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authorNikolay Korolev <nickvnuk@gmail.com>2019-07-20 15:19:33 +0200
committerNikolay Korolev <nickvnuk@gmail.com>2019-07-20 15:19:33 +0200
commitbe8e29e4e2dede741516be156dc370376acb13a9 (patch)
tree8e68c4e5c40b69511dd2c151aa35c917c3062dea /src
parentfixed replay (diff)
parentone more fix (diff)
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Diffstat (limited to '')
-rw-r--r--src/animation/AnimBlendAssocGroup.cpp13
-rw-r--r--src/core/Collision.cpp2
-rw-r--r--src/core/FileLoader.cpp6
-rw-r--r--src/core/Pad.cpp2
-rw-r--r--src/math/Matrix.h1
-rw-r--r--src/peds/Ped.cpp2
-rw-r--r--src/render/WaterLevel.cpp5
-rw-r--r--src/skel/events.cpp2
-rw-r--r--src/vehicles/Automobile.cpp13
-rw-r--r--src/vehicles/HandlingMgr.cpp2
10 files changed, 23 insertions, 25 deletions
diff --git a/src/animation/AnimBlendAssocGroup.cpp b/src/animation/AnimBlendAssocGroup.cpp
index fbca92b7..05f9a06a 100644
--- a/src/animation/AnimBlendAssocGroup.cpp
+++ b/src/animation/AnimBlendAssocGroup.cpp
@@ -116,14 +116,13 @@ CAnimBlendAssocGroup::CreateAssociations(const char *name)
for(i = 0; i < animBlock->numAnims; i++){
CAnimBlendHierarchy *anim = CAnimManager::GetAnimation(animBlock->firstIndex + i);
CBaseModelInfo *model = GetModelFromName(anim->name);
+ assert(model);
printf("Associated anim %s with model %s\n", anim->name, model->GetName());
- if(model){
- RpClump *clump = (RpClump*)model->CreateInstance();
- RpAnimBlendClumpInit(clump);
- assocList[i].Init(clump, anim);
- RpClumpDestroy(clump);
- assocList[i].animId = i;
- }
+ RpClump *clump = (RpClump*)model->CreateInstance();
+ RpAnimBlendClumpInit(clump);
+ assocList[i].Init(clump, anim);
+ RpClumpDestroy(clump);
+ assocList[i].animId = i;
}
numAssociations = animBlock->numAnims;
}
diff --git a/src/core/Collision.cpp b/src/core/Collision.cpp
index 9a8adf46..7982e77d 100644
--- a/src/core/Collision.cpp
+++ b/src/core/Collision.cpp
@@ -1357,6 +1357,7 @@ CCollision::DistToLine(const CVector *l0, const CVector *l1, const CVector *poin
void
CCollision::CalculateTrianglePlanes(CColModel *model)
{
+ assert(model);
if(model->numTriangles == 0)
return;
@@ -1367,7 +1368,6 @@ CCollision::CalculateTrianglePlanes(CColModel *model)
lptr->Remove();
ms_colModelCache.head.Insert(lptr);
}else{
- assert(model);
lptr = ms_colModelCache.Insert(model);
if(lptr == nil){
// make room if we have to, remove last in list
diff --git a/src/core/FileLoader.cpp b/src/core/FileLoader.cpp
index 450cc146..14dc91cd 100644
--- a/src/core/FileLoader.cpp
+++ b/src/core/FileLoader.cpp
@@ -361,10 +361,10 @@ CFileLoader::LoadClumpFile(const char *filename)
nodename = GetFrameNodeName(RpClumpGetFrame(clump));
GetNameAndLOD(nodename, name, &n);
mi = (CClumpModelInfo*)CModelInfo::GetModelInfo(name, nil);
- assert(mi->IsClump());
- if(mi)
+ if(mi){
+ assert(mi->IsClump());
mi->SetClump(clump);
- else
+ }else
RpClumpDestroy(clump);
}
}
diff --git a/src/core/Pad.cpp b/src/core/Pad.cpp
index 1db50493..736e1e9d 100644
--- a/src/core/Pad.cpp
+++ b/src/core/Pad.cpp
@@ -1824,7 +1824,7 @@ char *CPad::EditString(char *pStr, int32 nSize)
}
// numbers
- for ( int32 i = 0; i < ('0' - '9' + 1); i++ )
+ for ( int32 i = 0; i < ('9' - '0' + 1); i++ )
{
if ( GetPad(0)->GetCharJustDown(i + '0') && pos < nSize - 1 )
{
diff --git a/src/math/Matrix.h b/src/math/Matrix.h
index 2c0108c1..05a6eb03 100644
--- a/src/math/Matrix.h
+++ b/src/math/Matrix.h
