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-rw-r--r--src/audio/sampman_miles.cpp17
-rw-r--r--src/audio/sampman_oal.cpp13
-rw-r--r--src/control/Record.cpp2
-rw-r--r--src/core/FileLoader.cpp2
-rw-r--r--src/core/config.h3
5 files changed, 35 insertions, 2 deletions
diff --git a/src/audio/sampman_miles.cpp b/src/audio/sampman_miles.cpp
index d625ac35..098b6efa 100644
--- a/src/audio/sampman_miles.cpp
+++ b/src/audio/sampman_miles.cpp
@@ -959,6 +959,15 @@ cSampleManager::Initialise(void)
}
+#ifdef AUDIO_CACHE
+ TRACE("cache");
+ FILE *cacheFile = fopen("audio\\sound.cache", "rb");
+ if (cacheFile) {
+ fread(nStreamLength, sizeof(uint32), TOTAL_STREAMED_SOUNDS, cacheFile);
+ fclose(cacheFile);
+ m_bInitialised = true;
+ }else {
+#endif
TRACE("cdrom");
S32 tatalms;
@@ -1115,7 +1124,13 @@ cSampleManager::Initialise(void)
_bUseHDDAudio = false;
}
#endif
-
+#ifdef AUDIO_CACHE
+ cacheFile = fopen("audio\\sound.cache", "wb");
+ fwrite(nStreamLength, sizeof(uint32), TOTAL_STREAMED_SOUNDS, cacheFile);
+ fclose(cacheFile);
+ }
+#endif
+
TRACE("stream");
{
for ( int32 i = 0; i < MAX_STREAMS; i++ )
diff --git a/src/audio/sampman_oal.cpp b/src/audio/sampman_oal.cpp
index 1952f370..49ce5230 100644
--- a/src/audio/sampman_oal.cpp
+++ b/src/audio/sampman_oal.cpp
@@ -604,7 +604,13 @@ cSampleManager::Initialise(void)
return false;
}
}
-
+#ifdef AUDIO_CACHE
+ FILE *cacheFile = fopen("audio\\sound.cache", "rb");
+ if (cacheFile) {
+ fread(nStreamLength, sizeof(uint32), TOTAL_STREAMED_SOUNDS, cacheFile);
+ fclose(cacheFile);
+ } else
+#endif
{
for ( int32 i = 0; i < TOTAL_STREAMED_SOUNDS; i++ )
@@ -622,6 +628,11 @@ cSampleManager::Initialise(void)
else
USERERROR("Can't open '%s'\n", StreamedNameTable[i]);
}
+#ifdef AUDIO_CACHE
+ cacheFile = fopen("audio\\sound.cache", "wb");
+ fwrite(nStreamLength, sizeof(uint32), TOTAL_STREAMED_SOUNDS, cacheFile);
+ fclose(cacheFile);
+#endif
}
LoadSampleBank(SAMPLEBANK_MAIN);
diff --git a/src/control/Record.cpp b/src/control/Record.cpp
index 30bca2f3..8dc0028a 100644
--- a/src/control/Record.cpp
+++ b/src/control/Record.cpp
@@ -439,8 +439,10 @@ void CRecordDataForChase::StartChaseScene(float startTime)
Status = STATE_PLAYBACK;
AnimTime = startTime;
AnimStartTime = CTimer::GetTimeInMilliseconds();
+#ifndef NO_ISLAND_LOADING
RemoveUnusedCollision();
CStreaming::RemoveIslandsNotUsed(LEVEL_SUBURBAN);
+#endif
CGame::TidyUpMemory(true, true);
CStreaming::ImGonnaUseStreamingMemory();
CFileMgr::SetDir("data\\paths");
diff --git a/src/core/FileLoader.cpp b/src/core/FileLoader.cpp
index 3c4ed040..63be2e7b 100644
--- a/src/core/FileLoader.cpp
+++ b/src/core/FileLoader.cpp
@@ -104,7 +104,9 @@ CFileLoader::LoadLevel(const char *filename)
LoadingScreenLoadingFile(line + 8);
LoadMapZones(line + 8);
}else if(strncmp(line, "SPLASH", 6) == 0){
+#ifndef DISABLE_LOADING_SCREEN
LoadSplash(GetRandomSplashScreen());
+#endif
}else if(strncmp(line, "CDIMAGE", 7) == 0){
CdStreamAddImage(line + 8);
}
diff --git a/src/core/config.h b/src/core/config.h
index 2ba7a021..9dd25064 100644
--- a/src/core/config.h
+++ b/src/core/config.h
@@ -275,3 +275,6 @@ enum Config {
//#define PS2_CAM_TRANSITION // old way of transitioning between cam modes
#define IMPROVED_CAMERA // Better Debug cam, and maybe more in the future
#define FREE_CAM // Rotating cam
+
+// Audio
+#define AUDIO_CACHE // cache sound lengths to speed up the cold boot