+ goBack = true;
+ break;
+ case HOVEROPTION_PAGEUP:
+ PageUpList(true);
+ break;
+ case HOVEROPTION_PAGEDOWN:
+ PageDownList(true);
+ break;
+ case HOVEROPTION_USESKIN:
+ if (m_nSkinsTotal > 0) {
+ DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_SETTING_CHANGE, 0);
+ m_pSelectedSkin = m_pSkinListHead.nextSkin;
+ strcpy(m_PrefsSkinFile, m_aSkinName);
+ CWorld::Players[0].SetPlayerSkin(m_PrefsSkinFile);
+ SaveSettings();
+ }
+ }
+ }
+
+ if (CPad::GetPad(0)->GetLeftMouseJustDown()) {
+ switch (m_nHoverOption) {
+ case HOVEROPTION_OVER_SCROLL_UP:
+ m_nHoverOption = HOVEROPTION_CLICKED_SCROLL_UP;
+ break;
+ case HOVEROPTION_OVER_SCROLL_DOWN:
+ m_nHoverOption = HOVEROPTION_CLICKED_SCROLL_DOWN;
+ break;
+ case HOVEROPTION_LIST:
+ m_nHoverOption = HOVEROPTION_SKIN;
+ }
+ } else if ((CPad::GetPad(0)->GetLeftMouseJustUp())
+ && ((m_nHoverOption == HOVEROPTION_CLICKED_SCROLL_UP || (m_nHoverOption == HOVEROPTION_CLICKED_SCROLL_DOWN)))) {
+ m_nHoverOption = HOVEROPTION_NOT_HOVERING;
+ }
+
+ if (!CPad::GetPad(0)->GetLeftMouse()) {
+ holdingScrollBar = false;
+ } else {
+ if ((m_nHoverOption == HOVEROPTION_HOLDING_SCROLLBAR) || holdingScrollBar) {
+ holdingScrollBar = true;
+ // TODO: This part is a bit hard to reverse. Not much code tho
+ assert(0 && "Holding scrollbar isn't done yet");
+ } else {
+ switch (m_nHoverOption) {
+ case HOVEROPTION_OVER_SCROLL_UP:
+ case HOVEROPTION_CLICKED_SCROLL_UP:
+ if (!m_bPressedScrollButton) {
+ m_bPressedScrollButton = true;
+ lastTimeClickedScrollButton = CTimer::GetTimeInMillisecondsPauseMode();
+ ScrollUpListByOne();
+ }
+ break;
+ case HOVEROPTION_OVER_SCROLL_DOWN:
+ case HOVEROPTION_CLICKED_SCROLL_DOWN:
+ if (!m_bPressedScrollButton) {
+ m_bPressedScrollButton = true;
+ lastTimeClickedScrollButton = CTimer::GetTimeInMillisecondsPauseMode();
+ ScrollDownListByOne();
+ }
+ break;
+ default:
+ m_bPressedScrollButton = false;
+ }
+ }
+ }
+}
// ------ Functions not in the game/inlined ends
void
@@ -772,7 +1015,7 @@ CMenuManager::Draw()
CFont::SetRightJustifyOn();
CFont::SetFontStyle(FONT_HEADING);
CFont::SetScale(MENU_X(0.7f), MENU_Y(0.5f));
- CFont::SetWrapx(SCREEN_SCALE_X(DEFAULT_SCREEN_WIDTH));
+ CFont::SetWrapx(SCREEN_WIDTH);
CFont::SetRightJustifyWrap(0.0f);
strcpy(gString, "V1.1");
AsciiToUnicode(gString, gUString);
@@ -780,7 +1023,7 @@ CMenuManager::Draw()
#endif
#endif
CFont::SetWrapx(MENU_X_RIGHT_ALIGNED(MENU_X_MARGIN));
- CFont::SetRightJustifyWrap(SCREEN_SCALE_X(MENUACTION_WIDTH));
+ CFont::SetRightJustifyWrap(MENU_X_LEFT_ALIGNED(MENU_X_MARGIN - 2.0f));
switch (m_nCurrScreen) {
case MENUPAGE_STATS:
@@ -852,7 +1095,11 @@ CMenuManager::Draw()
#endif
}
+#ifdef ASPECT_RATIO_SCALE
CFont::SetCentreSize(SCREEN_SCALE_X(DEFAULT_SCREEN_WIDTH));
+#else
+ CFont::SetCentreSize(SCREEN_WIDTH);
+#endif
#ifdef PS2_LIKE_MENU
bool itemsAreSelectable = !bottomBarActive;
@@ -1014,13 +1261,24 @@ CMenuManager::Draw()
#endif
#ifdef CUSTOM_FRONTEND_OPTIONS
- static int lastOption = m_nCurrOption;
+ static int lastSelectedOpt = m_nCurrOption;
#endif
+#ifdef SCROLLABLE_PAGES
+ int firstOption = m_nTotalListRow > MAX_VISIBLE_OPTION && !hasNativeList(m_nCurrScreen) ? m_nFirstVisibleRowOnList : 0;
+ for (int i = firstOption; i < firstOption + MAX_VISIBLE_OPTION && i < NUM_MENUROWS; ++i) {
+#else
for (int i = 0; i < NUM_MENUROWS; ++i) {
+#endif
+
#ifdef CUSTOM_FRONTEND_OPTIONS
bool isOptionDisabled = false;
#endif
+ // Hide back button
+#ifdef PS2_LIKE_MENU
+ if ((i == NUM_MENUROWS - 1 || aScreens[m_nCurrScreen].m_aEntries[i+1].m_EntryName[0] == '\0') && strncmp(aScreens[m_nCurrScreen].m_aEntries[i].m_EntryName, "FEDS_TB", 8) == 0)
+ break;
+#endif
if (aScreens[m_nCurrScreen].m_aEntries[i].m_Action != MENUACTION_LABEL && aScreens[m_nCurrScreen].m_aEntries[i].m_EntryName[0] != '\0') {
wchar *rightText = nil;
wchar *leftText;
@@ -1060,8 +1318,8 @@ CMenuManager::Draw()
}
}
- if (m_nCurrOption != lastOption && lastOption == i) {
- CMenuScreenCustom::CMenuEntry &oldOption = aScreens[m_nCurrScreen].m_aEntries[lastOption];
+ if (m_nCurrOption != lastSelectedOpt && lastSelectedOpt == i) {
+ CMenuScreenCustom::CMenuEntry &oldOption = aScreens[m_nCurrScreen].m_aEntries[lastSelectedOpt];
if (oldOption.m_Action == MENUACTION_CFO_DYNAMIC)
if(oldOption.m_CFODynamic->buttonPressFunc)
oldOption.m_CFODynamic->buttonPressFunc(FEOPTION_ACTION_FOCUSLOSS);
@@ -1313,9 +1571,20 @@ CMenuManager::Draw()
int nextYToCheck = bitAboveNextItemY;
if (!foundTheHoveringItem) {
+#ifdef SCROLLABLE_PAGES
+ for (int rowToCheck = firstOption + (aScreens[m_nCurrScreen].m_aEntries[firstOption].m_Action == MENUACTION_LABEL); rowToCheck < firstOption + MAX_VISIBLE_OPTION && rowToCheck < NUM_MENUROWS; ++rowToCheck) {
+#else
for (int rowToCheck = aScreens[m_nCurrScreen].m_aEntries[0].m_Action == MENUACTION_LABEL; rowToCheck < NUM_MENUROWS; ++rowToCheck) {
+#endif
if(aScreens[m_nCurrScreen].m_aEntries[rowToCheck].m_Action == MENUACTION_NOTHING)
break;
+
+ // Hide back button
+#ifdef PS2_LIKE_MENU
+ if ((rowToCheck == NUM_MENUROWS - 1 || aScreens[m_nCurrScreen].m_aEntries[rowToCheck+1].m_EntryName[0] == '\0') &&
+ strncmp(aScreens[m_nCurrScreen].m_aEntries[rowToCheck].m_EntryName, "FEDS_TB", 8) == 0)
+ break;
+#endif
int extraOffset = 0;
if (aScreens[m_nCurrScreen].m_aEntries[rowToCheck].m_Action == MENUACTION_RADIO)
@@ -1468,6 +1737,12 @@ CMenuManager::Draw()
break;
}
+ // Needed after the bug fix in Font.cpp
+#ifdef FIX_BUGS
+ if (!CFont::Details.centre)
+ CFont::SetRightJustifyOff();
+#endif
+
// 60.0 is silly
nextYToUse += lineHeight * CFont::GetNumberLines(MENU_X_LEFT_ALIGNED(60.0f), MENU_Y(nextYToUse), leftText);
@@ -1492,7 +1767,36 @@ CMenuManager::Draw()
}
#ifdef CUSTOM_FRONTEND_OPTIONS
- lastOption = m_nCurrOption;
+ lastSelectedOpt = m_nCurrOption;
