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authoraap <aap@papnet.eu>2019-07-09 18:50:35 +0200
committeraap <aap@papnet.eu>2019-07-09 18:50:35 +0200
commita65dd41da736a12866526abc1405cbaa154771a8 (patch)
tree387f8103d69d373341e67a6373f681a454aa06db /src
parentmore CAutomobile (diff)
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Diffstat (limited to '')
-rw-r--r--src/control/Darkel.cpp8
-rw-r--r--src/control/Darkel.h7
-rw-r--r--src/core/Camera.cpp1
-rw-r--r--src/core/Camera.h2
-rw-r--r--src/core/Explosion.cpp5
-rw-r--r--src/core/Explosion.h15
-rw-r--r--src/core/Fire.cpp6
-rw-r--r--src/core/Fire.h21
-rw-r--r--src/core/Wanted.cpp10
-rw-r--r--src/core/Wanted.h1
-rw-r--r--src/peds/Ped.cpp1
-rw-r--r--src/peds/Ped.h1
-rw-r--r--src/peds/PlayerPed.cpp13
-rw-r--r--src/peds/PlayerPed.h2
-rw-r--r--src/vehicles/Automobile.cpp117
-rw-r--r--src/vehicles/Automobile.h2
-rw-r--r--src/vehicles/Vehicle.h12
17 files changed, 201 insertions, 23 deletions
diff --git a/src/control/Darkel.cpp b/src/control/Darkel.cpp
index f050a540..ab28f96e 100644
--- a/src/control/Darkel.cpp
+++ b/src/control/Darkel.cpp
@@ -123,18 +123,18 @@ eKillFrenzyStatus CDarkel::ReadStatus()
}
#if 1
-WRAPPER int32 CDarkel::RegisterCarBlownUpByPlayer(eKillFrenzyStatus status) { EAXJMP(0x421070); }
+WRAPPER void CDarkel::RegisterCarBlownUpByPlayer(CVehicle *vehicle) { EAXJMP(0x421070); }
#else
-int32 CDarkel::RegisterCarBlownUpByPlayer(eKillFrenzyStatus status)
+int32 CDarkel::RegisterCarBlownUpByPlayer(CVehicle *vehicle)
{
return 0;
}
#endif
#if 1
-WRAPPER void CDarkel::RegisterKillByPlayer(int32 modelid, eWeaponType weapontype, bool flag) { EAXJMP(0x420F60); }
+WRAPPER void CDarkel::RegisterKillByPlayer(CPed *victim, eWeaponType weapontype, bool headshot) { EAXJMP(0x420F60); }
#else
-void CDarkel::RegisterKillByPlayer(int32 modelid, eWeaponType weapontype, bool flag)
+void CDarkel::RegisterKillByPlayer(CPed *victim, eWeaponType weapontype, bool headshot)
{
diff --git a/src/control/Darkel.h b/src/control/Darkel.h
index da1df24a..35d849d2 100644
--- a/src/control/Darkel.h
+++ b/src/control/Darkel.h
@@ -1,6 +1,9 @@
#pragma once
#include "Weapon.h"
+class CVehicle;
+class CPed;
+
enum eKillFrenzyStatus
{
KILLFRENZY_NONE,
@@ -37,8 +40,8 @@ public:
static void Init();
static int16 QueryModelsKilledByPlayer(int32 modelId);
static eKillFrenzyStatus ReadStatus();
- static int32 RegisterCarBlownUpByPlayer(eKillFrenzyStatus status);
- static void RegisterKillByPlayer(int32 modelid, eWeaponType weapontype, bool flag);
+ static void RegisterCarBlownUpByPlayer(CVehicle *vehicle);
+ static void RegisterKillByPlayer(CPed *victim, eWeaponType weapontype, bool headshot = false);