@@ -240,7 +240,6 @@ public:
m_matrix.at.y = 0.0f;
m_matrix.at.z = 1.0f;
m_matrix.pos.x = 0.0f;
- m_matrix.pos.x = 0.0f;
m_matrix.pos.y = 0.0f;
m_matrix.pos.z = 0.0f;
}
diff --git a/src/peds/Ped.cpp b/src/peds/Ped.cpp
index 80b4b5db..3554da84 100644
--- a/src/peds/Ped.cpp
+++ b/src/peds/Ped.cpp
@@ -1919,7 +1919,7 @@ CPed::PlayFootSteps(void)
bool
CPed::IsPointerValid(void)
{
- int8 pedIndex = CPools::GetPedPool()->GetIndex(this) >> 8;
+ int pedIndex = CPools::GetPedPool()->GetIndex(this) >> 8;
if (pedIndex < 0 || pedIndex >= NUMPEDS)
return false;
diff --git a/src/render/WaterLevel.cpp b/src/render/WaterLevel.cpp
index 2f994132..30be88e1 100644
--- a/src/render/WaterLevel.cpp
+++ b/src/render/WaterLevel.cpp
@@ -173,9 +173,8 @@ CWaterLevel::CreateWavyAtomic()
{
wavyMorphTarget = RpGeometryGetMorphTarget(wavyGeometry, 0);
- wavyVert = RpMorphTargetGetVertices(wavyMorphTarget);
-
ASSERT(wavyMorphTarget != NULL);
+ wavyVert = RpMorphTargetGetVertices(wavyMorphTarget);
ASSERT(wavyVert != NULL);
for ( int32 i = 0; i < 9; i++ )
@@ -1149,10 +1148,10 @@ CWaterLevel::AllocateBoatWakeArray()
ASSERT(ms_pWavyAtomic != NULL );
RpGeometry *wavyGeometry = RpAtomicGetGeometry(ms_pWavyAtomic);
+ ASSERT(wavyGeometry != NULL );
RpMorphTarget *wavyMorphTarget = RpGeometryGetMorphTarget(wavyGeometry, 0);
RpMaterial *wavyMaterial = RpGeometryGetMaterial(wavyGeometry, 0);
- ASSERT(wavyGeometry != NULL );
ASSERT(wavyMorphTarget != NULL );
ASSERT(wavyMaterial != NULL );
diff --git a/src/skel/events.cpp b/src/skel/events.cpp
index 877b969e..60e1482e 100644
--- a/src/skel/events.cpp
+++ b/src/skel/events.cpp
@@ -775,7 +775,7 @@ HandlePadButtonUp(RsPadButtonStatus *padButtonStatus)
bool bCam = false;
int16 mode = TheCamera.Cams[TheCamera.ActiveCam].Mode;
if ( mode == CCam::MODE_FLYBY || mode == CCam::MODE_FIXED )
- bool bCam = true;
+ bCam = true;
ControlsManager.UpdateJoyButtonState(padNumber);
diff --git a/src/vehicles/Automobile.cpp b/src/vehicles/Automobile.cpp
index 93590b2e..46116536 100644
--- a/src/vehicles/Automobile.cpp
+++ b/src/vehicles/Automobile.cpp
@@ -180,8 +180,6 @@ CAutomobile::CAutomobile(int32 id, uint8 CreatedBy)
bExplosionProof = true;
bBulletProof = true;
}
-
- *(void**)this = (void*)0x600C1C;
}
@@ -1443,9 +1441,11 @@ CAutomobile::RcbanditCheckHitWheels(void)
{ EAXJMP(0x53C990);
}
-//WRAPPER void
-//CAutomobile::VehicleDamage(float impulse, uint16 damagedPiece)
-//{ EAXJMP(0x52F390);
+#if 0
+WRAPPER void
+CAutomobile::VehicleDamage(float impulse, uint16 damagedPiece)
+{ EAXJMP(0x52F390); }
+#else
void
CAutomobile::VehicleDamage(float impulse, uint16 damagedPiece)
{
@@ -1494,7 +1494,7 @@ CAutomobile::VehicleDamage(float impulse, uint16 damagedPiece)
return;
if(m_pDamageEntity){
- if(m_pDamageEntity->m_status == STATUS_PLAYER_PLAYBACKFROMBUFFER &&
+ if(m_pDamageEntity->IsBuilding() &&
DotProduct(m_vecDamageNormal, GetUp()) > 0.6f)
return;
}
@@ -1686,6 +1686,7 @@ CAutomobile::VehicleDamage(float impulse, uint16 damagedPiece)
}
}
}
+#endif
void
CAutomobile::dmgDrawCarCollidingParticles(const CVector &pos, float amount)
diff --git a/src/vehicles/HandlingMgr.cpp b/src/vehicles/HandlingMgr.cpp
index 4d3a94a8..be96ab08 100644
--- a/src/vehicles/HandlingMgr.cpp
+++ b/src/vehicles/HandlingMgr.cpp
@@ -70,7 +70,7 @@ char VehicleNames[NUMHANDLINGS][14] = {
cHandlingDataMgr::cHandlingDataMgr(void)
{
- memset(this, 0, sizeof(this));
+ memset(this, 0, sizeof(*this));
}
void