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author | eray orçunus <erayorcunus@gmail.com> | 2020-07-22 13:56:28 +0200 |
---|---|---|
committer | eray orçunus <erayorcunus@gmail.com> | 2020-07-24 19:26:33 +0200 |
commit | 732b7608299b1bbe40d65088498d9b37ab7d9265 (patch) | |
tree | ee2e85916ffadc40bc0564348ac5041196cbf28a /src | |
parent | update librw (diff) | |
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Diffstat (limited to '')
31 files changed, 140 insertions, 89 deletions
diff --git a/src/audio/oal/aldlist.cpp b/src/audio/oal/aldlist.cpp index 3e86b1d7..881418c1 100644 --- a/src/audio/oal/aldlist.cpp +++ b/src/audio/oal/aldlist.cpp @@ -27,6 +27,7 @@ #ifndef _WIN32 #define _stricmp strcasecmp #define _strnicmp strncasecmp +#define _strdup strdup #endif #ifdef AUDIO_OAL @@ -71,7 +72,7 @@ ALDeviceList::ALDeviceList() if ((bNewName) && (actualDeviceName != NULL) && (strlen(actualDeviceName) > 0)) { ALDEVICEINFO ALDeviceInfo; ALDeviceInfo.bSelected = true; - ALDeviceInfo.strDeviceName = actualDeviceName; + ALDeviceInfo.strDeviceName = _strdup(actualDeviceName); alcGetIntegerv(device, ALC_MAJOR_VERSION, sizeof(int), &ALDeviceInfo.iMajorVersion); alcGetIntegerv(device, ALC_MINOR_VERSION, sizeof(int), &ALDeviceInfo.iMinorVersion); diff --git a/src/audio/oal/stream.cpp b/src/audio/oal/stream.cpp index 0378c07c..40ec57fa 100644 --- a/src/audio/oal/stream.cpp +++ b/src/audio/oal/stream.cpp @@ -5,7 +5,11 @@ #include "sampman.h" #ifdef _WIN32 + +// TODO: This is due to version difference of 32-bit libmpg123 and 64-bit libmpg123, fix it +#ifndef _WIN64 typedef long ssize_t; +#endif #pragma comment( lib, "libsndfile-1.lib" ) #pragma comment( lib, "libmpg123.lib" ) #else @@ -173,8 +177,11 @@ public: size_t size; int err = mpg123_read(m_pMH, (unsigned char *)buffer, GetBufferSize(), &size); +#if defined(__LP64__) || defined(_WIN64) + assert("We can't handle audio files more then 2 GB yet :shrug:" && (size < UINT32_MAX)); +#endif if (err != MPG123_OK && err != MPG123_DONE) return 0; - return size; + return (uint32)size; } }; diff --git a/src/control/Replay.cpp b/src/control/Replay.cpp index 8b34cc3b..1a050bee 100644 --- a/src/control/Replay.cpp +++ b/src/control/Replay.cpp @@ -1483,7 +1483,7 @@ void CReplay::StreamAllNecessaryCarsAndPeds(void) for (int slot = 0; slot < NUM_REPLAYBUFFERS; slot++) { if (BufferStatus[slot] == REPLAYBUFFER_UNUSED) continue; - for (int offset = 0; Buffers[slot][offset] != REPLAYPACKET_END; offset += FindSizeOfPacket(Buffers[slot][offset])) { + for (size_t offset = 0; Buffers[slot][offset] != REPLAYPACKET_END; offset += FindSizeOfPacket(Buffers[slot][offset])) { switch (Buffers[slot][offset]) { case REPLAYPACKET_VEHICLE: CStreaming::RequestModel(((tVehicleUpdatePacket*)&Buffers[slot][offset])->mi, 0); @@ -1505,7 +1505,7 @@ void CReplay::FindFirstFocusCoordinate(CVector *coord) for (int slot = 0; slot < NUM_REPLAYBUFFERS; slot++) { if (BufferStatus[slot] == REPLAYBUFFER_UNUSED) continue; - for (int offset = 0; Buffers[slot][offset] != REPLAYPACKET_END; offset += FindSizeOfPacket(Buffers[slot][offset])) { + for (size_t offset = 0; Buffers[slot][offset] != REPLAYPACKET_END; offset += FindSizeOfPacket(Buffers[slot][offset])) { if (Buffers[slot][offset] == REPLAYPACKET_GENERAL) { *coord = ((tGeneralPacket*)&Buffers[slot][offset])->player_pos; return; diff --git a/src/core/Camera.cpp b/src/core/Camera.cpp index eeb8630a..9f3646e2 100644 --- a/src/core/Camera.cpp +++ b/src/core/Camera.cpp @@ -3376,15 +3376,15 @@ CCamera::LoadTrainCamNodes(char const *name) char token[16] = { 0 }; char filename[16] = { 0 }; uint8 *buf; - int bufpos = 0; + size_t bufpos = 0; int field = 0; int tokpos = 0; char c; int i; - int len; + size_t