summaryrefslogtreecommitdiffstats
diff options
context:
space:
mode:
-rw-r--r--src/animation/AnimBlendAssocGroup.cpp2
-rw-r--r--src/animation/AnimManager.cpp2
-rw-r--r--src/control/CarAI.cpp16
-rw-r--r--src/control/CarCtrl.cpp4
-rw-r--r--src/control/Garages.cpp2
-rw-r--r--src/control/Pickups.cpp12
-rw-r--r--src/control/Pickups.h2
-rw-r--r--src/control/Script.cpp919
-rw-r--r--src/control/Script.h23
-rw-r--r--src/core/Camera.cpp2
-rw-r--r--src/core/Camera.h4
-rw-r--r--src/core/FileLoader.cpp37
-rw-r--r--src/core/FileLoader.h1
-rw-r--r--src/core/Frontend.cpp387
-rw-r--r--src/core/Frontend.h49
-rw-r--r--src/core/Game.cpp2
-rw-r--r--src/core/Pad.cpp4
-rw-r--r--src/core/PlayerInfo.cpp5
-rw-r--r--src/core/PlayerInfo.h3
-rw-r--r--src/core/Stats.cpp6
-rw-r--r--src/core/Stats.h3
-rw-r--r--src/core/config.h4
-rw-r--r--src/entities/Building.cpp22
-rw-r--r--src/entities/Building.h2
-rw-r--r--src/entities/Dummy.cpp15
-rw-r--r--src/entities/Dummy.h2
-rw-r--r--src/entities/Entity.cpp17
-rw-r--r--src/entities/Entity.h2
-rw-r--r--src/modelinfo/ModelIndices.h4
-rw-r--r--src/objects/Object.cpp15
-rw-r--r--src/objects/Object.h2
-rw-r--r--src/peds/CivilianPed.cpp4
-rw-r--r--src/peds/Ped.cpp27
-rw-r--r--src/peds/Ped.h7
-rw-r--r--src/render/Clouds.cpp7
-rw-r--r--src/render/Hud.cpp18
-rw-r--r--src/render/Occlusion.cpp36
-rw-r--r--src/render/Occlusion.h19
-rw-r--r--src/text/Text.cpp250
-rw-r--r--src/text/Text.h41
-rw-r--r--src/vehicles/Automobile.cpp23
-rw-r--r--src/vehicles/Automobile.h3
-rw-r--r--src/vehicles/HandlingMgr.cpp244
-rw-r--r--src/vehicles/HandlingMgr.h78
-rw-r--r--src/vehicles/Vehicle.cpp49
-rw-r--r--src/vehicles/Vehicle.h14
46 files changed, 1813 insertions, 577 deletions
diff --git a/src/animation/AnimBlendAssocGroup.cpp b/src/animation/AnimBlendAssocGroup.cpp
index c5711fda..83c1742a 100644
--- a/src/animation/AnimBlendAssocGroup.cpp
+++ b/src/animation/AnimBlendAssocGroup.cpp
@@ -104,7 +104,7 @@ strcmpIgnoringDigits(const char *s1, const char *s2)
c2 = toupper(c2);
#endif
- if(c1 != c2)
+ if(c1 && c2 && c1 != c2)
return false;
}
}
diff --git a/src/animation/AnimManager.cpp b/src/animation/AnimManager.cpp
index e37c0f8e..16207f54 100644
--- a/src/animation/AnimManager.cpp
+++ b/src/animation/AnimManager.cpp
@@ -926,7 +926,7 @@ const AnimAssocDefinition CAnimManager::ms_aAnimAssocDefinitions[NUM_ANIM_ASSOC_
{ "grenade", "grenade", MI_COP, awc(aThrowAnimations), aWeaponAnimDescs },
{ "flame", "flame", MI_COP, awc(aFlamethrowerAnimations), aWeaponAnimDescs },
{ "medic", "medic", MI_COP, awc(aMedicAnimations), aMedicAnimDescs },
- { "sunbathe", "sunbathe", MI_COP, awc(aSunbatheAnimations), aSunbatheAnimDescs },
+ { "sunbathe", "sunbathe", MI_COP, 1, aSunbatheAnimations, aSunbatheAnimDescs }, // NB: not using awc here!
{ "playidles", "playidles", MI_COP, awc(aPlayerIdleAnimations), aPlayerIdleAnimDescs },
{ "riot", "riot", MI_COP, awc(aRiotAnimations), aRiotAnimDescs },
{ "strip", "strip", MI_COP, awc(aStripAnimations), aStripAnimDescs },
diff --git a/src/control/CarAI.cpp b/src/control/CarAI.cpp
index 0f80954b..a4406da9 100644
--- a/src/control/CarAI.cpp
+++ b/src/control/CarAI.cpp
@@ -358,7 +358,7 @@ void CCarAI::UpdateCarAI(CVehicle* pVehicle)
pVehicle->AutoPilot.m_nCruiseSpeed = FindPoliceCarSpeedForWantedLevel(pVehicle);
pVehicle->SetStatus(STATUS_PHYSICS);
pVehicle->AutoPilot.m_nCarMission =
- pVehicle->GetVehicleAppearance() == VEHICLE_BOAT ? FindPoliceBoatMissionForWantedLevel() : FindPoliceCarMissionForWantedLevel();
+ pVehicle->GetVehicleAppearance() == VEHICLE_APPEARANCE_BOAT ? FindPoliceBoatMissionForWantedLevel() : FindPoliceCarMissionForWantedLevel();
pVehicle->AutoPilot.m_nTempAction = TEMPACT_NONE;
pVehicle->AutoPilot.m_nDrivingStyle = DRIVINGSTYLE_AVOID_CARS;
}else if (pVehicle->AutoPilot.m_nCarMission == MISSION_CRUISE){
@@ -432,7 +432,7 @@ void CCarAI::UpdateCarAI(CVehicle* pVehicle)
if (pVehicle->bIsLawEnforcer) {
if (pVehicle->AutoPilot.m_nCarMission == MISSION_RAMPLAYER_FARAWAY ||
pVehicle->AutoPilot.m_nCarMission == MISSION_RAMPLAYER_CLOSE) {
- if (FindPlayerVehicle() && FindPlayerVehicle()->GetVehicleAppearance() == VEHICLE_BIKE)
+ if (FindPlayerVehicle() && FindPlayerVehicle()->GetVehicleAppearance() == VEHICLE_APPEARANCE_BIKE)
pVehicle->AutoPilot.m_nCarMission = MISSION_BLOCKPLAYER_FARAWAY;
}
}
@@ -489,16 +489,16 @@ void CCarAI::UpdateCarAI(CVehicle* pVehicle)
if (pVehicle->bIsLawEnforcer && FindPlayerPed()->m_pWanted->m_nWantedLevel > 0) {
if (!FindPlayerVehicle() ||
- FindPlayerVehicle()->GetVehicleAppearance() == VEHICLE_CAR ||
- FindPlayerVehicle()->GetVehicleAppearance() == VEHICLE_BIKE) {
- if (pVehicle->GetVehicleAppearance() == VEHICLE_BOAT) {
+ FindPlayerVehicle()->GetVehicleAppearance() == VEHICLE_APPEARANCE_CAR ||
+ FindPlayerVehicle()->GetVehicleAppearance() == VEHICLE_APPEARANCE_BIKE) {
+ if (pVehicle->GetVehicleAppearance() == VEHICLE_APPEARANCE_BOAT) {
pVehicle->AutoPilot.m_nTempAction = TEMPACT_WAIT;
pVehicle->AutoPilot.m_nTimeTempAction = CTimer::GetTimeInMilliseconds() + 1000;
}
}
- else if (FindPlayerVehicle()->GetVehicleAppearance() == VEHICLE_BOAT) {
- if (pVehicle->GetVehicleAppearance() == VEHICLE_CAR ||
- pVehicle->GetVehicleAppearance() == VEHICLE_BIKE) {
+ else if (FindPlayerVehicle()->GetVehicleAppearance() == VEHICLE_APPEARANCE_BOAT) {
+ if (pVehicle->GetVehicleAppearance() == VEHICLE_APPEARANCE_CAR ||
+ pVehicle->GetVehicleAppearance() == VEHICLE_APPEARANCE_BIKE) {
pVehicle->AutoPilot.m_nTempAction = TEMPACT_WAIT;
pVehicle->AutoPilot.m_nTimeTempAction = CTimer::GetTimeInMilliseconds() + 1000;
}
diff --git a/src/control/CarCtrl.cpp b/src/control/CarCtrl.cpp
index 956bad28..920fba81 100644
--- a/src/control/CarCtrl.cpp
+++ b/src/control/CarCtrl.cpp
@@ -655,10 +655,10 @@ CCarCtrl::GenerateOneRandomCar()
}
int nMadDrivers;
switch (pVehicle->GetVehicleAppearance()) {
- case VEHICLE_BIKE:
+ case VEHICLE_APPEARANCE_BIKE:
nMadDrivers = 30;
break;
- case VEHICLE_BOAT:
+ case VEHICLE_APPEARANCE_BOAT:
nMadDrivers = 40;
break;
default:
diff --git a/src/control/Garages.cpp b/src/control/Garages.cpp
index 82003561..a177343b 100644
--- a/src/control/Garages.cpp
+++ b/src/control/Garages.cpp
@@ -960,7 +960,7 @@ void CGarage::Update()
if (m_pDoor1) {
if (((CVector2D)FindPlayerVehicle()->GetPosition() - (CVector2D)m_pDoor1->GetPosition()).MagnitudeSqr() < SQR(DISTANCE_TO_SHOW_HIDEOUT_MESSAGE) &&
CTimer::GetTimeInMilliseconds() - CGarages::LastTimeHelpMessage > TIME_BETWEEN_HIDEOUT_MESSAGES) {
- if (FindPlayerVehicle()->GetVehicleAppearance() != VEHICLE_HELI && FindPlayerVehicle()->GetVehicleAppearance() != VEHICLE_PLANE) {
+ if (FindPlayerVehicle()->GetVehicleAppearance() != VEHICLE_APPEARANCE_HELI && FindPlayerVehicle()->GetVehicleAppearance() != VEHICLE_APPEARANCE_PLANE) {
CHud::SetHelpMessage(TheText.Get("GA_21"), false); // You cannot store any more cars in this garage.
CGarages::LastTimeHelpMessage = CTimer::GetTimeInMilliseconds();
}
diff --git a/src/control/Pickups.cpp b/src/control/Pickups.cpp
index 78b8d198..cccf9cc4 100644
--- a/src/control/Pickups.cpp
+++ b/src/control/Pickups.cpp
@@ -172,12 +172,12 @@ CPickup::GiveUsAPickUpObject(int32 handle)
}
bool
-CPickup::CanBePickedUp(CPlayerPed *player)
+CPickup::CanBePickedUp(CPlayerPed *player, int playerId)
{
assert(m_pObject != nil);
bool cannotBePickedUp =
- (m_pObject->GetModelIndex() == MI_PICKUP_BODYARMOUR && player->m_fArmour > 99.5f)
- || (m_pObject->GetModelIndex() == MI_PICKUP_HEALTH && player->m_fHealth > 99.5f)
+ (m_pObject->GetModelIndex() == MI_PICKUP_BODYARMOUR && player->m_fArmour > CWorld::Players[playerId].m_nMaxArmour - 0.5f)
+ || (m_pObject->GetModelIndex() == MI_PICKUP_HEALTH && player->m_fHealth > CWorld::Players[playerId].m_nMaxHealth - 0.5f)
|| (m_pObject->GetModelIndex() == MI_PICKUP_BRIBE && player->m_pWanted->m_nWantedLevel == 0)
|| (m_pObject->GetModelIndex() == MI_PICKUP_KILLFRENZY && (CTheScripts::IsPlayerOnAMission() || CDarkel::FrenzyOnGoing() || !CGame::nastyGame));
return !cannotBePickedUp;
@@ -233,7 +233,7 @@ CPickup::Update(CPlayerPed *player, CVehicle *vehicle, int playerId)
}
// if we didn't then we've got nothing to do
- if (isPickupTouched && CanBePickedUp(player)) {
+ if (isPickupTouched && CanBePickedUp(player, playerId)) {
CPad::GetPad(0)->StartShake(120, 100);
switch (m_eType)
{
@@ -497,14 +497,14 @@ CPickups::GivePlayerGoodiesWithPickUpMI(int16 modelIndex, int playerIndex)
DMAudio.PlayFrontEndSound(SOUND_PICKUP_ADRENALINE, 0);
return true;
} else if (modelIndex == MI_PICKUP_BODYARMOUR) {
- player->m_fArmour = 100.0f;
+ player->m_fArmour = CWorld::Players[playerIndex].m_nMaxArmour;
DMAudio.PlayFrontEndSound(SOUND_PICKUP_ARMOUR, 0);
return true;
} else if (modelIndex == MI_PICKUP_INFO) {
DMAudio.PlayFrontEndSound(SOUND_PICKUP_BONUS, 0);
return true;
} else if (modelIndex == MI_PICKUP_HEALTH) {
- player->m_fHealth = 100.0f;
+ player->m_fHealth = CWorld::Players[playerIndex].m_nMaxHealth;
DMAudio.PlayFrontEndSound(SOUND_PICKUP_HEALTH, 0);
return true;
} else if (modelIndex == MI_PICKUP_BONUS) {
diff --git a/src/control/Pickups.h b/src/control/Pickups.h
index 79f52a67..810f3dff 100644
--- a/src/control/Pickups.h
+++ b/src/control/Pickups.h
@@ -46,7 +46,7 @@ public:
bool Update(CPlayerPed *player, CVehicle *vehicle, int playerId);
private:
bool IsMine() { return m_eType >= PICKUP_MINE_INACTIVE && m_eType <= PICKUP_FLOATINGPACKAGE_FLOATING; }
- inline bool CanBePickedUp(CPlayerPed *player);
+ inline bool CanBePickedUp(CPlayerPed *player, int playerId);
void RemoveKeepType();
void Remove();
};
diff --git a/src/control/Script.cpp b/src/control/Script.cpp
index 0ff3c53d..16c5c0ff 100644
--- a/src/control/Script.cpp
+++ b/src/control/Script.cpp
@@ -54,15 +54,19 @@
#include "Remote.h"
#include "Replay.h"
#include "Restart.h"
+#include "RoadBlocks.h"
#include "RpAnimBlend.h"
#include "Rubbish.h"
#include "Shadows.h"
#include "SpecialFX.h"
+#include "Sprite.h"
#include "Stats.h"
#include "Streaming.h"
#include "Text.h"
+#include "Timecycle.h"
#include "TxdStore.h"
#include "User.h"
+#include "VisibilityPlugins.h"
#include "WaterLevel.h"
#include "Weather.h"
#include "World.h"
@@ -70,7 +74,7 @@
#include "main.h"
#define PICKUP_PLACEMENT_OFFSET 0.5f
-#define PED_FIND_Z_OFFSET 5.0f
+#define PED_FIND_Z_OFFSET 10.0f
#define SPHERE_MARKER_R 0
#define SPHERE_MARKER_G 128
@@ -89,13 +93,10 @@
uint8 CTheScripts::ScriptSpace[SIZE_SCRIPT_SPACE];
CRunningScript CTheScripts::ScriptsArray[MAX_NUM_SCRIPTS];
-int32 CTheScripts::BaseBriefIdForContact[MAX_NUM_CONTACTS];
-int32 CTheScripts::OnAMissionForContactFlag[MAX_NUM_CONTACTS];
intro_text_line CTheScripts::IntroTextLines[MAX_NUM_INTRO_TEXT_LINES];
intro_script_rectangle CTheScripts::IntroRectangles[MAX_NUM_INTRO_RECTANGLES];
CSprite2d CTheScripts::ScriptSprites[MAX_NUM_SCRIPT_SRPITES];
script_sphere_struct CTheScripts::ScriptSphereArray[MAX_NUM_SCRIPT_SPHERES];
-tCollectiveData CTheScripts::CollectiveArray[MAX_NUM_COLLECTIVES];
tUsedObject CTheScripts::UsedObjectArray[MAX_NUM_USED_OBJECTS];
int32 CTheScripts::MultiScriptArray[MAX_NUM_MISSION_SCRIPTS];
tBuildingSwap CTheScripts::BuildingSwapArray[MAX_NUM_BUILDING_SWAPS];
@@ -116,8 +117,6 @@ uint16 CTheScripts::NumberOfMissionScripts;
uint32 CTheScripts::LargestMissionScriptSize;
uint32 CTheScripts::MainScriptSize;
uint8 CTheScripts::FailCurrentMission;
-uint8 CTheScripts::CountdownToMakePlayerUnsafe;
-uint8 CTheScripts::DelayMakingPlayerUnsafeThisTime;
uint16 CTheScripts::NumScriptDebugLines;
uint16 CTheScripts::NumberOfIntroRectanglesThisFrame;
uint16 CTheScripts::NumberOfIntroTextLinesThisFrame;
@@ -128,6 +127,11 @@ CStuckCarCheck CTheScripts::StuckCars;
uint16 CTheScripts::CommandsExecuted;
uint16 CTheScripts::ScriptsUpdated;
int32 ScriptParams[32];
+uint8 CTheScripts::RiotIntensity;
+uint32 CTheScripts::LastMissionPassedTime;
+uint16 CTheScripts::NumberOfExclusiveMissionScripts;
+bool CTheScripts::bPlayerHasMetDebbieHarry;
+bool CTheScripts::bPlayerIsInTheStatium;
const uint32 CRunningScript::nSaveStructSize =
@@ -269,9 +273,19 @@ void CMissionCleanup::Process()
CPopulation::m_AllRandomPedsThisType = -1;
CPopulation::PedDensityMultiplier = 1.0f;
CCarCtrl::CarDensityMultiplier = 1.0f;
+ CPed::nThreatReactionRangeMultiplier = 1;
+ CPed::nEnterCarRangeMultiplier = 1;
FindPlayerPed()->m_pWanted->m_fCrimeSensitivity = 1.0f;
- TheCamera.Restore();
+ //CRoadBlocks::ClearScriptRoadblocks() // TODO(MIAMI)
+ CRouteNode::Initialise();
+ if (!CWorld::Players[CWorld::PlayerInFocus].m_pRemoteVehicle)
+ TheCamera.Restore();
TheCamera.SetWideScreenOff();
+ // TODO(MIAMI)
+ //CSpecialFX::bLiftCam = false;
+ //CSpecialFX::bVideoCam = false;
+ //CTimeCycle::StopExtraColour(0);
+ // TODO(MIAMI): change this to loop when it supports parameters
DMAudio.ClearMissionAudio();
CWeather::ReleaseWeather();
for (int i = 0; i < NUM_OF_SPECIAL_CHARS; i++)
@@ -280,11 +294,18 @@ void CMissionCleanup::Process()
CStreaming::SetMissionDoesntRequireModel(MI_CUTOBJ01 + i);
CStreaming::ms_disableStreaming = false;
CHud::m_ItemToFlash = -1;
- CHud::SetHelpMessage(nil, false);
+ CHud::SetHelpMessage(nil, false); // TODO(MIAMI): third parameter is false
CUserDisplay::OnscnTimer.m_bDisabled = false;
+ CTheScripts::RemoveScriptTextureDictionary();
CWorld::Players[0].m_pPed->m_pWanted->m_bIgnoredByCops = false;
CWorld::Players[0].m_pPed->m_pWanted->m_bIgnoredByEveryone = false;
CWorld::Players[0].MakePlayerSafe(false);
+ //TODO(MIAMI): drunkenness, enable drive by
+ //DMAudio::ShutUpPlayerTalking(0);
+ CVehicle::bDisableRemoteDetonation = false;
+ //CVehicle::bDisableRemoteDetonationOnContact = false; // TODO(MIAMI)
+ //CGameLogic::ClearShortCut(); // TODO(MIAMI)
+ CTheScripts::RiotIntensity = 0;
CTheScripts::StoreVehicleIndex = -1;
CTheScripts::StoreVehicleWasRandom = true;
CTheScripts::UpsideDownCars.Init();
@@ -507,7 +528,6 @@ void CRunningScript::CollectParameters(uint32* pIp, int16 total)
int32 CRunningScript::CollectNextParameterWithoutIncreasingPC(uint32 ip)
{
uint32* pIp = &ip;
- float tmp;
switch (CTheScripts::Read1ByteFromScript(pIp))
{
case ARGUMENT_INT32:
@@ -521,8 +541,7 @@ int32 CRunningScript::CollectNextParameterWithoutIncreasingPC(uint32 ip)
case ARGUMENT_INT16:
return CTheScripts::Read2BytesFromScript(pIp);
case ARGUMENT_FLOAT:
- tmp = CTheScripts::ReadFloatFromScript(pIp);
- return *(int32*)&tmp;
+ return CTheScripts::Read4BytesFromScript(pIp);
default:
assert(0);
}
@@ -631,14 +650,7 @@ void CTheScripts::Init()
StoreVehicleIndex = -1;
StoreVehicleWasRandom = true;
OnAMissionFlag = 0;
- for (int i = 0; i < MAX_NUM_CONTACTS; i++){
- BaseBriefIdForContact[i] = 0;
- OnAMissionForContactFlag[i] = 0;
- }
- for (int i = 0; i < MAX_NUM_COLLECTIVES; i++){
- CollectiveArray[i].index = -1;
- CollectiveArray[i].unk_data = 0;
- }
+ LastMissionPassedTime = (uint32)-1;
NextFreeCollectiveIndex = 0;
LastRandomPedId = -1;
for (int i = 0; i < MAX_NUM_USED_OBJECTS; i++){
@@ -652,15 +664,17 @@ void CTheScripts::Init()
bUsingAMultiScriptFile = true;
for (int i = 0; i < MAX_NUM_MISSION_SCRIPTS; i++)
MultiScriptArray[i] = 0;
+ NumberOfExclusiveMissionScripts = 0;
NumberOfMissionScripts = 0;
LargestMissionScriptSize = 0;
MainScriptSize = 0;
ReadMultiScriptFileOffsetsFromScript();
FailCurrentMission = 0;
- CountdownToMakePlayerUnsafe = 0;
DbgFlag = false;
- DelayMakingPlayerUnsafeThisTime = 1;
NumScriptDebugLines = 0;
+ RiotIntensity = 0;
+ bPlayerHasMetDebbieHarry = false;
+ bPlayerIsInTheStatium = false;
for (int i = 0; i < MAX_NUM_SCRIPT_SPHERES; i++){
ScriptSphereArray[i].m_bInUse = false;
ScriptSphereArray[i].m_Index = 1;
@@ -681,6 +695,7 @@ void CTheScripts::Init()
IntroRectangles[i].m_sColor = CRGBA(255, 255, 255, 255);
}
NumberOfIntroRectanglesThisFrame = 0;
+ RemoveScriptTextureDictionary();
for (int i = 0; i < MAX_NUM_BUILDING_SWAPS; i++){
BuildingSwapArray[i].m_pBuilding = nil;
BuildingSwapArray[i].m_nNewModel = -1;
@@ -690,6 +705,15 @@ void CTheScripts::Init()
InvisibilitySettingArray[i] = nil;
}
+void CTheScripts::RemoveScriptTextureDictionary()
+{
+ for (int i = 0; i < ARRAY_SIZE(CTheScripts::ScriptSprites); i++)
+ CTheScripts::ScriptSprites[i].Delete();
+ int slot = CTxdStore::FindTxdSlot("script");
+ if (slot != -1)
+ CTxdStore::RemoveTxd(slot);
+}
+
void CRunningScript::RemoveScriptFromList(CRunningScript** ppScript)
{
if (prev)
@@ -733,10 +757,6 @@ void CTheScripts::Process()
DrawScriptSpheres();
if (FailCurrentMission)
--FailCurrentMission;
- if (CountdownToMakePlayerUnsafe){
- if (--CountdownToMakePlayerUnsafe == 0)
- CWorld::Players[0].MakePlayerSafe(false);
- }
if (UseTextCommands){
for (int i = 0; i < MAX_NUM_INTRO_TEXT_LINES; i++)
IntroTextLines[i].Reset();
@@ -843,6 +863,7 @@ int8 CRunningScript::ProcessCommands0To99(int32 command)
case COMMAND_WAIT:
CollectParameters(&m_nIp, 1);
m_nWakeTime = CTimer::GetTimeInMilliseconds() + ScriptParams[0];
+ m_bSkipWakeTime = false;
return 1;
case COMMAND_GOTO:
CollectParameters(&m_nIp, 1);
@@ -1256,13 +1277,11 @@ int8 CRunningScript::ProcessCommands0To99(int32 command)
UpdateCompareFlag(*ptr1 == *ptr2);
return 0;
}
- /* Following commands are not implemented, and go to default case
- case COMMAND_IS_INT_VAR_NOT_EQUAL_TO_NUMBER:
- case COMMAND_IS_INT_LVAR_NOT_EQUAL_TO_NUMBER:
- case COMMAND_IS_INT_VAR_NOT_EQUAL_TO_INT_VAR:
- case COMMAND_IS_INT_LVAR_NOT_EQUAL_TO_INT_LVAR:
- case COMMAND_IS_INT_VAR_NOT_EQUAL_TO_INT_LVAR:
- */
+ //case COMMAND_IS_INT_VAR_NOT_EQUAL_TO_NUMBER:
+ //case COMMAND_IS_INT_LVAR_NOT_EQUAL_TO_NUMBER:
+ //case COMMAND_IS_INT_VAR_NOT_EQUAL_TO_INT_VAR:
+ //case COMMAND_IS_INT_LVAR_NOT_EQUAL_TO_INT_LVAR:
+ //case COMMAND_IS_INT_VAR_NOT_EQUAL_TO_INT_LVAR:
case COMMAND_IS_FLOAT_VAR_EQUAL_TO_NUMBER:
{
int32* ptr = GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL);
