diff options
-rw-r--r-- | src/Camera.h | 2 | ||||
-rw-r--r-- | src/render/Draw.cpp | 2 | ||||
-rw-r--r-- | src/render/Hud.cpp | 428 | ||||
-rw-r--r-- | src/render/Hud.h | 17 |
4 files changed, 233 insertions, 216 deletions
diff --git a/src/Camera.h b/src/Camera.h index 1f9a287c..6669ff13 100644 --- a/src/Camera.h +++ b/src/Camera.h @@ -10,7 +10,7 @@ class CAutomobile; struct CCam { - enum CamMode + enum { MODE_TOPDOWN1 = 1, MODE_TOPDOWN2, diff --git a/src/render/Draw.cpp b/src/render/Draw.cpp index 7fd2f604..90875299 100644 --- a/src/render/Draw.cpp +++ b/src/render/Draw.cpp @@ -23,8 +23,6 @@ CDraw::CalculateAspectRatio() if(FrontEndMenuManager.m_PrefsUseWideScreen) ms_fAspectRatio = 16.0f/9.0f; - else if(TheCamera.m_WideScreenOn) - ms_fAspectRatio = 1.25f; else ms_fAspectRatio = 4.0f/3.0f; } diff --git a/src/render/Hud.cpp b/src/render/Hud.cpp index c3640ebf..19501ce8 100644 --- a/src/render/Hud.cpp +++ b/src/render/Hud.cpp @@ -33,21 +33,23 @@ bool &CHud::m_HelpMessageQuick = *(bool *)0x95CCF7; int32 CHud::m_ZoneState = *(int32*)0x8F29AC; int32 CHud::m_ZoneFadeTimer; int32 CHud::m_ZoneNameTimer = *(int32*)0x8F1A50; -wchar *&CHud::m_ZoneName = *(wchar **)0x8E2C2C; -wchar *CHud::m_LastZoneName = (wchar*)0x8F432C; +wchar *&CHud::m_pZoneName = *(wchar **)0x8E2C2C; +wchar *CHud::m_pLastZoneName = (wchar*)0x8F432C; wchar *CHud::m_ZoneToPrint; int32 CHud::m_VehicleState = *(int32*)0x940560; int32 CHud::m_VehicleFadeTimer; int32 CHud::m_VehicleNameTimer = *(int32*)0x8F2A14; wchar *&CHud::m_VehicleName = *(wchar **)0x942FB4; -wchar *CHud::m_LastVehicleName = *(wchar **)0x8E2DD8; -wchar *CHud::m_VehicleNameToPrint; +wchar *CHud::m_pLastVehicleName = *(wchar **)0x8E2DD8; +wchar *CHud::m_pVehicleNameToPrint; wchar *CHud::m_Message = (wchar*)0x72E318; wchar *CHud::m_PagerMessage = (wchar*)0x878840; bool &CHud::m_Wants_To_Draw_Hud = *(bool*)0x95CD89; bool &CHud::m_Wants_To_Draw_3dMarkers = *(bool*)0x95CD62; wchar(*CHud::m_BigMessage)[128] = (wchar(*)[128])0x664CE0; -wchar *CHud::m_LastBigMessage = (wchar*)0x86B288; +int32 CHud::m_ItemToFlash = *(int32*)0x95CC82; + +// These aren't really in CHud float CHud::BigMessageInUse[6]; float CHud::BigMessageAlpha[6]; float CHud::BigMessageX[6]; @@ -62,7 +64,6 @@ int16 &CHud::TimerFlashTimer = *(int16*)0x95CC6C; int16 &CHud::PagerSoundPlayed = *(int16*)0x95CC4A; int32 &CHud::SpriteBrightness = *(int32*)0x95CC54; float &CHud::PagerXOffset = *(float*)0x941590; -int32 CHud::m_ItemToFlash = *(int32*)0x95CC82; int16 &CHud::PagerTimer = *(int16*)0x95CC3A; int16 &CHud::PagerOn = *(int16*)0x95CCA0; @@ -141,9 +142,9 @@ void CHud::Draw() int32 WeaponType = CWorld::Players[CWorld::PlayerInFocus].m_pPed->m_weapons[CWorld::Players[CWorld::PlayerInFocus].m_pPed->m_currentWeapon].m_eWeaponType; int32 Mode = TheCamera.Cams[TheCamera.ActiveCam].Mode; - if (Mode == CCam::CamMode::MODE_SNIPER || Mode == CCam::CamMode::MODE_ROCKET || Mode == CCam::CamMode::MODE_M16FIRSTPERSON_34 || Mode == CCam::CamMode::MODE_EDITOR) + if (Mode == CCam::MODE_SNIPER || Mode == CCam::MODE_ROCKET || Mode == CCam::MODE_M16FIRSTPERSON_34 || Mode == CCam::MODE_EDITOR) Mode_FirstPerson = 1; - if (Mode == CCam::CamMode::MODE_FIRSTPERSONPEDONPC_41 || Mode == CCam::CamMode::MODE_SNIPER_RUN_AROUND) + if (Mode == CCam::MODE_FIRSTPERSONPEDONPC_41 || Mode == CCam::MODE_SNIPER_RUN_AROUND) Mode_RunAround = 1; /* @@ -162,16 +163,16 @@ void CHud::Draw() if (Mode_FirstPerson || Mode_RunAround) { RwRenderStateSet(rwRENDERSTATETEXTUREFILTER, (void *)rwFILTERLINEAR); - int32 SpriteBrightLikeADiamond = CHud::SpriteBrightness + 1; + int32 SpriteBrightLikeADiamond = SpriteBrightness + 1; if (SpriteBrightLikeADiamond > 30) SpriteBrightLikeADiamond = 30; - CHud::SpriteBrightness = SpriteBrightLikeADiamond; + SpriteBrightness = SpriteBrightLikeADiamond; RwRenderStateSet(rwRENDERSTATEZWRITEENABLE, (void*)FALSE); float fStep = sin((CTimer::GetTimeInMilliseconds() & 1023) * 0.0061328127); - float fMultBright = CHud::SpriteBrightness * 0.03f * (0.25f * fStep + 0.75f); + float fMultBright = SpriteBrightness * 0.03f * (0.25f * fStep + 0.75f); CRect rect; float fWidescreenOffset[2] = { 0.0f, 0.0f }; @@ -191,7 +192,7 @@ void CHud::Draw() rect.right = f3rdX + SCREEN_SCALE_X(32.0f * 0.6f); rect.bottom = f3rdY + SCREEN_SCALE_Y(32.0f * 0.6f); - CHud::Sprites[HUD_SITEM16].Draw(CRect(rect), CRGBA(255, 255, 255, 255)); + Sprites[HUD_SITEM16].Draw(CRect(rect), CRGBA(255, 255, 255, 255)); } else { rect.left = f3rdX - SCREEN_SCALE_X(32.0f * 0.4f); @@ -199,61 +200,61 @@ void CHud::Draw() rect.right = f3rdX + SCREEN_SCALE_X(32.0f * 0.4f); rect.bottom = f3rdY + SCREEN_SCALE_Y(32.0f * 0.4f); - CHud::Sprites[HUD_SITEM16].Draw(CRect(rect), CRGBA(255, 255, 255, 255)); + Sprites[HUD_SITEM16].Draw(CRect(rect), CRGBA(255, 255, 255, 255)); } } else { - if (Mode != CCam::CamMode::MODE_M16FIRSTPERSON_34 && Mode != CCam::CamMode::MODE_FIRSTPERSONPEDONPC_41 && Mode != CCam::CamMode::MODE_EDITOR) { - if (Mode == CCam::CamMode::MODE_ROCKET_RUN_AROUND) { - rect.left = (SCREEN_WIDTH / 2) - SCREEN_SCALE_X(32.0f * 0.7f); - rect.top = (SCREEN_HEIGHT / 2) - SCREEN_SCALE_Y(32.0f * 0.7f); - rect.right = (SCREEN_WIDTH / 2) + SCREEN_SCALE_X(32.0f * 0.7f); - rect.bottom = (SCREEN_HEIGHT / 2) + SCREEN_SCALE_Y(32.0f * 0.7f); - - CHud::Sprites[HUD_SITEM16].Draw(CRect(rect), CRGBA(255, 255, 255, 255)); - } - else if (Mode != CCam::CamMode::MODE_ROCKET && Mode != CCam::CamMode::MODE_SNIPER_RUN_AROUND) { - rect.left = (SCREEN_WIDTH / 2) - SCREEN_SCALE_X(210.0f); - rect.top = (SCREEN_HEIGHT / 2) - SCREEN_SCALE_Y(210.0f); - rect.right = SCREEN_WIDTH / 2; - rect.bottom = SCREEN_HEIGHT / 2; - CHud::Sprites[HUD_SITESNIPER].Draw(CRect(rect), CRGBA(255, 255, 255, 255)); - - rect.right = (SCREEN_WIDTH / 2); - rect.top = (SCREEN_HEIGHT / 2) - SCREEN_SCALE_Y(210.0f); - rect.left = SCREEN_SCALE_X(210.0f) + (SCREEN_WIDTH / 2); - rect.bottom = SCREEN_HEIGHT / 2; - CHud::Sprites[HUD_SITESNIPER].Draw(CRect(rect), CRGBA(255, 255, 255, 255)); - - rect.left = (SCREEN_WIDTH / 2) - SCREEN_SCALE_X(210.0f); - rect.bottom = (SCREEN_HEIGHT / 2); - rect.right = (SCREEN_WIDTH / 2); - rect.top = SCREEN_SCALE_Y(210.0f) + (SCREEN_HEIGHT / 2); - CHud::Sprites[HUD_SITESNIPER].Draw(CRect(rect), CRGBA(255, 255, 255, 255)); - - rect.right = (SCREEN_WIDTH / 2); - rect.bottom = (SCREEN_HEIGHT / 2); - rect.left = SCREEN_SCALE_X(210.0f) + (SCREEN_WIDTH / 2); - rect.top = SCREEN_SCALE_Y(210.0f) + (SCREEN_HEIGHT / 2); - CHud::Sprites[HUD_SITESNIPER].Draw(CRect(rect), CRGBA(255, 255, 255, 255)); - } - else { - RwRenderStateSet(rwRENDERSTATEVERTEXALPHAENABLE, (void *)TRUE); - RwRenderStateSet(rwRENDERSTATESRCBLEND, (void *)rwBLENDONE); - RwRenderStateSet(rwRENDERSTATEDESTBLEND, (void *)rwBLENDONE); - RwRenderStateSet(rwRENDERSTATEZWRITEENABLE, (void*)FALSE); - RwRenderStateSet(rwRENDERSTATEZTESTENABLE, (void*)FALSE); - RwRenderStateSet(rwRENDERSTATETEXTURERASTER, gpRocketSightTex->raster); - - CSprite::RenderOneXLUSprite(SCREEN_WIDTH / 2, SCREEN_HEIGHT / 2, 1.0f, SCREEN_SCALE_X(40.0f), SCREEN_SCALE_Y(40.0f), (100.0f * fMultBright), (200.0f * fMultBright), (100.0f * fMultBright), 255, 1.0f, 255); - } - } - else { + if (Mode == CCam::MODE_M16FIRSTPERSON_34 || + Mode == CCam::MODE_FIRSTPERSONPEDONPC_41 || + Mode != CCam::MODE_EDITOR) { rect.left = (SCREEN_WIDTH / 2) - SCREEN_SCALE_X(32.0f); rect.top = (SCREEN_HEIGHT / 2) - SCREEN_SCALE_Y(32.0f); rect.right = (SCREEN_WIDTH / 2) + SCREEN_SCALE_X(32.0f); rect.bottom = (SCREEN_HEIGHT / 2) + SCREEN_SCALE_Y(32.0f); - CHud::Sprites[HUD_SITEM16].Draw(CRect(rect), CRGBA(255, 255, 255, 255)); + Sprites[HUD_SITEM16].Draw(CRect(rect), CRGBA(255, 255, 255, 255)); + } + else if (Mode == CCam::MODE_ROCKET_RUN_AROUND) { + rect.left = (SCREEN_WIDTH / 2) - SCREEN_SCALE_X(32.0f * 0.7f); + rect.top = (SCREEN_HEIGHT / 2) - SCREEN_SCALE_Y(32.0f * 0.7f); + rect.right = (SCREEN_WIDTH / 2) + SCREEN_SCALE_X(32.0f * 0.7f); + rect.bottom = (SCREEN_HEIGHT / 2) + SCREEN_SCALE_Y(32.0f * 0.7f); + + Sprites[HUD_SITEM16].Draw(CRect(rect), CRGBA(255, 255, 255, 255)); + } + else if (Mode == CCam::MODE_ROCKET || Mode == CCam::MODE_SNIPER_RUN_AROUND) { + RwRenderStateSet(rwRENDERSTATEVERTEXALPHAENABLE, (void *)TRUE); + RwRenderStateSet(rwRENDERSTATESRCBLEND, (void *)rwBLENDONE); + RwRenderStateSet(rwRENDERSTATEDESTBLEND, (void *)rwBLENDONE); + RwRenderStateSet(rwRENDERSTATEZWRITEENABLE, (void*)FALSE); + RwRenderStateSet(rwRENDERSTATEZTESTENABLE, (void*)FALSE); + RwRenderStateSet(rwRENDERSTATETEXTURERASTER, gpRocketSightTex->raster); + + CSprite::RenderOneXLUSprite(SCREEN_WIDTH / 2, SCREEN_HEIGHT / 2, 1.0f, SCREEN_SCALE_X(40.0f), SCREEN_SCALE_Y(40.0f), (100.0f * fMultBright), (200.0f * fMultBright), (100.0f * fMultBright), 255, 1.0f, 255); + } + else { + rect.left = (SCREEN_WIDTH / 2) - SCREEN_SCALE_X(210.0f); + rect.top = (SCREEN_HEIGHT / 2) - SCREEN_SCALE_Y(210.0f); + rect.right = SCREEN_WIDTH / 2; + rect.bottom = SCREEN_HEIGHT / 2; + Sprites[HUD_SITESNIPER].Draw(CRect(rect), CRGBA(255, 255, 255, 255)); + + rect.right = (SCREEN_WIDTH / 2); + rect.top = (SCREEN_HEIGHT / 2) - SCREEN_SCALE_Y(210.0f); + rect.left = SCREEN_SCALE_X(210.0f) + (SCREEN_WIDTH / 2); + rect.bottom = SCREEN_HEIGHT / 2; + Sprites[HUD_SITESNIPER].Draw(CRect(rect), CRGBA(255, 255, 255, 255)); + + rect.left = (SCREEN_WIDTH / 2) - SCREEN_SCALE_X(210.0f); + rect.bottom = (SCREEN_HEIGHT / 2); + rect.right = (SCREEN_WIDTH / 2); + rect.top = SCREEN_SCALE_Y(210.0f) + (SCREEN_HEIGHT / 2); + Sprites[HUD_SITESNIPER].Draw(CRect(rect), CRGBA(255, 255, 255, 255)); + + rect.right = (SCREEN_WIDTH / 2); + rect.bottom = (SCREEN_HEIGHT / 2); + rect.left = SCREEN_SCALE_X(210.0f) + (SCREEN_WIDTH / 2); + rect.top = SCREEN_SCALE_Y(210.0f) + (SCREEN_HEIGHT / 2); + Sprites[HUD_SITESNIPER].Draw(CRect(rect), CRGBA(255, 255, 255, 255)); } } RwRenderStateSet(rwRENDERSTATETEXTUREFILTER, (void *)rwFILTERLINEAR); @@ -261,7 +262,7 @@ void CHud::Draw() RwRenderStateSet(rwRENDERSTATEDESTBLEND, (void *)rwBLENDINVSRCALPHA); } else { - CHud::SpriteBrightness = 0; + SpriteBrightness = 0; } /* @@ -346,7 +347,7 @@ void CHud::Draw() if (!CDarkel::FrenzyOnGoing()) { if (WeaponType) { - if (WeaponType != 1) { + if (WeaponType != WEAPONTYPE_BASEBALLBAT) { CFont::SetColor(CRGBA(0, 0, 0, 