+#endif
+
+#ifdef SCROLLABLE_PAGES
+ #define SCROLLBAR_BOTTOM_X 125.0f // only for background, scrollbar's itself is calculated
+ #define SCROLLBAR_RIGHT_X 36.0f
+ #define SCROLLBAR_WIDTH 9.5f
+ #define SCROLLBAR_TOP_X 64
+
+ if (m_nTotalListRow > MAX_VISIBLE_OPTION && !hasNativeList(m_nCurrScreen)) {
+ // Scrollbar background
+ CSprite2d::DrawRect(CRect(MENU_X_RIGHT_ALIGNED(SCROLLBAR_RIGHT_X - 2), MENU_Y(SCROLLBAR_TOP_X),
+ MENU_X_RIGHT_ALIGNED(SCROLLBAR_RIGHT_X - 2 - SCROLLBAR_WIDTH), SCREEN_SCALE_FROM_BOTTOM(SCROLLBAR_BOTTOM_X)), CRGBA(100, 100, 66, FadeIn(205)));
+
+ float scrollbarHeight = SCROLLBAR_MAX_HEIGHT / (m_nTotalListRow / (float) MAX_VISIBLE_OPTION);
+ float scrollbarBottom, scrollbarTop;
+
+ scrollbarBottom = MENU_Y(SCROLLBAR_TOP_X - 8 + m_nScrollbarTopMargin + scrollbarHeight);
+ scrollbarTop = MENU_Y(SCROLLBAR_TOP_X + m_nScrollbarTopMargin);
+ // Scrollbar shadow
+ CSprite2d::DrawRect(CRect(MENU_X_RIGHT_ALIGNED(SCROLLBAR_RIGHT_X - 4), scrollbarTop,
+ MENU_X_RIGHT_ALIGNED(SCROLLBAR_RIGHT_X - 1 - SCROLLBAR_WIDTH), scrollbarBottom + MENU_Y(1.0f)),
+ CRGBA(50, 50, 50, FadeIn(255)));
+
+ // Scrollbar
+ CSprite2d::DrawRect(CRect(MENU_X_RIGHT_ALIGNED(SCROLLBAR_RIGHT_X - 4), scrollbarTop,
+ MENU_X_RIGHT_ALIGNED(SCROLLBAR_RIGHT_X - SCROLLBAR_WIDTH), scrollbarBottom),
+ CRGBA(235, 170, 50, FadeIn(255)));
+
+ }
#endif
switch (m_nCurrScreen) {
@@ -1976,7 +2280,7 @@ CMenuManager::DrawControllerSetupScreen()
CFont::SetRightJustifyOff();
CFont::SetBackGroundOnlyTextOn();
CFont::SetWrapx(MENU_X_RIGHT_ALIGNED(MENU_X_MARGIN));
- CFont::SetRightJustifyWrap(SCREEN_SCALE_X(MENUACTION_WIDTH));
+ CFont::SetRightJustifyWrap(MENU_X_LEFT_ALIGNED(MENU_X_MARGIN - 2.0f));
PREPARE_MENU_HEADER
@@ -2165,27 +2469,28 @@ CMenuManager::DrawFrontEnd()
CFont::SetAlphaFade(255.0f);
#ifdef PS2_LIKE_MENU
+ #define setBbItem(a, b, c) strcpy(a.name, b); a.screenId = c;
if (m_nCurrScreen == MENUPAGE_NONE) {
if (m_bGameNotLoaded) {
if (bbTabCount != 6) {
- bbNames[0] = { "FEB_SAV",MENUPAGE_NEW_GAME };
- bbNames[1] = { "FEB_CON",MENUPAGE_CONTROLLER_PC };
- bbNames[2] = { "FEB_AUD",MENUPAGE_SOUND_SETTINGS };
- bbNames[3] = { "FEB_DIS",MENUPAGE_DISPLAY_SETTINGS };
- bbNames[4] = { "FEB_LAN",MENUPAGE_LANGUAGE_SETTINGS };
- bbNames[5] = { "FESZ_QU",MENUPAGE_EXIT };
+ setBbItem(bbNames[0], "FEB_SAV",MENUPAGE_NEW_GAME)
+ setBbItem(bbNames[1], "FEB_CON",MENUPAGE_CONTROLLER_PC)
+ setBbItem(bbNames[2], "FEB_AUD",MENUPAGE_SOUND_SETTINGS)
+ setBbItem(bbNames[3], "FEB_DIS",MENUPAGE_DISPLAY_SETTINGS)
+ setBbItem(bbNames[4], "FEB_LAN",MENUPAGE_LANGUAGE_SETTINGS)
+ setBbItem(bbNames[5], "FESZ_QU",MENUPAGE_EXIT)
bbTabCount = 6;
}
} else {
if (bbTabCount != 8) {
- bbNames[0] = { "FEB_STA",MENUPAGE_STATS };
- bbNames[1] = { "FEB_SAV",MENUPAGE_NEW_GAME };
- bbNames[2] = { "FEB_BRI",MENUPAGE_BRIEFS };
- bbNames[3] = { "FEB_CON",MENUPAGE_CONTROLLER_PC };
- bbNames[4] = { "FEB_AUD",MENUPAGE_SOUND_SETTINGS };
- bbNames[5] = { "FEB_DIS",MENUPAGE_DISPLAY_SETTINGS };
- bbNames[6] = { "FEB_LAN",MENUPAGE_LANGUAGE_SETTINGS };
- bbNames[7] = { "FESZ_QU",MENUPAGE_EXIT };
+ setBbItem(bbNames[0], "FEB_STA",MENUPAGE_STATS)
+ setBbItem(bbNames[1], "FEB_SAV",MENUPAGE_NEW_GAME)
+ setBbItem(bbNames[2], "FEB_BRI",MENUPAGE_BRIEFS)
+ setBbItem(bbNames[3], "FEB_CON",MENUPAGE_CONTROLLER_PC)
+ setBbItem(bbNames[4], "FEB_AUD",MENUPAGE_SOUND_SETTINGS)
+ setBbItem(bbNames[5], "FEB_DIS",MENUPAGE_DISPLAY_SETTINGS)
+ setBbItem(bbNames[6], "FEB_LAN",MENUPAGE_LANGUAGE_SETTINGS)
+ setBbItem(bbNames[7], "FESZ_QU",MENUPAGE_EXIT)
bbTabCount = 8;
}
}
@@ -2193,6 +2498,7 @@ CMenuManager::DrawFrontEnd()
bottomBarActive = true;
curBottomBarOption = 0;
}
+ #undef setBbItem
#else
if (m_nCurrScreen == MENUPAGE_NONE) {
if (m_bGameNotLoaded) {
@@ -2283,7 +2589,7 @@ CMenuManager::DrawFrontEndNormal()
m_aFrontEndSprites[FE2_MAINPANEL_UR].Draw(CRect(SCREEN_WIDTH / 2, 0.0f, MENU_X_RIGHT_ALIGNED(0.0f), SCREEN_HEIGHT / 2), CRGBA(255, 255, 255, 255));
m_aFrontEndSprites[FE2_MAINPANEL_DL].Draw(CRect(MENU_X_LEFT_ALIGNED(0.0f), SCREEN_HEIGHT / 2, SCREEN_WIDTH / 2, SCREEN_HEIGHT), CRGBA(255, 255, 255, 255));
m_aFrontEndSprites[FE2_MAINPANEL_DR].Draw(CRect(SCREEN_WIDTH / 2, SCREEN_HEIGHT / 2, MENU_X_RIGHT_ALIGNED(0.0f), SCREEN_HEIGHT), CRGBA(255, 255, 255, 255));
-
+
RwRenderStateSet(rwRENDERSTATETEXTUREFILTER, (void*)rwFILTERLINEAR);
eFrontendSprites currentSprite;
switch (m_nCurrScreen) {
@@ -2323,39 +2629,15 @@ CMenuManager::DrawFrontEndNormal()
break;
}
- m_aFrontEndSprites[currentSprite].Draw(CRect(MENU_X_LEFT_ALIGNED(50.0f), MENU_Y(50.0f), MENU_X_RIGHT_ALIGNED(50.0f), SCREEN_SCALE_FROM_BOTTOM(95.0f)), CRGBA(255, 255, 255, m_nMenuFadeAlpha > 255 ? 255 : m_nMenuFadeAlpha));
-
static float fadeAlpha = 0.0f;
- static int lastState = 0;
- // reverseAlpha = PS2 fading (wait for 255->0, then change screen)
if (m_nMenuFadeAlpha < 255) {
- if (lastState == 1 && !reverseAlpha)
- fadeAlpha = 0.f;
-
- if (m_nMenuFadeAlpha <= 0 && reverseAlpha) {
- reverseAlpha = false;
- ChangeScreen(pendingScreen, pendingOption, true, false);
- } else {
- // +20 per every 33 ms (1000.f/30.f - original frame limiter fps)
- if (!reverseAlpha)
- fadeAlpha += (frameTime) * 20.f / 33.f;
- else
- fadeAlpha = max(0.0f, fadeAlpha - (frameTime) * 30.f / 33.f);
-
- m_nMenuFadeAlpha = fadeAlpha;
- }
- lastState = 0;
+ if (m_nMenuFadeAlpha == 0 && fadeAlpha > 1.0f) fadeAlpha = 0.0f;
+
+ // +20 per every 33 ms (1000.f/30.f - original frame limiter fps)
+ fadeAlpha += (frameTime) * 20.f / 33.f;
+ m_nMenuFadeAlpha = fadeAlpha;
} else {
- if (lastState == 0) fadeAlpha = 255.f;
-
- if (reverseAlpha) {
- fadeAlpha -= (frameTime) * 30.f / 33.f;
-
- m_nMenuFadeAlpha = fadeAlpha;
- }
- lastState = 1;
-
// TODO: what is this? waiting mouse?
