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author | Sergeanur <s.anureev@yandex.ua> | 2020-12-25 08:13:01 +0100 |
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committer | Sergeanur <s.anureev@yandex.ua> | 2020-12-25 08:13:01 +0100 |
commit | 1cc8a1d2470e691a6214af5fa9759e9d6eb2f738 (patch) | |
tree | 7ecd04ca9c4e17312a7246f06a7c6285d31ba11f /src | |
parent | Small type use fixes (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | src/audio/AudioLogic.cpp | 22 |
1 files changed, 3 insertions, 19 deletions
diff --git a/src/audio/AudioLogic.cpp b/src/audio/AudioLogic.cpp index 88f48db6..8180a97a 100644 --- a/src/audio/AudioLogic.cpp +++ b/src/audio/AudioLogic.cpp @@ -2002,27 +2002,11 @@ cAudioManager::ProcessPlayersVehicleEngine(cVehicleParams& params, CVehicle* veh } } else { nCruising = 1; - params.m_pVehicle->bAudioChangingGear = true; - bAccelSampleStopped = true; - SampleManager.StopChannel(m_nActiveSamples); - if (isMoped || accelerateState >= 150 && wheelsOnGround && brakeState <= 0 && !params.m_pVehicle->bIsHandbrakeOn - && !lostTraction && currentGear >= params.m_pTransmission->nNumberOfGears - 1) { - if (accelerateState >= 220 && params.m_fVelocityChange + 0.001f >= velocityChangeForAudio) { - if (nCruising < 800) - ++nCruising; - } else if (nCruising > 3) { - --nCruising; - } - freq = 27 * nCruising + freqModifier + 22050; - if (engineSoundType == SFX_BANK_TRUCK) - freq /= 2; - AudioManager.AddPlayerCarSample(120, freq, soundOffset + SFX_CAR_AFTER_ACCEL_1, engineSoundType, 64, true); - } else { - nCruising = 0; - } + goto PlayCruising; } } } else { +PlayCruising: bAccelSampleStopped = true; SampleManager.StopChannel(m_nActiveSamples); if (isMoped || accelerateState >= 150 && wheelsOnGround && brakeState <= 0 && !params.m_pVehicle->bIsHandbrakeOn @@ -2036,7 +2020,7 @@ cAudioManager::ProcessPlayersVehicleEngine(cVehicleParams& params, CVehicle* veh freq = 27 * nCruising + freqModifier + 22050; if (engineSoundType == SFX_BANK_TRUCK) freq /= 2; - AudioManager.AddPlayerCarSample(120, freq, soundOffset + SFX_CAR_AFTER_ACCEL_1, engineSoundType, 64, true); + AddPlayerCarSample(120, freq, soundOffset + SFX_CAR_AFTER_ACCEL_1, engineSoundType, 64, true); } else { nCruising = 0; } |