@@ -1298,19 +1317,18 @@ int8 CRunningScript::ProcessCommands0To99(int32 command)
UpdateCompareFlag(*(float*)ptr1 == *(float*)ptr2);
return 0;
}
- /* Following commands are not implemented, and go to default case
- case COMMAND_IS_FLOAT_VAR_NOT_EQUAL_TO_NUMBER:
- case COMMAND_IS_FLOAT_LVAR_NOT_EQUAL_TO_NUMBER:
- case COMMAND_IS_FLOAT_VAR_NOT_EQUAL_TO_FLOAT_VAR:
- case COMMAND_IS_FLOAT_LVAR_NOT_EQUAL_TO_FLOAT_LVAR:
- case COMMAND_IS_FLOAT_VAR_NOT_EQUAL_TO_FLOAT_LVAR:
- */
+ //case COMMAND_IS_FLOAT_VAR_NOT_EQUAL_TO_NUMBER:
+ //case COMMAND_IS_FLOAT_LVAR_NOT_EQUAL_TO_NUMBER:
+ //case COMMAND_IS_FLOAT_VAR_NOT_EQUAL_TO_FLOAT_VAR:
+ //case COMMAND_IS_FLOAT_LVAR_NOT_EQUAL_TO_FLOAT_LVAR:
+ //case COMMAND_IS_FLOAT_VAR_NOT_EQUAL_TO_FLOAT_LVAR:
+ /*
case COMMAND_GOTO_IF_TRUE:
CollectParameters(&m_nIp, 1);
if (m_bCondResult)
SetIP(ScriptParams[0] >= 0 ? ScriptParams[0] : SIZE_MAIN_SCRIPT - ScriptParams[0]);
- /* Check COMMAND_GOTO note. */
return 0;
+ */
case COMMAND_GOTO_IF_FALSE:
CollectParameters(&m_nIp, 1);
if (!m_bCondResult)
@@ -1322,12 +1340,14 @@ int8 CRunningScript::ProcessCommands0To99(int32 command)
CTheScripts::bAlreadyRunningAMissionScript = false;
RemoveScriptFromList(&CTheScripts::pActiveScripts);
AddScriptToList(&CTheScripts::pIdleScripts);
+ m_bIsActive = false;
return 1;
case COMMAND_START_NEW_SCRIPT:
{
CollectParameters(&m_nIp, 1);
assert(ScriptParams[0] >= 0);
CRunningScript* pNew = CTheScripts::StartNewScript(ScriptParams[0]);
+ m_bIsActive = true;
int8 type = CTheScripts::Read1ByteFromScript(&m_nIp);
float tmp;
for (int i = 0; type != ARGUMENT_END; type = CTheScripts::Read1ByteFromScript(&m_nIp), i++) {
@@ -1375,7 +1395,7 @@ int8 CRunningScript::ProcessCommands0To99(int32 command)
{
CollectParameters(&m_nIp, 4);
int32 index = ScriptParams[0];
- assert(index < 1); /* Constant? Also no more double player glitch */
+ assert(index < NUMPLAYERS);
printf("&&&&&&&&&&&&&Creating player: %d\n", index);
if (!CStreaming::HasModelLoaded(MI_PLAYER)) {
CStreaming::RequestSpecialModel(MI_PLAYER, "player", STREAMFLAGS_DONT_REMOVE | STREAMFLAGS_DEPENDENCY);
@@ -1415,20 +1435,49 @@ int8 CRunningScript::ProcessCommands0To99(int32 command)
if (pos.z <= MAP_Z_LOW_LIMIT)
pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y);
CPlayerPed* ped = CWorld::Players[index].m_pPed;
- if (!ped->bInVehicle) {
- pos.z += ped->GetDistanceFromCentreOfMassToBaseOfModel();
- ped->Teleport(pos);
- CTheScripts::ClearSpaceForMissionEntity(pos, ped);
+ if (ped->bInVehicle) {
+ pos.z += ped->m_pMyVehicle->GetDistanceFromCentreOfMassToBaseOfModel();
+ ped->m_pMyVehicle->Teleport(pos); // removed dumb stuff that was present here
+ CTheScripts::ClearSpaceForMissionEntity(pos, ped->m_pMyVehicle);
return 0;
}
- pos.z += ped->m_pMyVehicle->GetDistanceFromCentreOfMassToBaseOfModel();
- if (ped->m_pMyVehicle->IsBoat())
- ped->m_pMyVehicle->Teleport(pos);
- else
- ped->m_pMyVehicle->Teleport(pos);
- /* I'll keep this condition here but obviously it is absolutely pointless */
- /* It's clearly present in disassembly so it had to be in original code */
- CTheScripts::ClearSpaceForMissionEntity(pos, ped->m_pMyVehicle);
+ pos.z += ped->GetDistanceFromCentreOfMassToBaseOfModel();
+ CVector vOldPos = ped->GetPosition();
+ ped->Teleport(pos);
+ CTheScripts::ClearSpaceForMissionEntity(pos, ped);
+ if (ped) { // great time to check
+ for (int i = 0; i < ped->m_numNearPeds; i++) {
+ CPed* pTestedPed = ped->m_nearPeds[i];
+ if (!pTestedPed || !IsPedPointerValid(pTestedPed))
+ continue;
+ if (pTestedPed->m_pedInObjective == ped && pTestedPed->m_objective == OBJ_15) {
+ CVector vFollowerPos = pTestedPed->GetFormationPosition();
+ CTheScripts::ClearSpaceForMissionEntity(vFollowerPos, ped);
+ bool bFound = false;
+ vFollowerPos.z = CWorld::FindGroundZFor3DCoord(vFollowerPos.x, vFollowerPos.y, vFollowerPos.z + 1.0f, &bFound) + 1.0f;
+ if (bFound) {
+ if (CWorld::GetIsLineOfSightClear(vFollowerPos, ped->GetPosition(), true, false, false, true, false, false)) {
+ pTestedPed->Teleport(vFollowerPos);
+ }
+ }
+ }
+ else if (pTestedPed->m_leader == ped) {
+ CVector vFollowerPos;
+ if (pTestedPed->m_pedFormation)
+ vFollowerPos = pTestedPed->GetFormationPosition();
+ else
+ vFollowerPos = ped->GetPosition() + pTestedPed->GetPosition() - vOldPos;
+ CTheScripts::ClearSpaceForMissionEntity(vFollowerPos, ped);
+ bool bFound = false;
+ vFollowerPos.z = CWorld::FindGroundZFor3DCoord(vFollowerPos.x, vFollowerPos.y, vFollowerPos.z + 1.0f, &bFound) + 1.0f;
+ if (bFound) {
+ if (CWorld::GetIsLineOfSightClear(vFollowerPos, ped->GetPosition(), true, false, false, true, false, false)) {
+ pTestedPed->Teleport(vFollowerPos);
+ }
+ }
+ }
+ }
+ }
return 0;
}
case COMMAND_IS_PLAYER_IN_AREA_2D:
@@ -2084,8 +2133,10 @@ int8 CRunningScript::ProcessCommands100To199(int32 command)
}
else {
CVehicle* car;
- if (!CModelInfo::IsBikeModel(ScriptParams[0]))
- car = new CAutomobile(ScriptParams[0], MISSION_VEHICLE);
+
+ // TODO(MIAMI)
+ //if (!CModelInfo::IsBikeModel(ScriptParams[0]))
+ car = new CAutomobile(ScriptParams[0], MISSION_VEHICLE);
CVector pos = *(CVector*)&ScriptParams[1];
if (pos.z <= MAP_Z_LOW_LIMIT)
pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y);
@@ -3500,14 +3551,8 @@ int8 CRunningScript::ProcessCommands300To399(int32 command)
case COMMAND_DECLARE_MISSION_FLAG:
CTheScripts::OnAMissionFlag = CTheScripts::Read2BytesFromScript(&++m_nIp);
return 0;
- case COMMAND_DECLARE_MISSION_FLAG_FOR_CONTACT:
- CollectParameters(&m_nIp, 1);
- CTheScripts::OnAMissionForContactFlag[ScriptParams[0]] = CTheScripts::Read2BytesFromScript(&++m_nIp);
- return 0;
- case COMMAND_DECLARE_BASE_BRIEF_ID_FOR_CONTACT:
- CollectParameters(&m_nIp, 2);
- CTheScripts::BaseBriefIdForContact[ScriptParams[0]] = ScriptParams[1];
- return 0;
+ //case COMMAND_DECLARE_MISSION_FLAG_FOR_CONTACT:
+ //case COMMAND_DECLARE_BASE_BRIEF_ID_FOR_CONTACT:
case COMMAND_IS_PLAYER_HEALTH_GREATER:
{
CollectParameters(&m_nIp, 2);
@@ -3822,13 +3867,8 @@ int8 CRunningScript::ProcessCommands400To499(int32 command)
CollectParameters(&m_nIp, 2);
CPlayerInfo* pPlayer = &CWorld::Players[ScriptParams[0]];
if (ScriptParams[1]){
- if (CGame::playingIntro || CTheScripts::DelayMakingPlayerUnsafeThisTime){
- CTheScripts::CountdownToMakePlayerUnsafe = 50;
- if (CTheScripts::DelayMakingPlayerUnsafeThisTime)
- CTheScripts::DelayMakingPlayerUnsafeThisTime--;
- }else{
- pPlayer->MakePlayerSafe(false);
- }
+ pPlayer->MakePlayerSafe(false);
+ // TODO(MIAMI): Four Iron hack
}else{
pPlayer->MakePlayerSafe(true);
if (strcmp(m_abScriptName, "camera") == 0){
@@ -4809,7 +4849,7 @@ int8 CRunningScript::ProcessCommands500To599(int32 command)
CollectParameters(&m_nIp, 2);
CPlayerPed* pPed = CWorld::Players[ScriptParams[0]].m_pPed;
assert(pPed);
- pPed->m_fHealth = ScriptParams[1];
+ pPed->m_fHealth = Min(ScriptParams[1], CWorld::Players[ScriptParams[0]].m_nMaxHealth);
return 0;
}
case COMMAND_SET_CHAR_HEALTH:
@@ -7161,7 +7201,7 @@ int8 CRunningScript::ProcessCommands800To899(int32 command)
CollectParameters(&m_nIp, 2);
CPlayerPed* pPlayerPed = CWorld::Players[ScriptParams[0]].m_pPed;
assert(pPlayerPed);
- pPlayerPed->m_fArmour = clamp(pPlayerPed->m_fArmour + ScriptParams[1], 0.0f, 100.0f);
+ pPlayerPed->m_fArmour = clamp(pPlayerPed->m_fArmour + ScriptParams[1], 0.0f, CWorld::Players[ScriptParams[0]].m_nMaxArmour);
return 0;
}
case COMMAND_ADD_ARMOUR_TO_CHAR:
@@ -7712,9 +7752,7 @@ int8 CRunningScript::ProcessCommands900To999(int32 command)
}
case COMMAND_REMOVE_TEXTURE_DICTIONARY:
{
- for (int i = 0; i < ARRAY_SIZE(CTheScripts::ScriptSprites); i++)
- CTheScripts::ScriptSprites[i].Delete();
- CTxdStore::RemoveTxd(CTxdStore::FindTxdSlot("script"));
+ CTheScripts::RemoveScriptTextureDictionary();
return 0;
}
case COMMAND_SET_OBJECT_DYNAMIC:
@@ -8319,14 +8357,34 @@ int8 CRunningScript::ProcessCommands900To999(int32 command)
DMAudio.PreloadMissionAudio(str);
return 0;
case COMMAND_HAS_MISSION_AUDIO_LOADED:
- UpdateCompareFlag(DMAudio.GetMissionAudioLoadingStatus() == 1);
+ {
+ CollectParameters(&m_nIp, 1);
+ static bool bShowed = false;
+ if (!bShowed) {
+ debug("HAS_MISSION_AUDIO_LOADED not implemented, default to TRUE\n");
+ bShowed = true;
+ }
+ UpdateCompareFlag(true);
+ //UpdateCompareFlag(DMAudio.GetMissionAudioLoadingStatus() == 1);
return 0;
+ }
case COMMAND_PLAY_MISSION_AUDIO:
- DMAudio.PlayLoadedMissionAudio();
+ CollectParameters(&m_nIp, 1);
+ debug("PLAY_MISSION_AUDIO doesn't support parameter yet, skipping\n");
+ //DMAudio.PlayLoadedMissionAudio();
return 0;
case COMMAND_HAS_MISSION_AUDIO_FINISHED:
- UpdateCompareFlag(DMAudio.IsMissionAudioSampleFinished());
+ {
+ CollectParameters(&m_nIp, 1);
+ static bool bShowed = false;
+ if (!bShowed) {
+ debug("HAS_MISSION_AUDIO_FINISHED not implemented, default to TRUE\n");
+ bShowed = true;
+ }
+ UpdateCompareFlag(true);
+ //UpdateCompareFlag(DMAudio.IsMissionAudioSampleFinished());
return 0;
+ }
case COMMAND_GET_CLOSEST_CAR_NODE_WITH_HEADING:
{
CollectParameters(&m_nIp, 3);
@@ -8638,8 +8696,15 @@ int8 CRunningScript::ProcessCommands1000To1099(int32 command)
CStats::RegisterLongestFlightInDodo(ScriptParams[0]);
return 0;
case COMMAND_GET_OFFSET_FROM_CAR_IN_WORLD_COORDS:
- assert(0 && "GET_OFFSET_FROM_CAR_IN_WORLD_COORDS not yet implemented");
+ {
+ CollectParameters(&m_nIp, 4);
+ CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
+ assert(pVehicle);
+ CVector result = pVehicle->GetMatrix() * *(CVector*)&ScriptParams[1] + pVehicle->GetPosition();
+ *(CVector*)&ScriptParams[0] = result;
+ StoreParameters(&m_nIp, 3);
return 0;
+ }
case COMMAND_SET_TOTAL_NUMBER_OF_KILL_FRENZIES:
CollectParameters(&m_nIp, 1);
CStats::SetTotalNumberKillFrenzies(ScriptParams[0]);
@@ -8716,6 +8781,7 @@ int8 CRunningScript::ProcessCommands1000To1099(int32 command)
#ifdef USE_DEBUG_SCRIPT_LOADER
CFileMgr::ChangeDir("\\data\\");
int handle = CFileMgr::OpenFile(scriptfile, "rb");
+ CFileMgr::ChangeDir("\\");
#else
CFileMgr::ChangeDir("\\");
int handle = CFileMgr::OpenFile("data\\main.scm", "rb");
@@ -9166,7 +9232,7 @@ int8 CRunningScript::ProcessCommands1100To1199(int32 command)
{
char tmp[48];
switch (command) {
- case COMMAND_LOAD_COLLISION_WITH_SCREEN:
+ case COMMAND_LOAD_COLLISION_WITH_SCREEN: // NB: not actually implemented
CollectParameters(&m_nIp, 1);
CTimer::Stop();
CGame::currLevel = (eLevelName)ScriptParams[0];
@@ -9193,7 +9259,7 @@ int8 CRunningScript::ProcessCommands1100To1199(int32 command)
m_nIp += 8;
LoadSplash(tmp);
return 0;
- case COMMAND_SET_CAR_IGNORE_LEVEL_TRANSITIONS:
+ case COMMAND_SET_CAR_IGNORE_LEVEL_TRANSITIONS: // NB: not actually implemented
{
CollectParameters(&m_nIp, 2);
CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
@@ -9204,7 +9270,7 @@ int8 CRunningScript::ProcessCommands1100To1199(int32 command)
pVehicle->m_nZoneLevel = CTheZones::GetLevelFromPosition(&pVehicle->GetPosition());
return 0;
}
- case COMMAND_MAKE_CRAIGS_CAR_A_BIT_STRONGER:
+ case COMMAND_MAKE_CRAIGS_CAR_A_BIT_STRONGER: // NB: not actually implemented
{
CollectParameters(&m_nIp, 2);
CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
@@ -9228,7 +9294,7 @@ int8 CRunningScript::ProcessCommands1100To1199(int32 command)
DMAudio.PreloadCutSceneMusic(STREAMED_SOUND_GAME_COMPLETED);
printf("End preload end of game audio\n");
return 0;
- case COMMAND_ENABLE_PLAYER_CONTROL_CAMERA:
+ case COMMAND_ENABLE_PLAYER_CONTROL_CAMERA: // NB: not actually implemented
CPad::GetPad(0)->DisablePlayerControls &= PLAYERCONTROL_DISABLED_1;
return 0;
case COMMAND_SET_OBJECT_ROTATION:
@@ -9250,11 +9316,11 @@ int8 CRunningScript::ProcessCommands1100To1199(int32 command)
*(CVector*)&ScriptParams[0] = TheCamera.Cams[2].Source;
StoreParameters(&m_nIp, 3);
return 0;
- case COMMAND_GET_DEBUG_CAMERA_FRONT_VECTOR:
+ case COMMAND_GET_DEBUG_CAMERA_FRONT_VECTOR: // NB: not actually implemented
*(CVector*)&ScriptParams[0] = TheCamera.Cams[2].Front;
StoreParameters(&m_nIp, 3);
return 0;
- case COMMAND_IS_PLAYER_TARGETTING_ANY_CHAR:
+ case COMMAND_IS_PLAYER_TARGETTING_ANY_CHAR: // NB: not actually implemented
{
CollectParameters(&m_nIp, 1);
CPlayerPed* pPed = CWorld::Players[ScriptParams[0]].m_pPed;
@@ -9271,10 +9337,38 @@ int8 CRunningScript::ProcessCommands1100To1199(int32 command)
CPed* pTestedPed = CPools::GetPedPool()->GetAt(ScriptParams[1]);
assert(pTestedPed);
CEntity* pTarget = pPed->m_pPointGunAt;
- UpdateCompareFlag(pTarget && pTarget->IsPed() && pTarget == pTestedPed);
+ bool bTargetting = pTarget && pTarget->IsPed() && pTarget == pTestedPed;
+ // PC shit
+ static int nCounter = 0;
+ nCounter = Max(0, nCounter - 1);
+ if (!pPed->GetWeapon()->IsTypeMelee() && !bTargetting) {
+ if ((pTarget->GetPosition() - TheCamera.GetPosition()).Magnitude() < 10.0f) {
+ CVector vTestedPos(pTarget->GetPosition().x, pTarget->GetPosition().y, pTarget->GetPosition().z + 0.4);
+ CVector vScreenPos;
+ float w, h;
+ if (CSprite::CalcScreenCoors(vTestedPos, vScreenPos, &w, &h, false)) {
+ CVector2D vCrosshairPosition(CCamera::m_f3rdPersonCHairMultX * RsGlobal.maximumWidth, CCamera::m_f3rdPersonCHairMultY * RsGlobal.maximumHeight);
+ float fScreenDistance = ((CVector2D)vScreenPos - vCrosshairPosition).Magnitude();
+ if (SCREEN_STRETCH_X(0.45f) > fScreenDistance / w) {
+ CColPoint point;
+ CEntity* entity;
+ if (!CWorld::ProcessLineOfSight(TheCamera.GetPosition() + 2.0f * TheCamera.GetForward(),
+ vTestedPos, point, entity, true, true, true, true, true, false) ||
+ entity == pTarget) {
+ nCounter += 2;
+ if (nCounter > 20) {
+ bTargetting = true;
+ nCounter = 20;
+ }
+ }
+ }
+ }
+ }
+ }
+ UpdateCompareFlag(bTargetting);
return 0;
}
- case COMMAND_IS_PLAYER_TARGETTING_OBJECT:
+ case COMMAND_IS_PLAYER_TARGETTING_OBJECT: // NB: not actually implemented
{
CollectParameters(&m_nIp, 2);
CPlayerPed* pPed = CWorld::Players[ScriptParams[0]].m_pPed;
@@ -9327,7 +9421,7 @@ int8 CRunningScript::ProcessCommands1100To1199(int32 command)
case COMMAND_FAIL_CURRENT_MISSION:
CTheScripts::FailCurrentMission = 2;
return 0;
- case COMMAND_GET_CLOSEST_OBJECT_OF_TYPE:
+ case COMMAND_GET_CLOSEST_OBJECT_OF_TYPE: // NB: actually does nothing
{
CollectParameters(&m_nIp, 5);
CVector pos = *(CVector*)&ScriptParams[0];
@@ -9373,7 +9467,7 @@ int8 CRunningScript::ProcessCommands1100To1199(int32 command)
StoreParameters(&m_nIp, 1);
return 0;
}
- case COMMAND_PLACE_OBJECT_RELATIVE_TO_OBJECT:
+ case COMMAND_PLACE_OBJECT_RELATIVE_TO_OBJECT: // NB: not actually implemented
{
CollectParameters(&m_nIp, 5);
CObject* pObject = CPools::GetObjectPool()->GetAt(ScriptParams[0]);
@@ -9389,24 +9483,14 @@ int8 CRunningScript::ProcessCommands1100To1199(int32 command)
CollectParameters(&m_nIp, 1);
CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
assert(pVehicle);
- if (pVehicle->pDriver) {
- pVehicle->pDriver->bScriptObjectiveCompleted = false;
- pVehicle->pDriver->SetObjective(OBJECTIVE_LEAVE_VEHICLE, pVehicle);
- }
- for (int i = 0; i < ARRAY_SIZE(pVehicle->pPassengers); i++)
- {
- if (pVehicle->pPassengers[i]) {
- pVehicle->pPassengers[i]->bScriptObjectiveCompleted = false;
- pVehicle->pPassengers[i]->SetObjective(OBJECTIVE_LEAVE_VEHICLE, pVehicle);
- }
- }
+ CCarAI::TellOccupantsToLeaveCar(pVehicle);
return 0;
}
case COMMAND_SET_INTERPOLATION_PARAMETERS:
CollectParameters(&m_nIp, 2);
- TheCamera.SetParametersForScriptInterpolation(*(float*)&ScriptParams[0], 50.0f - *(float*)&ScriptParams[0], ScriptParams[1]);
+ TheCamera.SetParametersForScriptInterpolation(*(float*)&ScriptParams[0], 100.0f - *(float*)&ScriptParams[0], ScriptParams[1]);
return 0;
- case COMMAND_GET_CLOSEST_CAR_NODE_WITH_HEADING_TOWARDS_POINT:
+ case COMMAND_GET_CLOSEST_CAR_NODE_WITH_HEADING_TOWARDS_POINT: // NB: not actually implemented
{
CollectParameters(&m_nIp, 5);
CVector pos = *(CVector*)&ScriptParams[0];
@@ -9421,7 +9505,7 @@ int8 CRunningScript::ProcessCommands1100To1199(int32 command)
StoreParameters(&m_nIp, 4);
return 0;
}
- case COMMAND_GET_CLOSEST_CAR_NODE_WITH_HEADING_AWAY_POINT:
+ case COMMAND_GET_CLOSEST_CAR_NODE_WITH_HEADING_AWAY_POINT: // NB: not actually implemented
{
CollectParameters(&m_nIp, 5);
CVector pos = *(CVector*)&ScriptParams[0];
@@ -9441,10 +9525,12 @@ int8 CRunningScript::ProcessCommands1100To1199(int32 command)
StoreParameters(&m_nIp, 3);
return 0;
case COMMAND_ATTACH_CHAR_TO_CAR:
- // empty implementation
+ // TODO(MIAMI)
+ assert(0);
return 0;
case COMMAND_DETACH_CHAR_FROM_CAR:
- // empty implementation
+ // TODO(MIAMI)
+ assert(0);
return 0;
case COMMAND_SET_CAR_CHANGE_LANE: // for some reason changed in SA
{
@@ -9458,15 +9544,20 @@ int8 CRunningScript::ProcessCommands1100To1199(int32 command)
{
CollectParameters(&m_nIp, 1);
CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
- assert(pPed);
- pPed->m_lastWepDam = -1;
+ if (pPed)
+ pPed->m_lastWepDam = -1;
+ else
+ debug("CLEAR_CHAR_LAST_WEAPON_DAMAGE - Character doesn't exist\n");
return 0;
}
case COMMAND_CLEAR_CAR_LAST_WEAPON_DAMAGE:
{
CollectParameters(&m_nIp, 1);
CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
- pVehicle->m_nLastWeaponDamage = -1;
+ if (pVehicle)
+ pVehicle->m_nLastWeaponDamage = -1;
+ else
+ debug("CLEAR_CAR_LAST_WEAPON_DAMAGE - Vehicle doesn't exist\n");
return 0;
}
case COMMAND_GET_RANDOM_COP_IN_AREA:
@@ -9487,9 +9578,11 @@ int8 CRunningScript::ProcessCommands1100To1199(int32 command)
continue;
if (pPed->m_nPedType != PEDTYPE_COP)
continue;
+ if (!ThisIsAValidRandomCop(pPed->GetModelIndex(), ScriptParams[4], ScriptParams[5], ScriptParams[6], ScriptParams[7], ScriptParams[8]))
+ continue;
if (pPed->CharCreatedBy != RANDOM_CHAR)
continue;
- if (!pPed->IsPedInControl() && pPed->GetPedState() != PED_DRIVING)
+ if (!pPed->IsPedInControl() && pPed->GetPedState() != PED_DRIVING /* && pPed->GetPedState() != PED_ONROPE */) // TODO(MIAMI)!