if(field_518 == 4){
if(m_nHoverOption == HOVEROPTION_3 || m_nHoverOption == HOVEROPTION_4 ||
@@ -2367,6 +2649,8 @@ CMenuManager::DrawFrontEndNormal()
}
}
+ m_aFrontEndSprites[currentSprite].Draw(CRect(MENU_X_LEFT_ALIGNED(50.0f), MENU_Y(50.0f), MENU_X_RIGHT_ALIGNED(50.0f), SCREEN_SCALE_FROM_BOTTOM(95.0f)), CRGBA(255, 255, 255, m_nMenuFadeAlpha > 255 ? 255 : m_nMenuFadeAlpha));
+
RwRenderStateSet(rwRENDERSTATETEXTUREFILTER, (void*)rwFILTERNEAREST);
RwRenderStateSet(rwRENDERSTATETEXTUREADDRESS, (void*)rwTEXTUREADDRESSCLAMP);
RwRenderStateSet(rwRENDERSTATEVERTEXALPHAENABLE, (void*)FALSE);
@@ -2392,7 +2676,7 @@ CMenuManager::DrawFrontEndNormal()
CFont::SetJustifyOn();
CFont::SetRightJustifyOff();
CFont::SetBackGroundOnlyTextOn();
- CFont::SetWrapx(MENU_X_RIGHT_ALIGNED(40.0f)); // 600.0f
+ CFont::SetWrapx(MENU_X_RIGHT_ALIGNED(MENU_X_MARGIN)); // 600.0f
CFont::SetColor(CRGBA(16, 16, 16, 255));
switch (m_nCurrScreen) {
@@ -2710,7 +2994,7 @@ CMenuManager::DrawPlayerSetupScreen()
CFont::SetRightJustifyOff();
CFont::SetBackGroundOnlyTextOn();
CFont::SetWrapx(MENU_X_RIGHT_ALIGNED(MENU_X_MARGIN));
- CFont::SetRightJustifyWrap(SCREEN_SCALE_X(MENUACTION_WIDTH));
+ CFont::SetRightJustifyWrap(MENU_X_LEFT_ALIGNED(MENU_X_MARGIN - 2.0f));
PREPARE_MENU_HEADER
@@ -2902,14 +3186,13 @@ CMenuManager::DrawPlayerSetupScreen()
CSprite2d::DrawRect(CRect(MENU_X_RIGHT_ALIGNED(PLAYERSETUP_LIST_RIGHT - 2), MENU_Y(PLAYERSETUP_LIST_TOP),
MENU_X_RIGHT_ALIGNED(PLAYERSETUP_LIST_RIGHT - 2 - PLAYERSETUP_SCROLLBAR_WIDTH), SCREEN_SCALE_FROM_BOTTOM(PLAYERSETUP_LIST_BOTTOM)), CRGBA(100, 100, 66, FadeIn(205)));
- // Scrollbar
- float scrollbarHeight = SCROLLBAR_MAX_HEIGHT / m_nSkinsTotal * (float) MAX_VISIBLE_LIST_ROW;
+ float scrollbarHeight = SCROLLBAR_MAX_HEIGHT / (m_nSkinsTotal / (float) MAX_VISIBLE_LIST_ROW);
float scrollbarBottom, scrollbarTop;
if (m_nSkinsTotal <= MAX_VISIBLE_LIST_ROW) {
scrollbarBottom = SCREEN_SCALE_FROM_BOTTOM(PLAYERSETUP_LIST_BOTTOM + PLAYERSETUP_SCROLLBUTTON_HEIGHT + 4.0f);
scrollbarTop = MENU_Y(PLAYERSETUP_LIST_BODY_TOP);
- // Shadow
+ // Scrollbar shadow
CSprite2d::DrawRect(CRect(MENU_X_RIGHT_ALIGNED(PLAYERSETUP_LIST_RIGHT - 4), scrollbarTop,
MENU_X_RIGHT_ALIGNED(PLAYERSETUP_LIST_RIGHT - 1 - PLAYERSETUP_SCROLLBAR_WIDTH), scrollbarBottom + MENU_Y(1.0f)), CRGBA(50, 50, 50, FadeIn(255)));
} else {
@@ -2920,12 +3203,13 @@ CMenuManager::DrawPlayerSetupScreen()
scrollbarBottom = MENU_Y(PLAYERSETUP_LIST_BODY_TOP - 4 + m_nScrollbarTopMargin + scrollbarHeight - SCROLLBAR_MAX_HEIGHT / m_nSkinsTotal);
scrollbarTop = MENU_Y(SCROLLBAR_MAX_HEIGHT / m_nSkinsTotal + PLAYERSETUP_LIST_BODY_TOP - 3 + m_nScrollbarTopMargin);
#endif
- // Shadow
+ // Scrollbar shadow
CSprite2d::DrawRect(CRect(MENU_X_RIGHT_ALIGNED(PLAYERSETUP_LIST_RIGHT - 4), scrollbarTop,
MENU_X_RIGHT_ALIGNED(PLAYERSETUP_LIST_RIGHT - 1 - PLAYERSETUP_SCROLLBAR_WIDTH), scrollbarBottom + MENU_Y(1.0f)),
CRGBA(50, 50, 50, FadeIn(255)));
}
+ // Scrollbar
CSprite2d::DrawRect(CRect(MENU_X_RIGHT_ALIGNED(PLAYERSETUP_LIST_RIGHT - 4), scrollbarTop,
MENU_X_RIGHT_ALIGNED(PLAYERSETUP_LIST_RIGHT - PLAYERSETUP_SCROLLBAR_WIDTH), scrollbarBottom),
CRGBA(235, 170, 50, FadeIn(255)));
@@ -3490,8 +3774,8 @@ CMenuManager::MessageScreen(const char *text)
CFont::SetPropOn();
CFont::SetJustifyOn();
CFont::SetBackGroundOnlyTextOn();
- CFont::SetWrapx(SCREEN_WIDTH - StretchX(170.0f)); // not used
- CFont::SetRightJustifyWrap(SCREEN_WIDTH - StretchX(170.0f)); // not used
+ CFont::SetWrapx(SCREEN_WIDTH - StretchX(170.0f)); // unused
+ CFont::SetRightJustifyWrap(SCREEN_WIDTH - StretchX(170.0f)); // unused
CSprite2d::DrawRect(CRect(StretchX(120.0f), StretchY(150.0f), SCREEN_WIDTH - StretchX(120.0f), SCREEN_HEIGHT - StretchY(220.0f)), CRGBA(50, 50, 50, 210));
CFont::SetFontStyle(FONT_LOCALE(FONT_BANK));
CFont::SetCentreSize(SCREEN_SCALE_X(380.0f));
@@ -3585,7 +3869,7 @@ CMenuManager::PrintErrorMessage()
CFont::SetJustifyOn();
CFont::SetRightJustifyOff();
CFont::SetBackGroundOnlyTextOn();
- CFont::SetWrapx(SCREEN_SCALE_FROM_RIGHT(40.0f));
+ CFont::SetWrapx(SCREEN_SCALE_FROM_RIGHT(MENU_X_MARGIN));
#ifdef FIX_BUGS
CFont::PrintString(SCREEN_SCALE_X(50.0f), SCREEN_SCALE_Y(180.0f), TheText.Get(CPad::bDisplayNoControllerMessage ? "NOCONT" : "WRCONT"));
#else
@@ -3897,235 +4181,10 @@ CMenuManager::ProcessButtonPresses(void)
if (m_nMousePosY < 0) m_nMousePosY = 0;
if (m_nMousePosY > SCREEN_HEIGHT) m_nMousePosY = SCREEN_HEIGHT;
- if (m_nCurrScreen == MENUPAGE_MULTIPLAYER_FIND_GAME || m_nCurrScreen == MENUPAGE_SKIN_SELECT
- || m_nCurrScreen == MENUPAGE_KEYBOARD_CONTROLS) {
-
- if (m_nCurrScreen == MENUPAGE_SKIN_SELECT) {
- m_nTotalListRow = m_nSkinsTotal;
- }
- if (m_nCurrScreen == MENUPAGE_KEYBOARD_CONTROLS) {
- m_nTotalListRow = m_ControlMethod == CONTROL_CLASSIC ? 30 : 25;
- if (m_nSelectedListRow > m_nTotalListRow)
- m_nSelectedListRow = m_nTotalListRow - 1;
- }
-
-#ifndef TIDY_UP_PBP
- if (CPad::GetPad(0)->GetEnterJustDown() || CPad::GetPad(0)->GetCrossJustDown()) {
- m_bShowMouse = 0;
- optionSelected = true;
- }
-#endif
- if (CPad::GetPad(0)->GetBackspaceJustDown() && m_nCurrScreen == MENUPAGE_KEYBOARD_CONTROLS && !field_535) {
- if (m_nCurrExLayer == HOVEROPTION_LIST) {
- m_nHoverOption = HOVEROPTION_NOT_HOVERING;
- m_bWaitingForNewKeyBind = true;
- m_bStartWaitingForKeyBind = true;
- m_bKeyChangeNotProcessed = true;
- pControlEdit = &m_KeyPressedCode;
- }
- } else {
- field_535 = false;
- }
-
- static uint32 lastTimeClickedScrollButton = 0;
-
- if (CTimer::GetTimeInMillisecondsPauseMode() - lastTimeClickedScrollButton >= 200) {
- m_bPressedPgUpOnList = false;
- m_bPressedPgDnOnList = false;
- m_bPressedUpOnList = false;
- m_bPressedDownOnList = false;
- m_bPressedScrollButton = false;
- lastTimeClickedScrollButton = CTimer::GetTimeInMillisecondsPauseMode();
- }
-
- if (CPad::GetPad(0)->GetTabJustDown()) {
- DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_NAVIGATION, 0);
- m_bShowMouse = false;
- switch (m_nCurrExLayer) {
- case HOVEROPTION_BACK:
- default:
- m_nCurrExLayer = HOVEROPTION_LIST;
- break;
- case HOVEROPTION_LIST:
- m_nCurrExLayer = HOVEROPTION_USESKIN;
- break;
- case HOVEROPTION_USESKIN:
- m_nCurrExLayer = HOVEROPTION_BACK;
- }
- if (((m_nCurrScreen == MENUPAGE_SKIN_SELECT) && (m_nCurrExLayer == HOVEROPTION_USESKIN)) && strcmp(m_aSkinName, m_PrefsSkinFile) == 0) {
- m_nCurrExLayer = HOVEROPTION_BACK;