static void RegisterKillNotByPlayer();
static void ResetModelsKilledByPlayer();
static void ResetOnPlayerDeath();
diff --git a/src/core/Camera.cpp b/src/core/Camera.cpp
index 832f9455..0f4503bb 100644
--- a/src/core/Camera.cpp
+++ b/src/core/Camera.cpp
@@ -18,6 +18,7 @@ const float DefaultFOV = 70.0f; // beta: 80.0f
CCamera &TheCamera = *(CCamera*)0x6FACF8;
bool &CCamera::m_bUseMouse3rdPerson = *(bool *)0x5F03D8;
+WRAPPER void CCamera::CamShake(float strength, float x, float y, float z) { EAXJMP(0x46B200); }
WRAPPER void CCamera::DrawBordersForWideScreen(void) { EAXJMP(0x46B430); }
WRAPPER void CCamera::CalculateDerivedValues(void) { EAXJMP(0x46EEA0); }
WRAPPER void CCamera::Restore(void) { EAXJMP(0x46F990); }
diff --git a/src/core/Camera.h b/src/core/Camera.h
index db5fff46..f00a213e 100644
--- a/src/core/Camera.h
+++ b/src/core/Camera.h
@@ -454,6 +454,8 @@ int m_iModeObbeCamIsInForCar;
void ProcessMusicFade(void);
void SetFadeColour(uint8 r, uint8 g, uint8 b);
+ void CamShake(float strength, float x, float y, float z);
+
void SetMotionBlur(int r, int g, int b, int a, int type);
void SetMotionBlurAlpha(int a);
void RenderMotionBlur(void);
diff --git a/src/core/Explosion.cpp b/src/core/Explosion.cpp
new file mode 100644
index 00000000..f55cbcd6
--- /dev/null
+++ b/src/core/Explosion.cpp
@@ -0,0 +1,5 @@
+#include "common.h"
+#include "patcher.h"
+#include "Explosion.h"
+
+WRAPPER void CExplosion::AddExplosion(CEntity *explodingEntity, CEntity *culprit, eExplosionType type, const CVector &pos, uint32) { EAXJMP(0x5591C0); }
diff --git a/src/core/Explosion.h b/src/core/Explosion.h
new file mode 100644
index 00000000..69508490
--- /dev/null
+++ b/src/core/Explosion.h
@@ -0,0 +1,15 @@
+#pragma once
+
+class CEntity;
+
+enum eExplosionType
+{
+ EXPLOSION_3 = 3,
+ EXPLOSION_4
+};
+
+class CExplosion
+{
+public:
+ static void AddExplosion(CEntity *explodingEntity, CEntity *culprit, eExplosionType type, const CVector &pos, uint32);
+};
diff --git a/src/core/Fire.cpp b/src/core/Fire.cpp
index 05d72199..bc59de2f 100644
--- a/src/core/Fire.cpp
+++ b/src/core/Fire.cpp
@@ -2,4 +2,8 @@
#include "patcher.h"
#include "Fire.h"
-WRAPPER void CFire::Extinguish(void) { EAXJMP(0x479D40); } \ No newline at end of file
+CFireManager &gFireManager = *(CFireManager*)0x8F31D0;
+
+WRAPPER void CFire::Extinguish(void) { EAXJMP(0x479D40); }
+
+WRAPPER void CFireManager::StartFire(CEntity *entityOnFire, CEntity *culprit, float, uint32) { EAXJMP(0x479590); }
diff --git a/src/core/Fire.h b/src/core/Fire.h
index c7f83fd8..9c9e1dec 100644
--- a/src/core/Fire.h
+++ b/src/core/Fire.h