255)); CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(66.0f), SCREEN_SCALE_Y(73.0f), sPrint); } @@ -356,7 +357,7 @@ void CHud::Draw() /* DrawWeaponIcon */ - CHud::Sprites[WeaponType].Draw( + Sprites[WeaponType].Draw( CRect(SCREEN_SCALE_FROM_RIGHT(99.0f), SCREEN_SCALE_Y(27.0f), SCREEN_SCALE_FROM_RIGHT(35.0f), SCREEN_SCALE_Y(91.0f)), CRGBA(255, 255, 255, 255), 0.015f, @@ -380,8 +381,8 @@ void CHud::Draw() CFont::SetPropOff(); CFont::SetFontStyle(FONT_HEADING); - if (CHud::m_ItemToFlash == ITEM_HEALTH && CTimer::GetFrameCounter() & 8 - || CHud::m_ItemToFlash != ITEM_HEALTH + if (m_ItemToFlash == ITEM_HEALTH && CTimer::GetFrameCounter() & 8 + || m_ItemToFlash != ITEM_HEALTH || CWorld::Players[CWorld::PlayerInFocus].m_pPed->m_fHealth < 10 && CTimer::GetFrameCounter() & 8) { if (CWorld::Players[CWorld::PlayerInFocus].m_pPed->m_fHealth >= 10 @@ -410,7 +411,7 @@ void CHud::Draw() /* DrawArmour */ - if (CHud::m_ItemToFlash == ITEM_ARMOUR && CTimer::GetFrameCounter() & 8 || CHud::m_ItemToFlash != ITEM_ARMOUR) { + if (m_ItemToFlash == ITEM_ARMOUR && CTimer::GetFrameCounter() & 8 || m_ItemToFlash != ITEM_ARMOUR) { CFont::SetScale(SCREEN_SCALE_X(0.8f), SCREEN_SCALE_Y(1.35f)); if (CWorld::Players[CWorld::PlayerInFocus].m_pPed->m_fArmour > 1.0f) { AsciiToUnicode("[", sPrintIcon); @@ -462,71 +463,71 @@ void CHud::Draw() /* DrawZoneName */ - if (CHud::m_ZoneName) { + if (m_pZoneName) { float fZoneAlpha = 0.0f; - if (CHud::m_ZoneName != CHud::m_LastZoneName) { - switch (CHud::m_ZoneState) { + if (m_pZoneName != m_pLastZoneName) { + switch (m_ZoneState) { case 0: - CHud::m_ZoneState = 2; - CHud::m_ZoneToPrint = CHud::m_ZoneName; - CHud::m_ZoneNameTimer = 0; - CHud::m_ZoneFadeTimer = 0; + m_ZoneState = 2; + m_ZoneToPrint = m_pZoneName; + m_ZoneNameTimer = 0; + m_ZoneFadeTimer = 0; break; case 1: case 2: case 3: case 4: - CHud::m_ZoneNameTimer = 0; - CHud::m_ZoneState = 4; + m_ZoneNameTimer = 0; + m_ZoneState = 4; break; default: break; } - CHud::m_LastZoneName = CHud::m_ZoneName; + m_pLastZoneName = m_pZoneName; } - if (CHud::m_ZoneState) { - switch (CHud::m_ZoneState) { + if (m_ZoneState) { + switch (m_ZoneState) { case 1: - if (CHud::m_ZoneNameTimer > 10000) { - CHud::m_ZoneFadeTimer = 1000; - CHud::m_ZoneState = 3; + if (m_ZoneNameTimer > 10000) { + m_ZoneFadeTimer = 1000; + m_ZoneState = 3; } fZoneAlpha = 255.0f; break; case 2: - CHud::m_ZoneFadeTimer += (CTimer::GetTimeStep() * 0.02f * 1000.0f); - if (CHud::m_ZoneFadeTimer > 1000) { - CHud::m_ZoneState = 1; - CHud::m_ZoneFadeTimer = 1000; + m_ZoneFadeTimer += (CTimer::GetTimeStep() * 0.02f * 1000.0f); + if (m_ZoneFadeTimer > 1000) { + m_ZoneState = 1; + m_ZoneFadeTimer = 1000; } - fZoneAlpha = CHud::m_ZoneFadeTimer * 0.001f * 255.0f; + fZoneAlpha = m_ZoneFadeTimer * 0.001f * 255.0f; break; case 3: - CHud::m_ZoneFadeTimer += (CTimer::GetTimeStep() * 0.02f * -1000.0f); - if (CHud::m_ZoneFadeTimer < 0) { - CHud::m_ZoneState = 0; - CHud::m_ZoneFadeTimer = 0; + m_ZoneFadeTimer += (CTimer::GetTimeStep() * 0.02f * -1000.0f); + if (m_ZoneFadeTimer < 0) { + m_ZoneState = 0; + m_ZoneFadeTimer = 0; } - fZoneAlpha = CHud::m_ZoneFadeTimer * 0.001f * 255.0f; + fZoneAlpha = m_ZoneFadeTimer * 0.001f * 255.0f; break; case 4: - CHud::m_ZoneFadeTimer += (CTimer::GetTimeStep() * 0.02f * -1000.0f); - if (CHud::m_ZoneFadeTimer < 0) { - CHud::m_ZoneFadeTimer = 0; - CHud::m_ZoneToPrint = CHud::m_LastZoneName; - CHud::m_ZoneNameTimer = 0; - CHud::m_ZoneState = 2; + m_ZoneFadeTimer += (CTimer::GetTimeStep() * 0.02f * -1000.0f); + if (m_ZoneFadeTimer < 0) { + m_ZoneFadeTimer = 0; + m_ZoneToPrint = m_pLastZoneName; + m_ZoneNameTimer = 0; + m_ZoneState = 2; } - fZoneAlpha = CHud::m_ZoneFadeTimer * 0.001f * 255.0f; + fZoneAlpha = m_ZoneFadeTimer * 0.001f * 255.0f; break; default: break; } - if (!CHud::m_Message[0]) { - CHud::m_ZoneNameTimer += (CTimer::GetTimeStep() * 0.02f * 1000.0f); + if (!m_Message[0]) { + m_ZoneNameTimer += (CTimer::GetTimeStep() * 0.02f * 1000.0f); CFont::SetJustifyOff(); CFont::SetPropOn(); CFont::SetBackgroundOff(); @@ -541,88 +542,88 @@ void CHud::Draw() CFont::SetBackGroundOnlyTextOff(); CFont::SetFontStyle(FONT_BANK); CFont::SetColor(CRGBA(0, 0, 0, fZoneAlpha)); - CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(32.0f - 1.0f), SCREEN_SCALE_FROM_BOTTOM(30.0f - 1.0f), CHud::m_ZoneToPrint); + CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(32.0f - 1.0f), SCREEN_SCALE_FROM_BOTTOM(30.0f - 1.0f), m_ZoneToPrint); CFont::SetColor(CRGBA(152, 154, 82, fZoneAlpha)); - CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(32.0f), SCREEN_SCALE_FROM_BOTTOM(30.0f), CHud::m_ZoneToPrint); + CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(32.0f), SCREEN_SCALE_FROM_BOTTOM(30.0f), m_ZoneToPrint); } } } else { - CHud::m_LastZoneName = 0; - CHud::m_ZoneState = 0; - CHud::m_ZoneFadeTimer = 0; - CHud::m_ZoneNameTimer = 0; + m_pLastZoneName = 0; + m_ZoneState = 0; + m_ZoneFadeTimer = 0; + m_ZoneNameTimer = 0; } /* DrawVehicleName */ - if (CHud::m_VehicleName) { + if (m_VehicleName) { float fVehicleAlpha = 0.0f; - if (CHud::m_VehicleName != CHud::m_LastVehicleName) { - switch (CHud::m_VehicleState) { + if (m_VehicleName != m_pLastVehicleName) { + switch (m_VehicleState) { case 0: - CHud::m_VehicleState = 2; - CHud::m_VehicleNameToPrint = CHud::m_VehicleName; - CHud::m_VehicleNameTimer = 0; - CHud::m_VehicleFadeTimer = 0; + m_VehicleState = 2; + m_pVehicleNameToPrint = m_VehicleName; + m_VehicleNameTimer = 0; + m_VehicleFadeTimer = 0; break; case 1: case 2: case 3: case 4: - CHud::m_VehicleNameTimer = 0; - CHud::m_VehicleState = 4; + m_VehicleNameTimer = 0; + m_VehicleState = 4; break; default: break; } - CHud::m_LastVehicleName = CHud::m_VehicleName; + m_pLastVehicleName = m_VehicleName; } - if (CHud::m_VehicleState) { - switch (CHud::m_VehicleState) { + if (m_VehicleState) { + switch (m_VehicleState) { case 1: - if (CHud::m_VehicleNameTimer > 10000) { - CHud::m_VehicleFadeTimer = 1000; - CHud::m_VehicleState = 3; + if (m_VehicleNameTimer > 10000) { + m_VehicleFadeTimer = 1000; + m_VehicleState = 3; } fVehicleAlpha = 255.0f; break; case 2: - CHud::m_VehicleFadeTimer += (CTimer::GetTimeStep() * 0.02f * 1000.0f); - if (CHud::m_VehicleFadeTimer > 1000) { - CHud::m_VehicleState = 1; - CHud::m_VehicleFadeTimer = 1000; + m_VehicleFadeTimer += (CTimer::GetTimeStep() * 0.02f * 1000.0f); + if (m_VehicleFadeTimer > 1000) { + m_VehicleState = 1; + m_VehicleFadeTimer = 1000; } - fVehicleAlpha = CHud::m_VehicleFadeTimer * 0.001f * 255.0f; + fVehicleAlpha = m_VehicleFadeTimer * 0.001f * 255.0f; break; case 3: - CHud::m_VehicleFadeTimer += (CTimer::GetTimeStep() * 0.02f * -1000.0f); - if (CHud::m_VehicleFadeTimer < 0) { - CHud::m_VehicleState = 0; - CHud::m_VehicleFadeTimer = 0; + m_VehicleFadeTimer += (CTimer::GetTimeStep() * 0.02f * -1000.0f); + if (m_VehicleFadeTimer < 0) { + m_VehicleState = 0; + m_VehicleFadeTimer = 0; } - fVehicleAlpha = CHud::m_VehicleFadeTimer * 0.001f * 255.0f; + fVehicleAlpha = m_VehicleFadeTimer * 0.001f * 255.0f; break; case 4: - CHud::m_VehicleFadeTimer += (CTimer::GetTimeStep() * 0.02f * -1000.0f); - if (CHud::m_VehicleFadeTimer < 0) { - CHud::m_VehicleFadeTimer = 0; - CHud::m_VehicleNameToPrint = CHud::m_LastVehicleName; - CHud::m_VehicleNameTimer = 0; - CHud::m_VehicleState = 2; + m_VehicleFadeTimer += (CTimer::GetTimeStep() * 0.02f * -1000.0f); + if (m_VehicleFadeTimer < 0) { + m_VehicleFadeTimer = 0; + m_pVehicleNameToPrint = m_pLastVehicleName; + m_VehicleNameTimer = 0; + m_VehicleState = 2; } - fVehicleAlpha = CHud::m_VehicleFadeTimer * 0.001f * 255.0f; + fVehicleAlpha = m_VehicleFadeTimer * 0.001f * 255.0f; break; default: break; } - if (!CHud::m_Message[0]) { - CHud::m_VehicleNameTimer += (CTimer::GetTimeStep() * 0.02f * 1000.0f); + if (!m_Message[0]) { + m_VehicleNameTimer += (CTimer::GetTimeStep() * 0.02f * 1000.0f); CFont::SetJustifyOff(); CFont::SetPropOn(); CFont::SetBackgroundOff(); @@ -637,18 +638,18 @@ void CHud::Draw() CFont::SetBackGroundOnlyTextOff(); CFont::SetFontStyle(FONT_BANK); CFont::SetColor(CRGBA(0, 0, 0, fVehicleAlpha)); - CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(32.0f - 1.0f), SCREEN_SCALE_FROM_BOTTOM(55.0f - 1.0f), CHud::m_VehicleNameToPrint); + CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(32.0f - 1.0f), SCREEN_SCALE_FROM_BOTTOM(55.0f - 1.0f), m_pVehicleNameToPrint); CFont::SetColor(CRGBA(194, 165, 120, fVehicleAlpha)); - CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(32.0f), SCREEN_SCALE_FROM_BOTTOM(55.0f), CHud::m_VehicleNameToPrint); + CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(32.0f), SCREEN_SCALE_FROM_BOTTOM(55.0f), m_pVehicleNameToPrint); } } } else { - CHud::m_LastVehicleName = 0; - CHud::m_VehicleState = 0; - CHud::m_VehicleFadeTimer = 0; - CHud::m_VehicleNameTimer = 0; + m_pLastVehicleName = 0; + m_VehicleState = 0; + m_VehicleFadeTimer = 0; + m_VehicleNameTimer = 0; } /* @@ -788,7 +789,7 @@ void CHud::Draw() } } - CHud::Sprites[HUD_PAGER].Draw(CRect(SCREEN_SCALE_X(26.0f - PagerXOffset), SCREEN_SCALE_Y(27.0f), SCREEN_SCALE_X(160.0 + 26.0f - PagerXOffset), SCREEN_SCALE_Y(80.0f + 27.0f)), CRGBA(255, 255, 255, 255)); + Sprites[HUD_PAGER].Draw(CRect(SCREEN_SCALE_X(26.0f - PagerXOffset), SCREEN_SCALE_Y(27.0f), SCREEN_SCALE_X(160.0 + 26.0f - PagerXOffset), SCREEN_SCALE_Y(80.0f + 27.0f)), CRGBA(255, 255, 255, 255)); CFont::SetBackgroundOff(); CFont::SetScale(SCREEN_SCALE_X(0.84f), SCREEN_SCALE_Y(1.0f)); @@ -799,19 +800,19 @@ void CHud::Draw() CFont::SetJustifyOff(); CFont::SetPropOff(); CFont::SetFontStyle(FONT_PAGER); - CFont::PrintString(SCREEN_SCALE_X(52.0f - PagerXOffset), SCREEN_SCALE_Y(54.0f), CHud::m_PagerMessage); + CFont::PrintString(SCREEN_SCALE_X(52.0f - PagerXOffset), SCREEN_SCALE_Y(54.0f), m_PagerMessage); } /* DrawRadar */ - if (CHud::m_ItemToFlash == ITEM_RADAR && CTimer::GetFrameCounter() & 8 || CHud::m_ItemToFlash != ITEM_RADAR) { + if (m_ItemToFlash == ITEM_RADAR && CTimer::GetFrameCounter() & 8 || m_ItemToFlash != ITEM_RADAR) { CRadar::DrawMap(); CRect rect(0.0f, 0.0f, SCREEN_SCALE_X(RADAR_WIDTH), SCREEN_SCALE_Y(RADAR_HEIGHT)); // FIX: game doesn't scale RADAR_LEFT here rect.Translate(SCREEN_SCALE_X(RADAR_LEFT), SCREEN_SCALE_FROM_BOTTOM(RADAR_BOTTOM + RADAR_HEIGHT)); rect.Grow(4.0f); - CHud::Sprites[HUD_RADARDISC].Draw(rect, CRGBA(0, 