continue;
if (pPed->bRemoveFromWorld)
continue;
@@ -9515,7 +9608,7 @@ int8 CRunningScript::ProcessCommands1100To1199(int32 command)
StoreParameters(&m_nIp, 1);
return 0;
}
- case COMMAND_GET_RANDOM_COP_IN_ZONE:
+ case COMMAND_GET_RANDOM_COP_IN_ZONE: // NB: not actually implemented
{
char zone[KEY_LENGTH_IN_SCRIPT];
strncpy(zone, (const char*)&CTheScripts::ScriptSpace[m_nIp], KEY_LENGTH_IN_SCRIPT);
@@ -9619,7 +9712,7 @@ int8 CRunningScript::ProcessCommands1100To1199(int32 command)
CollectParameters(&m_nIp, 1);
CPed* pPed = CWorld::Players[ScriptParams[0]].m_pPed;
assert(pPed);
- ScriptParams[0] = pPed->m_weapons[pPed->m_currentWeapon].m_eWeaponType;
+ ScriptParams[0] = pPed->GetWeapon()->m_eWeaponType;
StoreParameters(&m_nIp, 1);
return 0;
}
@@ -9628,7 +9721,7 @@ int8 CRunningScript::ProcessCommands1100To1199(int32 command)
CollectParameters(&m_nIp, 1);
CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
assert(pPed);
- ScriptParams[0] = pPed->m_weapons[pPed->m_currentWeapon].m_eWeaponType;
+ ScriptParams[0] = pPed->GetWeapon()->m_eWeaponType;
StoreParameters(&m_nIp, 1);
return 0;
}
@@ -9649,7 +9742,7 @@ int8 CRunningScript::ProcessCommands1100To1199(int32 command)
pVehicle->AutoPilot.m_nTimeTempAction = CTimer::GetTimeInMilliseconds() + ScriptParams[2];
return 0;
}
- case COMMAND_SET_CAR_HANDBRAKE_TURN_RIGHT:
+ case COMMAND_SET_CAR_HANDBRAKE_TURN_RIGHT: // NB: not actually implemented
{
CollectParameters(&m_nIp, 2);
CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
@@ -9658,7 +9751,7 @@ int8 CRunningScript::ProcessCommands1100To1199(int32 command)
pVehicle->AutoPilot.m_nTimeTempAction = CTimer::GetTimeInMilliseconds() + ScriptParams[1];
return 0;
}
- case COMMAND_SET_CAR_HANDBRAKE_STOP:
+ case COMMAND_SET_CAR_HANDBRAKE_STOP: // NB: not actually implemented
{
CollectParameters(&m_nIp, 2);
CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
@@ -9672,11 +9765,11 @@ int8 CRunningScript::ProcessCommands1100To1199(int32 command)
CollectParameters(&m_nIp, 1);
CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
assert(pPed);
- UpdateCompareFlag(pPed->bInVehicle&& pPed->m_pMyVehicle->m_vehType == VEHICLE_TYPE_BIKE);
+ UpdateCompareFlag(pPed->bInVehicle&& pPed->m_pMyVehicle->GetVehicleAppearance() == VEHICLE_APPEARANCE_BIKE);
return 0;
}
- case COMMAND_LOCATE_SNIPER_BULLET_2D:
- case COMMAND_LOCATE_SNIPER_BULLET_3D:
+ case COMMAND_LOCATE_SNIPER_BULLET_2D: // NB: not actually implemented
+ case COMMAND_LOCATE_SNIPER_BULLET_3D: // NB: not actually implemented
LocateSniperBulletCommand(command, &m_nIp);
return 0;
case COMMAND_GET_NUMBER_OF_SEATS_IN_MODEL:
@@ -9689,10 +9782,10 @@ int8 CRunningScript::ProcessCommands1100To1199(int32 command)
CollectParameters(&m_nIp, 1);
CPed* pPed = CWorld::Players[ScriptParams[0]].m_pPed;
assert(pPed);
- UpdateCompareFlag(pPed->bInVehicle && pPed->m_pMyVehicle->m_vehType == VEHICLE_TYPE_BIKE);
+ UpdateCompareFlag(pPed->bInVehicle && pPed->m_pMyVehicle->GetVehicleAppearance() == VEHICLE_APPEARANCE_BIKE);
return 0;
}
- case COMMAND_IS_CHAR_LYING_DOWN:
+ case COMMAND_IS_CHAR_LYING_DOWN: // NB: not actually implemented
{
CollectParameters(&m_nIp, 1);
CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
@@ -9724,14 +9817,39 @@ int8 CRunningScript::ProcessCommands1100To1199(int32 command)
CPed::nThreatReactionRangeMultiplier = *(float*)&ScriptParams[0];
return 0;
case COMMAND_SET_CHAR_CEASE_ATTACK_TIMER:
+ {
+ CollectParameters(&m_nIp, 2);
+ CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
+ assert(pPed);
+ pPed->m_ceaseAttackTimer = ScriptParams[1];
+ return 0;
+ }
case COMMAND_GET_REMOTE_CONTROLLED_CAR:
+ {
+ CollectParameters(&m_nIp, 1);
+ CVehicle* pVehicle = CWorld::Players[ScriptParams[0]].m_pRemoteVehicle;
+ if (pVehicle)
+ ScriptParams[0] = CPools::GetVehiclePool()->GetIndex(pVehicle);
+ else
+ ScriptParams[0] = -1;
+ StoreParameters(&m_nIp, 1);
+ return 0;
+ }
case COMMAND_IS_PC_VERSION:
- case COMMAND_REPLAY:
- case COMMAND_IS_REPLAY_PLAYING:
+ UpdateCompareFlag(true);
+ return 0;
+ //case COMMAND_REPLAY:
+ //case COMMAND_IS_REPLAY_PLAYING:
case COMMAND_IS_MODEL_AVAILABLE:
+ CollectParameters(&m_nIp, 1);
+ UpdateCompareFlag(CModelInfo::GetModelInfo(ScriptParams[0]) != nil);
+ return 0;
case COMMAND_SHUT_CHAR_UP:
+ assert("SHUT_CHAR_UP not implemented"); // TODO(MIAMI)
case COMMAND_SET_ENABLE_RC_DETONATE:
- assert(0);
+ CollectParameters(&m_nIp, 1);
+ CVehicle::bDisableRemoteDetonation = ScriptParams[0];
+ return 0;
case COMMAND_SET_CAR_RANDOM_ROUTE_SEED:
{
CollectParameters(&m_nIp, 2);
@@ -9750,28 +9868,145 @@ int8 CRunningScript::ProcessCommands1100To1199(int32 command)
case COMMAND_GET_FIRST_PICKUP_COORDS:
case COMMAND_GET_NEXT_PICKUP_COORDS:
case COMMAND_REMOVE_ALL_CHAR_WEAPONS:
+ {
+ CollectParameters(&m_nIp, 1);
+ CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
+ assert(pPed);
+ pPed->ClearWeapons();
+ return 0;
+ }
case COMMAND_HAS_PLAYER_GOT_WEAPON:
- case COMMAND_HAS_CHAR_GOT_WEAPON:
- case COMMAND_IS_PLAYER_FACING_CHAR:
+ {
+ CollectParameters(&m_nIp, 2);
+ CPed* pPed = CWorld::Players[ScriptParams[0]].m_pPed;
+ assert(pPed);
+ bool bFound = false;
+ for (int i = 0; i < TOTAL_WEAPON_SLOTS; i++) {
+ if (pPed->GetWeapon(i).m_eWeaponType == ScriptParams[1]) {
+ bFound = true;
+ break;
+ }
+ }
+ UpdateCompareFlag(bFound);
+ return 0;
+ }
+ //case COMMAND_HAS_CHAR_GOT_WEAPON:
+ //case COMMAND_IS_PLAYER_FACING_CHAR:
case COMMAND_SET_TANK_DETONATE_CARS:
+ {
+ CollectParameters(&m_nIp, 2);
+ CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
+ assert(pVehicle && pVehicle->m_vehType == VEHICLE_TYPE_CAR);
+ ((CAutomobile*)pVehicle)->bTankDetonateCars = ScriptParams[1];
+ return 0;
+ }
case COMMAND_GET_POSITION_OF_ANALOGUE_STICKS:
+ {
+ CollectParameters(&m_nIp, 1);
+ CPad* pPad = CPad::GetPad(ScriptParams[0]);
+ ScriptParams[0] = pPad->NewState.LeftStickX;
+ ScriptParams[1] = pPad->NewState.LeftStickY;
+ ScriptParams[2] = pPad->NewState.RightStickX;
+ ScriptParams[3] = pPad->NewState.RightStickY;
+ StoreParameters(&m_nIp, 4);
+ return 0;
+ }
case COMMAND_IS_CAR_ON_FIRE:
+ {
+ CollectParameters(&m_nIp, 1);
+ CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
+ assert(pVehicle);
+ bool bOnFire = false;
+ if (pVehicle->m_pCarFire)
+ bOnFire = true;
+ if (pVehicle->m_vehType == VEHICLE_TYPE_CAR && ((CAutomobile*)pVehicle)->Damage.GetEngineStatus() >= ENGINE_STATUS_ON_FIRE)
+ bOnFire = true;
+ if (pVehicle->m_fHealth < 250.0f)
+ bOnFire = true;
+ UpdateCompareFlag(bOnFire);
+ return 0;
+ }
case COMMAND_IS_CAR_TYRE_BURST:
- case COMMAND_SET_CAR_DRIVE_STRAIGHT_AHEAD:
- case COMMAND_SET_CAR_WAIT:
- case COMMAND_IS_PLAYER_STANDING_ON_A_VEHICLE:
- case COMMAND_IS_PLAYER_FOOT_DOWN:
- case COMMAND_IS_CHAR_FOOT_DOWN:
+ {
+ CollectParameters(&m_nIp, 2);
+ CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
+ assert(pVehicle);
+ bool bIsBurst = false;
+ if (pVehicle->m_vehType == VEHICLE_APPEARANCE_BIKE) {
+ assert("IS_CAR_TYPE_BURST not yet implemented for bikes");
+ }
+ else {
+ CAutomobile* pCar = (CAutomobile*)pVehicle;
+ if (ScriptParams[1] == 4) {
+ for (int i = 0; i < 4; i++) {
+ if (pCar->Damage.GetWheelStatus(i) == WHEEL_STATUS_BURST)
+ bIsBurst = true;
+ }
+ }
+ else
+ bIsBurst = pCar->Damage.GetWheelStatus(ScriptParams[1] == WHEEL_STATUS_BURST);
+ }
+ UpdateCompareFlag(bIsBurst);
+ }
+ //case COMMAND_SET_CAR_DRIVE_STRAIGHT_AHEAD:
+ //case COMMAND_SET_CAR_WAIT:
+ //case COMMAND_IS_PLAYER_STANDING_ON_A_VEHICLE:
+ //case COMMAND_IS_PLAYER_FOOT_DOWN:
+ //case COMMAND_IS_CHAR_FOOT_DOWN:
case COMMAND_INITIALISE_OBJECT_PATH:
+ // TODO(MIAMI): script path
+ CollectParameters(&m_nIp, 2);
+ debug("INITALISE_OBJECT_PATH not yet implemented, skipping\n");
+ ScriptParams[0] = 0;
+ StoreParameters(&m_nIp, 1);
+ return 0;
case COMMAND_START_OBJECT_ON_PATH:
+ {
+ CollectParameters(&m_nIp, 2);
+ debug("START_OBJECT_ON_PATH not yet implemented, skipping\n");
+ return 0;
+ }
case COMMAND_SET_OBJECT_PATH_SPEED:
+ {
+ CollectParameters(&m_nIp, 2);
+ debug("SET_OBJECT_PATH_SPEED not yet implemented, skipping\n");
+ return 0;
+ }
case COMMAND_SET_OBJECT_PATH_POSITION:
- case COMMAND_GET_OBJECT_DISTANCE_ALONG_PATH:
+ {
+ CollectParameters(&m_nIp, 2);
+ debug("SET_OBJECT_PATH_POSITION not yet implemented, skipping\n");
+ return 0;
+ }
+ //case COMMAND_GET_OBJECT_DISTANCE_ALONG_PATH:
case COMMAND_CLEAR_OBJECT_PATH:
+ {
+ CollectParameters(&m_nIp, 1);
+ debug("CLEAR_OBJECT_PATH not yet implemented, skipping\n");
+ return 0;
+ }
case COMMAND_HELI_GOTO_COORDS:
+ {
+ CollectParameters(&m_nIp, 5);
+ CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
+ assert(pVehicle && pVehicle->GetVehicleAppearance() == VEHICLE_APPEARANCE_HELI);
+ ((CAutomobile*)pVehicle)->TellHeliToGoToCoors(*(float*)&ScriptParams[1], *(float*)&ScriptParams[2], *(float*)&ScriptParams[3], ScriptParams[4]);
+ return 0;
+ }
case COMMAND_IS_INT_VAR_EQUAL_TO_CONSTANT:
+ {
+ int32* ptr = GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL);
+ CollectParameters(&m_nIp, 1);
+ UpdateCompareFlag(*ptr = ScriptParams[0]);
+ return 0;
+ }
case COMMAND_IS_INT_LVAR_EQUAL_TO_CONSTANT:
- assert(0);
+ {
+ int32* ptr = GetPointerToScriptVariable(&m_nIp, VAR_LOCAL);
+ CollectParameters(&m_nIp, 1);
+ UpdateCompareFlag(*ptr = ScriptParams[0]);
+ return 0;
+ }
case COMMAND_GET_DEAD_CHAR_PICKUP_COORDS:
{
CollectParameters(&m_nIp, 1);
@@ -9783,14 +10018,70 @@ int8 CRunningScript::ProcessCommands1100To1199(int32 command)
return 0;
}
case COMMAND_CREATE_PROTECTION_PICKUP:
+ {
+ CollectParameters(&m_nIp, 5);
+ CVector pos = *(CVector*)&ScriptParams[0];
+ if (pos.z <= MAP_Z_LOW_LIMIT)
+ pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y) + PICKUP_PLACEMENT_OFFSET;
+ ScriptParams[0] = CPickups::GenerateNewOne(pos, MI_PICKUP_REVENUE, PICKUP_ASSET_REVENUE, ScriptParams[3], ScriptParams[4]);
+ StoreParameters(&m_nIp, 1);
+ return 0;
+ }
case COMMAND_IS_CHAR_IN_ANY_BOAT:
+ {
+ CollectParameters(&m_nIp, 1);
+ CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
+ assert(pPed);
+ UpdateCompareFlag(pPed->bInVehicle && pPed->m_pMyVehicle->GetVehicleAppearance() == VEHICLE_APPEARANCE_BOAT);
+ return 0;
+ }
case COMMAND_IS_PLAYER_IN_ANY_BOAT:
+ {
+ CollectParameters(&m_nIp, 1);
+ CPed* pPed = CWorld::Players[ScriptParams[0]].m_pPed;
+ assert(pPed);
+ UpdateCompareFlag(pPed->bInVehicle && pPed->m_pMyVehicle->GetVehicleAppearance() == VEHICLE_APPEARANCE_BIKE);
+ return 0;
+ }
case COMMAND_IS_CHAR_IN_ANY_HELI:
+ {
+ CollectParameters(&m_nIp, 1);
+ CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
+ assert(pPed);
+ UpdateCompareFlag(pPed->bInVehicle && pPed->m_pMyVehicle->GetVehicleAppearance() == VEHICLE_APPEARANCE_HELI);
+ return 0;
+ }
case COMMAND_IS_PLAYER_IN_ANY_HELI:
+ {
+ CollectParameters(&m_nIp, 1);
+ CPed* pPed = CWorld::Players[ScriptParams[0]].m_pPed;
+ assert(pPed);
+ UpdateCompareFlag(pPed->bInVehicle && pPed->m_pMyVehicle->GetVehicleAppearance() == VEHICLE_APPEARANCE_HELI);
+ return 0;
+ }
case COMMAND_IS_CHAR_IN_ANY_PLANE:
+ {
+ CollectParameters(&m_nIp, 1);
+ CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
+ assert(pPed);
+ UpdateCompareFlag(pPed->bInVehicle && pPed->m_pMyVehicle->GetVehicleAppearance() == VEHICLE_APPEARANCE_PLANE);
+ return 0;
+ }
case COMMAND_IS_PLAYER_IN_ANY_PLANE:
+ {
+ CollectParameters(&m_nIp, 1);
+ CPed* pPed = CWorld::Players[ScriptParams[0]].m_pPed;
+ assert(pPed);
+ UpdateCompareFlag(pPed->bInVehicle && pPed->m_pMyVehicle->GetVehicleAppearance() == VEHICLE_APPEARANCE_HELI);
+ return 0;
+ }
case COMMAND_IS_CHAR_IN_WATER:
- assert(0);
+ {
+ CollectParameters(&m_nIp, 1);
+ CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
+ UpdateCompareFlag(pPed && pPed->bIsInWater);
+ return 0;
+ }
case COMMAND_SET_VAR_INT_TO_CONSTANT:
{
int32* ptr = GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL);
@@ -9816,17 +10107,74 @@ int8 CRunningScript::ProcessCommands1200To1299(int32 command)
{
switch (command) {
case COMMAND_IS_INT_VAR_GREATER_THAN_CONSTANT:
+ {
+ int32* ptr = GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL);
+ CollectParameters(&m_nIp, 1);
+ UpdateCompareFlag(*ptr > ScriptParams[0]);
+ return 0;
+ }
case COMMAND_IS_INT_LVAR_GREATER_THAN_CONSTANT:
+ {
+ int32* ptr = GetPointerToScriptVariable(&m_nIp, VAR_LOCAL);
+ CollectParameters(&m_nIp, 1);
+ UpdateCompareFlag(*ptr > ScriptParams[0]);
+ return 0;
+ }
case COMMAND_IS_CONSTANT_GREATER_THAN_INT_VAR:
+ {
+ CollectParameters(&m_nIp, 1);
+ int32* ptr = GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL);
+ UpdateCompareFlag(ScriptParams[0] > *ptr);
+ return 0;
+ }
case COMMAND_IS_CONSTANT_GREATER_THAN_INT_LVAR:
+ {
+ CollectParameters(&m_nIp, 1);
+ int32* ptr = GetPointerToScriptVariable(&m_nIp, VAR_LOCAL);
+ UpdateCompareFlag(ScriptParams[0] > *ptr);
+ return 0;
+ }
case COMMAND_IS_INT_VAR_GREATER_OR_EQUAL_TO_CONSTANT:
+ {
+ int32* ptr = GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL);
+ CollectParameters(&m_nIp, 1);
+ UpdateCompareFlag(*ptr >= ScriptParams[0]);
+ return 0;
+ }
case COMMAND_IS_INT_LVAR_GREATER_OR_EQUAL_TO_CONSTANT:
+ {
+ int32* ptr = GetPointerToScriptVariable(&m_nIp, VAR_LOCAL);
+ CollectParameters(&m_nIp, 1);
+ UpdateCompareFlag(*ptr >= ScriptParams[0]);
+ return 0;
+ }
case COMMAND_IS_CONSTANT_GREATER_OR_EQUAL_TO_INT_VAR:
+ {
+ CollectParameters(&m_nIp, 1);
+ int32* ptr = GetPointerToScriptVariable(&m_nIp, VAR_LOCAL);
+ UpdateCompareFlag(ScriptParams[0] >= *ptr);
+ return 0;
+ }
case COMMAND_IS_CONSTANT_GREATER_OR_EQUAL_TO_INT_LVAR:
+ {
+ CollectParameters(&m_nIp, 1);
+ int32* ptr = GetPointerToScriptVariable(&m_nIp, VAR_LOCAL);
+ UpdateCompareFlag(ScriptParams[0] >= *ptr);
+ return 0;
+ }
case COMMAND_GET_CHAR_WEAPON_IN_SLOT:
case COMMAND_GET_CLOSEST_STRAIGHT_ROAD:
- case COMMAND_SET_CAR_FORWARD_SPEED:
assert(0);
+ case COMMAND_SET_CAR_FORWARD_SPEED:
+ {
+ CollectParameters(&m_nIp, 2);
+ CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
+ assert(pVehicle);
+ float speed = *(float*)&ScriptParams[1] / GAME_SPEED_TO_CARAI_SPEED;
+ pVehicle->SetMoveSpeed(pVehicle->GetForward() * speed);
+ // TODO(MIAMI): heli hack!
+ return 0;
+ }
case COMMAND_SET_AREA_VISIBLE:
CollectParameters(&m_nIp, 1);
CGame::currArea = ScriptParams[0];
@@ -9834,7 +10182,13 @@ int8 CRunningScript::ProcessCommands1200To1299(int32 command)
//CStreaming::RemoveBuildingsNotInArea(ScriptParams[0]);
return 0;
case COMMAND_SET_CUTSCENE_ANIM_TO_LOOP:
- assert(0);
+ {
+ char key[KEY_LENGTH_IN_SCRIPT];
+ CTheScripts::ReadTextLabelFromScript(&m_nIp, key);
+ m_nIp += KEY_LENGTH_IN_SCRIPT;
+ debug("SET_CUTSCENE_ANIM_TO_LOOP not implemented yet, skipping\n");
+ return 0;
+ }
case COMMAND_MARK_CAR_AS_CONVOY_CAR:
{
CollectParameters(&m_nIp, 2);
@@ -9854,7 +10208,15 @@ int8 CRunningScript::ProcessCommands1200To1299(int32 command)
case COMMAND_SET_CHAR_OBJ_AIM_GUN_AT_CHAR:
case COMMAND_SWITCH_SECURITY_CAMERA:
case COMMAND_IS_CHAR_IN_FLYING_VEHICLE:
+ assert(0);
case COMMAND_IS_PLAYER_IN_FLYING_VEHICLE:
+ {
+ CollectParameters(&m_nIp, 1);
+ CPed* pPed = CWorld::Players[ScriptParams[0]].m_pPed;
+ assert(pPed);
+ UpdateCompareFlag(pPed->bInVehicle && (pPed->m_pMyVehicle->GetVehicleAppearance() == VEHICLE_APPEARANCE_HELI || pPed->m_pMyVehicle->GetVehicleAppearance() == VEHICLE_APPEARANCE_PLANE));
+ return 0;
+ }
case COMMAND_HAS_SONY_CD_BEEN_READ:
case COMMAND_GET_NUMBER_OF_SONY_CDS_READ:
case COMMAND_ADD_SHORT_RANGE_BLIP_FOR_COORD_OLD:
@@ -9874,6 +10236,10 @@ int8 CRunningScript::ProcessCommands1200To1299(int32 command)
return 0;
}
case COMMAND_ADD_MONEY_SPENT_ON_CLOTHES:
+ CollectParameters(&m_nIp, 1);
+ CStats::MoneySpentOnFashion(ScriptParams[0]);
+ return 0;
+
case COMMAND_SET_HELI_ORIENTATION:
case COMMAND_CLEAR_HELI_ORIENTATION:
case COMMAND_PLANE_GOTO_COORDS:
@@ -9948,11 +10314,40 @@ int8 CRunningScript::ProcessCommands1200To1299(int32 command)
case COMMAND_SET_CHAR_AS_PLAYER_FRIEND:
case COMMAND_DISPLAY_NTH_ONSCREEN_COUNTER:
case COMMAND_DISPLAY_NTH_ONSCREEN_COUNTER_WITH_STRING:
+ assert(0);
case COMMAND_ADD_SET_PIECE:
+ {
+ CollectParameters(&m_nIp, 13);
+ debug("ADD_SET_PIECE not implemented, skipping\n");
+ return 0;
+ }
case COMMAND_SET_EXTRA_COLOURS:
+ {
+ CollectParameters(&m_nIp, 2);
+ debug("SET_EXTRA_COLOURS not implemented, skipping\n");
+ return 0;
+ }
case COMMAND_CLEAR_EXTRA_COLOURS:
+ {
+ CollectParameters(&m_nIp, 1);
+ debug("CLEAR_EXTRA_COLOURS not implemented, skipping\n");
+ return 0;
+ }
case COMMAND_CLOSE_CAR_BOOT:
+ assert(0);
case COMMAND_GET_WHEELIE_STATS:
+ {
+ CollectParameters(&m_nIp, 1);
+ static bool bShowed = false;
+ if (!bShowed) {
+ debug("GET_WHEELIE_STATS not implemented\n");
+ bShowed = true;
+ }
+ for (int i = 0; i < 6; i++)
+ ScriptParams[i] = 0;
+ StoreParameters(&m_nIp, 6);
+ return 0;
+ }
case COMMAND_DISARM_CHAR:
case COMMAND_BURST_CAR_TYRE:
case COMMAND_IS_CHAR_OBJ_NO_OBJ:
@@ -10035,7 +10430,12 @@ int8 CRunningScript::ProcessCommands1300To1399(int32 command)
case COMMAND_DISPLAY_TEXT_WITH_3_NUMBERS:
case COMMAND_IS_CAR_DROWNING_IN_WATER:
case COMMAND_IS_CHAR_DROWNING_IN_WATER:
+ assert(0);
case COMMAND_DISABLE_CUTSCENE_SHADOWS:
+ {
+ debug("DISABLE_CUTSCENE_SHADOWS not implemented, skipping\n");
+ return 0;
+ }
case COMMAND_HAS_GLASS_BEEN_SHATTERED_NEARBY:
case COMMAND_ATTACH_CUTSCENE_OBJECT_TO_BONE:
case COMMAND_ATTACH_CUTSCENE_OBJECT_TO_COMPONENT:
@@ -10070,15 +10470,33 @@ int8 CRunningScript::ProcessCommands1300To1399(int32 command)
case COMMAND_SET_PROPERTY_AS_OWNED:
case COMMAND_ADD_BLOOD_RING_KILLS:
case COMMAND_SET_LONGEST_TIME_IN_BLOOD_RING:
+ assert(0);
case COMMAND_REMOVE_EVERYTHING_FOR_HUGE_CUTSCENE:
+ {
+ debug("REMOVE_EVERYTHING_FOR_HUGE_CUTSCENE not implemented, skipping\n");
+ return 0;
+ }
case COMMAND_IS_PLAYER_TOUCHING_VEHICLE:
case COMMAND_IS_CHAR_TOUCHING_VEHICLE:
case COMMAND_CHECK_FOR_PED_MODEL_AROUND_PLAYER:
case COMMAND_CLEAR_CHAR_FOLLOW_PATH:
case COMMAND_SET_CHAR_CAN_BE_SHOT_IN_VEHICLE:
case COMMAND_ATTACH_CUTSCENE_OBJECT_TO_VEHICLE:
+ assert(0);
case COMMAND_LOAD_MISSION_TEXT:
+ {
+ char key[8];
+ CTheScripts::ReadTextLabelFromScript(&m_nIp, key);
+ m_nIp += KEY_LENGTH_IN_SCRIPT;
+ TheText.LoadMissionText(key);
+ return 0;
+ }
case COMMAND_SET_TONIGHTS_EVENT:
+ {
+ CollectParameters(&m_nIp, 1);
+ debug("skipping SET_TONIGHTS_EVENT\n");
+ return 0;
+ }
case COMMAND_CLEAR_CHAR_LAST_DAMAGE_ENTITY:
case COMMAND_CLEAR_CAR_LAST_DAMAGE_ENTITY:
case COMMAND_FREEZE_OBJECT_POSITION:
@@ -10092,13 +10510,102 @@ int8 CRunningScript::ProcessCommands1300To1399(int32 command)
case COMMAND_SET_CHAR_OBJ_GOTO_CAR_ON_FOOT:
case COMMAND_GET_CLOSEST_WATER_NODE:
case COMMAND_ADD_PORN_LEAFLET_TO_RUBBISH:
+ assert(0);
case COMMAND_CREATE_CLOTHES_PICKUP:
+ {
+ CollectParameters(&m_nIp, 4);
+ CVector pos = *(CVector*)&ScriptParams[0];
+ if (pos.z <= MAP_Z_LOW_LIMIT)
+ pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y) + PICKUP_PLACEMENT_OFFSET;
+ CPickups::GetActualPickupIndex(CollectNextParameterWithoutIncreasingPC(m_nIp));
+ ScriptParams[0] = CPickups::GenerateNewOne(pos, MI_PICKUP_CLOTHES, PICKUP_ON_STREET, ScriptParams[3]);
+ StoreParameters(&m_nIp, 1);
+ return 0;
+ }
case COMMAND_CHANGE_BLIP_THRESHOLD:
+ assert(0);
case COMMAND_MAKE_PLAYER_FIRE_PROOF:
+ {
+ CollectParameters(&m_nIp, 2);
+ CPlayerInfo* pPlayerInfo = &CWorld::Players[ScriptParams[0]];
+ pPlayerInfo->m_bFireproof = ScriptParams[1];
+ return 0;
+ }
case COMMAND_INCREASE_PLAYER_MAX_HEALTH:
+ {
+ CollectParameters(&m_nIp, 2);
+ CPlayerInfo* pPlayerInfo = &CWorld::Players[ScriptParams[0]];
+ pPlayerInfo->m_nMaxHealth += ScriptParams[1];
+ pPlayerInfo->m_pPed->m_fHealth = pPlayerInfo->m_nMaxHealth;
+ return 0;
+ }
case COMMAND_INCREASE_PLAYER_MAX_ARMOUR:
+ {
+ CollectParameters(&m_nIp, 2);
+ CPlayerInfo* pPlayerInfo = &CWorld::Players[ScriptParams[0]];
+ pPlayerInfo->m_nMaxArmour += ScriptParams[1];
+ pPlayerInfo->m_pPed->m_fArmour = pPlayerInfo->m_nMaxArmour;
+ return 0;
+ }
case COMMAND_CREATE_RANDOM_CHAR_AS_DRIVER:
+ {
+ CollectParameters(&m_nIp, 1);
+ CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
+ CPed* pPed = CPopulation::AddPedInCar(pVehicle, true);
+ pPed->CharCreatedBy = MISSION_CHAR;
+ pPed->bRespondsToThreats = false;
+ pPed->bAllowMedicsToReviveMe = false;
+ // TODO(MIAMI): two more flags and more stuff
+ pPed->SetPosition(pVehicle->GetPosition());
+ pPed->SetOrientation(0.0f, 0.0f, 0.0f);
+ pPed->SetPedState(PED_DRIVING);
+ pPed->m_pMyVehicle = pVehicle;
+ pPed->m_pMyVehicle->RegisterReference((CEntity**)&pPed->m_pMyVehicle);
+ pVehicle->pDriver = pPed;
+ pVehicle->pDriver->RegisterReference((CEntity**)&pVehicle->pDriver);
+ pPed->bInVehicle = true;
+ pVehicle->SetStatus(STATUS_PHYSICS);
+ if (pVehicle->m_vehType == VEHICLE_TYPE_BOAT)
+ pVehicle->AutoPilot.m_nCarMission = MISSION_CRUISE;
+ pVehicle->bEngineOn = true;
+ pVehicle->m_nZoneLevel = CTheZones::GetLevelFromPosition(&pVehicle->GetPosition());
+ CPopulation::ms_nTotalMissionPeds++;
+ ScriptParams[0] = CPools::GetPedPool()->GetIndex(pPed);
+ StoreParameters(&m_nIp, 1);
+ if (m_bIsMissionScript)
+ CTheScripts::MissionCleanup.AddEntityToList(ScriptParams[0], CLEANUP_CHAR);
+ return 0;
+ }
case COMMAND_CREATE_RANDOM_CHAR_AS_PASSENGER:
+ {
+ CollectParameters(&m_nIp, 2);
+ CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
+ CPed* pPed = CPopulation::AddPedInCar(pVehicle, false);
+ pPed->CharCreatedBy = MISSION_CHAR;
+ pPed->bRespondsToThreats = false;
+ pPed->bAllowMedicsToReviveMe = false;
+ // TODO(MIAMI): two more flags and more stuff (ClearFollowPath)
+ pPed->SetPosition(pVehicle->GetPosition());
+ pPed->SetOrientation(0.0f, 0.0f, 0.0f);
+ CPopulation::ms_nTotalMissionPeds++;
+ pVehicle->m_nZoneLevel = CTheZones::GetLevelFromPosition(&pVehicle->GetPosition());
+ if (ScriptParams[1] >= 0)
+ pVehicle->AddPassenger(pPed, ScriptParams[1]);
+ else
+ pVehicle->AddPassenger(pPed);
+
+ pPed->m_pMyVehicle = pVehicle;
+ pPed->m_pMyVehicle->RegisterReference((CEntity**)&pPed->m_pMyVehicle);
+ pPed->bInVehicle = true;
+ // TODO
+ pPed->SetPedState(PED_DRIVING);
+
+ ScriptParams[0] = CPools::GetPedPool()->GetIndex(pPed);
+ StoreParameters(&m_nIp, 1);
+ if (m_bIsMissionScript)
+ CTheScripts::MissionCleanup.AddEntityToList(ScriptParams[0], CLEANUP_CHAR);
+ return 0;
+ }
case COMMAND_SET_CHAR_IGNORE_THREATS_BEHIND_OBJECTS:
case COMMAND_ENSURE_PLAYER_HAS_DRIVE_BY_WEAPON:
case COMMAND_MAKE_HELI_COME_CRASHING_DOWN:
@@ -10106,6 +10613,7 @@ int8 CRunningScript::ProcessCommands1300To1399(int32 command)