- }
- if ((m_nCurrScreen == MENUPAGE_KEYBOARD_CONTROLS) && (m_nCurrExLayer == HOVEROPTION_USESKIN)) {
- m_nCurrExLayer = HOVEROPTION_BACK;
- }
- }
-
- bool pressed = false;
- if (CPad::GetPad(0)->GetUp() || CPad::GetPad(0)->GetAnaloguePadUp() || CPad::GetPad(0)->GetDPadUpJustDown()) {
- m_bShowMouse = false;
- pressed = true;
- } else if (CPad::GetPad(0)->GetMouseWheelUpJustUp()) {
- m_bShowMouse = true;
- pressed = true;
- }
-
- // Up
- if (pressed) {
- m_nCurrExLayer = HOVEROPTION_LIST;
- if (!m_bPressedUpOnList) {
- m_bPressedUpOnList = true;
- lastTimeClickedScrollButton = CTimer::GetTimeInMillisecondsPauseMode();
- DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_NAVIGATION, 0);
- ScrollUpListByOne();
- }
- } else {
- m_bPressedUpOnList = false;
- }
-
- pressed = false;
- if (CPad::GetPad(0)->GetDown() || CPad::GetPad(0)->GetAnaloguePadDown() || CPad::GetPad(0)->GetDPadDownJustDown()) {
- m_bShowMouse = false;
- pressed = true;
- } else if (CPad::GetPad(0)->GetMouseWheelDownJustDown()) {
- m_bShowMouse = true;
- pressed = true;
- }
-
- // Down
- if (pressed) {
- m_nCurrExLayer = HOVEROPTION_LIST;
- if (!m_bPressedDownOnList) {
- m_bPressedDownOnList = true;
- lastTimeClickedScrollButton = CTimer::GetTimeInMillisecondsPauseMode();
- DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_NAVIGATION, 0);
- ScrollDownListByOne();
- }
- } else {
- m_bPressedDownOnList = false;
- }
+ if (hasNativeList(m_nCurrScreen)) {
+ // Not split to seperate function in III as in VC, but we need it for scrollable pages :)
+ ProcessList(goBack, optionSelected);
- if (m_nCurrScreen != MENUPAGE_KEYBOARD_CONTROLS) {
- if (!CPad::GetPad(0)->GetPageUp()) {
- m_bPressedPgUpOnList = false;
- } else {
- m_nCurrExLayer = HOVEROPTION_LIST;
- if (!m_bPressedPgUpOnList) {
- m_bPressedPgUpOnList = true;
- lastTimeClickedScrollButton = CTimer::GetTimeInMillisecondsPauseMode();
- m_bShowMouse = false;
- DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_NAVIGATION, 0);
- PageUpList(false);
- }
- }
- if (!CPad::GetPad(0)->GetPageDown()) {
- m_bPressedPgDnOnList = false;
- } else {
- m_nCurrExLayer = HOVEROPTION_LIST;
- if (!m_bPressedPgDnOnList) {
- m_bPressedPgDnOnList = true;
- lastTimeClickedScrollButton = CTimer::GetTimeInMillisecondsPauseMode();
- m_bShowMouse = false;
- DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_NAVIGATION, 0);
- PageDownList(false);
- }
- }
- if (CPad::GetPad(0)->GetHome()) {
- m_nCurrExLayer = HOVEROPTION_LIST;
- m_bShowMouse = false;
- DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_NAVIGATION, 0);
- if (m_nTotalListRow >= MAX_VISIBLE_LIST_ROW) {
- m_nFirstVisibleRowOnList = 0;
- }
- m_nSelectedListRow = 0;
- m_nScrollbarTopMargin = (SCROLLBAR_MAX_HEIGHT / m_nTotalListRow) * m_nFirstVisibleRowOnList;
- }
- if (CPad::GetPad(0)->GetEnd()) {
- m_nCurrExLayer = HOVEROPTION_LIST;
- m_bShowMouse = false;
- DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_NAVIGATION, 0);
- if (m_nTotalListRow >= MAX_VISIBLE_LIST_ROW) {
- m_nFirstVisibleRowOnList = m_nTotalListRow - MAX_VISIBLE_LIST_ROW;
- }
- m_nSelectedListRow = m_nTotalListRow - 1;
- m_nScrollbarTopMargin = (SCROLLBAR_MAX_HEIGHT / m_nTotalListRow) * m_nFirstVisibleRowOnList;
- }
- }
-
-#ifndef TIDY_UP_PBP
- if (CPad::GetPad(0)->GetEscapeJustDown() || CPad::GetPad(0)->GetBackJustDown()) {
- m_bShowMouse = false;
- goBack = true;
- }
-#endif
-
- if (CPad::GetPad(0)->GetLeftMouseJustDown()) {
- switch (m_nHoverOption) {
- case HOVEROPTION_BACK:
- goBack = true;
- break;
- case HOVEROPTION_PAGEUP:
- PageUpList(true);
- break;
- case HOVEROPTION_PAGEDOWN:
- PageDownList(true);
- break;
- case HOVEROPTION_USESKIN:
- if (m_nSkinsTotal > 0) {
- DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_SETTING_CHANGE, 0);
- m_pSelectedSkin = m_pSkinListHead.nextSkin;
- strcpy(m_PrefsSkinFile, m_aSkinName);
- CWorld::Players[0].SetPlayerSkin(m_PrefsSkinFile);
- SaveSettings();
- }
- }
- }
-
- if (CPad::GetPad(0)->GetLeftMouseJustDown()) {
- switch (m_nHoverOption) {
- case HOVEROPTION_OVER_SCROLL_UP:
- m_nHoverOption = HOVEROPTION_CLICKED_SCROLL_UP;
- break;
- case HOVEROPTION_OVER_SCROLL_DOWN:
- m_nHoverOption = HOVEROPTION_CLICKED_SCROLL_DOWN;
- break;
- case HOVEROPTION_LIST:
- m_nHoverOption = HOVEROPTION_SKIN;
- }
- } else if ((CPad::GetPad(0)->GetLeftMouseJustUp())
- && ((m_nHoverOption == HOVEROPTION_CLICKED_SCROLL_UP || (m_nHoverOption == HOVEROPTION_CLICKED_SCROLL_DOWN)))) {
- m_nHoverOption = HOVEROPTION_NOT_HOVERING;
- }
-
- if (!CPad::GetPad(0)->GetLeftMouse()) {
- holdingScrollBar = false;
- } else {
- if ((m_nHoverOption == HOVEROPTION_HOLDING_SCROLLBAR) || holdingScrollBar) {
- holdingScrollBar = true;
- // TODO: This part is a bit hard to reverse. Not much code tho
- assert(0 && "Holding scrollbar isn't done yet");
- } else {
- switch (m_nHoverOption) {
- case HOVEROPTION_OVER_SCROLL_UP:
- case HOVEROPTION_CLICKED_SCROLL_UP:
- if (!m_bPressedScrollButton) {
- m_bPressedScrollButton = true;
- lastTimeClickedScrollButton = CTimer::GetTimeInMillisecondsPauseMode();
- ScrollUpListByOne();
- }
- break;
- case HOVEROPTION_OVER_SCROLL_DOWN:
- case HOVEROPTION_CLICKED_SCROLL_DOWN:
- if (!m_bPressedScrollButton) {
- m_bPressedScrollButton = true;
- lastTimeClickedScrollButton = CTimer::GetTimeInMillisecondsPauseMode();
- ScrollDownListByOne();
- }
- break;
- default:
- m_bPressedScrollButton = false;
- }
- }
- }
} else if (isPlainTextScreen(m_nCurrScreen)) {
#ifndef TIDY_UP_PBP
if (CPad::GetPad(0)->GetEnterJustDown() || CPad::GetPad(0)->GetCrossJustDown() || CPad::GetPad(0)->GetLeftMouseJustDown()) {
@@ -4364,7 +4423,7 @@ CMenuManager::ProcessButtonPresses(void)
TheCamera.m_fMouseAccelVertical = TheCamera.m_fMouseAccelHorzntl;
SaveSettings();
break;
- }
+ }
#else
switch (m_nHoverOption) {
case HOVEROPTION_INCREASE_BRIGHTNESS:
@@ -4383,7 +4442,26 @@ CMenuManager::ProcessButtonPresses(void)
break;
}
#endif
- }
+ }
+
+#ifdef SCROLLABLE_PAGES
+ if (m_nTotalListRow > MAX_VISIBLE_OPTION) {
+ bool temp = false;
+
+ m_nSelectedListRow = m_nCurrOption;
+
+ // ignore detected back/select states, it's our screen's job
+ ProcessList(temp, temp);
+
+ // and ignore our screen's goUp/Down, now it's ProcessList's job
+ goUp = false;
+ goDown = false;
+ m_nCurrOption = m_nSelectedListRow;
+ }
+
+ // Prevent sound on scroll. Mouse wheel is now belongs to us!