@@ -1,13 +1,13 @@
#pragma once
-#include "common.h"
-#include "Entity.h"
+
+class CEntity;
class CFire
{
- char m_bIsOngoing;
- char m_bExists;
- char m_bPropogationFlag;
- char m_bAudioSet;
+ bool m_bIsOngoing;
+ bool m_bExists;
+ bool m_bPropogationFlag;
+ bool m_bAudioSet;
CVector m_vecPos;
CEntity *m_pEntity;
CEntity *m_pSource;
@@ -20,4 +20,11 @@ class CFire
public:
void Extinguish(void);
-}; \ No newline at end of file
+};
+
+class CFireManager
+{
+public:
+ void StartFire(CEntity *entityOnFire, CEntity *culprit, float, uint32);
+};
+extern CFireManager &gFireManager;
diff --git a/src/core/Wanted.cpp b/src/core/Wanted.cpp
index 21853308..4608bfef 100644
--- a/src/core/Wanted.cpp
+++ b/src/core/Wanted.cpp
@@ -34,7 +34,7 @@ int CWanted::NumOfHelisRequired()
return 2;
default:
return 0;
- };
+ }
}
void CWanted::SetWantedLevel(int32 level)
@@ -70,11 +70,17 @@ void CWanted::SetWantedLevel(int32 level)
UpdateWantedLevel();
}
+void CWanted::SetWantedLevelNoDrop(int32 level)
+{
+ if (level > m_nWantedLevel)
+ SetWantedLevel(level);
+}
+
void CWanted::ClearQdCrimes()
{
for (int i = 0; i < 16; i++) {
m_sCrimes[i].m_eCrimeType = CRIME_NONE;
- };
+ }
}
void CWanted::UpdateWantedLevel()
diff --git a/src/core/Wanted.h b/src/core/Wanted.h
index d14bb905..d3f6638b 100644
--- a/src/core/Wanted.h
+++ b/src/core/Wanted.h
@@ -42,6 +42,7 @@ public:
bool AreArmyRequired();
int NumOfHelisRequired();
void SetWantedLevel(int32);
+ void SetWantedLevelNoDrop(int32 level);
void ClearQdCrimes();
void UpdateWantedLevel();
};
diff --git a/src/peds/Ped.cpp b/src/peds/Ped.cpp
index e0e0b913..28cb8823 100644
--- a/src/peds/Ped.cpp
+++ b/src/peds/Ped.cpp
@@ -28,6 +28,7 @@
WRAPPER void CPed::KillPedWithCar(CVehicle *veh, float impulse) { EAXJMP(0x4EC430); }
WRAPPER void CPed::Say(uint16 audio) { EAXJMP(0x4E5A10); }
WRAPPER void CPed::SetDie(AnimationId anim, float arg1, float arg2) { EAXJMP(0x4D37D0); }
+WRAPPER void CPed::SetDead(void) { EAXJMP(0x4D3970); }
WRAPPER void CPed::SpawnFlyingComponent(int, int8) { EAXJMP(0x4EB060); }
WRAPPER void CPed::RestorePreviousState(void) { EAXJMP(0x4C5E30); }
WRAPPER void CPed::ClearAttack(void) { EAXJMP(0x4E6790); }
diff --git a/src/peds/Ped.h b/src/peds/Ped.h
index 6aba79cf..f48c30ba 100644
--- a/src/peds/Ped.h
+++ b/src/peds/Ped.h
@@ -414,6 +414,7 @@ public:
void SetLookFlag(float direction, bool unknown);
void SetLookTimer(int time);
void SetDie(AnimationId anim, float arg1, float arg2);
+ void SetDead(void);
void ApplyHeadShot(eWeaponType weaponType, CVector pos, bool evenOnPlayer);
void RemoveBodyPart(PedNode nodeId, int8 unknown);
void SpawnFlyingComponent(int, int8 unknown);