0, 0, 255)); + Sprites[HUD_RADARDISC].Draw(rect, CRGBA(0, 0, 0, 255)); CRadar::DrawBlips(); } } @@ -819,7 +820,7 @@ void CHud::Draw() /* Draw3dMarkers */ - if (CHud::m_Wants_To_Draw_3dMarkers && !TheCamera.m_WideScreenOn && !CHud::m_BigMessage[0][0] && !CHud::m_BigMessage[2][0]) { + if (m_Wants_To_Draw_3dMarkers && !TheCamera.m_WideScreenOn && !m_BigMessage[0][0] && !m_BigMessage[2][0]) { CRadar::Draw3dMarkers(); } @@ -902,7 +903,7 @@ void CHud::Draw() /* DrawSubtitles */ - if (CHud::m_Message[0] && !CHud::m_BigMessage[2][0] && (FrontEndMenuManager.m_PrefsShowSubtitles == 1 || !TheCamera.m_WideScreenOn)) { + if (m_Message[0] && !m_BigMessage[2][0] && (FrontEndMenuManager.m_PrefsShowSubtitles == 1 || !TheCamera.m_WideScreenOn)) { CFont::SetJustifyOff(); CFont::SetBackgroundOff(); CFont::SetBackgroundColor(CRGBA(0, 0, 0, 128)); @@ -919,7 +920,7 @@ void CHud::Draw() CFont::SetDropShadowPosition(1); CFont::SetDropColor(CRGBA(0, 0, 0, 255)); CFont::SetColor(CRGBA(235, 235, 235, 255)); - CFont::PrintString(SCREEN_WIDTH / 2, SCREEN_SCALE_FROM_BOTTOM(64.0f), CHud::m_Message); + CFont::PrintString(SCREEN_WIDTH / 2, SCREEN_SCALE_FROM_BOTTOM(64.0f), m_Message); CFont::SetDropShadowPosition(0); } @@ -1255,7 +1256,38 @@ WRAPPER void CHud::GetRidOfAllHudMessages(void) { EAXJMP(0x504F90); } #else void CHud::GetRidOfAllHudMessages() { - ReInitialise(); + m_ZoneState = 0; + m_pLastZoneName = 0; + m_ZoneNameTimer = 0; + m_pZoneName = 0; + + for (int i = 0; i < 256; i++) { + m_HelpMessage[i] = 0; + m_LastHelpMessage[i] = 0; + m_HelpMessageToPrint[i] = 0; + } + + m_HelpMessageTimer = 0; + m_HelpMessageFadeTimer = 0; + m_HelpMessageState = 0; + m_HelpMessageQuick = 0; + m_HelpMessageDisplayTime = 1.0f; + m_VehicleName = 0; + m_pLastVehicleName = 0; + m_pVehicleNameToPrint = 0; + m_VehicleNameTimer = 0; + m_VehicleFadeTimer = 0; + m_VehicleState = 0; + + for (int i = 0; i < 256; i++) + m_Message[i] = 0; + + for (int i = 0; i < 6; i++) { + BigMessageInUse[i] = 0.0f; + + for (int j = 0; j < 128; j++) + m_BigMessage[i][j] = 0; + } } #endif @@ -1286,41 +1318,16 @@ WRAPPER void CHud::ReInitialise(void) { EAXJMP(0x504CC0); } #else void CHud::ReInitialise() { m_Wants_To_Draw_Hud = true; - m_ZoneState = 0; m_Wants_To_Draw_3dMarkers = true; - m_LastZoneName = 0; - m_ZoneNameTimer = 0; - m_ZoneName = 0; - - for (int i = 0; i < 256; i++) { - m_HelpMessage[i] = 0; - m_LastHelpMessage[i] = 0; - m_HelpMessageToPrint[i] = 0; - m_Message[i] = 0; - if (i <= 6) - BigMessageInUse[i] = 0.0f; - - if (i <= 128) - m_BigMessage[i][0] = 0; - } - - m_HelpMessageTimer = 0; - m_HelpMessageFadeTimer = 0; - m_HelpMessageState = 0; - m_HelpMessageQuick = 0; - m_VehicleName = 0; - m_LastVehicleName = 0; - m_VehicleNameToPrint = 0; - m_VehicleNameTimer = 0; - m_VehicleFadeTimer = 0; - m_VehicleState = 0; - m_HelpMessageDisplayTime = 1.0f; + GetRidOfAllHudMessages(); CounterOnLastFrame = 0; m_ItemToFlash = ITEM_NONE; OddJob2Timer = 0; OddJob2OffTimer = 0.0f; + OddJob2On = 0; + OddJob2XOffset = 0.0f; CounterFlashTimer = 0; TimerOnLastFrame = 0; TimerFlashTimer = 0; @@ -1328,28 +1335,40 @@ void CHud::ReInitialise() { PagerOn = 0; PagerTimer = 0; PagerSoundPlayed = 0; - OddJob2On = 0; PagerXOffset = 150.0f; - OddJob2XOffset = 0.0f; } #endif +wchar LastBigMessage[6][128]; #if 0 WRAPPER void CHud::SetBigMessage(wchar *message, int16 style) { EAXJMP(0x50A250); } #else