assert(0);
case COMMAND_SET_OBJECT_AREA_VISIBLE:
{
+ CollectParameters(&m_nIp, 2);
CObject* pObject = CPools::GetObjectPool()->GetAt(ScriptParams[0]);
assert(pObject);
pObject->m_area = ScriptParams[1];
@@ -10114,12 +10622,39 @@ int8 CRunningScript::ProcessCommands1300To1399(int32 command)
case COMMAND_WAS_VEHICLE_EVER_POLICE:
case COMMAND_SET_CHAR_NEVER_TARGETTED:
case COMMAND_LOAD_UNCOMPRESSED_ANIM:
+ assert(0);
case COMMAND_WAS_CUTSCENE_SKIPPED:
+ {
+ static bool bShowed = false;
+ if (!bShowed) {
+ debug("COMMAND_WAS_CUTSCENE_SKIPPED not implemented, default to TRUE\n");
+ bShowed = true;
+ }
+ UpdateCompareFlag(true);
+ return 0;
+ }
case COMMAND_SET_CHAR_CROUCH_WHEN_THREATENED:
+ {
+ CollectParameters(&m_nIp, 2);
+ CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
+ debug("SET_CHAR_CROUCH_WHEN_THREATENED not implemented, skipping\n");
+ return 0;
+ }
case COMMAND_IS_CHAR_IN_ANY_POLICE_VEHICLE:
+ {
+ CollectParameters(&m_nIp, 1);
+ static bool bShowed = false;
+ if (!bShowed) {
+ debug("IS_CHAR_IN_ANY_POLICE_VEHICLE not implemented, default to FALSE\n");
+ bShowed = true;
+ }
+ UpdateCompareFlag(false);
+ return 0;
+ }
case COMMAND_DOES_CHAR_EXIST:
case COMMAND_DOES_VEHICLE_EXIST:
case COMMAND_ADD_SHORT_RANGE_BLIP_FOR_CONTACT_POINT:
+ assert(0);
case COMMAND_ADD_SHORT_RANGE_SPRITE_BLIP_FOR_CONTACT_POINT:
{
CollectParameters(&m_nIp, 4);
@@ -10157,14 +10692,45 @@ int8 CRunningScript::ProcessCommands1400To1499(int32 command)
CGarages::SetMaxNumStoredCarsForGarage(ScriptParams[0], ScriptParams[1]);
break;
case COMMAND_WANTED_STARS_ARE_FLASHING:
+ {
+ static bool bShowed = false;
+ if (!bShowed) {
+ debug("WANTED_STARS_ARE_FLASHING not implemented, default to FALSE\n");
+ bShowed = true;
+ }
+ UpdateCompareFlag(false);
+ return 0;
+ }
case COMMAND_SET_ALLOW_HURRICANES:
+ CollectParameters(&m_nIp, 1);
+ CStats::NoMoreHurricanes = ScriptParams[0];
+ return 0;
case COMMAND_PLAY_ANNOUNCEMENT:
+ {
+ CollectParameters(&m_nIp, 1);
+ debug("PLAY_ANNOUNCEMENT not implemented, skipping\n");
+ return 0;
+ }
case COMMAND_SET_PLAYER_IS_IN_STADIUM:
case COMMAND_GET_BUS_FARES_COLLECTED_BY_PLAYER:
case COMMAND_SET_CHAR_OBJ_BUY_ICE_CREAM:
case COMMAND_DISPLAY_RADAR:
case COMMAND_REGISTER_BEST_POSITION:
+ assert(0);
case COMMAND_IS_PLAYER_IN_INFO_ZONE:
+ {
+ CollectParameters(&m_nIp, 1);
+ char key[KEY_LENGTH_IN_SCRIPT];
+ CTheScripts::ReadTextLabelFromScript(&m_nIp, key);
+ m_nIp += KEY_LENGTH_IN_SCRIPT;
+ static bool bShowed = false;
+ if (!bShowed) {
+ debug("IS_PLAYER_IN_INFO_ZONE not implemented, default to FALSE\n");
+ bShowed = true;
+ }
+ UpdateCompareFlag(false);
+ return 0;
+ }
case COMMAND_CLEAR_CHAR_ICE_CREAM_PURCHASE:
case COMMAND_IS_IN_CAR_FIRE_BUTTON_PRESSED:
case COMMAND_HAS_CHAR_ATTEMPTED_ATTRACTOR:
@@ -10173,9 +10739,23 @@ int8 CRunningScript::ProcessCommands1400To1499(int32 command)
case COMMAND_SET_LOAD_COLLISION_FOR_OBJECT_FLAG:
case COMMAND_ADD_BIG_GUN_FLASH:
case COMMAND_HAS_CHAR_BOUGHT_ICE_CREAM:
+ assert(0);
case COMMAND_GET_PROGRESS_PERCENTAGE:
+ *(float*)&ScriptParams[0] = CStats::GetPercentageProgress();
+ StoreParameters(&m_nIp, 1);
+ return 0;
case COMMAND_SET_SHORTCUT_PICKUP_POINT:
+ {
+ CollectParameters(&m_nIp, 4);
+ debug("SET_SHORTCUT_PICKUP_POINT not implemented, skipping\n");
+ return 0;
+ }
case COMMAND_SET_SHORTCUT_DROPOFF_POINT_FOR_MISSION:
+ {
+ CollectParameters(&m_nIp, 4);
+ debug("SET_SHORTCUT_DROPOFF_POINT_FOR_MISSION not implemented, skipping");
+ return 0;
+ }
case COMMAND_GET_RANDOM_ICE_CREAM_CUSTOMER_IN_AREA:
case COMMAND_GET_RANDOM_ICE_CREAM_CUSTOMER_IN_ZONE:
case COMMAND_UNLOCK_ALL_CAR_DOORS_IN_AREA:
@@ -10185,9 +10765,28 @@ int8 CRunningScript::ProcessCommands1400To1499(int32 command)
CGangs::SetWillAttackPlayerWithCops((ePedType)((int)PEDTYPE_GANG1 + ScriptParams[0]), !!ScriptParams[1]);
return 0;
case COMMAND_SET_CHAR_FRIGHTENED_IN_JACKED_CAR:
+ assert(0);
case COMMAND_SET_VEHICLE_TO_FADE_IN:
+ {
+ CollectParameters(&m_nIp, 2);
+ CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
+ assert(pVehicle);
+ CVisibilityPlugins::SetClumpAlpha(pVehicle->GetClump(), ScriptParams[1]);
+ return 0;
+ }
case COMMAND_REGISTER_ODDJOB_MISSION_PASSED:
+ assert(0);
case COMMAND_IS_PLAYER_IN_SHORTCUT_TAXI:
+ {
+ CollectParameters(&m_nIp, 1);
+ static bool bShowed = false;
+ if (!bShowed) {
+ debug("IS_PLAYER_IN_SHORTCUT_TAXI not implemented, default to FALSE\n");
+ bShowed = true;
+ }
+ UpdateCompareFlag(false);
+ return 0;
+ }
case COMMAND_IS_CHAR_DUCKING:
case COMMAND_CREATE_DUST_EFFECT_FOR_CUTSCENE_HELI:
case COMMAND_REGISTER_FIRE_LEVEL:
@@ -10199,6 +10798,19 @@ int8 CRunningScript::ProcessCommands1400To1499(int32 command)
return -1;
}
+bool CRunningScript::ThisIsAValidRandomCop(int32 mi, bool cop, bool swat, bool fbi, bool army, bool miami)
+{
+ switch (mi)
+ {
+ case MI_COP: if (cop) return true;
+ case MI_SWAT: if (swat) return true;
+ case MI_FBI: if (fbi) return true;
+ case MI_ARMY: if (army) return true;
+ default:
+ return miami && (mi >= MI_VICE1 && mi <= MI_VICE8);
+ }
+}
+
int32 CTheScripts::GetNewUniqueScriptSphereIndex(int32 index)
{
if (ScriptSphereArray[index].m_Index >= UINT16_MAX - 1)
@@ -11563,29 +12175,6 @@ void CRunningScript::DoDeatharrestCheck()
while (m_nStackPointer > 1)
--m_nStackPointer;
m_nIp = m_anStack[--m_nStackPointer];
- int16 messageId;
- if (pPlayer->IsRestartingAfterDeath())
- messageId = 0;
- else if (pPlayer->IsRestartingAfterArrest())
- messageId = 5;
- else
- messageId = 10;
- messageId += CGeneral::GetRandomNumberInRange(0, 5);
- bool found = false;
- for (int16 contact = 0; !found && contact < MAX_NUM_CONTACTS; contact++) {
- int contactFlagOffset = CTheScripts::OnAMissionForContactFlag[contact];
- if (contactFlagOffset && CTheScripts::ScriptSpace[contactFlagOffset] == 1) {
- messageId += CTheScripts::BaseBriefIdForContact[contact];
- found = true;
- }
- }
- if (!found)
- messageId = 8001;
- char tmp[16];
- sprintf(tmp, "%d", messageId);
- CMessages::ClearSmallMessagesOnly();
- wchar* text = TheText.Get(tmp);
- // ...and do nothing about it
*(int32*)&CTheScripts::ScriptSpace[CTheScripts::OnAMissionFlag] = 0;
m_bDeatharrestExecuted = true;
m_nWakeTime = 0;
@@ -11729,8 +12318,8 @@ void CTheScripts::RenderTheScriptDebugLines()
RwRenderStateSet(rwRENDERSTATEVERTEXALPHAENABLE, (void*)0);
}
-#define SCRIPT_DATA_SIZE sizeof(CTheScripts::OnAMissionFlag) + sizeof(CTheScripts::BaseBriefIdForContact) + sizeof(CTheScripts::OnAMissionForContactFlag) +\
- sizeof(CTheScripts::CollectiveArray) + 4 * sizeof(uint32) * MAX_NUM_BUILDING_SWAPS + 2 * sizeof(uint32) * MAX_NUM_INVISIBILITY_SETTINGS + 5 * sizeof(uint32)
+#define SCRIPT_DATA_SIZE sizeof(CTheScripts::OnAMissionFlag) +\
+ 4 * sizeof(uint32) * MAX_NUM_BUILDING_SWAPS + 2 * sizeof(uint32) * MAX_NUM_INVISIBILITY_SETTINGS + 5 * sizeof(uint32)
void CTheScripts::SaveAllScripts(uint8* buf, uint32* size)
{
@@ -11750,12 +12339,6 @@ INITSAVEBUF
uint32 script_data_size = SCRIPT_DATA_SIZE;
WriteSaveBuf(buf, script_data_size);
WriteSaveBuf(buf, OnAMissionFlag);
- for (uint32 i = 0; i < MAX_NUM_CONTACTS; i++) {
- WriteSaveBuf(buf, OnAMissionForContactFlag[i]);
- WriteSaveBuf(buf, BaseBriefIdForContact[i]);
- }
- for (uint32 i = 0; i < MAX_NUM_COLLECTIVES; i++)
- WriteSaveBuf(buf, CollectiveArray[i]);
WriteSaveBuf(buf, NextFreeCollectiveIndex);
for (uint32 i = 0; i < MAX_NUM_BUILDING_SWAPS; i++) {
CBuilding* pBuilding = BuildingSwapArray[i].m_pBuilding;
@@ -11828,12 +12411,6 @@ INITSAVEBUF
ScriptSpace[i] = ReadSaveBuf<uint8>(buf);
assert(ReadSaveBuf<uint32>(buf) == SCRIPT_DATA_SIZE);
OnAMissionFlag = ReadSaveBuf<uint32>(buf);
- for (uint32 i = 0; i < MAX_NUM_CONTACTS; i++) {
- OnAMissionForContactFlag[i] = ReadSaveBuf<uint32>(buf);
- BaseBriefIdForContact[i] = ReadSaveBuf<uint32>(buf);
- }
- for (uint32 i = 0; i < MAX_NUM_COLLECTIVES; i++)
- CollectiveArray[i] = ReadSaveBuf<tCollectiveData>(buf);
NextFreeCollectiveIndex = ReadSaveBuf<uint32>(buf);
for (uint32 i = 0; i < MAX_NUM_BUILDING_SWAPS; i++) {
uint32 type = ReadSaveBuf<uint32>(buf);
diff --git a/src/control/Script.h b/src/control/Script.h
index 9931f13e..e84e76bf 100644
--- a/src/control/Script.h
+++ b/src/control/Script.h
@@ -221,19 +221,17 @@ enum {
};
enum {
- SIZE_MAIN_SCRIPT = 128 * 1024,
- SIZE_MISSION_SCRIPT = 32 * 1024,
+ SIZE_MAIN_SCRIPT = 225512,
+ SIZE_MISSION_SCRIPT = 35000,
SIZE_SCRIPT_SPACE = SIZE_MAIN_SCRIPT + SIZE_MISSION_SCRIPT
};
enum {
MAX_NUM_SCRIPTS = 128,
- MAX_NUM_CONTACTS = 16,
MAX_NUM_INTRO_TEXT_LINES = 2,
MAX_NUM_INTRO_RECTANGLES = 16,
MAX_NUM_SCRIPT_SRPITES = 16,
MAX_NUM_SCRIPT_SPHERES = 16,
- MAX_NUM_COLLECTIVES = 32,
MAX_NUM_USED_OBJECTS = 200,
MAX_NUM_MISSION_SCRIPTS = 120,
MAX_NUM_BUILDING_SWAPS = 25,
@@ -245,13 +243,10 @@ class CTheScripts
{
static uint8 ScriptSpace[SIZE_SCRIPT_SPACE];
static CRunningScript ScriptsArray[MAX_NUM_SCRIPTS];
- static int32 BaseBriefIdForContact[MAX_NUM_CONTACTS];
- static int32 OnAMissionForContactFlag[MAX_NUM_CONTACTS];
static intro_text_line IntroTextLines[MAX_NUM_INTRO_TEXT_LINES];
static intro_script_rectangle IntroRectangles[MAX_NUM_INTRO_RECTANGLES];
static CSprite2d ScriptSprites[MAX_NUM_SCRIPT_SRPITES];
static script_sphere_struct ScriptSphereArray[MAX_NUM_SCRIPT_SPHERES];
- static tCollectiveData CollectiveArray[MAX_NUM_COLLECTIVES];
static tUsedObject UsedObjectArray[MAX_NUM_USED_OBJECTS];
static int32 MultiScriptArray[MAX_NUM_MISSION_SCRIPTS];
static tBuildingSwap BuildingSwapArray[MAX_NUM_BUILDING_SWAPS];
@@ -275,14 +270,17 @@ class CTheScripts
static uint32 LargestMissionScriptSize;
static uint32 MainScriptSize;
static uint8 FailCurrentMission;
- static uint8 CountdownToMakePlayerUnsafe;
- static uint8 DelayMakingPlayerUnsafeThisTime;
static uint16 NumScriptDebugLines;
static uint16 NumberOfIntroRectanglesThisFrame;
static uint16 NumberOfIntroTextLinesThisFrame;
static uint8 UseTextCommands;
static uint16 CommandsExecuted;
static uint16 ScriptsUpdated;
+ static uint8 RiotIntensity;
+ static uint32 LastMissionPassedTime;
+ static uint16 NumberOfExclusiveMissionScripts;
+ static bool bPlayerIsInTheStatium;
+ static bool bPlayerHasMetDebbieHarry;
public:
static void Init();
@@ -306,9 +304,6 @@ public:
static int32* GetPointerToScriptVariable(int32 offset) { assert(offset >= 8 && offset < CTheScripts::GetSizeOfVariableSpace()); return (int32*)&ScriptSpace[offset]; }
- static void ResetCountdownToMakePlayerUnsafe() { CountdownToMakePlayerUnsafe = 0; }
- static bool IsCountdownToMakePlayerUnsafeOn() { return CountdownToMakePlayerUnsafe != 0; }
-
static int32 Read4BytesFromScript(uint32* pIp) {
int32 retval = ScriptSpace[*pIp + 3] << 24 | ScriptSpace[*pIp + 2] << 16 | ScriptSpace[*pIp + 1] << 8 | ScriptSpace[*pIp];
*pIp += 4;
@@ -371,6 +366,7 @@ private:
static int32 AddScriptSphere(int32 id, CVector pos, float radius);
static int32 GetNewUniqueScriptSphereIndex(int32 index);
static void RemoveScriptSphere(int32 index);
+ static void RemoveScriptTextureDictionary();
friend class CRunningScript;
friend class CHud;
@@ -414,6 +410,7 @@ class CRunningScript
uint32 m_anStack[MAX_STACK_DEPTH];
uint16 m_nStackPointer;
int32 m_anLocalVariables[NUM_LOCAL_VARS + NUM_TIMERS];
+ bool m_bIsActive;
bool m_bCondResult;
bool m_bIsMissionScript;
bool m_bSkipWakeTime;
@@ -507,4 +504,6 @@ private:
return false;
}
}
+
+ static bool ThisIsAValidRandomCop(int32 mi, bool cop, bool swat, bool fbi, bool army, bool miami);
};
diff --git a/src/core/Camera.cpp b/src/core/Camera.cpp
index 623b2ea9..1efe6bae 100644
--- a/src/core/Camera.cpp
+++ b/src/core/Camera.cpp
@@ -61,6 +61,8 @@ enum
CCamera TheCamera;
bool CCamera::m_bUseMouse3rdPerson = true;
bool bDidWeProcessAnyCinemaCam;
+float CCamera::m_f3rdPersonCHairMultX;
+float CCamera::m_f3rdPersonCHairMultY;
#ifdef IMPROVED_CAMERA
#define KEYJUSTDOWN(k) ControlsManager.GetIsKeyboardKeyJustDown((RsKeyCodes)k)
diff --git a/src/core/Camera.h b/src/core/Camera.h
index 80fc878e..8f2b6c51 100644
--- a/src/core/Camera.h
+++ b/src/core/Camera.h
@@ -472,8 +472,8 @@ public:
// not static yet
float m_fMouseAccelHorzntl;// acceleration multiplier for 1st person controls
float m_fMouseAccelVertical;// acceleration multiplier for 1st person controls
- float m_f3rdPersonCHairMultX;
- float m_f3rdPersonCHairMultY;
+ static float m_f3rdPersonCHairMultX;
+ static float m_f3rdPersonCHairMultY;
CCam Cams[3];
diff --git a/src/core/FileLoader.cpp b/src/core/FileLoader.cpp
index 612851fb..1463b4a5 100644
--- a/src/core/FileLoader.cpp
+++ b/src/core/FileLoader.cpp
@@ -1,4 +1,5 @@
#include "common.h"
+#include <ctype.h>
#include "main.h"
#include "Quaternion.h"
@@ -26,6 +27,9 @@
#include "FileLoader.h"
#include "Streaming.h"
#include "ColStore.h"
+#include "Occlusion.h"
+
+//--MIAMI: file done
char CFileLoader::ms_line[256];
@@ -159,7 +163,6 @@ struct ColHeader
uint32 size;
};
-//--MIAMI: done
void
CFileLoader::LoadCollisionFile(const char *filename, uint8 colSlot)
{
@@ -196,7 +199,6 @@ CFileLoader::LoadCollisionFile(const char *filename, uint8 colSlot)
}
-//--MIAMI: done
bool
CFileLoader::LoadCollisionFileFirstTime(uint8 *buffer, uint32 size, uint8 colSlot)
{
@@ -298,13 +300,15 @@ CFileLoader::LoadCollisionModel(uint8 *buf, CColModel &model, char *modelname)
model.numLines = *(int16*)buf;
buf += 4;
if(model.numLines > 0){
- model.lines = (CColLine*)RwMalloc(model.numLines*sizeof(CColLine));
+ //model.lines = (CColLine*)RwMalloc(model.numLines*sizeof(CColLine));
for(i = 0; i < model.numLines; i++){
- model.lines[i].Set(*(CVector*)buf, *(CVector*)(buf+12));
+ //model.lines[i].Set(*(CVector*)buf, *(CVector*)(buf+12));
buf += 24;
}
}else
model.lines = nil;
+ model.numLines = 0;
+ model.lines = nil;
model.numBoxes = *(int16*)buf;
buf += 4;
@@ -323,10 +327,12 @@ CFileLoader::LoadCollisionModel(uint8 *buf, CColModel &model, char *modelname)
model.vertices = (CVector*)RwMalloc(numVertices*sizeof(CVector));
for(i = 0; i < numVertices; i++){
model.vertices[i] = *(CVector*)buf;
+#if 0
if(Abs(model.vertices[i].x) >= 256.0f ||
Abs(model.vertices[i].y) >= 256.0f ||
Abs(model.vertices[i].z) >= 256.0f)
printf("%s:Collision volume too big\n", modelname);
+#endif
buf += 12;
}
}else
@@ -349,7 +355,7 @@ GetNameAndLOD(char *nodename, char *name, int *n)
{
char *underscore = nil;
for(char *s = nodename; *s != '\0'; s++){
- if(s[0] == '_' && (s[1] == 'l' || s[1] == 'L'))
+ if(s[0] == '_' && (s[1] == 'l' || s[1] == 'L') && isdigit(s[2]))
underscore = s;
}
if(underscore){
@@ -1093,7 +1099,7 @@ CFileLoader::LoadScene(const char *filename)
LoadCullZone(line);
break;
case OCCL:
- // TODO(MIAMI): occlusion
+ LoadOcclusionVolume(line);
break;
case PICK:
// unused
@@ -1187,7 +1193,9 @@ CFileLoader::LoadObjectInstance(const char *line)
CColStore::GetBoundingBox(col->level).ContainRect(entity->GetBoundRect());
}else
entity->bUsesCollision = false;
- // TODO(MIAMI): set some flag here if col min is below 6
+
+ if(entity->GetPosition().z + col->boundingBox.min.z < 6.0f)
+ entity->bUnderwater = true;
}else{
entity = new CDummyObject;
entity->SetModelIndexNoCreate(id);
@@ -1241,6 +1249,21 @@ CFileLoader::LoadPickup(const char *line)
sscanf(line, "%d %f %f %f", &id, &x, &y, &z);
}
+void
+CFileLoader::LoadOcclusionVolume(const char *line)
+{
+ float x, y, z;
+ float width, length, height;
+ float angle;
+
+ sscanf(line, "%f %f %f %f %f %f %f",
+ &x, &y, &z,
+ &width, &length, &height,
+ &angle);
+ COcclusion::AddOne(x, y, z, width, length, z + height/2.0f, angle);
+}
+
+
//--MIAMI: unused
void
CFileLoader::ReloadPaths(const char *filename)
diff --git a/src/core/FileLoader.h b/src/core/FileLoader.h
index 584a2312..077e7bdd 100644
--- a/src/core/FileLoader.h
+++ b/src/core/FileLoader.h
@@ -39,6 +39,7 @@ public:
static void LoadZone(const char *line);
static void LoadCullZone(const char *line);
static void LoadPickup(const char *line);
+ static void LoadOcclusionVolume(const char *line);
static void ReloadPaths(const char *filename);
static void ReloadObjectTypes(const char *filename);
diff --git a/src/core/Frontend.cpp b/src/core/Frontend.cpp
index 56c83337..dd840bdc 100644
--- a/src/core/Frontend.cpp
+++ b/src/core/Frontend.cpp
@@ -37,6 +37,18 @@
#include "Messages.h"
#include "FileLoader.h"
+// Similar story to Hud.cpp:
+// Game has colors inlined in code.
+// For easier modification we collect them here:
+CRGBA LABEL_COLOR(255, 150, 225, 255);
+CRGBA SELECTIONBORDER_COLOR(25, 130, 70, 255);
+CRGBA MENUOPTION_COLOR(255, 150, 225, 255);
+CRGBA SELECTEDMENUOPTION_COLOR(255, 150, 225, 255);
+CRGBA HEADER_COLOR(255, 150, 255, 255);
+CRGBA DARKMENUOPTION_COLOR(195, 90, 165, 255);
+CRGBA SLIDERON_COLOR(97, 194, 247, 255);
+CRGBA SLIDEROFF_COLOR(27, 89, 130, 255);
+
#define TIDY_UP_PBP // ProcessButtonPresses
#define MAX_VISIBLE_LIST_ROW 30
#define SCROLLBAR_MAX_HEIGHT 263.0f // not in end result
@@ -149,53 +161,7 @@ bool CMenuManager::m_PrefsMarketing = false;
bool CMenuManager::m_PrefsDisableTutorials = false;
#endif // !MASTER
-// 0x5F311C
-const char* FrontendFilenames[][2] = {
- {"fe2_mainpanel_ul", "" },
- {"fe2_mainpanel_ur", "" },
- {"fe2_mainpanel_dl", "" },
- {"fe2_mainpanel_dr", "" },
- {"fe2_mainpanel_dr2", "" },
- {"fe2_tabactive", "" },
- {"fe_iconbrief", "" },
- {"fe_iconstats", "" },
- {"fe_iconcontrols", "" },
- {"fe_iconsave", "" },
- {"fe_iconaudio", "" },
- {"fe_icondisplay", "" },
- {"fe_iconlanguage", "" },
- {"fe_controller", "" },
- {"fe_controllersh", "" },
- {"fe_arrows1", "" },
- {"fe_arrows2", "" },
- {"fe_arrows3", "" },
- {"fe_arrows4", "" },
- {"fe_radio1", "" },
- {"fe_radio2", "" },
- {"fe_radio3", "" },
- {"fe_radio4", "" },
- {"fe_radio5", "" },
- {"fe_radio6", "" },
- {"fe_radio7", "" },
- {"fe_radio8", "" },
- {"fe_radio9", "" },
-};
-
-#ifdef MENU_MAP
-const char* MapFilenames[][2] = {
- {"mapMid01", "mapMid01A"},
- {"mapMid02", "mapMid02A"},
- {"mapMid03", "mapMid03A"},
- {"mapBot01", "mapBot01A"},
- {"mapBot02", "mapBot02A"},
- {"mapBot03", "mapBot03A"},
- {"mapTop01", "mapTop01A"},
- {"mapTop02", "mapTop02A"},
- {"mapTop03", "mapTop03A"},
-};
-CSprite2d CMenuManager::m_aMapSprites[NUM_MAP_SPRITES];
-#endif
-
+/*
// 0x5F3344
const char* MenuFilenames[][2] = {
{"connection24", ""},
@@ -219,6 +185,37 @@ const char* MenuFilenames[][2] = {
{"gta3logo256", "gta3logo256m"},
{ nil, nil }
};
+*/
+
+// 0x68C144
+const char* FrontendFilenames[][2] = {
+ {"background", ""},
+ {"vc_logo", "vc_logom"},
+ {"mouse", "mousea"},
+ {"mapTop01", "mapTop01A"},
+ {"mapTop02", "mapTop02A"},
+ {"mapTop03", "mapTop03A"},
+ {"mapMid01", "mapMid01A"},
+ {"mapMid02", "mapMid02A"},
+ {"mapMid03", "mapMid03A"},
+ {"mapBot01", "mapBot01A"},
+ {"mapBot02", "mapBot02A"},
+ {"mapBot03", "mapBot03A"},
+ {"wildstyle", "wildstyleA"},
+ {"flash", "flashA"},
+ {"kchat", "kchatA"},
+ {"fever", "feverA"},
+ {"vrock", "vrockA"},
+ {"vcpr", "vcprA"},
+ {"espantoso", "espantosoA"},
+ {"emotion", "emotionA"},
+ {"wave103", "wave103A"},
+ {"mp3", "mp3A"},
+ {"downOff", "buttonA"},
+ {"downOn", "buttonA"},
+ {"upOff", "buttonA"},
+ {"upOn", "buttonA"}
+};
#ifdef ASPECT_RATIO_SCALE
// All of the defines below replace the StretchX function. Otherwise use SCREEN_SCALE_X.
@@ -284,7 +281,7 @@ ScaleAndCenterX(float x)
#endif
#define PREPARE_MENU_HEADER \
- CFont::SetColor(CRGBA(0, 0, 0, FadeIn(255))); \
+ CFont::SetColor(CRGBA(HEADER_COLOR.r, HEADER_COLOR.g, HEADER_COLOR.b, FadeIn(255))); \
CFont::SetRightJustifyOn(); \
CFont::SetScale(MENU_X(MENUHEADER_WIDTH), MENU_Y(MENUHEADER_HEIGHT)); \
CFont::SetFontStyle(FONT_LOCALE(FONT_HEADING));
@@ -306,9 +303,10 @@ ScaleAndCenterX(float x)
m_nHoverOption = HOVEROPTION_NOT_HOVERING; \
} while(0)
+// TODO: this is COMPLETELY different in VC
#define ProcessRadioIcon(sprite, x, y, radioId, hoverOpt) \
do { \
- sprite.Draw(x, y, MENU_X(MENURADIO_ICON_SCALE), MENU_Y(MENURADIO_ICON_SCALE), radioId == m_PrefsRadioStation ? CRGBA(255, 255, 255, 255) : CRGBA(225, 0, 0, 170)); \
+ sprite.Draw(x, y, MENU_X(MENURADIO_ICON_SCALE), MENU_Y(MENURADIO_ICON_SCALE), radioId == m_PrefsRadioStation ? CRGBA(255, 255, 255, 255) : CRGBA(255, 255, 255, 100)); \
if (CheckHover(x, x + MENU_X(MENURADIO_ICON_SCALE), y, y + MENU_Y(MENURADIO_ICON_SCALE))) \
m_nHoverOption = hoverOpt; \
} while (0)
@@ -651,15 +649,15 @@ CMenuManager::DisplaySlider(float x, float y, float mostLeftBarSize, float mostR
int lastActiveBarX = 0;
float curBarX = 0.0f;
- float spacing = SCREEN_SCALE_X(10.0f);
+ float spacing = SCREEN_SCALE_X(4.0f); // TODO: find actual numbers used in the game
for (int i = 0; i < 16; i++) {
- curBarX = i * rectSize/16.0f + x;
+ curBarX = i * rectSize/32.0f + x;
if (i / 16.0f + 1 / 32.0f < progress) {
- color = CRGBA(255, 217, 106, FadeIn(255));
+ color = CRGBA(SLIDERON_COLOR.r, SLIDERON_COLOR.g, SLIDERON_COLOR.b, FadeIn(255));
lastActiveBarX = curBarX;
} else
- color = CRGBA(185, 120, 0, FadeIn(255));
+ color = CRGBA(SLIDEROFF_COLOR.r, SLIDEROFF_COLOR.g, SLIDEROFF_COLOR.b, FadeIn(255));
maxBarHeight = Max(mostLeftBarSize, mostRightBarSize);
@@ -700,8 +698,10 @@ CMenuManager::Draw()
CFont::SetCentreOff();
CFont::SetJustifyOn();
CFont::SetBackGroundOnlyTextOn();
-#ifdef GTA3_1_1_PATCH
- CFont::SetColor(CRGBA(235, 170, 50, FadeIn(255)));
+
+ // no V1.1 text in vc obv
+#if 0 //def GTA3_1_1_PATCH
+ CFont::SetColor(CRGBA(255, 150, 225, FadeIn(255)));
CFont::SetRightJustifyOn();
CFont::SetFontStyle(FONT_HEADING);
CFont::SetScale(MENU_X(0.7f), MENU_Y(0.5f));
@@ -711,6 +711,7 @@ CMenuManager::Draw()
AsciiToUnicode(gString, gUString);
CFont::PrintString(SCREEN_WIDTH / 10, SCREEN_HEIGHT / 45, gUString);
#endif
+
CFont::SetWrapx(MENU_X_RIGHT_ALIGNED(MENU_X_MARGIN));
CFont::SetRightJustifyWrap(SCREEN_SCALE_X(MENUACTION_WIDTH));
@@ -736,9 +737,13 @@ CMenuManager::Draw()
if(!m_bRenderGameInMenu)
#endif
if (aScreens[m_nCurrScreen].m_ScreenName[0] != '\0') {
-
+
PREPARE_MENU_HEADER
- CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(MENUHEADER_POS_X), SCREEN_SCALE_FROM_BOTTOM(MENUHEADER_POS_Y), TheText.Get(aScreens[m_nCurrScreen].m_ScreenName));
+ CFont::SetColor(CRGBA(30, 30, 30, FadeIn(255)));
+ CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(MENUHEADER_POS_X + 7.f), SCREEN_SCALE_Y(MENUHEADER_POS_Y + 7.f), TheText.Get(aScreens[m_nCurrScreen].m_ScreenName));
+
+ PREPARE_MENU_HEADER
+ CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(MENUHEADER_POS_X), SCREEN_SCALE_Y(MENUHEADER_POS_Y), TheText.Get(aScreens[m_nCurrScreen].m_ScreenName));
// Weird place to put that.
