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-rw-r--r--src/render/MBlur.cpp14
1 files changed, 10 insertions, 4 deletions
diff --git a/src/render/MBlur.cpp b/src/render/MBlur.cpp
index f2b94848..fe30ee0b 100644
--- a/src/render/MBlur.cpp
+++ b/src/render/MBlur.cpp
@@ -1,5 +1,9 @@
#define WITHWINDOWS
+#define WITHD3D
#include "common.h"
+#ifndef LIBRW
+#include <d3d8caps.h>
+#endif
#include "RwHelper.h"
#include "Camera.h"
@@ -15,6 +19,9 @@ bool CMBlur::BlurOn;
static RwIm2DVertex Vertex[4];
static RwImVertexIndex Index[6] = { 0, 1, 2, 0, 2, 3 };
+#ifndef LIBRW
+extern "C" D3DCAPS8 _RwD3D8DeviceCaps;
+#endif
RwBool
CMBlur::MotionBlurOpen(RwCamera *cam)
{
@@ -62,12 +69,11 @@ CMBlur::MotionBlurOpen(RwCamera *cam)
if(BlurOn)
{
- int32 width = Pow(2.0f, int32(log2(RwRasterGetWidth (RwCameraGetRaster(cam))))+1);
- int32 height = Pow(2.0f, int32(log2(RwRasterGetHeight(RwCameraGetRaster(cam))))+1);
- int32 depth = RwRasterGetDepth(RwCameraGetRaster(cam));
+ uint32 width = Pow(2.0f, int32(log2(RwRasterGetWidth (RwCameraGetRaster(cam))))+1);
+ uint32 height = Pow(2.0f, int32(log2(RwRasterGetHeight(RwCameraGetRaster(cam))))+1);
+ uint32 depth = RwRasterGetDepth(RwCameraGetRaster(cam));
#ifndef LIBRW
- extern D3DCAPS8 _RwD3D8DeviceCaps;
extern DWORD _dwMemTotalVideo;
if ( _RwD3D8DeviceCaps.MaxTextureWidth >= width && _RwD3D8DeviceCaps.MaxTextureHeight >= height )
{