diff --git a/src/peds/PlayerPed.cpp b/src/peds/PlayerPed.cpp
index 07cb5541..43206e08 100644
--- a/src/peds/PlayerPed.cpp
+++ b/src/peds/PlayerPed.cpp
@@ -21,6 +21,19 @@ void CPlayerPed::ClearWeaponTarget()
ClearPointGunAt();
}
+void
+CPlayerPed::SetWantedLevel(int32 level)
+{
+ m_pWanted->SetWantedLevel(level);
+}
+
+void
+CPlayerPed::SetWantedLevelNoDrop(int32 level)
+{
+ m_pWanted->SetWantedLevelNoDrop(level);
+}
+
+
class CPlayerPed_ : public CPlayerPed
{
public:
diff --git a/src/peds/PlayerPed.h b/src/peds/PlayerPed.h
index 1a106b38..8b617a43 100644
--- a/src/peds/PlayerPed.h
+++ b/src/peds/PlayerPed.h
@@ -43,6 +43,8 @@ public:
void ReApplyMoveAnims(void);
void ClearWeaponTarget();
+ void SetWantedLevel(int32 level);
+ void SetWantedLevelNoDrop(int32 level);
};
static_assert(sizeof(CPlayerPed) == 0x5F0, "CPlayerPed: error");
diff --git a/src/vehicles/Automobile.cpp b/src/vehicles/Automobile.cpp
index 267e901a..54557dc2 100644
--- a/src/vehicles/Automobile.cpp
+++ b/src/vehicles/Automobile.cpp
@@ -4,15 +4,22 @@
#include "ModelIndices.h"
#include "VisibilityPlugins.h"
#include "DMAudio.h"
+#include "Camera.h"
+#include "Darkel.h"
+#include "Fire.h"
+#include "Explosion.h"
#include "World.h"
#include "SurfaceTable.h"
#include "HandlingMgr.h"
#include "CarCtrl.h"
#include "PathFind.h"
#include "Ped.h"
+#include "PlayerPed.h"
#include "Object.h"
#include "Automobile.h"
+RwObject *GetCurrentAtomicObjectCB(RwObject *object, void *data);
+
bool &CAutomobile::m_sAllTaxiLights = *(bool*)0x95CD21;
WRAPPER CAutomobile* CAutomobile::ctor(int, uint8) { EAXJMP(0x52C6B0); }
@@ -357,7 +364,88 @@ CAutomobile::RemoveRefsToVehicle(CEntity *ent)
m_aGroundPhysical[i] = nil;
}
-WRAPPER void CAutomobile::BlowUpCar(CEntity *ent) { EAXJMP(0x53BC60); }
+void
+CAutomobile::BlowUpCar(CEntity *culprit)
+{
+ int i;
+ RpAtomic *atomic;
+
+ if(!bCanBeDamaged)
+ return;
+
+ // explosion pushes vehicle up
+ m_vecMoveSpeed.z += 0.13f;
+ m_status = STATUS_WRECKED;
+ bRenderScorched = true;
+ m_nTimeOfDeath = CTimer::GetTimeInMilliseconds();
+ Damage.FuckCarCompletely();
+
+ if(GetModelIndex() != MI_RCBANDIT){
+ SetBumperDamage(CAR_BUMP_FRONT, VEHBUMPER_FRONT);
+ SetBumperDamage(CAR_BUMP_REAR, VEHBUMPER_REAR);
+ SetDoorDamage(CAR_BONNET, DOOR_BONNET);
+ SetDoorDamage(CAR_BOOT, DOOR_BOOT);
+ SetDoorDamage(CAR_DOOR_LF, DOOR_FRONT_LEFT);
+ SetDoorDamage(CAR_DOOR_RF, DOOR_FRONT_RIGHT);
+ SetDoorDamage(CAR_DOOR_LR, DOOR_REAR_LEFT);
+ SetDoorDamage(CAR_DOOR_RR, DOOR_REAR_RIGHT);
+ SpawnFlyingComponent(CAR_WHEEL_LF, COMPGROUP_WHEEL);
+ RwFrameForAllObjects(m_aCarNodes[CAR_WHEEL_LF], GetCurrentAtomicObjectCB, &atomic);