len; strcpy(filename, name); - len = strlen(filename); + len = (int)strlen(filename); filename[len] = '.'; filename[len+1] = 'd'; filename[len+2] = 'a'; diff --git a/src/core/Directory.cpp b/src/core/Directory.cpp index cc4d65d8..05344065 100644 --- a/src/core/Directory.cpp +++ b/src/core/Directory.cpp @@ -30,7 +30,8 @@ CDirectory::ReadDirFile(const char *filename) bool CDirectory::WriteDirFile(const char *filename) { - int fd, n; + int fd; + size_t n; fd = CFileMgr::OpenFileForWriting(filename); n = CFileMgr::Write(fd, (char*)entries, numEntries*sizeof(DirectoryInfo)); CFileMgr::CloseFile(fd); diff --git a/src/core/EventList.cpp b/src/core/EventList.cpp index 4fab29bc..e5f264c7 100644 --- a/src/core/EventList.cpp +++ b/src/core/EventList.cpp @@ -189,7 +189,7 @@ CEventList::FindClosestEvent(eEventType type, CVector posn, int32 *event) // --MIAMI: Done void -CEventList::ReportCrimeForEvent(eEventType type, int32 crimeId, bool copsDontCare) +CEventList::ReportCrimeForEvent(eEventType type, size_t crimeId, bool copsDontCare) { eCrimeType crime; switch(type){ @@ -227,10 +227,10 @@ CEventList::ReportCrimeForEvent(eEventType type, int32 crimeId, bool copsDontCar if(CWanted::WorkOutPolicePresence(playerCoors, 14.0f) != 0 || CGame::germanGame && (crime == CRIME_SHOOT_PED || crime == CRIME_SHOOT_COP || crime == CRIME_COP_BURNED || crime == CRIME_VEHICLE_BURNED)){ - FindPlayerPed()->m_pWanted->RegisterCrime_Immediately(crime, playerPedCoors, crimeId, copsDontCare); + FindPlayerPed()->m_pWanted->RegisterCrime_Immediately(crime, playerPedCoors, (uint32)crimeId, copsDontCare); FindPlayerPed()->m_pWanted->SetWantedLevelNoDrop(1); }else - FindPlayerPed()->m_pWanted->RegisterCrime(crime, playerPedCoors, crimeId, copsDontCare); + FindPlayerPed()->m_pWanted->RegisterCrime(crime, playerPedCoors, (uint32)crimeId, copsDontCare); if(type == EVENT_ASSAULT_POLICE) FindPlayerPed()->SetWantedLevelNoDrop(1); diff --git a/src/core/EventList.h b/src/core/EventList.h index f2c3d7a8..0531aed7 100644 --- a/src/core/EventList.h +++ b/src/core/EventList.h @@ -61,7 +61,7 @@ public: static bool GetEvent(eEventType type, int32 *event); static void ClearEvent(int32 event); static bool FindClosestEvent(eEventType type, CVector posn, int32 *event); - static void ReportCrimeForEvent(eEventType type, int32, bool); + static void ReportCrimeForEvent(eEventType type, size_t, bool); }; extern CEvent gaEvent[NUMEVENTS];
\ No newline at end of file diff --git a/src/core/FileMgr.cpp b/src/core/FileMgr.cpp index 1939c861..cdcb80f0 100644 --- a/src/core/FileMgr.cpp +++ b/src/core/FileMgr.cpp @@ -163,7 +163,7 @@ myfgets(char *buf, int len, int fd) return buf; } -static int +static size_t myfread(void *buf, size_t elt, size_t n, int fd) { if(myfiles[fd].isText){ @@ -184,7 +184,7 @@ myfread(void *buf, size_t elt, size_t n, int fd) return fread(buf, elt, n, myfiles[fd].file); } -static int +static size_t myfwrite(void *buf, size_t elt, size_t n, int fd) { if(myfiles[fd].isText){ @@ -265,11 +265,11 @@ CFileMgr::SetDirMyDocuments(void) mychdir(_psGetUserFilesFolder()); } -int +size_t CFileMgr::LoadFile(const char *file, uint8 *buf, int unused, const char *mode) { int fd; - int n, len; + size_t n, len; fd = myfopen(file, mode); if(fd == 0) @@ -298,14 +298,14 @@ CFileMgr::OpenFileForWriting(const char *file) return OpenFile(file, "wb"); } -int -CFileMgr::Read(int fd, const char *buf, int len) +size_t +CFileMgr::Read(int fd, const char *buf, size_t len) { return myfread((void*)buf, 1, len, fd); } -int -CFileMgr::Write(int fd, const char *buf, int len) +size_t +CFileMgr::Write(int fd, const char *buf, size_t len) { return myfwrite((void*)buf, 1, len, fd); } diff --git a/src/core/FileMgr.h b/src/core/FileMgr.h index 1d0faf50..51e30694 