+ if (!(m_nTotalListRow > MAX_VISIBLE_OPTION && (CPad::GetPad(0)->GetMouseWheelUpJustDown() || CPad::GetPad(0)->GetMouseWheelDownJustDown())))
+#endif
if (CPad::GetPad(0)->GetLeftMouseJustUp() || CPad::GetPad(0)->GetLeftJustUp() || CPad::GetPad(0)->GetRightJustUp()
|| CPad::GetPad(0)->GetDPadLeftJustUp() || CPad::GetPad(0)->GetDPadRightJustUp()
@@ -4398,6 +4476,7 @@ CMenuManager::ProcessButtonPresses(void)
DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_SETTING_CHANGE, 0);
}
+
#ifndef TIDY_UP_PBP
if (CPad::GetPad(0)->GetBackJustDown()) {
if (m_nCurrScreen != MENUPAGE_START_MENU && m_nCurrScreen != MENUPAGE_PAUSE_MENU) {
@@ -4417,7 +4496,7 @@ CMenuManager::ProcessButtonPresses(void)
goBack = false;
}
#endif
- }
+ }
// Centralized enter/back (except some conditions)
#ifdef TIDY_UP_PBP
@@ -4470,16 +4549,10 @@ CMenuManager::ProcessButtonPresses(void)
if (bbNames[curBottomBarOption].screenId == MENUPAGE_SOUND_SETTINGS)
DMAudio.PlayFrontEndTrack(m_PrefsRadioStation, 1);
- // If there's a menu change with fade ongoing, finish it now
- if (reverseAlpha)
- m_nMenuFadeAlpha = 0;
return;
} else if (CPad::GetPad(0)->GetLeftJustDown() || CPad::GetPad(0)->GetAnaloguePadLeft() || CPad::GetPad(0)->GetDPadLeftJustDown()
|| CPad::GetPad(0)->GetUpJustDown() || CPad::GetPad(0)->GetAnaloguePadUp() || CPad::GetPad(0)->GetDPadUpJustDown()) {
- if (reverseAlpha && m_nMenuFadeAlpha > 30)
- return;
-
m_bShowMouse = false;
DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_NAVIGATION, 0);
curBottomBarOption = ((curBottomBarOption + bbTabCount) - 1) % bbTabCount;
@@ -4488,9 +4561,6 @@ CMenuManager::ProcessButtonPresses(void)
} else if (CPad::GetPad(0)->GetRightJustDown() || CPad::GetPad(0)->GetAnaloguePadRight() || CPad::GetPad(0)->GetDPadRightJustDown()
|| CPad::GetPad(0)->GetDownJustDown() || CPad::GetPad(0)->GetAnaloguePadDown() || CPad::GetPad(0)->GetDPadDownJustDown()) {
- if (reverseAlpha && m_nMenuFadeAlpha > 30)
- return;
-
m_bShowMouse = false;
DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_NAVIGATION, 0);
curBottomBarOption = ((curBottomBarOption + bbTabCount) + 1) % bbTabCount;
@@ -4521,6 +4591,12 @@ CMenuManager::ProcessButtonPresses(void)
}
}
+ // Hide back button
+#ifdef PS2_LIKE_MENU
+ if ((goUp || goDown) && m_nCurrScreen != MENUPAGE_MULTIPLAYER_FIND_GAME && strncmp(aScreens[m_nCurrScreen].m_aEntries[m_nCurrOption].m_EntryName, "FEDS_TB", 8) == 0)
+ m_nCurrOption = goUp ? m_nCurrOption - 1 : (aScreens[m_nCurrScreen].m_aEntries[0].m_Action == MENUACTION_LABEL);
+#endif
+
if (optionSelected) {
int option = aScreens[m_nCurrScreen].m_aEntries[m_nCurrOption].m_Action;
if ((option == MENUACTION_CHANGEMENU) || (option == MENUACTION_POPULATESLOTS_CHANGEMENU)) {
@@ -5046,23 +5122,27 @@ CMenuManager::ProcessButtonPresses(void)
if (CPad::GetPad(0)->GetRightJustDown() || CPad::GetPad(0)->GetAnaloguePadRight() || CPad::GetPad(0)->GetDPadRightJustDown()) {
m_bShowMouse = false;
increase = true;
- } else if (CPad::GetPad(0)->GetMouseWheelUpJustDown() && m_nCurrScreen != MENUPAGE_KEYBOARD_CONTROLS) {
+ } else if (
+#ifdef SCROLLABLE_PAGES
+ !(m_nTotalListRow > MAX_VISIBLE_OPTION && !hasNativeList(m_nCurrScreen)) &&
+#endif
+ CPad::GetPad(0)->GetMouseWheelUpJustDown() && m_nCurrScreen != MENUPAGE_KEYBOARD_CONTROLS) {
increase = true;
CheckSliderMovement(1);
m_bShowMouse = true;
}
- if (!CPad::GetPad(0)->GetLeftJustDown() && !CPad::GetPad(0)->GetAnaloguePadLeft() && !CPad::GetPad(0)->GetDPadLeftJustDown()) {
- if (CPad::GetPad(0)->GetMouseWheelDownJustDown()) {
- if (m_nCurrScreen != MENUPAGE_KEYBOARD_CONTROLS) {
- decrease = true;
- CheckSliderMovement(-1);
- m_bShowMouse = true;
- }
- }
- } else {
+ if (CPad::GetPad(0)->GetLeftJustDown() || CPad::GetPad(0)->GetAnaloguePadLeft() || CPad::GetPad(0)->GetDPadLeftJustDown()) {
m_bShowMouse = false;
decrease = true;
+ } else if (
+#ifdef SCROLLABLE_PAGES
+ !(m_nTotalListRow > MAX_VISIBLE_OPTION && !hasNativeList(m_nCurrScreen)) &&
+#endif
+ CPad::GetPad(0)->GetMouseWheelDownJustDown() && m_nCurrScreen != MENUPAGE_KEYBOARD_CONTROLS) {
+ decrease = true;
+ CheckSliderMovement(-1);
+ m_bShowMouse = true;
}
if (increase)
diff --git a/src/core/Frontend.h b/src/core/Frontend.h
index fba98690..21124fdb 100644
--- a/src/core/Frontend.h
+++ b/src/core/Frontend.h
@@ -18,7 +18,6 @@
#define MENU_X_MARGIN 40.0f
#define MENUACTION_POS_Y 60.0f
-#define MENUACTION_WIDTH 38.0f
#define MENUACTION_SCALE_MULT 0.9f
#define MENURADIO_ICON_SCALE 60.0f
@@ -782,6 +781,7 @@ public:
void PageUpList(bool);
void PageDownList(bool);
int8 GetPreviousPageOption();
+ void ProcessList(bool &goBack, bool &optionSelected);
};
#ifndef IMPROVED_VIDEOMODE
diff --git a/src/core/Game.cpp b/src/core/Game.cpp
index 83c75d91..f7589d2b 100644
--- a/src/core/Game.cpp
+++ b/src/core/Game.cpp
@@ -128,7 +128,7 @@ void MessageScreen(char *msg)
CFont::SetFontStyle(FONT_BANK);
CFont::SetBackgroundOff();
- CFont::SetWrapx(SCREEN_SCALE_FROM_RIGHT(190.0f)); // 450.0f // unused
+ CFont::SetWrapx(SCREEN_SCALE_FROM_RIGHT(190.0f)); // 450.0f
CFont::SetScale(SCREEN_SCALE_X(1.0f), SCREEN_SCALE_Y(1.0f));
CFont::SetCentreOn();
CFont::SetCentreSize(SCREEN_SCALE_X(450.0f)); // 450.0f
@@ -734,10 +734,10 @@ void CGame::InitialiseWhenRestarting(void)
//CFont::SetFontStyle(?);
CFont::SetBackgroundOff();
- CFont::SetWrapx(SCREEN_SCALE_FROM_RIGHT(160.0f)); // 480.0f // unused
+ CFont::SetWrapx(SCREEN_SCALE_FROM_RIGHT(160.0f)); // 480.0f
CFont::SetScale(SCREEN_SCALE_X(1.0f), SCREEN_SCALE_Y(1.0f));
CFont::SetCentreOn();
- CFont::SetCentreSize(SCREEN_SCALE_X(480.0f)); // 480.0f
+ CFont::SetCentreSize(SCREEN_SCALE_X(480.0f));