+ if(atomic)
+ RpAtomicSetFlags(atomic, 0);
+ }
+
+ m_fHealth = 0.0f;
+ m_nBombTimer = 0;
+ m_auto_flagA1 = false;
+ m_auto_flagA2 = false;
+ m_auto_flagA4 = false;
+
+ TheCamera.CamShake(0.7f, GetPosition().x, GetPosition().y, GetPosition().z);
+
+ // kill driver and passengers
+ if(pDriver){
+ CDarkel::RegisterKillByPlayer(pDriver, WEAPONTYPE_EXPLOSION);
+ if(pDriver->GetPedState() == PED_DRIVING){
+ pDriver->SetDead();
+ if(!pDriver->IsPlayer())
+ pDriver->FlagToDestroyWhenNextProcessed();
+ }else
+ pDriver->SetDie(ANIM_KO_SHOT_FRONT1, 4.0f, 0.0f);
+ }
+ for(i = 0; i < m_nNumMaxPassengers; i++){
+ if(pPassengers[i]){
+ CDarkel::RegisterKillByPlayer(pPassengers[i], WEAPONTYPE_EXPLOSION);
+ if(pPassengers[i]->GetPedState() == PED_DRIVING){
+ pPassengers[i]->SetDead();
+ if(!pPassengers[i]->IsPlayer())
+ pPassengers[i]->FlagToDestroyWhenNextProcessed();
+ }else
+ pPassengers[i]->SetDie(ANIM_KO_SHOT_FRONT1, 4.0f, 0.0f);
+ }
+ }
+
+ bEngineOn = false;
+ bLightsOn = false;
+ m_bSirenOrAlarm = false;
+ bTaxiLight = false;
+ if(bIsAmbulanceOnDuty){
+ bIsAmbulanceOnDuty = false;
+ CCarCtrl::NumAmbulancesOnDuty--;
+ }
+ if(bIsFireTruckOnDuty){
+ bIsFireTruckOnDuty = false;
+ CCarCtrl::NumFiretrucksOnDuty--;
+ }
+ ChangeLawEnforcerState(false);
+
+ gFireManager.StartFire(this, culprit, 0.8f, 1); // TODO
+ CDarkel::RegisterCarBlownUpByPlayer(this);
+ if(GetModelIndex() == MI_RCBANDIT)
+ CExplosion::AddExplosion(this, culprit, EXPLOSION_4, GetPosition(), 0); // TODO
+ else
+ CExplosion::AddExplosion(this, culprit, EXPLOSION_3, GetPosition(), 0); // TODO
+}
bool
CAutomobile::SetUpWheelColModel(CColModel *colModel)
@@ -516,6 +604,31 @@ CAutomobile::SetupSuspensionLines(void)
}
}
+// called on police cars
+void
+CAutomobile::ScanForCrimes(void)
+{
+ if(FindPlayerVehicle() && FindPlayerVehicle()->IsCar())
+ if(FindPlayerVehicle()->m_nAlarmState != -1)
+ // if player's alarm is on, increase wanted level
+ if((FindPlayerVehicle()->GetPosition() - GetPosition()).MagnitudeSqr() < sq(20.0f))
+ CWorld::Players[CWorld::PlayerInFocus].m_pPed->SetWantedLevelNoDrop(1);
+}
+
+void
+CAutomobile::BlowUpCarsInPath(void)
+{
+ int i;
+
+ if(m_vecMoveSpeed.Magnitude() > 0.1f)
+ for(i = 0; i < m_nCollisionRecords; i++)
+ if(m_aCollisionRecords[i] &&
+ m_aCollisionRecords[i]->IsVehicle() &&
+ m_aCollisionRecords[i]->GetModelIndex() != MI_RHINO &&
+ !m_aCollisionRecords[i]->bRenderScorched)
+ ((CVehicle*)m_aCollisionRecords[i])->BlowUpCar(this);
+}
+
bool
CAutomobile::HasCarStoppedBecauseOfLight(void)
{
@@ -1014,12 +1127,14 @@ STARTPATCHES
InjectHook(0x52EFD0, &CAutomobile_::IsDoorClosed_, PATCH_JUMP);
