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author | Sergeanur <s.anureev@yandex.ua> | 2020-10-11 09:42:19 +0200 |
---|---|---|
committer | GitHub <noreply@github.com> | 2020-10-11 09:42:19 +0200 |
commit | a5ea709edcb80e977c158359241502f842ad45b4 (patch) | |
tree | 05f850e59f0995fa98969279618b02719fb1bd1c /src | |
parent | Merge remote-tracking branch 'origin/master' into miami (diff) | |
parent | UnicodeMakeUpperCase move + arg fix (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | src/audio/DMAudio.cpp | 1 | ||||
-rw-r--r-- | src/render/Font.cpp | 40 | ||||
-rw-r--r-- | src/render/Font.h | 6 | ||||
-rw-r--r-- | src/save/GenericGameStorage.cpp | 1 | ||||
-rw-r--r-- | src/save/PCSave.cpp | 1 | ||||
-rw-r--r-- | src/text/Text.cpp | 122 | ||||
-rw-r--r-- | src/text/Text.h | 5 |
7 files changed, 108 insertions, 68 deletions
diff --git a/src/audio/DMAudio.cpp b/src/audio/DMAudio.cpp index 486daebf..a4db2862 100644 --- a/src/audio/DMAudio.cpp +++ b/src/audio/DMAudio.cpp @@ -5,6 +5,7 @@ #include "AudioManager.h" #include "AudioScriptObject.h" #include "sampman.h" +#include "Font.h" #include "Text.h" #include "crossplatform.h" diff --git a/src/render/Font.cpp b/src/render/Font.cpp index c0cc333a..8deac7bf 100644 --- a/src/render/Font.cpp +++ b/src/render/Font.cpp @@ -5,6 +5,46 @@ #include "Font.h" #include "Timer.h" +void +AsciiToUnicode(const char *src, wchar *dst) +{ + while((*dst++ = (unsigned char)*src++) != '\0'); +} + +void +UnicodeStrcat(wchar *dst, wchar *append) +{ + UnicodeStrcpy(&dst[UnicodeStrlen(dst)], append); +} + +void +UnicodeStrcpy(wchar *dst, const wchar *src) +{ + while((*dst++ = *src++) != '\0'); +} + +int +UnicodeStrlen(const wchar *str) +{ + int len; + for(len = 0; *str != '\0'; len++, str++); + return len; +} + +void +UnicodeMakeUpperCase(wchar *dst, const wchar *src) //idk what to do with it, seems to be incorrect implementation by R* +{ + while (*src != '\0') { + if (*src < 'a' || *src > 'z') + *dst = *src; + else + *dst = *src - 32; + dst++; + src++; + } + *dst = '\0'; +} + CFontDetails CFont::Details; int16 CFont::NewLine; CSprite2d CFont::Sprite[MAX_FONTS]; diff --git a/src/render/Font.h b/src/render/Font.h index ca0ed7d0..47a39f73 100644 --- a/src/render/Font.h +++ b/src/render/Font.h @@ -1,5 +1,11 @@ #pragma once +void AsciiToUnicode(const char *src, wchar *dst); +void UnicodeStrcpy(wchar *dst, const wchar *src); +void UnicodeStrcat(wchar *dst, wchar *append); +int UnicodeStrlen(const wchar *str); +void UnicodeMakeUpperCase(wchar *dst, const wchar *src); + struct CFontDetails { CRGBA color; diff --git a/src/save/GenericGameStorage.cpp b/src/save/GenericGameStorage.cpp index b98b8243..18eecd95 100644 --- a/src/save/GenericGameStorage.cpp +++ b/src/save/GenericGameStorage.cpp @@ -11,6 +11,7 @@ #include "Clock.h" #include "Date.h" #include "FileMgr.h" +#include "Font.h" #include "Frontend.h" #include "GameLogic.h" #include "Gangs.h" diff --git a/src/save/PCSave.cpp b/src/save/PCSave.cpp index 6449d586..dd0926cf 100644 --- a/src/save/PCSave.cpp +++ b/src/save/PCSave.cpp @@ -3,6 +3,7 @@ #include "crossplatform.h" #include "FileMgr.h" +#include "Font.h" #ifdef MORE_LANGUAGES #include "Game.h" #endif diff --git a/src/text/Text.cpp b/src/text/Text.cpp index 53259ea0..5adc576a 100644 --- a/src/text/Text.cpp +++ b/src/text/Text.cpp @@ -9,11 +9,12 @@ #include "Text.h" #include "Timer.h" +//--MIAMI: file done + static wchar WideErrorString[25]; CText TheText; -//--MIAMI: DONE CText::CText(void) { encoding = 'e'; @@ -23,7 +24,6 @@ CText::CText(void) memset(WideErrorString, 0, sizeof(WideErrorString)); } -//--MIAMI: DONE void CText::Load(void) { @@ -95,7 +95,6 @@ CText::Load(void) CFileMgr::SetDir(""); } -//--MIAMI: DONE void CText::Unload(void) { @@ -108,7 +107,6 @@ CText::Unload(void) memset(szMissionTableName, 0, sizeof(szMissionTableName)); } -//--MIAMI: DONE wchar* CText::Get(const char *key) { @@ -158,7 +156,6 @@ wchar FrenchUpperCaseTable[128] = { 253, 254, 255 }; -//--MIAMI: TODO (check tables) wchar CText::GetUpperCase(wchar c) { @@ -190,7 +187,6 @@ CText::GetUpperCase(wchar c) return c; } -//--MIAMI: DONE void CText::UpperCase(wchar *s) { @@ -200,23 +196,28 @@ CText::UpperCase(wchar *s) } } -//--MIAMI: DONE void CText::GetNameOfLoadedMissionText(char *outName) { strcpy(outName, szMissionTableName); } -//--MIAMI: DONE void CText::ReadChunkHeader(ChunkHeader *buf, int32 file, size_t *offset) { +#if DUMB + char *_buf = (char*)buf; + for (int i = 0; i < sizeof(ChunkHeader); i++) { + CFileMgr::Read(file, &_buf[i], 1); + (*offset)++; + } +#else // original code loops 8 times to read 1 byte with CFileMgr::Read, that's retarded CFileMgr::Read(file, (char*)buf, sizeof(ChunkHeader)); *offset += sizeof(ChunkHeader); +#endif } -//--MIAMI: DONE void CText::LoadMissionText(char *MissionTableName) { @@ -307,7 +308,6 @@ CText::LoadMissionText(char *MissionTableName) } -//--MIAMI: DONE void CKeyArray::Load(size_t length, int file, size_t* offset) { @@ -319,14 +319,16 @@ CKeyArray::Load(size_t length, int file, size_t* offset) rawbytes = (char*)entries; #if DUMB - for (uint32 i = 0; i < length; i++) + for (uint32 i = 0; i < length; i++) { CFileMgr::Read(file, &rawbytes[i], 1); + (*offset)++; + } #else CFileMgr::Read(file, rawbytes, length); + *offset += length; #endif } -//--MIAMI: DONE void CKeyArray::Unload(void) { @@ -335,7 +337,6 @@ CKeyArray::Unload(void) numEntries = 0; } -//--MIAMI: DONE void CKeyArray::Update(wchar *chars) { @@ -346,7 +347,6 @@ CKeyArray::Update(wchar *chars) #endif } -//--MIAMI: DONE CKeyEntry* CKeyArray::BinarySearch(const char *key, CKeyEntry *entries, int16 low, int16 high) { @@ -367,7 +367,6 @@ CKeyArray::BinarySearch(const char *key, CKeyEntry *entries, int16 low, int16 hi return nil; } -//--MIAMI: DONE wchar* #ifdef FIX_BUGS CKeyArray::Search(const char *key, wchar *data, uint8 *result) @@ -403,7 +402,6 @@ CKeyArray::Search(const char *key, uint8 *result) return WideErrorString; } -//--MIAMI: DONE void CData::Load(size_t length, int file, size_t * offset) { @@ -415,14 +413,16 @@ CData::Load(size_t length, int file, size_t * offset) rawbytes = (char*)chars; #if DUMB - for(uint32 i = 0; i < length; i++) + for(uint32 i = 0; i < length; i++){ CFileMgr::Read(file, &rawbytes[i], 1); + (*offset)++; + } #else CFileMgr::Read(file, rawbytes, length); + *offset += length; #endif } -//--MIAMI: DONE void CData::Unload(void) { @@ -431,22 +431,31 @@ CData::Unload(void) numChars = 0; } -//--MIAMI: DONE void CMissionTextOffsets::Load(size_t table_size, int file, size_t *offset, int) { +#if DUMB + size_t num_of_entries = table_size / sizeof(CMissionTextOffsets::Entry); + for (size_t mi = 0; mi < num_of_entries; mi++) { + for (uint32 i = 0; i < sizeof(data[mi].szMissionName); i++) { + CFileMgr::Read(file, &data[i].szMissionName[i], 1); + (*offset)++; + } + char* _buf = (char*)&data[mi].offset; + for (uint32 i = 0; i < sizeof(data[mi].offset); i++) { + CFileMgr::Read(file, &_buf[i], 1); + (*offset)++; + } + } + size = (uint16)num_of_entries; +#else // not exact VC code but smaller and better :P // You can make this size_t if you want to exceed 32-bit boundaries, everything else should be ready. size = (uint16) (table_size / sizeof(CMissionTextOffsets::Entry)); CFileMgr::Read(file, (char*)data, sizeof(CMissionTextOffsets::Entry) * size); *offset += sizeof(CMissionTextOffsets::Entry) * size; -} - -void -AsciiToUnicode(const char *src, wchar *dst) -{ - while((*dst++ = (unsigned char)*src++) != '\0'); +#endif } char* @@ -461,8 +470,29 @@ UnicodeToAscii(wchar *src) if(*src < 128) #endif aStr[len] = *src; - else - aStr[len] = '#'; + // convert to CP1252 + else if(*src <= 131) + aStr[len] = *src + 64; + else if (*src <= 141) + aStr[len] = *src + 66; + else if (*src <= 145) + aStr[len] = *src + 68; + else if (*src <= 149) + aStr[len] = *src + 71; + else if (*src <= 154) + aStr[len] = *src + 73; + else if (*src <= 164) + aStr[len] = *src + 75; + else if (*src <= 168) + aStr[len] = *src + 77; + else if (*src <= 204) + aStr[len] = *src + 80; + else switch (*src) { + case 205: aStr[len] = 209; break; + case 206: aStr[len] = 241; break; + case 207: aStr[len] = 191; break; + default: aStr[len] = '#'; break; + } aStr[len] = '\0'; return aStr; } @@ -472,7 +502,7 @@ UnicodeToAsciiForSaveLoad(wchar *src) { static char aStr[256]; int len; - for(len = 0; *src != '\0' && len < 256-1; len++, src++) + for(len = 0; *src != '\0' && len < 256; len++, src++) if(*src < 256) aStr[len] = *src; else @@ -486,7 +516,7 @@ UnicodeToAsciiForMemoryCard(wchar *src) { static char aStr[256]; int len; - for(len = 0; *src != '\0' && len < 256-1; len++, src++) + for(len = 0; *src != '\0' && len < 256; len++, src++) if(*src < 256) aStr[len] = *src; else @@ -496,40 +526,6 @@ UnicodeToAsciiForMemoryCard(wchar *src) } void -UnicodeMakeUpperCase(wchar *dst, wchar *src) //idk what to do with it, seems to be incorrect implementation by R* -{ - while (*src != '\0') { - if (*src < 'a' || *src > 'z') - *dst = *src; - else - *dst = *src - 32; - dst++; - src++; - } - *dst = '\0'; -} - -void -UnicodeStrcpy(wchar *dst, const wchar *src) -{ - while((*dst++ = *src++) != '\0'); -} - -void -UnicodeStrcat(wchar *dst, wchar *append) -{ - UnicodeStrcpy(&dst[UnicodeStrlen(dst)], append); -} - -int -UnicodeStrlen(const wchar *str) -{ - int len; - for(len = 0; *str != '\0'; len++, str++); - return len; -} - -void TextCopy(wchar *dst, const wchar *src) { while((*dst++ = *src++) != '\0'); diff --git a/src/text/Text.h b/src/text/Text.h index 0bad9a83..33dc313e 100644 --- a/src/text/Text.h +++ b/src/text/Text.h @@ -1,14 +1,9 @@ #pragma once -void AsciiToUnicode(const char *src, wchar *dst); char *UnicodeToAscii(wchar *src); char *UnicodeToAsciiForSaveLoad(wchar *src); char *UnicodeToAsciiForMemoryCard(wchar *src); -void UnicodeStrcpy(wchar *dst, const wchar *src); -void UnicodeStrcat(wchar *dst, wchar *append); -int UnicodeStrlen(const wchar *str); void TextCopy(wchar *dst, const wchar *src); -void UnicodeMakeUpperCase(wchar *dst, wchar *src); struct CKeyEntry { |