CFont::SetJustifyOff();
CFont::SetColor(CRGBA(255, 255, 255, 255));
CFont::SetBackGroundOnlyTextOff();
diff --git a/src/core/MenuScreensCustom.cpp b/src/core/MenuScreensCustom.cpp
index b92d5325..d3d7474d 100644
--- a/src/core/MenuScreensCustom.cpp
+++ b/src/core/MenuScreensCustom.cpp
@@ -91,7 +91,7 @@ void RestoreDefGraphics(int8 action) {
FrontEndMenuManager.m_nPrefsMSAALevel = FrontEndMenuManager.m_nDisplayMSAALevel = 0;
#endif
#ifdef NO_ISLAND_LOADING
- if (FrontEndMenuManager.m_bGameNotLoaded) {
+ if (!FrontEndMenuManager.m_bGameNotLoaded) {
FrontEndMenuManager.m_PrefsIslandLoading = FrontEndMenuManager.ISLAND_LOADING_LOW;
CCollision::bAlreadyLoaded = false;
CModelInfo::RemoveColModelsFromOtherLevels(CGame::currLevel);
diff --git a/src/core/Pad.cpp b/src/core/Pad.cpp
index 0e2f06a6..928ae826 100644
--- a/src/core/Pad.cpp
+++ b/src/core/Pad.cpp
@@ -2593,7 +2593,7 @@ void CPad::PrintErrorMessage(void)
CFont::SetScale(0.85f, 1.0f);
CFont::SetJustifyOff();
CFont::SetBackgroundOff();
- CFont::SetCentreSize(SCREEN_SCALE_X(DEFAULT_SCREEN_WIDTH - 20));
+ CFont::SetCentreSize(SCREEN_SCALE_X(SCREEN_WIDTH - 20));
CFont::SetCentreOn();
CFont::SetPropOn();
CFont::SetColor(CRGBA(255, 255, 200, 200));
@@ -2610,7 +2610,7 @@ void CPad::PrintErrorMessage(void)
CFont::SetScale(0.85f, 1.0f);
CFont::SetJustifyOff();
CFont::SetBackgroundOff();
- CFont::SetCentreSize(SCREEN_SCALE_X(DEFAULT_SCREEN_WIDTH - 20));
+ CFont::SetCentreSize(SCREEN_SCALE_X(SCREEN_WIDTH - 20));
CFont::SetCentreOn();
CFont::SetPropOn();
CFont::SetColor(CRGBA(255, 255, 200, 200));
diff --git a/src/core/Streaming.cpp b/src/core/Streaming.cpp
index 3c5689fd..e9a7af88 100644
--- a/src/core/Streaming.cpp
+++ b/src/core/Streaming.cpp
@@ -390,6 +390,7 @@ CStreaming::LoadCdDirectory(const char *dirname, int n)
assert(sizeof(direntry) == 32);
while(CFileMgr::Read(fd, (char*)&direntry, sizeof(direntry))){
dot = strchr(direntry.name, '.');
+ assert(dot);
if(dot) *dot = '\0';
if(direntry.size > (uint32)ms_streamingBufferSize)
ms_streamingBufferSize = direntry.size;
@@ -741,7 +742,9 @@ CStreaming::RequestBigBuildings(eLevelName level)
b = CPools::GetBuildingPool()->GetSlot(i);
if(b && b->bIsBIGBuilding
#ifdef NO_ISLAND_LOADING
- && ((CMenuManager::m_PrefsIslandLoading != CMenuManager::ISLAND_LOADING_LOW) || (b->m_level == level))
+ && (((CMenuManager::m_PrefsIslandLoading != CMenuManager::ISLAND_LOADING_LOW) && (b != pIslandLODindustEntity) && (b != pIslandLODcomIndEntity) &&
+ (b != pIslandLODcomSubEntity) && (b != pIslandLODsubIndEntity) && (b != pIslandLODsubComEntity)
+ ) || (b->m_level == level))
#else
&& b->m_level == level
#endif
diff --git a/src/core/main.cpp b/src/core/main.cpp
index 36c94043..cd234588 100644
--- a/src/core/main.cpp
+++ b/src/core/main.cpp
@@ -89,7 +89,11 @@ RwRGBA gColourTop;
bool gameAlreadyInitialised;
float NumberOfChunksLoaded;
+#ifdef GTA_PS2
+#define TOTALNUMCHUNKS 48.0f
+#else
#define TOTALNUMCHUNKS 73.0f
+#endif
bool g_SlowMode = false;
char version_name[64];
@@ -625,20 +629,20 @@ LoadingIslandScreen(const char *levelName)
CFont::SetScale(1.5f, 1.5f);
CFont::SetPropOn();
CFont::SetRightJustifyOn();
- CFont::SetRightJustifyWrap(150.0f);
+ CFont::SetRightJustifyWrap(SCREEN_SCALE_X(150.0f));
CFont::SetFontStyle(FONT_HEADING);
sprintf(str, "WELCOME TO");
AsciiToUnicode(str, wstr);
CFont::SetDropColor(CRGBA(0, 0, 0, 255));
CFont::SetDropShadowPosition(3);
CFont::SetColor(CRGBA(243, 237, 71, 255));
- CFont::SetScale(SCREEN_STRETCH_X(1.2f), SCREEN_STRETCH_Y(1.2f));
- CFont::PrintString(SCREEN_WIDTH - 20, SCREEN_STRETCH_FROM_BOTTOM(110.0f), TheText.Get("WELCOME"));
+ CFont::SetScale(SCREEN_SCALE_X(1.2f), SCREEN_SCALE_Y(1.2f));
+ CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(20.0f), SCREEN_STRETCH_FROM_BOTTOM(110.0f), TheText.Get("WELCOME"));
TextCopy(wstr, name);
TheText.UpperCase(wstr);
CFont::SetColor(CRGBA(243, 237, 71, 255));
- CFont::SetScale(SCREEN_STRETCH_X(1.2f), SCREEN_STRETCH_Y(1.2f));
- CFont::PrintString(SCREEN_WIDTH-20, SCREEN_STRETCH_FROM_BOTTOM(80.0f), wstr);
+ CFont::SetScale(SCREEN_SCALE_X(1.2f), SCREEN_SCALE_Y(1.2f));
+ CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(20.0f), SCREEN_STRETCH_FROM_BOTTOM(80.0f), wstr);
CFont::DrawFonts();
DoRWStuffEndOfFrame();
}
@@ -852,7 +856,7 @@ DisplayGameDebugText()
CFont::SetRightJustifyOff();
CFont::SetJustifyOff();
CFont::SetBackGroundOnlyTextOff();
- CFont::SetWrapx(SCREEN_WIDTH);
+ CFont::SetWrapx(SCREEN_STRETCH_X(DEFAULT_SCREEN_WIDTH));
CFont::SetFontStyle(FONT_HEADING);
CFont::SetColor(CRGBA(0, 0, 0, 255));
diff --git a/src/core/re3.cpp b/src/core/re3.cpp
index 6bf5573e..4783e513 100644
--- a/src/core/re3.cpp
+++ b/src/core/re3.cpp
@@ -86,7 +86,8 @@ CustomFrontendOptionsPopulate(void)
linb::ini cfg;
int CheckAndReadIniInt(const char *cat, const char *key, int original)
{
- const char *value = (cfg.get(cat, key, "").c_str());
+ std::string strval = cfg.get(cat, key, "");
+ const char *value = strval.c_str();
if (value && value[0] != '\0')
return atoi(value);
@@ -95,7 +96,8 @@ int CheckAndReadIniInt(const char *cat, const char *key, int original)
float CheckAndReadIniFloat(const char *cat, const char *key, float original)
{
- const char *value = (cfg.get(cat, key, "").c_str());
+ std::string strval = cfg.get(cat, key, "");
+ const char *value = strval.c_str();
if (value && value[0] != '\0')
return atof(value);
diff --git a/src/fakerw/fake.cpp b/src/fakerw/fake.cpp
index 58b3277a..64e59375 100644
--- a/src/fakerw/fake.cpp
+++ b/src/fakerw/fake.cpp
@@ -294,32 +294,12 @@ RwTextureAddressMode RwTextureGetAddressingV(const RwTexture *texture);
// TODO