100644 --- a/src/core/FileMgr.h +++ b/src/core/FileMgr.h @@ -9,12 +9,12 @@ public: static void ChangeDir(const char *dir); static void SetDir(const char *dir); static void SetDirMyDocuments(void); - static int LoadFile(const char *file, uint8 *buf, int unused, const char *mode); + static size_t LoadFile(const char *file, uint8 *buf, int unused, const char *mode); static int OpenFile(const char *file, const char *mode); static int OpenFile(const char *file) { return OpenFile(file, "rb"); } static int OpenFileForWriting(const char *file); - static int Read(int fd, const char *buf, int len); - static int Write(int fd, const char *buf, int len); + static size_t Read(int fd, const char *buf, size_t len); + static size_t Write(int fd, const char *buf, size_t len); static bool Seek(int fd, int offset, int whence); static bool ReadLine(int fd, char *buf, int len); static int CloseFile(int fd); diff --git a/src/core/Frontend.cpp b/src/core/Frontend.cpp index a3b15ac1..e5776459 100644 --- a/src/core/Frontend.cpp +++ b/src/core/Frontend.cpp @@ -2653,7 +2653,7 @@ CMenuManager::DrawPlayerSetupScreen() char nameTemp[256]; for (m_pSelectedSkin = m_pSkinListHead.nextSkin; m_pSelectedSkin; m_pSelectedSkin = m_pSelectedSkin->nextSkin) { // Drop extension - int oldLength = strlen(m_pSelectedSkin->skinNameDisplayed); + int oldLength = (int)strlen(m_pSelectedSkin->skinNameDisplayed); m_pSelectedSkin->skinNameDisplayed[oldLength - 4] = '\0'; m_pSelectedSkin->skinNameOriginal[oldLength - 4] = '\0'; diff --git a/src/core/Game.cpp b/src/core/Game.cpp index de5881b5..072bc7be 100644 --- a/src/core/Game.cpp +++ b/src/core/Game.cpp @@ -362,7 +362,7 @@ bool CGame::Initialise(const char* datFile) CStreaming::LoadInitialPeds(); CStreaming::RequestBigBuildings(LEVEL_GENERIC); CStreaming::LoadAllRequestedModels(false); - printf("Streaming uses %dK of its memory", CStreaming::ms_memoryUsed / 1024); + printf("Streaming uses %zuK of its memory", CStreaming::ms_memoryUsed / 1024); // original modifier was %d LoadingScreen("Loading the Game", "Load animations", GetRandomSplashScreen()); CAnimManager::LoadAnimFiles(); CStreaming::LoadInitialWeapons(); diff --git a/src/core/Pad.cpp b/src/core/Pad.cpp index 83930c41..685256e3 100644 --- a/src/core/Pad.cpp +++ b/src/core/Pad.cpp @@ -3028,7 +3028,7 @@ void CPad::ResetCheats(void) char *CPad::EditString(char *pStr, int32 nSize) { - int32 pos = strlen(pStr); + int32 pos = (int32)strlen(pStr); // letters for ( int32 i = 0; i < ('Z' - 'A' + 1); i++ ) diff --git a/src/core/Streaming.cpp b/src/core/Streaming.cpp index 484155d6..3c32b856 100644 --- a/src/core/Streaming.cpp +++ b/src/core/Streaming.cpp @@ -44,7 +44,7 @@ int32 CStreaming::ms_oldSectorX; int32 CStreaming::ms_oldSectorY; int32 CStreaming::ms_streamingBufferSize; int8 *CStreaming::ms_pStreamingBuffer[2]; -int32 CStreaming::ms_memoryUsed; +size_t CStreaming::ms_memoryUsed; CStreamingChannel CStreaming::ms_channel[2]; int32 CStreaming::ms_channelError; int32 CStreaming::ms_numVehiclesLoaded; @@ -61,7 +61,7 @@ uint16 CStreaming::ms_loadedGangCars; int32 CStreaming::ms_imageOffsets[NUMCDIMAGES]; int32 CStreaming::ms_lastImageRead; int32 CStreaming::ms_imageSize; -uint32 CStreaming::ms_memoryAvailable; +size_t CStreaming::ms_memoryAvailable; int32 desiredNumVehiclesLoaded = 12; @@ -200,9 +200,9 @@ CStreaming::Init2(void) debug("Streaming buffer size is %d sectors", ms_streamingBufferSize); #define MB (1024*1024) - ms_memoryAvailable = 65*MB; + ms_memoryAvailable = 65 * MB; desiredNumVehiclesLoaded = 25; - debug("Memory allocated to Streaming is %dMB", ms_memoryAvailable/MB); + debug("Memory allocated to Streaming is %dMB", ms_memoryAvailable / MB); #undef MB // find island LODs @@ -2385,7 +2385,7 @@ CStreaming::DeleteRwObjectsAfterDeath(const CVector &pos) } void -CStreaming::DeleteRwObjectsBehindCamera(int32 mem) +CStreaming::DeleteRwObjectsBehindCamera(size_t mem) { int ix, iy; int x, y; @@ -2560,7 +2560,7 @@ CStreaming::DeleteRwObjectsInOverlapSectorList(CPtrList &list, int32 x, int32 y) } bool -CStreaming::DeleteRwObjectsBehindCameraInSectorList(CPtrList &list, int32 mem) +CStreaming::DeleteRwObjectsBehindCameraInSectorList(CPtrList &list, size_t mem) { CPtrNode *node; CEntity *e; @@ -2581,7 +2581,7 @@ CStreaming::DeleteRwObjectsBehindCameraInSectorList(CPtrList &list, int32 mem) } bool -CStreaming::DeleteRwObjectsNotInFrustumInSectorList(CPtrList &list, int32 mem) +CStreaming::DeleteRwObjectsNotInFrustumInSectorList(CPtrList &list, size_t mem) { CPtrNode *node; CEntity *e; @@ -2608,7 +2608,7 @@ CStreaming::MakeSpaceFor(int32 size) // the code still happens to work in that case because ms_memoryAvailable is unsigned // but it's not nice.... - while((uint32)ms_memoryUsed >= ms_memoryAvailable - size) + while(ms_memoryUsed >= ms_memoryAvailable - size) if(!RemoveLeastUsedModel(STREAMFLAGS_20)){ DeleteRwObjectsBehindCamera(ms_memoryAvailable - size); return; @@ -2699,7 +2699,8 @@ CStreaming::UpdateForAnimViewer(void) if (CStreaming::ms_channelError == -1) { CStreaming::AddModelsToRequestList(CVector(0.0f, 0.0f, 0.0f)); CStreaming::LoadRequestedModels(); - sprintf(gString, "Requested %d, memory size %dK\n", CStreaming::ms_numModelsRequested, 2 * CStreaming::ms_memoryUsed); + // original modifier was %d + sprintf(gString, "Requested %d, memory size %zuK\n", CStreaming::ms_numModelsRequested, 2 * CStreaming::ms_memoryUsed); } else { CStreaming::RetryLoadFile(CStreaming::ms_channelError); diff --git a/src/core/Streaming.h b/src/core/Streaming.h index 8a92266f..569c06d8 100644 --- a/src/core/Streaming.h +++ b/src/core/Streaming.h @@ -89,7 +89,7 @@ public: static int32 ms_oldSectorY; static int32 ms_streamingBufferSize; static int8 *ms_pStreamingBuffer[2]; - static int32 ms_memoryUsed; + static size_t ms_memoryUsed; static CStreamingChannel ms_channel[2]; static int32 ms_channelError; static int32 ms_numVehiclesLoaded; @@ -106,7 +106,7 @@ public: static int32 ms_imageOffsets[NUMCDIMAGES]; static int32 ms_lastImageRead; static int32 ms_imageSize; - static uint32 ms_memoryAvailable; + static size_t ms_memoryAvailable; static void Init(void); static void Init2(void); @@ -193,11 +193,11 @@ public: static void DeleteFarAwayRwObjects(const CVector &pos); static void DeleteAllRwObjects(void); static void DeleteRwObjectsAfterDeath(const CVector &pos); - static void DeleteRwObjectsBehindCamera(int32 mem); + static void DeleteRwObjectsBehindCamera(size_t mem); static void DeleteRwObjectsInSectorList(CPtrList &list); static void DeleteRwObjectsInOverlapSectorList(CPtrList &list, int32 x, int32 y); - static bool DeleteRwObjectsBehindCameraInSectorList(CPtrList &list, int32 mem); - static bool DeleteRwObjectsNotInFrustumInSectorList(CPtrList &list, int32 mem); + static bool DeleteRwObjectsBehindCameraInSectorList(CPtrList &list, size_t mem); + static bool DeleteRwObjectsNotInFrustumInSectorList(CPtrList &list, size_t mem); static void LoadScene(const CVector &pos); static void LoadSceneCollision(const CVector &pos); diff --git a/src/core/common.h b/src/core/common.h index 3ead4f1d..b3ba757d 100644 --- a/src/core/common.h +++ b/src/core/common.h @@ -17,7 +17,11 @@ #if defined _WIN32 && defined WITHD3D #include <windows.h> +#ifndef USE_D3D9 #include <d3d8types.h> +#else +#include <d3d9types.h> +#endif #endif #include <rwcore.h> diff --git a/src/peds/Ped.cpp b/src/peds/Ped.cpp index 7db2124d..53c2b2c2 100644 --- a/src/peds/Ped.cpp +++ b/src/peds/Ped.cpp @@ -5637,7 +5637,7 @@ CPed::LoadFightData(void) CAnimBlendAssociation *animAssoc; - int bp, buflen; + size_t bp, buflen; int lp, linelen; buflen = CFileMgr::LoadFile("DATA\\fistfite.dat", work_buff, sizeof(work_buff), "r"); diff --git a/src/peds/PedAttractor.cpp b/src/peds/PedAttractor.cpp index db5f9e52..d69f2684 100644 --- a/src/peds/PedAttractor.cpp +++ b/src/peds/PedAttractor.cpp @@ -137,8 +137,8 @@ void CPedAttractorManager::RemoveIceCreamVanEffects(C2dEffect* pEffect) for (std::vector<CVehicleToEffect>::const_iterator assoc = vVehicleToEffect.cbegin(); assoc != vVehicleToEffect.cend();) { if (assoc->GetVehicle() != pVehicle) return; - size_t total = 0; - for (size_t j = 0; j < NUM_ATTRACTORS_FOR_ICECREAM_VAN; j++) { + int total = 0; + for (int j = 0; j < NUM_ATTRACTORS_FOR_ICECREAM_VAN; j++) { if (FindAssociatedAttractor(assoc->GetEffect(j), vIceCreamAttractors)) total++; } @@ -355,13 +355,13 @@ bool CPedAttractor::BroadcastArrival(CPed* pPed) bool CPedAttractor::BroadcastDeparture(CPed* pPed) { int qid = -1; - for (size_t i = 0; i < vWaitingQueue.size(); i++){ + for (int i = 0; i < vWaitingQueue.size(); i++){ if (vWaitingQueue[i] == pPed) qid = i; } if (qid < 0) return false; - for (size_t i = qid + 1; i < vWaitingQueue.size(); i++) { + for (int i = qid + 1; i < vWaitingQueue.size(); i++) { CVector pos; float heading; float time; @@ -401,7 +401,7 @@ bool CPedAttractor::BroadcastDeparture(CPed* pPed) bool CPedShelterAttractor::BroadcastDeparture(CPed* pPed) { int qid = -1; - for (size_t i = 0; i < vWaitingQueue.size(); i++) { + for (int i = 0; i < vWaitingQueue.size(); i++) { if (vWaitingQueue[i] == pPed) qid = i; } diff --git a/src/peds/PedAttractor.h b/src/peds/PedAttractor.h index 563efd3a..85b4327b 100644 --- a/src/peds/PedAttractor.h +++ b/src/peds/PedAttractor.h @@ -108,8 +108,8 @@ public: float ComputeDeltaHeading() const; float ComputeDeltaPos() const; void ComputeAttractTime(int32 id, bool, float& time) const; - int32 GetNoOfRegisteredPeds() const { return vWaitingQueue.size() + vApproachingQueue.size(); } - int32 ComputeFreeSlot() const { return vWaitingQueue.size(); } + int32 GetNoOfRegisteredPeds() const { return (int32)(vWaitingQueue.size() + vApproachingQueue.size()); } + int32 ComputeFreeSlot() const { return (int32)vWaitingQueue.size(); } bool IsInQueue(CPed*) const; bool RegisterPed(CPed*); bool BroadcastArrival(CPed*); diff --git a/src/peds/PedStats.cpp b/src/peds/PedStats.cpp index 06e39039..1f7a95b4 100644 --- a/src/peds/PedStats.cpp +++ b/src/peds/PedStats.cpp @@ -47,7 +47,7 @@ CPedStats::LoadPedStats(void) char *buf; char line[256]; char name[32]; - int bp, buflen; + size_t bp, buflen; int lp, linelen; int type; float fleeDist, headingChangeRate, attackStrength, defendWeakness; diff --git a/src/peds/PedType.cpp b/src/peds/PedType.cpp index 8bf4c6e1..397cd71d 100644 --- a/src/peds/PedType.cpp +++ b/src/peds/PedType.cpp @@ -43,7 +43,7 @@ CPedType::LoadPedData(void) char *buf; char line[256]; char word[32]; - int bp, buflen; + size_t bp, buflen; int lp, linelen; int type; uint32 flags; diff --git a/src/render/Fluff.cpp b/src/render/Fluff.cpp index fc6e6853..4771d8a4 100644 --- a/src/render/Fluff.cpp +++ b/src/render/Fluff.cpp @@ -922,7 +922,7 @@ void CScrollBar::Update() break; } - m_MessageLength = strlen(m_pMessage); + m_MessageLength = (uint32)strlen(m_pMessage); m_MessageCurrentChar = 0; } diff --git a/src/rw/NodeName.cpp b/src/rw/NodeName.cpp index d62884f7..ad4acffb 100644 --- a/src/rw/NodeName.cpp +++ b/src/rw/NodeName.cpp @@ -51,7 +51,7 @@ RwInt32 NodeNameStreamGetSize(const void *object, RwInt32 offsetInObject, RwInt32 sizeInObject) { // game checks for null pointer on node name extension but that really happen - return