nextYToUse += 24.0f + 10.0f;
@@ -747,7 +752,7 @@ CMenuManager::Draw()
CFont::SetFontStyle(FONT_LOCALE(FONT_BANK));
CFont::SetScale(MENU_X(MENUACTION_SCALE_MULT * MENU_TEXT_SIZE_X), MENU_Y(MENUACTION_SCALE_MULT * MENU_TEXT_SIZE_Y));
CFont::SetRightJustifyOff();
- CFont::SetColor(CRGBA(235, 170, 50, FadeIn(255)));
+ CFont::SetColor(CRGBA(LABEL_COLOR.r, LABEL_COLOR.g, LABEL_COLOR.b, FadeIn(255)));
// Label
wchar *str;
@@ -845,7 +850,7 @@ CMenuManager::Draw()
break;
case MENUPAGE_START_MENU:
columnWidth = 320;
- headerHeight = 140;
+ headerHeight = 110;
lineHeight = 24;
CFont::SetFontStyle(FONT_LOCALE(FONT_HEADING));
CFont::SetScale(MENU_X(MENU_TEXT_SIZE_X = BIGTEXT_X_SCALE), MENU_Y(MENU_TEXT_SIZE_Y = BIGTEXT_Y_SCALE));
@@ -898,7 +903,7 @@ CMenuManager::Draw()
}
float usableLineHeight = lineHeight * 0.9f; // also height of biggest bar in slider
- float smallestSliderBar = lineHeight * 0.1f;
+ float smallestSliderBar = lineHeight * 0.25f; // TODO: find actual number
bool foundTheHoveringItem = false;
wchar unicodeTemp[64];
char asciiTemp[32];
@@ -1226,7 +1231,7 @@ CMenuManager::Draw()
// We keep stretching, because we also stretch background image and we want that bar to be aligned with borders of background
CSprite2d::DrawRect(CRect(StretchX(10.0f), MENU_Y(bitAboveNextItemY),
SCREEN_STRETCH_FROM_RIGHT(11.0f), MENU_Y(usableLineHeight + nextItemY)),
- CRGBA(100, 200, 50, FadeIn(50)));
+ CRGBA(SELECTIONBORDER_COLOR.r, SELECTIONBORDER_COLOR.g, SELECTIONBORDER_COLOR.b, FadeIn(255)));
}
CFont::SetColor(CRGBA(0, 0, 0, FadeIn(90)));
@@ -1245,14 +1250,14 @@ CMenuManager::Draw()
if(!strcmp(aScreens[m_nCurrScreen].m_aEntries[i].m_EntryName, "FED_RES")
&& !m_bGameNotLoaded && textLayer == 1) {
- CFont::SetColor(CRGBA(155, 117, 6, FadeIn(255)));
+ CFont::SetColor(CRGBA(DARKMENUOPTION_COLOR.r, DARKMENUOPTION_COLOR.g, DARKMENUOPTION_COLOR.b, FadeIn(255)));
}
CFont::PrintString(MENU_X_RIGHT_ALIGNED(columnWidth - textLayer), itemY, rightText);
}
if (i == m_nCurrOption && itemsAreSelectable){
- CFont::SetColor(CRGBA(255, 217, 106, FadeIn(255)));
+ CFont::SetColor(CRGBA(MENUOPTION_COLOR.r, MENUOPTION_COLOR.g, MENUOPTION_COLOR.b, FadeIn(255)));
} else {
- CFont::SetColor(CRGBA(235, 170, 50, FadeIn(255)));
+ CFont::SetColor(CRGBA(SELECTEDMENUOPTION_COLOR.r, SELECTEDMENUOPTION_COLOR.g, SELECTEDMENUOPTION_COLOR.b, FadeIn(255)));
}
}
@@ -1321,18 +1326,18 @@ CMenuManager::Draw()
// Radio icons
if (aScreens[m_nCurrScreen].m_aEntries[i].m_Action == MENUACTION_RADIO) {
- ProcessRadioIcon(m_aFrontEndSprites[FE_RADIO1], MENU_X_LEFT_ALIGNED(30.0f), MENU_Y(nextYToUse), 0, HOVEROPTION_RADIO_0);
- ProcessRadioIcon(m_aFrontEndSprites[FE_RADIO2], MENU_X_LEFT_ALIGNED(90.0f), MENU_Y(nextYToUse), 1, HOVEROPTION_RADIO_1);
- ProcessRadioIcon(m_aFrontEndSprites[FE_RADIO5], MENU_X_LEFT_ALIGNED(150.0f), MENU_Y(nextYToUse), 2, HOVEROPTION_RADIO_2);
- ProcessRadioIcon(m_aFrontEndSprites[FE_RADIO7], MENU_X_LEFT_ALIGNED(210.0f), MENU_Y(nextYToUse), 3, HOVEROPTION_RADIO_3);
- ProcessRadioIcon(m_aFrontEndSprites[FE_RADIO8], MENU_X_LEFT_ALIGNED(270.0f), MENU_Y(nextYToUse), 4, HOVEROPTION_RADIO_4);
- ProcessRadioIcon(m_aFrontEndSprites[FE_RADIO3], MENU_X_LEFT_ALIGNED(320.0f), MENU_Y(nextYToUse), 5, HOVEROPTION_RADIO_5);
- ProcessRadioIcon(m_aFrontEndSprites[FE_RADIO4], MENU_X_LEFT_ALIGNED(360.0f), MENU_Y(nextYToUse), 6, HOVEROPTION_RADIO_6);
- ProcessRadioIcon(m_aFrontEndSprites[FE_RADIO6], MENU_X_LEFT_ALIGNED(420.0f), MENU_Y(nextYToUse), 7, HOVEROPTION_RADIO_7);
- ProcessRadioIcon(m_aFrontEndSprites[FE_RADIO9], MENU_X_LEFT_ALIGNED(480.0f), MENU_Y(nextYToUse), 8, HOVEROPTION_RADIO_8);
+ ProcessRadioIcon(m_aFrontEndSprites[MENUSPRITE_WILDSTYLE], MENU_X_LEFT_ALIGNED(30.0f), MENU_Y(nextYToUse), 0, HOVEROPTION_RADIO_0);
+ ProcessRadioIcon(m_aFrontEndSprites[MENUSPRITE_FLASH], MENU_X_LEFT_ALIGNED(90.0f), MENU_Y(nextYToUse), 1, HOVEROPTION_RADIO_1);
+ ProcessRadioIcon(m_aFrontEndSprites[MENUSPRITE_KCHAT], MENU_X_LEFT_ALIGNED(150.0f), MENU_Y(nextYToUse), 2, HOVEROPTION_RADIO_2);
+ ProcessRadioIcon(m_aFrontEndSprites[MENUSPRITE_FEVER], MENU_X_LEFT_ALIGNED(210.0f), MENU_Y(nextYToUse), 3, HOVEROPTION_RADIO_3);
+ ProcessRadioIcon(m_aFrontEndSprites[MENUSPRITE_VROCK], MENU_X_LEFT_ALIGNED(270.0f), MENU_Y(nextYToUse), 4, HOVEROPTION_RADIO_4);
+ ProcessRadioIcon(m_aFrontEndSprites[MENUSPRITE_VCPR], MENU_X_LEFT_ALIGNED(320.0f), MENU_Y(nextYToUse), 5, HOVEROPTION_RADIO_5);
+ ProcessRadioIcon(m_aFrontEndSprites[MENUSPRITE_ESPANTOSO], MENU_X_LEFT_ALIGNED(360.0f), MENU_Y(nextYToUse), 6, HOVEROPTION_RADIO_6);
+ ProcessRadioIcon(m_aFrontEndSprites[MENUSPRITE_EMOTION], MENU_X_LEFT_ALIGNED(420.0f), MENU_Y(nextYToUse), 7, HOVEROPTION_RADIO_7);
+ ProcessRadioIcon(m_aFrontEndSprites[MENUSPRITE_WAVE], MENU_X_LEFT_ALIGNED(480.0f), MENU_Y(nextYToUse), 8, HOVEROPTION_RADIO_8);
if (DMAudio.IsMP3RadioChannelAvailable())
- ProcessRadioIcon(m_aMenuSprites[MENUSPRITE_MP3LOGO], MENU_X_LEFT_ALIGNED(540.0f), MENU_Y(nextYToUse), 9, HOVEROPTION_RADIO_9);
+ ProcessRadioIcon(m_aFrontEndSprites[MENUSPRITE_MP3], MENU_X_LEFT_ALIGNED(540.0f), MENU_Y(nextYToUse), 9, HOVEROPTION_RADIO_9);
nextYToUse += 70.0f;
}
@@ -1813,11 +1818,21 @@ CMenuManager::DrawControllerSetupScreen()
switch (m_ControlMethod) {
case CONTROL_STANDARD:
- CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(MENUHEADER_POS_X), SCREEN_SCALE_FROM_BOTTOM(MENUHEADER_POS_Y),
+ CFont::SetColor(CRGBA(30, 30, 30, FadeIn(255)));
+ CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(MENUHEADER_POS_X + 7.f), SCREEN_SCALE_Y(MENUHEADER_POS_Y + 7.f),
+ TheText.Get(aScreens[m_nCurrScreen].m_ScreenName));
+
+ PREPARE_MENU_HEADER
+ CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(MENUHEADER_POS_X), SCREEN_SCALE_Y(MENUHEADER_POS_Y),
TheText.Get(aScreens[m_nCurrScreen].m_ScreenName));
break;
case CONTROL_CLASSIC:
- CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(MENUHEADER_POS_X), SCREEN_SCALE_FROM_BOTTOM(MENUHEADER_POS_Y),
+ CFont::SetColor(CRGBA(30, 30, 30, FadeIn(255)));
+ CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(MENUHEADER_POS_X + 7.f), SCREEN_SCALE_Y(MENUHEADER_POS_Y + 7.f),
+ TheText.Get("FET_CTI"));
+
+ PREPARE_MENU_HEADER
+ CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(MENUHEADER_POS_X), SCREEN_SCALE_Y(MENUHEADER_POS_Y),
TheText.Get("FET_CTI"));
break;
default:
@@ -2079,13 +2094,13 @@ CMenuManager::DrawFrontEndSaveZone()
mouse.Translate(m_nMousePosX, m_nMousePosY);
shad.Translate(m_nMousePosX, m_nMousePosY);
if(field_518 == 4){
- m_aMenuSprites[MENUSPRITE_MOUSET].Draw(shad, CRGBA(100, 100, 100, 50));
+ m_aFrontEndSprites[MENUSPRITE_MOUSE].Draw(shad, CRGBA(100, 100, 100, 50));
RwRenderStateSet(rwRENDERSTATEVERTEXALPHAENABLE, (void*)FALSE);
- m_aMenuSprites[MENUSPRITE_MOUSET].Draw(mouse, CRGBA(255, 255, 255, 255));
+ m_aFrontEndSprites[MENUSPRITE_MOUSE].Draw(mouse, CRGBA(255, 255, 255, 255));
}else{
- m_aMenuSprites[MENUSPRITE_MOUSE].Draw(shad, CRGBA(100, 100, 100, 50));
+ m_aFrontEndSprites[MENUSPRITE_MOUSE].Draw(shad, CRGBA(100, 100, 100, 50));
RwRenderStateSet(rwRENDERSTATEVERTEXALPHAENABLE, (void*)FALSE);
- m_aMenuSprites[MENUSPRITE_MOUSE].Draw(mouse, CRGBA(255, 255, 255, 255));
+ m_aFrontEndSprites[MENUSPRITE_MOUSE].Draw(mouse, CRGBA(255, 255, 255, 255));
}
}
}
@@ -2273,13 +2288,13 @@ CMenuManager::DrawFrontEndNormal()
mouse.Translate(m_nMousePosX, m_nMousePosY);
shad.Translate(m_nMousePosX, m_nMousePosY);
if(field_518 == 4){
- m_aMenuSprites[MENUSPRITE_MOUSET].Draw(shad, CRGBA(100, 100, 100, 50));
+ m_aFrontEndSprites[MENUSPRITE_MOUSET].Draw(shad, CRGBA(100, 100, 100, 50));
RwRenderStateSet(rwRENDERSTATEVERTEXALPHAENABLE, (void*)FALSE);
- m_aMenuSprites[MENUSPRITE_MOUSET].Draw(mouse, CRGBA(255, 255, 255, 255));
+ m_aFrontEndSprites[MENUSPRITE_MOUSET].Draw(mouse, CRGBA(255, 255, 255, 255));
}else{
- m_aMenuSprites[MENUSPRITE_MOUSE].Draw(shad, CRGBA(100, 100, 100, 50));
+ m_aFrontEndSprites[MENUSPRITE_MOUSE].Draw(shad, CRGBA(100, 100, 100, 50));
RwRenderStateSet(rwRENDERSTATEVERTEXALPHAENABLE, (void*)FALSE);
- m_aMenuSprites[MENUSPRITE_MOUSE].Draw(mouse, CRGBA(255, 255, 255, 255));
+ m_aFrontEndSprites[MENUSPRITE_MOUSE].Draw(mouse, CRGBA(255, 255, 255, 255));
}
}
}
@@ -2293,65 +2308,24 @@ CMenuManager::DrawFrontEndNormal()
LoadSplash(nil);
- eMenuSprites previousSprite;
+ eMenuSprites previousSprite = MENUSPRITE_BACKGROUND;
+
if (m_nMenuFadeAlpha < 255) {
- switch (m_nPrevScreen) {
- case MENUPAGE_STATS:
- case MENUPAGE_START_MENU:
- case MENUPAGE_PAUSE_MENU:
- previousSprite = MENUSPRITE_MAINMENU;
- break;
- case MENUPAGE_NEW_GAME:
- case MENUPAGE_CHOOSE_LOAD_SLOT:
- case MENUPAGE_CHOOSE_DELETE_SLOT:
- case MENUPAGE_NEW_GAME_RELOAD:
- case MENUPAGE_LOAD_SLOT_CONFIRM:
- case MENUPAGE_DELETE_SLOT_CONFIRM:
- case MENUPAGE_EXIT:
- previousSprite = MENUSPRITE_SINGLEPLAYER;
- break;
- case MENUPAGE_MULTIPLAYER_MAIN:
- previousSprite = MENUSPRITE_MULTIPLAYER;
- break;
- case MENUPAGE_MULTIPLAYER_MAP:
- case MENUPAGE_MULTIPLAYER_FIND_GAME:
- case MENUPAGE_SKIN_SELECT:
- case MENUPAGE_KEYBOARD_CONTROLS:
- case MENUPAGE_MOUSE_CONTROLS:
- previousSprite = MENUSPRITE_FINDGAME;
- break;
- case MENUPAGE_MULTIPLAYER_CONNECTION:
- case MENUPAGE_MULTIPLAYER_MODE:
- previousSprite = MENUSPRITE_CONNECTION;
- break;
- case MENUPAGE_MULTIPLAYER_CREATE:
- previousSprite = MENUSPRITE_HOSTGAME;
- break;
- case MENUPAGE_SKIN_SELECT_OLD:
- case MENUPAGE_OPTIONS:
- previousSprite = MENUSPRITE_PLAYERSET;
- break;
- default:
- previousSprite = MENUSPRITE_MAINMENU;
- break;
- }
-
if (m_nPrevScreen == m_nCurrScreen)
CSprite2d::DrawRect(CRect(0.0f, 0.0f, SCREEN_WIDTH, SCREEN_HEIGHT), CRGBA(0, 0, 0, 255 - m_nMenuFadeAlpha));
else
- m_aMenuSprites[previousSprite].Draw(CRect(0.0f, 0.0f, SCREEN_WIDTH, SCREEN_HEIGHT), CRGBA(255, 255, 255, 255 - m_nMenuFadeAlpha));
+ m_aFrontEndSprites[previousSprite].Draw(CRect(0.0f, 0.0f, SCREEN_WIDTH, SCREEN_HEIGHT), CRGBA(255, 255, 255, 255 - m_nMenuFadeAlpha));
}
RwRenderStateSet(rwRENDERSTATEZTESTENABLE, (void*)FALSE);
RwRenderStateSet(rwRENDERSTATEZWRITEENABLE, (void*)FALSE);
- eMenuSprites currentSprite = MENUSPRITE_MAINMENU; // actually uninitialized
+ eMenuSprites currentSprite = MENUSPRITE_BACKGROUND; // actually uninitialized
+
switch (m_nCurrScreen) {
case MENUPAGE_STATS:
case MENUPAGE_START_MENU:
case MENUPAGE_PAUSE_MENU:
- currentSprite = MENUSPRITE_MAINMENU;
- break;
case MENUPAGE_NEW_GAME:
case MENUPAGE_CHOOSE_LOAD_SLOT:
case MENUPAGE_CHOOSE_DELETE_SLOT:
@@ -2359,28 +2333,18 @@ CMenuManager::DrawFrontEndNormal()
case MENUPAGE_LOAD_SLOT_CONFIRM:
case MENUPAGE_DELETE_SLOT_CONFIRM:
case MENUPAGE_EXIT:
- currentSprite = MENUSPRITE_SINGLEPLAYER;
- break;
case MENUPAGE_MULTIPLAYER_MAIN:
- currentSprite = MENUSPRITE_MULTIPLAYER;
- break;
case MENUPAGE_MULTIPLAYER_MAP:
case MENUPAGE_MULTIPLAYER_FIND_GAME:
case MENUPAGE_SKIN_SELECT:
case MENUPAGE_KEYBOARD_CONTROLS:
case MENUPAGE_MOUSE_CONTROLS:
- currentSprite = MENUSPRITE_FINDGAME;
- break;
case MENUPAGE_MULTIPLAYER_CONNECTION:
case MENUPAGE_MULTIPLAYER_MODE:
- currentSprite = MENUSPRITE_CONNECTION;
- break;
case MENUPAGE_MULTIPLAYER_CREATE:
- currentSprite = MENUSPRITE_HOSTGAME;
- break;
case MENUPAGE_SKIN_SELECT_OLD:
case MENUPAGE_OPTIONS:
- currentSprite = MENUSPRITE_PLAYERSET;
+ currentSprite = MENUSPRITE_BACKGROUND;
break;
}
@@ -2404,13 +2368,13 @@ CMenuManager::DrawFrontEndNormal()
#endif
if (m_nMenuFadeAlpha > 255){
- m_aMenuSprites[currentSprite].Draw(CRect(0.0f, 0.0f, SCREEN_WIDTH, SCREEN_HEIGHT), CRGBA(255, 255, 255, 255));
+ m_aFrontEndSprites[currentSprite].Draw(CRect(0.0f, 0.0f, SCREEN_WIDTH, SCREEN_HEIGHT), CRGBA(255, 255, 255, 255));
} else {
RwRenderStateSet(rwRENDERSTATEVERTEXALPHAENABLE, (void*)TRUE);
- m_aMenuSprites[currentSprite].Draw(CRect(0.0f, 0.0f, SCREEN_WIDTH, SCREEN_HEIGHT), CRGBA(255, 255, 255, m_nMenuFadeAlpha));
+ m_aFrontEndSprites[currentSprite].Draw(CRect(0.0f, 0.0f, SCREEN_WIDTH, SCREEN_HEIGHT), CRGBA(255, 255, 255, m_nMenuFadeAlpha));
}
} else {
- m_aMenuSprites[currentSprite].Draw(CRect(0.0f, 0.0f, SCREEN_WIDTH, SCREEN_HEIGHT), CRGBA(255, 255, 255, 255));
+ m_aFrontEndSprites[currentSprite].Draw(CRect(0.0f, 0.0f, SCREEN_WIDTH, SCREEN_HEIGHT), CRGBA(255, 255, 255, 255));
// TODO: what is this? waiting mouse?
if(field_518 == 4){
if(m_nHoverOption == HOVEROPTION_3 || m_nHoverOption == HOVEROPTION_4 ||
@@ -2422,15 +2386,20 @@ CMenuManager::DrawFrontEndNormal()
}
}
+ m_aFrontEndSprites[currentSprite].Draw(CRect(0.0f, 0.0f, SCREEN_WIDTH, SCREEN_HEIGHT), CRGBA(255, 255, 255, 255));
+
// GTA LOGO
RwRenderStateSet(rwRENDERSTATESRCBLEND, (void*)rwBLENDSRCALPHA);
RwRenderStateSet(rwRENDERSTATEDESTBLEND, (void*)rwBLENDINVSRCALPHA);
+ /*
if (m_nCurrScreen == MENUPAGE_START_MENU || m_nCurrScreen == MENUPAGE_PAUSE_MENU) {
if (CGame::frenchGame || CGame::germanGame || !CGame::nastyGame)
- m_aMenuSprites[MENUSPRITE_GTA3LOGO].Draw(CRect(MENU_X_LEFT_ALIGNED(205.0f), MENU_Y(70.0f), MENU_X_LEFT_ALIGNED(435.0f), MENU_Y(180.0f)), CRGBA(255, 255, 255, FadeIn(255)));
+ m_aFrontEndSprites[MENUSPRITE_VCLOGO].Draw(CRect(MENU_X_LEFT_ALIGNED(205.0f), MENU_Y(70.0f), MENU_X_LEFT_ALIGNED(435.0f), MENU_Y(180.0f)), CRGBA(255, 255, 255, FadeIn(255)));
else
- m_aMenuSprites[MENUSPRITE_GTALOGO].Draw(CRect(MENU_X_LEFT_ALIGNED(225.0f), MENU_Y(40.0f), MENU_X_LEFT_ALIGNED(415.0f), MENU_Y(210.0f)), CRGBA(255, 255, 255, FadeIn(255)));
+ m_aFrontEndSprites[MENUSPRITE_VCLOGO].Draw(CRect(MENU_X_LEFT_ALIGNED(225.0f), MENU_Y(40.0f), MENU_X_LEFT_ALIGNED(415.0f), MENU_Y(210.0f)), CRGBA(255, 255, 255, FadeIn(255)));
}
+ */
+ m_aFrontEndSprites[MENUSPRITE_VCLOGO].Draw(CRect(SCREEN_SCALE_X(27.0f), MENU_Y(8.0f), SCREEN_SCALE_X(157.0f), MENU_Y(138.0f)), CRGBA(255, 255, 255, FadeIn(255)));
RwRenderStateSet(rwRENDERSTATETEXTUREFILTER, (void*)rwFILTERNEAREST);
RwRenderStateSet(rwRENDERSTATETEXTUREADDRESS, (void*)rwTEXTUREADDRESSCLAMP);
@@ -2457,19 +2426,19 @@ CMenuManager::DrawFrontEndNormal()
RwRenderStateSet(rwRENDERSTATEDESTBLEND, (void*)rwBLENDINVSRCALPHA);
RwRenderStateSet(rwRENDERSTATEVERTEXALPHAENABLE, (void*)TRUE);
- CRect mouse(0.0f, 0.0f, MENU_X(75.0f), MENU_Y(75.0f));
- CRect shad(MENU_X(10.0f), MENU_Y(3.0f), MENU_X(85.0f), MENU_Y(78.0f));
+ CRect mouse(0.0f, 0.0f, MENU_X(40.0f), MENU_Y(40.0f));
+ CRect shad(MENU_X(10.0f), MENU_Y(3.0f), MENU_X(55.0f), MENU_Y(43.0f));
mouse.Translate(m_nMousePosX, m_nMousePosY);
shad.Translate(m_nMousePosX, m_nMousePosY);
if(field_518 == 4){
- m_aMenuSprites[MENUSPRITE_MOUSET].Draw(shad, CRGBA(100, 100, 100, 50));
+ m_aFrontEndSprites[MENUSPRITE_MOUSE].Draw(shad, CRGBA(100, 100, 100, 50));
RwRenderStateSet(rwRENDERSTATEVERTEXALPHAENABLE, (void*)FALSE);
- m_aMenuSprites[MENUSPRITE_MOUSET].Draw(mouse, CRGBA(255, 255, 255, 255));
+ m_aFrontEndSprites[MENUSPRITE_MOUSE].Draw(mouse, CRGBA(255, 255, 255, 255));
}else{
- m_aMenuSprites[MENUSPRITE_MOUSE].Draw(shad, CRGBA(100, 100, 100, 50));
+ m_aFrontEndSprites[MENUSPRITE_MOUSE].Draw(shad, CRGBA(100, 100, 100, 50));
RwRenderStateSet(rwRENDERSTATEVERTEXALPHAENABLE, (void*)FALSE);
- m_aMenuSprites[MENUSPRITE_MOUSE].Draw(mouse, CRGBA(255, 255, 255, 255));
+ m_aFrontEndSprites[MENUSPRITE_MOUSE].Draw(mouse, CRGBA(255, 255, 255, 255));
}
}
}
@@ -2711,21 +2680,21 @@ CMenuManager::DrawPlayerSetupScreen()
// 2 - leaves gap between button and scrollbar
if (m_nHoverOption == HOVEROPTION_CLICKED_SCROLL_UP) {
#ifdef FIX_BUGS
- m_aMenuSprites[MENUSPRITE_UPON].Draw(CRect(MENU_X_RIGHT_ALIGNED(PLAYERSETUP_LIST_RIGHT - 2), MENU_Y(PLAYERSETUP_LIST_TOP),
+ m_aFrontEndSprites[MENUSPRITE_UPON].Draw(CRect(MENU_X_RIGHT_ALIGNED(PLAYERSETUP_LIST_RIGHT - 2), MENU_Y(PLAYERSETUP_LIST_TOP),
MENU_X_RIGHT_ALIGNED(PLAYERSETUP_LIST_RIGHT - 2 - PLAYERSETUP_SCROLLBUTTON_TXD_DIMENSION), MENU_Y(PLAYERSETUP_LIST_TOP + PLAYERSETUP_SCROLLBUTTON_TXD_DIMENSION)),
CRGBA(255, 255, 255, FadeIn(255)));
#else
- m_aMenuSprites[MENUSPRITE_UPON].Draw(CRect(MENU_X_RIGHT_ALIGNED(PLAYERSETUP_LIST_RIGHT - 2), MENU_Y(PLAYERSETUP_LIST_TOP),
+ m_aFrontEndSprites[MENUSPRITE_UPON].Draw(CRect(MENU_X_RIGHT_ALIGNED(PLAYERSETUP_LIST_RIGHT - 2), MENU_Y(PLAYERSETUP_LIST_TOP),
MENU_X_RIGHT_ALIGNED(-20.0f), MENU_Y(PLAYERSETUP_LIST_TOP + 58)),
CRGBA(255, 255, 255, FadeIn(255)));
#endif
} else {
#ifdef FIX_BUGS
- m_aMenuSprites[MENUSPRITE_UPOFF].Draw(CRect(MENU_X_RIGHT_ALIGNED(PLAYERSETUP_LIST_RIGHT - 3), MENU_Y(PLAYERSETUP_LIST_TOP),
+ m_aFrontEndSprites[MENUSPRITE_UPOFF].Draw(CRect(MENU_X_RIGHT_ALIGNED(PLAYERSETUP_LIST_RIGHT - 3), MENU_Y(PLAYERSETUP_LIST_TOP),
MENU_X_RIGHT_ALIGNED(PLAYERSETUP_LIST_RIGHT - 3 - PLAYERSETUP_SCROLLBUTTON_TXD_DIMENSION), MENU_Y(PLAYERSETUP_LIST_TOP + PLAYERSETUP_SCROLLBUTTON_TXD_DIMENSION)),
CRGBA(255, 255, 255, FadeIn(255)));
#else
- m_aMenuSprites[MENUSPRITE_UPOFF].Draw(CRect(MENU_X_RIGHT_ALIGNED(PLAYERSETUP_LIST_RIGHT - 3), MENU_Y(PLAYERSETUP_LIST_TOP),
+ m_aFrontEndSprites[MENUSPRITE_UPOFF].Draw(CRect(MENU_X_RIGHT_ALIGNED(PLAYERSETUP_LIST_RIGHT - 3), MENU_Y(PLAYERSETUP_LIST_TOP),
MENU_X_RIGHT_ALIGNED(-21.0f), MENU_Y(PLAYERSETUP_LIST_TOP + 58)),
CRGBA(255, 255, 255, FadeIn(255)));
#endif
@@ -2733,21 +2702,21 @@ CMenuManager::DrawPlayerSetupScreen()
if (m_nHoverOption == HOVEROPTION_CLICKED_SCROLL_DOWN) {
#ifdef FIX_BUGS
- m_aMenuSprites[MENUSPRITE_DOWNON].Draw(CRect(MENU_X_RIGHT_ALIGNED(PLAYERSETUP_LIST_RIGHT - 2), SCREEN_SCALE_FROM_BOTTOM(PLAYERSETUP_LIST_BOTTOM + PLAYERSETUP_SCROLLBUTTON_HEIGHT + 1),
+ m_aFrontEndSprites[MENUSPRITE_DOWNON].Draw(CRect(MENU_X_RIGHT_ALIGNED(PLAYERSETUP_LIST_RIGHT - 2), SCREEN_SCALE_FROM_BOTTOM(PLAYERSETUP_LIST_BOTTOM + PLAYERSETUP_SCROLLBUTTON_HEIGHT + 1),
MENU_X_RIGHT_ALIGNED(PLAYERSETUP_LIST_RIGHT - 2 - PLAYERSETUP_SCROLLBUTTON_TXD_DIMENSION), SCREEN_SCALE_FROM_BOTTOM(PLAYERSETUP_LIST_BOTTOM + PLAYERSETUP_SCROLLBUTTON_HEIGHT + 1 - PLAYERSETUP_SCROLLBUTTON_TXD_DIMENSION)),
CRGBA(255, 255, 255, FadeIn(255)));
#else
- m_aMenuSprites[MENUSPRITE_DOWNON].Draw(CRect(MENU_X_RIGHT_ALIGNED(PLAYERSETUP_LIST_RIGHT - 2), SCREEN_SCALE_FROM_BOTTOM(141.0f),
+ m_aFrontEndSprites[MENUSPRITE_DOWNON].Draw(CRect(MENU_X_RIGHT_ALIGNED(PLAYERSETUP_LIST_RIGHT - 2), SCREEN_SCALE_FROM_BOTTOM(141.0f),
MENU_X_RIGHT_ALIGNED(-20.0f), SCREEN_SCALE_FROM_BOTTOM(83.0f)),
CRGBA(255, 255, 255, FadeIn(255)));
#endif
} else {
#ifdef FIX_BUGS
- m_aMenuSprites[MENUSPRITE_DOWNOFF].Draw(CRect(MENU_X_RIGHT_ALIGNED(PLAYERSETUP_LIST_RIGHT - 3), SCREEN_SCALE_FROM_BOTTOM(PLAYERSETUP_LIST_BOTTOM + PLAYERSETUP_SCROLLBUTTON_HEIGHT + 1),
+ m_aFrontEndSprites[MENUSPRITE_DOWNOFF].Draw(CRect(MENU_X_RIGHT_ALIGNED(PLAYERSETUP_LIST_RIGHT - 3), SCREEN_SCALE_FROM_BOTTOM(PLAYERSETUP_LIST_BOTTOM + PLAYERSETUP_SCROLLBUTTON_HEIGHT + 1),
MENU_X_RIGHT_ALIGNED(PLAYERSETUP_LIST_RIGHT - 3 - PLAYERSETUP_SCROLLBUTTON_TXD_DIMENSION), SCREEN_SCALE_FROM_BOTTOM(PLAYERSETUP_LIST_BOTTOM + PLAYERSETUP_SCROLLBUTTON_HEIGHT + 1 - PLAYERSETUP_SCROLLBUTTON_TXD_DIMENSION)),
CRGBA(255, 255, 255, FadeIn(255)));
#else
- m_aMenuSprites[MENUSPRITE_DOWNOFF].Draw(CRect(MENU_X_RIGHT_ALIGNED(PLAYERSETUP_LIST_RIGHT - 3), SCREEN_SCALE_FROM_BOTTOM(141.0f),
+ m_aFrontEndSprites[MENUSPRITE_DOWNOFF].Draw(CRect(MENU_X_RIGHT_ALIGNED(PLAYERSETUP_LIST_RIGHT - 3), SCREEN_SCALE_FROM_BOTTOM(141.0f),
MENU_X_RIGHT_ALIGNED(-21.0f), SCREEN_SCALE_FROM_BOTTOM(83.0f)),
CRGBA(255, 255, 255, FadeIn(255)));
#endif
@@ -3021,51 +2990,59 @@ CMenuManager::LoadAllTextures()
CStreaming::ImGonnaUseStreamingMemory();
CGame::TidyUpMemory(false, true);
CTxdStore::PushCurrentTxd();
- int frontendTxdSlot = CTxdStore::FindTxdSlot("frontend");
+ int frontendTxdSlot1 = CTxdStore::FindTxdSlot("frontend1");
- if(frontendTxdSlot == -1)
- frontendTxdSlot = CTxdStore::AddTxdSlot("frontend");
+ if(frontendTxdSlot1 == -1)
+ frontendTxdSlot1 = CTxdStore::AddTxdSlot("frontend1");
- printf("LOAD frontend\n");
- CTxdStore::LoadTxd(frontendTxdSlot, "MODELS/FRONTEND.TXD");
- CTxdStore::AddRef(frontendTxdSlot);
- CTxdStore::SetCurrentTxd(frontendTxdSlot);
-#ifndef GTA3_1_1_PATCH
- CStreaming::IHaveUsedStreamingMemory();
- CTimer::Update();
-#endif
+ printf("LOAD frontend1\n");
+ CTxdStore::LoadTxd(frontendTxdSlot1, "MODELS/FRONTEN1.TXD");
+ CTxdStore::AddRef(frontendTxdSlot1);
+ CTxdStore::SetCurrentTxd(frontendTxdSlot1);
- for (int i = 0; i < ARRAY_SIZE(FrontendFilenames); i++) {
+ for (int i = 0; i < 3; i++) {
m_aFrontEndSprites[i].SetTexture(FrontendFilenames[i][0], FrontendFilenames[i][1]);
m_aFrontEndSprites[i].SetAddressing(rwTEXTUREADDRESSBORDER);
}
- int menuTxdSlot = CTxdStore::FindTxdSlot("menu");
+ CTxdStore::PopCurrentTxd();
+ CStreaming::IHaveUsedStreamingMemory();
+
+
+ // if ( !*(_BYTE *)(v1 + 124) )
- if (menuTxdSlot == -1)
- menuTxdSlot = CTxdStore::AddTxdSlot("menu");
+ CStreaming::MakeSpaceFor(350 * CDSTREAM_SECTOR_SIZE); // twice of it in mobile
+ CStreaming::ImGonnaUseStreamingMemory();
+ CTxdStore::PushCurrentTxd();
+
+ int frontendTxdSlot2 = CTxdStore::FindTxdSlot("frontend2");
- printf("LOAD sprite\n");
- CTxdStore::LoadTxd(menuTxdSlot, "MODELS/MENU.TXD");
- CTxdStore::AddRef(menuTxdSlot);
- CTxdStore::SetCurrentTxd(menuTxdSlot);
+ if (frontendTxdSlot2 == -1)
+ frontendTxdSlot2 = CTxdStore::AddTxdSlot("frontend2");
- for (int i = 0; i < ARRAY_SIZE(MenuFilenames); i++) {
- m_aMenuSprites[i].SetTexture(MenuFilenames[i][0], MenuFilenames[i][1]);
- m_aMenuSprites[i].SetAddressing(rwTEXTUREADDRESSBORDER);
+ printf("LOAD frontend2\n");
+ CTxdStore::LoadTxd(frontendTxdSlot2, "MODELS/FRONTEN2.TXD");
+ CTxdStore::AddRef(frontendTxdSlot2);
+ CTxdStore::SetCurrentTxd(frontendTxdSlot2);
+
+ for (int i = 3; i < NUM_MENU_SPRITES; i++) {
+ m_aFrontEndSprites[i].SetTexture(FrontendFilenames[i][0], FrontendFilenames[i][1]);
+ m_aFrontEndSprites[i].SetAddressing(rwTEXTUREADDRESSBORDER);
}
-#ifdef MENU_MAP
+
+ CTxdStore::PopCurrentTxd();
+ CStreaming::IHaveUsedStreamingMemory();
+
+
+#if 0 //MENU_MAP
for (int i = 0; i < ARRAY_SIZE(MapFilenames); i++) {
m_aMapSprites[i].SetTexture(MapFilenames[i][0], MapFilenames[i][1]);
m_aMapSprites[i].SetAddressing(rwTEXTUREADDRESSBORDER);
}
#endif
-#ifdef GTA3_1_1_PATCH
- CStreaming::IHaveUsedStreamingMemory();
- CTimer::Update();
-#endif
+
m_bSpritesLoaded = true;
- CTxdStore::PopCurrentTxd();
+ CTimer::Update();
}
void
@@ -5147,18 +5124,16 @@ CMenuManager::UnloadTextures()
for (int i = 0; i < ARRAY_SIZE(FrontendFilenames); ++i)
m_aFrontEndSprites[i].Delete();
- int frontend = CTxdStore::FindTxdSlot("frontend");
+ int frontend = CTxdStore::FindTxdSlot("frontend1");
CTxdStore::RemoveTxd(frontend);
- printf("REMOVE menu textures\n");
- for (int i = 0; i < ARRAY_SIZE(MenuFilenames); ++i)
- m_aMenuSprites[i].Delete();
-#ifdef MENU_MAP
+ int frontend2 = CTxdStore::FindTxdSlot("frontend2");
+ CTxdStore::RemoveTxd(frontend2);
+
+#ifdef false //MENU_MAP
for (int i = 0; i < ARRAY_SIZE(MapFilenames); ++i)
m_aMapSprites[i].Delete();
#endif
- int menu = CTxdStore::FindTxdSlot("menu");
- CTxdStore::RemoveTxd(menu);
m_bSpritesLoaded = false;
}
@@ -5197,6 +5172,9 @@ CMenuManager::PrintController(void)
// FIX: Originally this function doesn't have StretchX/Y, everything had constant pixel size (due to screen was abandoned early?)