void _rwD3D8TexDictionaryEnableRasterFormatConversion(bool enable) { }
-static rw::Raster*
-ConvertTexRaster(rw::Raster *ras)
-{
- using namespace rw;
-
- if(ras->platform == rw::platform)
- return ras;
- // compatible platforms
- if(ras->platform == PLATFORM_D3D8 && rw::platform == PLATFORM_D3D9 ||
- ras->platform == PLATFORM_D3D9 && rw::platform == PLATFORM_D3D8)
- return ras;
-
- Image *img = ras->toImage();
- ras->destroy();
- img->unpalettize();
- ras = Raster::createFromImage(img);
- img->destroy();
- return ras;
-}
-
// hack for reading native textures
RwBool rwNativeTextureHackRead(RwStream *stream, RwTexture **tex, RwInt32 size)
{
*tex = Texture::streamReadNative(stream);
#ifdef LIBRW
- (*tex)->raster = ConvertTexRaster((*tex)->raster);
+ (*tex)->raster = rw::Raster::convertTexToCurrentPlatform((*tex)->raster);
#endif
return *tex != nil;
}
@@ -796,6 +776,9 @@ RwBool RpWorldPluginAttach(void) {
registerNativeDataPlugin();
registerAtomicRightsPlugin();
registerMaterialRightsPlugin();
+
+ // not sure if this goes here
+ rw::xbox::registerVertexFormatPlugin();
return true;
}
diff --git a/src/objects/CutsceneHead.cpp b/src/objects/CutsceneHead.cpp
index 55e75807..15611c29 100644
--- a/src/objects/CutsceneHead.cpp
+++ b/src/objects/CutsceneHead.cpp
@@ -12,6 +12,10 @@
#include "CutsceneHead.h"
#include "CdStream.h"
+#ifdef GTA_PS2_STUFF
+// this is a total hack to switch between PC and PS2 code
+static bool lastLoadedSKA;
+#endif
CCutsceneHead::CCutsceneHead(CObject *obj)
{
@@ -87,6 +91,10 @@ CCutsceneHead::ProcessControl(void)
assert(RwObjectGetType(m_rwObject) == rpCLUMP);
atm = GetFirstAtomic((RpClump*)m_rwObject);
hier = RpSkinAtomicGetHAnimHierarchy(atm);
+#ifdef GTA_PS2_STUFF
+ // PS2 only plays anims in cutscene, PC always plays anims
+ if(!lastLoadedSKA || CCutsceneMgr::IsRunning())
+#endif
RpHAnimHierarchyAddAnimTime(hier, CTimer::GetTimeStepNonClipped()/50.0f);
}
@@ -168,6 +176,10 @@ CCutsceneHead::PlayAnimation(const char *animName)
uint32 offset, size;
RwStream *stream;
+#ifdef GTA_PS2_STUFF
+ lastLoadedSKA = false;
+#endif
+
assert(RwObjectGetType(m_rwObject) == rpCLUMP);
atm = GetFirstAtomic((RpClump*)m_rwObject);
hier = RpSkinAtomicGetHAnimHierarchy(atm);
@@ -191,4 +203,29 @@ CCutsceneHead::PlayAnimation(const char *animName)
RwStreamClose(stream, nil);
}
+#ifdef GTA_PS2_STUFF
+#ifdef LIBRW
+ else{
+ sprintf(gString, "%s.ska", animName);
+
+ if(CCutsceneMgr::ms_pCutsceneDir->FindItem(gString, offset, size)){
+ stream = RwStreamOpen(rwSTREAMFILENAME, rwSTREAMREAD, "ANIM\\CUTS.IMG");
+ assert(stream);
+
+ CStreaming::MakeSpaceFor(size * CDSTREAM_SECTOR_SIZE);
+ CStreaming::ImGonnaUseStreamingMemory();
+
+ RwStreamSkip(stream, offset*2048);
+ anim = rw::Animation::streamReadLegacy(stream);
+ RpHAnimHierarchySetCurrentAnim(hier, anim);
+
+ CStreaming::IHaveUsedStreamingMemory();
+
+ RwStreamClose(stream, nil);
+
+ lastLoadedSKA = true;
+ }
+ }
+#endif
+#endif
}
diff --git a/src/render/Font.cpp b/src/render/Font.cpp
index 719dffce..fbcc38e4 100644
--- a/src/render/Font.cpp
+++ b/src/render/Font.cpp
@@ -279,8 +279,8 @@ CFont::Initialise(void)
SetColor(CRGBA(0xFF, 0xFF, 0xFF, 0));
SetJustifyOff();
SetCentreOff();
- SetWrapx(SCREEN_STRETCH_X(DEFAULT_SCREEN_WIDTH));
- SetCentreSize(SCREEN_STRETCH_X(DEFAULT_SCREEN_WIDTH));
+ SetWrapx(SCREEN_WIDTH);
+ SetCentreSize(SCREEN_WIDTH);
SetBackgroundOff();
SetBackgroundColor(CRGBA(0x80, 0x80, 0x80, 0x80));
SetBackGroundOnlyTextOff();
@@ -701,7 +701,14 @@ CFont::GetNumberLines(float xstart, float ystart, wchar *s)
y = ystart;
while(*s){
+#ifdef FIX_BUGS
+ float f = Details.centre ? Details.centreSize :
+ Details.rightJustify ? xstart - Details.rightJustifyWrap :
+ Details.wrapX;
+#else
float f = (Details.centre ? Details.centreSize : Details.wrapX);
+#endif
+
#ifdef MORE_LANGUAGES
if (IsJapaneseFont())
f -= SCREEN_SCALE_X(21.0f * 2.0f);
@@ -781,8 +788,15 @@ CFont::GetTextRect(CRect *rect, float xstart, float ystart, wchar *s)
x = xstart;
y = ystart;
+#ifdef FIX_BUGS
+ float xEnd = Details.centre ? Details.centreSize :
+ Details.rightJustify ? xstart - Details.rightJustifyWrap :
+ Details.wrapX;
+#else
+ float xEnd = (Details.centre ? Details.centreSize : Details.wrapX);
+#endif
while(*s){
- if(x + GetStringWidth(s) > (Details.centre ? Details.centreSize : Details.wrapX)){
+ if(x + GetStringWidth(s) > xEnd){
// reached end of line
if(x > maxlength)
maxlength = x;
diff --git a/src/render/Hud.cpp b/src/render/Hud.cpp
index 3d6e59f6..de3128ce 100644
--- a/src/render/Hud.cpp
+++ b/src/render/Hud.cpp
@@ -336,7 +336,7 @@ void CHud::Draw()
CFont::SetScale(SCREEN_SCALE_X(0.4f), SCREEN_SCALE_Y(0.6f));
CFont::SetJustifyOff();
CFont::SetCentreOn();
- CFont::SetCentreSize(SCREEN_SCALE_X(DEFAULT_SCREEN_WIDTH));
+ CFont::SetCentreSize(SCREEN_WIDTH);
CFont::SetPropOn();
CFont::SetFontStyle(FONT_BANK);
@@ -740,7 +740,7 @@ void CHud::Draw()
CFont::SetRightJustifyWrap(0.0f);
CFont::SetFontStyle(FONT_LOCALE(FONT_HEADING));
CFont::SetColor(CRGBA(244, 20, 20, 255));
- CFont::SetWrapx(SCREEN_SCALE_X(DEFAULT_SCREEN_WIDTH));
+ CFont::SetWrapx(SCREEN_STRETCH_X(DEFAULT_SCREEN_WIDTH));
CFont::SetPropOff();
CFont::SetBackGroundOnlyTextOn();
@@ -869,7 +869,7 @@ void CHud::Draw()
else
CFont::SetCentreOff();
- CFont::SetWrapx(SCREEN_SCALE_X(CTheScripts::IntroTextLines[i].m_fWrapX));
+ CFont::SetWrapx(SCALE_AND_CENTER_X(CTheScripts::IntroTextLines[i].m_fWrapX));
CFont::SetCentreSize(SCREEN_SCALE_X(CTheScripts::IntroTextLines[i].m_fCenterSize));
if (CTheScripts::IntroTextLines[i].m_bBackground)
@@ -931,9 +931,9 @@ void CHud::Draw()
CFont::SetPropOn();
CFont::SetFontStyle(FONT_LOCALE(FONT_BANK));