rwstrlen(NODENAMEEXT(object)); + return (RwInt32)rwstrlen(NODENAMEEXT(object)); } bool diff --git a/src/rw/VisibilityPlugins.cpp b/src/rw/VisibilityPlugins.cpp index 25dffb4e..ac80eff0 100644 --- a/src/rw/VisibilityPlugins.cpp +++ b/src/rw/VisibilityPlugins.cpp @@ -843,12 +843,12 @@ CVisibilityPlugins::FrameCopyConstructor(void *dst, const void *src, int32, int3 } void -CVisibilityPlugins::SetFrameHierarchyId(RwFrame *frame, int32 id) +CVisibilityPlugins::SetFrameHierarchyId(RwFrame *frame, uintptr id) { FRAMEEXT(frame)->id = id; } -int32 +uintptr CVisibilityPlugins::GetFrameHierarchyId(RwFrame *frame) { return FRAMEEXT(frame)->id; diff --git a/src/rw/VisibilityPlugins.h b/src/rw/VisibilityPlugins.h index d426abec..f277565d 100644 --- a/src/rw/VisibilityPlugins.h +++ b/src/rw/VisibilityPlugins.h @@ -112,10 +112,10 @@ public: struct FrameExt { // BUG: this is abused to hold a pointer by SetClumpModelInfo - int32 id; + uintptr id; }; - static void SetFrameHierarchyId(RwFrame *frame, int32 id); - static int32 GetFrameHierarchyId(RwFrame *frame); + static void SetFrameHierarchyId(RwFrame *frame, uintptr id); + static uintptr GetFrameHierarchyId(RwFrame *frame); static void *FrameConstructor(void *object, int32 offset, int32 len); static void *FrameDestructor(void *object, int32 offset, int32 len); diff --git a/src/skel/crossplatform.h b/src/skel/crossplatform.h index a21877c1..678d3ec4 100644 --- a/src/skel/crossplatform.h +++ b/src/skel/crossplatform.h @@ -4,7 +4,7 @@ // Functions that's different on glfw and win but have same signature, should be located on platform.h. #ifdef _WIN32 -// This only has <windef.h> as Win header. +// This only has <windef.h> as Windows header, which is lighter (as long as WITHWINDOWS isn't defined / <Windows.h> isn't included). #include "win.h" extern DWORD _dwOperatingSystemVersion; #else diff --git a/src/skel/glfw/glfw.cpp b/src/skel/glfw/glfw.cpp index 8b479681..a0a5a171 100644 --- a/src/skel/glfw/glfw.cpp +++ b/src/skel/glfw/glfw.cpp @@ -63,7 +63,7 @@ static psGlobalType PsGlobal; #undef MAKEPOINTS #define MAKEPOINTS(l) (*((POINTS /*FAR*/ *)&(l))) -unsigned long _dwMemAvailPhys; +size_t _dwMemAvailPhys; RwUInt32 gGameState; #ifdef _WIN32 diff --git a/src/skel/win/win.cpp b/src/skel/win/win.cpp index 93f9b8f2..f8e5c38e 100644 --- a/src/skel/win/win.cpp +++ b/src/skel/win/win.cpp @@ -19,7 +19,12 @@ #pragma warning( push ) #pragma warning( disable : 4005) + +#ifdef USE_D3D9 +#include <d3d9.h> +#else #include <d3d8.h> +#endif #include <ddraw.h> #include <dinput.h> #include <DShow.h> @@ -27,7 +32,9 @@ #define WM_GRAPHNOTIFY WM_USER+13 +#ifndef USE_D3D9 #pragma comment( lib, "d3d8.lib" ) +#endif #pragma comment( lib, "ddraw.lib" ) #pragma comment( lib, "Winmm.lib" ) #pragma comment( lib, "dxguid.lib" ) @@ -102,7 +109,7 @@ IMediaSeeking *pMS = nil; DWORD dwDXVersion; SIZE_T _dwMemTotalPhys; -SIZE_T _dwMemAvailPhys; +size_t _dwMemAvailPhys; SIZE_T _dwMemTotalVirtual; SIZE_T _dwMemAvailVirtual; DWORD _dwMemTotalVideo; @@ -453,6 +460,16 @@ DWORD GetDXVersion() dwDXVersion = 0x700; pDD7->Release(); +#ifdef USE_D3D9 + HINSTANCE hD3D9DLL = LoadLibrary("D3D9.DLL"); + if (hD3D9DLL != nil) { + FreeLibrary(hDDrawDLL); + FreeLibrary(hD3D9DLL); + + dwDXVersion = 0x900; + return dwDXVersion; + } +#endif //------------------------------------------------------------------------- // DirectX 8.0 Checks @@ -502,6 +519,7 @@ DWORD GetDXVersion() /* ***************************************************************************** */ +#ifndef _WIN64 static char cpuvendor[16] = "UnknownVendr"; __declspec(naked) const char * _psGetCpuVendr() { @@ -575,6 +593,7 @@ void _psPrintCpuInfo() if ( FeaturesEx & 0x80000000 ) debug("with 3DNow"); } +#endif /* ***************************************************************************** @@ -650,9 +669,9 @@ psInitialize(void) gGameState = GS_START_UP; TRACE("gGameState = GS_START_UP"); - +#ifndef _WIN64 _psPrintCpuInfo(); - +#endif OSVERSIONINFO verInfo; verInfo.dwOSVersionInfoSize = sizeof(OSVERSIONINFO); @@ -1298,8 +1317,11 @@ RwBool IsForegroundApp() UINT GetBestRefreshRate(UINT width, UINT height, UINT depth) { +#ifdef USE_D3D9 + LPDIRECT3D9 d3d = Direct3DCreate9(D3D_SDK_VERSION); +#else LPDIRECT3D8 d3d = Direct3DCreate8(D3D_SDK_VERSION); - +#endif ASSERT(d3d != nil); UINT refreshRate = INT_MAX; @@ -1312,14 +1334,21 @@ UINT GetBestRefreshRate(UINT width, UINT height, UINT depth) else format = D3DFMT_R5G6B5; +#ifdef USE_D3D9 + UINT modeCount = d3d->GetAdapterModeCount(GcurSel, format); +#else UINT modeCount = d3d->GetAdapterModeCount(GcurSel); - +#endif + for ( UINT i = 0; i < modeCount; i++ ) { D3DDISPLAYMODE mode; +#ifdef USE_D3D9 + d3d->EnumAdapterModes(GcurSel, format, i, &mode); +#else d3d->EnumAdapterModes(GcurSel, i, &mode); - +#endif if ( mode.Width == width && mode.Height == height && mode.Format == format ) { if ( mode.RefreshRate == 0 ) @@ -1612,7 +1641,7 @@ CommandLineToArgv(RwChar *cmdLine, RwInt32 *argCount) RwInt32 i, len; RwChar *res, *str, **aptr; - len = strlen(cmdLine); + len = (int)strlen(cmdLine); /* * Count the number of arguments... @@ -1700,11 +1729,11 @@ void InitialiseLanguage() { WORD primUserLCID = PRIMARYLANGID(GetSystemDefaultLCID()); WORD primSystemLCID = PRIMARYLANGID(GetUserDefaultLCID()); - WORD primLayout = PRIMARYLANGID((DWORD)GetKeyboardLayout(0)); + WORD primLayout = PRIMARYLANGID((DWORD_PTR)GetKeyboardLayout(0)); WORD subUserLCID = SUBLANGID(GetSystemDefaultLCID()); WORD subSystemLCID = SUBLANGID(GetUserDefaultLCID()); - WORD subLayout = SUBLANGID((DWORD)GetKeyboardLayout(0)); + WORD subLayout = SUBLANGID((DWORD_PTR)GetKeyboardLayout(0)); if ( primUserLCID == LANG_GERMAN || primSystemLCID == LANG_GERMAN diff --git a/src/skel/win/win.h b/src/skel/win/win.h index eb32cb72..9427822d 100644 --- a/src/skel/win/win.h +++ b/src/skel/win/win.h @@ -9,8 +9,12 @@ #endif /* (!defined(RSREGSETBREAKALLOC)) */ #ifndef _INC_WINDOWS -#define _X86_ -#include <windef.h> + #ifdef _WIN64 + #define _AMD64_ + #else + #define _X86_ + #endif + #include <windef.h> #endif enum eWinVersion diff --git a/src/text/Text.cpp b/src/text/Text.cpp index d954470f..dab1cae3 100644 --- a/src/text/Text.cpp +++ b/src/text/Text.cpp @@ -28,7 +28,7 @@ void CText::Load(void) { char filename[32]; - uint32 offset; + size_t offset; int file; bool tkey_loaded = false, tdat_loaded = false; ChunkHeader m_ChunkHeader; @@ -209,7 +209,7 @@ CText::GetNameOfLoadedMissionText(char *outName) //--MIAMI: DONE void -CText::ReadChunkHeader(ChunkHeader *buf, int32 file, uint32 *offset) +CText::ReadChunkHeader(ChunkHeader *buf, int32 file, size_t *offset) { // original code loops 8 times to read 1 byte with CFileMgr::Read, that's retarded CFileMgr::Read(file, (char*)buf, sizeof(ChunkHeader)); @@ -281,15 +281,15 @@ CText::LoadMissionText(char *MissionTableName) bool tkey_loaded = false, tdat_loaded = false; ChunkHeader m_ChunkHeader; while (!tkey_loaded || !tdat_loaded) { - uint32 bytes_read = 0; + size_t bytes_read = 0; ReadChunkHeader(&m_ChunkHeader, file, &bytes_read); if (m_ChunkHeader.size != 0) { if (strncmp(m_ChunkHeader.magic, "TKEY", 4) == 0) { - uint32 bytes_read = 0; + size_t bytes_read = 0; mission_keyArray.Load(m_ChunkHeader.size, file, &bytes_read); tkey_loaded = true; } else if (strncmp(m_ChunkHeader.magic, "TDAT", 4) == 0) { - uint32 bytes_read = 0; + size_t bytes_read = 0; mission_data.Load(m_ChunkHeader.size, file, &bytes_read); tdat_loaded = true; } else @@ -308,11 +308,12 @@ CText::LoadMissionText(char *MissionTableName) //--MIAMI: DONE void -CKeyArray::Load(uint32 length, int file, uint32 *offset) +CKeyArray::Load(size_t length, int file, size_t* offset) { char *rawbytes; - numEntries = length / sizeof(CKeyEntry); + // You can make numEntries size_t if you want to exceed 32-bit boundaries, everything else should be ready. + numEntries = (int)(length / sizeof(CKeyEntry)); entries = new CKeyEntry[numEntries]; rawbytes = (char*)entries; @@ -403,11 +404,12 @@ CKeyArray::Search(const char *key, uint8 *result) //--MIAMI: DONE void -CData::Load(uint32 length, int file, uint32 *offset) +CData::Load(size_t length, int file, size_t * offset) { char *rawbytes; - numChars = length / sizeof(wchar); + // You can make numChars size_t if you want to exceed 32-bit boundaries, everything else should be ready. + numChars = (int)(length / sizeof(wchar)); chars = new wchar[numChars]; rawbytes = (char*)chars; @@ -430,10 +432,12 @@ CData::Unload(void) //--MIAMI: DONE void -CMissionTextOffsets::Load(uint32 table_size, int file, uint32 *offset, int) +CMissionTextOffsets::Load(size_t table_size, int file, size_t *offset, int) { // not exact VC code but smaller and better :P - size = table_size / sizeof(CMissionTextOffsets::Entry); + + // You can make this size_t if you want to exceed 32-bit boundaries, everything else should be ready. + size = (uint16) (table_size / sizeof(CMissionTextOffsets::Entry)); CFileMgr::Read(file, (char*)data, sizeof(CMissionTextOffsets::Entry) * size); *offset += sizeof(CMissionTextOffsets::Entry) * size; } diff --git a/src/text/Text.h b/src/text/Text.h index 5fa3d0dc..d163b9c9 100644 --- a/src/text/Text.h +++ b/src/text/Text.h @@ -26,11 +26,11 @@ class CKeyArray { public: CKeyEntry *entries; - int numEntries; + int numEntries; // You can make this size_t if you want to exceed 32-bit boundaries, everything else should be ready. CKeyArray(void) : entries(nil), numEntries(0) {} ~CKeyArray(void) { Unload(); } - void Load(uint32 length, int file, uint32 *offset); + void Load(size_t length, int file, size_t *offset); void Unload(void); void Update(wchar *chars); CKeyEntry *BinarySearch(const char *key, CKeyEntry *entries, int16 low, int16 high); @@ -45,11 +45,11 @@ class CData { public: wchar *chars; - int numChars; + int numChars; // You can make this size_t if you want to exceed 32-bit boundaries, everything else should be ready. CData(void) : chars(nil), numChars(0) {} ~CData(void) { Unload(); } - void Load(uint32 length, int file, uint32 *offset); + void Load(size_t length, int file, size_t* offset); void Unload(void); }; @@ -65,10 +65,10 @@ public: enum {MAX_MISSION_TEXTS = 90}; // beware that LCS has more Entry data[MAX_MISSION_TEXTS]; - uint16 size; + uint16 size; // You can make this size_t if you want to exceed 32-bit boundaries, everything else should be ready. CMissionTextOffsets(void) : size(0) {} - void Load(uint32 table_size, int file, uint32* bytes_read, int); + void Load(size_t table_size, int file, size_t* bytes_read, int); }; struct ChunkHeader @@ -96,7 +96,7 @@ public: wchar GetUpperCase(wchar c); void UpperCase(wchar *s); void GetNameOfLoadedMissionText(char *outName); - void ReadChunkHeader(ChunkHeader *buf, int32 file, uint32 *bytes_read); + void ReadChunkHeader(ChunkHeader *buf, int32 file, size_t *bytes_read); void LoadMissionText(char *MissionTableName); }; diff --git a/src/weapons/WeaponInfo.cpp b/src/weapons/WeaponInfo.cpp index bd53d8c5..0f71aeda 100644 --- a/src/weapons/WeaponInfo.cpp +++ b/src/weapons/WeaponInfo.cpp @@ -114,7 +114,7 @@ CWeaponInfo::LoadWeaponData(void) char line[256], weaponName[32], fireType[32]; char animToPlay[32]; - int bp, buflen; + size_t bp, buflen; int lp, linelen; CFileMgr::SetDir("DATA"); |