// Also texts and their alignment were very bad, so I tried to make them readable (commented out the original code, and marked the ones I added with X)
+ // sorry!
+
+ /*
m_aFrontEndSprites[FE_CONTROLLERSH].Draw(MENU_X_LEFT_ALIGNED(160.0f), MENU_Y(160.0f), MENU_X(240.0f), MENU_Y(180.0f), CRGBA(0, 0, 0, 255));
m_aFrontEndSprites[FE_CONTROLLER].Draw(MENU_X_LEFT_ALIGNED(160.0f), MENU_Y(160.0f), MENU_X(235.2f), MENU_Y(175.2f), CRGBA(255, 255, 255, 255));
if (m_DisplayControllerOnFoot) {
@@ -5210,6 +5188,7 @@ CMenuManager::PrintController(void)
else
m_aFrontEndSprites[FE_ARROWS4].Draw(MENU_X_LEFT_ALIGNED(160.0f), MENU_Y(160.0f), MENU_X(235.2f), MENU_Y(175.2f), CRGBA(255, 255, 255, 255));
}
+ */
CFont::SetFontStyle(FONT_LOCALE(FONT_BANK)); // X
@@ -5468,47 +5447,47 @@ CMenuManager::PrintMap(void)
RwRenderStateSet(rwRENDERSTATETEXTUREFILTER, (void*)rwFILTERLINEAR);
if (SCREEN_WIDTH >= fMapCenterX - fMapSize || SCREEN_HEIGHT >= fMapCenterY - fMapSize) {
- m_aMapSprites[MAPTOP1].Draw(CRect(fMapCenterX - fMapSize, fMapCenterY - fMapSize,
+ m_aFrontEndSprites[MENUSPRITE_MAPTOP01].Draw(CRect(fMapCenterX - fMapSize, fMapCenterY - fMapSize,
fMapCenterX - halfTile, fMapCenterY - halfTile), CRGBA(255, 255, 255, FadeIn(255)));
}
if (SCREEN_WIDTH >= fMapCenterX - halfTile || SCREEN_HEIGHT >= fMapCenterY - fMapSize) {
- m_aMapSprites[MAPTOP2].Draw(CRect(fMapCenterX - halfTile, fMapCenterY - fMapSize,
+ m_aFrontEndSprites[MENUSPRITE_MAPTOP02].Draw(CRect(fMapCenterX - halfTile, fMapCenterY - fMapSize,
fMapCenterX + halfTile, fMapCenterY - halfTile), CRGBA(255, 255, 255, FadeIn(255)));
}
if (SCREEN_WIDTH >= fMapCenterX + halfTile || SCREEN_HEIGHT >= fMapCenterY - fMapSize) {
- m_aMapSprites[MAPTOP3].Draw(CRect(fMapCenterX + halfTile, fMapCenterY - fMapSize,
+ m_aFrontEndSprites[MENUSPRITE_MAPTOP03].Draw(CRect(fMapCenterX + halfTile, fMapCenterY - fMapSize,
fMapCenterX + fMapSize, fMapCenterY - halfTile), CRGBA(255, 255, 255, FadeIn(255)));
}
if (SCREEN_WIDTH >= fMapCenterX - fMapSize || SCREEN_HEIGHT >= fMapCenterY - halfTile) {
- m_aMapSprites[MAPMID1].Draw(CRect(fMapCenterX - fMapSize, fMapCenterY - halfTile,
+ m_aFrontEndSprites[MENUSPRITE_MAPMID01].Draw(CRect(fMapCenterX - fMapSize, fMapCenterY - halfTile,
fMapCenterX - halfTile, fMapCenterY + halfTile), CRGBA(255, 255, 255, FadeIn(255)));
}
if (SCREEN_WIDTH >= fMapCenterX - halfTile || SCREEN_HEIGHT >= fMapCenterY - halfTile) {
- m_aMapSprites[MAPMID2].Draw(CRect(fMapCenterX - halfTile, fMapCenterY - halfTile,
+ m_aFrontEndSprites[MENUSPRITE_MAPMID02].Draw(CRect(fMapCenterX - halfTile, fMapCenterY - halfTile,
fMapCenterX + halfTile, fMapCenterY + halfTile), CRGBA(255, 255, 255, FadeIn(255)));
}
if (SCREEN_WIDTH >= fMapCenterX + halfTile || SCREEN_HEIGHT >= fMapCenterY - halfTile) {
- m_aMapSprites[MAPMID3].Draw(CRect(fMapCenterX + halfTile, fMapCenterY - halfTile,
+ m_aFrontEndSprites[MENUSPRITE_MAPMID03].Draw(CRect(fMapCenterX + halfTile, fMapCenterY - halfTile,
fMapCenterX + fMapSize, fMapCenterY + halfTile), CRGBA(255, 255, 255, FadeIn(255)));
}
if (SCREEN_WIDTH >= fMapCenterX - fMapSize || SCREEN_HEIGHT >= fMapCenterY + halfTile) {
- m_aMapSprites[MAPBOT1].Draw(CRect(fMapCenterX - fMapSize, fMapCenterY + halfTile,
+ m_aFrontEndSprites[MENUSPRITE_MAPBOT01].Draw(CRect(fMapCenterX - fMapSize, fMapCenterY + halfTile,
fMapCenterX - halfTile, fMapCenterY + fMapSize), CRGBA(255, 255, 255, FadeIn(255)));
}
if (SCREEN_WIDTH >= fMapCenterX - halfTile || SCREEN_HEIGHT >= fMapCenterY + halfTile) {
- m_aMapSprites[MAPBOT2].Draw(CRect(fMapCenterX - halfTile, fMapCenterY + halfTile,
+ m_aFrontEndSprites[MENUSPRITE_MAPBOT02].Draw(CRect(fMapCenterX - halfTile, fMapCenterY + halfTile,
fMapCenterX + halfTile, fMapCenterY + fMapSize), CRGBA(255, 255, 255, FadeIn(255)));
}
if (SCREEN_WIDTH >= fMapCenterX + halfTile || SCREEN_HEIGHT >= fMapCenterY + halfTile) {
- m_aMapSprites[MAPBOT3].Draw(CRect(fMapCenterX + halfTile, fMapCenterY + halfTile,
+ m_aFrontEndSprites[MENUSPRITE_MAPBOT03].Draw(CRect(fMapCenterX + halfTile, fMapCenterY + halfTile,
fMapCenterX + fMapSize, fMapCenterY + fMapSize), CRGBA(255, 255, 255, FadeIn(255)));
}
diff --git a/src/core/Frontend.h b/src/core/Frontend.h
index 16da5cb1..114ea6ba 100644
--- a/src/core/Frontend.h
+++ b/src/core/Frontend.h
@@ -7,8 +7,8 @@
#define MENUHEADER_POS_Y 75.0f
#define MENUHEADER_HEIGHT 1.3f
#else
-#define MENUHEADER_POS_X 35.0f
-#define MENUHEADER_POS_Y 93.0f
+#define MENUHEADER_POS_X 10.0f
+#define MENUHEADER_POS_Y 10.0f
#define MENUHEADER_HEIGHT 1.6f
#endif
#define MENUHEADER_WIDTH 0.84f
@@ -20,7 +20,7 @@
#define MENURADIO_ICON_SCALE 60.0f
-#define MENUSLIDER_X 256.0f
+#define MENUSLIDER_X 128.0f
#define MENUSLIDER_UNK 256.0f
#define BIGTEXT_X_SCALE 0.75f
@@ -95,6 +95,7 @@ enum eLanguages
#endif
};
+/*
enum eFrontendSprites
{
FE2_MAINPANEL_UL,
@@ -128,29 +129,36 @@ enum eFrontendSprites
NUM_FE_SPRITES
};
+*/
enum eMenuSprites
{
- MENUSPRITE_CONNECTION,
- MENUSPRITE_FINDGAME,
- MENUSPRITE_HOSTGAME,
- MENUSPRITE_MAINMENU,
- MENUSPRITE_PLAYERSET,
- MENUSPRITE_SINGLEPLAYER,
- MENUSPRITE_MULTIPLAYER,
- MENUSPRITE_DMALOGO,
- MENUSPRITE_GTALOGO,
- MENUSPRITE_RSTARLOGO,
- MENUSPRITE_GAMESPY,
+ MENUSPRITE_BACKGROUND,
+ MENUSPRITE_VCLOGO,
MENUSPRITE_MOUSE,
- MENUSPRITE_MOUSET,
- MENUSPRITE_MP3LOGO,
+ MENUSPRITE_MAPTOP01,
+ MENUSPRITE_MAPTOP02,
+ MENUSPRITE_MAPTOP03,
+ MENUSPRITE_MAPMID01,
+ MENUSPRITE_MAPMID02,
+ MENUSPRITE_MAPMID03,
+ MENUSPRITE_MAPBOT01,
+ MENUSPRITE_MAPBOT02,
+ MENUSPRITE_MAPBOT03,
+ MENUSPRITE_WILDSTYLE,
+ MENUSPRITE_FLASH,
+ MENUSPRITE_KCHAT,
+ MENUSPRITE_FEVER,
+ MENUSPRITE_VROCK,
+ MENUSPRITE_VCPR,
+ MENUSPRITE_ESPANTOSO,
+ MENUSPRITE_EMOTION,
+ MENUSPRITE_WAVE,
+ MENUSPRITE_MP3,
MENUSPRITE_DOWNOFF,
MENUSPRITE_DOWNON,
MENUSPRITE_UPOFF,
MENUSPRITE_UPON,
- MENUSPRITE_GTA3LOGO,
- MENUSPRITE_UNUSED,
NUM_MENU_SPRITES
};
@@ -509,8 +517,9 @@ public:
char field_455;
bool m_bStartWaitingForKeyBind;
bool m_bSpritesLoaded;
- CSprite2d m_aFrontEndSprites[NUM_FE_SPRITES];
- CSprite2d m_aMenuSprites[NUM_MENU_SPRITES];
+ //CSprite2d m_aFrontEndSprites[NUM_FE_SPRITES];
+ //CSprite2d m_aMenuSprites[NUM_MENU_SPRITES];
+ CSprite2d m_aFrontEndSprites[NUM_MENU_SPRITES];
int32 field_518;
int32 m_nMenuFadeAlpha;
bool m_bPressedPgUpOnList;
diff --git a/src/core/Game.cpp b/src/core/Game.cpp
index b96c8988..3f4a3217 100644
--- a/src/core/Game.cpp
+++ b/src/core/Game.cpp
@@ -84,6 +84,7 @@
#include "World.h"
#include "ZoneCull.h"
#include "Zones.h"
+#include "Occlusion.h"
#include "debugmenu.h"
@@ -272,6 +273,7 @@ bool CGame::Initialise(const char* datFile)
ThePaths.AllocatePathFindInfoMem(4500);
CWeather::Init();
CCullZones::Init();
+ COcclusion::Init();
CCollision::Init();
CTheZones::Init();
CUserDisplay::Init();
diff --git a/src/core/Pad.cpp b/src/core/Pad.cpp
index a40366ad..ae7fcdb4 100644
--- a/src/core/Pad.cpp
+++ b/src/core/Pad.cpp
@@ -100,7 +100,7 @@ void WeaponCheat()
void HealthCheat()
{
CHud::SetHelpMessage(TheText.Get("CHEAT3"), true);
- FindPlayerPed()->m_fHealth = 100.0f;
+ FindPlayerPed()->m_fHealth = CWorld::Players[0].m_nMaxHealth;
if (FindPlayerVehicle()) {
FindPlayerVehicle()->m_fHealth = 1000.0f;
if (FindPlayerVehicle()->m_vehType == VEHICLE_TYPE_CAR)
@@ -224,7 +224,7 @@ void MoneyCheat()
void ArmourCheat()
{
CHud::SetHelpMessage(TheText.Get("CHEAT4"), true);
- FindPlayerPed()->m_fArmour = 100.0f;
+ FindPlayerPed()->m_fArmour = CWorld::Players[0].m_nMaxArmour;
}
void WantedLevelUpCheat()
diff --git a/src/core/PlayerInfo.cpp b/src/core/PlayerInfo.cpp
index adf98701..37a62adf 100644
--- a/src/core/PlayerInfo.cpp
+++ b/src/core/PlayerInfo.cpp
@@ -140,6 +140,7 @@ CPlayerInfo::Clear(void)
m_nUpsideDownCounter = 0;
m_bInfiniteSprint = false;
m_bFastReload = false;
+ m_nMaxHealth = m_nMaxArmour = 100;
m_bGetOutOfJailFree = false;
m_bGetOutOfHospitalFree = false;
m_bDriveByAllowed = true;
@@ -172,7 +173,6 @@ void
CPlayerInfo::MakePlayerSafe(bool toggle)
{
if (toggle) {
- CTheScripts::ResetCountdownToMakePlayerUnsafe();
m_pPed->m_pWanted->m_bIgnoredByEveryone = true;
CWorld::StopAllLawEnforcersInTheirTracks();
CPad::GetPad(0)->DisablePlayerControls |= PLAYERCONTROL_DISABLED_20;
@@ -193,7 +193,8 @@ CPlayerInfo::MakePlayerSafe(bool toggle)
CWorld::ExtinguishAllCarFiresInArea(GetPos(), 4000.0f);
CReplay::DisableReplays();
- } else if (!CGame::playingIntro && !CTheScripts::IsCountdownToMakePlayerUnsafeOn()) {
+ }
+ else {
m_pPed->m_pWanted->m_bIgnoredByEveryone = false;
CPad::GetPad(0)->DisablePlayerControls &= ~PLAYERCONTROL_DISABLED_20;
m_pPed->bBulletProof = false;
diff --git a/src/core/PlayerInfo.h b/src/core/PlayerInfo.h
index d72d6cfe..ea9d563a 100644
--- a/src/core/PlayerInfo.h
+++ b/src/core/PlayerInfo.h
@@ -52,6 +52,9 @@ public:
int32 field_272;
bool m_bInfiniteSprint;
bool m_bFastReload;
+ bool m_bFireproof;
+ uint8 m_nMaxHealth;
+ uint8 m_nMaxArmour;
bool m_bGetOutOfJailFree;
bool m_bGetOutOfHospitalFree;
bool m_bDriveByAllowed;
diff --git a/src/core/Stats.cpp b/src/core/Stats.cpp
index ed3943c9..32148476 100644
--- a/src/core/Stats.cpp
+++ b/src/core/Stats.cpp
@@ -61,6 +61,7 @@ int32 CStats::HighestScores[CStats::TOTAL_HIGHEST_SCORES];
int32 CStats::Sprayings;
float CStats::AutoPaintingBudget;
int32 CStats::NoMoreHurricanes;
+float CStats::FashionBudget;
void CStats::Init()
{
@@ -257,6 +258,11 @@ float CStats::GetPercentageProgress()
return Min(percentCompleted, 100.0f);
}
+void CStats::MoneySpentOnFashion(int32 money)
+{
+ FashionBudget += money;
+}
+
void CStats::SaveStats(uint8 *buf, uint32 *size)
{
CheckPointReachedSuccessfully();
diff --git a/src/core/Stats.h b/src/core/Stats.h
index bf5450aa..67ee86f7 100644
--- a/src/core/Stats.h
+++ b/src/core/Stats.h
@@ -65,6 +65,7 @@ public:
static int32 Sprayings;
static float AutoPaintingBudget;
static int32 NoMoreHurricanes;
+ static float FashionBudget;
public:
static void Init(void);
@@ -91,4 +92,6 @@ public:
static void SaveStats(uint8 *buf, uint32 *size);
static void LoadStats(uint8 *buf, uint32 size);
static float GetPercentageProgress();
+
+ static void MoneySpentOnFashion(int32);
};
diff --git a/src/core/config.h b/src/core/config.h
index 30f6b898..548092f7 100644
--- a/src/core/config.h
+++ b/src/core/config.h
@@ -66,7 +66,7 @@ enum Config {
// Cull zones
NUMATTRIBZONES = 704,
- NUMHANDLINGS = 106,
+ NUMOCCLUSIONVOLUMES = 350,
PATHNODESIZE = 4500,
@@ -194,7 +194,7 @@ enum Config {
#define FIX_BUGS // fixes bugs that we've came across during reversing, TODO: use this more
#define TOGGLEABLE_BETA_FEATURES // toggleable from debug menu. not too many things
-#define MORE_LANGUAGES // Add more translations to the game
+//#define MORE_LANGUAGES // Add more translations to the game
#define DEFAULT_NATIVE_RESOLUTION // Set default video mode to your native resolution (fixes Windows 10 launch)
#define USE_TXD_CDIMAGE // generate and load textures from txd.img
#define IMPROVED_VIDEOMODE // save and load videomode parameters instead of a magic number
diff --git a/src/entities/Building.cpp b/src/entities/Building.cpp
index 3c096636..3217e684 100644
--- a/src/entities/Building.cpp
+++ b/src/entities/Building.cpp
@@ -20,3 +20,25 @@ CBuilding::ReplaceWithNewModel(int32 id)
if(m_level == LEVEL_NONE || m_level == CGame::currLevel)
CStreaming::RequestModel(id, STREAMFLAGS_DONT_REMOVE);
}
+
+bool
+IsBuildingPointerValid(CBuilding* pBuilding)
+{
+ if (!pBuilding)
+ return false;
+ if (pBuilding->GetIsATreadable()) {
+ int index = CPools::GetTreadablePool()->GetJustIndex((CTreadable*)pBuilding);
+#ifdef FIX_BUGS
+ return index >= 0 && index < CPools::GetTreadablePool()->GetSize();
+#else
+ return index >= 0 && index <= CPools::GetTreadablePool()->GetSize();
+#endif
+ } else {
+ int index = CPools::GetBuildingPool()->GetJustIndex(pBuilding);
+#ifdef FIX_BUGS
+ return index >= 0 && index < CPools::GetBuildingPool()->GetSize();
+#else
+ return index >= 0 && index <= CPools::GetBuildingPool()->GetSize();
+#endif
+ }
+}
diff --git a/src/entities/Building.h b/src/entities/Building.h
index 29608c10..2c2dfb1f 100644
--- a/src/entities/Building.h
+++ b/src/entities/Building.h
@@ -16,3 +16,5 @@ public:
virtual bool GetIsATreadable(void) { return false; }
};
+
+bool IsBuildingPointerValid(CBuilding*);
diff --git a/src/entities/Dummy.cpp b/src/entities/Dummy.cpp
index 8a4bfd5f..92b69761 100644
--- a/src/entities/Dummy.cpp
+++ b/src/entities/Dummy.cpp
@@ -50,3 +50,18 @@ CDummy::Remove(void)
m_entryInfoList.DeleteNode(node);
}
}
+
+bool
+IsDummyPointerValid(CDummy* pDummy)
+{
+ if (!pDummy)
+ return false;
+ int index = CPools::GetDummyPool()->GetJustIndex(pDummy);
+#ifdef FIX_BUGS
+ if (index < 0 || index >= CPools::GetDummyPool()->GetSize())
+#else
+ if (index < 0 || index > CPools::GetDummyPool()->GetSize())
+#endif
+ return false;
+ return pDummy->m_entryInfoList.first;
+}
diff --git a/src/entities/Dummy.h b/src/entities/Dummy.h
index 7998a748..84b1ce1a 100644
--- a/src/entities/Dummy.h
+++ b/src/entities/Dummy.h
@@ -15,3 +15,5 @@ public:
static void *operator new(size_t);
static void operator delete(void*, size_t);
};
+
+bool IsDummyPointerValid(CDummy* pDummy);
diff --git a/src/entities/Entity.cpp b/src/entities/Entity.cpp
index b35ddb25..e83df204 100644
--- a/src/entities/Entity.cpp
+++ b/src/entities/Entity.cpp
@@ -28,6 +28,8 @@
#include "Bones.h"
#include "Debug.h"
#include "Renderer.h"
+#include "Ped.h"
+#include "Dummy.h"
int gBuildings;
@@ -1028,3 +1030,18 @@ CEntity::LoadEntityFlags(uint8*& buf)
}
#endif
+
+bool IsEntityPointerValid(CEntity* pEntity)
+{
+ if (!pEntity)
+ return false;
+ switch (pEntity->GetType()) {
+ case ENTITY_TYPE_NOTHING: return false;
+ case ENTITY_TYPE_BUILDING: return IsBuildingPointerValid((CBuilding*)pEntity);
+ case ENTITY_TYPE_VEHICLE: return IsVehiclePointerValid((CVehicle*)pEntity);
+ case ENTITY_TYPE_PED: return IsPedPointerValid((CPed*)pEntity);
+ case ENTITY_TYPE_OBJECT: return IsObjectPointerValid((CObject*)pEntity);
+ case ENTITY_TYPE_DUMMY: return IsDummyPointerValid((CDummy*)pEntity);
+ }
+ return false;
+}
diff --git a/src/entities/Entity.h b/src/entities/Entity.h
index fa57519e..dc5378a5 100644
--- a/src/entities/Entity.h
+++ b/src/entities/Entity.h
@@ -180,3 +180,5 @@ public:
static void AddSteamsFromGround(CPtrList& list);
};
+
+bool IsEntityPointerValid(CEntity*);
diff --git a/src/modelinfo/ModelIndices.h b/src/modelinfo/ModelIndices.h
index 07d832f3..d9ffda4a 100644
--- a/src/modelinfo/ModelIndices.h
+++ b/src/modelinfo/ModelIndices.h
@@ -160,7 +160,9 @@
X("subplatform_sub", MI_SUBPLATFORM_SUB2, 0x5F5BC0) \
X("files", MI_FILES, 0x5F5BC4) \
X("property_locked", MI_PICKUP_PROPERTY, 0x0) \
- X("property_fsale", MI_PICKUP_PROPERTY_FORSALE, 0x0)
+ X("property_fsale", MI_PICKUP_PROPERTY_FORSALE, 0x0) \
+ X("clothesp", MI_PICKUP_CLOTHES, 0x0) \
+ X("bigdollar", MI_PICKUP_REVENUE, 0x0)
#define X(name, var, addr) extern int16 var;
MODELINDICES
diff --git a/src/objects/Object.cpp b/src/objects/Object.cpp
index 0107c75c..4a45050c 100644
--- a/src/objects/Object.cpp
+++ b/src/objects/Object.cpp
@@ -396,3 +396,18 @@ CObject::DeleteAllTempObjectsInArea(CVector point, float fRadius)
}
}
}
+
+bool
+IsObjectPointerValid(CObject* pObject)
+{
+ if (!pObject)
+ return false;
+ int index = CPools::GetObjectPool()->GetJustIndex(pObject);
+#ifdef FIX_BUGS
+ if (index < 0 || index >= CPools::GetObjectPool()->GetSize())
+#else
+ if (index < 0 || index > CPools::GetObjectPool()->GetSize())
+#endif
+ return false;
+ return pObject->bIsBIGBuilding || pObject->m_entryInfoList.first;
+}
diff --git a/src/objects/Object.h b/src/objects/Object.h
index 20c99b1b..73f710f0 100644
--- a/src/objects/Object.h
+++ b/src/objects/Object.h
@@ -113,3 +113,5 @@ public:
static void DeleteAllTempObjects();
static void DeleteAllTempObjectsInArea(CVector point, float fRadius);
};
+
+bool IsObjectPointerValid(CObject* pObject);
diff --git a/src/peds/CivilianPed.cpp b/src/peds/CivilianPed.cpp
index b68b96c0..48b1f6cd 100644
--- a/src/peds/CivilianPed.cpp
+++ b/src/peds/CivilianPed.cpp
@@ -325,7 +325,7 @@ CCivilianPed::ProcessControl(void)
CWorld::Players[CWorld::PlayerInFocus].m_nSexFrequency = Max(250, playerSexFrequency - 10);
}
- m_pMyVehicle->pDriver->m_fHealth = Min(125.0f, 1.0f + m_pMyVehicle->pDriver->m_fHealth);
+ m_pMyVehicle->pDriver->m_fHealth = Min(CWorld::Players[0].m_nMaxHealth + 25.0f, 1.0f + m_pMyVehicle->pDriver->m_fHealth);
if (CWorld::Players[CWorld::PlayerInFocus].m_nSexFrequency == 250)
CWorld::Players[CWorld::PlayerInFocus].m_nNextSexFrequencyUpdateTime = CTimer::GetTimeInMilliseconds() + 3000;
} else {
@@ -336,7 +336,7 @@ CCivilianPed::ProcessControl(void)
} else {
bWanderPathAfterExitingCar = true;
CWorld::Players[CWorld::PlayerInFocus].m_pHooker = nil;
- m_pMyVehicle->pDriver->m_fHealth = 125.0f;
+ m_pMyVehicle->pDriver->m_fHealth = CWorld::Players[0].m_nMaxHealth + 25.0f;
SetObjective(OBJECTIVE_LEAVE_VEHICLE, m_pMyVehicle);
}
} else {
diff --git a/src/peds/Ped.cpp b/src/peds/Ped.cpp
index 2e5898f6..15c72330 100644
--- a/src/peds/Ped.cpp
+++ b/src/peds/Ped.cpp
@@ -513,6 +513,8 @@ CPed::CPed(uint32 pedType) : m_pedIK(this)
m_fAirResistance = 0.4f / m_fMass;
m_fElasticity = 0.05f;
+ m_ceaseAttackTimer = 0;
+
bIsStanding = false;
bWasStanding = false;
bIsAttacking = false;
@@ -18604,4 +18606,29 @@ bool
CPed::CanBeDamagedByThisGangMember(CPed* who)
{
return m_gangFlags & (1 << (uint8)(who->m_nPedType - PEDTYPE_GANG1));
+}
+
+bool
+IsPedPointerValid_NotInWorld(CPed* pPed)
+{
+ if (!pPed)
+ return false;
+ int index = CPools::GetPedPool()->GetJustIndex(pPed);
+#ifdef FIX_BUGS
+ if (index < 0 || index >= NUMPEDS)
+#else
+ if (index < 0 || index > NUMPEDS)
+#endif
+ return false;
+ return true;
+}
+
+bool
+IsPedPointerValid(CPed* pPed)
+{
+ if (!IsPedPointerValid_NotInWorld(pPed))
+ return false;
+ if (pPed->bInVehicle && pPed->m_pMyVehicle)
+ return IsEntityPointerValid(pPed->m_pMyVehicle);
+ return pPed->m_entryInfoList.first || pPed == FindPlayerPed();
} \ No newline at end of file
diff --git a/src/peds/Ped.h b/src/peds/Ped.h
index f1138722..bc61d170 100644
--- a/src/peds/Ped.h
+++ b/src/peds/Ped.h
@@ -220,7 +220,7 @@ enum eObjective : uint32 {
OBJECTIVE_LEAVE_CAR_AND_DIE,
OBJECTIVE_USE_SEAT_ATTRACTOR,
OBJECTIVE_USE_ATM_ATTRACTOR,
- OBJECTIVE_FLEE_CAR, // is it 41?