- float offsetX = SCREEN_SCALE_X(40.0f) + SCREEN_SCALE_X(8.0f);
- float center = SCREEN_SCALE_FROM_RIGHT(50.0f) - SCREEN_SCALE_X(8.0f) - offsetX;
- CFont::SetCentreSize(center);
+ float radarBulge = SCREEN_SCALE_X(40.0f) + SCREEN_SCALE_X(8.0f);
+ float rectWidth = SCREEN_WIDTH - SCREEN_SCALE_X(50.0f) - SCREEN_SCALE_X(8.0f) - radarBulge;
+ CFont::SetCentreSize(rectWidth);
const int16 shadow = 1;
CFont::SetDropShadowPosition(shadow);
@@ -941,7 +941,7 @@ void CHud::Draw()
CFont::SetColor(CRGBA(235, 235, 235, 255));
// I'm not sure shadow substaction was intentional here, might be a leftover if CFont::PrintString was used for a shadow draw call
- CFont::PrintString(center / 2.0f + offsetX - SCREEN_SCALE_X(shadow), SCREEN_SCALE_Y(4.0f) + SCREEN_SCALE_FROM_BOTTOM(68.0f) - SCREEN_SCALE_Y(shadow), m_Message);
+ CFont::PrintString(rectWidth / 2.0f + radarBulge - SCREEN_SCALE_X(shadow), SCREEN_SCALE_Y(4.0f) + SCREEN_SCALE_FROM_BOTTOM(68.0f) - SCREEN_SCALE_Y(shadow), m_Message);
CFont::SetDropShadowPosition(0);
}
@@ -957,7 +957,7 @@ void CHud::Draw()
CFont::SetScale(SCREEN_SCALE_X(1.8f), SCREEN_SCALE_Y(1.8f));
CFont::SetPropOn();
CFont::SetCentreOn();
- CFont::SetCentreSize(SCREEN_SCALE_X(590.0f));
+ CFont::SetCentreSize(SCREEN_SCALE_X(615.0f));
CFont::SetFontStyle(FONT_HEADING);
// Appearently sliding text in here was abandoned very early, since this text is centered now.
@@ -1166,7 +1166,7 @@ void CHud::DrawAfterFade()
else
CFont::SetCentreOff();
- CFont::SetWrapx(SCREEN_SCALE_X(line.m_fWrapX));
+ CFont::SetWrapx(SCALE_AND_CENTER_X(line.m_fWrapX));
CFont::SetCentreSize(SCREEN_SCALE_X(line.m_fCenterSize));
if (line.m_bBackground)
CFont::SetBackgroundOn();
@@ -1318,7 +1318,7 @@ void CHud::DrawAfterFade()
CFont::SetScale(SCREEN_SCALE_X(1.04f), SCREEN_SCALE_Y(1.6f));
CFont::SetPropOn();
- CFont::SetRightJustifyWrap(SCREEN_SCALE_X(-500.0f));
+ CFont::SetRightJustifyWrap(SCREEN_SCALE_FROM_RIGHT(DEFAULT_SCREEN_WIDTH + 500.0f));
CFont::SetRightJustifyOn();
CFont::SetFontStyle(FONT_HEADING);
if (BigMessageX[1] >= SCREEN_SCALE_FROM_RIGHT(20.0f)) {
diff --git a/src/render/SpecialFX.cpp b/src/render/SpecialFX.cpp
index 89043752..34423d83 100644
--- a/src/render/SpecialFX.cpp
+++ b/src/render/SpecialFX.cpp
@@ -1058,7 +1058,7 @@ CMoneyMessage::Render()
CFont::SetScale(fScaleX, fScaleY); // maybe use SCREEN_SCALE_X and SCREEN_SCALE_Y here?
CFont::SetCentreOn();
- CFont::SetCentreSize(SCREEN_SCALE_X(DEFAULT_SCREEN_WIDTH));
+ CFont::SetCentreSize(SCREEN_WIDTH);
CFont::SetJustifyOff();
CFont::SetColor(CRGBA(m_Colour.r, m_Colour.g, m_Colour.b, (255.0f - 255.0f * fLifeTime) * m_fOpacity));
CFont::SetBackGroundOnlyTextOff();
diff --git a/src/rw/RwHelper.cpp b/src/rw/RwHelper.cpp
index 35af1ebd..0069934f 100644
--- a/src/rw/RwHelper.cpp
+++ b/src/rw/RwHelper.cpp
@@ -649,6 +649,83 @@ WRAPPER void _TexturePoolsInitialise() { EAXJMP(0x598B10); }
WRAPPER void _TexturePoolsShutdown() { EAXJMP(0x598B30); }
#endif
+#ifdef LIBRW
+#include <rpmatfx.h>
+#include "VehicleModelInfo.h"
+
+int32
+findPlatform(rw::Atomic *a)
+{
+ rw::Geometry *g = a->geometry;
+ if(g->instData)
+ return g->instData->platform;
+ return 0;
+}
+
+// in CVehicleModelInfo in VC
+static RpMaterial*
+GetMatFXEffectMaterialCB(RpMaterial *material, void *data)
+{
+ if(RpMatFXMaterialGetEffects(material) == rpMATFXEFFECTNULL)
+ return material;
+ *(int*)data = RpMatFXMaterialGetEffects(material);
+ return nil;
+}
+
+// Game doesn't read atomic extensions so we never get any other than the default pipe,
+// but we need it for uninstancing
+void
+attachPipe(rw::Atomic *atomic)
+{
+ if(RpSkinGeometryGetSkin(RpAtomicGetGeometry(atomic)))
+ atomic->pipeline = rw::skinGlobals.pipelines[rw::platform];
+ else{
+ int fx = rpMATFXEFFECTNULL;
+ RpGeometryForAllMaterials(RpAtomicGetGeometry(atomic), GetMatFXEffectMaterialCB, &fx);
+ if(fx != rpMATFXEFFECTNULL)
+ RpMatFXAtomicEnableEffects(atomic);
+ }
+}
+
+// Attach pipes for the platform we have native data for so we can uninstance
+void
+switchPipes(rw::Atomic *a, int32 platform)
+{
+ if(a->pipeline && a->pipeline->platform != platform){
+ uint32 plgid = a->pipeline->pluginID;
+ switch(plgid){
+ // assume default pipe won't be attached explicitly
+ case rw::ID_SKIN:
+ a->pipeline = rw::skinGlobals.pipelines[platform];
+ break;
+ case rw::ID_MATFX:
+ a->pipeline = rw::matFXGlobals.pipelines[platform];
+ break;
+ }
+ }
+}
+
+RpAtomic*
+ConvertPlatformAtomic(RpAtomic *atomic, void *data)
+{
+ int32 driver = rw::platform;
+ int32 platform = findPlatform(atomic);
+ if(platform != 0 && platform != driver){
+ attachPipe(atomic); // kludge
+ rw::ObjPipeline *origPipe = atomic->pipeline;
+ rw::platform = platform;
+ switchPipes(atomic, rw::platform);
+ if(atomic->geometry->flags & rw::Geometry::NATIVE)
+ atomic->uninstance();
+ // no ADC in this game
+ //rw::ps2::unconvertADC(atomic->geometry);
+ rw::platform = driver;
+ atomic->pipeline = origPipe;
+ }
+ return atomic;
+}
+#endif
+
#if defined(FIX_BUGS) && defined(GTA_PC)
RwUInt32 saved_alphafunc, saved_alpharef;
diff --git a/src/rw/RwHelper.h b/src/rw/RwHelper.h
index 130eb636..523a7732 100644
--- a/src/rw/RwHelper.h
+++ b/src/rw/RwHelper.h
@@ -56,6 +56,8 @@ RwCamera *CameraCreate(RwInt32 width,
void _TexturePoolsInitialise();
void _TexturePoolsShutdown();
+RpAtomic *ConvertPlatformAtomic(RpAtomic *atomic, void *data);
+
#if defined(FIX_BUGS) && defined (GTA_PC)
void SetAlphaTest(RwUInt32 alpharef);
void RestoreAlphaTest();
diff --git a/vendor/librw b/vendor/librw
-Subproject 8c00f787cb8f53781c4335ecbc9d28fb9c664ba
+Subproject 7e80d45cdb6663f97d89ed443198ce6e37c4435