InjectHook(0x52F000, &CAutomobile_::IsDoorMissing_, PATCH_JUMP);
InjectHook(0x53BF40, &CAutomobile_::RemoveRefsToVehicle_, PATCH_JUMP);
+ InjectHook(0x53BC60, &CAutomobile_::BlowUpCar_, PATCH_JUMP);
InjectHook(0x53BF70, &CAutomobile_::SetUpWheelColModel_, PATCH_JUMP);
InjectHook(0x53C0E0, &CAutomobile_::BurstTyre_, PATCH_JUMP);
InjectHook(0x437690, &CAutomobile_::GetHeightAboveRoad_, PATCH_JUMP);
InjectHook(0x53C450, &CAutomobile_::PlayCarHorn_, PATCH_JUMP);
InjectHook(0x5353A0, &CAutomobile::ResetSuspension, PATCH_JUMP);
InjectHook(0x52D210, &CAutomobile::SetupSuspensionLines, PATCH_JUMP);
+ InjectHook(0x53E000, &CAutomobile::BlowUpCarsInPath, PATCH_JUMP);
InjectHook(0x42E220, &CAutomobile::HasCarStoppedBecauseOfLight, PATCH_JUMP);
InjectHook(0x53D320, &CAutomobile::SetBusDoorTimer, PATCH_JUMP);
InjectHook(0x53D370, &CAutomobile::ProcessAutoBusDoors, PATCH_JUMP);
diff --git a/src/vehicles/Automobile.h b/src/vehicles/Automobile.h
index fc859f92..0e9bd945 100644
--- a/src/vehicles/Automobile.h
+++ b/src/vehicles/Automobile.h
@@ -91,6 +91,8 @@ public:
void PlayHornIfNecessary(void);
void ResetSuspension(void);
void SetupSuspensionLines(void);
+ void ScanForCrimes(void);
+ void BlowUpCarsInPath(void);
bool HasCarStoppedBecauseOfLight(void);
void SetBusDoorTimer(uint32 timer, uint8 type);
void ProcessAutoBusDoors(void);
diff --git a/src/vehicles/Vehicle.h b/src/vehicles/Vehicle.h
index 5aa0a770..cd877da5 100644
--- a/src/vehicles/Vehicle.h
+++ b/src/vehicles/Vehicle.h
@@ -150,19 +150,19 @@ public:
uint8 m_veh_flagB80 : 1;
uint8 m_veh_flagC1 : 1;
- uint8 bIsDamaged : 1;
+ uint8 bIsDamaged : 1; // This vehicle has been damaged and is displaying all its components
uint8 m_veh_flagC4 : 1;
uint8 m_veh_flagC8 : 1;
uint8 m_veh_flagC10 : 1;
uint8 m_veh_flagC20 : 1;
- uint8 m_veh_flagC40 : 1;
+ uint8 bCanBeDamaged : 1; // Set to FALSE during cut scenes to avoid explosions
uint8 m_veh_flagC80 : 1;
uint8 m_veh_flagD1 : 1;
uint8 m_veh_flagD2 : 1;
- uint8 bVehicleColProcessed : 1;
- uint8 bIsCarParkVehicle : 1;
- uint8 bHasAlreadyBeenRecorded : 1;
+ uint8 bVehicleColProcessed : 1;// Has ProcessEntityCollision been processed for this car?
+ uint8 bIsCarParkVehicle : 1; // Car has been created using the special CAR_PARK script command
+ uint8 bHasAlreadyBeenRecorded : 1; // Used for replays
uint8 m_veh_flagD20 : 1;
uint8 m_veh_flagD40 : 1;
uint8 m_veh_flagD80 : 1;
@@ -189,7 +189,7 @@ public:
int8 field_22B;
uint8 m_nCarHornTimer;
int8 field_22D;
- uint8 m_nSirenOrAlarm;
+ bool m_bSirenOrAlarm;
int8 field_22F;
// TODO: this is an array
CStoredCollPoly m_frontCollPoly; // poly which is under front part of car