+ OBJECTIVE_FLEE_CAR,
OBJ_42,
OBJECTIVE_USE_STOP_ATTRACTOR,
OBJECTIVE_USE_PIZZA_ATTRACTOR,
@@ -563,7 +563,7 @@ public:
uint32 m_duckAndCoverTimer;
uint32 m_bloodyFootprintCountOrDeathTime; // Death time when bDoBloodyFootprints is false. Weird decision
uint32 m_shotTime;
- uint32 m_shotTimeAdd;
+ uint32 m_ceaseAttackTimer;
uint8 m_panicCounter;
bool m_deadBleeding;
int8 m_bodyPartBleeding; // PedNode, but -1 if there isn't
@@ -1026,3 +1026,6 @@ void FinishFuckUCB(CAnimBlendAssociation *assoc, void *arg);
#ifndef PED_SKIN
VALIDATE_SIZE(CPed, 0x53C);
#endif
+
+bool IsPedPointerValid(CPed*);
+bool IsPedPointerValid_NotInWorld(CPed*);
diff --git a/src/render/Clouds.cpp b/src/render/Clouds.cpp
index 9cd3b5d2..05210c77 100644
--- a/src/render/Clouds.cpp
+++ b/src/render/Clouds.cpp
@@ -64,6 +64,13 @@ CClouds::Update(void)
float s = Sin(TheCamera.Orientation - 0.85f);
CloudRotation += CWeather::Wind*s*0.001f;
IndividualRotation += (CWeather::Wind*CTimer::GetTimeStep()*0.5f + 0.3f) * 60.0f;
+#ifdef FIX_BUGS
+ CloudRotation += CWeather::Wind*s*0.001f*CTimer::GetTimeStepFix();
+ IndividualRotation += (CWeather::Wind*CTimer::GetTimeStep()*0.5f + 0.3f*CTimer::GetTimeStepFix()) * 60.0f;
+#else
+ CloudRotation += CWeather::Wind*s*0.001f;
+ IndividualRotation += (CWeather::Wind*CTimer::GetTimeStep()*0.5f + 0.3f) * 60.0f;
+#endif
}
void
diff --git a/src/render/Hud.cpp b/src/render/Hud.cpp
index 3844953a..7289d70c 100644
--- a/src/render/Hud.cpp
+++ b/src/render/Hud.cpp
@@ -593,15 +593,20 @@ void CHud::Draw()
else
CFont::SetScale(SCREEN_SCALE_X(1.2f), SCREEN_SCALE_Y(1.2f));
+ CFont::SetSlantRefPoint(SCREEN_SCALE_FROM_RIGHT(32.0f), SCREEN_SCALE_FROM_BOTTOM(128.0f));
+ CFont::SetSlant(0.15f);
+
CFont::SetRightJustifyOn();
CFont::SetRightJustifyWrap(0.0f);
CFont::SetBackGroundOnlyTextOff();
CFont::SetFontStyle(FONT_BANK);
CFont::SetColor(CRGBA(0, 0, 0, fZoneAlpha));
- CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(32.0f) + SCREEN_SCALE_X(1.0f), SCREEN_SCALE_FROM_BOTTOM(30.0f) + SCREEN_SCALE_Y(1.0f), m_ZoneToPrint);
+ CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(32.0f) + SCREEN_SCALE_X(1.0f), SCREEN_SCALE_FROM_BOTTOM(128.0f) + SCREEN_SCALE_Y(1.0f), m_ZoneToPrint);
CFont::SetColor(CRGBA(ZONE_COLOR.r, ZONE_COLOR.g, ZONE_COLOR.b, fZoneAlpha));
- CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(32.0f), SCREEN_SCALE_FROM_BOTTOM(30.0f), m_ZoneToPrint);
+ CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(32.0f), SCREEN_SCALE_FROM_BOTTOM(128.0f), m_ZoneToPrint);
+
+ CFont::SetSlant(0.f);
}
}
}
@@ -687,15 +692,20 @@ void CHud::Draw()
else
CFont::SetScale(SCREEN_SCALE_X(1.2f * 0.85f), SCREEN_SCALE_Y(1.2f));
+ CFont::SetSlantRefPoint(SCREEN_SCALE_FROM_RIGHT(32.0f), SCREEN_SCALE_FROM_BOTTOM(105.0f));
+ CFont::SetSlant(0.15f);
+
CFont::SetRightJustifyOn();
CFont::SetRightJustifyWrap(0.0f);
CFont::SetBackGroundOnlyTextOff();
CFont::SetFontStyle(FONT_BANK);
CFont::SetColor(CRGBA(0, 0, 0, fVehicleAlpha));
- CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(32.0f) + SCREEN_SCALE_X(1.0f), SCREEN_SCALE_FROM_BOTTOM(55.0f) + SCREEN_SCALE_Y(1.0f), m_pVehicleNameToPrint);
+ CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(32.0f) + SCREEN_SCALE_X(1.0f), SCREEN_SCALE_FROM_BOTTOM(105.f) + SCREEN_SCALE_Y(1.0f), m_pVehicleNameToPrint);
CFont::SetColor(CRGBA(VEHICLE_COLOR.r, VEHICLE_COLOR.g, VEHICLE_COLOR.b, fVehicleAlpha));
- CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(32.0f), SCREEN_SCALE_FROM_BOTTOM(55.0f), m_pVehicleNameToPrint);
+ CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(32.0f), SCREEN_SCALE_FROM_BOTTOM(105.0f), m_pVehicleNameToPrint);
+
+ CFont::SetSlant(0.f);
}
}
}
diff --git a/src/render/Occlusion.cpp b/src/render/Occlusion.cpp
index b33b1d01..1c4e4266 100644
--- a/src/render/Occlusion.cpp
+++ b/src/render/Occlusion.cpp
@@ -2,6 +2,42 @@
#include "Occlusion.h"
+int32 COcclusion::NumOccludersOnMap;
+int16 COcclusion::FarAwayList;
+int16 COcclusion::NearbyList;
+int16 COcclusion::ListWalkThroughFA;
+int16 COcclusion::PreviousListWalkThroughFA;
+COccluder COcclusion::aOccluders[NUMOCCLUSIONVOLUMES];
+
+void
+COcclusion::Init(void)
+{
+ NumOccludersOnMap = 0;
+ FarAwayList = -1;
+ NearbyList = -1;
+ ListWalkThroughFA = -1;
+ PreviousListWalkThroughFA = -1;
+}
+
+void
+COcclusion::AddOne(float x, float y, float z, float width, float length, float height, float angle)
+{
+ if(NumOccludersOnMap >= NUMOCCLUSIONVOLUMES)
+ return;
+
+ aOccluders[NumOccludersOnMap].x = x;
+ aOccluders[NumOccludersOnMap].y = y;
+ aOccluders[NumOccludersOnMap].z = z;
+ aOccluders[NumOccludersOnMap].width = width;
+ aOccluders[NumOccludersOnMap].length = length;
+ aOccluders[NumOccludersOnMap].height = height;
+ while(angle < 0.0f) angle += 360.0f;
+ while(angle > 360.0f) angle -= 360.0f;
+ aOccluders[NumOccludersOnMap].angle = angle * UINT16_MAX/360.0f;
+ aOccluders[NumOccludersOnMap].listIndex = FarAwayList;
+ FarAwayList = NumOccludersOnMap++;
+}
+
void
COcclusion::ProcessBeforeRendering(void)
{
diff --git a/src/render/Occlusion.h b/src/render/Occlusion.h
index 977649b8..ac0ede5e 100644
--- a/src/render/Occlusion.h
+++ b/src/render/Occlusion.h
@@ -1,7 +1,26 @@
#pragma once
+class COccluder
+{
+public:
+ int16 width, length, height;
+ int16 x, y, z;
+ uint16 angle;
+ int16 listIndex;
+};
+
class COcclusion
{
public:
+ static int32 NumOccludersOnMap;
+ static int16 FarAwayList;
+ static int16 NearbyList;
+ static int16 ListWalkThroughFA;
+ static int16 PreviousListWalkThroughFA;
+
+ static COccluder aOccluders[NUMOCCLUSIONVOLUMES];
+
+ static void Init(void);
+ static void AddOne(float x, float y, float z, float width, float length, float height, float angle);
static void ProcessBeforeRendering(void);
};
diff --git a/src/text/Text.cpp b/src/text/Text.cpp
index 1e58fcd1..74f53f80 100644
--- a/src/text/Text.cpp
+++ b/src/text/Text.cpp
@@ -7,27 +7,36 @@
#include "Frontend.h"
#include "Messages.h"
#include "Text.h"
+#include "Timer.h"
static wchar WideErrorString[25];
CText TheText;
+//--MIAMI: DONE
CText::CText(void)
{
encoding = 'e';
+ bHasMissionTextOffsets = false;
+ bIsMissionTextLoaded = false;
+ memset(szMissionTableName, 0, sizeof(szMissionTableName));
memset(WideErrorString, 0, sizeof(WideErrorString));
}
+//--MIAMI: DONE
void
CText::Load(void)
{
- uint8 *filedata;
- char filename[32], type[4];
- int length;
- int offset, sectlen;
+ char filename[32];
+ uint32 offset;
+ int file;
+ bool tkey_loaded = false, tdat_loaded = false;
+ ChunkHeader m_ChunkHeader;
+
+ bIsMissionTextLoaded = false;
+ bHasMissionTextOffsets = false;
Unload();
- filedata = new uint8[0x40000];
CFileMgr::SetDir("TEXT");
switch(CMenuManager::m_PrefsLanguage){
@@ -59,49 +68,64 @@ CText::Load(void)
#endif
}
- length = CFileMgr::LoadFile(filename, filedata, 0x40000, "rb");
- CFileMgr::SetDir("");
+ file = CFileMgr::OpenFile(filename, "rb");
offset = 0;
- while(offset < length){
- type[0] = filedata[offset++];
- type[1] = filedata[offset++];
- type[2] = filedata[offset++];
- type[3] = filedata[offset++];
- sectlen = (int)filedata[offset+3]<<24 | (int)filedata[offset+2]<<16 |
- (int)filedata[offset+1]<<8 | (int)filedata[offset+0];
- offset += 4;
- if(sectlen != 0){
- if(strncmp(type, "TKEY", 4) == 0)
- keyArray.Load(sectlen, filedata, &offset);
- else if(strncmp(type, "TDAT", 4) == 0)
- data.Load(sectlen, filedata, &offset);
- else
- offset += sectlen;
+ while (!tkey_loaded || !tdat_loaded) {
+ ReadChunkHeader(&m_ChunkHeader, file, &offset);
+ if (m_ChunkHeader.size != 0) {
+ if (strncmp(m_ChunkHeader.magic, "TABL", 4) == 0) {
+ MissionTextOffsets.Load(m_ChunkHeader.size, file, &offset, 0x58000);
+ bHasMissionTextOffsets = true;
+ } else if (strncmp(m_ChunkHeader.magic, "TKEY", 4) == 0) {
+ this->keyArray.Load(m_ChunkHeader.size, file, &offset);
+ tkey_loaded = true;
+ } else if (strncmp(m_ChunkHeader.magic, "TDAT", 4) == 0) {
+ this->data.Load(m_ChunkHeader.size, file, &offset);
+ tdat_loaded = true;
+ } else {
+ CFileMgr::Seek(file, m_ChunkHeader.size, SEEK_CUR);
+ offset += m_ChunkHeader.size;
+ }
}
}
keyArray.Update(data.chars);
-
- delete[] filedata;
+ CFileMgr::CloseFile(file);
+ CFileMgr::SetDir("");
}
+//--MIAMI: DONE
void
CText::Unload(void)
{
CMessages::ClearAllMessagesDisplayedByGame();
- data.Unload();
keyArray.Unload();
+ data.Unload();
+ mission_keyArray.Unload();
+ mission_data.Unload();
+ bIsMissionTextLoaded = false;
+ memset(szMissionTableName, 0, sizeof(szMissionTableName));
}
+//--MIAMI: DONE
wchar*
CText::Get(const char *key)
{
+ uint8 result = false;
+#ifdef FIX_BUGS
+ wchar *outstr = keyArray.Search(key, data.chars, &result);
+#else
+ wchar *outstr = keyArray.Search(key, &result);
+#endif
+
+ if (!result && bHasMissionTextOffsets && bIsMissionTextLoaded)
#ifdef FIX_BUGS
- return keyArray.Search(key, data.chars);
+ outstr = mission_keyArray.Search(key, mission_data.chars, &result);
#else
- return keyArray.Search(key);
+ outstr = mission_keyArray.Search(key, &result);
#endif
+ return outstr;
}
wchar UpperCaseTable[128] = {
@@ -134,6 +158,7 @@ wchar FrenchUpperCaseTable[128] = {
253, 254, 255
};
+//--MIAMI: TODO (check tables)
wchar
CText::GetUpperCase(wchar c)
{
@@ -165,6 +190,7 @@ CText::GetUpperCase(wchar c)
return c;
}
+//--MIAMI: DONE
void
CText::UpperCase(wchar *s)
{
@@ -174,21 +200,131 @@ CText::UpperCase(wchar *s)
}
}
+//--MIAMI: DONE
+void
+CText::GetNameOfLoadedMissionText(char *outName)
+{
+ strcpy(outName, szMissionTableName);
+}
+
+//--MIAMI: DONE
+void
+CText::ReadChunkHeader(ChunkHeader *buf, int32 file, uint32 *offset)
+{
+ // original code loops 8 times to read 1 byte with CFileMgr::Read, that's retarded
+ CFileMgr::Read(file, (char*)buf, sizeof(ChunkHeader));
+ *offset += sizeof(ChunkHeader);
+}
+
+//--MIAMI: DONE
+void
+CText::LoadMissionText(char *MissionTableName)
+{
+ char filename[32];
+
+ mission_keyArray.Unload();
+ mission_data.Unload();
+
+ bool search_result = false;
+ int missionTableId = 0;
+
+ for (missionTableId = 0; missionTableId < MissionTextOffsets.size; missionTableId++) {
+ if (strncmp(MissionTextOffsets.data[missionTableId].szMissionName, MissionTableName, strlen(MissionTextOffsets.data[missionTableId].szMissionName)) == 0) {
+ search_result = true;
+ break;
+ }
+ }
+
+ if (!search_result) {
+ printf("CText::LoadMissionText - couldn't find %s", MissionTableName);
+ return;
+ }
+
+ CFileMgr::SetDir("TEXT");
+ switch (CMenuManager::m_PrefsLanguage) {
+ case LANGUAGE_AMERICAN:
+ sprintf(filename, "AMERICAN.GXT");
+ break;
+ case LANGUAGE_FRENCH:
+ sprintf(filename, "FRENCH.GXT");
+ break;
+ case LANGUAGE_GERMAN:
+ sprintf(filename, "GERMAN.GXT");
+ break;
+ case LANGUAGE_ITALIAN:
+ sprintf(filename, "ITALIAN.GXT");
+ break;
+ case LANGUAGE_SPANISH:
+ sprintf(filename, "SPANISH.GXT");
+ break;
+#ifdef MORE_LANGUAGES
+ case LANGUAGE_POLISH:
+ sprintf(filename, "POLISH.GXT");
+ break;
+ case LANGUAGE_RUSSIAN:
+ sprintf(filename, "RUSSIAN.GXT");
+ break;
+ case LANGUAGE_JAPANESE:
+ sprintf(filename, "JAPANESE.GXT");
+ break;
+#endif
+ }
+ CTimer::Suspend();
+ int file = CFileMgr::OpenFile(filename, "rb");
+ CFileMgr::Seek(file, MissionTextOffsets.data[missionTableId].offset, SEEK_SET);
+
+ char TableCheck[8];
+ CFileMgr::Read(file, TableCheck, 8);
+ if (strncmp(TableCheck, MissionTableName, 8) != 0)
+ printf("CText::LoadMissionText - expected to find %s in the text file", MissionTableName);
+
+ bool tkey_loaded = false, tdat_loaded = false;
+ ChunkHeader m_ChunkHeader;
+ while (!tkey_loaded || !tdat_loaded) {
+ uint32 bytes_read = 0;
+ ReadChunkHeader(&m_ChunkHeader, file, &bytes_read);
+ if (m_ChunkHeader.size != 0) {
+ if (strncmp(m_ChunkHeader.magic, "TKEY", 4) == 0) {
+ uint32 bytes_read = 0;
+ mission_keyArray.Load(m_ChunkHeader.size, file, &bytes_read);
+ tkey_loaded = true;
+ } else if (strncmp(m_ChunkHeader.magic, "TDAT", 4) == 0) {
+ uint32 bytes_read = 0;
+ mission_data.Load(m_ChunkHeader.size, file, &bytes_read);
+ tdat_loaded = true;
+ } else
+ CFileMgr::Seek(file, m_ChunkHeader.size, SEEK_CUR);
+ }
+ }
+
+ mission_keyArray.Update(mission_data.chars);
+ CFileMgr::CloseFile(file);
+ CTimer::Resume();
+ CFileMgr::SetDir("");
+ strcpy(szMissionTableName, MissionTableName);
+ bIsMissionTextLoaded = true;
+}
+
+//--MIAMI: DONE
void
-CKeyArray::Load(uint32 length, uint8 *data, int *offset)
+CKeyArray::Load(uint32 length, int file, uint32 *offset)
{
- uint32 i;
- uint8 *rawbytes;
+ char *rawbytes;
numEntries = length / sizeof(CKeyEntry);
entries = new CKeyEntry[numEntries];
- rawbytes = (uint8*)entries;
+ rawbytes = (char*)entries;
- for(i = 0; i < length; i++)
- rawbytes[i] = data[(*offset)++];
+#if DUMB
+ for (uint32 i = 0; i < length; i++)
+ CFileMgr::Read(file, &rawbytes[i], 1);
+#else
+ CFileMgr::Read(file, rawbytes, length);
+#endif
}
+//--MIAMI: DONE
void
CKeyArray::Unload(void)
{
@@ -197,6 +333,7 @@ CKeyArray::Unload(void)
numEntries = 0;
}
+//--MIAMI: DONE
void
CKeyArray::Update(wchar *chars)
{
@@ -207,6 +344,7 @@ CKeyArray::Update(wchar *chars)
#endif
}
+//--MIAMI: DONE
CKeyEntry*
CKeyArray::BinarySearch(const char *key, CKeyEntry *entries, int16 low, int16 high)
{
@@ -227,11 +365,12 @@ CKeyArray::BinarySearch(const char *key, CKeyEntry *entries, int16 low, int16 hi
return nil;
}
+//--MIAMI: DONE
wchar*
#ifdef FIX_BUGS
-CKeyArray::Search(const char *key, wchar *data)
+CKeyArray::Search(const char *key, wchar *data, uint8 *result)
#else
-CKeyArray::Search(const char *key)
+CKeyArray::Search(const char *key, uint8 *result)
#endif
{
CKeyEntry *found;
@@ -240,34 +379,47 @@ CKeyArray::Search(const char *key)
#ifdef FIX_BUGS
found = BinarySearch(key, entries, 0, numEntries-1);
- if(found)
+ if (found) {
+ *result = true;
return (wchar*)((uint8*)data + found->valueOffset);
+ }
#else
found = BinarySearch(key, entries, 0, numEntries-1);
- if(found)
+ if (found) {
+ *result = true;
return found->value;
+ }
#endif
+ *result = false;
+#ifdef MASTER
+ sprintf(errstr, "%");
+#else
sprintf(errstr, "%s missing", key);
+#endif // MASTER
for(i = 0; i < 25; i++)
WideErrorString[i] = errstr[i];
return WideErrorString;
}
-
+//--MIAMI: DONE
void
-CData::Load(uint32 length, uint8 *data, int *offset)
+CData::Load(uint32 length, int file, uint32 *offset)
{
- uint32 i;
- uint8 *rawbytes;
+ char *rawbytes;
numChars = length / sizeof(wchar);
chars = new wchar[numChars];
- rawbytes = (uint8*)chars;
+ rawbytes = (char*)chars;
- for(i = 0; i < length; i++)
- rawbytes[i] = data[(*offset)++];
+#if DUMB
+ for(uint32 i = 0; i < length; i++)
+ CFileMgr::Read(file, &rawbytes[i], 1);
+#else
+ CFileMgr::Read(file, rawbytes, length);
+#endif
}
+//--MIAMI: DONE
void
CData::Unload(void)
{
@@ -276,6 +428,16 @@ CData::Unload(void)
numChars = 0;
}
+//--MIAMI: DONE
+void
+CMissionTextOffsets::Load(uint32 table_size, int file, uint32 *offset, int)
+{
+ // not exact VC code but smaller and better :P
+ size = table_size / sizeof(CMissionTextOffsets::Entry);
+ CFileMgr::Read(file, (char*)data, sizeof(CMissionTextOffsets::Entry) * size);
+ *offset += sizeof(CMissionTextOffsets::Entry) * size;
+}
+
void
AsciiToUnicode(const char *src, wchar *dst)
{
diff --git a/src/text/Text.h b/src/text/Text.h
index 18a904bc..dcffccbf 100644
--- a/src/text/Text.h
+++ b/src/text/Text.h
@@ -28,14 +28,14 @@ public:
CKeyArray(void) : entries(nil), numEntries(0) {}
~CKeyArray(void) { Unload(); }
- void Load(uint32 length, uint8 *data, int *offset);
+ void Load(uint32 length, int file, uint32 *offset);
void Unload(void);
void Update(wchar *chars);
CKeyEntry *BinarySearch(const char *key, CKeyEntry *entries, int16 low, int16 high);
#ifdef FIX_BUGS
- wchar *Search(const char *key, wchar *data);
+ wchar *Search(const char *key, wchar *data, uint8 *result);
#else
- wchar *Search(const char *key);
+ wchar *Search(const char *key, uint8* result);
#endif
};
@@ -47,15 +47,45 @@ public:
CData(void) : chars(nil), numChars(0) {}
~CData(void) { Unload(); }
- void Load(uint32 length, uint8 *data, int *offset);
+ void Load(uint32 length, int file, uint32 *offset);
void Unload(void);
};
+class CMissionTextOffsets
+{
+public:
+ struct Entry
+ {
+ char szMissionName[8];
+ uint32 offset;
+ };
+
+ enum {MAX_MISSION_TEXTS = 90}; // beware that LCS has more
+
+ Entry data[MAX_MISSION_TEXTS];
+ uint16 size;
+
+ CMissionTextOffsets(void) : size(0) {}
+ void Load(uint32 table_size, int file, uint32* bytes_read, int);
+};
+
+struct ChunkHeader
+{
+ char magic[4];
+ int size;
+};
+
class CText
{
CKeyArray keyArray;
CData data;
+ CKeyArray mission_keyArray;
+ CData mission_data;
char encoding;
+ bool bHasMissionTextOffsets;
+ bool bIsMissionTextLoaded;
+ char szMissionTableName[8];
+ CMissionTextOffsets MissionTextOffsets;
public:
CText(void);
void Load(void);
@@ -63,6 +93,9 @@ public:
wchar *Get(const char *key);
wchar GetUpperCase(wchar c);
void UpperCase(wchar *s);
+ void GetNameOfLoadedMissionText(char *outName);
+ void ReadChunkHeader(ChunkHeader *buf, int32 file, uint32 *bytes_read);
+ void LoadMissionText(char *MissionTableName);
};
extern CText TheText;
diff --git a/src/vehicles/Automobile.cpp b/src/vehicles/Automobile.cpp
index 5f78e2a9..e0ee0296 100644
--- a/src/vehicles/Automobile.cpp
+++ b/src/vehicles/Automobile.cpp
@@ -72,6 +72,7 @@ CAutomobile::CAutomobile(int32 id, uint8 CreatedBy)
bFixedColour = false;
bBigWheels = false;
bWaterTight = false;
+ bTankDetonateCars = true;
SetModelIndex(id);
@@ -332,7 +333,7 @@ CAutomobile::ProcessControl(void)
bool playerRemote = false;
switch(GetStatus()){
case STATUS_PLAYER_REMOTE:
- if(CPad::GetPad(0)->WeaponJustDown()){
+ if(CPad::GetPad(0)->WeaponJustDown() && !bDisableRemoteDetonation){
BlowUpCar(FindPlayerPed());
CRemote::TakeRemoteControlledCarFromPlayer();
}
@@ -864,8 +865,14 @@ CAutomobile::ProcessControl(void)
CVector wheelFwd = GetForward();
CVector wheelRight = GetRight();
+#ifdef FIX_BUGS
+ // Not sure if this is needed, but brake usually has timestep as a factor
+ if(bIsHandbrakeOn)
+ brake = 20000.0f * CTimer::GetTimeStepFix();
+#else
if(bIsHandbrakeOn)
brake = 20000.0f;
+#endif
if(m_aWheelTimer[CARWHEEL_REAR_LEFT] > 0.0f){
if(mod_HandlingManager.HasFrontWheelDrive(pHandling->nIdentifier))
@@ -4148,7 +4155,7 @@ CAutomobile::BlowUpCarsInPath(void)
{
int i;
- if(m_vecMoveSpeed.Magnitude() > 0.1f)
+ if(m_vecMoveSpeed.Magnitude() > 0.1f && bTankDetonateCars)
for(i = 0; i < m_nCollisionRecords; i++)
if(m_aCollisionRecords[i] &&
m_aCollisionRecords[i]->IsVehicle() &&
@@ -4610,6 +4617,18 @@ CAutomobile::SetAllTaxiLights(bool set)
m_sAllTaxiLights = set;
}
+void
+CAutomobile::TellHeliToGoToCoors(float x, float y, float z, uint8 speed)
+{
+ AutoPilot.m_nCarMission = MISSION_HELI_FLYTOCOORS;
+ AutoPilot.m_vecDestinationCoors.x = x;
+ AutoPilot.m_vecDestinationCoors.y = y;
+ AutoPilot.m_vecDestinationCoors.z = z;
+ AutoPilot.m_nCruiseSpeed = speed;
+ SetStatus(STATUS_PHYSICS);
+ //TODO(MIAMI)
+}
+
#ifdef COMPATIBLE_SAVES
void
CAutomobile::Save(uint8*& buf)
diff --git a/src/vehicles/Automobile.h b/src/vehicles/Automobile.h
index 8c5c8f8e..e096465e 100644
--- a/src/vehicles/Automobile.h
+++ b/src/vehicles/Automobile.h
@@ -91,6 +91,7 @@ public:
uint8 bWaterTight : 1; // no damage for non-player peds
uint8 bNotDamagedUpsideDown : 1;
uint8 bMoreResistantToDamage : 1;
+ uint8 bTankDetonateCars : 1;
int16 field_4E0;
uint16 m_hydraulicState;
uint32 m_nBusDoorTimerEnd;
@@ -178,6 +179,8 @@ public:
void SetBumperDamage(int32 component, ePanels panel, bool noFlyingComponents = false);
void SetDoorDamage(int32 component, eDoors door, bool noFlyingComponents = false);
+ void TellHeliToGoToCoors(float x, float y, float z, uint8 speed);
+
void Fix(void);
void SetComponentVisibility(RwFrame *frame, uint32 flags);
void SetupModelNodes(void);
diff --git a/src/vehicles/HandlingMgr.cpp b/src/vehicles/HandlingMgr.cpp
index cc6428e1..51e2604c 100644
--- a/src/vehicles/HandlingMgr.cpp
+++ b/src/vehicles/HandlingMgr.cpp
@@ -127,7 +127,7 @@ cHandlingDataMgr::Initialise(void)
{
LoadHandlingData();
field_0 = 0.1f;
- field_4 = 0.9f;
+ fWheelFriction = 0.9f;
field_8 = 1.0f;
field_C = 0.8f;
field_10 = 0.98f;
@@ -143,6 +143,9 @@ cHandlingDataMgr::LoadHandlingData(void)
int field, handlingId;
int keepGoing;
tHandlingData *handling;
+ tFlyingHandlingData *flyingHandling;
+ tBoatHandlingData *boatHandling;