void CHud::SetBigMessage(wchar *message, int16 style) { - for (int i = 0; i < 128; i++) { - if (!message[i]) - break; + int i; - if (message[i] != m_LastBigMessage[i]) { - OddJob2On = 0; - OddJob2OffTimer = 0.0f; - } + if (style == 5) { + for (i = 0; i < 128; i++) { + if (message[i] == 0) + break; - m_BigMessage[style][i] = message[i]; - }; + if (message[i] != LastBigMessage[5][i]) { + OddJob2On = 0; + OddJob2OffTimer = 0.0f; + } + + m_BigMessage[5][i] = message[i]; + LastBigMessage[5][i] = message[i]; + } + } else { + for (i = 0; i < 128; i++) { + if (message[i] == 0) + break; + m_BigMessage[style][i] = message[i]; + } + } + LastBigMessage[style][i] = 0; + m_BigMessage[style][i] = 0; } #endif @@ -1364,7 +1383,7 @@ void CHud::SetHelpMessage(wchar *message, bool quick) for (int i = 0; i < 256; i++) { m_LastHelpMessage[i] = message[i]; - }; + } m_HelpMessageState = 0; m_HelpMessageQuick = quick; @@ -1377,14 +1396,14 @@ WRAPPER void CHud::SetMessage(wchar *message) { EAXJMP(0x50A210); } #else void CHud::SetMessage(wchar *message) { - int i = 0; - for (i; i < 256; i++) { - if (!message[i]) + int i; + for (i = 0; i < 256; i++) { + if (message[i] == 0) break; m_Message[i] = message[i]; - }; - m_Message[i] = message[i]; + } + m_Message[i] = 0; } #endif @@ -1393,14 +1412,13 @@ WRAPPER void CHud::SetPagerMessage(wchar *message) { EAXJMP(0x50A320); } #else void CHud::SetPagerMessage(wchar *message) { - int i = 0; - for (i; i < 256; i++) { - if (!message[i]) + int i; + for (i = 0; i < 256; i++) { + if (message[i] == 0) break; m_PagerMessage[i] = message[i]; - }; - + } m_PagerMessage[i] = 0; } #endif @@ -1419,7 +1437,7 @@ WRAPPER void CHud::SetZoneName(wchar *name) { EAXJMP(0x5051D0); } #else void CHud::SetZoneName(wchar *name) { - m_ZoneName = name; + m_pZoneName = name; } #endif diff --git a/src/render/Hud.h b/src/render/Hud.h index c4a768f4..1c82b7df 100644 --- a/src/render/Hud.h +++ b/src/render/Hud.h @@ -34,6 +34,7 @@ class CHud { public: static CSprite2d *Sprites; + static int32 &SpriteBrightness; static wchar *m_HelpMessage; static wchar *m_LastHelpMessage; static int32 &m_HelpMessageState; @@ -47,12 +48,12 @@ public: static int32 m_ZoneState; static int32 m_ZoneFadeTimer; static int32 m_ZoneNameTimer; - static wchar *&m_ZoneName; - static wchar *m_LastZoneName; + static wchar *&m_pZoneName; + static wchar *m_pLastZoneName; static wchar *m_ZoneToPrint; static wchar *&m_VehicleName; - static wchar *m_LastVehicleName; - static wchar *m_VehicleNameToPrint; + static wchar *m_pLastVehicleName; + static wchar *m_pVehicleNameToPrint; static int32 m_VehicleState; static int32 m_VehicleFadeTimer; static int32 m_VehicleNameTimer; @@ -61,7 +62,9 @@ public: static bool &m_Wants_To_Draw_Hud; static bool &m_Wants_To_Draw_3dMarkers; static wchar(*m_BigMessage)[128]; - static wchar *m_LastBigMessage; + static int32 m_ItemToFlash; + + // These aren't really in CHud static float BigMessageInUse[6]; static float BigMessageAlpha[6]; static float BigMessageX[6]; @@ -70,13 +73,11 @@ public: static float &OddJob2XOffset; static int16 &CounterFlashTimer; static int16 &OddJob2Timer; - static int8 &TimerOnLastFrame; + static int8 &TimerOnLastFrame; static int16 &OddJob2On; static int16 &TimerFlashTimer; static int16 &PagerSoundPlayed; - static int32 &SpriteBrightness; static float &PagerXOffset; - static int32 m_ItemToFlash; static int16 &PagerTimer; static int16 &PagerOn; |