+ tBikeHandlingData *bikeHandling;
CFileMgr::SetDir("DATA");
CFileMgr::LoadFile(HandlingFilename, work_buff, sizeof(work_buff), "r");
@@ -151,6 +154,9 @@ cHandlingDataMgr::LoadHandlingData(void)
start = (char*)work_buff;
end = start+1;
handling = nil;
+ flyingHandling = nil;
+ boatHandling = nil;
+ bikeHandling = nil;
keepGoing = 1;
while(keepGoing){
@@ -166,61 +172,158 @@ cHandlingDataMgr::LoadHandlingData(void)
// yeah, this is kinda crappy
if(strncmp(line, ";the end", 9) == 0)
keepGoing = 0;
-// else if(line[0] != ';'){
-// TODO(MIAMI): read boat, bike, flying values
- else if(line[0] != ';' && line[0] != '%' && line[0] != '!' && line[0] != '$'){
- field = 0;
- strcpy(delim, " \t");
- // FIX: game seems to use a do-while loop here
- for(word = strtok(line, delim); word; word = strtok(nil, delim)){
- switch(field){
- case 0:
- handlingId = FindExactWord(word, (const char*)VehicleNames, 14, NUMHANDLINGS);
- assert(handlingId >= 0 && handlingId < NUMHANDLINGS);
- handling = &HandlingData[handlingId];
- handling->nIdentifier = (eHandlingId)handlingId;
- break;
- case 1: handling->fMass = strtod(word, nil); break;
- case 2: handling->Dimension.x = strtod(word, nil); break;
- case 3: handling->Dimension.y = strtod(word, nil); break;
- case 4: handling->Dimension.z = strtod(word, nil); break;
- case 5: handling->CentreOfMass.x = strtod(word, nil); break;
- case 6: handling->CentreOfMass.y = strtod(word, nil); break;
- case 7: handling->CentreOfMass.z = strtod(word, nil); break;
- case 8: handling->nPercentSubmerged = atoi(word); break;
- case 9: handling->fTractionMultiplier = strtod(word, nil); break;
- case 10: handling->fTractionLoss = strtod(word, nil); break;
- case 11: handling->fTractionBias = strtod(word, nil); break;
- case 12: handling->Transmission.nNumberOfGears = atoi(word); break;
- case 13: handling->Transmission.fMaxVelocity = strtod(word, nil); break;
- case 14: handling->Transmission.fEngineAcceleration = strtod(word, nil) * 0.4f; break;
- case 15: handling->Transmission.nDriveType = word[0]; break;
- case 16: handling->Transmission.nEngineType = word[0]; break;
- case 17: handling->fBrakeDeceleration = strtod(word, nil); break;
- case 18: handling->fBrakeBias = strtod(word, nil); break;
- case 19: handling->bABS = !!atoi(word); break;
- case 20: handling->fSteeringLock = strtod(word, nil); break;
- case 21: handling->fSuspensionForceLevel = strtod(word, nil); break;
- case 22: handling->fSuspensionDampingLevel = strtod(word, nil); break;
- case 23: handling->fSeatOffsetDistance = strtod(word, nil); break;
- case 24: handling->fCollisionDamageMultiplier = strtod(word, nil); break;
- case 25: handling->nMonetaryValue = atoi(word); break;
- case 26: handling->fSuspensionUpperLimit = strtod(word, nil); break;
- case 27: handling->fSuspensionLowerLimit = strtod(word, nil); break;
- case 28: handling->fSuspensionBias = strtod(word, nil); break;
- case 29:
- // TODO(MIAMI): suspension anti-dive multiplier
- break;
- case 30:
- sscanf(word, "%x", &handling->Flags);
- handling->Transmission.Flags = handling->Flags;
- break;
- case 31: handling->FrontLights = atoi(word); break;
- case 32: handling->RearLights = atoi(word); break;
+ else if(line[0] != ';'){
+ if(line[0] == '!'){
+ // Bike data
+ field = 0;
+ strcpy(delim, " \t");
+ // FIX: game seems to use a do-while loop here
+ for(word = strtok(line, delim); word; word = strtok(nil, delim)){
+ switch(field){
+ case 0: break;
+ case 1:
+ handlingId = FindExactWord(word, (const char*)VehicleNames, 14, NUMHANDLINGS);
+ assert(handlingId >= 0 && handlingId < NUMHANDLINGS);
+ bikeHandling = GetBikePointer(handlingId);
+ bikeHandling->nIdentifier = (eHandlingId)handlingId;
+ break;
+ case 2: bikeHandling->fLeanFwdCOM = atof(word); break;
+ case 3: bikeHandling->fLeanFwdForce = atof(word); break;
+ case 4: bikeHandling->fLeanBakCOM = atof(word); break;
+ case 5: bikeHandling->fLeanBackForce = atof(word); break;
+ case 6: bikeHandling->fMaxLean = atof(word); break;
+ case 7: bikeHandling->fFullAnimLean = atof(word); break;
+ case 8: bikeHandling->fDesLean = atof(word); break;
+ case 9: bikeHandling->fSpeedSteer = atof(word); break;
+ case 10: bikeHandling->fSlipSteer = atof(word); break;
+ case 11: bikeHandling->fNoPlayerCOMz = atof(word); break;
+ case 12: bikeHandling->fWheelieAng = atof(word); break;
+ case 13: bikeHandling->fStoppieAng = atof(word); break;
+ case 14: bikeHandling->fWheelieSteer = atof(word); break;
+ case 15: bikeHandling->fWheelieStabMult = atof(word); break;
+ case 16: bikeHandling->fStoppieStabMult = atof(word); break;
+ }
+ field++;
}
- field++;
+ ConvertBikeDataToGameUnits(bikeHandling);
+ }else if(line[0] == '$'){
+ // Flying data
+ field = 0;
+ strcpy(delim, " \t");
+ // FIX: game seems to use a do-while loop here
+ for(word = strtok(line, delim); word; word = strtok(nil, delim)){
+ switch(field){
+ case 0: break;
+ case 1:
+ handlingId = FindExactWord(word, (const char*)VehicleNames, 14, NUMHANDLINGS);
+ assert(handlingId >= 0 && handlingId < NUMHANDLINGS);
+ flyingHandling = GetFlyingPointer(handlingId);
+ flyingHandling->nIdentifier = (eHandlingId)handlingId;
+ break;
+ case 2: flyingHandling->fThrust = atof(word); break;
+ case 3: flyingHandling->fThrustFallOff = atof(word); break;
+ case 4: flyingHandling->fYaw = atof(word); break;
+ case 5: flyingHandling->fYawStab = atof(word); break;
+ case 6: flyingHandling->fSideSlip = atof(word); break;
+ case 7: flyingHandling->fRoll = atof(word); break;
+ case 8: flyingHandling->fRollStab = atof(word); break;
+ case 9: flyingHandling->fPitch = atof(word); break;
+ case 10: flyingHandling->fPitchStab = atof(word); break;
+ case 11: flyingHandling->fFormLift = atof(word); break;
+ case 12: flyingHandling->fAttackLift = atof(word); break;
+ case 13: flyingHandling->fMoveRes = atof(word); break;
+ case 14: flyingHandling->vecTurnRes.x = atof(word); break;
+ case 15: flyingHandling->vecTurnRes.y = atof(word); break;
+ case 16: flyingHandling->vecTurnRes.z = atof(word); break;
+ case 17: flyingHandling->vecSpeedRes.x = atof(word); break;
+ case 18: flyingHandling->vecSpeedRes.y = atof(word); break;
+ case 19: flyingHandling->vecSpeedRes.z = atof(word); break;
+ }
+ field++;
+ }
+ }else if(line[0] == '%'){
+ // Boat data
+ field = 0;
+ strcpy(delim, " \t");
+ // FIX: game seems to use a do-while loop here
+ for(word = strtok(line, delim); word; word = strtok(nil, delim)){
+ switch(field){
+ case 0: break;
+ case 1:
+ handlingId = FindExactWord(word, (const char*)VehicleNames, 14, NUMHANDLINGS);
+ assert(handlingId >= 0 && handlingId < NUMHANDLINGS);
+ boatHandling = GetBoatPointer(handlingId);
+ boatHandling->nIdentifier = (eHandlingId)handlingId;
+ break;
+ case 2: boatHandling->fThrustY = atof(word); break;
+ case 3: boatHandling->fThrustZ = atof(word); break;
+ case 4: boatHandling->fThrustAppZ = atof(word); break;
+ case 5: boatHandling->fAqPlaneForce = atof(word); break;
+ case 6: boatHandling->fAqPlaneLimit = atof(word); break;
+ case 7: boatHandling->fAqPlaneOffset = atof(word); break;
+ case 8: boatHandling->fWaveAudioMult = atof(word); break;
+ case 9: boatHandling->vecMoveRes.x = atof(word); break;
+ case 10: boatHandling->vecMoveRes.y = atof(word); break;
+ case 11: boatHandling->vecMoveRes.z = atof(word); break;
+ case 12: boatHandling->vecTurnRes.x = atof(word); break;
+ case 13: boatHandling->vecTurnRes.y = atof(word); break;
+ case 14: boatHandling->vecTurnRes.z = atof(word); break;
+ case 15: boatHandling->fLook_L_R_BehindCamHeight = atof(word); break;
+ }
+ field++;
+ }
+ }else{
+ field = 0;
+ strcpy(delim, " \t");
+ // FIX: game seems to use a do-while loop here
+ for(word = strtok(line, delim); word; word = strtok(nil, delim)){
+ switch(field){
+ case 0:
+ handlingId = FindExactWord(word, (const char*)VehicleNames, 14, NUMHANDLINGS);
+ assert(handlingId >= 0 && handlingId < NUMHANDLINGS);
+ handling = &HandlingData[handlingId];
+ handling->nIdentifier = (eHandlingId)handlingId;
+ break;
+ case 1: handling->fMass = atof(word); break;
+ case 2: handling->Dimension.x = atof(word); break;
+ case 3: handling->Dimension.y = atof(word); break;
+ case 4: handling->Dimension.z = atof(word); break;
+ case 5: handling->CentreOfMass.x = atof(word); break;
+ case 6: handling->CentreOfMass.y = atof(word); break;
+ case 7: handling->CentreOfMass.z = atof(word); break;
+ case 8: handling->nPercentSubmerged = atoi(word); break;
+ case 9: handling->fTractionMultiplier = atof(word); break;
+ case 10: handling->fTractionLoss = atof(word); break;
+ case 11: handling->fTractionBias = atof(word); break;
+ case 12: handling->Transmission.nNumberOfGears = atoi(word); break;
+ case 13: handling->Transmission.fMaxVelocity = atof(word); break;
+ case 14: handling->Transmission.fEngineAcceleration = atof(word) * 0.4f; break;
+ case 15: handling->Transmission.nDriveType = word[0]; break;
+ case 16: handling->Transmission.nEngineType = word[0]; break;
+ case 17: handling->fBrakeDeceleration = atof(word); break;
+ case 18: handling->fBrakeBias = atof(word); break;
+ case 19: handling->bABS = !!atoi(word); break;
+ case 20: handling->fSteeringLock = atof(word); break;
+ case 21: handling->fSuspensionForceLevel = atof(word); break;
+ case 22: handling->fSuspensionDampingLevel = atof(word); break;
+ case 23: handling->fSeatOffsetDistance = atof(word); break;
+ case 24: handling->fCollisionDamageMultiplier = atof(word); break;
+ case 25: handling->nMonetaryValue = atoi(word); break;
+ case 26: handling->fSuspensionUpperLimit = atof(word); break;
+ case 27: handling->fSuspensionLowerLimit = atof(word); break;
+ case 28: handling->fSuspensionBias = atof(word); break;
+ case 29: handling->fSuspensionAntidiveMultiplier = atof(word); break;
+ case 30:
+ sscanf(word, "%x", &handling->Flags);
+ handling->Transmission.Flags = handling->Flags;
+ break;
+ case 31: handling->FrontLights = atoi(word); break;
+ case 32: handling->RearLights = atoi(word); break;
+ }
+ field++;
+ }
+ ConvertDataToGameUnits(handling);
}
- ConvertDataToGameUnits(handling);
}
}
}
@@ -253,6 +356,7 @@ cHandlingDataMgr::ConvertDataToGameUnits(tHandlingData *handling)
if(handling->fTurnMass < 10.0f)
handling->fTurnMass *= 5.0f;
handling->fInvMass = 1.0f/handling->fMass;
+ handling->fCollisionDamageMultiplier *= 2000.0f/handling->fMass;
handling->fBuoyancy = 100.0f/handling->nPercentSubmerged * 0.008f*handling->fMass;
// What the hell is going on here?
@@ -268,11 +372,16 @@ cHandlingDataMgr::ConvertDataToGameUnits(tHandlingData *handling)
if(handling->nIdentifier == HANDLING_RCBANDIT){
handling->Transmission.fUnkMaxVelocity = handling->Transmission.fMaxVelocity;
+ handling->Transmission.fMaxReverseVelocity = -handling->Transmission.fMaxVelocity;
+ }else if(handling->nIdentifier >= HANDLING_BIKE && handling->nIdentifier <= HANDLING_FREEWAY){
+ handling->Transmission.fUnkMaxVelocity = velocity;
+ handling->Transmission.fMaxVelocity = velocity * 1.2f;
+ handling->Transmission.fMaxReverseVelocity = -0.05f;
}else{
handling->Transmission.fUnkMaxVelocity = velocity;
handling->Transmission.fMaxVelocity = velocity * 1.2f;
+ handling->Transmission.fMaxReverseVelocity = -0.2f;
}
- handling->Transmission.fMaxReverseVelocity = -0.2f;
if(handling->Transmission.nDriveType == '4')
handling->Transmission.fEngineAcceleration /= 4.0f;
@@ -282,6 +391,15 @@ cHandlingDataMgr::ConvertDataToGameUnits(tHandlingData *handling)
handling->Transmission.InitGearRatios();
}
+void
+cHandlingDataMgr::ConvertBikeDataToGameUnits(tBikeHandlingData *handling)
+{
+ handling->fMaxLean = Sin(DEGTORAD(handling->fMaxLean));
+ handling->fFullAnimLean = DEGTORAD(handling->fFullAnimLean);
+ handling->fWheelieAng = Sin(DEGTORAD(handling->fWheelieAng));
+ handling->fStoppieAng = Sin(DEGTORAD(handling->fStoppieAng));
+}
+
int32
cHandlingDataMgr::GetHandlingId(const char *name)
{
@@ -291,3 +409,19 @@ cHandlingDataMgr::GetHandlingId(const char *name)
break;
return i;
}
+
+tFlyingHandlingData*
+cHandlingDataMgr::GetFlyingPointer(uint8 id)
+{
+ if(id >= HANDLING_SEAPLANE && id <= HANDLING_RCCOPTER)
+ return &FlyingHandlingData[id-HANDLING_SEAPLANE];
+ return &FlyingHandlingData[0];
+}
+
+tBoatHandlingData*
+cHandlingDataMgr::GetBoatPointer(uint8 id)
+{
+ if(id >= HANDLING_PREDATOR && id <= HANDLING_SEAPLANE)
+ return &BoatHandlingData[id-HANDLING_PREDATOR];
+ return &BoatHandlingData[0];
+}
diff --git a/src/vehicles/HandlingMgr.h b/src/vehicles/HandlingMgr.h
index e629d885..663a548a 100644
--- a/src/vehicles/HandlingMgr.h
+++ b/src/vehicles/HandlingMgr.h
@@ -85,11 +85,13 @@ enum eHandlingId
HANDLING_LOVEFIST,
HANDLING_BLOODRA,
HANDLING_BLOODRB,
+
HANDLING_BIKE,
HANDLING_MOPED,
HANDLING_DIRTBIKE,
HANDLING_ANGEL,
HANDLING_FREEWAY,
+
HANDLING_PREDATOR,
HANDLING_SPEEDER,
HANDLING_REEFER,
@@ -100,7 +102,7 @@ enum eHandlingId
HANDLING_DINGHY,
HANDLING_MARQUIS,
HANDLING_CUPBOAT,
- HANDLING_SEAPLANE,
+ HANDLING_SEAPLANE, // both boat and plane!
HANDLING_SPARROW,
HANDLING_SEASPAR,
HANDLING_MAVERICK,
@@ -109,7 +111,13 @@ enum eHandlingId
HANDLING_HUNTER,
HANDLING_RCBARON,
HANDLING_RCGOBLIN,
- HANDLING_RCCOPTER
+ HANDLING_RCCOPTER,
+
+ NUMHANDLINGS,
+
+ NUMBIKEHANDLINGS = HANDLING_FREEWAY+1 - HANDLING_BIKE,
+ NUMFLYINGHANDLINGS = HANDLING_RCCOPTER+1 - HANDLING_SEAPLANE,
+ NUMBOATHANDLINGS = HANDLING_SEAPLANE+1 - HANDLING_PREDATOR,
};
enum
@@ -168,6 +176,7 @@ struct tHandlingData
float fSuspensionUpperLimit;
float fSuspensionLowerLimit;
float fSuspensionBias;
+ float fSuspensionAntidiveMultiplier;
float fCollisionDamageMultiplier;
uint32 Flags;
float fSeatOffsetDistance;
@@ -175,19 +184,74 @@ struct tHandlingData
int8 FrontLights;
int8 RearLights;
};
-VALIDATE_SIZE(tHandlingData, 0xD8);
+
+struct tBikeHandlingData
+{
+ eHandlingId nIdentifier;
+ float fLeanFwdCOM;
+ float fLeanFwdForce;
+ float fLeanBakCOM;
+ float fLeanBackForce;
+ float fMaxLean;
+ float fFullAnimLean;
+ float fDesLean;
+ float fSpeedSteer;
+ float fSlipSteer;
+ float fNoPlayerCOMz;
+ float fWheelieAng;
+ float fStoppieAng;
+ float fWheelieSteer;
+ float fWheelieStabMult;
+ float fStoppieStabMult;
+};
+
+struct tBoatHandlingData
+{
+ eHandlingId nIdentifier;
+ float fThrustY;
+ float fThrustZ;
+ float fThrustAppZ;
+ float fAqPlaneForce;
+ float fAqPlaneLimit;
+ float fAqPlaneOffset;
+ float fWaveAudioMult;
+ float fLook_L_R_BehindCamHeight;
+ CVector vecMoveRes;
+ CVector vecTurnRes;
+};
+
+struct tFlyingHandlingData
+{
+ eHandlingId nIdentifier;
+ float fThrust;
+ float fThrustFallOff;
+ float fYaw;
+ float fYawStab;
+ float fSideSlip;
+ float fRoll;
+ float fRollStab;
+ float fPitch;
+ float fPitchStab;
+ float fFormLift;
+ float fAttackLift;
+ float fMoveRes;
+ CVector vecTurnRes;
+ CVector vecSpeedRes;
+};
class cHandlingDataMgr
{
float field_0; // unused it seems
public:
- float field_4; // wheel related
+ float fWheelFriction;
private:
float field_8; //
float field_C; // unused it seems
float field_10; //
tHandlingData HandlingData[NUMHANDLINGS];
- uint32 field_302C; // unused it seems
+ tBikeHandlingData BikeHandlingData[NUMBIKEHANDLINGS];
+ tFlyingHandlingData FlyingHandlingData[NUMFLYINGHANDLINGS];
+ tBoatHandlingData BoatHandlingData[NUMBOATHANDLINGS];
public:
cHandlingDataMgr(void);
@@ -195,8 +259,12 @@ public:
void LoadHandlingData(void);
int FindExactWord(const char *word, const char *words, int wordLen, int numWords);
void ConvertDataToGameUnits(tHandlingData *handling);
+ void ConvertBikeDataToGameUnits(tBikeHandlingData *handling);
int32 GetHandlingId(const char *name);
tHandlingData *GetHandlingData(eHandlingId id) { return &HandlingData[id]; }
+ tBikeHandlingData *GetBikePointer(uint8 id) { return &BikeHandlingData[id-HANDLING_BIKE]; }
+ tFlyingHandlingData *GetFlyingPointer(uint8 id);
+ tBoatHandlingData *GetBoatPointer(uint8 id);
bool HasRearWheelDrive(eHandlingId id) { return HandlingData[id].Transmission.nDriveType == 'R'; }
bool HasFrontWheelDrive(eHandlingId id) { return HandlingData[id].Transmission.nDriveType == 'F'; }
};
diff --git a/src/vehicles/Vehicle.cpp b/src/vehicles/Vehicle.cpp
index a4c6f3f3..c90370f6 100644
--- a/src/vehicles/Vehicle.cpp
+++ b/src/vehicles/Vehicle.cpp
@@ -29,6 +29,7 @@ bool CVehicle::bCheat5;
bool CVehicle::bAltDodoCheat;
#endif
bool CVehicle::m_bDisableMouseSteering = true;
+bool CVehicle::bDisableRemoteDetonation;
void *CVehicle::operator new(size_t sz) { return CPools::GetVehiclePool()->New(); }
void *CVehicle::operator new(size_t sz, int handle) { return CPools::GetVehiclePool()->New(handle); }
@@ -493,6 +494,11 @@ CVehicle::ProcessWheel(CVector &wheelFwd, CVector &wheelRight, CVector &wheelCon
if(contactSpeedRight != 0.0f){
// exert opposing force
right = -contactSpeedRight/wheelsOnGround;
+#ifdef FIX_BUGS
+ // contactSpeedRight is independent of framerate but right has timestep as a factor
+ // so we probably have to fix this
+ right *= CTimer::GetTimeStepFix();
+#endif
if(wheelStatus == WHEEL_STATUS_BURST){
float fwdspeed = Min(contactSpeedFwd, 0.3f);
@@ -513,13 +519,21 @@ CVehicle::ProcessWheel(CVector &wheelFwd, CVector &wheelRight, CVector &wheelCon
}
}else if(contactSpeedFwd != 0.0f){
fwd = -contactSpeedFwd/wheelsOnGround;
+#ifdef FIX_BUGS
+ // contactSpeedFwd is independent of framerate but fwd has timestep as a factor
+ // so we probably have to fix this
+ fwd *= CTimer::GetTimeStepFix();
+#endif
if(!bBraking){
if(m_fGasPedal < 0.01f){
if(GetModelIndex() == MI_RCBANDIT)
- brake = 0.2f * mod_HandlingManager.field_4 / m_fMass;
+ brake = 0.2f * mod_HandlingManager.fWheelFriction / m_fMass;
else
- brake = mod_HandlingManager.field_4 / m_fMass;
+ brake = mod_HandlingManager.fWheelFriction / m_fMass;
+#ifdef FIX_BUGS
+ brake *= CTimer::GetTimeStepFix();
+#endif
}
}
@@ -1080,14 +1094,14 @@ CVehicle::SetDriver(CPed *driver)
if(bFreebies && driver == FindPlayerPed()){
if(GetModelIndex() == MI_AMBULAN)
- FindPlayerPed()->m_fHealth = Min(FindPlayerPed()->m_fHealth + 20.0f, 100.0f);
+ FindPlayerPed()->m_fHealth = Min(FindPlayerPed()->m_fHealth + 20.0f, CWorld::Players[0].m_nMaxHealth);
else if(GetModelIndex() == MI_TAXI)
CWorld::Players[CWorld::PlayerInFocus].m_nMoney += 25;
else if (GetModelIndex() == MI_POLICE) {
CStreaming::RequestModel(WEAPONTYPE_SHOTGUN, STREAMFLAGS_DONT_REMOVE);
driver->GiveWeapon(WEAPONTYPE_SHOTGUN, 5);
} else if (GetModelIndex() == MI_ENFORCER)
- driver->m_fArmour = Max(driver->m_fArmour, 100.0f);
+ driver->m_fArmour = Max(driver->m_fArmour, CWorld::Players[0].m_nMaxArmour);
else if(GetModelIndex() == MI_CABBIE || GetModelIndex() == MI_ZEBRA) // TODO(MIAMI): check zebra
CWorld::Players[CWorld::PlayerInFocus].m_nMoney += 25;
bFreebies = false;
@@ -1353,14 +1367,29 @@ eVehicleAppearance
CVehicle::GetVehicleAppearance(void)
{
if (IsCar())
- return VEHICLE_CAR;
+ return VEHICLE_APPEARANCE_CAR;
if (IsBoat())
- return VEHICLE_BOAT;
+ return VEHICLE_APPEARANCE_BOAT;
if (IsBike())
- return VEHICLE_BIKE;
+ return VEHICLE_APPEARANCE_BIKE;
if (IsPlane())
- return VEHICLE_PLANE;
+ return VEHICLE_APPEARANCE_PLANE;
if (IsHeli())
- return VEHICLE_HELI;
- return VEHICLE_NONE;
+ return VEHICLE_APPEARANCE_HELI;
+ return VEHICLE_APPEARANCE_NONE;
+}
+
+bool
+IsVehiclePointerValid(CVehicle* pVehicle)
+{
+ if (!pVehicle)
+ return false;
+ int index = CPools::GetVehiclePool()->GetJustIndex(pVehicle);
+#ifdef FIX_BUGS
+ if (index < 0 || index >= NUMVEHICLES)
+#else
+ if (index < 0 || index > NUMVEHICLES)
+#endif
+ return false;
+ return pVehicle->m_vehType == VEHICLE_TYPE_PLANE || pVehicle->m_entryInfoList.first;
}
diff --git a/src/vehicles/Vehicle.h b/src/vehicles/Vehicle.h
index 65a31117..bbf15c00 100644
--- a/src/vehicles/Vehicle.h
+++ b/src/vehicles/Vehicle.h
@@ -112,12 +112,12 @@ enum eFlightModel
enum eVehicleAppearance
{
- VEHICLE_NONE,
- VEHICLE_CAR,
- VEHICLE_BIKE,
- VEHICLE_HELI,
- VEHICLE_BOAT,
- VEHICLE_PLANE,
+ VEHICLE_APPEARANCE_NONE,
+ VEHICLE_APPEARANCE_CAR,
+ VEHICLE_APPEARANCE_BIKE,
+ VEHICLE_APPEARANCE_HELI,
+ VEHICLE_APPEARANCE_BOAT,
+ VEHICLE_APPEARANCE_PLANE,
};
// Or Weapon.h?
@@ -311,6 +311,8 @@ public:
static bool bAltDodoCheat;
#endif
static bool m_bDisableMouseSteering;
+ static bool bDisableRemoteDetonation;
};
void DestroyVehicleAndDriverAndPassengers(CVehicle* pVehicle);
+bool IsVehiclePointerValid(CVehicle* pVehicle);